Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.21 @ 21:44:14 Player: MrWaffler Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (71) 355 Value Destroyed (3104) 3104 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 9499 Bonus ------- Pacifist 200 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 841/1150 Matter 21/300 Energy 94/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Large Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Targeting Computer Improved Target Analyzer Core Analyzer Graphene Brace > --- WEAPON (4) ------- Autogun > --- INVENTORY (15) --- Enhanced Optical Array Sensor Array Encrypted Comm Array Improved Target Analyzer Great Maul Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Targeting Computer Core Analyzer Transmission Jammer Graphene Brace Advanced Hacking Suite > --- WEAPON ----------- Heavy Assault Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Nuclear Core Armored Huge Wheel Enhanced Optical Array Sensor Array Improved Target Analyzer Improved Target Analyzer Matter Filter Advanced ECM Suite Magnetic Acceleration Cannon Magnetic Acceleration Cannon Mass Driver Mass Driver Great Maul [Rating: 83] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware Advanced Hacking Suite Protection Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced EMP Blaster Impact Weapon Flail Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 . 2 2 . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . Utility 8 | . . 2 . 1 . 1 2 . . 2 Weapon 2 | . . . 1 . . 1 . . . . Parts Attached 96 | 6 1 25 25 2 14 5 3 3 . 12 Power 13 | 1 . 2 4 . 2 . . 2 . 2 Engine 9 | 1 . 2 3 . 2 . . 1 . . Core 4 | . . . 1 . . . . 1 . 2 Reactor . | . . . . . . . . . . . Propulsion 24 | 2 . 8 11 . 2 . . . . 1 Treads 6 | . . . 6 . . . . . . . Leg 15 | 2 . 8 5 . . . . . . . Wheel 3 | . . . . . 2 . . . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 30 | 1 1 8 2 2 6 4 1 1 . 4 Device 15 | . . 4 1 1 3 2 1 1 . 2 Storage 5 | 1 1 2 1 . . . . . . . Processor 8 | . . 2 . 1 2 2 . . . 1 Hackware 1 | . . . . . . . . . . 1 Protection 1 | . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 29 | 2 . 7 8 . 4 1 2 . . 5 Energy Gun 3 | . . 1 1 . 1 . . . . . Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 11 | 2 . 4 2 . 2 . . . . 1 Ballistic Cannon 8 | . . . 1 . . 1 2 . . 4 Launcher 4 | . . 1 2 . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . 1 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . Corrupted Parts 1 | . . . 1 . . . . . . . System Corruption 1 | . . . 1 . . . . . . . Parts Lost 56 | . . 8 17 . 11 1 . . . 19 Power 10 | . . 2 3 . 2 . . . . 3 Propulsion 13 | . . 4 6 . . . . . . 3 Utility 12 | . . . 1 . 5 . . . . 6 Weapon 21 | . . 2 7 . 4 1 . . . 7 Highest Loss Streak 19 | . . 2 6 . 5 1 . . . 19 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 10 | . 2 6 11 12 11 12 12 13 14 12 Power 1 | . 1 1 . 2 1 2 2 1 1 . Propulsion 1 | . . 1 2 1 1 1 1 1 1 . Utility 4 | . . 1 4 7 7 7 5 7 7 5 Weapon 3 | . 1 2 3 2 1 2 4 4 4 4 Tool/Special . | . . . . . . . . . . . Unused Backups 21 | . . 4 7 . 3 3 . 1 . 3 Power 2 | . . . 1 . . . . 1 . . Propulsion 6 | . . 1 3 . 2 . . . . . Utility 6 | . . . 1 . . 2 . . . 3 Weapon 7 | . . 3 2 . 1 1 . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 90 91 97 75 77 78 81 82 82 81 Engine 7 | . 14 10 7 7 6 6 5 3 5 4 Treads 2 | . . . 6 15 2 . . . . . Leg 12 | . 28 21 20 . . . . . . . Wheel 4 | . . . . . 12 13 11 11 11 9 Device 10 | . . 8 8 14 5 7 16 17 17 22 Storage 9 | . 18 16 9 7 7 6 5 5 5 5 Processor 17 | . . 11 18 15 17 24 23 23 23 21 Energy Gun 2 | . . 5 1 . . 6 3 . . . Ballistic Gun 10 | . 28 10 20 7 15 3 . . . . Ballistic Cannon 4 | . . . . . . 4 7 16 17 14 Impact Weapon 1 | . . 4 . . . 