Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 22:15:33 Player: s0lid Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (126) 630 Value Destroyed (4277) 4277 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (447) 447 TOTAL SCORE: 9874 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 98 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 282/300 Energy 24/100 System Corruption 22% Temperature Cool (12) Movement Walking (190) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Leg Armored Leg (fused) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Targeting Computer Launcher Guidance Computer Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Flexi-carbon Leg Armored Leg Armored Leg Power Amplifier Improved Cooling System Makeshift Coolant Network Recoil Nullifier Energy Filter Graphene Brace EM Disruption Field Advanced Component Analysis Suite Dynamic Insulation System Improved Trap Extractor (0/6) Long-range Proton Cannon Heavy Machine Gun Proton Missile Launcher Gamma Bomb Array Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Armor Integrity Analyzer Improved Phase Shifter Advanced Hardlight Generator > --- WEAPON ----------- Cooled Particle Cannon Heavy Machine Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Armored Leg Armored Leg Armored Leg Armored Leg Power Amplifier Energy Filter Improved Utility Shielding Graphene Brace EM Disruption Field Advanced Component Analysis Suite Dynamic Insulation System Heavy Machine Gun Proton Missile Launcher Gamma Bomb Array [Rating: 80] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Armored Treads Leg Armored Leg Wheel Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Heavy Machine Gun Energy Gun Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon Flamer Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 2 . . . . . . Power 1 | . . . 1 . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . Utility 5 | . . 1 . 2 2 . . . . . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 178 | 8 7 23 14 41 18 5 17 17 18 . 10 Power 23 | 1 . 1 3 5 4 3 1 2 3 . . Engine 8 | 1 . 1 2 . 2 . 1 . 1 . . Core 12 | . . . 1 5 2 1 . 1 2 . . Reactor 3 | . . . . . . 2 . 1 . . . Propulsion 43 | 2 4 7 2 8 2 . 5 6 6 . 1 Treads 4 | . . . 2 1 . . 1 . . . . Leg 17 | . 2 3 . 1 . . 2 3 5 . 1 Wheel 20 | 2 1 3 . 6 2 . 2 3 1 . . Hover 2 | . 1 1 . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 53 | 2 1 3 4 16 7 1 6 6 2 . 5 Device 28 | 1 1 . 2 8 4 1 4 4 . . 3 Storage 3 | 1 . 1 1 . . . . . . . . Processor 8 | . . . 1 1 . . 2 1 2 . 1 Hackware 4 | . . 1 . 2 . . . . . . 1 Protection 10 | . . 1 . 5 3 . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 59 | 3 2 12 5 12 5 1 5 3 7 . 4 Energy Gun 14 | 3 . 4 . 5 1 1 . . . . . Energy Cannon 13 | . 1 1 2 3 1 . 2 . 2 . 1 Ballistic Gun 8 | . . . 1 . . . 2 1 2 . 2 Ballistic Cannon 12 | . 1 3 1 3 2 . 1 1 . . . Launcher 7 | . . 1 . 1 1 . . 1 2 . 1 Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon 3 | . . 2 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . . 1 . . . . Corrupted Parts 1 | . . . . . . . . . 1 . . System Corruption 3 | . . . . . . . . . 3 . . Parts Lost 70 | . 1 7 . 16 10 1 7 8 13 . 7 Power 14 | . . . . 4 3 1 1 1 4 . . Propulsion 21 | . 1 5 . 5 1 . 3 3 2 . 1 Utility 20 | . . 1 . 2 4 . 1 4 4 . 4 Weapon 15 | . . 1 . 5 2 . 2 . 3 . 2 Highest Loss Streak 13 | . 1 5 . 6 8 1 3 3 13 . 4 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 92 99 96 92 96 94 94 62 46 61 Engine 3 | . 14 11 13 . 1 . 1 6 1 . . Core 5 | . . . 4 13 8 5 4 3 2 . . Reactor 1 | . . . . . . 4 5 1 . . . Treads 2 | . . . 8 6 . . 1 . . . . Leg 8 | . 12 21 . . . . 2 6 14 20 20 Wheel 10 | . 13 5 18 13 19 20 14 9 2 . . Device 10 | . 14 7 7 10 16 12 12 15 4 . 