Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.12 @ 13:34:45 Player: Krytoss Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1225) 1225 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4680 Bonus ------- None Cogmind --------- Core Integrity 850/850 Matter 290/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Weight Redist. System Advanced Targeting Computer Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Power Shielding Heavy Machine Gun Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads Medium Treads > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Advanced Weight Redist. System Sensor Array Seismic Detector Advanced Targeting Computer Core Shielding Power Shielding > --- WEAPON ----------- Proton Cannon Subdweller Beam Cannon Battle Rifle > --- INVENTORY -------- Cooled Ion Engine Makeshift Hacking Suite Authchip [Processor] Riot Gun Plasma Rifle Heavy Machine Gun Battle Cannon Rocket Launcher Rocket Launcher Long-range Missile Launcher Remote Datajack Plasma Cutter [Rating: 64] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Hackware Makeshift Hacking Suite Protection Power Shielding Weapon Subdweller Beam Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Battle Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Mining Claw Build | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Slots Evolved 9 | . 1 . . 8 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 6 | . 1 . . 5 . Weapon 1 | . . . . 1 . Parts Attached 48 | . 8 19 5 13 3 Power 3 | . 2 1 . . . Engine 1 | . 1 . . . . Core 2 | . 1 1 . . . Reactor . | . . . . . . Propulsion 10 | . 2 3 2 3 . Treads 10 | . 2 3 2 3 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | . 2 2 1 7 1 Device 4 | . . . 1 3 . Storage 2 | . 1 . . 1 . Processor 2 | . 1 . . 1 . Hackware 1 | . . . . . 1 Protection 4 | . . 2 . 2 . Artifact . | . . . . . . Weapon 22 | . 2 13 2 3 2 Energy Gun . | . . . . . . Energy Cannon 4 | . . 2 . 2 . Ballistic Gun 3 | . . 2 1 . . Ballistic Cannon 3 | . 1 . 1 . 1 Launcher 7 | . . 6 . . 1 Special Weapon 1 | . . . . 1 . Impact Weapon 3 | . . 3 . . . Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 5 | . . 3 . . 2 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 1 | . . 1 . . . Weapon 2 | . . 1 . . 1 Highest Loss Streak 2 | . . 1 . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 99 74 72 79 84 Engine 4 | . 11 2 . . . Core 5 | . . 6 9 5 5 Treads 19 | . 18 19 18 24 24 Leg 1 | . 6 . . . . Device 10 | . 12 9 9 14 20 Storage 9 | . 12 9 9 5 4 Processor 4 | . 11 . . 4 5 Protection 4 | . . 5 9 9 9 Energy Gun 3 | . 12 1 . . . Energy Cannon 4 | . . 6 5 6 8 Ballistic Gun 2 | . 4 . 3 5 3 Ballistic Cannon 4 | . 6 4 3 2 . Launcher 2 | . . 4 5 . 1 Naked Turns . | . . . . . . Heaviest Build 71 | 19 34 43 40 69 71 Greatest Support 120 | 20 40 40 43 120 120 Greatest Overweight (x) 2 | . . 1 . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 10 15 15 15 20 20 Average Capacity 15 | 10 13 15 15 19 18 Most Carried 15 | 9 15 15 15 14 12 Average Carried 13 | 7 12 14 14 9 11 Final Capacity 20 | 10 15 15 15 20 5 Final Carried 15 | 9 15 14 15 11 5 Scrap Engine Consumption 10 | . . . 10 . . Class Distribution -------------------- 90% | Hacker-Mutant 9% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Recycling Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Waste Resources | -11 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Sub Rec Fac Was Matter Collected 1336 | 200 144 645 85 70 192 Remotely . | . . . . . . Salvage Created 1716 | 79 283 531 250 . 573 Parts 77 | 5 16 46 7 . 3 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Combat Hostiles Destroyed 32 | . 