Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.16 @ 03:44:01 Player: Runagate Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (210) 1050 Value Destroyed (9466) 9466 Prototype IDs (22) 440 Alien Tech Used (2) 400 Bonus (17460) 17460 TOTAL SCORE: 36316 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 1541 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 500 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -122 Cogmind --------- Core Integrity 1600/1600 Matter 300/300 Energy 662/680 System Corruption 0% Temperature Cool (28) Movement Walking (118) Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- Light Particle Reactor Quantum Reactor Quantum Reactor > --- PROPULSION (7) --- Myomer Leg Myomer Leg Biometal Leg Improved Thunder Leg Centrium Leg Centrium Leg > --- UTILITY (11) ----- Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced Particle Charger Reaction Control System Graphene Brace Experimental Hardlight Generator > --- WEAPON (4) ------- Phase Gun Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY (20) --- Antimatter Reactor Micro Antimatter Reactor Quantum Reactor Quantum Reactor Thunder Leg Myomer Leg Myomer Leg Advanced VSS Leg Biometal Leg Biometal Leg Centrium Leg Advanced Heat Sink Experimental Heat Sink Improved Coolant Injector Huge Storage Unit Energy Well (350) Energy Well (350) Enhanced Nova Cannon Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Myomer Leg Advanced VSS Leg Biometal Leg Biometal Leg Improved Thunder Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector Experimental Coolant Injector High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced Particle Charger Backup Plating VII Graphene Brace Experimental Hardlight Generator > --- WEAPON ----------- Plasma Rifle Phase Gun Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Neutrino Core Antimatter Reactor Micro Antimatter Reactor Quantum Reactor Thunder Leg Myomer Leg Myomer Leg Advanced VSS Leg Biometal Leg Biometal Leg Centrium Leg Advanced Heat Sink Experimental Heat Sink Improved Coolant Injector Huge Storage Unit Energy Well Energy Well Enhanced Nova Cannon Sigix Containment Pod [Rating: 191] Favorites ----------- Power Quantum Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Aluminum Leg Treads Improved Heavy Treads Leg Aluminum Leg Wheel Centrium Wheel Utility Improved Targeting Computer Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Centrium Medium Armor Plating Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Fac Arm Res Qua Res Tes Acc Slots Evolved 18 | . . 2 2 2 2 . . 2 2 . 2 . 2 . 2 Power 2 | . . . . . . . . 1 . . . . . . 1 Propulsion 5 | . . 2 . . 1 . . . . . 1 . . . 1 Utility 9 | . . . 1 2 1 . . 1 1 . 1 . 2 . . Weapon 2 | . . . 1 . . . . . 1 . . . . . . Parts Attached 268 | 8 7 32 14 3 5 30 17 9 22 22 5 56 19 6 13 Power 46 | 1 3 8 . . 1 2 2 2 4 4 2 12 1 1 3 Engine 17 | 1 3 8 . . 1 1 1 1 . . . 1 . . . Core 10 | . . . . . . 1 1 1 2 1 . 4 . . . Reactor 19 | . . . . . . . . . 2 3 2 7 1 1 3 Propulsion 82 | 2 . 11 2 2 2 15 9 4 4 7 1 14 3 2 4 Treads 6 | . . . . . . . 1 . 3 2 . . . . . Leg 75 | 2 . 11 2 2 2 15 8 4 . 5 1 14 3 2 4 Wheel 1 | . . . . . . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 75 | 2 1 4 5 1 2 6 3 1 7 6 2 19 9 3 4 Device 53 | 1 . 2 4 . 2 2 . 1 5 6 2 15 7 3 3 Storage 9 | 1 1 2 . . . 2 1 . 2 . . . . . . Processor 4 | . . . . 1 . 1 . . . . . 1 1 . . Hackware . | . . . . . . . . . . . . . . . . Protection 9 | . . . 1 . . 1 2 . . . . 3 1 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 65 | 3 3 9 7 . . 7 3 2 7 5 . 11 6 . 2 Energy Gun 43 | 1 . 6 6 . . 5 2 2 2 5 . 8 5 . 1 Energy Cannon 7 | . . . 1 . . . . . 1 . . 3 1 . 1 Ballistic Gun 8 | 2 3 3 . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . 1 . 4 . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 3 2 . . . 3 . 1 . . 7 1 2 . Parts Lost 43 | . . 1 . . . 1 3 . 4 . . 19 7 4 4 Power 4 | . . . . . . . . . . . . 2 1 1 . Propulsion 13 | . . 1 . . . 1 2 . . . . 7 1 . 1 Utility 12 | . . . . . . . . . 3 . . 3 1 3 2 Weapon 14 | . . . . . . . 1 . 1 . . 7 4 . 1 Highest Loss Streak 15 | . . 1 . . . 1 2 . 2 . . 15 5 2 2 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . Average Backups 14 | 1 6 12 14 14 14 14 15 14 17 15 16 16 17 17 16 Power 1 | . 