Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.16 @ 10:10:07 Player: Mr Goldstein Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (11) 55 Value Destroyed (369) 369 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2334) 2334 TOTAL SCORE: 10758 Bonus ------- Pacifist 834 Entered DSFs 500 Hacked Protovariant 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- (None) > --- WEAPON (2) ------- Impact Mace > --- INVENTORY (5) ---- Rocket Launcher Rocket Launcher Rocket Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Centrium Light Armor Plating Advanced System Shield > --- WEAPON ----------- Impact Mace > --- INVENTORY -------- Centrium Medium Armor Plating Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 33] Favorites ----------- Power None Propulsion None Utility Melee Analysis Suite Processor Melee Analysis Suite Hackware Advanced System Shield Protection Improved Propulsion Shielding Weapon Impact Mace Launcher Missile Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Tes Res Acc Slots Evolved 18 | . . . 2 2 2 2 . . 2 . 2 . . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 18 | . . . 2 2 2 2 . . 2 . 2 . . 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 20 | . 2 . . 1 2 . 1 . . 7 1 1 . . 3 1 1 Power . | . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 14 | . 2 . . 1 . . . . . 7 . 1 . . 2 1 . Device . | . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . Processor 8 | . 2 . . . . . . . . 6 . . . . . . . Hackware 3 | . . . . 1 . . . . . . . 1 . . . 1 . Protection 3 | . . . . . . . . . . 1 . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 6 | . . . . . 2 . 1 . . . 1 . . . 1 . 1 Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . 2 . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . 1 . . . 1 . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . 1 . . . 2 . . Parts Lost 8 | . . . . . . . . . . . . . . 1 6 1 . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . . . . . . . . . . 1 6 1 . Weapon . | . . . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . . . . . . . . . . . . . . 1 6 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 13 | . 17 28 22 17 . . . . . 10 31 34 36 31 22 1 . Processor 10 | . 17 28 22 14 . . . . . 7 26 26 26 22 16 . . Hackware 1 | . . . . 2 . . . . . . . 3 5 4 2 1 . Protection 1 | . . . . . . . . . . 2 5 5 5 4 3 . . Naked Turns 702 | . 27 . . 25 156 27 112 38 38 32 . . . . 22 57 168 Heaviest Build 6 | . . . . . . . . . . 2 2 2 2 2 6 . . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 4 3 3 4 4 3 3 3 3 4 5 5 5 5 5 4 5 Average Carried 3 | . 2 3 3 3 3 3 2 3 3 3 4 5 5 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 3 3 4 3 3 3 3 3 4 5 5 5 5 4 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Tes Res Acc Matter Collected 397 | 127 . . . . 136 . 5 . . 6 . 13 . . 98 . 12 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 255 | . . . . . 120 . 26 . . . . . . . 64 . 45 Parts 12 | . . . . . 8 . 3 . . . . . . . . . 1 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 3 . . . . . 10 . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Tes Res Acc Combat Hostiles Destroyed 10 | . . . . . 5 . 3 . . . . . . . 1 . 1 Melee 1 | . . . . . . . . . . . . . . . . . 1 AOE 8 | . . . . . 5 . 3 . . . . . . . . . . Classes Destroyed 4 | . . . . . 2 . . . . . . . . . 1 . 1 Recycler 1 | . . . . . 1 . . . . . . . . . . . . Swarmer 8 | . . . . . 5 . 3 . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . 1 . . Programmer 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 4 | . . . . . 4 . 3 . . . . . . . 1 . 1 Combat Bots Only 4 | . . . . . 4 . 3 . . . . . . . 1 . 1 Max Kills in Single Turn 3 | . . . . . 2 . 3 . . . . . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . 3 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Tes Res Acc Damage Taken 5995 | . 59 5 111 36 457 57 366 . . 184 217 177 . 370 1484 820 1652 Core 5268 | . 59 1 111 36 397 57 348 . . 184 216 177 . 352 930 794 1606 Absorbed by Shields 530 | . . . . . . . . . . . . . . . 530 . . Core Remaining (%) 62 | 100 . 76 72 93 43 . . 52 . 81 . . 65 . 1 45 . Volleys Fired 7 | . . . . . 5 . 