2 3 . . . Peak Build Rating 83 | 6 7 16 36 33 51 56 66 69 70 83 Average Rating 35 | 4 6 11 22 32 43 51 62 68 69 78 On Entrance 35 | . 6 7 16 27 33 43 53 66 69 70 Avg Prop Armor Cover (%) 5 | . . . 5 . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 69 | 12 17 24 46 41 57 52 61 63 63 69 Greatest Support 84 | 20 20 26 84 56 56 56 56 56 56 56 Greatest Overweight (x) 10 | 3 . 1 1 . 1 . 1 1 1 10 Average Overweight (x) . | . . . . . . . . . 1 1 Largest Inventory Capacity 15 | 8 8 10 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 13 15 15 15 15 15 15 15 Most Carried 15 | 2 3 10 15 14 15 15 14 15 15 15 Average Carried 10 | . 2 6 11 12 13 14 13 14 14 13 Final Capacity 15 | 8 8 10 15 15 15 15 15 15 15 15 Final Carried 15 | 2 2 10 11 14 13 15 14 15 15 5 Class Distribution -------------------- 40% | Skirmisher 17% | Mutant 11% | Scavenger-Assassin 11% | Gunner 8% | Scavenger-Skirmisher 7% | Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Assassin | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Assassin | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Matter Collected 2602 | 221 . 385 861 . 554 131 52 381 . 17 Remotely . | . . . . . . . . . . . Salvage Created 3797 | . . 777 1315 . 848 462 183 73 . 139 Parts 168 | . . 37 63 . 33 13 12 2 . 8 Haulers Intercepted 2 | . . . 2 . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . . Prevented 5 | . . . . . . . . 5 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Combat Hostiles Destroyed 63 | . . 15 22 . 9 4 4 2 . 7 Guns 33 | . . 12 13 . 8 . . . . . Cannons 18 | . . . 3 . . 4 2 2 . 7 AOE 9 | . . 3 4 . . . 2 . . . Classes Destroyed 13 | . . 4 4 . 1 1 2 . . 1 Worker 2 | . . . 1 . . . 1 . . . Builder 1 | . . . . . . . 1 . . . Hauler 2 | . . . 2 . . . . . . . Recycler 3 | . . 1 . . . 2 . . . . Swarmer 5 | . . . . . . . . . . 5 Grunt 32 | . . 10 15 . 5 2 . . . . Brawler 3 | . . 2 . . . 1 . . . . Duelist 2 | . . . 2 . . . . . . . Sentry 7 | . . 3 3 . . . . 1 . . Specialist 5 | . . . 2 . 3 . . . . . Hunter 4 | . . . . . . . 2 . . 2 Programmer 4 | . . . . . . 1 2 1 . . Heavy 1 | . . . . . 1 . . . . . Best Kill Streak 6 | . . 3 5 . 4 5 6 1 . 6 Combat Bots Only 6 | . . 3 5 . 4 3 4 1 . 6 Max Kills in Single Turn 3 | . . 2 2 . 1 1 3 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 1 . . . 2 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Hostile Shots Fired 711 | . . 123 180 . 117 14 17 14 . 246 Missed 211 | . . 18 52 . 43 4 8 4 . 82 Hits 500 | . . 105 128 . 74 10 9 10 . 164 Melee 8 | . . 3 4 . . 1 . . . . Projectile 492 | . . 102 124 . 74 9 9 10 . 164 Critical Strikes 22 | . . 2 11 . 3 . . 2 . 4 Actively Blocked 5 | . . . . . 2 . . . . 3 Damage Taken 8448 | . 27 1455 2598 . 1447 195 292 210 . 2224 Core 1267 | . 9 239 426 . 126 33 58 67 . 309 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 74 | 100 96 40 22 . 82 96 . . 87 . Volleys Fired 206 | . . 65 80 . 29 9 5 5 . 13 Largest 4 | . . 2 3 . 3 2 3 3 . 4 Hottest 182 | . . 76 108 . 97 115 138 138 . 182 Shots Fired 509 | . . 128 219 . 72 18 15 15 . 42 Gun 390 | . . 123 193 . 65 9 . . . . Cannon 92 | . . . 11 . . 9 15 15 . 42 Launcher 27 | . . 5 15 . 7 . . . . . Special . | . . . . . . . . . . . Kinetic 451 | . . 106 198 . 65 10 15 15 . 42 Thermal 31 | . . 17 6 . . 8 . . . . Explosive . | . . . . . . . . . . . Electromagnetic 27 | . . 5 15 . 7 . . . . . Robot Hit Streak 14 | . . 11 14 . 11 12 4 6 . 5 Robot Miss Streak 6 | . . 2 5 . 2 2 1 1 . 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . 1 1 . 3 . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . Shots Hit Robots 347 | . . 96 153 . 54 13 6 9 . 16 Core Hits 139 | . . 37 55 . 19 8 6 3 . 11 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . 1 . . . . . Critical Strikes 13 | . . 2 2 . 1 3 1 2 . 2 Burn 3 | . . 2 . . . 1 . . . . Destroy 2 | . . . 1 . 