5 Storage 7 | . 14 11 9 7 6 6 6 6 6 6 6 Processor 13 | . . . 3 13 13 13 14 19 16 20 21 Hackware 2 | . . 10 5 1 . . . . . . 5 Protection 3 | . . 2 1 2 7 13 10 3 2 . . Energy Gun 2 | . 14 3 5 4 4 5 3 . . . . Energy Cannon 5 | . 10 6 7 9 5 6 4 6 1 . . Ballistic Gun 2 | . . . 2 . . . 2 6 4 . 2 Ballistic Cannon 5 | . 1 9 9 6 5 6 5 5 1 . . Peak Build Rating 80 | 10 10 14 36 47 52 61 64 80 68 37 54 Average Rating 43 | 6 8 11 26 41 46 55 57 66 45 37 46 On Entrance 34 | . 10 8 14 36 43 42 61 61 66 41 37 Naked Turns . | . . . . . . . . . . . . Heaviest Build 99 | 14 17 32 75 80 90 92 92 99 90 40 52 Greatest Support 53 | 20 20 30 20 48 42 42 42 53 48 48 48 Greatest Overweight (x) 9 | . 1 3 3 7 2 2 4 9 8 . 1 Average Overweight (x) 1 | . . . 1 2 1 1 2 4 1 . . Largest Inventory Capacity 20 | 8 8 15 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 14 16 20 20 20 20 20 20 20 20 Most Carried 20 | 8 8 15 19 20 20 20 20 20 20 20 20 Average Carried 17 | 2 7 11 14 18 17 17 19 18 17 20 19 Final Capacity 20 | 8 8 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 8 15 19 20 14 20 19 19 19 20 20 Class Distribution -------------------- 21% | Mutant 20% | Scavenger-Gunner 19% | Gunner 15% | Scavenger-Mutant 9% | Tank 6% | Derelict-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Tank | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Matter Collected 3278 | 273 46 369 182 760 252 110 347 551 307 . 81 Remotely . | . . . . . . . . . . . . Salvage Created 5128 | 191 93 383 147 1194 1013 325 510 898 374 . . Parts 265 | 14 9 32 11 66 49 3 28 36 17 . . Haulers Intercepted 3 | . . 1 . 1 . . 1 . . . . Recyclers Shooed 2 | . . . . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . 33 21 . 2 Prevented 7 | . . . . . . . . 2 4 . 1 Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 98 | . 2 14 3 27 9 1 11 21 10 . . Guns 22 | . 1 4 1 4 1 . 4 5 2 . . Cannons 60 | . 1 7 2 23 3 1 6 14 3 . . AOE 13 | . . 2 . . 4 . 1 2 4 . . Classes Destroyed 16 | 2 2 5 . 2 2 . 1 2 . . . Worker 6 | . . 1 . 2 2 . 1 . . . . Builder 6 | . . . . 1 4 . 1 . . . . Tunneler 6 | 5 . . . 1 . . . . . . . Hauler 3 | . . 1 . 1 . . 1 . . . . Recycler 3 | 1 . . . . 2 . . . . . . Operator 3 | . 1 . . 1 . . 1 . . . . Watcher 1 | . . 1 . . . . . . . . . Swarmer 37 | . . 7 . 7 . 1 6 10 6 . . Grunt 36 | . 2 4 . 16 5 . 1 6 2 . . Brawler 4 | . . . . . . . . 3 1 . . Duelist 1 | . . . . . . . . 1 . . . Sentry 13 | . . 3 3 1 2 . 2 1 1 . . Specialist 1 | . . . . . 1 . . . . . . Hunter 1 | . . . . . . . 1 . . . . Programmer 4 | . . . . 3 . . 1 . . . . Heavy 1 | . . . . . 1 . . . . . . Best Kill Streak 10 | 6 1 5 1 8 10 1 6 5 7 . . Combat Bots Only 8 | . 1 4 1 8 5 1 4 5 7 . . Max Kills in Single Turn 2 | 1 1 2 1 2 2 1 1 2 2 . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 2 . . 1 . 1 2 2 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Hostile Shots Fired 871 | . 20 119 8 189 115 6 91 89 117 . 117 Missed 281 | . 7 28 2 58 43 2 30 28 34 . 49 Damage Taken 9012 | . 181 934 83 2376 1032 64 770 921 1430 . 1221 Core 1361 | . 62 114 12 319 150 . 61 70 279 . 294 Absorbed by Shields 432 | . . . . . . . . 240 192 . . Redirected to Shielding 343 | . . . . 153 13 . 43 59 75 . . Ignored by Resistances 75 | . . . . 14 61 . . . . . . Regen/Repaired (Parts) 100 | . . 100 . . . . . . . . . Core Remaining (%) 79 | 100 75 71 97 54 . . . . . . . Volleys Fired 259 | 8 15 42 6 64 21 3 37 35 26 . 2 Largest 3 | 2 2 2 3 3 3 3 3 3 3 . 1 Hottest 233 | 90 110 110 174 197 207 226 231 140 233 . 81 Shots Fired 560 | 16 30 76 15 147 34 9 93 100 37 . 3 Gun 180 | 16 18 21 7 31 6 3 35 31 11 . 1 Cannon 351 | . 12 52 8 114 15 6 58 68 16 . 2 Launcher 24 | . . 3 . 2 13 . . 1 5 . . Special 5 | . . . . . . . . . 5 . . Kinetic 239 | . . 