1 1 1 1 1 1 1 . 1 1 1 1 2 3 3 Propulsion 3 | . . 2 3 3 3 3 3 3 4 4 5 4 6 7 7 Utility 4 | . 1 3 6 6 5 4 5 4 5 4 3 6 7 7 5 Weapon 4 | . 2 4 3 4 5 6 6 6 5 5 6 3 . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 43 | . 5 4 2 1 2 4 1 . 4 11 1 5 1 1 1 Power 3 | . 2 1 . . . . . . . . . . . . . Propulsion 19 | . . . . . . 4 . . . 9 1 3 1 1 . Utility 4 | . . . . . 2 . 1 . . 1 . . . . . Weapon 17 | . 3 3 2 1 . . . . 4 1 . 2 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 98 99 99 99 99 98 99 82 85 84 86 97 98 98 Engine 4 | . 14 11 9 7 6 3 4 5 2 . . . . . . Core 1 | . . . . . . 2 1 5 5 . 2 . 2 . . Reactor 2 | . . . . . . . . . 2 9 5 7 5 8 11 Treads 1 | . . . . . . . . . 9 4 . . . . . Leg 25 | . 28 42 36 30 33 32 31 29 . 7 13 16 25 26 27 Device 19 | . 14 11 17 22 25 19 9 10 15 20 22 26 28 29 26 Storage 8 | . 14 11 9 7 6 9 9 11 10 10 9 4 4 4 4 Processor 6 | . . . . 6 6 6 13 11 10 10 9 9 8 8 8 Protection 1 | . . . . . . 3 6 5 3 . . . 3 4 4 Energy Gun 14 | . 5 12 18 15 13 16 18 13 9 19 19 17 15 13 11 Energy Cannon 2 | . . . 8 7 6 2 . . . . . 1 1 4 4 Ballistic Gun 2 | . 22 9 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 3 9 1 . . . . . Peak Build Rating 191 | 7 11 19 26 30 43 65 81 88 118 140 157 165 176 179 191 Average Rating 81 | 5 9 17 22 29 39 57 71 84 103 129 154 150 166 166 186 On Entrance 76 | . 7 11 16 26 30 43 63 73 88 95 140 153 148 164 160 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 157 | 13 24 37 44 45 51 57 63 76 157 119 124 130 116 121 157 Greatest Support 194 | 20 20 43 45 45 60 100 100 90 150 160 180 180 174 171 194 Greatest Overweight (x) 5 | . 1 1 1 . . . . . 5 1 . 4 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 15 15 15 15 15 15 15 25 20 25 20 20 20 20 Average Capacity 16 | 7 8 14 15 15 15 15 15 15 22 20 20 20 20 20 20 Most Carried 25 | 2 9 15 15 15 15 15 15 15 25 20 20 20 20 20 20 Average Carried 15 | 1 6 12 14 14 14 14 15 14 21 19 19 18 19 19 18 Final Capacity 20 | 8 10 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 2 9 15 15 15 15 15 15 15 20 20 20 20 19 20 20 Class Distribution -------------------- 17% | Skirmisher 14% | Scavenger-Tank 12% | Scavenger-Gunner 9% | Scavenger-Skirmisher 9% | Mutant 9% | Tank 8% | Scavenger-Mutant 8% | Gunner 8% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Commander-Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Skirmisher | -5/Factory Tank | -4/Factory Skirmisher | -4/Armory Skirmisher | -3/Research Skirmisher | -3/Quarantine Scavenger-Tank | -2/Research Scavenger-Tank | -2/Testing Scavenger-Tank | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Fac Arm Res Qua Res Tes Acc Matter Collected 5557 | 307 300 906 200 80 70 504 304 118 578 600 115 799 344 130 202 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 10053 | 126 599 1613 338 69 38 769 141 118 970 502 1192 1645 1362 242 329 Parts 438 | 7 30 102 14 5 4 23 5 4 39 15 36 86 54 6 8 Haulers Intercepted 7 | . 2 4 1 . . . . . . . . . . . . Recyclers Shooed 10 | . 2 4 . . . . . . 4 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Fac Arm Res Qua Res Tes Acc Combat Hostiles Destroyed 153 | . 8 34 4 2 . 13 1 5 15 9 13 20 19 6 4 Guns 117 | . 8 33 3 2 . 7 1 5 7 8 11 16 11 5 . Cannons 22 | . . . 1 . . 3 . . 7 . . 4 4 1 2 AOE 1 | . . . . . . . . . 1 . . . . . . Classes Destroyed 19 | 2 6 3 . . . 3 1 . 1 . . 3 . . . Worker 11 | . 1 4 . . 1 . . . 1 . 1 3 . . . Builder 3 | . . . . . . . . . 1 . 1 1 . . . Tunneler 6 | 4 . . . . 1 . . . 1 . . . . . . Hauler 7 | . 2 4 1 . . . . . . . . . . . . Recycler 8 | 1 3 1 . . . . . . 2 . 1 . . . . Mechanic 2 | . . 1 . . . . . . . . . 1 . . . Operator 3 | . 1 1 . . . . . . . . . 1 . . . Watcher 15 | . 3 3 3 . . 1 1 . . . 3 . . . 1 Swarmer 38 | . 6 14 . 1 . . . 5 . 3 1 . 3 5 . Grunt 42 | . 2 12 3 1 . 5 . . 3 . 2 4 7 . 3 Brawler 1 | . . . . . . 1 . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . 1 . . . Sentry 23 | . . 7 1 . . 5 . . 3 3 . . 3 . 1 Specialist 3 | . . . . . . . . . . . . 2 . 1 . Hunter 13 | . . . . . . . . . 2 . 9 2 . . . Programmer 25 | . . . . . . 1 . . 7 3 . 8 6 . . Q-Series 1 | . . . . . . . . . . . . 1 . . . Behemoth 2 | . . . . . . 1 . . . . 1 . . . . Cetus Guard 1 | . . . . . . . 1 . . . . . . . . Lightning 3 | . . . . . . . . . . . . 