2 . . . . . . . . . . Largest 1 | . . . . . 1 . 1 . . . . . . . . . . Hottest 36 | . . . . . 36 . 33 . . . . . . . . . . Shots Fired 7 | . . . . . 5 . 2 . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . 5 . 2 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 7 | . . . . . 5 . 2 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . 1 . . . . . . . . . . . . Robot Miss Streak 1 | . . . . . . . 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 11 | . . . . . 1 . . . . . . . . . 2 . 8 Core Hits 20 | . . . . . 11 . 8 . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . 2 . 2 Critical Strikes 4 | . . . . . . . . . . . . . . . 2 . 2 Smash 4 | . . . . . . . . . . . . . . . 2 . 2 Melee Attacks 10 | . . . . . . . . . . . . . . . 2 . 8 Impact 10 | . . . . . . . . . . . . . . . 2 . 8 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 1207 | . . 12 . 17 496 . 128 . . . 10 . . . 189 . 355 Guns . | . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 601 | . . . . . 473 . 128 . . . . . . . . . . Melee 472 | . . . . . . . . . . . . . . . 135 . 337 Ramming 134 | . . 12 . 17 23 . . . . . 10 . . . 54 . 18 Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 601 | . . . . . 473 . 128 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 472 | . . . . . . . . . . . . . . . 135 . 337 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . 3 3 . 4 . 3 Average Corruption 2 | . . . . . . . . . . . . 2 3 . 3 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . 1 2 . . . 1 Message Errors 2 | . . . . . . . . . . . . . 1 . . . 1 Matter Fused 1 | . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 193 | . . . . . 17 . . . . . . . . . 53 . 123 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 17 | . . . . . 17 . . . . . . . . . . . . Melee 176 | . . . . . . . . . . . . . . . 53 . 123 Knockbacks 2 | . . . . . . . . . . . . . . . 2 . . Impact 2 | . . . . . . . . . . . . . . . 2 . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 60 | . . 5 . 8 10 . . . . . 4 . . . 24 . 9 Shots . | . . . . . . . . . . . . . . . . . . Rammed 23 | . . 3 . 1 4 . . . . . 5 . . . 9 . 1 Targets Rammed 23 | . . 3 . 1 4 . . . . . 5 . . . 9 . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . . . . . . Received Heat Transfer 990 | . 33 . 39 9 162 18 129 . . . 54 . . 131 226 126 63 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . 3 . . Impact Corruptions 9 | . . . . . . . . . . . . . . . 3 . 6 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Tes Res Acc Peak Influence 335 | . . . 45 48 335 178 . . 120 99 51 . . 39 78 48 258 Initial 163 | . . . . 18 21 163 . . 114 84 51 . . 24 15 43 28 Average 77 | . . . 22 29 202 166 . . 116 92 51 . . 30 44 42 113 Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . . 1 Low Security (%) 88 | 100 100 100 100 100 36 100 . . 100 100 100 . . 100 100 100 85 Level 1 11 | . . . . . 63 . . . . . . . . . . . 14 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . . . . . 3 . . . . 1 1 . . 1 5 1 . Investigation 3 | . . . . . 2 . . . . . . . . . . 1 . Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 8 | . . . . . 1 . . . . 1 1 . . 1 4 . . Assault 1 | . . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Tes Res Acc Distress Signals 2 | . . . . . . . . . . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 125 | . 4 . 6 3 17 1 10 . . 5 4 2 . 13 27 12 21 Peak Tracking Total 19 | . 2 . 6 2 7 1 4 . . 4 3 2 . 12 19 12 10 Tactical Retreats 13 | . . . . . 3 . 2 . . 1 . 1 . . 2 . 4 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Tes Res Acc Traps Triggered 3 | . . . . 1 . . . . . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Tes Res Acc Machines Disabled . | . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Tes Res Acc Machines Accessed 8 | . . . . . 3 . . . 2 . . . . . 2 1 . Terminals 8 | . . . . . 3 . . . 2 . . . . . 2 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 15 | . . . . . 6 . . . 3 . . . . . 3 3 . Successful 5 | . . . . . 1 . . . 2 . . . . . 2 . . Failed 10 | . . . . . 5 . . . 1 . . . . . 1 3 . Catastrophic 3 | . . . . . 2 . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 3 | . . . . . 2 . . . 