Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.01 @ 18:31:54 Player: GLC Result: Destroyed by JM-BKE(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (471) 471 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1271 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Scrap Suit Improved Heat Sink Improved Heat Sink Signal Interpreter Signal Interpreter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Ion Engine Wheel Scrap Suit Improved Heat Sink Signal Interpreter Signal Interpreter Assault Rifle [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 7 2 9 3 Power 4 | 1 . 2 1 Engine 3 | 1 . 1 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 2 2 2 1 Treads . | . . . . Leg . | . . . . Wheel 7 | 2 2 2 1 Hover . | . . . . Flight . | . . . . Utility 4 | 2 . 1 1 Device 3 | 1 . 1 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 . 4 . Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes . | . . . . Parts Lost 9 | . 1 1 7 Power 2 | . . . 2 Propulsion 5 | . 1 1 3 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 4 | . 1 1 4 To Critical Strikes . | . . . . Average Backups 5 | 2 7 7 5 Power . | . 1 1 . Propulsion 1 | 1 3 1 . Utility 1 | . . 4 5 Weapon . | . 1 . . Tool/Special . | . . . . Unused Backups 9 | 3 1 1 4 Power . | . . . . Propulsion 3 | 3 . . . Utility 4 | . . . 4 Weapon 2 | . 1 1 . Tool/Special . | . . . . Average Slot Usage (%) 96 | . 100 98 75 Engine 10 | . 14 7 9 Core 3 | . . 6 2 Wheel 26 | . 28 26 16 Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Energy Gun 13 | . . 23 16 Ballistic Gun 12 | . 28 2 . Peak Build Rating 14 | 7 8 14 14 Average Rating 8 | 6 7 11 9 On Entrance 7 | . 7 8 14 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 17 | 15 15 17 17 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | 3 1 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 5 | 2 7 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 5 8 8 6 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 848 | 522 189 137 . Remotely . | . . . . Salvage Created 895 | 378 258 259 . Parts 64 | 34 14 16 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . . 7 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 11 | . 6 5 . Guns 11 | . 6 5 . Classes Destroyed 8 | 3 5 . . Worker 7 | 4 1 2 . Tunneler 10 | 9 . 1 . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 8 | . 3 5 . Best Kill Streak 5 | 5 4 3 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 2 | 2 2 1 . Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 94 | . 39 27 28 Missed 33 | . 16 10 7 Hits 61 | . 23 17 21 Projectile 61 | . 23 17 21 AOE 4 | . . 4 . Critical Strikes 2 | . 1 1 . Damage Taken 1087 | . 259 323 505 Core 266 | . 69 54 143 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 98 | 44 27 24 3 Largest 2 | 2 2 2 2 Hottest 130 | 40 40 130 130 Shots Fired 189 | 88 54 41 6 Gun 189 | 88 54 41 6 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 156 | 88 54 14 . Thermal 33 | . . 27 6 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | 8 6 9 5 Robot Miss Streak 8 | 5 8 3 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 112 | 50 30 28 4 Core Hits 43 | 15 15 13 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 1 1 . Burn 1 | . . 1 . Destroy 1 | . 1 . . Melee Attacks 2 | . . 2 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1481 | 645 386 392 58 Guns 1481 | 645 386 392 58 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1133 | 645 386 102 . Thermal 348 | . . 290 58 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 327 | 6 20 327 . Average Temperature 105 | 6 7 127 . Received Heat Transfer 390 | . 132 159 99 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 888 | . . 740 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 97 | 15 97 72 . Initial 32 | . 3 32 . Average 30 | 1 55 37 . Influence Increases 429 | 70 214 145 . Destroy 0b10 Robot/C 220 | . 120 100 . Destroy 0b10 Robot/NC 105 | 70 20 15 . Destroy Leader 54 | . 24 30 . Successful Hack 5 | . 5 . . Lose Combat Pursuer 45 | . 45 . . Influence Decreases 429 | 65 135 229 . Entered New Map 54 | . 2 52 . Time Decay 355 | 65 123 167 . Lost Part 20 | . 10 10 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 12 8 2 Peak Tracking Total 4 | . 4 2 2 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 2 | . 2 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Record 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 16 | . . 16 . Total Orders . | . . . . Ally Attacks 7 | . . 7 . Total Damage 48 | . . 48 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 765 | 266 315 172 12 Seismic 753 | 266 315 172 . ECM 12 | . . . 12 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1130 | 345 315 381 89 Spaces Moved 920 | 229 281 331 79 Core 13 | 10 . . 3 Treads . | . . . . Legs . | . . . . Wheels 907 | 219 281 331 76 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 82 | 82 80 80 96 Slowest Speed 250 | 200 95 95 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 6 47 60 9 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1106 | 297 317 407 85 Wait 19 | . . 19 . Move 917 | 228 280 330 79 Hop . | . . . . Pick Up 32 | 15 6 11 . Fast Attach . | . . . . Attach 13 | 7 1 3 2 Detach . | . . . . Swap 9 | . 1 7 1 Drop 16 | 3 2 11 . Fire 98 | 44 27 24 3 Melee 2 | . . 2 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 346 | -11/Scrapyard | Entered Materials 366 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 11) 569 | -10/Materials | Discovered new exit (range 15) 661 | -10/Materials | Entered Mines 861 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 863 | -10/Mines | Found Scrap Suit 951 | -10/Mines | Learned Materials interactive machine intel 966 | -10/Mines | Learned location of Storage (-9) 966 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 979 | -10/Mines | Assembled infested the area 984 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1033 | -10/Mines | Build established: Scavenger-Mutant 1039 | -10/Mines | Discovered new exit (range 5) 1042 | -10/Mines | Entered Subcaves 1047 | -10/Subcaves | Core integrity fell below 50% 1058 | -10/Subcaves | Core integrity fell below 20% 1061 | -10/Subcaves | Lost 4 allies 1095 | -10/Subcaves | Lost 4 parts (1p2n1w) 1131 | -10/Subcaves | Destroyed by JM-BKE(R) with Subdweller Beam Cannon Last Messages --------------- C-45 Heavy ARC bursts open, deploying its payload. D-53 Grenadier unfolds itself. HV Slug penetrates D-53 Grenadier. D-53 Grenadier suffers critical hit (Destroy). D-53 Grenadier knocked back. Mercenary 1a destroyed. IX-J4I(h) destroyed. Trooper 1b destroyed. The unstable cave ceiling collapses. Trooper 1a destroyed. EXIT=FOUND LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE Particle Gun destroyed. Lgt. Nuclear Core destroyed. Wheel destroyed. Lgt. Ion Engine destroyed. Particle Gun destroyed. 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