Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.15 @ 19:44:37 Player: Sunvar Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (71) 355 Value Destroyed (2457) 2457 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (840) 840 TOTAL SCORE: 8392 Bonus ------- High Alert Combat Kills 135 Follower Combat Kills 105 Registered with UFD 300 Met Imprinter 300 Cogmind --------- Core Integrity 831/1000 Matter 38/300 Energy 100/100 System Corruption 3% Temperature Cool (37) Movement Core (450) Ox8 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Scrap Suit Large Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (15) --- Micro Fission Core Armored Treads Improved Medium Treads Armored Huge Wheel Advanced Heat Sink Improved Sensor Array Improved Terrain Scanner Experimental Terrain Scan Processor Phasing AFG Magnetic Acceleration Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Medium Treads Spiked Medium Treads Armored Medium Treads Overtuned Flexi-carbon Leg Overtuned Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Improved Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Overtuned Coil Gun Enhanced Gauss Cannon > --- INVENTORY -------- Micro Fission Core Armored Treads Improved Medium Treads Armored Huge Wheel Scrap Suit Advanced Heat Sink Improved Terrain Scanner Experimental Terrain Scan Processor Improved Light Armor Plating Phasing AFG Magnetic Acceleration Cannon Grenade Launcher CR-A16's Pointy Stick [Rating: 89] Favorites ----------- Power Light Fission Core Engine Deuterium Engine Power Core Light Fission Core Propulsion Compact Wheel Treads Light Treads Leg Overtuned Flexi-carbon Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Overtuned Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Junk Cannon Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 8 . . . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 . . . . 1 Utility 5 | . . . . . 4 . . . . 1 Weapon 1 | . . . . . 1 . . . . . Parts Attached 87 | . 6 6 . 10 29 8 . 6 4 18 Power 8 | . . 1 . . 3 1 . . . 3 Engine 4 | . . 1 . . 2 1 . . . . Core 4 | . . . . . 1 . . . . 3 Reactor . | . . . . . . . . . . . Propulsion 19 | . . 2 . 3 7 2 . . . 5 Treads 8 | . . 1 . 2 1 1 . . . 3 Leg 3 | . . . . . 2 1 . . . . Wheel 8 | . . 1 . 1 4 . . . . 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 24 | . 3 . . 1 6 3 . 6 1 4 Device 15 | . 2 . . . 5 1 . 4 1 2 Storage 2 | . 1 . . 1 . . . . . . Processor 1 | . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . Protection 6 | . . . . . . 2 . 2 . 2 Artifact . | . . . . . . . . . . . Weapon 36 | . 3 3 . 6 13 2 . . 3 6 Energy Gun 8 | . . . . 1 4 1 . . . 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 9 | . 3 1 . 1 2 . . . 1 1 Ballistic Cannon 7 | . . 1 . . 4 . . . 1 1 Launcher 7 | . . 1 . . 3 1 . . 1 1 Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon 3 | . . . . 3 . . . . . . Unidentified Prototypes 5 | . . . . 1 2 . . 2 . . Parts Lost 29 | . 3 3 . . 5 . . . 5 13 Power 5 | . . 1 . . 1 . . . 1 2 Propulsion 9 | . . 1 . . 3 . . . 1 4 Utility 6 | . 1 . . . . . . . 1 4 Weapon 9 | . 2 1 . . 1 . . . 2 3 Highest Loss Streak 11 | . 2 1 . . 3 . . . 3 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 99 100 99 89 92 93 92 90 89 Engine 9 | . 14 14 14 14 6 5 6 6 6 . Core 3 | . . . . . 5 6 6 6 4 8 Treads 8 | . . 7 14 14 6 . 6 6 6 16 Leg 6 | . 28 13 . . 5 12 6 6 6 1 Wheel 11 | . . 7 14 14 12 13 13 13 12 8 Device 15 | . 12 14 14 14 23 13 13 12 12 16 Storage 9 | . 14 14 14 14 6 6 6 6 6 5 Processor 2 | . . . . . . 