Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.09 @ 07:01:09 // Winter2019/RPGLIKE Player: Toaster Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (526) 2630 Value Destroyed (25415) 25415 Prototype IDs (42) 840 Alien Tech Used (2) 400 Bonus (16011) 16011 TOTAL SCORE: 54396 Bonus ------- High Alert Combat Kills 10186 Follower Combat Kills 339 Met Data Miner 300 Met Zhirov 300 Acquired SGEMP 2000 Win 3000 Friendly Fire -114 Cogmind --------- Core Integrity 1668/1800 Matter 300/300 Energy 790/1405 System Corruption 0% Temperature Cool (20) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Fission Core Micro Fission Core Antimatter Reactor > --- PROPULSION (5) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Cooled Impulse Thruster > --- UTILITY (8) ------ Advanced Energy Well Gravity Neutralizing Apparatus Advanced Melee Analysis Suite Microactuators Microactuators Improved Maneuvering Thrusters Light Regenerative Plating Advanced Force Field > --- WEAPON (8) ------- Phasing Sabre Plasma Sword Plasma Sword Vibroblade Centrium Greatsword Force Lance Enhanced Force Lance > --- INVENTORY (3) ---- Improved System Restoration Module Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Energy Well Gravity Neutralizing Apparatus Advanced Melee Analysis Suite Microactuators Microactuators Improved Maneuvering Thrusters Light Regenerative Plating Advanced Force Field > --- WEAPON ----------- Phasing Sabre Plasma Sword Plasma Sword Vibroblade Centrium Greatsword Force Lance Enhanced Force Lance > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Improved System Restoration Module Micro-nuke Launcher [Rating: 164] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Improved Cesium-ion Thruster Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved Cesium-ion Thruster Utility Microactuators Device Microactuators Storage Advanced Energy Well Processor Advanced Melee Analysis Suite Protection Light Regenerative Plating Weapon Lance Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Precision Rocket Launcher Impact Weapon Maul Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Slots Evolved 20 | 4 1 1 . 1 4 2 1 . . . . 2 . 2 . . . 1 . 1 . . . Power 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | 1 . 1 . . 1 . . . . . . 1 . . . . . . . . . . . Utility 7 | 1 . . . . 1 1 1 . . . . 1 . 1 . . . 1 . . . . . Weapon 7 | 1 1 . . 1 1 1 . . . . . . . 1 . . . . . 1 . . . Parts Attached 207 | 6 14 11 . 4 23 9 30 . 1 . 6 24 . 19 . 4 13 3 2 13 9 16 . Power 27 | 2 2 5 . 2 5 . 3 . . . 3 2 . 1 . . . . . 2 . . . Engine 15 | 2 2 4 . 1 3 . 2 . . . 1 . . . . . . . . . . . . Core 11 | . . 1 . 1 2 . 1 . . . 2 2 . 1 . . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 56 | 2 4 3 . . 8 2 11 . . . . 9 . 4 . . 3 . . 3 1 6 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . 2 . . . . . 4 . . . . 1 . . . . . . . . . . . Flight 47 | . 2 3 . . 8 2 7 . . . . 8 . 4 . . 3 . . 3 1 6 . Utility 61 | . 4 2 . . 4 3 5 . . . 1 10 . 9 . . 10 2 2 2 4 3 . Device 43 | . 1 1 . . 2 1 3 . . . 1 7 . 8 . . 8 2 1 2 3 3 . Storage 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . Processor 7 | . 1 . . . 1 1 2 . . . . 2 . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 9 | . 2 1 . . 1 1 . . . . . 1 . . . . 1 . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | 2 4 1 . 2 6 4 11 . 1 . 2 3 . 5 . 4 . 1 . 6 4 7 . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . 1 . . . . 1 1 . . . 2 . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 19 | . 3 . . 2 1 . 8 . . . 1 1 . . . . . . . 1 1 1 . Slashing Weapon 18 | . . 1 . . 1 2 3 . 1 . . 1 . . . 2 . 1 . 3 2 1 . Piercing Weapon 17 | . . . . . 4 1 . . . . . . . 5 . . . . . 1 1 5 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . . 1 3 2 . . . . 3 . 2 . . 6 . . 2 1 6 . Parts Lost 5 | . . . . . 4 . . . . . . . . . . . . . . . . 1 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . Utility 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 93 | . 83 89 90 90 86 100 99 94 94 94 94 93 95 94 95 95 94 95 95 95 95 94 95 Engine 5 | . 15 4 . . 3 12 13 11 11 11 11 7 5 3 . . . . . . . . . Core 7 | . . 5 10 9 7 5 3 5 5 5 5 7 10 10 13 13 13 13 13 8 8 8 8 Flight 21 | . 5 26 30 28 23 25 21 22 22 22 22 23 25 23 22 22 21 21 21 20 16 18 20 Device 16 | . 1 7 10 9 7 12 11 22 22 22 22 19 20 20 22 22 19 20 21 20 20 20 20 Storage 1 | . . . . . . . . . . . . . . . . . 2 4 4 4 4 4 4 Processor 3 | . 10 2 . . 1 1 7 . . . . 4 5 4 4 4 4 4 4 4 4 4 4 Protection 5 | . 4 10 10 9 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 Impact Weapon 6 | . 9 27 20 32 19 . 9 5 5 5 4 5 5 2 . . . . . 1 . . . Slashing Weapon 12 | . . 3 10 1 5 9 11 22 22 22 22 20 20 14 9 8 9 8 8 6 14 19 20 Piercing Weapon 8 | . . . . . 11 24 11 . . . . . . 