32 8 52 7 3 54 64 18 . 1 Thermal 287 | 12 30 41 7 93 10 6 39 35 14 . . Explosive 3 | . . 3 . . . . . . . . . Electromagnetic 31 | 4 . . . 2 17 . . 1 5 . 2 Robot Hit Streak 28 | 9 12 7 10 28 12 1 15 11 10 . 4 Robot Miss Streak 8 | 1 3 8 2 5 2 7 4 4 2 . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 330 | 11 24 35 10 91 26 1 55 51 24 . 2 Core Hits 199 | 6 8 21 5 48 33 2 18 36 22 . . Critical Kills 3 | . . . . . . 1 2 . . . . Critical Parts Destroyed 3 | . . 1 . . . . 1 1 . . . Critical Strikes 17 | . 3 2 . 3 . 1 4 3 1 . . Burn 4 | . 3 . . 1 . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . Destroy 4 | . . . . . . . 3 1 . . . Blast 7 | . . 1 . 2 . . 1 2 1 . . Smash 1 | . . 1 . . . . . . . . . Melee Attacks 7 | . . 7 . . . . . . . . . Impact 7 | . . 7 . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10080 | 139 344 782 171 2627 1628 64 1739 1465 1084 . 37 Guns 2161 | 139 172 186 71 375 114 . 492 436 176 . . Cannons 5278 | . 172 330 100 2040 306 64 1060 949 222 . 35 Explosions 2514 | . . 184 . 212 1208 . 187 80 643 . . Melee 82 | . . 82 . . . . . . . . . Ramming 2 | . . . . . . . . . . . 2 Kinetic 2972 | . . 207 87 781 73 . 631 901 292 . . Thermal 4844 | 94 344 309 84 1634 512 64 921 484 398 . . Explosive 371 | . . 184 . . . . 187 . . . . Electromagnetic 1809 | 45 . . . 212 1043 . . 80 394 . 35 Impact 82 | . . 82 . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 22 | . . . . 4 2 2 2 10 22 22 22 Average Corruption 11 | . . . . 1 2 2 1 10 18 22 22 Corruption Purged 6 | . . . . 4 . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 97 | . . . . 3 5 2 4 18 33 4 28 Message Errors 29 | . . . . . 3 1 2 6 8 . 9 Matter Fused 18 | . . . . 2 1 . . 7 3 1 4 Heat Flow Errors 11 | . . . . . . . . 1 4 2 4 Energy Discharges 14 | . . . . . 1 . 1 3 5 1 3 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . 1 . . 1 1 4 . 3 Data Loss (major) 5 | . . . . . . 1 . . 4 . . Misfires 3 | . . . . . . . . . 2 . 1 Alerts 3 | . . . . . . . . . 1 . 2 Weapon Failures 2 | . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 200 | . . 30 . 47 40 . 72 . 11 . . Projectiles 103 | . . . . 47 . . 56 . . . . Explosions 67 | . . . . . 40 . 16 . 11 . . Melee 30 | . . 30 . . . . . . . . . Knockbacks 22 | . . 2 . 12 . . 4 3 1 . . Impact 1 | . . 1 . . . . . . . . . Kinetic 20 | . . 1 . 11 . . 4 3 1 . . Secondary 1 | . . . . 1 . . . . . . . Self-Inflicted Damage 256 | . . 22 . 20 85 . 51 18 60 . . Shots 9 | . . 1 . 1 2 . 1 2 2 . . Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 576 | 90 359 222 123 576 330 192 483 160 202 207 295 Average Temperature 105 | 29 147 58 58 133 95 126 119 85 56 97 102 Received Heat Transfer 2455 | . 99 165 36 795 246 . 60 207 401 . 446 Effects 18 | . 3 . . 8 . . 5 . 2 . . Shutdowns 5 | . 1 . . 3 . . 1 . . . . Energy Bleed 2 | . 2 . . . . . . . . . . Interference 5 | . . . . 1 . . 2 . 2 . . Short Circuit 2 | . . . . . . . 2 . . . . Damage (minor) 1 | . . . . 1 . . . . . . . Damage (major) 3 | . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . 1 . . 2 . . . 1 . . Combat Hostiles 3 | . . 1 . . 1 . . . 1 . . Parts Fried 10 | . . . . . 9 . . . 1 . . Impact Corruptions 2 | . . 2 . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 7 | . 1 1 . 4 . . . . 1 . . Heat Transferred 8675 | 260 1086 740 185 2839 774 100 1318 666 707 . . Parts Sabotaged 3 | . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 5 . . . 3 . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Peak Influence 556 | 30 116 301 232 353 556 132 319 . . . . Initial 126 | . 19 48 126 63 117 122 92 . . . . Average 190 | 12 81 141 165 213 319 126 213 . . . . Maximum Alert Level 2 | . . 1 1 1 2 . 1 . . . . Low Security (%) 57 | 100 100 73 60 44 43 100 38 . . . . Level 1 38 | . . 