6 6 6 6 5 Protection 2 | . . . . . . 6 6 6 6 4 Energy Gun 6 | . . . . . 12 12 13 13 11 3 Ballistic Gun 10 | . 27 22 14 13 . 6 6 6 5 4 Ballistic Cannon 3 | . . 4 14 6 5 . . . . 3 Special Melee Weapon 2 | . . . . 7 . . . . . . Peak Build Rating 89 | . 7 9 9 19 60 63 63 72 65 89 Average Rating 36 | . 6 7 9 9 50 62 63 64 62 79 On Entrance 32 | 6 6 7 9 9 16 60 63 63 65 52 Naked Turns . | . . . . . . . . . . . Heaviest Build 63 | 12 18 21 21 30 58 62 56 60 63 61 Greatest Support 83 | 20 20 20 16 23 24 24 24 24 24 83 Greatest Overweight (x) 7 | . . 1 1 2 6 2 2 2 6 7 Average Overweight (x) 1 | . . . 1 1 2 2 2 2 2 3 Largest Inventory Capacity 15 | . 10 10 10 15 15 15 15 15 15 15 Average Capacity 12 | . 9 10 10 11 15 15 15 15 15 15 Most Carried 15 | . 9 10 10 15 15 15 15 15 15 15 Average Carried 12 | . 7 9 9 10 13 14 15 14 14 13 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 Final Carried 15 | 6 9 10 10 15 15 15 15 15 14 12 Class Distribution -------------------- 48% | Mutant 46% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scrapper | -6/Factory Scrapper | -6/Lower Caves Scrapper | -6/Lower Caves Scrapper | -6/Zion Scrapper | -5/Proximity Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Matter Collected 2003 | 188 256 189 8 38 401 266 16 60 223 358 Remotely . | . . . . . . . . . . . Salvage Created 2777 | . 328 163 91 . 625 379 . . 224 967 Parts 143 | . 30 12 3 . 16 15 3 . 7 57 Haulers Intercepted 1 | . . . . . . . . . . 1 Recyclers Shooed 2 | . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 41 | . . 16 . . . 16 3 . 6 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 57 | . 10 5 . . 6 8 1 . 8 19 Melee 1 | . . . . . . . . . . 1 Guns 36 | . 10 5 . . 3 6 1 . 2 9 Cannons 5 | . . . . . . . . . . 5 AOE 14 | . . . . . 3 2 . . 5 4 Classes Destroyed 15 | . 4 2 1 . 1 1 1 . 1 4 Worker 1 | . . . . . 1 . . . . . Builder 1 | . 1 . . . . . . . . . Hauler 1 | . . . . . . . . . . 1 Recycler 6 | . . . 1 . 4 . . . . 1 Turret 2 | . . 2 . . . . . . . . Watcher 3 | . 2 . . . . . . . . 1 Swarmer 30 | . 6 3 . . 4 2 . . 6 9 Grunt 14 | . 4 . . . 2 5 . . 1 2 Duelist 1 | . . . . . . 1 . . . . Sentry 4 | . . . . . . . . . 1 3 Specialist 1 | . . . . . . . . . . 1 Hunter 2 | . . . . . . . . . . 2 Programmer 2 | . . . . . . . . . . 2 Subdweller 2 | . . 2 . . . . . . . . Thief 1 | . . . . . . . 1 . . . Best Kill Streak 11 | . 4 4 1 . 4 3 1 . 5 11 Combat Bots Only 9 | . 3 3 . . 3 3 1 . 5 9 Max Kills in Single Turn 3 | . 2 2 1 . 2 2 1 . 2 3 Gunslinging 1 | . 1 1 . . . . . . . . Exploded 3 | . . . . . 1 2 . . 2 3 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Hostile Shots Fired 534 | . 55 59 . . 87 37 1 . 62 233 Missed 164 | . 11 23 . . 28 13 . . 23 66 Damage Taken 5746 | . 482 459 . . 979 482 20 . 745 2579 Core 525 | . 57 54 . . 73 55 . . 117 169 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 102 | . . . . . 32 . 20 . . 50 Core Remaining (%) 75 | 100 . . . 55 . . . . 71 . Volleys Fired 213 | . 35 21 1 . 39 28 4 . 38 47 Largest 3 | . 2 2 2 . 3 3 3 . 3 3 Hottest 208 | . 70 59 59 . 208 132 132 . 132 109 Shots Fired 406 | . 69 40 2 . 55 58 12 . 57 113 Gun 308 | . 69 33 1 . 37 55 12 . 34 67 Cannon 81 | . . 5 1 . 14 . . . 16 45 Launcher 17 | . . 2 . . 4 3 . . 7 1 Special . | . . . . . . . . . . . Kinetic 265 | . 66 38 2 . 14 25 4 . 31 85 Thermal 123 | . 3 . . . 36 30 8 . 19 27 Explosive 17 | . . 2 . . 4 3 . . 7 1 Electromagnetic 1 | . . . . . 1 . . . . . Robot Hit Streak 19 | . 7 14 8 . 19 8 4 . 6 10 Robot Miss Streak 5 | . 5 2 . . 4 5 5 . 