Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.01 @ 09:31:40 Player: Enzo Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (178) 890 Value Destroyed (6123) 6123 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (4628) 4628 TOTAL SCORE: 18801 Bonus ------- High Alert Combat Kills 451 Follower Combat Kills 635 Entered Garrisons 1000 Used RIF Installer 2500 Aligned with FarCom 300 Friendly Fire -258 Cogmind --------- Core Integrity 1150/1150 Matter 300/300 Energy 315/315 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (12) ----- Improved Cryofiber Web Advanced Heat Sink Large Storage Unit Signal Interpreter Advanced Terrain Scan Processor Improved Launcher Guidance Computer Improved Medium Armor Plating Relay Coupler [NC] (35) Relay Coupler [Grunt] (7) > --- WEAPON (2) ------- Wave Gun KE Penetrator > --- INVENTORY (10) --- Reinforced Fission Core Micro Fission Core Cooled Aerolev Unit Large Storage Unit Relay Coupler [Grunt] (32) Relay Coupler [Brawler] (30) Relay Coupler [Brawler] (31) Skeleton Box System Backup Module Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Cooled Aerolev Unit Antigrav System Linear Gravjet > --- UTILITY ---------- Improved Cryofiber Web Large Storage Unit Signal Interpreter Advanced Terrain Scan Processor Improved Launcher Guidance Computer Improved Utility Shielding Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Shock Bomb Launcher > --- INVENTORY -------- Neutrino Core Large Storage Unit Relay Coupler [Grunt] Skeleton Box Variable Charge Gun Improved EM Pulse Cannon Long-range Proton Cannon Heavy Ion Cannon Heavy Missile Launcher Heavy Missile Launcher [Rating: 69] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Cooled Aerolev Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Sentry] Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 12 | . . . 2 . . . 2 . . . 2 . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . 1 . . Utility 10 | . . . 1 . . . 2 . . . 2 . 2 . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 160 | 7 10 . 9 2 . 2 26 6 4 5 18 5 17 12 17 20 . Power 14 | 1 . . 2 . . . 2 . . . 1 . 2 1 4 1 . Engine 6 | 1 . . . . . . 2 . . . . . 1 1 1 . . Core 8 | . . . 2 . . . . . . . 1 . 1 . 3 1 . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 31 | 2 3 . 1 . . . 5 . . . 3 . 1 5 5 6 . Treads 19 | 2 3 . 1 . . . 5 . . . 1 . . 1 . 6 . Leg 5 | . . . . . . . . . . . . . . 4 1 . . Wheel 3 | . . . . . . . . . . . 2 . 1 . . . . Hover 4 | . . . . . . . . . . . . . . . 4 . . Flight . | . . . . . . . . . . . . . . . . . . Utility 33 | 2 2 . 1 . . . 4 . 2 1 6 2 4 1 5 3 . Device 12 | . . . 1 . . . 1 . 1 . 4 . 3 . 1 1 . Storage 6 | 2 2 . . . . . 1 . . . 1 . . . . . . Processor 4 | . . . . . . . 2 . . . 1 . . . 1 . . Hackware 6 | . . . . . . . . . . 1 . 2 . . 2 1 . Protection 5 | . . . . . . . . . 1 . . . 1 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 82 | 2 5 . 5 2 . 2 15 6 2 4 8 3 10 5 3 10 . Energy Gun 7 | . . . . . . . 2 . . 1 . . . . 2 2 . Energy Cannon 16 | . . . . . . . 3 1 1 . 3 . 4 1 . 3 . Ballistic Gun 19 | 2 2 . 2 . . . 4 2 . 1 2 . . 2 . 2 . Ballistic Cannon 10 | . 1 . 1 1 . 1 2 . . . 1 1 2 . . . . Launcher 26 | . 2 . 2 1 . 1 4 3 1 1 2 1 3 2 1 2 . Special Weapon 3 | . . . . . . . . . . . . 1 1 . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 7 | . . . . . . . 3 . . . 1 . 1 . 2 . . Parts Lost 33 | . . . . . . . 2 1 . . . . 4 10 . 16 . Power 4 | . . . . . . . 1 . . . . . 