26 39 55 15 . 61 . . . . Level 2 4 | . . . . . 41 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 19 | . 1 1 . 7 5 . 3 . 1 . 1 Investigation 5 | . . 1 . 3 1 . . . . . . Extermination 4 | . . . . 3 . . 1 . . . . Reinforcement 6 | . 1 . . 1 2 . 2 . . . . Assault 3 | . . . . . 1 . . . 1 . 1 Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Distress Signals 2 | . . . 1 1 . . . . . . . Communications Jammed 7 | . . . . . 7 . . . . . . Distress Signals 2 | . . . . . 2 . . . . . . Times Spotted 150 | . 6 17 5 35 12 1 13 27 18 . 16 Peak Tracking Total 13 | . 2 5 3 10 4 1 3 9 8 . 13 Tactical Retreats 13 | . 1 1 . 2 2 . 1 4 2 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Traps Triggered 12 | . . . . 7 4 . 1 . . . . Indirectly 3 | . . . . 1 2 . . . . . . Trap Hack Attempts 4 | . . 4 . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 1 | . . 1 . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . 1 . . . 2 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Machines Disabled 9 | . . 1 . 1 1 . 5 . 1 . . Max in Single Turn 2 | . . 1 . 1 1 . 2 . 1 . . Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Machines Accessed 26 | . 1 6 4 4 3 . 3 . 1 4 . Terminals 15 | . 1 3 3 3 2 . 3 . . . . Fabricators 1 | . . . . 1 . . . . . . . Repair Stations 2 | . . 1 . . 1 . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 85 | . 3 12 15 11 5 . 8 . 1 30 . Successful 55 | . 2 10 8 3 1 . . . 1 30 . Failed 30 | . 1 2 7 8 4 . 8 . . . . Catastrophic 7 | . 1 . . 1 4 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 16 | . 1 6 6 . 1 . 2 . . . . Terminals 39 | . 3 6 12 7 3 . 8 . . . . Fabricators 4 | . . . . 4 . . . . . . . Repair Stations 4 | . . 2 . . 2 . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . Scanalyzers 6 | . . 3 3 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 42 | . 2 2 3 3 1 . . . 1 30 . Record 11 | . . . . . . . . . . 11 . Part Schematic 14 | . . . . 1 1 . . . . 12 . Robot Schematic 5 | . . . . 1 . . . . . 4 . Robot Analysis 1 | . . 1 . . . . . . . . . Prototype ID Bank 4 | . . 1 . . . . . . . 3 . Open Door 1 | . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Locate Traps 2 | . . . 1 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . Scanalyzer 4 | . . 2 2 . . . . . . . . Insert Component 2 | . . 1 1 . . . . . . . . Analyze 2 | . . 1 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 6 | . . 3 3 . . . . . . . . Terminals 5 | . . 2 3 . . . . . . . . Botnet 4 | . . 2 2 . . . . . . . . Operators 1 | . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 1 3 4 4 3 . 3 . . . . Full Trace Events 4 | . . . 1 2 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . 1 . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 18 | . . 3 1 1 1 . . . . 12 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . Time 26 | . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 1 . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Total Allies 2 | . . . . . . . . 1 . . 1 Largest Group 1 | . . . . . . . . 1 . . 1 Highest-Rated Group 96 | . . . . . . . . 20 . . 96 Highest-Rated Ally 96 | . . . . . . . . 20 . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . 1 . . 15 Total Damage 521 | . . . . . . . . 27 . . 494 Kills 2 | . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 2 . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Turns Passed 6204 | 93 216 646 370 1229 400 233 737 884 662 92 642 Spaces Moved 3605 | 63 136 242 276 700 247 177 433 445 403 77 406 Core 3 | 3 . . . . . . . . . . . Treads 8 | . . . . 8 . . . . . . . Legs 1066 | . 72 146 . . . . 