1 . . . . . Blast 8 | . . . 1 . . 2 1 2 . 2 Melee Attacks 9 | . . 2 5 . . . . 2 . . Impact 9 | . . 2 5 . . . . 2 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7067 | 5 . 1026 2937 . 958 486 690 374 . 591 Guns 3609 | . . 816 1863 . 835 95 . . . . Cannons 1861 | . . . 240 . . 391 265 374 . 591 Explosions 1584 | . . 210 826 . 123 . 425 . . . Melee . | . . . . . . . . . . . Ramming 13 | 5 . . 8 . . . . . . . Kinetic 5121 | . . 702 1963 . 835 391 265 374 . 591 Thermal 410 | . . 114 201 . . 95 . . . . Explosive 425 | . . . . . . . 425 . . . Electromagnetic 1098 | . . 210 765 . 123 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . 6 . 1 . . . . . Average Corruption 3 | . . . 4 . 1 . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 32 | . . . 30 . 2 . . . . . Message Errors 9 | . . . 9 . . . . . . . Matter Fused 3 | . . . 3 . . . . . . . Heat Flow Errors 5 | . . . 5 . . . . . . . Energy Discharges 2 | . . . 2 . . . . . . . Parts Fused 1 | . . . 1 . . . . . . . Data Loss (minor) 4 | . . . 3 . 1 . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . Misfires 3 | . . . 2 . 1 . . . . . Alerts 3 | . . . 3 . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 116 | . . . 16 . 3 13 51 33 . . Projectiles 46 | . . . . . . 13 . 33 . . Explosions 70 | . . . 16 . 3 . 51 . . . Melee . | . . . . . . . . . . . Knockbacks 15 | . . . 1 . . 1 3 . . 10 Impact . | . . . . . . . . . . . Kinetic 15 | . . . 1 . . 1 3 . . 10 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 504 | . . 79 182 . 137 . 106 . . . Shots 23 | . . 4 11 . 6 . 2 . . . Rammed . | . . . . . . . . . . . Targets Rammed 3 | 1 . . 2 . . . . . . . Kicked 3 | 1 . . 2 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 339 | . . 224 327 . 20 123 84 94 . 339 Average Temperature 60 | . . 48 61 . 6 48 38 48 . 119 Received Heat Transfer 1980 | . . 639 972 . 297 45 . 9 . 18 Effects 5 | . . 2 2 . . . . . . 1 Shutdowns 1 | . . . 1 . . . . . . . Interference 3 | . . 2 1 . . . . . . . Matter Decay 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . 2 . 1 . . . . . Combat Hostiles 3 | . . . 2 . 1 . . . . . Parts Fried 6 | . . 1 3 . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . Heat Transferred 1012 | . . 444 272 . . 296 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Maximum Alert Level 1 | . . . 1 . . . 1 . . . Low Security (%) 98 | 100 100 100 97 100 100 100 85 . . 100 Level 1 1 | . . . 2 . . . 14 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . Peak Influence 272 | . . 109 242 89 180 89 272 . . 76 Initial 89 | . . . 5 89 20 88 23 . . . Average 47 | . . 24 92 63 63 31 43 . . 5 Influence Increases 2082 | . . 411 740 . 255 141 282 50 . 203 Destroy 0b10 Robot/C 1260 | . . 300 440 . 180 80 80 40 . 140 Destroy 0b10 Robot/NC 40 | . . 5 15 . . 10 10 . . . Destroy Leader 284 | . . 90 94 . 30 20 20 10 . 20 Disable Machine 105 | . . 15 15 . 15 . 60 . . . Destroy Structure 153 | . . 1 11 . . 1 112 . . 28 Partial Spotted 30 | . . . . . . 15 . . . 15 Lose Combat Pursuer 210 | . . . 165 . 30 15 . . . . Influence Decreases 2056 | . . 396 557 169 114 262 79 302 . 177 Entered New Map 330 | . . . 10 109 9 82 26 94 . . Time Decay 1263 | . . 346 377 60 . 179 53 208 . 40 Lost Part 463 | . . 50 170 . 105 1 . . . 137 Squads Dispatched 14 | . . 3 6 . 2 2 1 . . . Investigation 2 | . . 2 . . . . . . . . Extermination 3 | . . . . . . 2 1 . . . Reinforcement 6 | . . 1 3 . 2 . . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Distress Signals 5 | . . 2 2 . . . . . . 1 Communications Jammed 6 | . . . . . . . . . . 6 Distress Signals 6 | . . . . . . . . . . 6 Times Spotted 108 | . 2 23 40 . 17 6 4 2 . 14 Peak Tracking Total 8 | . 1 4 6 . 7 4 2 1 . 8 Tactical Retreats 8 | . . . 6 . 1 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Traps Triggered 9 | . 