Cogmind - Beta 10.2 --- EXPLORER MODE // 2022.01.11 @ 22:47:32 Player: xerxia Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 3374 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 574/700 Matter 240/300 Energy 100/100 System Corruption 0% Temperature Cool (4) Movement Hovering (106) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Airjet Gravmag System > --- UTILITY (2) ------ Structural Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Deuterium Engine Thief Drone Bay (3/3) Great Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Improved Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Gravmag System > --- UTILITY ---------- Structural Scanner Medium Armor Plating > --- WEAPON ----------- (None) > --- INVENTORY -------- Thief Drone Bay [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Protection Medium Armor Plating Weapon None Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 7 | . 1 . 2 2 2 Power 1 | . . . . . 1 Propulsion 6 | . 1 . 2 2 1 Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 21 | 3 1 1 2 4 10 Power 4 | 1 . . . 1 2 Engine 4 | 1 . . . 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 1 . 1 3 7 Treads 3 | . 1 . 1 1 . Leg 8 | 2 . . . 1 5 Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight 1 | . . . . 1 . Utility 3 | . . 1 1 . 1 Device 2 | . . 1 1 . . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon . | . . . . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 4 | . . . . 1 3 Power . | . . . . . . Propulsion 4 | . . . . 1 3 Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 2 | . . . . 1 2 Average Slot Usage (%) 52 | . 50 50 50 47 59 Engine 1 | . 12 12 . . . Treads 14 | . 12 12 20 18 9 Leg 27 | . 25 25 20 20 37 Hover 1 | . . . . . 4 Device 6 | . . . 10 8 7 Naked Turns . | . . . . . . Heaviest Build 6 | 3 3 3 1 1 6 Greatest Support 33 | 3 3 3 20 3 33 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | 4 2 3 4 4 4 Average Carried 3 | 2 2 2 2 3 3 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | 3 2 3 4 3 3 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 240 | 225 . 15 . . . Remotely . | . . . . . . Salvage Created . | . . . . . . Parts . | . . . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed . | . . . . . . Classes Destroyed . | . . . . . . Best Kill Streak . | . . . . . . Combat Bots Only . | . . . . . . Max Kills in Single Turn . | . . . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 1338 | . 11 35 200 325 767 Core 248 | . . . 9 113 126 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 . 100 97 79 . Volleys Fired . | . . . . . . Largest . | . . . . . . Hottest . | . . . . . . Shots Fired . | . . . . . . Gun . | . . . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak . | . . . . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots . | . . . . . . Core Hits 12 | . . . . 10 2 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 80 | . . . . 71 9 Guns . | . . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 80 | . . . . 71 9 Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 . Average Corruption 2 | . . . . 2 . Corruption Purged . | . . . . . . Effects 1 | . . . . 1 . Heat Flow Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 33 | . . . . 29 4 Shots . | . . . . . . Rammed 33 | . . . 1 25 7 Targets Rammed 33 | . . . 1 25 7 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 290 | . . . . 290 4 Average Temperature 123 | . . . . 132 4 Received Heat Transfer 606 | . 9 . 66 180 351 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 224 | . 15 64 32 114 224 Initial 34 | . . 4 17 9 34 Average 50 | . 2 16 21 63 75 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 90 Level 1 3 | . . . . . 9 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 2 9 12 15 15 Peak Tracking Total 12 | . 3 5 11 12 10 Tactical Retreats 8 | . . 1 . 2 5 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 1 | . . 1 . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . 1 . . . Successful 1 | . . 1 . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Open Door 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 614 | 24 18 60 122 180 210 Spaces Moved 901 | 30 34 115 124 293 305 Core 837 | 30 34 115 76 293 289 Treads 48 | . . . 48 . . Legs 2 | . . . . . 2 Wheels . | . . . . . . Hover 14 | . . . . . 14 Flight . | . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 Average Speed 57 | 50 50 50 92 50 54 Slowest Speed 160 | 50 50 50 160 50 140 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 3 13 48 19 37 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 998 | 38 34 117 131 327 351 Wait . | . . . . . . Move 896 | 29 33 114 123 292 305 Hop . | . . . . . . Pick Up 21 | 6 . 1 3 3 8 Fast Attach . | . . . . . . Attach 21 | 3 1 1 2 4 10 Detach 6 | . . 1 1 1 3 Swap . | . . . . . . Drop 6 | . . . 1 2 3 Fire . | . . . . . . Melee . | . . . . . . Ram 33 | . . . 1 25 7 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 15 | . . . . . 15 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 25 | -11/Scrapyard | Entered Materials 25 | -10/Materials | Evolved 1 slot: Propulsion x1 41 | -10/Materials | Identified exit to Mines 41 | -10/Materials | Discovered exit to Mines (range 6) 43 | -10/Materials | Entered Mines 61 | -10/Mines | Found the Drone Emporium 62 | -10/Mines | Found Prototype Device 63 | -10/Mines | Identified Thief Drone Bay 89 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 97 | -10/Mines | Identified exit to Materials 97 | -10/Mines | Discovered exit to Materials (range 14) 103 | -10/Mines | Entered Materials 103 | -9/Materials | Evolved 2 slots: Propulsion x2 217 | -9/Materials | Identified exit to Materials 217 | -9/Materials | Discovered exit to Materials (range 16) 225 | -9/Materials | Entered another Materials area 225 | -8/Materials | Evolved 2 slots: Propulsion x2 321 | -8/Materials | Build established: Hacker-Mutant 401 | -8/Materials | Identified exit to Factory 401 | -8/Materials | Discovered exit to Factory (range 8) 405 | -8/Materials | Entered Factory 405 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 615 | -7/Factory | Self-destructed Last Messages --------------- 00476_ Field strength at 4. 00477_ Stasis field depleted. 00515_ Dropped Aluminum Leg. 00515_ Acquired Gravmag System. 00542_ Triggered Ambush Trap. 00542_ S-27 Virus emerges from a hatch in the floor. 00542_ G-47 Trooper emerges from a hatch in the floor. 00556_ S-27 Virus destroyed. 00572_ Acquired Great Maul. 00587_ Dropped Imp. Aluminum Leg. 00588_ Dropped Med. Armor Plating. 00588_ Acquired Airjet. 00607_ Slammed into S-27 Virus. 00607_ Destabilizing: System interference. 00607_ Structural Scanner temporarily disabled. 00608_ Slammed into S-27 Virus. 00609_ Slammed into G-47 Trooper. 00613_ Destabilizing: Core damaged (-28). 00614_ Adv. Treads destroyed. 00614_ Slammed into G-47 Trooper. 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"?????### ###????????????????????????????? | | ??? ?????# #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalLaserTreads Manual? 0 Play Time 00:16:20 Cumulative 23.2 hours Start 2022.01.11 @ 22:30:55 End 2022.01.11 @ 22:47:32 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 25 Rogue 0 Adventurer 0 Explorer 25 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 32 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11fea922-b99d-42e8-89af-40f5475646ee