1 . . . . . . . . Terminals 15 | . . . . . 6 . . . 3 . . . . . 3 3 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 5 | . . . . . 1 . . . 2 . . . . . 2 . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . . Protovariant Controls 1 | . . . . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 4 | . . . . . 3 . . . . . . . . . . 1 . Full Trace Events 3 | . . . . . 2 . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . 2 . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Tes Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Tes Res Acc Turns Passed 1483 | 13 76 58 47 102 169 27 116 38 38 59 100 74 62 48 175 91 190 Spaces Moved 2680 | 26 134 109 94 196 301 53 220 75 76 96 186 145 124 95 241 178 331 Core 2680 | 26 134 109 94 196 301 53 220 75 76 96 186 145 124 95 241 178 331 Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 21 | 3 29 32 16 22 8 2 48 9 3 90 7 37 21 5 38 9 16 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . 1 . . . 1 . . . . . Spaces Dug 14 | . . . . . 14 . . . . . . . . . . . . Terrain Destroyed 35 | . . . . . 21 . 14 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE 35 | . . . . . 21 . 14 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac DSF Fac Upp Upp Res Tes Res Acc Total 2776 | 25 142 111 93 198 313 52 223 74 75 103 192 145 123 94 293 178 342 Wait . | . . . . . . . . . . . . . . . . . . Move 2664 | 25 133 108 93 195 300 52 219 74 75 95 185 144 123 94 241 177 331 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 9 | . 5 . . 1 . . . . . 1 . . . . 1 . 1 Fast Attach 14 | . 2 . . 1 . . . . . 7 1 1 . . 1 1 . Attach 6 | . . . . . 2 . 1 . . . . . . . 2 . 1 Detach 4 | . . . . . 1 . 1 . . . 1 . . . 1 . . Swap . | . . . . . . . . . . . . . . . . . . Drop 6 | . 2 . . . 1 . . . . . . . . . 3 . . Fire 7 | . . . . . 5 . 2 . . . . . . . . . . Melee 10 | . . . . . . . . . . . . . . . 2 . 8 Ram 22 | . . 3 . 1 4 . . . . . 5 . . . 8 . 1 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . . . . . . . . 34 . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 3 exits: [*Fac] / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 14 | -11/Junkyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 12) 90 | -10/Materials | Entered Mines 91 | -10/Mines | Met a Derelict bent on vengeance 146 | -10/Mines | Discovered new exit (range 3) 148 | -10/Mines | Entered Materials 148 | -9/Materials | Evolved 2 slots: Utility x2 186 | -9/Materials | Discovered new exit (range 17) 195 | -9/Materials | Entered another Materials area 195 | -8/Materials | Evolved 2 slots: Utility x2 288 | -8/Materials | Discovered new exit (range 14) 297 | -8/Materials | Entered Factory 297 | -7/Factory | Evolved 2 slots: Utility x2 302 | -7/Factory | Build established: Mutant 425 | -7/Factory | Core integrity fell below 50% 443 | -7/Factory | Identified exit to Lower Caves 462 | -7/Factory | Discovered new exit (range 5) 466 | -7/Factory | Entered another Factory area 466 | -6/Factory | Evolved 2 slots: Utility x2 487 | -6/Factory | Discovered new exit (range 13) 493 | -6/Factory | Entered Lower Caves 550 | -6/Lower Caves | Encountered a Warlord checkpoint 593 | -6/Lower Caves | Learned Factory stockpile data 606 | -6/Lower Caves | Discovered new exit (range 5) 609 | -6/Lower Caves | Entered another Lower Caves area 639 | -6/Lower Caves | Discovered new exit (range 13) 647 | -6/Lower Caves | Entered Factory 647 | -5/Factory | Evolved 2 slots: Utility x2 685 | -5/Factory | Identified exit to DSF 685 | -5/Factory | Entered DSF 704 | -5/DSF | Additional patrols routed to DSF 721 | -5/DSF | Discovered new exit (range 14) 744 | -5/DSF | Entered Factory 744 | -4/Factory | Evolved 2 slots: Utility x2 840 | -4/Factory | Discovered new exit (range 9) 844 | -4/Factory | Entered Upper Caves 913 | -4/Upper Caves | Discovered new exit (range 15) 918 | -4/Upper Caves | Entered another Upper Caves area 978 | -4/Upper Caves | Discovered new exit (range 3) 980 | -4/Upper Caves | Entered Research 980 | -3/Research | Evolved 2 slots: Utility x2 1023 | -3/Research | Discovered new exit (range 9) 1028 | -3/Research | Entered Testing 1046 | -3/Testing | Protovariant