1 2 4 . 1 . . . . 1 Indirectly 1 | . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Machines Disabled 7 | . . 1 1 . 1 . 4 . . . Max in Single Turn 2 | . . 1 1 . 1 . 2 . . . Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Machines Accessed 3 | . 1 . . 1 . . . . . 1 Terminals 2 | . 1 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 4 | . 2 . . 1 . . . . . 1 Successful 2 | . . . . 1 . . . . . 1 Failed 2 | . 2 . . . . . . . . . Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 3 | . 2 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Terminal Hacks 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 1 | . 1 . . . . . . . . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . 9 8 8 8 7 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Active Infowar (turns) 4637 | . . 882 1393 120 303 535 313 567 125 399 Optics 4587 | . . 832 1393 120 303 535 313 567 125 399 Sensors 4096 | . . 823 1278 120 69 473 313 567 125 328 Terrain 1369 | . . . . . . 44 305 567 125 328 Seismic 50 | . . 50 . . . . . . . . Jamming 783 | . . . . 119 11 . 313 13 . 327 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Turns Passed 5518 | 54 143 1566 1393 120 303 535 313 567 125 399 Spaces Moved 3020 | 33 118 672 561 71 161 403 226 471 107 197 Core 13 | 12 . . . . . . . . . 1 Treads 241 | . . . 150 71 20 . . . . . Legs 1222 | 21 118 672 411 . . . . . . . Wheels 1544 | . . . . . 141 403 226 471 107 196 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 100 100 100 100 115 100 Average Speed 121 | 130 120 133 141 160 107 100 102 111 115 117 Slowest Speed 550 | 200 120 190 240 160 160 100 115 115 115 550 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 3 21 50 55 3 60 15 8 74 17 8 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 2 | . . 1 . 1 . . . . . . Unknown Exits Taken 7 | 1 1 . 1 . . 1 1 1 1 . Scrap Searched 3 | . . . . . . . . 2 1 . Spaces Dug 7 | . . . 5 . . . . 2 . . Terrain Destroyed 103 | . . . 9 . . 1 68 7 . 18 Melee 7 | . . . 5 . . . . 2 . . Projectile 30 | . . . 1 . . 1 5 5 . 18 AOE 66 | . . . 3 . . . 63 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Total 4464 | 41 119 1231 1009 78 247 511 291 496 109 332 Wait 979 | . . 436 285 . 15 79 56 8 . 100 Move 3011 | 33 117 671 560 70 160 402 225 470 106 197 Hop . | . . . . . . . . . . . Pick Up 79 | 2 1 16 24 5 13 9 1 3 1 4 Fast Attach 24 | 6 . 6 4 . 5 2 . . . 1 Attach 52 | . 1 7 15 2 10 2 2 . . 13 Detach 4 | . . 1 2 . 1 . . . . . Swap 48 | . . 15 19 . . 4 2 5 1 2 Drop 45 | . . 12 13 1 9 4 . 3 1 2 Fire 206 | . . 65 80 . 29 9 5 5 . 13 Melee 9 | . . 2 5 . . . . 2 . . Ram . | . . . . . . . . . . . Kick 2 | . . . 2 . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Low / DSF) -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 14) 198 | -10/Materials | Entered another Materials area 198 | -9/Materials | Evolved 2 slots: Utility x2 338 | -9/Materials | Build established: Mutant 534 | -9/Materials | Discovered new exit (range 4) 749 | -9/Materials | Core integrity fell below 50% 1205 | -9/Materials | Build established: Scavenger-Assassin 1638 | -9/Materials | Discovered new exit (range 18) 1658 | -9/Materials | Identified exit to Materials 1764 | -9/Materials | Entered another Materials area 1764 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1888 | -8/Materials | Build established: Skirmisher 2442 | -8/Materials | Garrison activated, responded to threat 2745 | -8/Materials | Lost 3 parts (1p1n1w) 2749 | -8/Materials | Build established: Scavenger-Skirmisher 3040 | -8/Materials | Discovered new exit (range 18) 3133 | -8/Materials | Core integrity fell below 50% 3157 | -8/Materials | Entered Factory 3157 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3179 | -7/Factory | Build established: Skirmisher 3186 | -7/Factory | Lost 6 parts (2n1u3w) 3205 | -7/Factory | Discovered new exit (range 14) 3227 | -7/Factory | Identified exit to Lower Caves 3275 | -7/Factory | Identified exit to DSF 3277 | -7/Factory | Entered DSF 3299 | -7/DSF | Additional patrols routed to DSF 3402 | -7/DSF | Lost 5 parts (1p2u2w) 3505 | -7/DSF | Lost 4 parts (1p2u1w) 3548 | -7/DSF | Discovered new exit (range 17) 3550 | -7/DSF | Sterilization system engaged 3570 | -7/DSF | Ambient heat levels rising (+10) 3580 | -7/DSF | Entered Factory 3580 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3849 | -6/Factory | Spotted B-75 Beast 3996 | -6/Factory | Build established: Gunner 4038 | -6/Factory | Discovered new exit (range 22) 4115 | -6/Factory | Entered another Factory area 4115 | -5/Factory | Evolved 2 slots: Utility x2 4124 | -5/Factory | Discovered new exit (range 15) 4428 | -5/Factory | Entered Upper Caves 4434 | -5/Upper Caves | Met a Warlord Commander 4435 | -5/Upper Caves | Learned location of Warlord (-5) 4436 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 4441 | -5/Upper Caves | Found Encrypted Comm Array 4459 | -5/Upper Caves | Learned Factory terminal intel 4646 | -5/Upper Caves | Build established: Skirmisher 4766 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4949 | -5/Upper Caves | Discovered new exit (range 15) 4995 | -5/Upper Caves | Entered another Upper Caves area 5043 | -5/Upper Caves | Discovered new exit (range 13) 5120 | -5/Upper Caves | Entered Factory 5120 | -4/Factory | Evolved 2 slots: Utility x2 5121 | -4/Factory | Loaded intel: 25 terminal locations 5519 | -4/Factory | Self-destructed Last Messages --------------- 05512_ Slug penetrates Wall. 05512_ K-01 Serf destroyed. 05512_ Penetrated by Slug. 05512_ Arm. Huge Wheel destroyed. 05512_ Slug penetrates Wall. 05512_ Matter Filter destroyed. 05513_ Slug penetrates Wall. 05514_ U-05 Engineer builds a Wall. 05514_ Slug penetrates Wall. 05514_ Penetrated by Slug. 05515_ Slug penetrates Wall. 05516_ Slug penetrates H-77 Assassin. 05516_ Penetrated by Slug. 05516_ Slug penetrates Wall. 05516_ Transmission Jammer destroyed. 05516_ Magnetic Acceleration Cannon destroyed. 05516_ K-01 Serf collects debris. 05516_ Slug penetrates K-01 Serf. 05517_ Slug penetrates Wall. 05519_ Wall collapses. 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R %% %# | | """ """ """ """ "%% %%% + | | ???"" """ """ """ ""% % %% # | | ??"?? ?"" """ """ """ # = | | ??? ?? ? ###"########+### # | | ???""?""" """ """ """ #?###" # # ! | | ???????"" """ """ """ #####" # # | | ????" ?????"" """ """ #?#### ? # # | | ? ? ?? ??? ###### """ """ # # | | ???? ??? #?#### """ """ # + | | ??????????! #???## """ """ # # | | ?????????######/###"###;####### # # | | ????????????? ?? ###?##### ! # #### | | ???????#?? ? ?""?????#?############### | | ??????????? ? ?"""? ?#??###?########### | | ??????????? ?????"?? #####??############ | | ?????????????????? ?? ????#####?######### | | ?????????? ???"?""? ?#??????########### | | ???????????????????? ???#??#?###########+##+### | | ???????????????"???? ?????####?##? # | | ????????????????????????#??#????#?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 50 Energy Generation 25 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 600 Resistance: EX 25 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hot Goods I Laugh At Your Crits I Like You, Cogmind No Signal Omniscient Cartographer Throw Away The Key Window Shopping Challenges ------------ None Game ------ Seed BottomlessArcsightCloak Manual? 0 Play Time 02:01:40 Cumulative 24.4 hours Start 2026.02.21 @ 16:57:46 End 2026.02.21 @ 21:44:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 12 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db0a17c9-dec3-42f5-bbac-b29e82366f21