9 18 18 18 17 17 18 16 9 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 91 | 12 16 19 16 20 29 35 45 45 45 45 48 51 51 64 63 68 64 67 67 85 91 90 89 Greatest Support 98 | 20 20 22 22 22 38 38 59 46 46 46 46 55 55 69 69 69 72 72 72 86 96 98 92 Greatest Overweight (x) 2 | . 1 . . 1 1 1 2 . . . 1 1 . 1 . . 1 . . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Average Capacity 2 | 1 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Most Carried 3 | 1 2 2 2 2 2 2 3 3 3 2 3 3 2 3 2 3 3 3 3 3 3 3 3 Average Carried 2 | . 1 1 2 1 1 1 2 3 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Final Capacity 3 | 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Final Carried 3 | . 2 2 2 1 2 2 3 3 2 2 2 2 2 2 2 2 3 2 2 3 2 3 2 Class Distribution -------------------- 63% | Generator-Sprinter 17% | Mutant 8% | Sprinter 6% | Scavenger-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -8/Storage Sprinter | -7/Factory Generator-Sprinter | -7/Lower Caves Generator-Sprinter | -7/Lower Caves Generator-Sprinter | -7/Data Miner Generator-Sprinter | -6/Proximity Caves Generator-Sprinter | -6/Factory Generator-Sprinter | -6/Extension Generator-Sprinter | -5/Factory Generator-Sprinter | -5/Upper Caves Generator-Sprinter | -5/Upper Caves Generator-Sprinter | -5/Zhirov Generator-Sprinter | -4/Proximity Caves Generator-Sprinter | -4/Factory Generator-Sprinter | -3/Research Generator-Sprinter | -3/Testing Generator-Sprinter | -2/Research Generator-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Matter Collected 2584 | 244 249 110 . 40 245 142 230 70 10 . 88 240 . 190 . 100 . 180 20 166 90 170 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22849 | . 425 237 . 160 1425 1694 1025 163 546 . 277 2213 1570 1256 826 438 . 453 2321 2658 1937 1706 1519 Parts 1293 | . 41 12 . 7 50 93 88 16 17 . 18 112 91 93 27 22 . 29 116 140 117 116 88 Haulers Intercepted 9 | . 2 . . . 2 4 1 . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 127 | . . . . . . . . 16 19 . 20 . . . 27 17 . 28 . . . . . Prevented 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 437 | . 13 10 . 5 23 31 27 7 14 . 10 42 31 29 11 13 . 10 34 38 33 26 30 Melee 396 | . . 7 . 3 17 31 27 7 13 . 5 42 29 29 11 5 . 10 34 38 32 26 30 Guns 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . Cannons 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . AOE 13 | . . . . . . . . . . . 5 . . . . 8 . . . . . . . Classes Destroyed 18 | . 5 . . 1 3 2 2 . . . 1 . 1 . . 1 . . . . 2 . . Hauler 9 | . 2 . . . 2 4 1 . . . . . . . . . . . . . . . . Recycler 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . Mechanic 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . Operator 17 | . 1 . . . . 1 4 . . . . 3 1 2 . . . . 1 . . 2 2 Watcher 59 | . 3 . . . 3 2 5 . . . . 6 3 7 . . . . 8 8 2 7 5 Swarmer 112 | . 9 4 . 2 . . 6 1 10 . 6 10 . 9 . 4 . 5 13 4 5 9 15 Saboteur 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Grunt 157 | . 4 6 . 2 14 13 9 4 3 . 2 18 14 7 10 8 . . 7 11 15 4 6 Brawler 8 | . . . . 1 . 3 . 1 . . 1 . . 1 . . . . 1 . . . . Duelist 6 | . . . . . 1 1 . . . . . . 2 . . . . . . 2 . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 73 | . . . . . 6 12 9 1 1 . . 8 9 4 1 . . 1 2 7 1 6 5 Hunter 35 | . . . . . 2 1 1 . . . . 4 3 4 . . . 2 8 8 2 . . Programmer 34 | . . . . . . . 2 . . . . 2 . 4 . . . 1 2 6 6 7 4 Behemoth 5 | . . . . . . . . . . . 1 . 2 . . . . 1 1 . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 19 | . 4 3 . 2 6 11 4 4 5 . 6 7 9 6 5 9 . 5 19 9 14 6 7 Combat Bots Only 15 | . 3 3 . 2 4 8 3 4 5 . 6 5 6 6 5 9 . 5 15 6 14 5 6 Max Kills in Single Turn 4 | . 1 1 . 1 1 1 1 1 2 . 3 2 1 1 2 4 . 2 2 1 3 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . 3 . . . . 4 . . . . . . . Melee 3 | . . 1 . 1 1 1 1 1 2 . 1 2 1 1 2 2 . 2 1 1 3 3 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Damage Taken 12780 | . 508 580 . 273 1564 612 736 50 334 . 176 1014 1131 963 205 86 . 85 808 1032 1020 834 769 Core 9331 | . 412 429 . 229 1213 477 528 36 244 . 143 764 804 701 150 57 . 55 569 741 667 590 522 Absorbed by Shields 7248 | . . . . . 48 231 290 20 134 . 68 543 560 326 214 89 . 89 847 1035 1080 863 811 Redirected to Core 7174 | . 220 265 . 144 625 365 376 30 181 . 73 641 734 629 150 57 . 44 471 661 567 491 450 Core Remaining (%) 97 | 100 . . . 100 . 100 . . . . 97 . 100 . . . . 100 91 . 99 93 92 Volleys Fired 39 | . 31 . . . . . . . . . 2 . . . . 4 . . . 2 . . . Largest 2 | . 2 . . . . . . . . . 1 . . . . 1 . . . 1 . . . Hottest 80 | . 80 . . . . . . . . . 39 . . . . 43 . . . 49 . . . Shots Fired 70 | . 62 . . . . . . . . . 2 . . . . 4 . . . 2 . . . Gun 31 | . 31 . . . . . . . . . . . . . . . . . . . . . . Cannon 31 | . 31 . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . . . . . . 2 . . . . 4 . . . 2 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 31 | . 31 . . . . . . . . . . . . . . . . . . . . . . Thermal 31 | . 