2 1 . . . Propulsion 10 | . . . . . . . . . . . . . 1 4 . 5 . Utility 7 | . . . . . . . . . . . . . . 3 . 4 . Weapon 12 | . . . . . . . 1 1 . . . . 1 2 . 7 . Highest Loss Streak 7 | . . . . . . . 1 1 . . . . 2 7 . 7 . Average Slot Usage (%) 94 | . 100 100 100 100 100 100 99 99 100 100 91 91 91 83 86 83 . Engine 5 | . 14 14 5 . . . 7 9 9 9 4 . 2 5 2 . . Core 2 | . . . 5 11 11 11 1 . . . 2 7 3 . 2 5 . Treads 17 | . 28 28 33 33 33 33 27 27 27 27 . . . 2 2 11 . Wheel 3 | . . . . . . . . . . . 14 15 12 4 . . . Device 9 | . . . 11 11 11 11 16 9 7 2 15 12 12 5 2 8 . Storage 17 | . 28 28 22 22 22 22 18 18 18 18 15 15 13 13 8 5 . Processor 10 | . . . . . . . 10 18 18 18 15 15 13 13 13 17 . Hackware 5 | . . . . . . . . . . 6 7 9 13 13 13 13 . Protection 1 | . . . . . . . . . 1 . . . 6 4 8 5 . Energy Cannon 4 | . . . . . . . 7 7 5 3 5 4 5 5 5 3 . Ballistic Gun 6 | . 22 14 10 11 11 11 3 2 5 1 2 . . 4 3 2 . Ballistic Cannon 3 | . 5 14 10 10 11 9 2 . . . 2 6 4 . . . . Launcher 2 | . . . . . . 1 4 8 7 4 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 17 42 42 44 44 44 44 52 52 59 50 57 55 60 56 64 49 . Greatest Support 69 | 40 40 40 60 60 60 60 67 67 67 67 67 38 38 38 50 69 . Greatest Overweight (x) 17 | . 1 1 . . . . . . . . 1 1 2 17 1 13 . Average Overweight (x) . | . . 1 . . . . . . . . . 1 1 1 . . . Largest Inventory Capacity 16 | 8 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 10 . Average Capacity 14 | 7 14 16 16 16 16 16 16 16 16 16 16 16 16 16 13 10 . Most Carried 16 | 3 13 16 13 14 14 15 16 16 16 16 16 16 16 15 16 10 . Average Carried 12 | 2 8 14 12 13 13 14 14 15 15 16 15 15 14 12 12 8 . Final Capacity 16 | 8 16 16 16 16 16 16 16 16 16 16 16 16 16 16 10 10 10 Final Carried 16 | 3 13 14 13 13 14 15 16 16 16 16 16 16 14 12 10 10 10 Class Distribution -------------------- 49% | Mutant 18% | Scavenger-Mutant 12% | Scavenger-Skirmisher 7% | Skirmisher 4% | Bothacker-Mutant 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Garrison Bothacker-Skirmisher | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 3938 | 336 325 . 299 30 . 60 474 249 156 44 345 104 487 396 54 579 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5193 | 136 480 . 466 52 . 123 574 167 264 158 262 259 593 546 112 1001 . Parts 306 | 11 39 . 24 . . 11 42 19 18 9 19 17 39 14 8 36 . Haulers Intercepted 7 | . 2 . . . . . 3 . . . 1 . 1 . . . . Recyclers Shooed 3 | . 1 . . . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 133 | . 10 . 16 3 . 4 9 14 10 5 3 9 10 17 2 21 . Guns 25 | . 5 . 6 . . 1 1 . 1 4 . . . 4 2 1 . Cannons 29 | . . . 3 . . 1 3 3 1 . 1 4 5 2 . 6 . AOE 74 | . 5 . 7 3 . 2 5 11 8 1 2 5 5 11 . 9 . Classes Destroyed 16 | 2 6 . 1 . . 1 1 . 1 . . . 1 . . 3 . Worker 8 | . . . . . . . 1 . . . 3 . 4 . . . . Builder 6 | . 1 . . . . . . . 2 . . . 3 . . . . Tunneler 5 | 2 . . . . . . 1 . . . 1 . 1 . . . . Hauler 7 | . 2 . . . . . 3 . . . 1 . 1 . . . . Recycler 6 | 1 1 . . . . 1 2 . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . Operator 3 | . 1 . . . . . 1 . . . 1 . . . . . . Watcher 8 | . 3 . . . . . 3 . . . 1 . 1 . . . . Swarmer 55 | . 6 . 4 . . 3 4 10 5 3 . 4 3 6 . 7 . Grunt 50 | . 4 . 8 3 . . 4 3 3 . 2 5 . 10 . 8 . Brawler 2 | . . . . . . . . . . . . . . . . 2 . Duelist 2 | . . . . . . . . . . . . . . . . 2 . Sentry 11 | . . . 4 . . . 1 . 1 2 . . . 1 . 2 . Hunter 7 | . . . . . . 1 . 1 1 . 1 . 3 . . . . Programmer 6 | . . . . . . . . . . . . . 4 . 2 . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . Best Kill Streak 9 | 1 4 . 