Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.23 @ 20:44:05

Player: mathSq

Result: Destroyed by 8N-1KR(R) with Subdweller Beam Cannon

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (20)      100
Value Destroyed (348)      348
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1088

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     254/300
Energy                     99/100
System Corruption          0%
Temperature                Cool (9)
Movement                   Core (50)
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                    (None)
>               --- UTILITY (2) ------
                    (None)
>               --- WEAPON (2) -------
          Light Assault Rifle
>               --- INVENTORY (5) ----
          Large Storage Unit
  High-capacity Storage Unit
                Seismic Detector
                Datajack

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
     Light Treads
     Light Treads
>          --- UTILITY ----------
     Small Storage Unit
  Improved Terrain Scanner
>          --- WEAPON -----------
           Assault Rifle
     Light Assault Rifle
>          --- INVENTORY --------
     Light Ion Engine
     Light Nuclear Core
           Aluminum Leg
           Aluminum Leg
     Small Laser
     Light Cannon
           Datajack
[Rating: 9]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Seismic Detector
  Device                   Seismic Detector
  Storage                  Medium Storage Unit
  Protection               Light Armor Plating
Weapon                     Light Assault Rifle
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Light Cannon

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             27   | 7   11  2   7   
  Power                    3    | 1   .   .   2   
    Engine                 2    | 1   .   .   1   
    Core                   1    | .   .   .   1   
    Reactor                .    | .   .   .   .   
  Propulsion               6    | 2   2   .   2   
    Treads                 6    | 2   2   .   2   
    Leg                    .    | .   .   .   .   
    Wheel                  .    | .   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  14   | 2   9   2   1   
    Device                 4    | 1   2   1   .   
    Storage                5    | 1   3   1   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             5    | .   4   .   1   
    Artifact               .    | .   .   .   .   
  Weapon                   4    | 2   .   .   2   
    Energy Gun             .    | .   .   .   .   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          3    | 2   .   .   1   
    Ballistic Cannon       1    | .   .   .   1   
    Launcher               .    | .   .   .   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 13   | .   2   .   11  
  Power                    3    | .   .   .   3   
  Propulsion               4    | .   .   .   4   
  Utility                  3    | .   2   .   1   
  Weapon                   3    | .   .   .   3   
  Highest Loss Streak      6    | .   1   .   6   
  To Critical Strikes      1    | .   .   .   1   
Average Slot Usage (%)     98   | .   98  100 92  
  Engine                   13   | .   14  14  12  
  Treads                   27   | .   28  28  26  
  Device                   6    | .   3   8   12  
  Storage                  13   | .   14  14  12  
  Protection               6    | .   9   5   1   
  Ballistic Gun            27   | .   28  28  24  
Peak Build Rating          9    | 7   9   8   9   
  Average Rating           7    | 5   7   8   8   
  On Entrance              5    | .   7   8   8   
Naked Turns                .    | .   .   .   .   
Heaviest Build             29   | 14  21  29  29  
  Greatest Support         40   | 40  40  40  40  
  Greatest Overweight (x)  1    | 1   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 15   | 8   10  15  15  
  Average Capacity         11   | 6   9   12  13  
  Most Carried             15   | 7   10  13  15  
  Average Carried          10   | 4   9   11  13  
  Final Capacity           15   | 8   10  15  5   
  Final Carried            13   | 7   10  13  4   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           610  | 236 272 102 .   
  Remotely                 .    | .   .   .   .   
Salvage Created            616  | 38  473 69  36  
  Parts                    52   | 9   32  10  1   
Haulers Intercepted        1    | .   1   .   .   
Recyclers Shooed           4    | 1   3   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      2    | .   .   .   2   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  14   | .   10  3   1   
  Guns                     13   | .   10  3   .   
  Cannons                  1    | .   .   .   1   
Classes Destroyed          7    | 1   5   .   1   
  Tunneler                 3    | 2   .   1   .   
  Hauler                   1    | .   1   .   .   
  Recycler                 1    | .   1   .   .   
  Watcher                  1    | .   1   .   .   
  Swarmer                  8    | .   5   3   .   
  Grunt                    5    | .   5   .   .   
  Subdweller               1    | .   .   .   1   
Best Kill Streak           5    | 2   5   3   1   
  Combat Bots Only         5    | .   5   3   1   
Max Kills in Single Turn   1    | 1   1   1   1   
  Gunslinging              .    | .   .   .   .   
  Exploded                 .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -10  
--------                   Run  | Yrd  Mat  Min  Sub  
Hostile Shots Fired        147  | .    55   14   78   
  Missed                   49   | .    18   3    28   
Damage Taken               1612 | .    385  92   1135 
  Core                     258  | .    39   18   201  
  Absorbed by Shields      .    | .    .    .    .    
  Redirected to Shielding  3    | .    3    .    .    
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              72   | 6    43   8    15   
  Largest                  2    | 2    2    2    2    
  Hottest                  55   | 40   40   40   55   
Shots Fired                135  | 12   85   16   22   
  Gun                      133  | 12   85   16   20   
  Cannon                   2    | .    .    .    2    
  Launcher                 .    | .    .    .    .    
  Special                  .    | .    .    .    .    
  Kinetic                  135  | 12   85   16   22   
  Thermal                  .    | .    .    .    .    
  Explosive                .    | .    .    .    .    
  Electromagnetic          .    | .    .    .    .    
  Robot Hit Streak         7    | 3    7    3    5    