31 . . . . . . . . . . . . . . . . . . . . . . Explosive 8 | . . . . . . . . . . . 2 . . . . 4 . . . 2 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | . 9 . . . . . . . . . . . . . . 2 . . . 4 . . . Robot Miss Streak 5 | . 5 . . . . . . . . . 2 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1456 | . 43 31 . 16 116 90 105 22 28 . 12 142 108 99 32 19 . 25 123 150 124 84 87 Core Hits 642 | . 18 8 . 5 24 40 41 10 13 . 16 60 41 41 15 21 . 15 59 72 54 45 44 Critical Hits 54 | . . . . . . 4 3 . . . . 6 3 4 2 1 . 2 5 9 8 4 3 Critical Kills 23 | . . . . . . 2 1 . . . . 3 2 2 2 1 . . 1 5 1 1 2 Critical Parts Destroyed 27 | . . . . . . 2 2 . . . . 3 1 2 . . . 2 3 2 7 2 1 Melee Attacks 1812 | . 11 46 2 18 149 124 134 27 39 . 21 179 127 131 42 24 . 30 152 186 149 112 109 Impact 279 | . 11 46 . 18 117 . 29 6 4 . 3 19 15 3 . . . . . 4 4 . . Slashing 1067 | . . . 2 . 22 69 84 21 35 . 18 160 112 108 23 19 . 19 86 77 39 80 93 Piercing 466 | . . . . . 10 55 21 . . . . . . 20 19 5 . 11 66 105 106 32 16 Sneak Attacks 57 | . 2 . . . 5 11 12 . . . . 2 8 3 . . . . 6 . 1 3 4 Combat Hostiles 25 | . . . . . 1 1 4 . . . . 2 7 2 . . . . 1 . 1 2 4 Follow-up Attacks 584 | . 4 7 . 2 37 37 41 8 11 . 3 56 40 38 13 6 . 9 53 69 69 40 41 Damage Inflicted 82051 | . 947 852 . 426 3606 4185 4966 1481 1506 . 975 8251 6721 5808 2031 1734 . 1722 7541 8898 7493 6213 6695 Guns 124 | . 124 . . . . . . . . . . . . . . . . . . . . . . Cannons 427 | . 427 . . . . . . . . . . . . . . . . . . . . . . Explosions 1513 | . . . . . . . . . . . 330 . . . . 756 . . . 427 . . . Melee 79987 | . 396 852 . 426 3606 4185 4966 1481 1506 . 645 8251 6721 5808 2031 978 . 1722 7541 8471 7493 6213 6695 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 124 | . 124 . . . . . . . . . . . . . . . . . . . . . . Thermal 427 | . 427 . . . . . . . . . . . . . . . . . . . . . . Explosive 1513 | . . . . . . . . . . . 330 . . . . 756 . . . 427 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact 6774 | . 396 852 . 426 2617 . 953 141 131 . 31 364 424 71 . . . . . 157 211 . . Slashing 55790 | . . . . . 876 2985 3662 1340 1375 . 614 7887 6297 5110 1476 853 . 1345 5370 4236 1594 4529 6241 Piercing 17423 | . . . . . 113 1200 351 . . . . . . 627 555 125 . 377 2171 4078 5688 1684 454 Highest Corruption 6 | . . . . . 6 6 . . . . . . . 2 . . . . 1 3 1 1 . Average Corruption 3 | . . . . . 4 6 . . . . . . . 1 . . . . 1 2 1 1 . Corruption Purged 6 | . . . . . . . . . . . . . . 2 . . . . . 3 1 . . Effects 49 | . . . . . 11 34 . . . . . . . . . . . . 1 3 . . . Message Errors 9 | . . . . . 1 5 . . . . . . . . . . . . 1 2 . . . Matter Fused 9 | . . . . . 2 7 . . . . . . . . . . . . . . . . . Heat Flow Errors 5 | . . . . . 1 4 . . . . . . . . . . . . . . . . . Energy Discharges 6 | . . . . . 3 3 . . . . . . . . . . . . . . . . . Data Loss (minor) 5 | . . . . . 4 1 . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Targeting Errors 14 | . . . . . . 13 . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7658 | . 28 53 . 69 323 330 990 350 259 . . 1084 566 656 188 142 . 235 825 461 264 296 539 Projectiles 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Explosions 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Melee 7652 | . 26 53 . 69 323 330 990 350 259 . . 1084 566 656 188 138 . 235 825 461 264 296 539 Knockbacks 32 | . . 1 . 1 18 . 4 . . . . 4 4 . . . . . . . . . . Impact 30 | . . 1 . 1 17 . 4 . . . . 4 3 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 22 | . . . . . . . . . . . . . . . . 22 . . . . . . . Shots 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 361 | . 191 2 . 1 169 291 6 6 12 . 18 361 4 6 4 18 . . . . . . . Average Temperature 71 | . 74 1 . 1 77 109 4 5 5 . 5 93 2 3 2 8 . . . . . . . Received Heat Transfer 2703 | . 60 210 . 111 771 216 214 24 58 . 37 154 201 200 76 21 . . 33 80 85 68 84 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 23 | . . 4 . 1 10 . . . . . . . 6 . . . . . . . 2 . . Impact Corruptions 54 | . 2 6 . 4 19 . 10 1 2 . . 4 5 . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 888 | . 888 . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Peak Influence 1734 | . 187 301 . 162 606 936 990 . . . . 1051 1363 1403 . . . . 902 1438 1533 1681 1734 Average Influence 715 | . 123 138 . 47 340 579 725 . . . . 662 1010 992 . . . . 487 948 1233 1305 1318 Maximum Alert Level 5 | . . 1 . . 2 3 3 . . . . 3 4 4 . . . . 3 4 4 5 5 Low Security (%) 19 | 100 100 69 . 100 11 1 . . . . . 5 . . . . . . 26 . . . . Level 1 9 | . . 30 . . 60 23 4 . . . . 6 . . . . . . 11 2 . . . Level 2 16 | . . . . . 28 39 30 . . . . 38 13 9 . . . . 16 22 . . . Level 3 30 | . . . . . . 36 65 . . . . 49 35 48 . . . . 45 41 28 19 26 Level 4 22 | . . . . . . . . . . . . . 50 42 . . . . . 32 71 76 62 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . 4 10 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 2 . . . 2 5 7 . . . . 8 3 7 . . . . 4 4 7 5 3 Investigation 8 | . 1 . . . 1 1 . . . . . 3 1 . . . . . . 1 . . . Extermination 12 | . . . . . . . 2 . . . . 1 . 2 . . . . 1 1 2 2 1 Reinforcement 16 | . 1 . . . 1 . 2 . . . . 3 1 3 . . . . 1 . 3 1 . Assault 17 | . . . . . . 3 . . . . . 1 1 2 . . . . 2 2 2 2 2 Garrison 4 | . . . . . . 1 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Distress Signals 18 | . 1 . . . 4 1 1 . . . . 1 1 1 . . . . 1 . . 4 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 657 | . 21 17 . 8 36 38 38 7 16 . 15 60 34 49 11 13 . 10 43 57 51 77 56 Peak Tracking Total 11 | . 6 5 . 3 7 6 3 4 5 . 6 5 6 5 5 5 . 5 7 7 7 11 10 Tactical Retreats 43 | . 1 2 . . 7 1 3 . 1 . . 2 1 5 . . . . . 5 1 10 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Traps Triggered 15 | . 2 . . . 1 1 . . . . . 3 2 2 . . . . 1 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . 1 . . . . . . . 6 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Disabled 6 | . 2 1 . . . . . . . . . . . . . 1 . . . . 2 . . Max in Single Turn 1 | . 1 1 . . . . . . . . . . . . . 1 . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Accessed 60 | . 2 1 4 1 3 8 4 1 1 4 . 8 3 2 . 1 9 . . 5 . 2 1 Terminals 35 | . 2 . . 1 3 8 4 1 . . . 5 3 2 . . . . . 3 . 2 1 Fabricators 5 | . . . . . . . . . . . . 3 . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 191 | . 3 1 48 2 5 16 5 1 1 27 . 16 4 3 . 1 48 . . 7 . 2 1 Successful 157 | . 2 1 48 1 1 8 4 1 1 27 . 6 3 . . 1 48 . . 3 . 2 . Failed 34 | . 1 . . 1 4 8 1 . . . . 10 1 3 . . . . . 4 . . 1 Catastrophic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . . . . . . Terminals 55 | . 3 . . 2 5 16 5 1 . . . 9 4 3 . . . . . 4 . 2 1 Fabricators 10 | . . . . . . . . . . . . 7 . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 153 | . 2 1 48 1 1 8 4 1 1 27 . 4 3 . . 1 48 . . 1 . 2 . Record 101 | . . . 48 . . 1 . 1 1 11 . 2 1 . . . 36 . . . . . . Part Schematic 11 | . . . . . . . . . . 7 . . . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . . 4 . . . . . . Open Door 9 | . . 1 . . . 5 . . . . . 1 1 . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . Locate Traps 9 | . . . . . 1 1 3 . . . . . 1 . . . . . . 1 . 2 . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . 2 . . . . . . . 2 . . . Load Schematic 3 | . . . . . . . . . . . . 1 . . . . . . . 2 . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 11 | . . . . . . 1 2 . . . . 2 1 . . . . . 1 . . 2 2 Used 5 | . . . . . . 1 . . . . . 2 1 . . . . . . . . 1 . Hacking Detections 25 | . 1 . . . 3 5 2 . . . . 5 2 2 . . . . . 4 . . 1 Full Trace Events 4 | . . . . . . 1 . . . . . 3 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Matter 252 | . . . . . . . . . . . . 252 . . . . . . . . . . . Time 67 | . . . . . . . . . . . . 67 . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . . . . . . . 16 . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 7 . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total Allies 15 | . . 3 . . . 2 . . . . 1 4 5 . . . . . . . . . . Largest Group 4 | . . 3 3 3 1 2 . . . . 1 4 4 1 . . . . . . . . . Highest-Rated Group 232 | . . 40 40 40 16 62 . . . . 94 48 232 156 . . . . . . . . . Highest-Rated Ally 156 | . . 16 16 16 16 31 . . . . 94 12 156 156 . . . . . . . . . Total Orders 9 | . . . . . . 1 . . . . . . . 1 . . . . 2 . . 4 1 EXPLORE 6 | . . . . . . 1 . . . . . . . 1 . . . . 2 . . 1 1 RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Ally Attacks 108 | . . . . 22 12 17 . . . . 13 27 17 . . . . . . . . . . Total Damage 1708 | . . . . 223 141 291 . . . . 323 307 423 . . . . . . . . . . Kills 14 | . . . . 3 3 3 . . . . 1 3 1 . . . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 15 | . . 2 . 2 . . . 1 2 . 1 . . . 3 1 . 3 . . . . . Drone Launches 28 | . . . . . . 8 . . . . . . . 2 . . . . 8 . . 8 2 Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Turns Passed 13939 | 60 814 615 353 515 871 723 1104 349 414 49 583 1276 595 951 245 376 134 434 522 901 566 897 592 Spaces Moved 30193 | 49 1103 1082 824 663 1088 1128 2149 1086 1270 181 1251 2921 822 2386 645 1243 284 1337 1052 2195 1171 2491 1772 Core 16 | 11 . . . . 1 . 4 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 205 | 38 167 . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 495 | . 465 . . . . . 30 . . . . . . . . . . . . . . . . Flight 29477 | . 471 1082 824 663 1087 1128 2115 1086 1270 181 1251 2921 822 2386 645 1243 284 1337 1052 2195 1171 2491 1772 Fastest Speed 23 | 50 37 34 34 34 31 31 27 27 27 27 27 25 25 25 25 25 25 25 25 25 25 23 23 Average Speed 28 | 104 57 34 34 39 33 31 30 27 27 27 27 26 25 25 25 25 26 25 25 25 26 24 23 Slowest Speed 150 | 120 120 37 34 117 120 114 150 27 27 27 95 100 25 92 25 25 108 25 25 103 27 103 23 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 142 | . . 