Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.27 @ 18:09:02 Player: Tereza Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (191) 955 Value Destroyed (6517) 6517 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2749) 2749 TOTAL SCORE: 13201 Bonus ------- High Alert Combat Kills 1229 Follower Combat Kills 120 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 169/700 Matter 124/300 Energy 97/100 System Corruption 2% Temperature Cool (0) Movement Treading (480) Ox4 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (6) ------ Huge Storage Unit Advanced Visual Processing Unit Weapon Cycler Hardlight Generator > --- WEAPON (2) ------- Gauss Rifle Flak Gun > --- INVENTORY (25) --- VTOL Module Improved Heat Sink Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Relay Coupler [NC] (30) Relay Coupler [NC] (23) Gatling Laser Variable Charge Gun Heavy Particle Cannon Plasma Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Rocket Launcher Heavy Rocket Launcher Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Weapon Cycler Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Phase Cannon KE Penetrator > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Improved Heat Sink Hardlight Generator Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Variable Charge Gun Heavy Particle Cannon Plasma Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Gauss Rifle Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Remote Datajack Plasma Cutter [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Slots Evolved 6 | . . . 2 2 . 2 . Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 4 | . . . 1 1 . 2 . Weapon . | . . . . . . . . Parts Attached 124 | 6 15 2 25 30 2 31 13 Power 17 | 1 3 . 3 5 . 4 1 Engine 12 | 1 2 . 2 4 . 2 1 Core 5 | . 1 . 1 1 . 2 . Reactor . | . . . . . . . . Propulsion 36 | 2 2 1 9 11 . 8 3 Treads 33 | 2 2 1 9 11 . 6 2 Leg . | . . . . . . . . Wheel 2 | . . . . . . 2 . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 35 | 1 4 . 6 9 . 12 3 Device 18 | . . . 5 4 . 7 2 Storage 6 | 1 2 . 1 2 . . . Processor 2 | . . . . . . 2 . Hackware 1 | . . . . . . 1 . Protection 8 | . 2 . . 3 . 2 1 Artifact . | . . . . . . . . Weapon 36 | 2 6 1 7 5 2 7 6 Energy Gun 2 | 1 . . . . . . 1 Energy Cannon 7 | . . . 3 1 1 1 1 Ballistic Gun 21 | 1 6 1 3 3 1 3 3 Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . 1 1 . 2 1 Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . Parts Lost 40 | . 1 2 8 5 . 12 12 Power 4 | . 1 . 1 . . . 2 Propulsion 16 | . . . 3 3 . 7 3 Utility 13 | . . 1 3 2 . 4 3 Weapon 7 | . . 1 1 . . 1 4 Highest Loss Streak 9 | . 1 2 2 1 . 2 9 To Critical Strikes 1 | . . . 1 . . . . Average Slot Usage (%) 96 | . 99 94 98 95 100 98 71 Engine 5 | . 5 . 8 7 9 3 3 Core 4 | . 8 14 2 1 . 3 . Treads 29 | . 28 28 32 34 36 27 5 Device 16 | . . . 20 18 27 28 22 Storage 10 | . 14 14 11 9 9 7 7 Processor 1 | . . . . . . 6 7 Protection 4 | . 13 8 . 6 . . 3 Energy Cannon 6 | . . . 8 9 9 7 7 Ballistic Gun 14 | . 26 28 13 9 9 6 7 Peak Build Rating 58 | 6 10 10 22 34 40 58 55 Average Rating 26 | 4 9 9 19 28 36 48 40 On Entrance 21 | . 6 10 9 22 34 39 54 Naked Turns . | . . . . . . . . Heaviest Build 119 | 12 91 91 90 116 107 119 119 Greatest Support 95 | 40 40 40 60 80 80 95 28 Greatest Overweight (x) 31 | . 2 2 1 1 1 6 31 Average Overweight (x) . | . . 2 . . 1 1 6 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 21 | 7 13 25 20 22 25 25 25 Most Carried 25 | 4 10 13 20 25 25 25 25 Average Carried 19 | 2 9 12 19 22 24 24 22 Final Capacity 25 | 8 25 25 20 25 25 25 25 Final Carried 25 | 4 10 13 20 25 25 25 20 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Matter Collected 3211 | 209 426 163 926 685 17 690 95 Remotely . | . . . . . . . . Salvage Created 7326 | . 692 203 2076 2016 17 1936 386 Parts 426 | . 56 14 148 94 . 95 19 Haulers Intercepted 11 | . 2 . 5 4 . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Combat Hostiles Destroyed 152 | . 16 6 53 30 . 34 13 Guns 76 | . 16 6 34 12 . 6 2 Cannons 64 | . . . 17 18 . 23 6 AOE 10 | . . . 1 . . 4 5 Classes Destroyed 15 | . 8 . 2 2 . 3 . Worker 9 | . 2 . 5 . . 2 . Builder 6 | . . . 1 1 . 4 . Tunneler 1 | . 1 . . . . . . Hauler 11 | . 2 . 5 4 . . . Recycler 8 | . 1 . . 3 . 4 . Operator 5 | . 1 . 3 1 . . . Watcher 5 | . 1 . 3 1 . . . Swarmer 41 | . 9 2 16 2 . 4 8 Grunt 80 | . 7 4 28 21 . 17 3 Brawler 2 | . . . . . . 2 . Duelist 1 | . . . . . . 1 . Sentry 19 | . . . 9 5 . 3 2 Hunter 5 | . . . . 1 . 4 . Programmer 3 | . . . . . . 3 . Heavy 1 | . . . . 1 . . . Best Kill Streak 14 | . 8 2 14 4 . 9 8 Combat Bots Only 10 | . 6 2 10 4 . 5 8 Max Kills in Single Turn 6 | . 2 1 3 2 . 6 3 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . . 1 . . 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Hostile Shots Fired 1123 | . 71 36 267 182 . 303 264 Missed 334 | . 21 6 76 38 . 95 98 Damage Taken 8931 | . 567 380 1662 2071 . 2785 1466 Core 1261 | . 18 84 384 244 . 343 188 Absorbed by Shields 1020 | . . . 472 256 . 56 236 Regen/Repaired (Parts) 115 | . 72 . 16 27 . . . Core Remaining (%) 54 | 100 . 59 4 . 55 . . Volleys Fired 501 | . 70 22 153 102 11 93 50 Largest 2 | . 2 2 2 2 2 2 2 Hottest 155 | . 60 40 105 103 123 155 155 Shots Fired 975 | . 139 44 294 204 22 183 89 Gun 596 | . 139 44 194 102 11 78 28 Cannon 369 | . . . 99 102 11 99 58 Launcher 8 | . . . 1 . . 4 3 Special 2 | . . . . . . 2 . Kinetic 589 | . 134 44 194 102 11 78 26 Thermal 376 | . 5 . 99 102 11 99 60 Explosive 8 | . . . 1 . . 4 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | . 6 6 15 12 8 11 11 Robot Miss Streak 7 | . 4 4 7 3 1 3 4 Penetration Max 1 | . . . . 1 . 1 . Secondary Targets 3 | . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 595 | . 73 29 194 137 6 113 43 Core Hits 293 | . 41 12 93 67 2 58 20 Critical Kills 5 | . . . 1 1 . 3 . Critical Parts Destroyed 2 | . . . . . . 2 . Critical Strikes 8 | . . . 1 1 . 6 . Meltdown 2 | . . . 1 . . 1 . Destroy 6 | . . . . 1 . 5 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14588 | . 821 332 4043 3285 124 4309 1674 Guns 6481 | . 817 332 2357 1268 55 1220 432 Cannons 6609 | . . . 1541 2017 69 2249 733 Explosions 1494 | . . . 145 . . 840 509 Melee . | . . . . . . . . Ramming 4 | . 4 . . . . . . Kinetic 6431 | . 807 332 2357 1268 55 1220 392 Thermal 7006 | . 10 . 1541 2017 69 2596 773 Explosive 1147 | . . . 145 . . 493 509 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 1 1 . . . 2 2 Average Corruption 1 | . 1 1 . . . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 30 | . 6 7 . . . 9 8 Message Errors 6 | . 2 3 . . . 1 . Matter Fused 9 | . 1 1 . . . 2 5 Heat Flow Errors 2 | . 1 . . . . 1 . Energy Discharges 5 | . 1 1 . . . 2 1 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 4 | . 1 1 . . . . 2 Data Loss (major) 1 | . . 1 . . . . . Alerts 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 147 | . . . 22 10 . 65 50 Projectiles 75 | . . . 22 10 . 9 34 Explosions 72 | . . . . . . 56 16 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 145 | . . . . . . 119 26 Shots 4 | . . . . . . 3 1 Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 311 | . 262 118 66 311 . 165 269 Average Temperature 60 | . 28 32 11 105 . 30 86 Received Heat Transfer 2909 | . 135 246 644 1038 . 580 266 Effects 7 | . . . . 7 . . . Energy Bleed 2 | . . . . 2 . . . Interference 5 | . . . . 5 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . 1 . . 1 . Combat Hostiles 2 | . . . 1 . . 1 . Parts Melted 12 | . . . 3 3 . 5 1 Heat Transferred 9075 | . 25 . 2479 2960 111 2655 845 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Peak Influence 970 | . 230 136 921 825 902 970 944 Initial 679 | . . 51 . 388 430 473 679 Average 414 | . 97 49 431 557 652 485 864 Maximum Alert Level 3 | . 