3 . . . Guerrilla 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 9 | 5 6 5 4 1 1 2 1 5 5 3 4 9 5 5 3 Combat Bots Only 5 | . 3 4 4 1 . 2 1 5 3 3 2 3 5 5 3 Max Kills in Single Turn 3 | 1 2 1 1 1 1 1 1 2 3 2 2 2 2 1 1 Gunslinging 1 | . 1 . . . . . . 1 . . . . 1 . . Exploded 1 | . . . . . . . . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Fac Arm Res Qua Res Tes Acc Hostile Shots Fired 1578 | . 25 136 20 18 11 215 45 56 198 52 161 403 163 48 27 Missed 514 | . 2 48 10 7 6 99 19 20 52 12 49 103 61 18 8 Deflected 82 | . . . . . . . . . . 3 30 49 . . . Hits 1064 | . 23 88 10 11 5 116 26 36 146 40 112 300 102 30 19 Melee 2 | . . 1 . . . 1 . . . . . . . . . Projectile 1062 | . 23 87 10 11 5 115 26 36 146 40 112 300 102 30 19 AOE 1 | . . . . . . . . . . . . . . . 1 Critical Strikes 47 | . . 1 . . 1 4 4 . 9 1 2 20 5 . . Actively Blocked 5 | . . . . . . . . . . . . . 5 . . Part Disruptions 4 | . . . . . . . . . . . . 1 2 1 . Damage Taken 17294 | . 256 1039 160 117 106 1188 804 562 2671 622 940 5389 2269 753 418 Core 1514 | . 48 213 31 20 26 89 88 152 124 31 23 385 206 78 . Absorbed by Shields 1513 | . . . . . . . . . 377 224 616 . 106 . 190 Reduced by Siege Mode 89 | . . . . . . . . . 89 . . . . . . Regen/Repaired (Parts) 52 | . . 52 . . . . . . . . . . . . . Core Remaining (%) 82 | 100 80 46 94 97 . . 76 84 . 86 . 68 . 80 100 Volleys Fired 557 | 9 38 123 22 4 6 56 19 6 55 18 45 87 43 13 13 Largest 4 | 2 2 2 3 3 3 3 3 3 4 4 4 4 4 4 4 Hottest 425 | 70 73 112 201 199 199 224 370 390 298 260 260 425 367 377 422 Shots Fired 1643 | 18 74 246 66 12 14 167 56 18 155 71 180 307 157 52 50 Gun 1377 | 18 74 246 47 8 8 133 52 18 88 71 180 227 133 39 35 Cannon 260 | . . . 19 4 6 32 . . 67 . . 80 24 13 15 Launcher 6 | . . . . . . 2 4 . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 260 | 9 61 126 . . . . . . 64 . . . . . . Thermal 1357 | 9 13 120 66 12 14 165 35 18 88 71 180 307 157 52 50 Explosive 6 | . . . . . . 2 4 . . . . . . . . Electromagnetic 20 | . . . . . . . 17 . 3 . . . . . . Robot Hit Streak 32 | 3 16 15 12 6 3 18 14 4 32 19 11 18 29 13 18 Robot Miss Streak 6 | 3 4 6 4 . 4 2 2 2 4 1 3 4 4 3 1 Penetration Max 1 | . . . . . . . . . 1 . . . . . . Secondary Targets 23 | . 2 5 . . . 2 . 2 . 2 4 2 4 . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . 1 . 1 1 1 1 . . Shots Hit Robots 1014 | 10 50 151 30 3 5 119 34 9 111 47 105 171 112 23 34 Core Hits 429 | 6 23 63 18 3 3 48 16 5 61 16 41 62 42 10 12 Critical Kills 2 | . . . . . . 1 . . 1 . . . . . . Critical Parts Destroyed 3 | . 1 1 . . . . . . 1 . . . . . . Critical Strikes 29 | . 1 10 1 . 1 5 1 . 5 . . . 2 2 1 Burn 21 | . . 9 1 . 1 4 1 . . . . . 2 2 1 Meltdown 1 | . . . . . . 1 . . . . . . . . . Destroy 6 | . 1 1 . . . . . . 4 . . . . . . Blast 1 | . . . . . . . . . 1 . . . . . . Melee Attacks 7 | . . . . . . 7 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . 7 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 28152 | 128 725 2305 514 80 97 2644 834 274 3769 1485 3524 6076 3666 748 1283 Guns 21405 | 128 725 2273 339 52 72 2045 624 210 1598 1485 3524 4137 2967 419 807 Cannons 5668 | . . . 175 . 25 599 . . 1544 . . 1896 699 254 476 Explosions 717 | . . . . . . . 210 . 507 . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 362 | . . 32 . 28 . . . 64 120 . . 43 . 75 . Kinetic 3476 | 66 651 1273 . . . . . . 1486 . . . . . . Thermal 23551 | 62 74 1000 514 52 97 2644 526 210 1708 1485 3524 6033 3666 673 1283 Explosive 607 | . . . . . . . 210 . 397 . . . . . . Electromagnetic 156 | . . . . . . . 98 . 58 . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 21 | . . 3 . . . 3 3 . 8 15 . 21 8 8 . Average Corruption 6 | . . 3 . . . 2 3 . 3 10 . 14 4 5 . Corruption Purged 10 | . . . . . . . . . . . . 5 . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 177 | . . 21 . . . 18 8 . 23 40 . 56 4 7 . Message Errors 42 | . . 7 . . . 6 1 . 9 8 . 7 1 3 . Matter Fused 48 | . . 5 . . . 4 3 . 6 14 . 13 1 2 . Heat Flow Errors 17 | . . 4 . . . 1 1 . 2 5 . 4 . . . Energy Discharges 15 | . . 1 . . . . . . . 5 . 8 1 . . Parts Rejected 5 | . . 2 . . . . . . . . . 3 . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . . Data Loss (minor) 15 | . . 1 . . . . 1 . 3 4 . 5 . 1 . Data Loss (major) 8 | . . . . . . 3 . . 1 1 . 