Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.09 @ 12:48:15 Player: George Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (713) 713 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1988 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 188/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator EM Shotgun Assault Rifle Light Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Shield Generator > --- WEAPON ----------- EM Shotgun Beam Rifle > --- INVENTORY -------- Improved Ion Engine Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator Assault Rifle Light Cannon Rocket Launcher Mining Laser [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Terrain Scan Processor Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 59 | 10 18 17 14 Power 5 | 1 2 1 1 Engine 5 | 1 2 1 1 Core . | . . . . Reactor . | . . . . Propulsion 17 | 3 6 6 2 Treads 4 | . 1 2 1 Leg 5 | 3 2 . . Wheel 8 | . 3 4 1 Hover . | . . . . Flight . | . . . . Utility 16 | 3 6 2 5 Device 8 | 3 1 1 3 Storage 6 | . 4 1 1 Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 21 | 3 4 8 6 Energy Gun 4 | . . 1 3 Energy Cannon . | . . . . Ballistic Gun 6 | 3 . 3 . Ballistic Cannon 5 | . 3 1 1 Launcher 5 | . 1 3 1 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . . 9 9 Power 2 | . . 1 1 Propulsion 6 | . . 3 3 Utility 5 | . . 2 3 Weapon 5 | . . 3 2 Highest Loss Streak 8 | . . 4 8 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 99 93 84 Engine 11 | . 14 11 9 Treads 11 | . 10 13 8 Leg 3 | . 9 . . Wheel 12 | . 8 13 18 Device 15 | . 19 11 17 Storage 11 | . 7 15 11 Energy Gun 4 | . . 8 3 Ballistic Gun 8 | . 19 2 2 Ballistic Cannon 10 | . 8 13 6 Launcher 1 | . . 2 4 Naked Turns . | . . . . Heaviest Build 24 | 8 19 23 24 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | . 4 3 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 5 25 10 10 Average Capacity 8 | 5 6 10 9 Most Carried 10 | 5 9 10 10 Average Carried 7 | 2 6 8 8 Final Capacity 10 | 5 10 10 10 Final Carried 10 | 4 9 8 10 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1320 | 341 345 336 298 Remotely . | . . . . Salvage Created 932 | 71 403 227 231 Parts 69 | 9 35 8 17 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 41 | 1 8 22 10 Guns 10 | 1 5 . 4 Cannons 8 | . 3 3 2 AOE 23 | . . 19 4 Classes Destroyed 11 | 2 5 2 2 Worker 1 | . . 1 . Builder 3 | . 1 1 1 Tunneler 3 | 2 . 1 . Hauler 1 | . 1 . . Recycler 2 | . 1 1 . Mechanic 1 | . . . 1 Watcher 2 | . 2 . . Swarmer 9 | . 3 3 3 Grunt 11 | 1 5 . 5 Sentry 2 | . . . 2 Assembled 19 | . . 19 . Best Kill Streak 21 | 1 3 21 7 Combat Bots Only 20 | 1 3 20 5 Max Kills in Single Turn 6 | 1 1 6 2 Gunslinging . | . . . . Exploded 6 | . . 6 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 211 | 4 39 71 97 Missed 62 | 1 13 22 26 Damage Taken 2434 | 32 255 957 1190 Core 587 | . 39 138 410 Absorbed by Shields 164 | . . . 164 Regen/Repaired (Parts) 355 | . . . 355 Core Remaining (%) 64 | 100 . 29 . Volleys Fired 115 | 10 39 39 27 Largest 2 | 2 2 2 2 Hottest 100 | 40 55 65 100 Shots Fired 186 | 19 70 61 36 Gun 112 | 19 59 24 10 Cannon 41 | . 10 22 9 Launcher 30 | . 1 15 14 Special 3 | . . . 3 Kinetic 141 | 19 69 38 15 Thermal 14 | . . 8 6 Explosive 30 | . 1 15 14 Electromagnetic 1 | . . . 1 Robot Hit Streak 11 | 5 11 8 4 Robot Miss Streak 7 | 3 4 7 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 91 | 11 39 25 16 Core Hits 82 | 4 18 43 17 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 2 2 Burn 2 | . . 1 1 Blast 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2908 | 129 479 1676 624 Guns 722 | 129 345 160 88 Cannons 358 | . 134 172 52 Explosions 1798 | . . 1314 484 Melee . | . . . . Ramming 30 | . . 30 . Kinetic 971 | 129 479 255 108 Thermal 102 | . . 77 25 Explosive 1798 | . . 1314 484 Electromagnetic 7 | . . . 7 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 13 | . 1 11 13 Average Corruption 2 | . 