6 . 4 5 15 15 . . . . 20 2 15 . . . . 18 24 8 7 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 75 | 2 97 99 92 98 70 94 53 98 98 75 98 68 87 51 81 96 62 96 52 46 94 62 45 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 9 | . . 1 1 1 . . . . . 1 . . . . 2 . 3 . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Unknown Exits Taken 21 | 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 19 | . . 2 . 3 . . . 2 4 . 4 . . . 1 1 . 2 . . . . . Spaces Dug 43 | . . . . . 2 2 . . . . 3 2 . 3 . 20 . . . 4 2 3 2 Terrain Destroyed 133 | . . . . . 2 2 . . . . 23 2 . 3 . 68 . . . 26 2 3 2 Melee 25 | . . . . . 2 2 . . . . 3 2 . 3 . 2 . . . 4 2 3 2 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . AOE 108 | . . . . . . . . . . . 20 . . . . 66 . . . 22 . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total 34042 | 55 1203 1235 892 878 1380 1364 2444 1127 1321 180 1482 3325 1146 2660 708 1291 341 1417 1219 2425 1334 2715 1900 Wait 1902 | . 15 69 67 182 130 113 145 23 14 . 188 187 190 116 34 16 29 45 63 81 39 110 46 Move 29895 | 48 1102 1070 823 654 1077 1099 2119 1085 1269 180 1250 2880 817 2355 644 1242 283 1336 1020 2146 1155 2476 1765 Hop 130 | . . 5 . 4 5 13 14 . . . . 19 2 14 . . . . 13 24 7 7 3 Pick Up 41 | 1 7 1 . . 2 4 3 . 3 . 1 3 . 3 . . 1 . . 3 5 3 1 Fast Attach 136 | 5 8 8 . 3 22 3 29 . . . 2 12 . 10 . . 11 1 1 7 5 9 . Attach 44 | 1 5 . . 1 1 3 . . . . . 8 . 6 . 3 . 1 1 2 4 8 . Detach 67 | . 5 1 . . 4 1 5 . . . 2 11 . 10 . 3 4 1 1 5 5 9 . Swap 30 | . 1 3 . . . 3 1 . 1 . 4 4 . 3 . 1 4 1 . 4 . . . Drop 144 | . 11 9 . 3 13 5 29 . 4 . 4 13 . 11 . . 9 1 1 9 10 10 2 Fire 39 | . 31 . . . . . . . . . 2 . . . . 4 . . . 2 . . . Melee 924 | . 7 36 2 15 92 62 66 14 22 . 12 93 68 68 19 14 . 17 73 85 61 50 48 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 89 | . . . . . . . . . . . . 37 18 16 . . . . 18 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 601 | . 11 33 . 16 34 58 33 5 8 . 17 58 51 48 11 8 . 14 28 57 43 33 35 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / [*Low] / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 4 exits: *Acc x3 / Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Power slot (x1) 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Utility slot (x1) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 17) 407 | -10/Materials | Discovered new exit (range 18) 488 | -10/Materials | Discovered new exit (range 11) 547 | -10/Materials | Reached level 2 626 | -10/Materials | Upgraded with Weapon slot (x1) 756 | -10/Materials | Discovered new exit (range 18) 820 | -10/Materials | Build established: Scavenger-Mutant 875 | -10/Materials | Entered Mines 877 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1023 | -10/Mines | Discovered new exit (range 10) 1030 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1090 | -10/Mines | Reached level 3 1123 | -10/Mines | Upgraded with Propulsion slot (x1) 1284 | -10/Mines | Learned 2 Materials zone layouts 1327 | -10/Mines | Build established: Mutant 1363 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1389 | -10/Mines | Learned location of Storage (-8) 1393 | -10/Mines | Discovered new exit (range 12) 1435 | -10/Mines | Learned location of 1 exit from Materials 1442 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1466 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1466 | -10/Mines | Discovered new exit (range 5) 1490 | -10/Mines | Entered Exiles 1490 | -10/Exiles | Accompanied by 3 allies 1503 | -10/Exiles | Discovered new exit (range 15) 1515 | -10/Exiles | Met 8R-AWN 1535 | -10/Exiles | Met EX-HEX 1563 | -10/Exiles | Met EX-BIN 1610 | -10/Exiles | Met EX-DEC 1614 | -10/Exiles | Learned location of Zion (-6) 1631 | -10/Exiles | Discovered new exit (range 14) 1665 | -10/Exiles | Visited The Gauntlet 1843 | -10/Exiles | Entered Mines 1843 | -9/Mines | Accompanied by 3 allies 1900 | -9/Mines | Learned Materials terminal intel 1973 | -9/Mines | Discovered new exit (range 5) 1990 | -9/Mines | Reached level 4 2050 | -9/Mines | Upgraded with Weapon slot (x1) 2242 | -9/Mines | Discovered new exit (range 14) 2358 | -9/Mines | Entered Materials 2358 | -8/Materials | Accompanied by 1 ally 2359 | -8/Materials | Identified exit to Factory 2360 | -8/Materials | Identified exit to Storage 2360 | -8/Materials | Reached level 5 2361 | -8/Materials | Loaded intel: 10 terminal locations 2460 | -8/Materials | Reached level 6 2501 | -8/Materials | Core integrity fell below 50% 2706 | -8/Materials | Core integrity fell below 20% 2771 | -8/Materials | Reached level 7 2777 | -8/Materials | Upgraded with Weapon slot (x1) 2931 | -8/Materials | Upgraded with Propulsion slot (x1) 2979 | -8/Materials | Upgraded with Utility slot (x1) 