out of control (PX-GQAPRVDFJE) 1046 | -3/Testing | Unleashed a protovariant (PX-GQAPRVDFJE) 1101 | -3/Testing | Spotted PX-GQAPRVDFJE 1117 | -3/Testing | Scanned by Researcher 1157 | -3/Testing | Core integrity fell below 50% 1198 | -3/Testing | Core integrity fell below 20% 1200 | -3/Testing | Discovered new exit (range 8) 1203 | -3/Testing | Entered Research 1203 | -2/Research | Evolved 2 slots: Utility x2 1212 | -2/Research | Lost 6 parts (6u) 1291 | -2/Research | Discovered new exit (range 8) 1292 | -2/Research | Core integrity fell below 50% 1294 | -2/Research | Entered Access 1294 | -1/Access | Evolved 2 slots: Utility x2 1305 | -1/Access | Found Enh. Force Lance 1376 | -1/Access | Spotted B-99 Colossus 1426 | -1/Access | Core integrity fell below 50% 1459 | -1/Access | Core integrity fell below 20% 1484 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 01458_ Knocked back. 01463_ Destroyed Sml. Battery. 01463_ P-80 Master system corrupted by crushing effect. 01465_ P-80 Master resets P-80 Master, system corruption cleaned. 01466_ P-80 Master suffers critical hit (Smash). 01466_ Destroyed Imp. Antigrav System. 01466_ Destroyed Adv. Target Analyzer. 01466_ P-80 Master system corrupted by crushing effect. 01467_ P-80 Master resets P-80 Master, system corruption cleaned. 01468_ P-80 Master suffers critical hit (Smash). 01468_ Destroyed Sml. Battery. 01468_ P-80 Master system corrupted by crushing effect. 01473_ P-80 Master resets P-80 Master, system corruption cleaned. 01477_ Destroyed Adv. Heat Sink. 01477_ Destroyed Gamma Rifle. 01477_ P-80 Master system corrupted by crushing effect. 01479_ KA 9YAB:0FFD MQ=YWI9 01482_ P-80 Master destroyed. 01483_ Acquired 10 matter. 01484_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????# # """ #?????? | | ????????????????????# # " #?????? | | ????????????????????# # #?????? | | ????????????????????# ] # #?????? | | ????????????????????# #####+########?????? | | ????????????????????# #????????????? | | ????????????????????# #????????????? | | ????????????????????# #????????????? | | ????????????????????# #????????????? | | ????????????????????# #+#????????????? | | ????????????????????# # ???????????? | | ????????????????????# # ?????????? | | ????????????????????# # ???????? | | ????????????????????# # #??????? | | ????????????????????########## # ! #??????? | | ?????????????????????????????# ###########????? | | ?????????????????????????????# ##? #????? | | ?????????????????????????????# #? #????? | | ?????????????????????######### # #????? | | ??????????????? / # " #????? | | ?????????????????????########### % + """ #????? | | ???????????????????????????????# # """#????? | | ???????????????????########????# %# " #????? | | ???????????????????# #????# #? #????? | | ???????????????????# ###### #? #????? | | ???????????????????# @hphH #??#######????? | | ???????????????????# ###### #?????????????? | | ???????????????????# #????# #?????????????? | | ???????????????????# #????# #?????????????? | | ???????????????????########????# #?????????????? | | ???????????????????????????????# #?????????????? | | ??????????????????????????????? ?????????????? | | ??????????????????????????????? #????????????? | | ??????????????????????????????? +????????????? | | ??????????????????????????????? #????????????? | | ??????????????????????????????# #????????????? | | ???????????????????????????????# ##????????????? | | ???????????????????????????????? #?????????????? | | ???????????????????????????????? #?????????????? | | ???????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 50 Melee Accuracy 25 Defensive Hacking 14 Item Schematics ----------------- Imp. Matter Compressor | -3/Testing | Archive Adv. Gravity Neutralizer | -3/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoSwordComputer Manual? 0 Play Time 00:17:36 Cumulative 218.0 hours Start 2023.05.16 @ 09:54:15 End 2023.05.16 @ 10:10:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 660 Rogue 660 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 82 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b40e01bd-927f-4c0e-a978-226302cb7577