Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 19:01:57 Player: Bt-7274 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (2) 10 Value Destroyed (14) 14 Prototype IDs (19) 380 Alien Tech Used (2) 400 Bonus (1000) 1000 TOTAL SCORE: 9504 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 287/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (17) ----- Enhanced Optical Array Experimental Signal Interpreter Improved Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Enhanced Optical Array Experimental Signal Interpreter Improved Proton Missile Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Gravity Neutralizer Enhanced Optical Array Experimental Signal Interpreter Improved Target Analyzer Advanced Transmission Jammer Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Enhanced Optical Array Experimental Signal Interpreter Improved Proton Missile Launcher Mini Grenade Launcher [Rating: 101] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Cooled Nuclear Pulse Thruster Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Remote Datajack Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . . 2 2 2 2 . 2 . . . . 2 2 2 2 Power 1 | . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . Utility 15 | . . . . 1 2 2 . 2 . . . . 2 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 51 | 7 3 . 2 3 3 2 1 7 . 2 7 . 9 2 2 1 Power 8 | 1 . . . 1 . . . 1 . . 2 . 2 . 1 . Engine 2 | 1 . . . 1 . . . . . . . . . . . . Core 2 | . . . . . . . . 1 . . . . 1 . . . Reactor 4 | . . . . . . . . . . . 2 . 1 . 1 . Propulsion 13 | 2 2 . 2 1 . . 1 1 . . 3 . 1 . . . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 11 | . 2 . 2 1 . . 1 1 . . 3 . 1 . . . Utility 24 | 2 1 . . 1 3 2 . 4 . 1 2 . 5 2 1 . Device 9 | 1 1 . . . 1 . . 1 . . . . 4 1 . . Storage 1 | 1 . . . . . . . . . . . . . . . . Processor 5 | . . . . 1 1 1 . . . . 1 . . . 1 . Hackware 9 | . . . . . 1 1 . 3 . 1 1 . 1 1 . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 6 | 2 . . . . . . . 1 . 1 . . 1 . . 1 Energy Gun 2 | 1 . . . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . 1 . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 . . 1 . . . 4 . 2 . 1 . Parts Lost 32 | . . . . 2 . . 6 . . 3 . . 10 . 8 3 Power 4 | . . . . 1 . . 1 . . . . . 1 . 1 . Propulsion 10 | . . . . 1 . . 3 . . 1 . . 2 . 3 . Utility 15 | . . . . . . . 1 . . 2 . . 5 . 4 3 Weapon 3 | . . . . . . . 1 . . . . . 2 . . . Highest Loss Streak 8 | . . . . 2 . . 6 . . 3 . . 5 . 8 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 96 100 100 79 70 80 74 66 70 65 74 94 87 61 48 23 Engine 2 | . 14 14 11 12 7 6 5 . . . . . . . . . Core 2 | . . . . . . . . 5 5 5 5 5 4 . . . Reactor 1 | . . . . . . . . . . . 1 5 4 4 3 . Flight 16 | . 22 28 44 34 30 26 23 11 11 6 11 23 19 14 6 . Device 10 | . 24 28 22 18 15 13 12 8 11 6 5 5 12 9 6 . Processor 11 | . . . . 1 8 13 13 11 11 11 13 17 14 9 13 12 Hackware 16 | . . . . . . 13 13 27 29 28 29 29 25 23 17 10 Energy Gun 1 | . 14 14 11 4 . . . . . . . . . . . . Ballistic Gun 2 | . 14 14 11 9 7 6 4 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 4 5 5 2 . . . Peak Build Rating 101 | 7 11 10 14 18 26 34 32 42 43 47 79 79 93 89 101 33 Average Rating 46 | 5 9 10 13 14 19 30 30 40 42 42 53 79 87 83 74 31 On Entrance 36 | . 7 10 10 14 18 26 31 27 42 43 42 79 79 76 83 33 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 39 | 13 8 8 8 11 6 6 6 8 8 11 27 27 29 19 39 6 Greatest Support 43 | 26 26 14 16 17 17 17 17 20 11 14 32 32 43 43 43 3 Greatest Overweight (x) 1 | . 1 . . . . . . 