Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.16 @ 16:21:25 Player: Jefffff Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (129) 645 Value Destroyed (3897) 3897 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (983) 983 TOTAL SCORE: 9985 Bonus ------- Follower Combat Kills 198 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -15 Cogmind --------- Core Integrity 850/850 Matter 290/300 Energy 80/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Huge Wheel Xenon Bombardment Thruster > --- UTILITY (6) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Xenon Bombardment Thruster Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Humpback Improved Signal Interpreter System Shield > --- WEAPON ----------- Advanced Beam Cannon Light Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Advanced Treads Advanced Treads Advanced Treads Titanium Leg Improved Carbon-fiber Leg Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Improved Sensor Array Energy Filter Heavy Armor Plating Hardened Light Armor Plating Hardlight Generator Improved EM Shotgun Beam Rifle Beamcaster Ion Cannon Gauss Rifle Gauss Rifle AWS/Autocannon Advanced EMP Blaster Missile Launcher Datajack Plasma Cutter Heavy Flail [Rating: 50] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Advanced Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Signal Interpreter Device Cooling System Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . 2 . . . 2 2 . 2 Power 1 | . . . . . . 1 . . . Propulsion 1 | . . . . . . . 1 . . Utility 4 | . . 2 . . . 1 1 . . Weapon 2 | . . . . . . . . . 2 Parts Attached 132 | 6 27 40 10 2 . 32 2 12 1 Power 20 | 1 3 6 1 . . 7 . 2 . Engine 14 | 1 2 6 1 . . 3 . 1 . Core 6 | . 1 . . . . 4 . 1 . Reactor . | . . . . . . . . . . Propulsion 37 | 2 6 10 6 1 . 5 2 4 1 Treads 1 | . . . . . . 1 . . . Leg 18 | 2 1 10 1 . . 2 1 1 . Wheel 16 | . 5 . 5 1 . 2 1 2 . Hover . | . . . . . . . . . . Flight 2 | . . . . . . . . 1 1 Utility 37 | 1 5 9 2 1 . 15 . 4 . Device 18 | . 3 7 . . . 7 . 1 . Storage 6 | 1 2 . . 1 . 1 . 1 . Processor 3 | . . 2 . . . 1 . . . Hackware 2 | . . . . . . 1 . 1 . Protection 8 | . . . 2 . . 5 . 1 . Artifact . | . . . . . . . . . . Weapon 38 | 2 13 15 1 . . 5 . 2 . Energy Gun 11 | 1 2 8 . . . . . . . Energy Cannon 10 | . 3 2 1 . . 2 . 2 . Ballistic Gun 15 | 1 7 5 . . . 2 . . . Ballistic Cannon 2 | . 1 . . . . 1 . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . . . Parts Lost 26 | . 1 3 3 . . 6 . 13 . Power 4 | . . 1 . . . . . 3 . Propulsion 6 | . 1 1 1 . . 1 . 2 . Utility 13 | . . 1 2 . . 5 . 5 . Weapon 3 | . . . . . . . . 3 . Highest Loss Streak 4 | . 1 2 2 . . 4 . 4 . To Critical Strikes 1 | . . . . . . 1 . . . Average Slot Usage (%) 93 | . 96 98 100 100 100 86 76 65 . Engine 12 | . 12 9 11 11 11 15 7 3 . Core 1 | . 1 1 . . . 2 7 4 . Leg 8 | . 6 18 10 . . 1 3 3 . Wheel 11 | . 19 2 11 22 22 12 11 8 . Device 12 | . 12 20 5 . . 9 15 12 . Storage 10 | . 14 11 11 11 11 9 7 5 . Processor 10 | . . 11 22 22 22 5 7 7 . Hackware 1 | . . . . . . 3 . 4 . Protection 4 | . . . 5 11 11 8 . 1 . Energy Gun 3 | . 4 10 . . . . . . . Energy Cannon 6 | . 7 . 11 11 11 7 7 7 . Ballistic Gun 9 | . 14 11 11 11 11 6 . . . Ballistic Cannon 1 | . 1 . . . . 