5 3 . 3 5 5 8 3 5 9 7 7 1 4 . Combat Bots Only 9 | . 4 . 5 3 . 3 4 5 5 3 2 9 3 7 1 5 . Max Kills in Single Turn 3 | 1 3 . 3 3 . 2 3 3 2 1 2 3 3 3 1 3 . Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . Exploded 3 | . 3 . 3 3 . 2 2 3 2 1 1 3 2 3 . 3 . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Damage Taken 5919 | . 169 . 389 43 . 85 270 177 232 107 108 104 908 1019 185 2123 . Core 968 | . 28 . 60 . . 23 7 17 28 8 . 28 132 178 . 459 . Absorbed by Shields 72 | . . . . . . . . . . . . . . . . 72 . Core Remaining (%) 81 | 100 . 88 . . . 79 . . . 89 . 96 . 63 . 54 . Volleys Fired 398 | 11 44 . 25 1 . 9 50 17 23 13 23 15 48 35 11 73 . Largest 2 | 2 2 . 2 1 . 2 2 2 2 1 2 2 2 2 1 2 . Hottest 225 | 40 55 . 58 30 . 58 84 84 89 56 117 117 153 99 225 156 . Shots Fired 555 | 22 73 . 44 1 . 16 69 20 26 13 25 20 70 48 11 97 . Gun 225 | 22 69 . 19 . . 7 25 4 3 9 2 . . 25 11 29 . Cannon 250 | . 1 . 19 . . 7 36 8 15 3 20 13 65 12 . 51 . Launcher 68 | . 3 . 6 1 . 2 8 8 8 1 3 3 5 8 . 12 . Special 12 | . . . . . . . . . . . . 4 . 3 . 5 . Kinetic 294 | 22 70 . 38 . . 14 44 4 3 1 11 8 34 25 . 20 . Thermal 42 | . . . . . . . 1 3 . . . . 15 3 11 9 . Explosive 68 | . 3 . 6 1 . 2 8 8 8 1 3 3 5 8 . 12 . Electromagnetic 139 | . . . . . . . 16 5 15 11 11 5 16 9 . 51 . Robot Hit Streak 18 | 5 6 . 10 4 . 17 18 6 10 6 4 6 7 8 8 13 . Robot Miss Streak 6 | 1 5 . 2 . . . 4 3 1 3 2 3 6 1 1 6 . Penetration Max 1 | . . . . . . . 1 . . . . . 1 . . . . Secondary Targets 1 | . . . . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 . . . Shots Hit Robots 354 | 15 44 . 31 1 . 13 44 9 17 8 16 9 38 38 8 63 . Core Hits 290 | 4 30 . 24 4 . 8 34 20 22 6 12 11 34 37 3 41 . Critical Hits 5 | . 1 . . . . . . . . . 1 . 2 1 . . . Critical Kills 1 | . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 4 | . 1 . . . . . . . . . . . 2 1 . . . Melee Attacks 2 | . . . . . . . . . . 2 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 16999 | 182 808 . 934 377 . 328 1717 1021 1430 156 809 750 2806 2541 367 2773 . Guns 2745 | 182 489 . 245 . . 91 390 . 65 126 13 . . 499 367 278 . Cannons 4651 | . 20 . 189 . . 84 555 115 246 . 351 272 1480 236 . 1103 . Explosions 9603 | . 299 . 500 377 . 153 772 906 1119 30 445 478 1326 1806 . 1392 . Melee . | . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 3604 | 182 509 . 434 . . 175 602 . 65 22 127 116 685 499 . 188 . Thermal 2571 | . . . . 275 . . . 27 370 30 160 . 887 102 367 353 . Explosive 8096 | . 299 . 500 102 . 153 772 906 749 . 285 478 917 1806 . 1129 . Electromagnetic 2728 | . . . . . . . 343 88 246 104 237 156 317 134 . 1103 . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . . . 5 1 6 6 3 12 . Average Corruption 4 | . . . . . . . . . . . 4 1 4 6 2 6 . Corruption Purged 5 | . . . . . . . . . . . 4 . 1 . . . . Effects 90 | . . . . . . . . . . . 12 2 19 21 1 35 . Message Errors 15 | . . . . . . . . . . . 1 1 3 4 1 5 . Matter Fused 24 | . . . . . . . . . . . 5 . 8 7 . 4 . Heat Flow Errors 9 | . . . . . . . . . . . 1 . 2 3 . 3 . Energy Discharges 10 | . . . . . . . . . . . 3 . 1 2 . 4 . Data Loss (minor) 11 | . . . . . . . . . . . . . 3 1 . 7 . Data Loss (major) 4 | . . . . . . . . . . . 2 . 1 . . 1 . Misfires 4 | . . . . . . . . . . . . . 1 . . 3 . Targeting Errors 12 | . . . . . . . . . . . . 1 . 4 . 7 . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 . Overload Shots 11 | . . . . . . . . . . . . . 5 . 6 . . Overflow Damage 779 | . . . 