1 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 4 5 5 4 5 4 5 5 5 5 5 3 5 5 Average Carried 4 | 1 4 5 3 3 4 4 4 3 4 4 4 5 3 3 4 5 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 3 3 5 4 5 4 5 5 5 5 4 3 5 5 Class Distribution -------------------- 44% | Hacker-Sprinter 29% | Hacker-Mutant 20% | Sprinter 5% | Mutant Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -10/Mines Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Garrison Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 616 | 239 . 73 . 20 . . . 93 26 25 . . 140 . . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 31 | 31 . . . . . . . . . . . . . . . . Parts 5 | 5 . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 . . . . . . Prevented 3 | . . . . . . . . . . 3 . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . Classes Destroyed 1 | 1 . . . . . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . Best Kill Streak 1 | 1 . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | 1 . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Hostile Shots Fired 459 | . . . . 44 . . 46 4 8 15 . 1 126 . 79 136 Missed 232 | . . . . 26 . . 16 2 5 7 . 1 65 . 46 64 Damage Taken 4608 | . . . . 262 . . 468 48 74 153 . . 1187 . 667 1749 Core 2876 | . . . . 101 . . 239 25 74 41 . . 476 . 306 1614 Absorbed by Shields 154 | . . . . . . . 141 . . . . . 13 . . . Core Remaining (%) 86 | 100 . 100 100 81 100 . 71 . . . . 81 58 100 78 . Volleys Fired 10 | 4 . . . 1 . . . . . 1 1 3 . . . . Largest 2 | 2 . . . 1 . . . . . 1 1 1 . . . . Hottest 60 | 60 . . . 20 . . . . . 5 5 5 . . . . Shots Fired 12 | 6 . . . 1 . . . . . 1 1 3 . . . . Gun 7 | 6 . . . 1 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special 5 | . . . . . . . . . . 1 1 3 . . . . Kinetic 5 | 4 . . . 1 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 2 | 2 . . . . . . . . . . . . . . . . Robot Hit Streak 9 | 3 . . . 4 . . . . . 5 6 9 . . . . Robot Miss Streak 1 | 1 . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 10 | 4 . . . 1 . . . . . 1 1 3 . . . . Core Hits 3 | 2 . . . 1 . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . Melee Attacks 7 | . . . . . . . . . . . . . 7 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . . 7 . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 70 | 49 . . . 15 . . . . . . . . . . . 6 Guns 64 | 49 . . . 15 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 6 | . . . . . . . . . . . . . . . . 6 Kinetic 51 | 36 . . . 15 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 13 | 13 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . . 1 . 4 . Average Corruption 2 | . . . . . . . . . . . . . 1 . 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . 1 . Matter Fused 1 | . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . . . . . . . 2 Shots . | . . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . 1 . . . . . . . 2 Targets Rammed 3 | . . . . . . . . 1 . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 18 | . . . . 8 . . . . . 3 . . 18 . . . Average Temperature 5 | . . . . 4 . . . . . 3 . . 9 . . . Received Heat Transfer 414 | . . . . 54 . . 170 9 18 63 . . 91 . . 9 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Peak Influence 370 | 10 21 7 32 325 321 156 119 71 . . . . 346 141 143 370 Initial 156 | . 6 7 2 13 147 156 109 56 . . . . 94 126 78 85 Average 132 | 5 19 7 16 122 224 156 104 56 . . . . 194 133 92 142 Maximum Alert Level 1 | . . . . 1 1 . . . . . . . 1 . . 1 Low Security (%) 75 | 100 100 100 100 72 30 100 100 100 . . . . 57 100 100 73 Level 1 24 | . . . . 27 69 . . . . . . . 42 . . 26 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 7 | . 