4 7 2 . Peak Build Rating 50 | 6 13 23 23 26 25 42 44 50 16 Average Rating 24 | 3 9 19 21 24 25 35 43 35 16 On Entrance 21 | . 6 13 21 23 25 25 42 44 16 Naked Turns . | . . . . . . . . . . Heaviest Build 236 | 14 31 37 43 43 43 236 222 222 . Greatest Support 40 | 20 32 35 23 22 22 28 40 40 . Greatest Overweight (x) 19 | 3 1 10 4 1 1 19 7 7 . Average Overweight (x) 2 | . . . 1 1 1 10 5 1 . Largest Inventory Capacity 35 | 8 15 15 15 15 15 35 35 35 10 Average Capacity 21 | 7 12 15 15 15 15 34 35 17 10 Most Carried 35 | 8 15 15 15 15 15 35 35 35 1 Average Carried 19 | 5 11 14 14 14 15 28 34 13 1 Final Capacity 35 | 8 15 15 15 15 15 35 35 10 10 Final Carried 35 | 6 15 15 15 15 15 35 35 1 1 Class Distribution -------------------- 62% | Mutant 35% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/DSF Hauler-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Matter Collected 3291 | 153 517 749 261 . 28 1406 43 134 . Remotely . | . . . . . . . . . . Salvage Created 5253 | . 734 1432 323 . 60 2325 . 379 . Parts 280 | . 60 74 13 . 2 113 . 18 . Haulers Intercepted 10 | . 2 5 . . . 3 . . . Recyclers Shooed 5 | . 1 3 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 106 | . 19 24 18 . 1 37 . 7 . Guns 57 | . 13 23 8 . . 13 . . . Cannons 47 | . 5 1 10 . 1 24 . 6 . Classes Destroyed 16 | . 6 5 2 . . 1 . 2 . Worker 6 | . 1 1 . . . 4 . . . Builder 3 | . 3 . . . . . . . . Hauler 10 | . 2 5 . . . 3 . . . Recycler 5 | . . 2 . . . 3 . . . Operator 3 | . . 1 . . . 2 . . . Watcher 9 | . 3 4 . . . 2 . . . Swarmer 18 | . 12 . 2 . . 2 . 2 . Grunt 42 | . 7 12 1 . 1 21 . . . Brawler 4 | . . 2 1 . . 1 . . . Duelist 1 | . . 1 . . . . . . . Sentry 19 | . . 9 . . . 10 . . . Demolisher 2 | . . . 2 . . . . . . Specialist 4 | . . . . . . . . 4 . Hunter 3 | . . . . . . 3 . . . Heavy 1 | . . . . . . . . 1 . Assembled 12 | . . . 12 . . . . . . Best Kill Streak 6 | . 6 6 3 . 1 5 . 4 . Combat Bots Only 6 | . 6 6 3 . 1 5 . 4 . Max Kills in Single Turn 2 | . 2 2 1 . 1 1 . 1 . Gunslinging 1 | . 1 . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Hostile Shots Fired 767 | . 136 96 81 . 2 257 . 195 . Missed 208 | . 31 29 18 . 1 76 . 53 . Damage Taken 6400 | . 767 830 793 . 14 1875 . 2121 . Core 1110 | . 178 177 174 . . 223 . 358 . Absorbed by Shields 216 | . . . . . . 216 . . . Ignored by Resistances 1946 | . 255 240 226 . 4 611 . 610 . Regen/Repaired (Parts) 284 | . . 23 . . . 261 . . . Core Remaining (%) 49 | 100 28 . . . 12 59 . 48 . Volleys Fired 400 | . 69 97 44 . 2 153 . 35 . Largest 2 | . 2 2 2 . 2 2 . 2 . Hottest 160 | . 95 93 93 . 93 103 . 160 . Shots Fired 745 | . 116 178 88 . 4 306 . 53 . Gun 476 | . 94 174 44 . 2 162 . . . Cannon 269 | . 22 4 44 . 2 144 . 53 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 463 | . 85 97 44 . 2 224 . 11 . Thermal 245 | . 13 62 44 . 2 82 . 42 . Explosive . | . . . . . . . . . . Electromagnetic 37 | . 18 19 . . . . . . . Robot Hit Streak 29 | . 22 29 8 . 2 26 . 13 . Robot Miss Streak 6 | . 3 6 3 . 1 4 . 3 . Penetration Max . | . . . . . . . . . . Secondary Targets 12 | . 3 4 . . . 5 . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . Shots Hit Robots 545 | . 81 153 48 . 2 221 . 40 . Core Hits 293 | . 44 124 23 . 2 85 . 15 . Critical Kills 5 | . 1 1 1 . . 1 . 1 . Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 9 | . 2 1 1 . . 