3 . . . Misfires 6 | . . . . . . 1 1 . . 1 . 3 . . . Alerts 4 | . . . . . . 2 . . . . . 1 . 1 . Misdirections 2 | . . . . . . . . . . . . 2 . . . Weapon Failures 14 | . . . . . . 1 1 . 2 2 . 7 1 . . Overload Shots 9 | . . . . . . . 4 1 4 . . . . . . Effects 1 | . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . Overflow Damage 179 | . . . . . . . . . 92 . . 74 13 . . Projectiles 111 | . . . . . . . . . 24 . . 74 13 . . Explosions 60 | . . . . . . . . . 60 . . . . . . Melee 8 | . . . . . . . . . 8 . . . . . . Knockbacks 20 | . . 1 . 1 . . . . 16 . . . . 2 . Impact 4 | . . 1 . 1 . . . . 1 . . . . 1 . Kinetic 14 | . . . . . . . . . 14 . . . . . . Secondary 2 | . . . . . . . . . 1 . . . . 1 . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 8 | . . . . . . . . . 8 . . . . . . Targets Rammed 23 | . . 4 . 3 . . . 2 8 . . 2 . 4 . Kicked 15 | . . 4 . 3 . . . 2 . . . 2 . 4 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 385 | 54 66 246 385 . 52 213 138 225 366 207 174 177 194 96 196 Average Temperature 65 | 22 17 60 101 . 31 60 50 96 86 62 67 46 45 47 120 Received Heat Transfer 2259 | . 84 246 81 18 36 423 90 6 283 66 78 640 181 . 27 Effects 7 | . . . 2 . . . . . 3 2 . . . . . Shutdowns 2 | . . . 1 . . . . . 1 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . Interference 2 | . . . . . . . . . . 2 . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . Siege Activations 6 | . . . . . . . . . 6 . . . . . . Total Turns 79 | . . . . . . . . . 79 . . . . . . Longest Duration 25 | . . . . . . . . . 25 . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations 16 | . . . . . . . . . . 1 6 9 . . . Total Turns 366 | . . . . . . . . . . 39 135 192 . . . Longest Duration 106 | . . . . . . . . . . 39 39 106 . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . Robots Melted 13 | . . 1 . . . 3 . . . 1 2 . 4 . 2 Combat Hostiles 13 | . . 1 . . . 3 . . . 1 2 . 4 . 2 Parts Melted 90 | 1 . 8 3 1 1 9 2 . 3 12 14 4 23 5 4 Heat Transferred 33572 | 185 222 3219 1184 111 259 5190 888 333 2461 1665 4218 6524 4561 1155 1397 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Fac Arm Res Qua Res Tes Acc Maximum Alert Level 3 | . . 2 1 . . 3 2 . 1 . . . 1 . . Low Security (%) 77 | 100 100 34 82 100 100 68 . 100 36 100 100 100 85 100 100 Level 1 15 | . . 50 17 . . 4 59 . 63 . . . 14 . . Level 2 6 | . . 14 . . . 23 40 . . . . . . . . Level 3 . | . . . . . . 4 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 720 | 20 161 514 280 32 12 720 476 137 328 163 177 178 253 178 88 Initial 397 | . 3 11 215 . . . 397 137 54 156 47 90 93 132 88 Average 124 | 5 43 238 77 3 . 218 362 44 221 53 88 75 91 121 24 Influence Increases 6603 | 25 275 1022 187 68 17 1553 266 144 832 271 408 685 511 196 143 Destroy 0b10 Robot/C 3700 | . 160 680 80 40 . 740 160 100 300 180 260 420 380 120 80 Destroy 0b10 Robot/NC 320 | 25 50 70 20 . 10 45 10 . 25 . 30 30 . . 5 Destroy Leader 716 | . 40 164 28 . . 86 . 10 90 50 56 80 80 10 22 Allied During Kill 560 | . . . . . . 503 57 . . . . . . . . Successful Hack 194 | . 25 32 31 28 7 33 9 . . 7 . 22 . . . Disable Machine 555 | . . 45 . . . 60 . 15 255 30 15 90 . 30 15 Destroy Structure 363 | . . 1 13 . . 26 30 4 162 4 32 28 36 21 6 Partial Spotted 15 | . . . . . . 15 . . . . . . . . . Lose Combat Pursuer 180 | . . 30 15 . . 45 . 15 . . 15 15 15 15 15 Influence Decreases 6581 | 20 253 539 697 68 17 843 729 279 624 501 337 680 440 285 269 Entered New Map 1310 | . 2 16 295 . . . 313 110 58 164 43 71 73 105 60 Time Decay 4522 | 20 251 513 402 68 17 633 246 169 526 337 294 419 297 140 190 Lost Part 409 | . . 10 . . . 10 30 . 40 . . 190 70 40 19 Lost Ally 340 | . . . . . . 200 140 . . . . . . . . Squads Dispatched 52 | . . 3 3 3 3 5 . 1 3 4 8 8 5 3 3 Investigation 11 | . . 1 1 . . 4 . . . 1 3 . . . 1 Extermination 16 | . . . . 1 . . . 1 2 2 . 5 2 1 2 Reinforcement 22 | . . 2 2 2 3 1 . . 1 1 5 3 . 2 . Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . 1 . . . 1 . . 1 . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . 3 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Fac Arm Res Qua Res Tes Acc Distress Signals 22 | . . 6 1 . . 2 2 1 1 2 6 . . 1 . Communications Jammed 60 | . . . . . . . . . . . 8 52 . . . Distress Signals 60 | . . . . . . . . . . . 