1 . 3 3 3 3 3 Low Security (%) 28 | 100 94 100 14 . . . . Level 1 17 | . 5 . 36 23 . 23 . Level 2 35 | . . . 31 51 63 72 7 Level 3 18 | . . . 17 24 36 4 92 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . 1 . . . . Squads Dispatched 26 | . 3 . 6 6 . 11 . Investigation 10 | . 2 . 3 3 . 2 . Extermination 3 | . . . . . . 3 . Reinforcement 10 | . 1 . 3 2 . 4 . Assault 1 | . . . . 1 . . . Garrison 2 | . . . . . . 2 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 2 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Distress Signals 13 | . 4 . 5 3 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 212 | . 35 8 69 38 . 44 18 Peak Tracking Total 12 | . 6 2 12 4 . 7 8 Tactical Retreats 15 | . . 2 4 5 . 3 1 Traps | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Traps Triggered 9 | . 4 . 1 1 1 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Machines Disabled 19 | . . . 2 1 5 10 1 Max in Single Turn 6 | . . . 1 1 2 6 1 Garrison Relay 4 | . . . . . 3 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Machines Accessed 33 | . 9 . 7 8 2 7 . Terminals 18 | . 6 . 4 5 2 1 . Fabricators 2 | . . . . . . 2 . Repair Stations 3 | . 1 . 1 1 . . . Recycling Units 6 | . 2 . 1 1 . 2 . Scanalyzers 2 | . . . 1 . . 1 . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 90 | . 26 . 20 24 5 15 . Successful 42 | . 8 . 12 12 2 8 . Failed 48 | . 18 . 8 12 3 7 . Catastrophic 11 | . 5 . 1 2 2 1 . Database Lockouts . | . . . . . . . . Manual 49 | . 19 . 11 14 3 2 . Terminals 58 | . 19 . 13 18 5 3 . Fabricators 5 | . . . . . . 5 . Repair Stations 9 | . 2 . 4 3 . . . Recycling Units 12 | . 5 . 1 2 . 4 . Scanalyzers 4 | . . . 2 . . 2 . Garrison Access 2 | . . . . 1 . 1 . Terminal Hacks 17 | . 3 . 6 6 1 1 . Robot Analysis 9 | . 3 . 4 2 . . . Prototype ID Bank 1 | . . . 1 . . . . Alert Level 2 | . . . . 2 . . . Unreport Threat 1 | . . . . 1 . . . Recall Investigation 1 | . . . 1 . . . . Zone Layout 2 | . . . . 1 . 1 . Garrison Registry 1 | . . . . . 1 . . Fabricator Hacks 3 | . . . . . . 3 . Network Status 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 7 | . 2 . 3 2 . . . Scan Component 4 | . 1 . 2 1 . . . Repair 3 | . 1 . 1 1 . . . Recycling Unit Hacks 7 | . 3 . 1 2 . 1 . Report Inventory 5 | . 2 . 1 1 . 1 . Retrieve Components 2 | . 1 . . 1 . . . Scanalyzer 4 | . . . 2 . . 2 . Insert Component 2 | . . . 1 . . 1 . Analyze 2 | . . . 1 . . 1 . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks 2 | . . . . 1 1 . . Terminals 2 | . . . . 1 1 . . Botnet 2 | . . . . 1 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 27 | . 8 . 5 6 2 6 . Full Trace Events 11 | . 4 . 2 3 . 2 . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time 106 | . . . . . . 106 . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 1 . 1 1 . . . Time 90 | . 26 . 26 38 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 5 | . 2 . . 3 . . . Parts Scanalyzed 2 | . . . 1 . . 1 . Part Schematics Acquired 2 | . . . 1 . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Gar Used RIF Installer 2 | . . . . . 2 . . Command Fork 1 | . . . . . 1 . . Robots Hacked 1 | . . . . . . 1 . Non-combat 1 | . . . . . . 1 . Combat . | . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . purge_threat 2 | . . . . . . 2 . Relay Couplers Released 17 | . . . . . 12 . 5 Machine Destruction 17 | . . . . . 12 . 5 Attached 1 | . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 5 | . . . . . 5 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Total Allies 5 | . . . . . 5 . . Largest Group 5 | . . . . . 5 5 . Highest-Rated Group 82 | . . . . . 82 82 . Highest-Rated Ally 21 | . . . . . 21 21 . Total Orders . | . . . . . . . . Ally Attacks 22 | . . . . . . 22 . Total Damage 341 | . . . . . . 341 . Kills 5 | . . . . . . 5 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Robot Analysis Total 9 | . 3 . 4 2 . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Turns Passed 11319 | 83 1513 1374 2669 2043 1013 1953 671 Spaces Moved 4188 | 46 674 409 1101 758 371 671 158 Core 15 | 4 . . . . . . 11 Treads 3914 | 42 674 409 1101 758 371 558 1 Legs . | . . . . . . . . Wheels 253 | . . . . . . 113 140 Hover . | . . . . . . . . Flight 6 | . . . . . . . 6 Fastest Speed 50 | 50 160 320 160 160 245 145 160 Average Speed 216 | 150 185 320 169 209 245 231 327 Slowest Speed 1875 | 160 320 320 240 245 245 245 1875 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 4 98 88 75 58 72 18 26 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 4 | . . . 1 . . 3 . Terrain Destroyed 133 | . . . 12 18 3 95 5 Melee . | . . . . . . . . Projectile 64 | . . . 7 18 3 34 2 AOE 69 | . . . 5 . . 61 3 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Total 5586 | 57 817 435 1618 1032 460 924 243 Wait 525 | . 31 . 293 91 6 97 7 Move 4183 | 45 673 408 1100 758 370 671 158 Hop . | . . . . . . . . Pick Up 87 | 5 12 3 26 18 4 17 2 Fast Attach 32 | 6 6 . 5 9 . 3 3 Attach 32 | . 1 1 10 2 . 12 6 Detach 6 | . 1 . 1 1 . 2 1 Swap 60 | . 8 1 10 19 2 16 4 Drop 90 | 1 14 . 20 32 6 13 4 Fire 501 | . 70 22 153 102 11 93 50 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis 8 | . . . . . . . 8 Rewire 61 | . . . . . 61 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 532 | -10/Materials | Repaired Lgt. Assault Rifle 552 | -10/Materials | Discovered new exit (range 9) 684 | -10/Materials | Discovered new exit (range 13) 967 | -10/Materials | Discovered new exit (range 10) 1144 | -10/Materials | Discovered new exit (range 10) 1306 | -10/Materials | Discovered new exit (range 7) 1597 | -10/Materials | Entered Mines 1665 | -10/Mines | Learned Materials stockpile data 2952 | -10/Mines | Discovered new exit (range 6) 2971 | -10/Mines | Entered Materials 2971 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3193 | -9/Materials | Discovered new exit (range 9) 3292 | -9/Materials | Discovered new exit (range 5) 3409 | -9/Materials | Destroyed 10 combat bots 3648 | -9/Materials | Core integrity fell below 50% 3670 | -9/Materials | Repaired Lgt. Treads 3704 | -9/Materials | Build established: Scavenger-Mutant 4568 | -9/Materials | Discovered new exit (range 16) 4714 | -9/Materials | Core integrity fell below 20% 4748 | -9/Materials | Discovered new exit (range 15) 4753 | -9/Materials | Destroyed 7 combat bots 5273 | -9/Materials | Sterilization system engaged 5273 | -9/Materials | Non-combat units ordered to evacuate 5373 | -9/Materials | Combat units ordered to evacuate 5573 | -9/Materials | Ambient heat levels rising (+10) 5640 | -9/Materials | Entered another Materials area 5640 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5938 | -8/Materials | Discovered new exit (range 15) 6560 | -8/Materials | Discovered new exit (range 16) 6627 | -8/Materials | Found Prototype Device 7008 | -8/Materials | Repaired Hardlight Generator 7531 | -8/Materials | Discovered new exit (range 16) 7640 | -8/Materials | First assault squad dispatched 7683 | -8/Materials | Identified exit to Garrison 7683 | -8/Materials | Entered Garrison 7683 | -8/Garrison | Discovered recently destroyed garrison 7879 | -8/Garrison | Discovered new exit (range 57) 7879 | -8/Garrison | Discovered new exit (range 51) 7879 | -8/Garrison | Discovered new exit (range 47) 7938 | -8/Garrison | Garrison Relay disabled 8282 | -8/Garrison | Garrison Relay disabled 8459 | -8/Garrison | Garrison Relay disabled 8542 | -8/Garrison | Installed Relay Interface Framework 8631 | -8/Garrison | Expanded RIF knowledge: Command Fork 8696 | -8/Garrison | Entered Factory 8696 | -7/Factory | Accompanied by 5 allies 8696 | -7/Factory | Evolved 2 slots: Utility x2 9053 | -7/Factory | Lost 3 allies 10509 | -7/Factory | Garrison activated, responded to threat 10649 | -7/Factory | Identified exit to Garrison 10649 | -7/Factory | Entered Garrison 10763 | -7/Garrison | Triggered checkpoint 10799 | -7/Garrison | Garrison Relay disabled 10941 | -7/Garrison | Triggered checkpoint 10948 | -7/Garrison | Triggered checkpoint 10949 | -7/Garrison | Triggered checkpoint 10951 | -7/Garrison | Core integrity fell below 50% 11001 | -7/Garrison | Destroyed 8 combat bots 11010 | -7/Garrison | Lost 9 parts (1p3n2u3w) 11298 | -7/Garrison | Spotted B-75 Beast 11298 | -7/Garrison | Spotted B-75 Beast 11320 | -7/Garrison | Self-destructed Last Messages --------------- 10985_ Slug penetrates Wall. 10987_ Slug penetrates Y-54 Guardian. 11005_ Slug penetrates Wall. 11005_ Slug penetrates Y-54 Guardian. 11013_ Slug penetrates Wall. 11013_ Slug penetrates Y-54 Guardian. 11014_ KE Penetrator destroyed. 11014_ Imp. Deuterium Engine destroyed. 11015_ Slug penetrates Y-54 Guardian. 11016_ The unstable cave ceiling collapses. 11018_ Destroyed Flak Gun. 11018_ Slug penetrates Y-54 Guardian. 11021_ Y-54 Guardian destroyed. 11071_ Acquired VTOL Module. 11099_ System corrupted: Matter fused (-10). 11228_ System corrupted: Matter fused (-7). 11301_ System corrupted: Component data lost. 11314_ Acquired Lgt. Treads. 11315_ Acquired 54 matter. 11319_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# ###### | | ????????????????????????????????????????### #????? | | ???????????????????????????????????###### #????? | | ???????????????????????????????????# " #????? | | ???????????????????????????????????# #### #????? | | ????????????????????????! ???????# #??### #????? | | ???????????????????????? ???????# #????# #????? | | ????????????????????????[ ???????# #????# #????? | | ????????????????????????[ ???????# ###### ###### | | ????????????????????????[ ???????# =+%[=*!!# | | ????????????????????????# #???????# #########%%## | | ????????????????????????# #???????# #???????## #? | | ????????????????????????# #???????# #????????#*#? | | ????????????????????????# #???????# #????????#=#? | | ????????????????????????# #??????##"##########!## | | ???????????????????????? #??????# | | ???????????????????????? #??????# | | ????????????????????????# #??????# ######### ## | | ????????????????????????# #??????# #???????# #? | | ????????????????????????# #??????#^^#???????# #? | | ????????????????????????# #??????#^^#???????# #? | | ????????????????????????# ######## #???????# #? | | ????????????????????????# ## ## #???????# #? | | ????????????# ^######### ## ## ##??????# #? | | ????????????# %%[ ######## #? | | ????????????# !@ #? | | ?????? #? | | ????????################ ## #########"#? | | ?????????????????????### ss## ## ###?????###? | | ?????????????????????# **%#????????? | | ?????????????????????# ss %*#????????? | | ?????????????????????# %%#????????? | | ?????????????????????# #????????? | | ?????????????????????### ## ## ###????????? | | ???????????????????????# ## ## #??????????? | | ?????????????????????? ?????????? | | ???????????????????? ????????? | | ??????????????????? ####???????? | | ???????????????????##########""""## ##??????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# ????????????? | | ??????????????????????????????????# ????????????? | | ??????????????????????????????????# ????????????? | | ??????????????????????????????????# ????????????? | | ??????????????????????????????????##T????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 14 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Arm. Medium Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialColdSpoofer Manual? 0 Play Time 00:58:24 Cumulative 169.7 hours Start 2025.03.22 @ 22:04:51 End 2025.03.27 @ 18:09:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 211 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 60 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41f0e367-1cc5-43c0-a2a6-a501c4c4cafa