4 . 1 . Burn 1 | . 1 . . . . . . . . Meltdown 2 | . 1 . . . . . . 1 . Destroy 4 | . . 1 1 . . 2 . . . Blast 2 | . . . . . . 2 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9858 | . 1219 2679 997 . 55 3915 . 993 . Guns 5875 | . 835 2521 462 . 14 2043 . . . Cannons 3782 | . 253 90 535 . 41 1870 . 993 . Explosions 181 | . 120 61 . . . . . . . Melee . | . . . . . . . . . . Ramming 20 | . 11 7 . . . 2 . . . Kinetic 5180 | . 624 1196 462 . 14 2720 . 164 . Thermal 4040 | . 291 1151 535 . 41 1193 . 829 . Explosive . | . . . . . . . . . . Electromagnetic 618 | . 293 325 . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . . . . 10 . . . Average Corruption 9 | . . . . . . 9 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 83 | . . . . . . 83 . . . Message Errors 15 | . . . . . . 15 . . . Matter Fused 23 | . . . . . . 23 . . . Heat Flow Errors 12 | . . . . . . 12 . . . Energy Discharges 6 | . . . . . . 6 . . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 11 | . . . . . . 11 . . . Data Loss (major) 7 | . . . . . . 7 . . . Misfires 4 | . . . . . . 4 . . . Weapon Failures 4 | . . . . . . 4 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 30 | . 4 7 17 . . . . 2 . Projectiles 23 | . 4 . 17 . . . . 2 . Explosions 7 | . . 7 . . . . . . . Melee . | . . . . . . . . . . Knockbacks 13 | . 3 . . . . 7 . 3 . Impact . | . . . . . . . . . . Kinetic 13 | . 3 . . . . 7 . 3 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 75 | . 38 36 . . . 1 . . . Shots 3 | . 2 1 . . . . . . . Rammed 1 | . . . . . . 1 . . . Targets Rammed 6 | . 3 2 . . . 1 . . . Kicked 5 | . 3 2 . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 387 | . 363 312 277 . 103 387 . 14 . Average Temperature 66 | . 76 30 74 . 55 66 . 10 . Received Heat Transfer 2347 | . 186 384 112 . 9 1089 . 567 . Effects 6 | . 1 . 1 . . 4 . . . Shutdowns 1 | . . . . . . 1 . . . Energy Bleed 3 | . 1 . 1 . . 1 . . . Matter Decay 2 | . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . 6 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . 1 . . . . . . 1 . Combat Hostiles 2 | . 1 . . . . . . 1 . Parts Melted 6 | . 3 . 1 . . 2 . . . Heat Transferred 7039 | . 644 1591 962 . 74 2146 . 1622 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . 3 2 . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Peak Influence 259 | . 208 231 120 . 74 257 22 259 117 Initial 117 | . . 32 25 . . 24 22 15 117 Average 62 | . 43 82 13 . 24 74 22 119 117 Maximum Alert Level 1 | . 1 1 . . . 1 . 1 . Low Security (%) 94 | 100 98 90 100 . 100 94 100 94 100 Level 1 5 | . 1 9 . . . 5 . 5 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 1 1 . . . 14 . 3 . Investigation 4 | . 1 . . . . 3 . . . Extermination . | . . . . . . . . . . Reinforcement 8 | . . 1 . . . 4 . 3 . Assault . | . . . . . . . . . . Garrison 7 | . . . . . . 7 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Distress Signals 6 | . 1 1 1 . . 3 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 164 | . 23 34 28 . 3 52 . 24 . Peak Tracking Total 9 | . 6 6 6 . 3 7 . 9 . Tactical Retreats 10 | . 1 1 2 . . 2 . 4 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 14 | . 3 6 . . . 5 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 5 | . 1 1 . . . 2 . 1 . Max in Single Turn 1 | . 1 1 . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 34 | . 9 15 . 1 . 8 1 . . Terminals 24 | . 8 10 . . . 5 1 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . 1 . . . 1 . . . Recycling Units 3 | . 1 2 . . . . . . . Scanalyzers 3 | . . 2 . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 113 | . 32 48 . 1 . 31 1 . . Successful 81 | . 19 35 . 1 . 25 1 . . Failed 31 | . 12 13 . . . 6 . . . Catastrophic 3 | . . 3 . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 64 | . 23 30 . 1 . 10 . . . Terminals 86 | . 31 34 . . . 20 1 . . Fabricators . | . . . . . . . . . . Repair Stations 9 | . . 2 . . . 7 . . . Recycling Units 5 | . 1 4 . . . . . . . Scanalyzers 11 | . . 8 . . . 3 . . . Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 35 | . 11 11 . 1 . 11 1 . . Record 5 | . . . . . . 5 . . . Part Schematic 1 | . . 1 . . . . . . . Robot Analysis 6 | . 5 1 . . . . . . . Prototype ID Bank 4 | . 1 3 . . . . . . . Open DSF 1 | . . . . . . . 1 . . Level Access Points 1 | . . 1 . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . Terminal Index 2 | . 1 1 . . . . . . . Alert Level 2 | . . 2 . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . Dispatch Records 1 | . . . . . . 1 . . . Surveillance Status 1 | . . . . . . 1 . . . Assault Status 1 | . . . . . . 1 . . . Recall Investigation 1 | . . . . . . 1 . . . Registered Components 1 | . . 1 . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . . 2 . . . 6 . . . Scan Component 4 | . . 1 . . . 3 . . . Repair 4 | . . 1 . . . 3 . . . Recycling Unit Hacks 4 | . 1 3 . . . . . . . Report Inventory 3 | . 1 2 . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . Scanalyzer 10 | . . 7 . . . 3 . . . Insert Component 5 | . . 4 . . . 1 . . . Analyze 5 | . . 3 . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 24 | . 7 12 . . . 5 . . . Terminals 22 | . 7 11 . . . 4 . . . Track 1 | . . 1 . . . . . . . Assimilate 1 | . . . . . . 1 . . . Botnet 19 | . 7 9 . . . 3 . . . Operators 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Reject 1 | . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Reprogram 1 | . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 28 | . 7 13 . . . 7 1 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . 4 . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . 1 . . . 3 . . . Time 172 | . . 32 . . . 140 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . Parts Scanalyzed 5 | . . 4 . . . 1 . . . Part Schematics Acquired 4 | . . 3 . . . 1 . . . Parts Damaged 1 | . . 1 . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Total Allies 8 | . . . 6 . . 2 . . . Largest Group 4 | . . . 4 4 3 2 . . . Highest-Rated Group 71 | . . . 71 71 40 32 . . . Highest-Rated Ally 31 | . . . 31 31 16 16 . . . Total Orders 1 | . . . . . . 1 . . . ROAM 1 | . . . . . . 1 . . . Ally Attacks 55 | . . . 10 . 16 29 . . . Total Damage 622 | . . . 127 . 211 284 . . . Kills 11 | . . . 4 . 2 5 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Robot Analysis Total 6 | . 5 1 . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Turns Passed 10988 | 58 1514 3044 1656 458 103 3637 159 357 2 Spaces Moved 5305 | 40 1083 1419 1017 445 35 1004 84 178 . Core 26 | 22 . 2 . . . . . 2 . Treads . | . . . . . . . . . . Legs 1636 | 18 201 1060 357 . . . . . . Wheels 3643 | . 