11 37 317 77 406 Wheels 2528 | 60 64 96 276 692 247 177 422 408 86 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 108 108 108 120 125 120 120 120 Average Speed 130 | 78 103 131 107 131 112 117 125 159 139 120 140 Slowest Speed 410 | 80 190 190 125 410 130 123 330 215 260 120 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 4 29 24 28 23 9 79 11 63 65 68 58 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . . . 1 1 Known Exits Taken 1 | . . . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 . 1 1 . Scrap Searched 8 | . . . . . . . . 1 3 . 4 Spaces Dug 1 | . . . . 1 . . . . . . . Terrain Destroyed 142 | . . 31 1 15 19 . 47 21 8 . . Melee . | . . . . . . . . . . . . Projectile 55 | . . . 1 15 4 . 12 21 2 . . AOE 87 | . . 31 . . 15 . 35 . 6 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Total 4623 | 86 183 475 347 886 338 193 555 542 465 77 476 Wait 364 | . 10 146 7 36 40 . 37 32 4 . 52 Move 3595 | 62 135 241 275 699 247 176 432 444 402 76 406 Hop . | . . . . . . . . . . . . Pick Up 98 | 8 6 8 22 20 3 7 12 4 7 . 1 Fast Attach 79 | 7 5 9 2 16 4 4 12 4 8 . 8 Attach 46 | . . 3 4 9 9 . 3 7 9 . 2 Detach 23 | . . 2 1 6 2 . 4 3 4 1 . Swap 53 | 1 2 11 8 16 5 1 2 6 1 . . Drop 89 | . 10 3 22 20 7 2 16 1 4 . 4 Fire 259 | 8 15 42 6 64 21 3 37 35 26 . 2 Melee 6 | . . 6 . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 6 | . . . . . . . . 6 . . . Trap 4 | . . 4 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Identified exit to Mines 292 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 310 | -10/Materials | Entered another Materials area 310 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 653 | -9/Materials | Build established: Scavenger-Mutant 819 | -9/Materials | Lost 5 parts (4n1u) 867 | -9/Materials | Repaired Lgt. Cannon 898 | -9/Materials | Discovered new exit (range 8) 956 | -9/Materials | Entered another Materials area 956 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1268 | -8/Materials | Discovered new exit (range 16) 1326 | -8/Materials | Entered Factory 1326 | -7/Factory | Evolved 2 slots: Utility x2 1417 | -7/Factory | Lost 6 parts (1p2n2u1w) 1777 | -7/Factory | Destroyed 8 combat bots 1783 | -7/Factory | Lost 6 parts (2p2n2w) 2212 | -7/Factory | Lost 3 parts (1p1n1w) 2524 | -7/Factory | Discovered new exit (range 15) 2555 | -7/Factory | Entered another Factory area 2555 | -6/Factory | Evolved 2 slots: Utility x2 2728 | -6/Factory | Garrison activated, responded to threat 2761 | -6/Factory | Found Corrupted Prototype Device 2808 | -6/Factory | Identified Active Sensor Suite 2811 | -6/Factory | Spotted B-75 Beast 2889 | -6/Factory | Lost 8 parts (3p4u1w) 2955 | -6/Factory | Sucked down chute 2955 | -6/Factory | Entered Waste 2955 | -6/Waste | The area was eerily silent 3021 | -6/Waste | Found Gamma Bomb Array 3129 | -6/Waste | Discovered new exit (range 12) 3188 | -6/Waste | Entered Factory 3397 | -6/Factory | Build established: Scavenger-Gunner 3777 | -6/Factory | Discovered new exit (range 5) 3899 | -6/Factory | Lost 3 parts (1p2n) 3925 | -6/Factory | Entered Lower Caves 3926 | -6/Lower Caves | Encountered a Warlord checkpoint 3965 | -6/Lower Caves | Identified exit to Lower Caves 4095 | -6/Lower Caves | Lost 3 parts (1n2u) 4233 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4292 | -6/Lower Caves | System corruption reached 10% 4322 | -6/Lower Caves | Lost 3 parts (1p1n1u) 4809 | -6/Lower Caves | Entered another Lower Caves area 4854 | -6/Lower Caves | Build established: Tank 4951 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5040 | -6/Lower Caves | Core integrity fell below 50% 5131 | -6/Lower Caves | Destroyed 7 combat bots 5136 | -6/Lower Caves | Lost 13 parts (4p2n4u3w) 5269 | -6/Lower Caves | Build established: Mutant 5334 | -6/Lower Caves | Encountered a Warlord checkpoint 5446 | -6/Lower Caves | Discovered