Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 18:52:42

Player: BVrutally Odd

Result: Destroyed by 6F-IYG(R) with Subdweller Beam Cannon

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (37)      185
Value Destroyed (937)      937
Prototype IDs (11)         220
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1742

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     265/300
Energy                     150/200
System Corruption          0%
Temperature                Cool (24)
Movement                   Rolling (150) Ox4
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
  Subdweller Power Source
>            --- PROPULSION (2) ---
  Subdweller Monowheel
  Subdweller Monowheel
>            --- UTILITY (2) ------
             Huge Storage Unit
>            --- WEAPON (2) -------
  Subdweller Laser
  Subdweller Beam Cannon
>            --- INVENTORY (25) ---
             Wheel
       Light Armor Plating
   Makeshift Kinetic Plating
             Scrap Shield
       Small Laser
             Powered Cannon
             Battle Cannon
  Subdweller Shrapnel Launcher
             Multitool
   Makeshift Axe

 Peak State 
------------
>            --- POWER ------------
  Subdweller Power Source
>            --- PROPULSION -------
  Subdweller Monowheel
  Subdweller Monowheel
>            --- UTILITY ----------
             Scrap Shield
>            --- WEAPON -----------
  Subdweller Machine Gun
             Battle Cannon
>            --- INVENTORY --------
   Makeshift Kinetic Plating
             Powered Cannon
             Multitool
   Makeshift Sword
[Rating: 16]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Subdweller Monowheel
Utility                    Seismic Detector
  Device                   Seismic Detector
  Storage                  Huge Storage Unit
  Protection               Scrap Shield
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Energy Cannon            Beam Cannon
  Ballistic Gun            Subdweller Machine Gun
  Ballistic Cannon         Battle Cannon
  Launcher                 Subdweller Shrapnel Launcher
  Special Weapon           Multitool
  Impact Weapon            Hammer

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             45   | 6   7   32  
  Power                    4    | 1   1   2   
    Engine                 4    | 1   1   2   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | 2   .   4   
    Treads                 2    | 2   .   .   
    Leg                    .    | .   .   .   
    Wheel                  4    | .   .   4   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  13   | 1   4   8   
    Device                 4    | .   1   3   
    Storage                6    | 1   3   2   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             3    | .   .   3   
    Artifact               .    | .   .   .   
  Weapon                   22   | 2   2   18  
    Energy Gun             6    | 2   .   4   
    Energy Cannon          5    | .   1   4   
    Ballistic Gun          4    | .   .   4   
    Ballistic Cannon       2    | .   .   2   
    Launcher               1    | .   .   1   
    Special Weapon         1    | .   .   1   
    Impact Weapon          3    | .   1   2   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
  Corrupted Parts          1    | .   1   .   
    System Corruption      5    | .   5   .   
Parts Lost                 6    | .   1   5   
  Power                    .    | .   .   .   
  Propulsion               3    | .   .   3   
  Utility                  2    | .   .   2   
  Weapon                   1    | .   1   .   
  Highest Loss Streak      2    | .   1   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     92   | .   99  89  
  Engine                   14   | .   14  14  
  Treads                   16   | .   28  11  
  Wheel                    11   | .   .   15  
  Device                   8    | .   13  5   
  Storage                  7    | .   14  4   
  Protection               5    | .   .   7   
  Energy Gun               9    | .   24  3   
  Energy Cannon            7    | .   3   9   
  Ballistic Gun            3    | .   .   5   
  Ballistic Cannon         5    | .   .   8   
  Impact Weapon            1    | .   .   1   
Peak Build Rating          16   | 6   8   16  
  Average Rating           10   | 4   7   12  
  On Entrance              4    | .   6   8   
Naked Turns                .    | .   .   .   
Heaviest Build             98   | 14  90  98  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  6    | .   2   6   
  Average Overweight (x)   1    | .   .   1   
Largest Inventory Capacity 25   | 8   25  25  
  Average Capacity         12   | 7   15  11  
  Most Carried             13   | 6   11  13  
  Average Carried          7    | 2   8   7   
  Final Capacity           25   | 8   25  25  
  Final Carried            12   | 6   11  12  

 Class Distribution 
--------------------
 60% | Mutant
 26% | Subdweller-Mutant
 13% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11  -10  -10  
-----------                Run  | Yrd  Mat  Sub  
Matter Collected           1371 | 260  83   1028 
  Remotely                 .    | .    .    .    
Salvage Created            1108 | .    537  571  
  Parts                    73   | .    37   36   
Haulers Intercepted        2    | .    2    .    
Recyclers Shooed           .    | .    .    .    
Parts Field Recycled       .    | .    .    .    
  Retrieved Matter         .    | .    .    .    
Parts Self-Destructed      15   | .    .    15   
  Prevented                .    | .    .    .    