882 357 660 445 35 1004 84 176 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 90 100 100 100 205 170 100 . Average Speed 155 | 105 96 165 134 100 100 255 183 128 . Slowest Speed 550 | 200 190 550 190 100 100 375 205 250 . Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 55 | 4 98 98 98 77 13 67 3 96 1 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 2 | . . . 2 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 12 | . 3 9 . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 12 | . 3 9 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Total 7417 | 55 1448 1962 1231 460 99 1818 89 254 1 Wait 1342 | . 216 348 148 6 63 547 . 14 . Move 5297 | 39 1082 1418 1016 444 34 1003 84 177 . Hop . | . . . . . . . . . . Pick Up 131 | 10 26 24 6 2 . 49 2 12 . Fast Attach 29 | 2 4 16 . . . 6 . 1 . Attach 33 | 4 1 4 3 . . 10 1 10 . Detach 1 | . . 1 . . . . . . . Swap 70 | . 22 20 7 2 . 16 1 1 1 Drop 108 | . 25 32 7 6 . 33 1 4 . Fire 400 | . 69 97 44 . 2 153 . 35 . Melee . | . . . . . . . . . . Ram 1 | . . . . . . 1 . . . Kick 5 | . 3 2 . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 4) 602 | -10/Materials | Central database locked down 605 | -10/Materials | Discovered new exit (range 16) 896 | -10/Materials | Discovered new exit (range 7) 1039 | -10/Materials | Discovered new exit (range 15) 1259 | -10/Materials | Derelicts attacked the area 1340 | -10/Materials | Core integrity fell below 50% 1573 | -10/Materials | Entered another Materials area 1573 | -9/Materials | Evolved 2 slots: Utility x2 1852 | -9/Materials | Identified exit to Materials 2931 | -9/Materials | Repaired Cooling System 3658 | -9/Materials | Discovered new exit (range 13) 3701 | -9/Materials | Identified exit to Mines 4617 | -9/Materials | Entered Mines 4632 | -9/Mines | Learned Materials emergency access door positions 4644 | -9/Mines | Discovered exit to Materials (range 5) 5018 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5018 | -9/Mines | Discovered new exit (range 5) 5024 | -9/Mines | Identified exit to Exiles 5134 | -9/Mines | Learned location of Storage (-8) 5305 | -9/Mines | Assembled infested the area 5325 | -9/Mines | Core integrity fell below 50% 5537 | -9/Mines | Core integrity fell below 20% 5820 | -9/Mines | Learned Materials security intel 5841 | -9/Mines | Discovered exit to Materials (range 8) 5945 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6098 | -9/Mines | Escorted by a lone wolf Derelict 6273 | -9/Mines | Entered Exiles 6273 | -9/Exiles | Accompanied by 4 allies 6296 | -9/Exiles | Met 8R-AWN 6315 | -9/Exiles | Met EX-HEX 6353 | -9/Exiles | Met EX-DEC 6385 | -9/Exiles | Met EX-BIN 6411 | -9/Exiles | Aligned with FarCom system 6412 | -9/Exiles | Given EX-Vault access code 6445 | -9/Exiles | Opened EX-Vault 6470 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6490 | -9/Exiles | Found AWS/Autocannon 6596 | -9/Exiles | Visited The Gauntlet 6714 | -9/Exiles | Discovered new exit (range 10) 6724 | -9/Exiles | Identified exit to Mines 6731 | -9/Exiles | Left Exiles lab with AWS/Autocannon 6731 | -9/Exiles | Entered Mines 6731 | -8/Mines | Accompanied by 3 allies 6821 | -8/Mines | Discovered exit to Materials (range 8) 6834 | -8/Mines | Entered Materials 6834 | -8/Materials | Accompanied by 2 allies 6834 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 7129 | -8/Materials | Build established: Hauler-Mutant 7941 | -8/Materials | Repaired Minigun 7993 | -8/Materials | Repaired Cld. Ion Engine 8053 | -8/Materials | Repaired Adv. Beam Cannon 8309 | -8/Materials | Garrison activated, responded to threat 8342 | -8/Materials | Lost 4 parts (1n3u) 8993 | -8/Materials | Garrison activated, responded to threat 9406 | -8/Materials | System corruption reached 10% 9523 | -8/Materials | Garrison activated, responded to threat 10426 | -8/Materials | Discovered new exit (range 16) 10469 | -8/Materials | Identified exit to Factory 10471 | -8/Materials | Entered Factory 10471 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10630 | -7/Factory | Identified exit to DSF 10630 | -7/Factory | Entered DSF 10664 | -7/DSF | Additional patrols routed to DSF 10763 | -7/DSF | Discovered new exit (range 11) 10801 | -7/DSF | Lost 4 parts (2u2w) 10840 | -7/DSF | Lost 3 parts (2p1n) 10963 | -7/DSF | Core integrity fell below 50% 10987 | -7/DSF | Entered Factory 10987 | -6/Factory | Evolved 2 slots: Weapon x2 10989 | -6/Factory | Self-destructed Last Messages --------------- 10875_ Flexi-carbon Leg destroyed. 10877_ Discarded System Shield. 10887_ Rnf. Deuterium Engine severed. 10893_ Lgt. Nuclear Core destroyed. 10902_ Critical hit (Burn: +37). 10935_ Hrd. Heavy Armor Plating destroyed. 10941_ Critical hit (Burn: +37). 10943_ Acquired Xenon Bombardment Thruster. 10945_ Imp. Heat Sink destroyed. 10948_ Plasma Cannon destroyed. 10960_ C-30 ARC bursts open, deploying its payload. 10960_ G-50 Soldier unfolds itself. 10960_ G-47 Trooper unfolds itself. 10971_ Weight Redist. System destroyed. 10980_ Acquired 5 matter. PARAMETERS=WEAPON+2 LOCATION=UNKNOWN GOAL=ESCAPE 10987_ Receiving FarCom transmissions... Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????#+?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ???????????? ??????????? | | ????????????# ######## ########### ??????????? | | ????????????# ??????????? | | ????????????# ?????????? | | ????????????+ ?????????? | | ????????????# #????????? | | ????????????# #????????? | | ????????????# @ #???????????????? | | ????????????# #???????????????? | | ????????????+ ########???????????????? | | ????????????######## #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ??????????????????? ?????????w????????????? | | ?????????????????? ??????????????????????? | | ?????????????????# ??????????????????????? | | ?????????????????# ??????????????????????? | | ?????????????????# T ??????????????????????? | | ?????????????????# ??????????????????????? | | ?????????????????# ??????????????????????? | | ???????????????????? ? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 27 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Hacked Maul | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageAnalysisFalx Manual? 0 Play Time 01:07:41 Cumulative 218.8 hours Start 2025.04.16 @ 13:35:39 End 2025.04.16 @ 16:21:25 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 252 Rogue 0 Adventurer 252 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 60 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 024bd459-775a-4d94-b5d2-1a8f818c5bb9