6 22 2 . 2 Guns 2 | . 2 . . . . Cannons 18 | . 4 11 2 . 1 AOE 11 | . . 11 . . . Classes Destroyed 11 | 2 5 2 1 . 1 Worker 1 | . 1 . . . . Tunneler 1 | 1 . . . . . Hauler 2 | . 2 . . . . Recycler 4 | 1 . . 3 . . Turret 2 | . . 2 . . . Watcher 1 | . 1 . . . . Swarmer 6 | . 2 4 . . . Grunt 6 | . 4 2 . . . Sentry 2 | . . . 2 . . Compactor 2 | . . . . . 2 Subdweller 16 | . . 16 . . . Best Kill Streak 6 | 2 2 6 3 . 1 Combat Bots Only 4 | . 2 4 2 . 1 Max Kills in Single Turn 4 | 1 1 4 1 . 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Was Hostile Shots Fired 143 | . 17 106 16 . 4 Missed 38 | . 5 31 2 . . Damage Taken 1191 | . 94 823 127 . 147 Core 206 | . 36 153 17 . . Absorbed by Shields . | . . . . . . Redirected to Shielding 2 | . . . 2 . . Ignored by Resistances 704 | . 61 480 79 . 84 Regen/Repaired (Parts) 38 | . . . . 38 . Core Remaining (%) 58 | 100 . . 17 . . Volleys Fired 92 | 4 27 44 4 1 12 Largest 3 | 1 2 2 2 3 3 Hottest 188 | 50 85 120 119 144 188 Shots Fired 167 | 4 43 85 7 3 25 Gun 43 | 4 27 8 3 1 . Cannon 93 | . 16 55 4 2 16 Launcher 31 | . . 22 . . 9 Special . | . . . . . . Kinetic 65 | . 16 38 7 2 2 Thermal 77 | 4 27 35 . 1 10 Explosive 21 | . . 12 . . 9 Electromagnetic 4 | . . . . . 4 Robot Hit Streak 25 | 4 11 25 6 9 17 Robot Miss Streak 2 | . 2 1 1 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 141 | 4 34 72 6 3 22 Core Hits 57 | 3 13 33 3 . 5 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 2 2 . . 1 Burn 1 | . 1 . . . . Meltdown 1 | . . . . . 1 Blast 3 | . 1 2 . . . Melee Attacks 16 | . 5 11 . . . Impact 11 | . . 11 . . . Slashing 5 | . 5 . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4568 | 48 545 2788 138 72 977 Guns 509 | 48 300 111 39 11 . Cannons 1757 | . 194 1120 74 56 313 Explosions 2221 | . . 1557 . . 664 Melee . | . . . . . . Ramming 81 | . 51 . 25 5 . Kinetic 1784 | . 194 1391 113 39 47 Thermal 1389 | 48 300 755 . 28 258 Explosive 1306 | . . 642 . . 664 Electromagnetic 8 | . . . . . 8 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . 1 1 1 . 10 Average Corruption 1 | . 1 1 1 . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 28 | . 1 15 5 . 7 Message Errors 9 | . . 6 3 . . Matter Fused 7 | . 1 4 1 . 1 Heat Flow Errors 2 | . . 1 . . 1 Energy Discharges 1 | . . . . . 1 Parts Fused 1 | . . 1 . . . Data Loss (minor) 5 | . . 3 1 . 1 Misfires 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 101 | . . 72 . 29 . Projectiles 29 | . . . . 29 . Explosions 72 | . . 72 . . . Melee . | . . . . . . Knockbacks 7 | . 3 4 . . . Impact . | . . . . . . Kinetic 6 | . 2 4 . . . Secondary 1 | . 1 . . . . Self-Inflicted Damage 42 | . . 14 . . 28 Shots 3 | . . 1 . . 2 Rammed 10 | . 8 . 1 1 . Targets Rammed 14 | . 9 . 4 1 . Kicked . | . . . . . . Crushed 4 | . 1 . 3 . . Highest Temperature 195 | 30 150 86 85 48 195 Average Temperature 40 | 14 37 15 50 28 68 Received Heat Transfer 483 | . 66 345 72 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | 2 1 . . . 2 Heat Transferred 2664 | 148 962 1147 . 37 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Peak Influence 160 | 10 160 . 40 12 35 Initial 12 | . 4 . . 12 2 Average 32 | 6 47 . 20 12 9 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . 1 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Was Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 16 38 2 1 5 Peak Tracking Total 6 | . 3 6 2 1 3 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Traps Triggered 5 | . 3 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Sub Rec Fac Was Machines Disabled 4 | . . 4 . . . Max in Single Turn 3 | . . 