1 . . . 1 . . 1 . . . . 2 . . 2 Investigation 2 | . . . . . . . . 1 . . . . . . . 1 Extermination 1 | . . . . . . . . . . . . . . . . 1 Reinforcement 4 | . 1 . . . 1 . . . . . . . 2 . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 9 | . . . . 1 . . . . . . . 1 2 . 2 3 Communications Jammed 28 | . . . . . . . . . . . . . 26 . 2 . Distress Signals 12 | . . . . . . . . . . . . . 10 . 2 . Times Spotted 157 | . 1 . 1 28 7 . 10 1 6 12 . 10 32 . 17 32 Peak Tracking Total 18 | . 1 . 1 18 5 . 9 1 11 11 . 8 9 . 15 18 Tactical Retreats 27 | . . . . 3 2 . 1 . 1 3 . 3 9 . 1 4 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 12 | . . . . . 2 . 6 . . . . . 3 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . . . Triggered 8 | . . . . . . . . . . 4 . 3 . . 1 . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 25 | . . . . 2 3 2 1 1 1 . 9 . 3 3 . . Terminals 12 | . . . . 2 3 1 1 . . . . . 3 2 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . 1 . . Total Hacks 85 | . . . . 6 10 3 1 3 1 . 48 . 6 7 . . Successful 61 | . . . . 1 4 1 1 1 1 . 48 . 2 2 . . Failed 24 | . . . . 5 6 2 . 2 . . . . 4 5 . . Catastrophic 5 | . . . . 1 . 1 . 1 . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 24 | . . . . 5 7 2 . . . . . . 4 6 . . Terminals 31 | . . . . 6 10 2 1 . . . . . 6 6 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 3 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . 1 . . Terminal Hacks 57 | . . . . 1 3 . 1 . 1 . 48 . 2 1 . . Record 38 | . . . . . 1 . . . . . 36 . 1 . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . . Prototype ID Bank 5 | . . . . . . . . . . . 4 . 1 . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . Terminal Index 2 | . . . . . 1 . . . . . . . . 1 . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 12 | . . . . 2 3 1 . 1 . . . . 3 2 . . Full Trace Events 2 | . . . . 1 . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 1 | . . . . . 1 . . . . . . . . . . . Largest Group 1 | . . . . . 1 . . . . . . . . . . . Highest-Rated Group 26 | . . . . . 26 . . . . . . . . . . . Highest-Rated Ally 26 | . . . . . 26 . . . . . . . . . . . Total Orders 1 | . . . . . 1 . . . . . . . . . . . ROAM 1 | . . . . . 1 . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 2413 | 96 143 41 34 81 233 30 201 56 123 174 89 132 467 84 147 282 Spaces Moved 5823 | 79 123 126 123 270 739 76 204 131 357 482 221 485 1522 269 299 317 Core 368 | 4 . . . . . . . . . . . . . . 47 317 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 105 | 75 30 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 5350 | . 93 126 123 270 739 76 204 131 357 482 221 485 1522 269 252 . Fastest Speed 26 | 50 32 32 26 26 26 26 26 32 34 34 26 26 26 30 30 50 Average Speed 31 | 87 46 32 26 26 26 26 27 34 34 34 32 26 27 30 38 50 Slowest Speed 115 | 90 115 32 26 29 29 26 32 105 34 35 35 26 32 30 50 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 80 | . . 1 1 13 10 . . 1 1 2 2 1 36 2 10 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 31 | 5 27 39 18 50 25 3 41 6 56 59 63 66 44 7 12 11 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . . . . 3 . . . . . Known Exits Taken 3 | . . . . . . 1 . . . . . 1 . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . 1 1 1 1 . 1 1 . . Scrap Searched 3 | . . . . . . . . . 1 2 . . . . . . Spaces Dug 6 | . . . . . . . . . . . . . 6 . . . Terrain Destroyed 6 | . . . . . . . . . . . . . 6 . . . Melee 6 | . . . . . . . . . . . . . 6 . . . Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Total 6269 | 96 208 124 123 265 769 85 347 140 356 485 232 487 1525 269 320 438 Wait 359 | 5 74 . . . 