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  29   | .   12  17  
  Melee                    1    | .   .   1   
  Guns                     15   | .   9   6   
  Cannons                  13   | .   3   10  
Classes Destroyed          8    | .   5   3   
  Hauler                   2    | .   2   .   
  Operator                 2    | .   2   .   
  Turret                   2    | .   .   2   
  Watcher                  2    | .   2   .   
  Swarmer                  12   | .   8   4   
  Grunt                    4    | .   4   .   
  Artisan                  2    | .   .   2   
  Subdweller               13   | .   .   13  
Best Kill Streak           4    | .   4   4   
  Combat Bots Only         4    | .   4   4   
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    1    | .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        151  | .    47   104  
  Missed                   47   | .    14   33   
Damage Taken               1807 | .    342  1465 
  Core                     265  | .    36   229  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              168  | .    45   123  
  Largest                  2    | .    2    2    
  Hottest                  140  | .    100  140  
Shots Fired                293  | .    92   201  
  Gun                      167  | .    76   91   
  Cannon                   122  | .    16   106  
  Launcher                 4    | .    .    4    
  Special                  .    | .    .    .    
  Kinetic                  130  | .    .    130  
  Thermal                  87   | .    16   71   
  Explosive                .    | .    .    .    
  Electromagnetic          76   | .    76   .    
  Robot Hit Streak         15   | .    8    15   
  Robot Miss Streak        5    | .    5    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           123  | .    41   82   
  Core Hits                53   | .    22   31   
  Critical Kills           1    | .    .    1    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         5    | .    2    3    
    Destroy                1    | .    .    1    
    Blast                  1    | .    .    1    
    Corrupt                2    | .    2    .    
    Smash                  1    | .    .    1    
Melee Attacks              49   | .    10   39   
  Impact                   49   | .    10   39   
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            1    | .    .    1    
    Combat Hostiles        1    | .    .    1    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2843 | .    842  2001 
  Guns                     1387 | .    614  773  
  Cannons                  947  | .    142  805  
  Explosions               372  | .    86   286  
  Melee                    137  | .    .    137  
  Ramming                  .    | .    .    .    
  Kinetic                  1028 | .    .    1028 
  Thermal                  1064 | .    228  836  
  Explosive                .    | .    .    .    
  Electromagnetic          614  | .    614  .    
  Impact                   137  | .    .    137  
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         5    | .    5    5    
  Average Corruption       4    | .    5    4    
  Corruption Purged        5    | .    .    5    
  Corruption Blocked       .    | .    .    .    
  Effects                  100  | .    28   72   
    Message Errors         25   | .    9    16   
    Matter Fused           32   | .    6    26   
    Heat Flow Errors       11   | .    2    9    
    Energy Discharges      7    | .    2    5    
    Parts Fused            3    | .    1    2    
    Data Loss (minor)      11   | .    3    8    
    Data Loss (major)      4    | .    1    3    
    Misfires               5    | .    4    1    
    Alerts                 2    | .    .    2    
Overload Shots             .    | .    .    .    
Overflow Damage            38   | .    .    38   
  Projectiles              2    | .    .    2    
  Explosions               22   | .    .    22   
  Melee                    14   | .    .    14   
Knockbacks                 4    | .    .    4    
  Impact                   .    | .    .    .    
  Kinetic                  3    | .    .    3    
  Secondary                1    | .    .    1    
Self-Inflicted Damage      92   | .    45   47   
  Shots                    3    | .    2    1    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        260  | .    232  260  
  Average Temperature      64   | .    55   95   
  Received Heat Transfer   201  | .    84   117  
  Effects                  1    | .    .    1    
    Energy Bleed           1    | .    .    1    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              3    | .    3    .    
  Impact Corruptions       1    | .    .    1    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         1696 | .    446  1250 
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      3    | .    3    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             196  | .   196 .   
  Initial                  .    | .   .   .   
  Average                  46   | .   47  .   
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              58   | .   28  30  
  Peak Tracking Total      6    | .   5   6   
  Tactical Retreats        4    | .   1   3   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            1    | .   .   1   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          6    | .   2   4   
  Max in Single Turn       3    | .   1   3   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          7    | .   5   2   
  Terminals                4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                31   | .   19  12  
  Successful               18   | .   6   12  
  Failed                   13   | .   13  .   
    Catastrophic           3    | .   3   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                18   | .   18  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             17   | .   5   12  
  Record                   11   | .   .   11  
  Emergency Access Points  1    | .   1   .   
  Unreport Threat          1    | .   1   .   
  Locate Traps             2    | .   2   .   
  Registered Components    1    | .   1   .   
  Derelict Proto ID Bank   1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       1    | .   1   .   
  Retrieve Components      1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         5    | .   5   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     10   | .   10  .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               6391 | 79   1843 4469 
Spaces Moved               2631 | 42   434  2155 
  Core                     5    | 2    .    3    
  Treads                   1144 | 40   434  670  
  Legs                     .    | .    .    .    
  Wheels                   1482 | .    .    1482 
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  105  
  Average Speed            162  | 154  199  154  
  Slowest Speed            350  | 160  320  350  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       57   | 4    77   91   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     2    | .    .    2    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             3    | .    .    3    
Spaces Dug                 15   | .    .    15   
Terrain Destroyed          65   | .    8    57   
  Melee                    7    | .    .    7    
  Projectile               14   | .    .    14   
  AOE                      44   | .    8    36   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      4376 | 53   1307 3016 
  Wait                     1407 | .    803  604  
  Move                     2629 | 41   433  2155 
  Hop                      .    | .    .    .    
  Pick Up                  33   | 6    6    21   
  Fast Attach              22   | 6    1    15   
  Attach                   3    | .    1    2    
  Detach                   1    | .    .    1    
  Swap                     20   | .    5    15   
  Drop                     28   | .    3    25   
  Fire                     168  | .    45   123  
  Melee                    49   | .    10   39   
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            16   | .    .    16   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub)
-10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec])