3 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Was Machines Accessed 13 | . 8 1 3 1 . Terminals 11 | . 8 . 3 . . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 44 | . 28 3 11 2 . Successful 28 | . 16 3 7 2 . Failed 16 | . 12 . 4 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 26 | . 19 . 7 . . Terminals 39 | . 28 . 11 . . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 25 | . 15 3 7 . . Record 4 | . . 3 1 . . Prototype ID Bank 12 | . 8 . 4 . . Dispatch Records 2 | . 2 . . . . Recall Investigation 1 | . 1 . . . . Recall Reinforcements 1 | . 1 . . . . Hauler Manifests 3 | . 2 . 1 . . Registered Prototypes 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 8 . 3 1 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Sub Rec Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Sub Rec Fac Was Turns Passed 4873 | 30 1334 2255 756 309 189 Spaces Moved 2672 | 17 799 1172 447 162 75 Core 5 | . . . . . 5 Treads 2389 | . 538 1172 447 162 70 Legs 278 | 17 261 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 160 160 150 Average Speed 160 | 120 146 170 160 160 159 Slowest Speed 240 | 120 160 240 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 3 99 76 80 6 32 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . . 3 . . . Known Exits Taken 4 | 1 1 1 1 . . Unknown Exits Taken . | . . . . . . Scrap Searched 2 | . . 2 . . . Spaces Dug 2 | . 2 . . . . Terrain Destroyed 265 | . 2 205 . . 58 Melee 2 | . 2 . . . . Projectile 3 | . . 3 . . . AOE 260 | . . 202 . . 58 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Was Total 3069 | 22 911 1322 481 209 124 Wait 140 | . 23 59 8 26 24 Move 2668 | 16 798 1171 446 162 75 Hop . | . . . . . . Pick Up 44 | 2 22 10 6 3 1 Fast Attach 7 | . . 1 2 4 . Attach 16 | . 4 3 . 8 1 Detach 8 | . 2 . 1 2 3 Swap 25 | . 4 15 3 1 2 Drop 39 | . 17 8 7 1 6 Fire 92 | 4 27 44 4 1 12 Melee 16 | . 5 11 . . . Ram . | . . . . . . Kick . | . . . . . . Crush 14 | . 9 . 4 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling -6/Factory -6/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 3) 31 | -11/Scrapyard | Entered Materials 31 | -10/Materials | Evolved 1 slot: Utility x1 88 | -10/Materials | Identified exit to Mines 88 | -10/Materials | Discovered exit to Mines (range 8) 265 | -10/Materials | Identified exit to Materials 265 | -10/Materials | Discovered exit to Materials (range 9) 315 | -10/Materials | Build established: Hacker-Mutant 609 | -10/Materials | Discovered exit to Mines (range 8) 867 | -10/Materials | Discovered exit to Materials (range 8) 1151 | -10/Materials | Discovered exit to Materials (range 6) 1354 | -10/Materials | Identified exit to Subcaves 1354 | -10/Materials | Discovered exit to Subcaves (range 7) 1365 | -10/Materials | Entered Subcaves 1679 | -10/Subcaves | Identified exit to Recycling 1679 | -10/Subcaves | Discovered exit to Recycling (range 14) 1845 | -10/Subcaves | A Subdweller sparked back to life 1845 | -10/Subcaves | A Subdweller sparked back to life 1850 | -10/Subcaves | Ambushed by Subdweller buried in earth 1881 | -10/Subcaves | Found Prototype Power Core 1897 | -10/Subcaves | Identified Meta Core 1898 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 2245 | -10/Subcaves | Core integrity fell below 50% 2291 | -10/Subcaves | Identified exit to Materials 2291 | -10/Subcaves | Discovered exit to Materials (range 14) 2540 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2765 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2934 | -10/Subcaves | Visited Clippyterm 2938 | -10/Subcaves | Learned location of Extension (-5) 2938 | -10/Subcaves | Learned location of