4 5 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 4 | . 2 1 . . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . Shots Hit Robots 234 | . 38 26 2 1 30 37 5 . 24 71 Core Hits 120 | . 19 13 1 . 21 16 2 . 14 34 Critical Kills 5 | . . . . . . 2 . . 1 2 Critical Parts Destroyed 2 | . . . . . . 1 1 . . . Critical Strikes 12 | . . . . . 1 3 1 . 1 6 Burn 1 | . . . . . 1 . . . . . Destroy 7 | . . . . . . 3 1 . 1 2 Blast 4 | . . . . . . . . . . 4 Melee Attacks 4 | . . . . 1 . . . . . 3 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 3 | . . . . . . . . . . 3 Sneak Attacks 1 | . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6206 | . 482 339 34 . 1172 965 95 . 827 2292 Guns 3877 | . 482 286 14 . 597 802 95 . 446 1155 Cannons 921 | . . 53 20 . 27 . . . . 821 Explosions 1342 | . . . . . 548 163 . . 381 250 Melee 64 | . . . . . . . . . . 64 Ramming 2 | . . . . . . . . . . 2 Kinetic 3212 | . 470 339 34 . 27 410 32 . 252 1648 Thermal 2067 | . 12 . . . 959 392 63 . 194 447 Explosive 833 | . . . . . 158 163 . . 381 131 Electromagnetic 28 | . . . . . 28 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 64 | . . . . . . . . . . 64 Highest Corruption 3 | . . . . . 1 . . . . 3 Average Corruption 2 | . . . . . 1 . . . . 2 Corruption Purged 1 | . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 6 | . . . . . 1 . . . . 5 Message Errors 2 | . . . . . . . . . . 2 Matter Fused 2 | . . . . . 1 . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 122 | . . . . . 76 . . . 13 33 Projectiles 33 | . . . . . . . . . . 33 Explosions 89 | . . . . . 76 . . . 13 . Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . 2 Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 71 | . . 4 . . 28 . . . 39 . Shots 5 | . . 1 . . 2 . . . 2 . Rammed 2 | . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 479 | . 40 . . . 479 280 360 . 339 367 Average Temperature 104 | . 15 . . . 111 140 181 . 137 57 Received Heat Transfer 1386 | . 243 168 . . 99 156 . . 75 645 Effects 6 | . . . . . 4 . 1 . 1 . Interference 3 | . . . . . 3 . . . . . Short Circuit 2 | . . . . . 1 . . . 1 . Damage (minor) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 8 | . . . . . 5 1 . . 2 . Heat Transferred 3687 | . 37 . . . 1609 805 124 . 383 729 Parts Sabotaged 3 | . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Peak Influence 704 | . 160 . 5 . 348 . . . . 704 Initial 63 | . . . . . . . . . . 63 Average 124 | . 76 . 2 . 80 . . . . 361 Maximum Alert Level 3 | . . . . . 1 . . . . 3 Low Security (%) 87 | . 100 . 100 . 96 . . . . 42 Level 1 2 | . . . . . 3 . . . . 6 Level 2 9 | . . . . . . . . . . 49 Level 3 . | . . . . . . . . . . 1 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 1 . . . 2 . . . . 6 Investigation . | . . . . . . . . . . . Extermination 3 | . . . . . 1 . . . . 2 Reinforcement 3 | . 1 . . . 1 . . . . 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Distress Signals 5 | . 2 . . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 97 | . 14 10 . . 16 9 1 . 10 37 Peak Tracking Total 11 | . 4 6 . . 6 3 1 . 4 11 Tactical Retreats 7 | . 1 2 . . 2 1 . . . 1 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Traps Triggered 2 | . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . 1 . . 1 . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Machines Disabled 20 | . . 1 . . 11 . . . . 8 Max in Single Turn 11 | . . 1 . . 11 . . . . 4 Garrison Access 2 | . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Machines Accessed 20 | . 3 . 4 5 4 2 . . . 2 Terminals 6 | . 3 . 2 . . . . . . 