28 38 . 6 52 42 29 . 25 . 399 143 . 17 . Projectiles 302 | . . . . . . . 41 . 3 . . . 219 39 . . . Explosions 477 | . . . 28 38 . 6 11 42 26 . 25 . 180 104 . 17 . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 6 | . . . 1 . . . . . . . 1 1 3 . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . 1 . . . . . . . 1 1 3 . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 172 | . . . . 43 . . 11 23 32 46 . . . . . 17 . Shots 7 | . . . . 2 . . 1 1 1 1 . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 366 | . . . 12 6 . . 42 48 63 12 211 66 189 192 366 60 . Average Temperature 54 | . . . 5 6 . . 14 14 21 7 39 25 84 50 164 31 . Received Heat Transfer 1104 | . 30 . 135 . . . 72 45 72 9 36 45 . 285 . 375 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . 1 . . . . . . . . 5 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . 5 . Parts Fried 11 | . . . . . . . 2 . . . 1 . . . . 8 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 1 . 1 . . . . 1 . . Heat Transferred 2523 | . . . . 300 . . . 37 400 50 150 . 790 150 348 298 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . 3 1 1 . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Peak Influence 754 | 15 218 30 477 238 . 118 149 462 551 445 377 603 426 522 371 754 . Initial 395 | . 9 30 11 108 . . 45 53 224 292 233 185 316 203 273 259 395 Average 248 | 8 132 30 189 237 . 50 55 294 336 359 244 436 306 408 302 589 . Maximum Alert Level 3 | . 1 . 2 1 . . . 2 2 2 1 2 2 2 1 3 . Low Security (%) 40 | 100 78 100 50 . . 100 100 10 . . 20 31 6 . . . . Level 1 39 | . 21 . 41 99 . . . 71 66 64 79 4 81 30 100 11 . Level 2 18 | . . . 7 . . . . 18 33 35 . 64 12 69 . 68 . Level 3 1 | . . . . . . . . . . . . . . . . 19 . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 . 1 . . . 2 . 3 . 3 . 4 . 1 . . Investigation 3 | . 1 . . . . . . . . . 1 . 1 . . . . Extermination 4 | . . . . . . . . . . . 2 . 1 . 1 . . Reinforcement 6 | . 1 . 1 . . . 1 . 1 . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 1 . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . Alert ID Control Effect 12 | . . . . . . . . . . . . . 2 5 . 5 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 9 | . 1 . 3 . . . 2 . 1 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 192 | . 18 2 20 3 . 2 22 12 14 5 12 9 14 25 3 31 . Peak Tracking Total 12 | . 3 2 5 3 . 1 5 4 4 3 4 6 5 12 2 11 . Tactical Retreats 15 | . 3 . . . . . . 1 4 1 . . 1 3 . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 10 | . 2 . . . . . . . . . . 2 3 . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 25 | . 1 . . 4 . . . 2 2 . 5 2 6 1 . 2 . Max in Single Turn 4 | . 1 . . 4 . . . 1 1 . 3 1 2 1 . 1 . Garrison Relay 4 | . . . . . . . . 1 . . . 1 . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 42 | . 6 . 4 . 1 . 7 . 5 . 10 . 7 . 2 . . Terminals 25 | . 5 . 3 . . . 4 . 3 . 6 . 3 . 1 . . Fabricators 4 | . . . . . . . . . . . 3 . 1 . . . . Repair Stations 4 | . 1 . 1 . . . . . 1 . . . 1 . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . Total Hacks 94 | . 15 . 11 . 1 . 20 . 12 . 18 . 14 . 3 . . Successful 48 | . 6 . 6 . 1 . 13 . 7 . 7 . 6 . 2 . . Failed 46 | . 9 . 5 . . . 7 . 5 . 11 . 8 . 1 . . Catastrophic 13 | . 3 . . . . . 1 . 1 . 5 . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 27 | . 9 . 2 . 1 . 6 . 6 . 3 . . . . . . Terminals 63 | . 13 . 9 . . . 11 . 9 . 11 . 8 . 2 . . Fabricators 7 | . . . . . . . . . . . 6 . 1 . . . . Repair Stations 8 | . 