1 2 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 24 | . 5 17 2 Message Errors 10 | . 3 6 1 Matter Fused 4 | . 2 2 . Heat Flow Errors 4 | . . 3 1 Energy Discharges 2 | . . 2 . Data Loss (minor) 3 | . . 3 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 72 | . . 62 10 Projectiles . | . . . . Explosions 72 | . . 62 10 Melee . | . . . . Knockbacks 3 | . . 3 . Impact 1 | . . 1 . Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage 180 | . . 72 108 Shots 5 | . . 2 3 Rammed 5 | . . 5 . Targets Rammed 5 | . . 5 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 270 | . 13 270 202 Average Temperature 56 | . 7 82 34 Received Heat Transfer 467 | 18 87 80 282 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 444 | . . 296 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 388 | 30 141 139 388 Initial 19 | . 19 17 . Average 64 | 15 47 44 166 Maximum Alert Level 1 | . . . 1 Low Security (%) 94 | 100 100 100 67 Level 1 5 | . . . 32 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | 1 11 20 15 Peak Tracking Total 20 | 1 3 20 5 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 6 | . 2 . 4 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 5 . 3 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 18 . 12 Successful 20 | . 14 . 6 Failed 10 | . 4 . 6 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 9 | . 5 . 4 Terminals 16 | . 8 . 8 Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units 10 | . 10 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 . 1 Record 3 | . 3 . . Terminal Index 1 | . . . 1 Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks 9 | . 9 . . Recycle Component 1 | . 1 . . Process 2 | . 2 . . Report Inventory 4 | . 4 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 . 1 Terminals 2 | . 1 . 1 Botnet 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 . 3 Full Trace Events 2 | . 1 . 1 Feedback Events 2 | . 1 . 1 Corruption 2 | . 1 . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 52 | . . . 52 Parts Recycled 1 | . 1 . . Recycled Matter 11 | . 11 . . Retrieved Matter 11 | . 11 . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2859 | 303 930 1107 519 Spaces Moved 1912 | 240 692 709 271 Core 77 | 67 1 9 . Treads 285 | . 6 252 27 Legs 400 | 173 227 . . Wheels 1150 | . 458 448 244 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 80 Average Speed 113 | 100 106 129 103 Slowest Speed 250 | 120 250 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | . . 1 1 Exploration Rate (%) 45 | 9 60 94 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 24 | . . 22 2 Terrain Destroyed 229 | . 4 152 73 Melee . | . . . . Projectile 4 | . . 1 3 AOE 225 | . 4 151 70 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2408 | 286 821 831 470 Wait 221 | 9 30 53 129 Move 1909 | 239 691 708 271 Hop . | . . . . Pick Up 65 | 13 24 8 20 Fast Attach 3 | . 3 . . Attach 34 | 10 5 10 9 Detach 5 | 3 . 1 1 Swap 22 | . 10 7 5 Drop 29 | 2 19 . 8 Fire 115 | 10 39 39 27 Melee . | . . . . Ram 2 | . . 2 . Kick . | . . . . Crush 3 | . . 3 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / Min) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 97 | -11/Scrapyard | Discovered new exit (range 8) 304 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 758 | -10/Materials | Discovered new exit (range 13) 910 | -10/Materials | Discovered new exit (range 4) 1004 | -10/Materials | Discovered new exit (range 14) 1234 | -10/Materials | Entered Mines 1235 | -10/Mines | Assembled infested the area 1275 | -10/Mines | Met a Derelict bent on vengeance 1287 | -10/Mines | Destroyed 20 combat bots 1307 | -10/Mines | Core integrity fell below 50% 1349 | -10/Mines | Lost 4 parts (2n2w) 1529 | -10/Mines | Learned location of 1 exit from Materials 1553 | -10/Mines | Learned Materials emergency access door positions 1775 | -10/Mines | Build established: Scavenger-Mutant 1993 