8 52 . . . Times Spotted 302 | . 14 48 9 15 8 40 11 13 27 10 31 36 22 11 7 Peak Tracking Total 8 | . 4 5 6 3 2 4 5 8 6 3 5 8 4 5 4 Tactical Retreats 12 | . . 2 1 . . 3 . 1 . . 1 1 1 1 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Fac Arm Res Qua Res Tes Acc Traps Triggered 10 | . . 2 . 1 . 2 . . 1 2 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Fac Arm Res Qua Res Tes Acc Machines Disabled 41 | . . 4 . . . 5 1 1 18 2 1 6 . 2 1 Max in Single Turn 13 | . . 1 . . . 1 1 1 13 1 1 1 . 1 1 Garrison Access 3 | . . . 1 . . . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Fac Arm Res Qua Res Tes Acc Machines Accessed 51 | . 5 8 7 2 2 8 3 1 2 4 1 6 1 . 1 Terminals 45 | . 5 7 6 2 2 8 3 . 1 4 . 6 . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . . . . 1 1 . 1 . 1 . . Total Hacks 119 | . 20 21 18 3 4 19 5 1 2 9 3 9 2 . 3 Successful 53 | . 14 11 7 3 1 6 3 1 1 1 . 5 . . . Failed 66 | . 6 10 11 . 3 13 2 . 1 8 3 4 2 . 3 Catastrophic 12 | . . . 1 . 1 4 2 . . 3 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 56 | . 12 19 10 3 3 2 . . . 6 . 1 . . . Terminals 108 | . 20 19 16 3 4 19 5 . 1 9 . 9 . . 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 9 | . . . 2 . . . . 1 1 . 3 . 2 . . Terminal Hacks 21 | . 4 . 1 . 1 6 3 . . 1 . 5 . . . Record 5 | . . . . . . . 2 . . . . 3 . . . Open Door 8 | . . . . . . 5 1 . . 1 . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . Locate Traps 3 | . 2 . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . 1 1 . . . . . . Seal Access 3 | . . . 1 . . . . 1 1 . . . . . . Unauthorized Hacks 27 | . 10 9 5 3 . . . . . . . . . . . Terminals 27 | . 10 9 5 3 . . . . . . . . . . . Botnet 8 | . 4 3 . 1 . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . Skim 18 | . 5 6 5 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . 1 . . . . . . . 1 . . . Used 1 | . . . . 1 . . . . . . . . . . . Hacking Detections 38 | . 5 6 5 2 1 5 3 . 1 4 1 3 1 . 1 Full Trace Events 6 | . . . 1 . . 3 . . . 1 . . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Fac Arm Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . 14 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Fac Arm Res Qua Res Tes Acc Total Allies 23 | . . . . . . 23 . . . . . . . . . Largest Group 16 | . . . . . . 16 8 . . . . . . . . Highest-Rated Group 497 | . . . . . . 497 261 . . . . . . . . Highest-Rated Ally 39 | . . . . . . 39 39 . . . . . . . . Total Orders 4 | . . . . . . 4 . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . FOLLOW 3 | . . . . . . 3 . . . . . . . . . Ally Attacks 298 | . . . . . . 247 51 . . . . . . . . Total Damage 4863 | . . . . . . 4113 750 . . . . . . . . Kills 44 | . . . . . . 36 8 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Fac Arm Res Qua Res Tes Acc Active Infowar (turns) 9536 | 40 1195 84 1457 764 389 329 . 548 1375 912 650 1235 . 15 543 Sensors 7214 | . . . 1457 46 368 329 . 548 1375 912 392 1229 . 15 543 Structural 2371 | . . . 1454 764 153 . . . . . . . . . . Seismic 1319 | 40 1195 84 . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . 1 . . . Jamming 1859 | . . . . . . . . . . . 636 1223 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Fac Arm Res Qua Res Tes Acc Turns Passed 16168 | 117 1195 1541 1541 766 621 2422 525 627 1542 1060 650 1960 762 296 543 Spaces Moved 8501 | 64 709 825 499 476 431 1296 313 434 664 588 288 922 480 195 317 Core 5 | 5 . . . . . . . . . . . . . . . Treads 901 | . . . . . . . . . 635 266 . . . . . Legs 7595 | 59 709 825 499 476 431 1296 313 434 29 322 288 922 480 195 317 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 96 96 140 140 104 110 113 110 Average Speed 129 | 114 139 121 131 120 120 120 120 108 179 153 140 132 111 113 114 Slowest Speed 540 | 120 190 190 190 120 120 120 120 120 540 210 140 450 183 113 118 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 91 82 45 16 7 95 80 9 17 36 10 65 9 27 9 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 8 | . 2 4 2 . . . . . . . . . . . . Known Exits Taken 14 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 11 | . . . 6 . . . 1 1 2 . . 1 . . . Terrain Destroyed 206 | . . . 12 . . 18 52 2 77 1 14 11 11 6 2 Melee . | . . . . . . . . . . . . . . . . Projectile 72 | . . . 12 . . . 1 2 12 1 14 11 11 6 2 AOE 134 | . . . . . . 18 51 . 