3072 | -8/Materials | Upgraded with Power slot (x1) 3191 | -8/Materials | Discovered exit to Factory (range 10) 3229 | -8/Materials | Entered Storage 3231 | -8/Storage | Reached level 8 3359 | -8/Storage | Build established: Scavenger-Sprinter 3374 | -8/Storage | Found Prototype Protection 3374 | -8/Storage | Identified Lgt. Regenerative Plating 3395 | -8/Storage | Reached level 9 3461 | -8/Storage | Destroyed 8 combat bots 3475 | -8/Storage | Garrison activated, responded to threat 3560 | -8/Storage | Reached level 10 3566 | -8/Storage | Upgraded with Weapon slot (x1) 3629 | -8/Storage | First assault squad dispatched 3699 | -8/Storage | Discovered exit to Factory (range 16) 3751 | -8/Storage | Met a pair of Derelict thieves 3791 | -8/Storage | Upgraded with Utility slot (x1) 3805 | -8/Storage | Reached level 11 3952 | -8/Storage | Entered Factory 3954 | -7/Factory | Reached level 12 3985 | -7/Factory | Discovered new exit (range 8) 4100 | -7/Factory | Garrison activated, responded to threat 4119 | -7/Factory | Reached level 13 4284 | -7/Factory | Discovered new exit (range 16) 4302 | -7/Factory | Build established: Sprinter 4382 | -7/Factory | Reached level 14 4429 | -7/Factory | Upgraded with Utility slot (x1) 4887 | -7/Factory | Discovered new exit (range 11) 5047 | -7/Factory | Discovered new exit (range 6) 5056 | -7/Factory | Entered Lower Caves 5058 | -7/Lower Caves | Reached level 15 5059 | -7/Lower Caves | Learned Factory interactive machine intel 5138 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5212 | -7/Lower Caves | Encountered a Warlord checkpoint 5389 | -7/Lower Caves | Discovered new exit (range 13) 5405 | -7/Lower Caves | Entered another Lower Caves area 5412 | -7/Lower Caves | Encountered a Warlord checkpoint 5418 | -7/Lower Caves | Discovered new exit (range 16) 5433 | -7/Lower Caves | Build established: Generator-Sprinter 5522 | -7/Lower Caves | Learned Factory stockpile data 5643 | -7/Lower Caves | Learned Factory garrison access intel 5695 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5713 | -7/Lower Caves | Discovered new exit (range 10) 5819 | -7/Lower Caves | Entered Data Miner 5819 | -7/Data Miner | Discovered new exit (range 6) 5821 | -7/Data Miner | Reached level 16 5824 | -7/Data Miner | Met Data Miner 5831 | -7/Data Miner | Learned location of Section 7 (-2) 5831 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5837 | -7/Data Miner | Received God Mode back door access code from Data Miner 5868 | -7/Data Miner | Entered Proximity Caves 5964 | -6/Proximity Caves | Escorted by Enhanced Grunt 5969 | -6/Proximity Caves | Reached level 17 6004 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6086 | -6/Proximity Caves | Discovered new exit (range 11) 6134 | -6/Proximity Caves | Spotted B-75 Beast 6159 | -6/Proximity Caves | Destroyed B-75 Beast 6254 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 6451 | -6/Proximity Caves | Entered Factory 6453 | -6/Factory | Loaded intel: 48 interactive machine locations 6453 | -6/Factory | Reached level 18 6454 | -6/Factory | Loaded intel: 4 garrison access locations 6549 | -6/Factory | Spotted B-75 Beast 6570 | -6/Factory | Upgraded with Utility slot (x1) 6578 | -6/Factory | Incoming investigation squad redirected 6771 | -6/Factory | Incoming investigation squad redirected 6793 | -6/Factory | Upgraded with Propulsion slot (x1) 6873 | -6/Factory | Discovered new exit (range 6) 6880 | -6/Factory | Reached level 19 7141 | -6/Factory | Fabricated S-27 Virus (x4) 7275 | -6/Factory | Discovered new exit (range 18) 7321 | -6/Factory | Discovered new exit (range 13) 7422 | -6/Factory | Discovered new exit (range 5) 7460 | -6/Factory | Discovered new exit (range 11) 7501 | -6/Factory | First assault squad dispatched 7523 | -6/Factory | Incoming assault squad redirected 7727 | -6/Factory | Entered Extension 7729 | -6/Extension | Reached level 20 7839 | -6/Extension | Rescued a captive Derelict 7909 | -6/Extension | Spotted B-75 Beast 7910 | -6/Extension | Rescued a captive Derelict 7918 | -6/Extension | Spotted B-75 Beast 7949 | -6/Extension | Destroyed B-75 Beast 7960 | -6/Extension | Destroyed B-75 Beast 7997 | -6/Extension | Discovered new exit (range 3) 8061 | -6/Extension | Rescued a captive Derelict 8062 | -6/Extension | Rescued a captive Derelict 8077 | -6/Extension | First assault squad dispatched 8087 | -6/Extension | Rescued A7 8165 | -6/Extension | Discovered new exit (range 10) 8165 | -6/Extension | Discovered new exit (range 6) 8322 | -6/Extension | Entered Factory 8322 | -5/Factory | Accompanied by 1 ally 8324 | -5/Factory | Reached level 21 8424 | -5/Factory | Discovered new exit (range 17) 8580 | -5/Factory | Discovered new exit (range 18) 8673 | -5/Factory | Upgraded with Weapon slot (x1) 8753 | -5/Factory | Reached level 22 8768 | -5/Factory | Upgraded with Utility slot (x1) 9222 | -5/Factory | First assault squad dispatched 9242 | -5/Factory | Incoming assault squad redirected 9273 | -5/Factory | Entered Upper Caves 9282 | -5/Upper Caves | Learned location of Armory (-3) 9298 | -5/Upper Caves | Learned 4 Factory zone layouts 9428 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9509 | -5/Upper Caves | Discovered new exit (range 9) 9518 | -5/Upper Caves | Entered another Upper Caves area 9520 | -5/Upper Caves | Reached level 23 9522 | -5/Upper Caves | Discovered new exit (range 7) 9568 | -5/Upper Caves | Learned 8 Factory zone layouts 9667 | -5/Upper Caves | Destroyed 9 combat bots 9698 | -5/Upper Caves | Discovered new exit (range 10) 9851 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 9894 | -5/Upper Caves | Entered Zhirov 9894 | -5/Zhirov | Discovered new exit (range 3) 9899 | -5/Zhirov | Met Zhirov 9907 | -5/Zhirov | Learned location of Quarantine (-2) 9907 | -5/Zhirov | Learned location of Testing (-3) 9907 | -5/Zhirov | Learned location of Command (-1) 9914 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9981 | -5/Zhirov | Found Alien Artifact 9981 | -5/Zhirov | Identified Integrated Dissipator 9981 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 9996 | -5/Zhirov | Found Alien Artifact 9996 | -5/Zhirov | Identified Transdimensional Reconstructor 9996 | -5/Zhirov | Warped through subspace 10028 | -5/Zhirov | Entered Proximity Caves 10063 | -4/Proximity Caves | Spotted B-86 Titan 10067 | -4/Proximity Caves | Reached level 24 10067 | -4/Proximity Caves | Destroyed B-86 Titan 10070 | -4/Proximity Caves | Upgraded with Utility slot (x1) 10078 | -4/Proximity Caves | Learned Research terminal intel 10128 | -4/Proximity Caves | Learned 4 Research zone layouts 10202 | -4/Proximity Caves | Discovered new exit (range 15) 10356 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10462 | -4/Proximity Caves | Entered Factory 10463 | -4/Factory | Identified exit to Upper Caves 10601 | -4/Factory | Reached level 25 10680 | -4/Factory | Discovered new exit (range 51) 10688 | -4/Factory | Destroyed 7 combat bots 10806 | -4/Factory | Destroyed 15 combat bots 10866 | -4/Factory | Spotted B-86 Titan 10882 | -4/Factory | Destroyed B-86 Titan 10936 | -4/Factory | Discovered new exit (range 16) 10962 | -4/Factory | First assault squad dispatched 10982 | -4/Factory | Incoming assault squad redirected 10984 | -4/Factory | Entered Research 10986 | -3/Research | Loaded intel: 17 terminal locations 10986 | -3/Research | Reached level 26 10986 | -3/Research | Reached level 27 11076 | -3/Research | Discovered new exit (range 9) 11124 | -3/Research | Spotted B-86 Titan 11234 | -3/Research | First assault squad dispatched 11384 | -3/Research | Reached level 28 11466 | -3/Research | Upgraded with Weapon slot (x1) 11498 | -3/Research | Found Enh. Force Lance 11511 | -3/Research | Incoming assault squad redirected 11536 | -3/Research | Spotted B-86 Titan 11595 | -3/Research | Discovered new exit (range 9) 11754 | -3/Research | Incoming investigation squad redirected 11800 | -3/Research | Found Prototype Slashing Weapon 11800 | -3/Research | Identified Vibroblade 11885 | -3/Research | Entered Testing 11887 | -3/Testing | Reached level 29 11997 | -3/Testing | Destroyed 14 combat bots 12010 | -3/Testing | Discovered new exit (range 6) 12152 | -3/Testing | Found Prototype Device 12152 | -3/Testing | Identified Exp. Hardlight Generator 12165 | -3/Testing | First assault squad dispatched 12192 | -3/Testing | Spotted PH-5R5A0EIHKY 12195 | -3/Testing | Incoming assault squad redirected 12195 | -3/Testing | Spotted Striker 12195 | -3/Testing | Spotted Striker 12206 | -3/Testing | Destroyed Striker 12207 | -3/Testing | Spotted Alpha 7 12213 | -3/Testing | Destroyed Striker 12229 | -3/Testing | Destroyed Alpha 7 12246 | -3/Testing | Stole the SGEMP Prototype 12307 | -3/Testing | Destroyed PH-5R5A0EIHKY 12353 | -3/Testing | Spotted PG-YOATD56AH2 12451 | -3/Testing | Entered Research 12452 | -2/Research | Identified exit to Quarantine 12453 | -2/Research | Reached level 30 12519 | -2/Research | Discovered new exit (range 8) 12538 | -2/Research | Reached level 31 12604 | -2/Research | Discovered new exit (range 9) 12610 | -2/Research | Spotted B-90 Cyclops 12658 | -2/Research | Found Prototype Slashing Weapon 12658 | -2/Research | Identified Centrium Greatsword 12741 | -2/Research | First assault squad dispatched 13012 | -2/Research | Spotted B-90 Cyclops 13296 | -2/Research | Spotted B-90 Cyclops 13344 | -2/Research | Discovered new exit (range 16) 13348 | -2/Research | Entered Access 13350 | -1/Access | Reached level 32 13350 | -1/Access | Reached level 33 13557 | -1/Access | Spotted B-99 Colossus 13715 | -1/Access | Reached level 34 13856 | -1/Access | Spotted B-99 Colossus 13884 | -1/Access | First assault squad dispatched 13914 | -1/Access | Incoming assault squad redirected 13939 | -1/Access | Discovered new exit (range 6) 13940 | -1/Access | Spotted B-99 Colossus 13940 | *** | Escaped! Last Messages --------------- 13932_ Force Lance follow-up attack on W-44 Eye. 13932_ Phasing Sabre follow-up attack on W-44 Eye. 13932_ W-44 Eye destroyed. 