2 . 2 . . . . . 2 . . . 2 . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . . . Scanalyzers 8 | . . . . . . . 8 . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . Terminal Hacks 22 | . 4 . 2 . 1 . 4 . 3 . 3 . 4 . 1 . . Part Schematic 2 | . . . . . . . . . . . 2 . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . 2 . 1 . . . . . . . . Branch Access Points 3 | . . . . . . . 1 . 1 . . . 1 . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . 1 . . . . Alert Level 3 | . 2 . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . . Locate Traps 3 | . . . . . . . . . . . 1 . 1 . 1 . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . Build 2 | . . . . . . . . . . . 2 . . . . . . Repair Station Hacks 6 | . 2 . 2 . . . . . 1 . . . 1 . . . . Scan Component 4 | . 1 . 1 . . . . . 1 . . . 1 . . . . Repair 2 | . 1 . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . 6 . . . . . . . . . . Insert Component 3 | . . . . . . . 3 . . . . . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . Unlock Access 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . Unauthorized Hacks 6 | . . . 2 . . . 2 . 2 . . . . . . . . Terminals 6 | . . . 2 . . . 2 . 2 . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . Botnet 3 | . . . . . . . 1 . 2 . . . . . . . . Operators 2 | . . . 1 . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 6 . 4 . . . 7 . 4 . 9 . 6 . 1 . . Full Trace Events 2 | . 1 . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . 4 . . . . . . Matter 438 | . . . . . . . . . . . 438 . . . . . . Time 232 | . . . . . . . . . . . 232 . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . 12 . . . . . . Part Schematics Acquired 4 | . . . . . . . 2 . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . . . . . . Time 58 | . 26 . 32 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 5 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . Hotswap 1 | . . . . . . . . . . . . 1 . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . 1 . Watcher Feeds 1 | . . . . . . . . . . . . . . 1 . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . . . Robots Hacked 10 | . . . . . . . . . . 1 . 2 . 3 . 4 . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 10 | . . . . . . . . . . 1 . 2 . 3 . 4 . Robot Hacks Applied 10 | . . . . . . . . . . 1 . 2 . 3 . 4 . overwrite_iff 3 | . . . . . . . . . . 1 . . . 1 . 1 . formatsys_high 7 | . . . . . . . . . . . . 2 . 2 . 3 . Relay Couplers Released 15 | . . . . . . . . 4 . . . 5 . . . 6 . Machine Destruction 15 | . . . . . . . . 4 . . . 5 . . . 6 . Attached 5 | . . . . . . . . . . 1 . 2 . . 1 1 . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 15 | . . . 1 . . . . . . 1 4 2 . 3 . 4 . Largest Group 5 | . . . 1 1 1 1 1 . . 1 4 5 5 3 . 3 . Highest-Rated Group 105 | . . . 10 10 10 10 10 . . 15 84 95 95 87 . 105 . Highest-Rated Ally 47 | . . . 10 10 10 10 10 . . 15 21 21 21 29 . 47 . Total Orders 4 | . . . . . . 2 . . . . . . . 2 . . . STAY 2 | . . . . . . 1 . . . . . . . 1 . . . FOLLOW 2 | . . . . . . 1 . . . . . . . 1 . . . Ally Attacks 124 | . . . . . . . . . . 2 38 12 17 41 . 14 . Total Damage 2098 | . . . . . . . . . . 31 741 255 234 628 . 209 . Kills 22 | . . . . . . . . . . . 6 4 2 5 . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 10786 | 239 1176 235 515 335 347 187 1931 509 446 261 1212 312 992 680 380 1029 . Spaces Moved 6095 | 122 557 125 244 204 217 93 909 289 205 135 977 241 629 368 278 502 . Core 23 | 9 . . . . . . . . . . . . . 