65 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Cet Fac Fac Arm Res Qua Res Tes Acc Total 12393 | 85 858 1132 1335 662 522 2046 420 578 901 711 423 1433 591 234 462 Wait 2468 | 3 77 101 783 159 72 475 56 118 96 22 70 301 26 3 106 Move 8485 | 63 708 824 498 475 430 1295 312 434 663 587 286 921 479 194 316 Hop . | . . . . . . . . . . . . . . . . Pick Up 123 | 2 15 15 4 4 3 14 . 1 17 21 5 15 4 2 1 Fast Attach 63 | 7 1 5 1 . 1 . 6 1 8 8 . 17 6 1 1 Attach 52 | . . 2 2 2 2 2 . 2 5 3 3 14 8 2 5 Detach 8 | . . . 1 . . . . . 4 . 1 2 . . . Swap 281 | 1 6 34 16 6 4 45 16 9 22 18 7 50 22 9 16 Drop 194 | . 13 24 8 4 4 35 11 6 23 34 4 19 3 2 4 Fire 557 | 9 38 123 22 4 6 56 19 6 55 18 45 87 43 13 13 Melee 7 | . . . . . . 7 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 14 | . . 4 . 3 . . . 1 . . . 2 . 4 . Crush 8 | . . . . . . . . . 8 . . . . . . Escape Stasis 16 | . . . . 5 . . . . . . 2 5 . 4 . Rewire 117 | . . . . . . 117 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Armory -3/Research -3/Quarantine -2/Research -2/Testing -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 8) 837 | -10/Materials | Learned location of Storage (-7) 889 | -10/Materials | Loaded intel: 1 repair station location 895 | -10/Materials | Discovered new exit (range 15) 895 | -10/Materials | Discovered new exit (range 7) 899 | -10/Materials | Identified exit to Materials 909 | -10/Materials | Learned Storage emergency access door positions 1313 | -10/Materials | Entered another Materials area 1313 | -9/Materials | Evolved 2 slots: Propulsion x2 1626 | -9/Materials | Repaired Aluminum Leg 1696 | -9/Materials | Build established: Scavenger-Mutant 2200 | -9/Materials | Discovered new exit (range 16) 2275 | -9/Materials | Discovered new exit (range 13) 2416 | -9/Materials | Learned location of 1 exit from Recycling 2489 | -9/Materials | Identified exit to Materials 2601 | -9/Materials | Learned Storage emergency access door positions 2716 | -9/Materials | Learned location of Zion (-6) 2768 | -9/Materials | Learned location of 3 exits from Materials 2786 | -9/Materials | Core integrity fell below 50% 2829 | -9/Materials | Loaded intel: 11 trap records 2854 | -9/Materials | Entered another Materials area 2854 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2855 | -8/Materials | Identified exit to Factory 3345 | -8/Materials | Build established: Scavenger-Skirmisher 3965 | -8/Materials | Met 7R-MNS 3986 | -8/Materials | Build established: Skirmisher 4155 | -8/Materials | Learned location of Extension (-6) 4205 | -8/Materials | Learned location of Lower Caves (-6) 4245 | -8/Materials | Learned Factory scanalyzer intel 4316 | -8/Materials | Learned 2 Storage zone layouts 4368 | -8/Materials | Learned Factory garrison access intel 4395 | -8/Materials | Entered Factory 4395 | -7/Factory | Evolved 2 slots: Utility x2 4396 | -7/Factory | Caught up to 7R-MNS 4396 | -7/Factory | Identified exit to Factory 4397 | -7/Factory | Loaded intel: 4 scanalyzer locations 4398 | -7/Factory | Loaded intel: 4 garrison access locations 4737 | -7/Factory | Build established: Gunner 5161 | -7/Factory | Entered another Factory area 5161 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5162 | -6/Factory | Caught up to 7R-MNS 5162 | -6/Factory | Identified exit to Extension 5429 | -6/Factory | Discovered new exit (range 8) 5712 | -6/Factory | Discovered exit to Extension (range 13) 5714 | -6/Factory | Build established: Scavenger-Gunner 5782 | -6/Factory | Entered Extension 5878 | -6/Extension | Rescued a captive Derelict 5880 | -6/Extension | Rescued a captive Derelict 5906 | -6/Extension | P-60 Hacker assimilated allied HW-ZR3(b) 6419 | -6/Extension | Rescued a captive Derelict 6424 | -6/Extension | Rescued a captive Derelict 6837 | -6/Extension | Spotted B-75 Beast 6846 | -6/Extension | Allies destroyed B-75 Beast 6852 | -6/Extension | Spotted B-75 Beast 6866 | -6/Extension | Destroyed B-75 Beast 6894 | -6/Extension | Lost 3 allies 6993 | -6/Extension | Rescued a captive Derelict 7002 | -6/Extension | Rescued a captive Derelict 7031 | -6/Extension | Lost 3 allies 7385 | -6/Extension | Rescued a captive Derelict 7387 | -6/Extension | Rescued a captive Derelict 7508 | -6/Extension | Rescued a captive