Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.13 @ 11:04:32 Player: souux Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (980) 980 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (-40) -40 TOTAL SCORE: 3020 Bonus ------- Friendly Fire -40 Cogmind --------- Core Integrity 550/550 Matter 167/300 Energy 47/125 System Corruption 0% Temperature Critical (641) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Seismic Detector Medium Armor Plating Gun Armor > --- WEAPON (2+2) ----- Beam Rifle (+) Advanced Beam Cannon Advanced Beam Cannon Battle Rifle (+) > --- INVENTORY (20) --- Subdweller Power Source Light Treads Advanced Treads Subdweller Monowheel Subdweller Monowheel Improved Heat Sink Large Storage Unit Visual Processing Unit Subdweller Optics Signal Interpreter Seismic Detector ECM Suite Light Armor Plating Light Armor Plating Light Armor Plating Reactive Plating Subdweller Laser Advanced Beam Cannon Subdweller Machine Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Medium Armor Plating Gun Armor > --- WEAPON ----------- Beam Rifle Advanced Beam Cannon Advanced Beam Cannon Battle Rifle > --- INVENTORY -------- Subdweller Power Source Light Treads Light Treads Large Storage Unit Subdweller Optics Signal Interpreter Seismic Detector Seismic Detector ECM Suite Light Armor Plating Light Armor Plating Light Armor Plating Reactive Plating Subdweller Laser Advanced Beam Cannon Subdweller Machine Gun Grenade Launcher [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 42 | 9 16 6 11 Power 7 | 1 3 2 1 Engine 6 | 1 3 1 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 16 | 4 6 3 3 Treads 6 | . 3 . 3 Leg . | . . . . Wheel 10 | 4 3 3 . Hover . | . . . . Flight . | . . . . Utility 8 | 2 2 1 3 Device 2 | 1 . . 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 11 | 2 5 . 4 Energy Gun 3 | 1 1 . 1 Energy Cannon 5 | . 3 . 2 Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 6 | . 2 4 . Power 3 | . 1 2 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 2 | . 1 1 . Highest Loss Streak 2 | . 2 1 . To Critical Strikes . | . . . . Average Backups 13 | 5 10 18 17 Power . | . . . . Propulsion 4 | 3 4 4 3 Utility 5 | . 3 8 9 Weapon 3 | . 1 5 4 Tool/Special . | . . . . Unused Backups 18 | 1 5 . 12 Power . | . . . . Propulsion 5 | . 3 . 2 Utility 10 | . 2 . 8 Weapon 3 | 1 . . 2 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 99 97 91 Engine 11 | . 13 11 7 Treads 11 | . 8 14 19 Wheel 15 | . 19 13 5 Device 11 | . 14 8 6 Storage 13 | . 14 14 7 Protection 3 | . . 5 15 Energy Gun 3 | . 5 . 5 Energy Cannon 20 | . 15 27 14 Ballistic Gun 3 | . 6 . 6 Peak Build Rating 34 | 7 13 17 34 Average Rating 13 | 6 9 14 30 On Entrance 8 | . 7 13 14 Avg Prop Armor Cover (%) 5 | . 5 . . Naked Turns . | . . . . Heaviest Build 70 | 13 54 56 70 Greatest Support 80 | 32 40 40 80 Greatest Overweight (x) 5 | . 2 5 1 Average Overweight (x) 1 | . 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 16 | 7 12 20 20 Most Carried 20 | 8 16 20 20 Average Carried 14 | 5 10 18 17 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 8 16 20 20 Class Distribution -------------------- 83% | Mutant 8% | Scavenger-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1065 | 253 534 180 98 Remotely . | . . . . Salvage Created 1343 | 173 510 351 309 Parts 79 | 17 31 17 14 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 28 | . 14 8 6 Guns 8 | . 5 . 3 Cannons 12 | . 2 7 3 AOE 8 | . 7 1 . Classes Destroyed 12 | 3 6 3 . Worker 2 | 1 . . 1 Builder 1 | . 1 . . Tunneler 5 | 5 . . . Hauler 2 | . 2 . . Recycler 3 | 1 1 . 1 Operator 1 | . 1 . . Watcher 2 | . 