1 Fabricators 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . 1 Total Hacks 72 | . 4 . 29 26 6 4 . . . 3 Successful 61 | . 2 . 25 26 4 4 . . . . Failed 11 | . 2 . 4 . 2 . . . . 3 Catastrophic 3 | . . . . . 1 . . . . 2 Database Lockouts . | . . . . . . . . . . . Manual 5 | . 1 . 3 . 1 . . . . . Terminals 10 | . 4 . 5 . . . . . . 1 Fabricators 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . 3 . . . . 2 Terminal Hacks 57 | . 2 . 25 26 . 4 . . . . Record 53 | . . . 24 26 . 3 . . . . Open Door 1 | . . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Process 1 | . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . . . Seal Access 2 | . . . . . 2 . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . Terminals . | . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . Liberate 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 1 . 2 . 3 . . . . 2 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 22 | . . . . . 22 . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . parse_system 1 | . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Total Allies 11 | . . . . . 9 . . 2 . . Largest Group 6 | . . . . . 6 . . 2 2 . Highest-Rated Group 180 | . . . . . 180 . . 39 39 . Highest-Rated Ally 31 | . . . . . 31 . . 25 25 . Total Orders . | . . . . . . . . . . . Ally Attacks 56 | . . . . . 54 . . . 2 . Total Damage 695 | . . . . . 672 . . . 23 . Kills 4 | . . . . . 4 . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 2 1 . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Turns Passed 8737 | . 870 489 320 2505 1257 814 514 863 533 572 Spaces Moved 6570 | 1 385 322 267 2115 953 657 460 751 320 339 Core . | . . . . . . . . . . . Treads 21 | . . . . 1 . . . . . 20 Legs 533 | 1 385 147 . . . . . . . . Wheels 6016 | . . 175 267 2114 953 657 460 751 320 319 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 99 | 120 120 100 115 100 99 109 109 109 109 109 Average Speed 113 | 120 120 117 115 116 108 109 109 109 110 122 Slowest Speed 250 | 120 120 120 115 160 130 109 109 109 130 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 2 54 19 44 95 23 71 53 82 55 11 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . . 1 . 1 . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 15 | . . . . 4 . 2 3 4 2 . Spaces Dug 18 | . . . . . 8 . . . 4 6 Terrain Destroyed 193 | . . 9 . . 20 37 5 . 50 72 Melee . | . . . . . . . . . . . Projectile 102 | . . . . . 8 20 5 . 19 50 AOE 91 | . . 9 . . 12 17 . . 31 22 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Total 7565 | . 724 392 279 2168 1141 714 467 797 452 431 Wait 585 | . 290 38 6 14 91 11 4 29 91 11 Move 6560 | . 384 321 266 2114 952 656 459 750 319 339 Hop . | . . . . . . . . . . . Pick Up 57 | . 6 5 3 12 17 5 . 4 . 5 Fast Attach 26 | . 2 . . 4 7 3 . 3 1 6 Attach 22 | . 3 3 . . 8 . . . 1 7 Detach 4 | . 1 . . . 1 . . . . 2 Swap 39 | . 1 3 . 6 14 5 . 3 2 5 Drop 53 | . 2 1 3 17 12 6 . 8 . 4 Fire 213 | . 35 21 1 . 39 28 4 . 38 47 Melee 4 | . . . . 1 . . . . . 3 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 10) 822 | -10/Materials | Discovered new exit (range 16) 860 | -10/Materials | Discovered new exit (range 8) 871 | -10/Materials | Entered Subcaves 1173 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1184 | -10/Subcaves | Discovered new exit (range 16) 1270 | -10/Subcaves | Learned location of Zion (-6) 1270 | -10/Subcaves | Met a Zionite searching for "candidates" 1360 | -10/Subcaves | Entered Recycling 1361 | -9/Recycling | Met a Zionite searching for Scraptown 1587 | -9/Recycling | Scanned before Scraplab entrance 1632 | -9/Recycling | Entered Scraplab 1642 | -9/Recycling | Discovered new exit (range 3) 1680 | -9/Recycling | Entered Scraptown 1741 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2204 | -9/Scraptown | Discovered new exit (range 5) 2339 | -9/Scraptown | Visited TADAMA 2489 | -9/Scraptown | Visited Assassins FH 2797 | -9/Scraptown | Visited Fellowship of the Rings 2829 | -9/Scraptown | Visited Spacefarers 2932 | -9/Scraptown | Visited IN-MT5's Study 2975 | -9/Scraptown | Visited Shadow of the Wyrm 3007 | -9/Scraptown | Visited SPCMW 3066 | -9/Scraptown | Visited UFD Registry 3066 | -9/Scraptown | Registered with UFD as "Autoparser" 3096 | -9/Scraptown | Visited Chapter 10 3136 | -9/Scraptown | Visited Junk Cannon Lab 3160 | -9/Scraptown | Found Prototype Special Weapon 3160 | -9/Scraptown | Identified Junk Cannon 3206 | -9/Scraptown | Visited Scrapoid Research Area 3486 | -9/Scraptown | Visited Scrapoid Pod Storage 3583 | -9/Scraptown | Visited Junk Repository 3629 | -9/Scraptown | Visited Modified Component R&D 3743 | -9/Scraptown | Discovered new exit (range 3) 3805 | -9/Scraptown | Visited Infowarlord's Domain 3814 | -9/Scraptown | Found Exp. Terrain Scan Processor 3839 | -9/Scraptown | Visited LU-1G1's Boring Crew 3981 | -9/Scraptown | Visited Scrap Suit Storage 3998 | -9/Scraptown | Found Scrap Suit 4000 | -9/Scraptown | Found Scrap Suit 4185 | -9/Scraptown | Entered Factory 4185 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 4514 | -6/Factory | Build established: Scrapper 4520 | -6/Factory | Spotted B-75 Beast 4590 | -6/Factory | Lost 3 parts (1p2n) 4798 | -6/Factory | Allied Derelicts emerged from ambush trap array 5153 | -6/Factory | Discovered new exit (range 15) 5302 | -6/Factory | Discovered new exit (range 6) 5311 | -6/Factory | Identified exit to Factory 5416 | -6/Factory | Discovered new exit (range 8) 5441 | -6/Factory | Identified exit to Lower Caves 5442 | -6/Factory | Entered Lower Caves 5770 | -6/Lower Caves | Encountered a Warlord checkpoint 6012 | -6/Lower Caves | Learned Factory stockpile data 6155 | -6/Lower Caves | Discovered new exit (range 16) 6191 | -6/Lower Caves | Found DCF Scrap (11 items) 6255 | -6/Lower Caves | Identified exit to Lower Caves 6256 | -6/Lower Caves | Entered another Lower Caves area 6263 | -6/Lower Caves | Discovered exit to Factory (range 10) 6678 | -6/Lower Caves | Discovered new exit (range 5) 6682 | -6/Lower Caves | Identified exit to Zion 6770 | -6/Lower Caves | Entered Zion 6786 | -6/Zion | Given A8's code to call for help 6802 | -6/Zion | Given the Hacking Drone Bay 6805 | -6/Zion | Found Prototype Device 6830 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6834 | -6/Zion | Discovered new exit (range 13) 6979 | -6/Zion | Found Prototype Device 6979 | -6/Zion | Identified Phasing AFG 7116 | -6/Zion | Gained Derelict followers 7308 | -6/Zion | Turned away by Imprinter 7425 | -6/Zion | Identified Hacking Drone Bay 7514 | -6/Zion | Found CR-A16's Pointy Stick 7629 | -6/Zion | Identified exit to Proximity Caves 7633 | -6/Zion | Entered Proximity Caves 7633 | -5/Proximity Caves | Accompanied by 2 allies 7664 | -5/Proximity Caves | Learned Factory stockpile data 8033 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8076 | -5/Proximity Caves | Learned 4 Factory zone layouts 8105 | -5/Proximity Caves | Spotted B-75 Beast 8152 | -5/Proximity Caves | Discovered exit to Factory (range 11) 8154 | -5/Proximity Caves | Lost 3 parts (1n2w) 8166 | -5/Proximity Caves | Entered Factory 8166 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8448 | -5/Factory | Garrison activated, responded to threat 8463 | -5/Factory | Discovered new exit (range 7) 8469 | -5/Factory | Destroyed 9 combat bots 8469 | -5/Factory | Identified exit to Factory 8711 | -5/Factory | Cargo convoy interrupted 8738 | -5/Factory | Self-destructed Last Messages --------------- 08720_ Scrap Suit cannibalized Spk. Medium Treads to repair Med. Treads. 