Derelict 7516 | -6/Extension | Build established: Commander-Gunner 7610 | -6/Extension | Lost 3 allies 8087 | -6/Extension | Lost 4 allies 8162 | -6/Extension | Discovered new exit (range 15) 8163 | -6/Extension | Discovered new exit (range 15) 8190 | -6/Extension | Identified exit to Factory 8193 | -6/Extension | Identified exit to Cetus 8204 | -6/Extension | Entered Cetus 8204 | -6/Cetus | Accompanied by 8 allies 8220 | -6/Cetus | Spotted Cetus Guard 8220 | -6/Cetus | Spotted Cetus Guard 8223 | -6/Cetus | Spotted Cetus Guard 8223 | -6/Cetus | Spotted Cetus Guard 8231 | -6/Cetus | Allies destroyed Cetus Guard 8235 | -6/Cetus | Allies destroyed Cetus Guard 8237 | -6/Cetus | Allies destroyed Cetus Guard 8245 | -6/Cetus | Allies destroyed Cetus Guard 8316 | -6/Cetus | Build established: Scavenger-Gunner 8410 | -6/Cetus | Found a strange terminal 8456 | -6/Cetus | Discovered new exit (range 16) 8480 | -6/Cetus | Spotted Cetus Guard 8480 | -6/Cetus | Spotted Cetus Guard 8487 | -6/Cetus | Spotted Cetus Guard 8488 | -6/Cetus | Spotted Cetus Guard 8495 | -6/Cetus | Allies destroyed Cetus Guard 8508 | -6/Cetus | Allies destroyed Cetus Guard 8513 | -6/Cetus | Allies destroyed Cetus Guard 8526 | -6/Cetus | Destroyed Cetus Guard 8530 | -6/Cetus | Lost 5 allies 8538 | -6/Cetus | Discovered exit to Factory (range 16) 8544 | -6/Cetus | Met Revision 17 8650 | -6/Cetus | Identified exit to Archives 8729 | -6/Cetus | Entered Factory 8729 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8820 | -5/Factory | Discovered new exit (range 8) 8833 | -5/Factory | Identified exit to Factory 8930 | -5/Factory | Discovered new exit (range 3) 8933 | -5/Factory | Identified exit to Upper Caves 9010 | -5/Factory | Build established: Scavenger-Skirmisher 9335 | -5/Factory | Cargo convoy interrupted 9356 | -5/Factory | Entered another Factory area 9356 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9661 | -4/Factory | Build established: Tank 10128 | -4/Factory | Build established: Scavenger-Tank 10606 | -4/Factory | Build established: Tank 10847 | -4/Factory | Discovered new exit (range 9) 10896 | -4/Factory | Identified exit to Armory 10898 | -4/Factory | Entered Armory 10899 | -4/Armory | Met VL-GR5, who suggested a friendly competition 11483 | -4/Armory | System corruption reached 10% 11887 | -4/Armory | Build established: Skirmisher 11953 | -4/Armory | Discovered new exit (range 5) 11956 | -4/Armory | Identified exit to Research 11958 | -4/Armory | Entered Research 11958 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12158 | -3/Research | Revision forces began assault on 0b10 12177 | -3/Research | Met up with Revision 17++ 12353 | -3/Research | Lost 5 allies 12545 | -3/Research | Spotted B-90 Cyclops 12567 | -3/Research | Destroyed B-90 Cyclops 12577 | -3/Research | Discovered new exit (range 16) 12607 | -3/Research | Identified exit to Quarantine 12608 | -3/Research | Entered Quarantine 13172 | -3/Quarantine | Found Alien Artifact 13172 | -3/Quarantine | Identified Core Reset Matrix 13172 | -3/Quarantine | Used Core Reset Matrix 13176 | -3/Quarantine | Detected hypermatrix surge 13176 | -3/Quarantine | Sensed 12 artifacts in vicinity 13294 | -3/Quarantine | Found Subatomic Replicator 13297 | -3/Quarantine | Used Subatomic Replicator to replicate Hvy. Shield Leg 13661 | -3/Quarantine | Met incapacitated Sigix Warrior 13661 | -3/Quarantine | Lockdown squad dispatched 13699 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 13702 | -3/Quarantine | Unlocked Sigix quarantine chamber 13706 | -3/Quarantine | Found Sigix Containment Pod 13728 | -3/Quarantine | Spotted Lightning 13728 | -3/Quarantine | Spotted Lightning 13728 | -3/Quarantine | Spotted Lightning 13734 | -3/Quarantine | Scanned by Researcher 13748 | -3/Quarantine | System corruption reached 10% 13774 | -3/Quarantine | Destroyed Lightning 13815 | -3/Quarantine | Destroyed Lightning 13825 | -3/Quarantine | Destroyed Lightning 13939 | -3/Quarantine | Lost 15 parts (2p4n3u6w) 13949 | -3/Quarantine | Found Prototype Device 13949 | -3/Quarantine | Identified Exp. Phase Shifter 14203 | -3/Quarantine | Build established: Scavenger-Tank 14477 | -3/Quarantine | Discovered new exit (range 9) 14486 | -3/Quarantine | Identified