 History 
---------
 Turn | Location      | Event
   13 | -11/Scrapyard | Discovered new exit (range 15)
   80 | -11/Scrapyard | Entered Materials
  260 | -10/Materials | Discovered new exit (range 16)
  309 | -10/Materials | Build established: Mutant
  801 | -10/Materials | Discovered new exit (range 16)
 1006 | -10/Materials | Discovered new exit (range 11)
 1584 | -10/Materials | Discovered new exit (range 10)
 1917 | -10/Materials | Discovered new exit (range 3)
 1923 | -10/Materials | Entered Subcaves
 2307 | -10/Subcaves  | Shifting Twisted Machinery released Battle Cannon
 2310 | -10/Subcaves  | Shifting Twisted Machinery released Piercing Trap
 2570 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Shrapnel Launcher
 2578 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Shrapnel Launcher
 2910 | -10/Subcaves  | Ambushed by angry Subdweller bent on revenge
 3242 | -10/Subcaves  | Discovered new exit (range 15)
 3321 | -10/Subcaves  | Learned location of Zion (-7)
 3321 | -10/Subcaves  | Met a Zionite searching for "candidates"
 3772 | -10/Subcaves  | Visited Clippyterm
 3776 | -10/Subcaves  | Learned location of Section 7 (-2)
 3793 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 3906 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 4045 | -10/Subcaves  | Discovered new exit (range 4)
 4046 | -10/Subcaves  | Core integrity fell below 50%
 4177 | -10/Subcaves  | Build established: Subdweller-Mutant
 4215 | -10/Subcaves  | Learned location of 1 exit from Materials
 4610 | -10/Subcaves  | Shifting Twisted Machinery released Unknown Device
 4612 | -10/Subcaves  | Shifting Twisted Machinery released Mak. Kinetic Plating
 4612 | -10/Subcaves  | Discovered new exit (range 4)
 4924 | -10/Subcaves  | Core integrity fell below 20%
 4925 | -10/Subcaves  | Build established: Scavenger-Mutant
 5097 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 5255 | -10/Subcaves  | Visited 4L-MR0's lab
 5268 | -10/Subcaves  | Found Powered Cannon
 5339 | -10/Subcaves  | Build established: Subdweller-Mutant
 6255 | -10/Subcaves  | Build established: Scavenger-Mutant
 6392 | -10/Subcaves  | Destroyed by 6F-IYG(R) with Subdweller Beam Cannon