13934_ K-01 Serf cleans the Wave Collapse Detector. 13935_ Wave Collapse Detector explodes. 13935_ C-30 ARC bursts open, deploying its payload. 13935_ G-73 Enforcer unfolds itself. 13935_ B-74 Champion unfolds itself. 13935_ I-47 Archangel unfolds itself. 13935_ K-01 Serf destroyed. Sealed Barrier opened remotely. Sealed Heavy Doors opened remotely. 13939_ The Access Shell folds into the floor. 13939_ EXIT=FOUND Sealed Heavy Doors opened remotely. 13940_ Penetrated by Slug. 13940_ Slug penetrates Terminal. 13940_ Penetrated by Slug. [Achievement: Epsilon Run] [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????# ""?????????????????? | | ??????????# ""????????????????? | | ??????????# "" ""???????????????? | | ??????????# @" " ?????????? | | ??????????# ???????? | | ??????????# BB #???????? | | ??????????# BB #???????? | | ??????????# #???????? | | ??????????# ####### ####################????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???###############?????????????????? | | ??????????# #???# #?????????????????? | | ??######??# #???# #?????????????????? | | ### ### #???# #?????????????????? | | # # #???# #?????????????????? | | # = # #???# #???##########+###? | | # ##??# #???# #? | | ##########/########### #? | | ![ *% !% # +? | | + % =%! = + #? | | ! [ *### #############+##+# #? | | # [ #####?# #?????????? # #? | | # * #?????# #????????? # #? | | ### ###?????# #????????" # """"" #? | | ??## ????????# #???????"" !==# """"" #? | | ??? ????????# #??????"""" !==# """"" #? | | ?? ????????# #??????"""" !==# """"" #? | | ? ????????# #??????"""" # """"" #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 68 Energy Capacity 1560 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 2 Terrain Scan Density 110 Additional Mass Support 12 Armor Coverage 150 Utility Shielding 33 Weapon Shielding 66 Point Defense Rating 80 Melee Speed Boost 40 Evasion (%) 75 Melee Accuracy 8 Target Analysis 5 Armor Integrity Analysis 33 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ S-27 Virus | x4 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Can't Catch Me Epsilon Run Giant Slayer Ooh, Shiny! Victory By Combat Watch This! Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Levels Raised 33 | . 1 1 . 1 3 4 3 1 . 1 1 2 1 2 . 1 . 1 1 3 1 2 3 XP Earned 53020 | 3000 1725 1775 200 1607 4920 5492 5022 731 1024 294 2232 3360 1309 2642 603 501 152 1360 2315 4266 1778 2822 3890 XP Spent 44835 | 2750 1700 1550 . 1100 4790 4410 6180 850 . . . 4755 . 5850 . . . 2300 . 6000 2600 . . Upgrades 76 | 6 4 4 . 1 15 13 14 2 . . . 8 . 4 . . . 1 . 3 1 . . Power Slot 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion Slot 4 | 1 . 1 . . 1 . . . . . . 1 . . . . . . . . . . . Utility Slot 7 | 1 . . . . 1 1 1 . . . . 1 . 1 . . . 1 . . . . . Weapon Slot 7 | 1 1 . . 1 1 1 . . . . . . . 1 . . . . . 1 . . . Core Integrity 24 | . . . . . 8 10 6 . . . . . . . . . . . . . . . . Heat Dissipation 6 | . . . . . 3 1 . . . . . 2 . . . . . . . . . . . Energy Generation 4 | . . . . . . . . 2 . . . . . 2 . . . . . . . . . Energy Storage 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Mass Support 6 | . 2 . . . . . 1 . . . . . . . . . . . . 2 1 . . Inventory Capacity 3 | 2 . . . . . . 1 . . . . . . . . . . . . . . . . Sight Range 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Sensor Range 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Melee Accuracy 6 | . 1 2 . . . . 2 . . . . 1 . . . . . . . . . . . Protomatter Created 7909 | . 73 152 . 64 264 581 758 328 71 . 48 645 755 619 188 165 . 299 400 781 651 524 543 Integrity Restored 11670 | . 202 702 . 324 747 1097 634 53 145 . 281 1109 1044 907 195 73 . 265 518 1147 893 648 686 Core 9377 | . 176 665 . 229 747 943 528 36 129 . 208 814 804 701 150 57 . 233 424 886 650 486 511 Parts 2293 | . 26 37 . 95 . 154 106 17 16 . 73 295 240 206 45 16 . 32 94 261 243 162 175 Protomatter Decayed 4025 | . 4 . . 63 63 366 506 259 22 . . 289 491 310 29 111 . 207 147 310 279 303 266 Game ------ Seed ElectronFusionCharger Manual? 0 Play Time 04:58:09 Cumulative 35.5 hours Start 2020.02.09 @ 01:44:31 End 2020.02.09 @ 07:01:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 11 Rogue 7 Adventurer 4 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0 Lore% 28 Gallery% 32 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de2e2231-afdf-4e94-9217-259762ebf2f0