Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.27 @ 22:17:25 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (205) 205 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1870 Bonus ------- None Cogmind --------- Core Integrity 494/550 Matter 300/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Walking (125) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (4) ------ Small Storage Unit Improved Sensor Array Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON (2) ------- Particle Gun Particle Cannon > --- INVENTORY (8) ---- Nuclear Core Aluminum Leg Heat Sink Improved Sensor Array Particle Gun Particle Gun Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Particle Gun Particle Cannon > --- INVENTORY -------- Nuclear Core Aluminum Leg Heat Sink Improved Sensor Array Particle Gun Particle Gun Mini Grenade Launcher Mining Laser [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 21 | 7 1 . 13 Power 2 | 1 . . 1 Engine 1 | 1 . . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads . | . . . . Leg 6 | 2 . . 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 . . 6 Device 4 | 1 . . 3 Storage 1 | 1 . . . Processor 2 | . . . 2 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 5 | 2 1 . 2 Energy Gun 3 | 2 . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 7 | 3 7 8 7 Power 1 | 1 1 1 1 Propulsion 1 | . 1 2 . Utility 2 | . 2 3 2 Weapon 2 | 1 2 2 3 Tool/Special . | . . . . Unused Backups 11 | . 4 . 7 Power 2 | . . . 2 Propulsion 2 | . 2 . . Utility 3 | . 1 . 2 Weapon 4 | . 1 . 3 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 100 99 Engine 11 | . 14 14 5 Core 1 | . . . 3 Leg 30 | . 28 28 35 Device 12 | . 14 14 10 Storage 12 | . 14 14 9 Processor 3 | . . . 8 Protection 2 | . . . 7 Energy Gun 20 | . 26 28 9 Energy Cannon 3 | . . . 8 Peak Build Rating 25 | 7 8 7 25 Average Rating 10 | 5 7 7 19 On Entrance 5 | . 7 7 7 Avg Prop Armor Cover (%) 11 | 25 . . 10 Naked Turns . | . . . . Heaviest Build 25 | 15 15 15 25 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 7 | 3 7 8 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 5 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 469 | 309 20 . 140 Remotely . | . . . . Salvage Created 458 | 235 17 . 206 Parts 31 | 20 5 . 6 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 3 | . . . 3 Guns 2 | . . . 2 Cannons 1 | . . . 1 Classes Destroyed 7 | 3 1 . 3 Worker 2 | 2 . . . Builder 1 | . 1 . . Tunneler 5 | 5 . . . Hauler 1 | . . . 1 Recycler 1 | 1 . . . Sentry 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 4 | 4 1 . 1 Combat Bots Only 1 | . . . 1 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 39 | . . 7 32 Missed 13 | . . 4 9 Hits 26 | . . 3 23 Projectile 26 | . . 3 23 Damage Taken 417 | . . 60 357 Core 96 | . . 40 56 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 . 84 . Volleys Fired 36 | 16 3 . 17 Largest 2 | 2 2 . 2 Hottest 133 | 100 100 . 133 Shots Fired 71 | 32 5 . 34 Gun 53 | 32 4 . 17 Cannon 17 | . . . 17 Launcher . | . . . . Special 1 | . 1 . . Kinetic . | . . . . Thermal 71 | 32 5 . 34 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 7 2 . 13 Robot Miss Streak 3 | 1 2 . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 46 | 20 1 . 25 Core Hits 16 | 9 1 . 6 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 4 | 1 . . 3 Burn 3 | 1 . . 2 Meltdown 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 735 | 250 13 . 472 Guns 466 | 250 13 . 203 Cannons 269 | . . . 269 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 735 | 250 13 . 472 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 303 | 234 39 . 303 Average Temperature 107 | 105 16 . 122 Received Heat Transfer 99 | . . 18 81 Effects 6 | . . . 6 Interference 6 | . . . 6 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles . | . . . . Parts Melted 10 | . . . 10 Heat Transferred 1961 | 814 37 . 1110 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 50 | 15 15 . 50 Initial . | . . . . Average 7 | 4 2 . 12 Influence Increases 168 | 40 31 . 97 Destroy 0b10 Robot/C 60 | . . . 60 Destroy 0b10 Robot/NC 50 | 40 5 . 5 Destroy Leader 32 | . . . 32 Successful Hack 11 | . 11 . . Disable Machine 15 | . 15 . . Influence Decreases 161 | 40 31 . 90 Time Decay 161 | 40 31 . 90 Squads Dispatched 3 | . 2 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 8 | . 2 2 4 Peak Tracking Total 2 | . 2 2 2 Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 11 . . Successful 5 | . 5 . . Failed 6 | . 6 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . 7 . . Terminals 11 | . 11 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Terminal Index 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 769 | 38 201 287 243 Sensors 234 | . . . 234 Seismic 572 | 38 201 287 46 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 895 | 123 201 287 284 Spaces Moved 597 | 57 142 239 159 Core 19 | 19 . . . Treads . | . . . . Legs 578 | 38 142 239 159 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 118 | 100 120 120 122 Slowest Speed 125 | 120 120 120 125 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 3 25 16 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 712 | 90 168 239 215 Wait 24 | . 11 1 12 Move 594 | 56 141 238 159 Hop . | . . . . Pick Up 23 | 10 7 . 6 Fast Attach 4 | 3 . . 1 Attach 8 | 4 . . 4 Detach . | . . . . Swap 11 | . 2 . 9 Drop 12 | 1 4 . 7 Fire 36 | 16 3 . 17 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 124 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Met a group of wandering Federalists 291 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered Subcaves 334 | -10/Subcaves | Learned Materials terminal intel 576 | -10/Subcaves | Learned location of Zion (-7) 602 | -10/Subcaves | Discovered new exit (range 9) 612 | -10/Subcaves | Entered Materials 612 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 613 | -8/Materials | Loaded intel: 12 terminal locations 896 | -8/Materials | Self-destructed Last Messages --------------- 00793_ Dropped Ion Engine. 00795_ Acquired Nuclear Core. 00800_ Discarded Signal Interpreter. 00810_ R-06 Scavenger collects Sensor Array. 00825_ Acquired 20 matter. 00843_ Heat Sink melted. 00843_ Beam Rifle melted. 00843_ Y-45 Defender destroyed. 00843_ K-01 Serf collects debris. 00845_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 00848_ K-01 Serf collects debris. 00879_ A-02 Transporter suffers critical hit (Meltdown). 00879_ Weight Redist. System melted. 00879_ Ion Engine melted. 00879_ Transport Network Coupler melted. 00879_ R-06 Scavenger collects Prototype Ballistic Gun. 00884_ K-01 Serf collects debris. 00892_ Acquired 20 matter. 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