08720_ WI3E3G8GG%OPTRK&SKIG=9NOCP5B 08721_ Acquired Cld. Pulse Rifle. 08723_ X-77 Beamer Adv. VSS Leg blasted off. 08723_ Enh. Gauss Cannon destroyed. 08727_ Imp. Medium Armor Plating destroyed. 08731_ Adv. Heat Sink destroyed. 08731_ Med. Treads destroyed. 08732_ Cld. Pulse Rifle destroyed. 08733_ C-30 ARC bursts open, deploying its payload. 08733_ P-70 Sage unfolds itself. 08733_ H-66 Slayer unfolds itself. 08733_ E-15 Imp unfolds itself. 08735_ Mic. Fission Core destroyed. 08735_ X-77 Beamer destroyed. 08736_ Arm. Medium Treads destroyed. 08736_ R-10 Processor collects Segregator. 08736_ Slug penetrates Manufacturing Mainframe. 08736_ Manufacturing Mainframe disabled. 08737_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ??????# """ #??????????# % "###?? | | ??????# #???######## % +?? | | ??????# ##### ## ##?? | | ??????# ## # | | ??????# [ + " | | ??????# #"""T"""### ##+##"### " | | ??????# #########?########### # ?# ?? | | ??????+ ?????????????????????### ### !?# " | | ??????# ????#######???????????# # #?# % ##= " | | ??????# ??????# ############### #?#! = #? " | | ??????#???????# "" ## # #?# !! ]#?? " | | ??????????????# "" ## " #?# = #???? | | ??????????????# T" ## # ############## | | ??????????????# "" ## % # | | ??????????????# "" ## [ # | | ??????????????# ## + | | ??????????????# """ ## # | | ??????????????# """ ## # | | ??????????????# """ ## ##"########+#### | | ??????????????# ## # #??# | | ??????????????# ## # #??# | | ??????????????##+##### # #??# ! | | ?????????????? #???##"##/######""* #??# * | | ??????????????####???# ??#=##"#####%"#### | | ??????????????############x## " ## | | ??????????????## x[@x=# =* ## | | ??????????????## """" """%R# ## | | ??????????????## """"h"""!h# ########### | | ???????????????# """" """"R# ! #?????????? | | ???????????????# """" """" % #?????????? | | ???????????????# h # #?????????? | | ???????????????# """" """" # #?????????? | | ???????????????# """" """" # #?????????? | | ???????????????# """" """" # #?????????? | | ???????????????# """" """" # ! #?????????? | | ???????????????# # #?????????? | | ???????????????# !# #?????????? | | ??????????????########+###### ! #?????????? | | ?????????????? # ## ! #?????????? | | ?????????????? # ##"+"########?????????? | | ?????????????? # %% ????? | | ?????????????? " # / * % % ????? | | ?????????????????+ ????? | | ?????????????????# ?????? | | ?????????????????# ?????? | | ?????????????????# ####### ??????? | | ?????????????????# ??????? ?????? | | ?????????????????#########????????? ??????? | | ??????????????????????????????????? ??????? | | ???????????????????????????????????? ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 20 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed DerelictSkeletonCycler Manual? 0 Play Time 01:47:49 Cumulative 118.9 hours Start 2024.09.14 @ 10:49:35 End 2024.10.15 @ 19:44:37 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 44 Gallery% 59 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ea49c0a-d6de-491a-ac15-d8c88f1edde3