  Robot Miss Streak        4    | 1    4    2    2    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        2    | .    1    1    .    
    Max Gunslinging Chain  1    | .    1    1    .    
Shots Hit Robots           81   | 8    50   8    15   
  Core Hits                33   | 2    20   4    7    
  Critical Kills           1    | .    1    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         1    | .    1    .    .    
    Destroy                1    | .    1    .    .    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           865  | 79   552  94   140  
  Guns                     828  | 79   551  94   104  
  Cannons                  36   | .    .    .    36   
  Explosions               .    | .    .    .    .    
  Melee                    .    | .    .    .    .    
  Ramming                  1    | .    1    .    .    
  Kinetic                  864  | 79   551  94   140  
  Thermal                  .    | .    .    .    .    
  Explosive                .    | .    .    .    .    
  Electromagnetic          .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         .    | .    .    .    .    
  Average Corruption       .    | .    .    .    .    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            .    | .    .    .    .    
  Projectiles              .    | .    .    .    .    
  Explosions               .    | .    .    .    .    
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      .    | .    .    .    .    
  Shots                    .    | .    .    .    .    
  Rammed                   1    | .    1    .    .    
Targets Rammed             1    | .    1    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        12   | .    12   6    .    
  Average Temperature      5    | .    7    4    .    
  Received Heat Transfer   306  | .    120  .    186  
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             .    | .    .    .    .    
  Heat Transferred         .    | .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Peak Influence             215  | 10  215 75  .   
  Initial                  6    | .   6   .   .   
  Average                  53   | 3   81  30  .   
Maximum Alert Level        1    | .   1   .   .   
  Low Security (%)         94   | 100 88  100 .   
  Level 1                  5    | .   11  .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          2    | .   2   .   .   
  Investigation            1    | .   1   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            1    | .   1   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           3    | .   3   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              32   | .   21  3   8   
  Peak Tracking Total      7    | .   6   3   7   
  Tactical Retreats        2    | .   2   .   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            1    | .   1   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          .    | .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          9    | .   8   1   .   
  Terminals                8    | .   7   1   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          1    | .   1   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                19   | .   16  3   .   
  Successful               8    | .   6   2   .   
  Failed                   10   | .   9   1   .   
    Catastrophic           2    | .   2   .   .   
  Database Lockouts        1    | .   1   .   .   
  Manual                   12   | .   9   3   .   
  Terminals                18   | .   15  3   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          1    | .   1   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             7    | .   5   2   .   
  Part Schematic           1    | .   .   1   .   
  Robot Analysis           2    | .   2   .   .   
  Prototype ID Bank        1    | .   1   .   .   
  Locate Traps             1    | .   1   .   .   
  Dispatch Records         1    | .   .   1   .   
  Hauler Manifests         1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       1    | .   1   .   .   
  Retrieve Components      1    | .   1   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         7    | .   6   1   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   1    | .   .   1   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     3    | .   3   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Robot Analysis Total       2    | .   2   .   .   
Derelict Logs Recovered    2    | .   .   1   1   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -10  
-------------              Run  | Yrd  Mat  Min  Sub  
Turns Passed               2356 | 113  1021 954  268  
Spaces Moved               1298 | 53   530  577  138  
  Core                     6    | 5    .    .    1    
  Treads                   1292 | 48   530  577  137  
  Legs                     .    | .    .    .    .    
  Wheels                   .    | .    .    .    .    
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   160  160  50   
  Average Speed            159  | 151  160  160  160  
  Slowest Speed            240  | 160  160  160  240  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       50   | 4    83   99   15   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     .    | .    .    .    .    
  Known Exits Taken        1    | .    .    1    .    
  Unknown Exits Taken      2    | 1    1    .    .    
Scrap Searched             3    | .    .    3    .    
Spaces Dug                 .    | .    .    .    .    
Terrain Destroyed          .    | .    .    .    .    
  Melee                    .    | .    .    .    .    
  Projectile               .    | .    .    .    .    
  AOE                      .    | .    .    .    .    
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Total                      1469 | 72  632 595 170 
  Wait                     24   | .   23  1   .   
  Move                     1295 | 52  529 576 138 
  Hop                      .    | .   .   .   .   
  Pick Up                  25   | 7   10  5   3   
  Fast Attach              12   | 7   5   .   .   
  Attach                   9    | .   2   .   7   
  Detach                   1    | .   1   .   .   
  Swap                     6    | .   4   2   .   
  Drop                     24   | .   14  3   7   
  Fire                     72   | 6   43  8   15  
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    1    | .   1   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x2] / *Min x2)
-10/Mines (discovered 3 exits: [*Mat x2] / *Sub)
-10/Subcaves