7 . 7 . Treads 3499 | 113 557 125 244 204 217 93 909 289 205 135 15 . . . . 393 . Legs 317 | . . . . . . . . . . . . . . 198 119 . . Wheels 1995 | . . . . . . . . . . . 962 241 629 163 . . . Hover 261 | . . . . . . . . . . . . . . . 159 102 . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 42 | 50 160 180 160 160 160 160 150 150 150 150 100 100 100 100 42 42 . Average Speed 136 | 151 175 180 160 160 160 160 151 150 150 150 101 100 100 149 88 147 . Slowest Speed 900 | 160 180 180 160 160 160 160 160 150 150 150 150 100 120 900 153 700 . Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 10 91 37 22 46 62 19 56 45 22 41 25 45 14 70 6 65 . Regions Visited 17 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . Spaces Dug 24 | . . . . . . 5 1 . . . . 16 . . 2 . . Terrain Destroyed 459 | . 25 . 27 10 . 13 55 44 57 14 40 20 49 26 2 77 . Melee . | . . . . . . . . . . . . . . . . . . Projectile 22 | . . . . . . . 1 1 . . 2 . 9 3 2 4 . AOE 437 | . 25 . 27 10 . 13 54 43 57 14 38 20 40 23 . 73 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Total 7980 | 150 678 137 323 211 217 114 1391 344 317 177 1174 292 916 446 402 691 . Wait 1150 | 8 56 3 39 3 . 10 380 29 82 24 124 8 217 28 72 67 . Move 6073 | 121 556 124 243 203 216 92 908 287 204 133 976 239 628 366 277 500 . Hop . | . . . . . . . . . . . . . . . . . . Pick Up 62 | 3 8 4 3 1 1 1 8 3 1 . 10 3 3 2 7 4 . Fast Attach 62 | 7 1 . 2 . . . 6 . 2 . 10 1 3 7 11 12 . Attach 25 | . . . 2 . . . 4 1 . . 3 . 5 2 4 4 . Detach 8 | . 1 . . . . . 3 . . . 1 . 1 . 1 1 . Swap 74 | . 9 . 5 2 . 2 17 5 2 5 5 4 9 3 2 4 . Drop 76 | . 3 3 4 1 . . 15 2 3 . 21 4 2 1 17 . . Fire 398 | 11 44 . 25 1 . 9 50 17 23 13 23 15 48 35 11 73 . Melee 2 | . . . . . . . . . . 2 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . . . . . . . 16 . . . 26 . Rewire 5 | . . . . . . . . . . . 1 2 . 2 . . . Trap 3 | . . 3 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -8/Garrison -7/Factory (discovered 4 exits: *Fac / *Sto x2 / Gar) -7/Garrison -6/Factory (discovered 3 exits: Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 240 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 12) 571 | -10/Materials | Discovered new exit (range 10) 884 | -10/Materials | Repaired Grenade Launcher 1095 | -10/Materials | Discovered new exit (range 16) 1213 | -10/Materials | Discovered new exit (range 5) 1383 | -10/Materials | Discovered new exit (range 14) 1416 | -10/Materials | Entered Mines 1496 | -10/Mines | Found a hidden stash of uninstalled traps 1524 | -10/Mines | Learned 2 Materials zone layouts 1567 | -10/Mines | Discovered new exit (range 15) 1581 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1620 | -10/Mines | Assembled infested the area 1625 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1651 | -10/Mines | Entered Materials 1651 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1652 | -9/Materials | Identified exit to Mines 1716 | -9/Materials | Repaired Terrain Scan Processor 2166 | -9/Materials | Entered Mines 2166 | -9/Mines | Accompanied by 1 ally 2301 | -9/Mines | Learned Materials stockpile data 2490 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2490 | -9/Mines | Discovered new exit (range 5) 2501 | -9/Mines | Entered Exiles 2501 | -9/Exiles | Accompanied by 1 ally 2540 | -9/Exiles | Met 8R-AWN 2569 | -9/Exiles | Met EX-HEX 2613 | -9/Exiles | Met EX-BIN 2633 | -9/Exiles | Aligned with FarCom system 2634 | -9/Exiles | Given EX-Vault access code 2673 | -9/Exiles | Opened EX-Vault 2681 | -9/Exiles | Found Skeleton Box 2712 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2768 | -9/Exiles | Met EX-DEC 2835 | -9/Exiles | Discovered new exit (range 10) 2848 | -9/Exiles | Left Exiles lab with Skeleton Box 2848 | -9/Exiles | Entered Mines 2848 | -8/Mines | Accompanied by 1 ally 3021 | -8/Mines | Discovered new exit (range 8) 3035 | -8/Mines | Entered Materials 3035 | -8/Materials | Accompanied by 1 ally 3035 | -8/Materials | Evolved 2 slots: Utility x2 3763 | -8/Materials | Build established: Scavenger-Skirmisher 4321 | -8/Materials | Discovered new exit (range 8) 4389 | -8/Materials | Build established: Skirmisher 4575 | -8/Materials | Discovered new exit (range 10) 4644 | -8/Materials | Identified exit to Factory 4786 | -8/Materials | Build established: Mutant 4965 | -8/Materials | Identified exit to Garrison 4966 | -8/Materials | Entered Garrison 4974 | -8/Garrison | Installed Relay Interface Framework 4987 | -8/Garrison | Triggered checkpoint 5264 | -8/Garrison | Triggered checkpoint 5320 | -8/Garrison | Discovered new exit (range 15) 5341 | -8/Garrison | Identified exit to Materials 5373 | -8/Garrison | Triggered checkpoint 5405 | -8/Garrison | Garrison Relay disabled 5475 | -8/Garrison | Entered Materials 5760 | -8/Materials | Garrison activated, responded to threat 5919 | -8/Materials | Identified exit to Garrison 5921 | -8/Materials | Entered Garrison 5929 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 6002 | -8/Garrison | Triggered checkpoint 6167 | -8/Garrison | Discovered exit to Factory (range 10) 6182 | -8/Garrison | Entered Factory 6182 | -7/Factory | Evolved 2 slots: Utility x2 6396 | -7/Factory | Discovered new exit (range 8) 6403 | -7/Factory | Identified exit to Storage 6538 | -7/Factory | Discovered exit to Storage (range 16) 6648 | -7/Factory | Found Prototype Launcher 6648 | -7/Factory | Identified Rocket Array 6786 | -7/Factory | Build established: Scavenger-Skirmisher 6802 | -7/Factory | Fabricated H-55 Commando (x2) 6921 | -7/Factory | Fabricated H-55 Commando (x2) 7309 | -7/Factory | Discovered new exit (range 9) 7330 | -7/Factory | Identified exit to Factory 7389 | -7/Factory | Identified exit to Garrison 7394 | -7/Factory | Entered Garrison 7394 | -7/Garrison | Accompanied by 3 allies 7491 | -7/Garrison | Triggered checkpoint 7540 | -7/Garrison | Triggered checkpoint 7540 | -7/Garrison | Destroyed 9 combat bots 7561 | -7/Garrison | Discovered exit to Factory (range 14) 7580 | -7/Garrison | Expanded RIF knowledge: Hotswap 7612 | -7/Garrison | Triggered checkpoint 7647 | -7/Garrison | Garrison Relay disabled 7706 | -7/Garrison | Entered Factory 7706 | -6/Factory | Accompanied by 5 allies 7706 | -6/Factory | Evolved 2 slots: Utility x2 7833 | -6/Factory | Identified exit to Lower Caves 8003 | -6/Factory | Build established: Commander-Skirmisher 8560 | -6/Factory | Build established: Bothacker-Skirmisher 8697 | -6/Factory | Identified exit to Garrison 8698 | -6/Factory | Entered Garrison 8744 | -6/Garrison | Triggered checkpoint 8825 | -6/Garrison | Discovered new exit (range 9) 8832 | -6/Garrison | Identified exit to Factory 8867 | -6/Garrison | Triggered checkpoint 8881 | -6/Garrison | Triggered checkpoint 8899 | -6/Garrison | Destroyed 7 combat bots 8911 | -6/Garrison | Lost 3 parts (1p1n1w) 8968 | -6/Garrison | Triggered checkpoint 9015 | -6/Garrison | Lost 7 parts (3n3u1w) 9186 | -6/Garrison | Discovered exit to Factory (range 8) 9348 | -6/Garrison | Discovered exit to Factory (range 10) 9370 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 9378 | -6/Garrison | Entered Factory 9378 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9417 | -5/Factory | Build established: Scavenger-Mutant 9470 | -5/Factory | Discovered new exit (range 10) 9484 | -5/Factory | Identified exit to Factory 9758 | -5/Factory | Identified exit to Garrison 9758 | -5/Factory | Entered Garrison 9828 | -5/Garrison | Spotted B-75 Beast 9836 | -5/Garrison | Triggered checkpoint 9860 | -5/Garrison | Triggered checkpoint 9911 | -5/Garrison | Destroyed B-75 Beast 9942 | -5/Garrison | Lost 6 parts (2n1u3w) 10271 | -5/Garrison | Discovered exit to Factory (range 15) 10304 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 10364 | -5/Garrison | Garrison Relay disabled 10394 | -5/Garrison | Triggered checkpoint 10514 | -5/Garrison | Discovered exit to Factory (range 8) 10560 | -5/Garrison | Triggered checkpoint 10610 | -5/Garrison | System corruption reached 10% 10640 | -5/Garrison | Lost 7 parts (3n2u2w) 10718 | -5/Garrison | Garrison Relay disabled 10787 | -5/Garrison | Entered Factory 10787 | -4/Factory | Evolved 2 slots: Utility x2 10787 | -4/Factory | Self-destructed Last Messages --------------- 10694_ Acquired 10 matter. 10718_ Garrison Relay disabled. 10718_ Relay Coupler [Grunt] tumbles out of relay unit. 10718_ Relay Coupler [Brawler] tumbles out of relay unit. 10718_ Slug penetrates Reinforced Barrier. 10722_ System corrupted: Matter fused (-10). 10724_ Acquired Relay Coupler [Grunt]. 10727_ Acquired Relay Coupler [Brawler]. 10740_ System corrupted: FCS attempts to trigger KE Penetrator. 10740_ System corrupted: KE Penetrator misfires. 10740_ Slug penetrates Reinforced Barrier. 10744_ Acquired 18 matter. 10757_ System corrupted: Component data lost. 10774_ H%6QS EL&UE NKF>M3#NV33|#H 10786_ Attempting to access garrison exit controls... RIF authorized. PARAMETERS=UTILITY_2 LOCATION=FACTORY GOAL=ESCAPE 10787_ Receiving FarCom transmissions... Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????#???? | | ?????????????????????????? #???? | | ?????????????????????????? #???? | | ?????????????????????????? #???? | | ?????????????????????????? #???? | | ?????????????????????????? #???? | | ??????????????????????#### ##??? | | ??????????????????????# #??? | | ?????????????????##+### #??? | | ?????????? @ #??? | | ?????????? #??? | | ?????????? #??? | | ??????????? #??? | | ??????????? #??? | | ????????????#######+### #??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????+ #??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????? ???? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 20 Utility Shielding 66 Evasion (%) 56 Launcher Accuracy 30 Recoil Reduction 3 Defensive Hacking 10 Relay Coupler Types 61 Relay Coupler Value 3 Item Schematics ----------------- Lgt. EM Pulse Cannon | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Magnetic Acceleration Cannon | -7/Factory | Hacked Core Analyzer | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded H-55 Commando | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableAssembledThruster Manual? 0 Play Time 02:49:46 Cumulative 57.5 hours Start 2021.09.29 @ 17:05:22 End 2021.10.01 @ 09:31:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e68f0d6-2b6f-4efe-a69e-0cee300489aa