exit to Research 14530 | -3/Quarantine | Build established: Scavenger-Gunner 14568 | -3/Quarantine | Entered Research 14568 | -2/Research | Evolved 2 slots: Utility x2 14825 | -2/Research | Discovered new exit (range 8) 14833 | -2/Research | Identified exit to Testing 14950 | -2/Research | Build established: Scavenger-Tank 14976 | -2/Research | Garrison activated, responded to threat 15085 | -2/Research | Lost 5 parts (1p1u3w) 15174 | -2/Research | Found Prototype Device 15174 | -2/Research | Identified Thermal Barrier 15330 | -2/Research | Entered Testing 15533 | -2/Testing | Discovered new exit (range 13) 15547 | -2/Testing | Identified exit to Access 15562 | -2/Testing | Found Prototype Device 15562 | -2/Testing | Identified Exp. Hardlight Generator 15626 | -2/Testing | Entered Access 15626 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 16162 | -1/Access | Discovered new exit (range 5) 16168 | -1/Access | Identified exit to Surface 16169 | *** | Destroyed 0b10! Last Messages --------------- 16076_ Melted Unknown Treads. 16076_ Y-72 Warden critical meltdown. 16076_ Unknown Ballistic Gun melted. 16081_ Acquired 15 matter. 16083_ Acquired 10 matter. 16096_ Acquired Enh. Nova Cannon. 16098_ R-10 Processor collects Unknown Hover Unit. 16112_ Acquired Reaction Control System. 16145_ Connecting with Terminal... 16145_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 16155_ Slug penetrates Wall. 16155_ Biometal Leg destroyed. 16155_ Backup Plating VII destroyed. 16162_ Main Access Shell breached. 16162_ EXIT=FOUND 16168_ EXIT=IDENTIFIED: SURFACE [Achievement: 30k Club] [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ??????????# # """"??????????????????????????? | | ########### # """"??????????????????????????? | | ## # """"??????????????????????????? | | ## # ?????????????????????????? | | ## # ! ????????????????????????? | | ## #############???????????????????????? | | ## ##??????????????????????????????????? | | # #??????????????????????????????????? | | + #??????????????????????????????????? | | # ######?????????????????????????????? | | # ??????????????????????? | | ! ## ##########??????????????????????????? | | ## #???????????????????????????????????? | | ## #???????????????????????????????????? | | ########### #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????#k #######"##########??????????????????? | | ??????????# """T"""" "??????????????????? | | ??????????# """ """" "????BB????????????? | | ??????????# %" """ " "????BB????????????? | | ??????????# " "????????????????????? | | ??????????# " " "" "????????????????????? | | ??????????# " " @" "????????????????????? | | ??????????# " " "???????A????????????? | | ??????????# " """ ""??????BB????????????? | | ??????????# " ? ???????BB????????????? | | ??????????# " ????????????????????? | | ??????????# "######"#########???????????????????? | | ??????????# u"???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ???????????H ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 137 Coolant Potential 220 Energy Generation 63 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Armor Coverage 900 Utility Shielding 66 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 85 Targeting Accuracy 6 Recoil Reduction 4 Particle Charging 25 Item Schematics ----------------- Enh. Multireflex Exoskeleton | -3/Quarantine | Archive Adv. Micro-nuke Launcher | -3/Quarantine | Archive Adv. Thermal Defense Suite | -3/Quarantine | Archive Hvy. Gatling Laser | -3/Quarantine | Archive Robot Schematics ------------------ S-43 Plague | -3/Quarantine | Archive R-06 Scavenger | -3/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 42% | -9/Materials Alien Tech Used ----------------- Core Reset Matrix Subatomic Replicator Achievements -------------- 30k Club Payload Armed Revolutionary Research Challenges ------------ None Game ------ Seed ProtonPoweredScrap Manual? 0 Play Time 02:16:49 Cumulative 178.9 hours Start 2025.10.16 @ 01:20:18 End 2025.10.16 @ 03:44:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 310 Rogue 308 Adventurer 0 Explorer 2 Win Type 3 Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 48 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cce25960-60f4-4761-87f5-1c5dd6a82705