new exit (range 8) 5471 | -6/Lower Caves | Entered Data Miner 5472 | -6/Data Miner | Discovered new exit (range 6) 5495 | -6/Data Miner | Met Data Miner 5515 | -6/Data Miner | Learned location of Section 7 (-2) 5515 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5536 | -6/Data Miner | Received God Mode back door access code from Data Miner 5563 | -6/Data Miner | Entered Proximity Caves 5578 | -5/Proximity Caves | Learned Factory stockpile data 5832 | -5/Proximity Caves | Escorted by Enhanced Grunt 5886 | -5/Proximity Caves | Lost 4 parts (2u2w) 6090 | -5/Proximity Caves | Spotted B-75 Beast 6169 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6178 | -5/Proximity Caves | Core integrity fell below 20% 6205 | -5/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 06135_ Dropped Hvy. Battle Rifle. 06139_ System corrupted: Force Field rejected. 06168_ Slug penetrates Wall. 06169_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 06172_ System corrupted: Matter fused (-8). 06173_ Y-72 Warden: "REQUESTING BACKUP." 06174_ Slug penetrates Wall. 06194_ Kicked Y-72 Warden out of the way. 06194_ Penetrated by Slug. 06194_ Slug penetrates Wall. 06196_ GK JV6HRB1KMD>KETJ:M& 06197_ Penetrated by Slug. 06199_ C-30 ARC bursts open, deploying its payload. 06199_ G-67 Veteran unfolds itself. 06199_ G-50 Soldier unfolds itself. 06199_ I-47 Archangel unfolds itself. 06199_ Melee Analysis Suite destroyed. 06202_ Arm. Leg destroyed. 06204_ Adv. Sensor Array destroyed. 06204_ Slug penetrates L-41 Fighter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#####??##??????????????? | | ?????##????????????##????## ### #??????????????? | | ?????# ####?####### #??### #??????????????? | | ????## ### #?## #??????????????? | | ???## ## #?# ##??????????????? | | ???# ###### #???????????????? | | ???#### ##??# ## ##???????????????? | | ????### i #?## ## ##???????????????? | | ???## ### "# ##??????????????? | | ???# ### gg ## % #??????????????? | | ???# ##?## b BB ## #??????????????? | | ??## ###?# ####BB ### #??????????????? | | ??# ## ##??## % #?# #??????????????? | | ### #### #####; s #? #??????????????? | | ! ##??# #? #??????????????? | | % ##???# ## "# ; ####### ##??????????????? | | #????# # # ## ####???##???????????????? | | #???# # ?# ## %@ #????????????????????? | | #???? ###//#?# ## #???????????????????? | | ####???? ?? ??+ ### #?????????????????? | | ##??????? ? ??# #?## #????????????????? | | #??????????""""??# #??## #????????????????? | | #??????????####??? #????###$ #????????????????? | | ##????????????????? ????????# #???????????????? | | #??????????????????#????????? #??????????????? | | #????????????????????????????? ###??????????????? | | ??????????????????????????????#????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 34 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 EM Shielding 2 Armor Coverage 150 Resistance: TH 10 Utility Shielding 66 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Launcher Accuracy 20 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Extracted Datajack | -9/Materials | Extracted Coolant Injector | -8/Materials | Scanalyzed Adv. Cooling System | -7/Factory | Hacked Adv. Melee Analysis Suite | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. System Restoration Module | -6/Data Miner | Free Adv. Surge Thruster | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalInsulationGuard Manual? 0 Play Time 01:19:55 Cumulative 177.8 hours Start 2024.08.31 @ 16:54:25 End 2024.08.31 @ 22:15:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 179 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 56 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 922c3594-c176-46d3-9320-bf8648d0cb59