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   11 | -11/Scrapyard | Discovered new exit (range 14)
  114 | -11/Scrapyard | Entered Materials
  313 | -10/Materials | Build established: Mutant
  566 | -10/Materials | Discovered new exit (range 16)
  727 | -10/Materials | Discovered new exit (range 16)
 1013 | -10/Materials | Discovered new exit (range 3)
 1039 | -10/Materials | Central database locked down
 1103 | -10/Materials | Discovered new exit (range 12)
 1135 | -10/Materials | Entered Mines
 1601 | -10/Mines     | Identified exit to Subcaves
 1702 | -10/Mines     | Discovered new exit (range 9)
 1856 | -10/Mines     | Discovered new exit (range 13)
 2089 | -10/Mines     | Entered Subcaves
 2142 | -10/Subcaves  | Learned Materials non-interactive machine intel
 2233 | -10/Subcaves  | Ambushed by swarm of Subdwellers
 2234 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 2239 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 2239 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 2336 | -10/Subcaves  | Lost 6 parts (2p2n2w)
 2348 | -10/Subcaves  | Core integrity fell below 50%
 2354 | -10/Subcaves  | Core integrity fell below 20%
 2357 | -10/Subcaves  | Destroyed by 8N-1KR(R) with Subdweller Beam Cannon

 Last Messages 
---------------
02305_ Lgt. Treads destroyed.
02321_ Dropped Signal Interpreter.
02322_ Dropped Imp. Terrain Scanner.
02323_ Dropped Med. Storage Unit.
02323_ Dropped Lgt. Armor Plating.
02324_ Dropped Tractor Beam.
02324_ Dropped Lrg. Storage Unit.
02325_ Dropped Seismic Detector.
02328_ Acquired Lrg. Storage Unit.
02329_ Subatomizers dissect the Tractor Beam.
02332_ Acquired Seismic Detector.
02333_ CF-XM6(R) destroyed.
02341_ Scrap Shield destroyed.
02342_ Subatomizers dissect the Tractor Beam.
02343_ Lgt. Treads destroyed.
02349_ Lgt. Ion Engine destroyed.
02352_ Subatomizers dissect the Tractor Beam.
02353_ Lgt. Treads destroyed.
02354_ BY-IHV(R) destroyed.
02357_ Lgt. Cannon destroyed.

 Map 
-----
+----------------------------------------------------+
|                                                    |
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|                                                    |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????######??????????????????????? |
| ?????????????????#???#   R##?????????????????????? |
| ???????????????###;###<& R<#?######?????#####????? |
| ??????????????##           ###    #######   ###?## |
| ??????????????#"        R <##                 ###  |
| ???????????????#        & !##                 ##   |
| ???????????????# ###     @!##   #                  |
| ???????????????????#     %!!##  #########"         |
| ???????????????????###   !&=R[   #???????###       |
| ?????????????????????#     !!   ##?????????#     # |
| ????????????????????#    % RR   #????????###     # |
| ????????????????????#           #????????#       # |
| ????????????????????#  ##   #####????????##     ## |
| ????????????????????###?#####?????????????######## |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Armor Coverage             800
Core Shielding             20
Utility Shielding          33
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
 Hcp. Storage Unit | -10/Mines | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              PlatingFusionReactor
  Manual?         0
Play Time         00:21:29
  Cumulative      26.3 hours
  Start           2025.03.23 @ 20:23:20
  End             2025.03.23 @ 20:44:05
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          15
  Rogue           15
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             25
Gallery%          35
Achievement%      34
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Vi
Keybinds          0
Fullscreen        1
Font              24/Tamsyn
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 05c32dee-2589-4019-8845-9b5fa67eb68c