 Last Messages 
---------------
05480_ Acquired 42 matter.
05481_ Acquired 50 matter.
05484_ Acquired 42 matter.
05542_ Acquired 5 matter.
05543_ Acquired 6 matter.
05544_ Acquired 5 matter.
05572_ Dropped Mak. Sword.
05572_ Acquired Mak. Axe.
05669_ Acquired 7 matter.
05971_ Dropped Scrap Shield.
05971_ Acquired Huge Storage Unit.
05974_ Acquired Wheel.
05978_ Acquired Sub. Shrapnel Launcher.
05982_ Acquired Sub. Laser.
05988_ Acquired Lgt. Armor Plating.
05990_ Acquired Scrap Shield.
05996_ Acquired Unknown Energy Gun.
05997_ Identified Sml. Laser.
06004_ Acquired Seismic Detector.
06390_ Seismic Detector destroyed.

 Map 
-----
+----------------------------------------------------+
|   ##   ##    ####      #?????????????????????????? |
|  ###   ##             #??????????????????????????? |
|  ###                 #???????????????????????????? |
|  ##                 ##???????????????????????????? |
| ###                 #????####????????????????????? |
| #?##               ##????#  #????????????????????? |
| ##?#              ##?????#  ##???????????????????? |
|  ###"            ##??????#   ##??????????????????? |
| "##""            #??####?##   ##?????????????????? |
|   ""      ##     #?##   ###    #?????????????????? |
|   "      ###    ####          ##?????????????????? |
| "        ##     #?#          ##??????????????????? |
| "       ##     ####         ##???????????????????? |
| #  ##   #      #?#          #????????????????????? |
| #####   #      #########    ####?####????????????? |
|  #?##   ##      ##?????##      ###  #????????????? |
| ##?#    ###      #??????##          #????????????? |
| #?##    ###      ######??######   ###????????????? |
| ###      #        ##  #???????##  ###????????????? |
| #"                    #?????####    #????????????? |
|                       #????##       #????????????? |
| #"  &|&"#####         ##??##        #????????????? |
| #"    ""#???###        ####         #????????????? |
| ##" & & #?????##                    #????????????? |
| ?#" & ! #??????###             ##  ##????????????? |
| ?#"" "" #????????##    ##@     ##  ###???????????? |
| ?##""# ##??????#??#######;R          #???????????? |
| ??######?????### ###????##R          #???????????? |
| ????????????##       ##??#           #???????????? |
| ????????????#           ##        ####???????????? |
| ????????????#                    ##??????????????? |
| ????????????#             ##   ###???????????????? |
| ???????????#              ##   #?????????????????? |
| ???????????          ###       #?????????????????? |
| ????????????    ### ???#       #?????????????????? |
| ????????????  ????#????#       ####??????????????? |
| ???????????????????????######     ##?????????????? |
| ????????????????????????????#      ##????????????? |
| ????????????????????????????#   !   ##???????????? |
| ????????????????????????????###!     #???????????? |
| ??????????????????????????????##     #???????????? |
| ??????????????????????????????## ### #???????????? |
| ????????????????????????????###   #?##???????????? |
| ???????????????????????????##    ##??????????????? |
| ???????????????????????????#      #??????????????? |
| ??????????????????????######   ####??????????????? |
| ??????????????????????#"""#"   #?????????????????? |
| ???????????????????####"##"##  #?????????????????? |
| ???????????????????#""#"#"""####?????????????????? |
| ????????????????????#""""""####??????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                21
Terrain Scan Density       10
Armor Coverage             800
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              NovaAuthchipScreen
  Manual?         0
Play Time         00:33:52
  Cumulative      168.7 hours
  Start           2024.09.18 @ 18:20:40
  End             2024.09.18 @ 18:52:42
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          81
  Rogue           34
  Adventurer      16
  Explorer        31
Win Type          -
  Total           25
  Types           16/5/1/1/0/0/1/1/0
Lore%             71
Gallery%          81
Achievement%      80
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              32/Tamsyn
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: ad79e9f8-9b80-40da-b9af-36e979f1b486