Section 7 (-2) 3114 | -10/Subcaves | Discovered exit to Materials (range 15) 3620 | -10/Subcaves | Entered Recycling 3624 | -8/Recycling | Found Scrap Engine 4078 | -8/Recycling | Core integrity fell below 20% 4278 | -8/Recycling | Identified exit to Factory 4278 | -8/Recycling | Discovered exit to Factory (range 15) 4376 | -8/Recycling | Entered Factory 4376 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 4625 | -6/Factory | Repaired Core Shielding 4665 | -6/Factory | Build established: Hacker-Gunner 4685 | -6/Factory | Sucked down chute 4685 | -6/Factory | Entered Waste 4700 | -6/Waste | EMP discharged 4793 | -6/Waste | Spotted C-40 Crusher 4800 | -6/Waste | EMP discharged 4800 | -6/Waste | System corruption reached 10% 4809 | -6/Waste | Destroyed C-40 Crusher 4814 | -6/Waste | Spotted C-40 Crusher 4831 | -6/Waste | Spotted C-40 Crusher 4834 | -6/Waste | Spotted C-40 Crusher 4838 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4839 | -6/Waste | Destroyed C-40 Crusher 4850 | -6/Waste | Spotted C-40 Crusher 4853 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 4862 | -6/Waste | Crushed by Compactor (1 part destroyed) 4873 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4874 | -6/Waste | Self-destructed Last Messages --------------- 04861_ Battle Cannon crushed. 04862_ Dropped Sub. Beam Cannon. 04862_ Rocket Launcher crushed. 04862_ Plasma Rifle crushed. 04862_ Med. Treads crushed. 04864_ Dropped Seismic Detector. 04865_ Seismic Detector crushed. 04865_ Dropped Sensor Array. 04867_ Dropped Core Shielding. 04867_ Hcp. Storage Unit crushed. 04867_ Authchip [Processor] crushed. 04869_ Battle Rifle crushed. 04869_ Core Shielding crushed. 04872_ Sensor Array crushed. 04873_ Discarded Meta Core. 04873_ Broken Hvy. Machine Gun crushed. 04873_ Imp. Treads crushed. 04874_ Temporary Propulsion slot lost. 04874_ Temporary Utility slot lost. 04874_ Temporary Weapon slot lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##########???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# =@ #???????????????????? | | ????????????????????# CC #???????????????????? | | ????????????????????# CC #???????????????????? | | ????????????????????# CC #???????????????????? | | ????????????????????# ][CC #???????????????????? | | ????????????????????# ] #???????????????????? | | ??????????? ?????### ###???????????????????? | | ??????????? #??????# ##????????????????????? | | ??????????# #????### #????????????????????? | | ??????????# #????# = #????????????????????? | | ????????### #???# CC #????????????????????? | | ????????# #???# CC #???????????????????? | | ????????# #???# ##???????????????????? | | ????????? #???## # #????????????????????? | | ?????????? #???# #???????????????????? | | ??????????# #??? ##???????????????????? | | ########??# #??## #????????????????????? | | #??# #???# #????????????????????? | | #??# #???# ????????????????????? | | #### ###### # #????????????????????? | | #????????????????????? | | #????????????????????? | | #????????????????????? | | #????????????????????? | | #### ####### #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 17 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Offensive Hacking 31 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricGodWeb Manual? 0 Play Time 00:45:46 Cumulative 291.5 hours Start 2024.04.12 @ 12:48:38 End 2024.04.12 @ 13:34:45 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 104 Rogue 68 Adventurer 0 Explorer 36 Win Type - Total 9 Types 7/1/1/0/0/0/0/0/0 Lore% 64 Gallery% 72 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b012239d-5731-4f28-857a-80f162e7daf1