13 7 102 . . . . . 13 . 28 117 Move 5650 | 78 122 123 120 244 719 75 202 129 354 477 216 482 1450 264 278 317 Hop 77 | . . 1 1 12 9 . . 1 1 2 2 1 35 2 10 . Pick Up 26 | 2 5 . . 3 5 . 2 1 1 2 1 . 3 . 1 . Fast Attach 35 | 7 2 . . 1 3 1 . 3 . 1 9 . 4 1 2 1 Attach 17 | . 1 . 2 2 . 1 1 4 . 1 . . 4 1 . . Detach 3 | . . . . . . . . 2 . . . . . . 1 . Swap 1 | . . . . . . . . . . . . . 1 . . . Drop 19 | . 4 . . 2 4 1 . . . 1 3 . 2 1 . 1 Fire 10 | 4 . . . 1 . . . . . 1 1 3 . . . . Melee 7 | . . . . . . . . . . . . . 7 . . . Ram 2 | . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 62 | . . . . . 16 . 40 . . . . . 6 . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Garrison -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 16) 240 | -10/Materials | Entered Mines 277 | -10/Mines | Discovered new exit (range 10) 281 | -10/Mines | Entered Materials 281 | -9/Materials | Evolved 2 slots: Propulsion x2 313 | -9/Materials | Discovered new exit (range 5) 315 | -9/Materials | Entered another Materials area 315 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 392 | -8/Materials | Discovered new exit (range 16) 396 | -8/Materials | Entered Factory 396 | -7/Factory | Evolved 2 slots: Utility x2 428 | -7/Factory | Build established: Sprinter 617 | -7/Factory | Discovered new exit (range 20) 629 | -7/Factory | Entered another Factory area 629 | -6/Factory | Evolved 2 slots: Utility x2 659 | -6/Factory | Identified exit to Garrison 659 | -6/Factory | Entered Garrison 694 | -6/Garrison | Installed Relay Interface Framework 807 | -6/Garrison | Triggered checkpoint 809 | -6/Garrison | Triggered checkpoint 856 | -6/Garrison | Discovered new exit (range 12) 860 | -6/Garrison | Entered Factory 860 | -5/Factory | Evolved 2 slots: Utility x2 877 | -5/Factory | Lost 6 parts (1p3n1u1w) 913 | -5/Factory | Discovered new exit (range 10) 916 | -5/Factory | Entered Upper Caves 925 | -5/Upper Caves | Spotted B-75 Beast 1008 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1028 | -5/Upper Caves | Attracted the attention of an 0b10 base 1036 | -5/Upper Caves | Discovered new exit (range 8) 1039 | -5/Upper Caves | Entered another Upper Caves area 1093 | -5/Upper Caves | Encountered a Warlord checkpoint 1107 | -5/Upper Caves | Lost 3 parts (1n2u) 1172 | -5/Upper Caves | Build established: Hacker-Mutant 1203 | -5/Upper Caves | Discovered new exit (range 18) 1213 | -5/Upper Caves | Entered Zhirov 1213 | -5/Zhirov | Discovered new exit (range 3) 1220 | -5/Zhirov | Met Zhirov 1232 | -5/Zhirov | Learned location of Quarantine (-3) 1232 | -5/Zhirov | Learned location of Testing (-2) 1232 | -5/Zhirov | Learned location of Command (-1) 1239 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 1244 | -5/Zhirov | Found Alien Artifact 1244 | -5/Zhirov | Identified Integrated Reactor 1244 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 1251 | -5/Zhirov | Found Alien Artifact 1251 | -5/Zhirov | Identified Transdimensional Reconstructor 1251 | -5/Zhirov | Warped through subspace 1302 | -5/Zhirov | Entered Proximity Caves 1356 | -4/Proximity Caves | Learned Research terminal intel 1427 | -4/Proximity Caves | Identified exit to Factory 1434 | -4/Proximity Caves | Entered Factory 1434 | -4/Factory | Evolved 2 slots: Utility x2 1540 | -4/Factory | Build established: Hacker-Sprinter 1834 | -4/Factory | Lost 5 parts (2n3u) 1869 | -4/Factory | Spotted B-86 Titan 1896 | -4/Factory | Discovered new exit (range 22) 1901 | -4/Factory | Entered Research 1901 | -3/Research | Evolved 2 slots: Utility x2 1902 | -3/Research | Loaded intel: 23 terminal locations 1929 | -3/Research | Lost 3 parts (2u1w) 1955 | -3/Research | Discovered new exit (range 12) 1985 | -3/Research | Entered another Research area 1985 | -2/Research | Evolved 2 slots: Utility x2 1988 | -2/Research | Found Prototype Processor 1988 | -2/Research | Identified Exp. Signal Interpreter 1990 | -2/Research | Found Exp. Signal Interpreter 1998 | -2/Research | Spotted B-90 Cyclops 2122 | -2/Research | Discovered new exit (range 20) 2132 | -2/Research | Identified exit to Access 2132 | -2/Research | Entered Access 2132 | -1/Access | Evolved 2 slots: Utility x2 2140 | -1/Access | Lost 8 parts (1p3n4u) 2333 | -1/Access | Build established: Hacker-Mutant 2388 | -1/Access | Core integrity fell below 50% 2403 | -1/Access | Core integrity fell below 20% 2414 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 02344_ Penetrated by Slug. 02344_ Slug penetrates Recycling Unit. 02346_ K-01 Serf cleans the Recycling Unit. 02347_ Penetrated by Slug. 02347_ Slug penetrates Wall. 02364_ Slammed into T-07 Excavator. 02364_ T-07 Excavator sends out distress signal. 02369_ W-44 Eye sends out distress signal. 02375_ Knocked back. 02375_ K-01 Serf destroyed. 02377_ Knocked back. 02382_ ALERT: Rogue bot located, Programmers report to Access Zone 1E. 02386_ Adv. Hacking Suite destroyed. 02387_ Hacking Suite destroyed. 02394_ Mak. Hacking Suite destroyed. 02402_ Penetrated by Slug. 02405_ Acquired Phase Gun. 02410_ Dropped Phase Gun. 02413_ Slammed into Y-72 Warden. Map ----- +----------------------------------------------------+ | ???????????????????# # # | | ???????????????????# # # | | ???????????????????# #? # | | ???????????????????# #####? # | | ???????????????????# #?????? # | | ???????????????????# #?????? # | | ???????????????????# #???????#### | | ???????????????????# #??????????? | | ???????????????????# s #??????????? | | ???????????????????# #??????????? | | ???????????????????### #######????? | | ?????????????????????# s +????? | | ?????????????????????# s #????? | | ?????????????????????# s #????? | | ?????????????????????# sss +????? | | ?????????????????????# ss #######????? | | ?????????????????????# s #??????????? | | ?????????????????????# ##?????????? | | ?????????????????????# #?????????? | | ?????????????????????# #?????????? | | ?????????????????????# #?????????? | | ?????????????????????# [ #?????????? | | ?????????????????????#### ##+########??? | | ????????????????????????# # #??? | | ????????????????????????# # #??? | | ????????????????????????#@# #??? | | ????????????????????????#Y# #??? | | ????????????????????????# ###########??? | | ???????????????????????? ????????????? | | ???????????????????????? ????????????? | | ???????????????????????? ????????????? | | ???????????????????????? ????????????? | | ??????????????????????? ???????????? | | ???????????????????????#####???????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 55 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Additional Mass Support 16 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 6 Offensive Hacking 35 Defensive Hacking 22 Authchip Count 2 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Armchair Analyst Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed WarpAlertReplicator Manual? 0 Play Time 00:54:59 Cumulative 45.8 hours Start 2024.09.18 @ 18:00:46 End 2024.09.18 @ 19:01:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 45 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1485d38-43ab-46ac-a8bc-2b59a2d44267