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2231 | -10/Mines | Crushed by falling debris 2231 | -10/Mines | System corruption reached 10% 2262 | -10/Mines | Lost 3 parts (1n1u1w) 2281 | -10/Mines | Discovered new exit (range 13) 2287 | -10/Mines | Discovered new exit (range 5) 2341 | -10/Mines | Entered Materials 2341 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2342 | -9/Materials | Identified exit to Mines 2554 | -9/Materials | Repaired Med. Storage Unit 2609 | -9/Materials | Repaired Lgt. Treads 2749 | -9/Materials | Discovered new exit (range 8) 2783 | -9/Materials | Crushed by falling debris 2783 | -9/Materials | System corruption reached 10% 2828 | -9/Materials | Core integrity fell below 50% 2849 | -9/Materials | Core integrity fell below 20% 2855 | -9/Materials | Lost 8 parts (1p3n2u2w) 2860 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02739_ Dropped Backup Plating I. 02739_ Acquired Beam Rifle. 02749_ EXIT=FOUND 02783_ The unstable cave ceiling collapses. 02783_ Crushed by falling debris. 02783_ Beam Rifle destroyed. 02783_ System corrupted by crushing effect (+4). 02783_ Wheel destroyed. 02783_ System corrupted by crushing effect (+4). 02783_ Mining Laser destroyed. 02783_ System corrupted by crushing effect (+3). 02783_ Wheel destroyed. 02783_ System corrupted by crushing effect (+1). 02794_ Imp. Terrain Scanner destroyed. 02812_ Lgt. Ion Engine destroyed. 02814_ System corrupted: Heat flow error (+230). 02821_ Shield Generator destroyed. 02824_ Lgt. Treads destroyed. 02839_ QIZ/SSWQJN S45:/|MYPDJR#CB7NZHQAAU&N%HXN 02842_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | #???????????????????#?????????#??????????????????? | | ???#???#???##????????????????????????????????????? | | ???????#????#???????????#????????????????????????? | | #?#########??????#???????????????????????????????? | | ??# #####?#?????????????????????????????????? | | ??# T / #?#??????????#####??????"???????????? | | #?# ### #???????#????# #??????????????????? | | ??# | ### #????????????# < #??????????????????? | | ??# ### ########?#???# #??????????????????? | | ??# ### ## ####### ###### ?????? | | ######+##### ## ?????? | | + ###### ?????? | | " ############# #??????????????????? | | ###???????# ###+#######??????????????????? | | ###?#?#####+#### Y # #???????????????????? | | [ # ####### =%! + @####???????????????????? | | * [##""" ! # !] #??????????????????????? | | = ##""" % [ # !] #?#??????#? ???????????? | | " ##""" # ] #???? ????????#????????? | | "" ## # #????????#??? ?????????? | | " " "" ## # #?? ???????????????????? | | ## """ """ ## # #??????????????????????? | | ## """ """ ## # #??????????????????????? | | ?# ## ######??? ?????? ???????????? | | ?###+#####+####/######???????????????????????????? | | ## #???????# ?????????#? ?????????????????????? | | ??????? ???? ????????????????????????????? | | T? ?????? ???? ??????????#?????????????????? | | ## ?????????####?????????????????????????????????? | | #?? ?##?????????????????????#????????????????????? | | ?????#???? ???? ?????? ?????????????????????????? | | ??? ?????????????????????????????????????????????? | | ? ???#???????????????????????????????????????????? | | ??# ?????????????????????????????????????????????? | | ? ??##???????????????????????????????????????????? | | ? ????? ?????????????????????????????????????????? | | ????#????????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ?????#???????????????????????????????????????????? | | ?????#??#????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Hunted I Survived The Infestation Killing Spree Oops Quick And Dirty True Hacker Unlikely Earthworm Challenges ------------ None Game ------ Seed SingularityMatterSabre Manual? 0 Play Time 01:45:33 Cumulative 5.7 hours Start 2024.07.09 @ 00:38:41 End 2024.07.09 @ 12:48:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa8115c1-3012-44b3-885e-6ca306bb76b1