Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.29 @ 20:55:54 Player: Geralt Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (94) 94 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 574 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 159/300 Energy 123/125 System Corruption 3% Temperature Cool (224) Movement Walking (150) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Large Storage Unit > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (14) --- Ion Engine Wheel Wheel Medium Storage Unit Large Storage Unit Signal Interpreter Light Armor Plating Medium Laser Light Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Wheel Medium Storage Unit Large Storage Unit EM Pulse Gun Medium Laser Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 6 11 5 Power 5 | 1 3 1 Engine 5 | 1 3 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 4 1 Treads . | . . . Leg 5 | 2 2 1 Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | 1 . . Storage 3 | . 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 1 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 98 | . 98 99 Engine 13 | . 13 14 Leg 27 | . 27 27 Device 1 | . 1 . Storage 26 | . 26 28 Ballistic Gun 27 | . 27 25 Naked Turns . | . . . Heaviest Build 34 | 8 33 34 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 14 | 4 14 14 Average Capacity 12 | 4 13 14 Most Carried 14 | 3 14 14 Average Carried 10 | 2 10 13 Final Capacity 14 | 4 14 14 Final Carried 14 | 3 14 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 544 | 296 248 . Remotely . | . . . Salvage Created 162 | 30 89 43 Parts 13 | 1 12 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 16 | 1 6 9 Guns 10 | 1 6 3 AOE 6 | . . 6 Classes Destroyed 3 | 1 1 1 Swarmer 6 | . 6 . Grunt 1 | 1 . . Assembled 9 | . . 9 Best Kill Streak 9 | 1 3 9 Combat Bots Only 9 | 1 3 9 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 898 | 89 163 646 Core 294 | 22 37 235 Absorbed by Shields . | . . . Core Remaining (%) 91 | 91 . . Volleys Fired 45 | 6 23 16 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 84 | 12 46 26 Gun 80 | 12 46 22 Cannon . | . . . Launcher 4 | . . 4 Special . | . . . Kinetic 80 | 12 46 22 Thermal . | . . . Explosive 4 | . . 4 Electromagnetic . | . . . Robot Hit Streak 8 | 3 8 3 Robot Miss Streak 4 | 2 3 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 47 | 7 27 13 Core Hits 29 | 2 6 21 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 989 | 77 292 620 Guns 502 | 77 292 133 Cannons . | . . . Explosions 487 | . . 487 Melee . | . . . Ramming . | . . . Kinetic 502 | 77 292 133 Thermal . | . . . Explosive 487 | . . 487 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Effects 2 | . . 2 Heat Flow Errors 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage 12 | . . 12 Projectiles . | . . . Explosions 12 | . . 12 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 24 | . . 24 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 224 | . . 224 Average Temperature 74 | . . 74 Received Heat Transfer 88 | 48 . 40 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 113 | 20 113 33 Initial 33 | . 13 33 Average 43 | 2 55 28 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | 1 8 17 Peak Tracking Total 14 | 1 4 14 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 2 | . 2 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 8 | . 8 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 960 | 125 658 177 Spaces Moved 546 | 96 362 88 Core 39 | 39 . . Treads . | . . . Legs 504 | 57 359 88 Wheels 3 | . 3 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 150 Average Speed 137 | 91 146 150 Slowest Speed 150 | 120 150 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 29 | 8 45 34 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 21 | . . 21 Melee . | . . . Projectile . | . . . AOE 21 | . . 21 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 667 | 118 440 109 Wait 35 | 7 28 . Move 544 | 95 361 88 Hop . | . . . Pick Up 17 | 4 13 . Fast Attach 10 | 5 5 . Attach 6 | 1 2 3 Detach . | . . . Swap 6 | . 4 2 Drop 4 | . 4 . Fire 45 | 6 23 16 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 89 | -11/Scrapyard | Discovered new exit (range 8) 126 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 13) 758 | -10/Materials | Discovered new exit (range 5) 784 | -10/Materials | Entered Mines 806 | -10/Mines | Met a Derelict bent on vengeance 895 | -10/Mines | Assembled infested the area 895 | -10/Mines | Learned 2 Materials zone layouts 913 | -10/Mines | Core integrity fell below 50% 962 | -10/Mines | Crushed by falling debris 962 | -10/Mines | Smashed by cave-in Last Messages --------------- 00908_ Aluminum Leg destroyed. 00911_ K-01 Serf collects debris. 00913_ as-88889 destroyed. 00913_ as-27428 destroyed. 00915_ K-01 Serf collects debris. 00917_ U-05 Engineer builds a Wall. 00926_ as-93717 destroyed. 00929_ as-45955 destroyed. 00935_ Ion Engine destroyed. 00935_ System corrupted by crushing effect (+3). 00939_ System corrupted: Component data lost. 00945_ Destroyed Asb. Hover Unit. 00948_ as-55073 destroyed. 00951_ The unstable cave ceiling collapses. 00960_ Assault Rifle destroyed. 00961_ System corrupted: Heat flow error (+231). 00962_ The unstable cave ceiling collapses. 00962_ Crushed by falling debris. [Achievement: Unlikely Earthworm] [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ?#???##?????????????????? ##?????????????????????? | | ? ??? ?????????????????? ??????????????????????? | | ? ??? ?????????????????? ??????????????????????? | | ? ??? ?????????????????? ??????????????????????? | | " "??" #????????????????? $??????????????????????? | | " "?"" #????????????????? ??????????????????????? | | " """" #????????????????# #??????????????????????? | | #????????????????# #??????????????????????? | | " """" #????????????????# #??????????????????????? | | " """" #???????????????## #??????????????????????? | | " """" #??????????????## #??????????????????????? | | #??????????????# a#??????????????????????? | | " """" #??????????????# #??????????????????????? | | " """" #??????????????# #??????????????????????? | | " """" #??????????????# #??????????????????????? | | #??????????????##%@#??????????????????????? | | #### ##??????????????##a###?????????????????????? | | ???# #???????????????##% ##????????????????????? | | ???# #???############# #????????????????????? | | #### #???# ###??????????????????? | | #???# #???????????????? | | #???# ########## #???????????????? | | ##??# #????????## =#??????????????? | | #### ###???????# % [ %=????????????? | | ## ##??????# | =%* ???????????? | | #??????###% ####???????????? | | ? * ###??????????????? | | ###????????????????? | | #####################??????????????????? | | ##??????????????????????????????????????? | | ## ###???????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ## ####??????????????????????????????????????? | | ## #??????????????????????????????????????? | | # #??????????????????????????????????????? | | ### #??????????????????????????????????????? | | ### #??????????????????????????????????????? | | #??????????????????????????????????????? | | ### #??????????????????????????????????????? | | #?? #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed VariableDisposableRigger Manual? 0 Play Time 00:29:59 Cumulative 0.9 hours Start 2020.09.29 @ 20:19:35 End 2020.09.29 @ 20:55:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 353f832f-496c-4b68-a895-36f519937768