1 . 1 Swarmer 10 | . 6 1 3 Grunt 10 | . 8 . 2 Sentry 2 | . . 1 1 Subdweller 6 | . . 6 . Scientist 1 | . . 1 . Best Kill Streak 7 | 4 7 2 4 Combat Bots Only 7 | . 7 2 3 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 77 | . 27 36 14 Missed 14 | . 6 6 2 Hits 63 | . 21 30 12 Projectile 63 | . 21 30 12 AOE 3 | . . 3 . Damage Taken 1302 | . 446 717 139 Core 217 | . 66 151 . Absorbed by Shields . | . . . . Core Remaining (%) 56 | 100 . 13 . Volleys Fired 121 | 30 55 23 13 Largest 4 | 2 2 2 4 Hottest 217 | 60 136 136 217 Shots Fired 222 | 31 99 44 48 Gun 116 | 31 61 . 24 Cannon 99 | . 34 42 23 Launcher 7 | . 4 2 1 Special . | . . . . Kinetic 81 | 30 39 . 12 Thermal 112 | . 35 42 35 Explosive 7 | . 4 2 1 Electromagnetic 22 | 1 21 . . Robot Hit Streak 23 | 7 11 22 23 Robot Miss Streak 5 | 2 5 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 136 | 21 53 32 30 Core Hits 60 | 8 26 14 12 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 4 | . 1 . 3 Burn 2 | . . . 2 Destroy 1 | . . . 1 Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3052 | 269 1446 723 614 Guns 949 | 269 459 . 221 Cannons 1395 | . 386 652 357 Explosions 708 | . 601 71 36 Melee . | . . . . Ramming . | . . . . Kinetic 620 | 257 273 . 90 Thermal 1862 | . 722 652 488 Explosive 372 | . 265 71 36 Electromagnetic 198 | 12 186 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 173 | . 161 . 12 Projectiles 23 | . 11 . 12 Explosions 150 | . 150 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 194 | . 194 . . Shots 3 | . 3 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 641 | . 225 86 641 Average Temperature 81 | . 50 33 169 Received Heat Transfer 234 | . 114 75 45 Effects 6 | . . . 6 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Interference 2 | . . . 2 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 . 1 Heat Transferred 3284 | . 990 1184 1110 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 1 | . 1 . . Low Security (%) 91 | 100 88 . 100 Level 1 8 | . 11 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 298 | 15 298 . 75 Initial 3 | . 3 . . Average 79 | 2 98 . 40 Influence Increases 839 | 35 602 40 162 Destroy 0b10 Robot/C 440 | . 280 40 120 Destroy 0b10 Robot/NC 80 | 35 30 . 15 Destroy Leader 78 | . 56 . 22 Successful Hack 25 | . 25 . . Disable Machine 75 | . 75 . . Destroy Structure 51 | . 46 . 5 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 75 | . 75 . . Influence Decreases 787 | 30 564 83 110 Entered New Map 24 | . 2 22 . Time Decay 593 | 30 392 61 110 Lost Part 20 | . 20 . . Purge Threat 150 | . 150 . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 24 12 7 Peak Tracking Total 4 | . 4 2 3 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 6 | . 5 1 . Max in Single Turn 2 | . 2 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 8 | . 7 1 . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 28 1 . Successful 17 | . 16 1 . Failed 12 | . 12 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 25 | . 25 . . Terminals 28 | . 28 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 1 . Robot Analysis 2 | . 2 . . Unreport Threat 1 | . 1 . . Hauler Manifests 1 | . 1 . . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 12 . . Terminals 12 | . 12 . . Botnet 7 | . 7 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 2227 | 93 1219 667 248 Seismic 2227 | 93 1219 667 248 Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2728 | 154 1219 1073 282 Spaces Moved 1624 | 72 819 615 118 Core 2 | 2 . . . Treads 316 | . 71 175 70 Legs . | . . . . Wheels 1306 | 70 748 440 48 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 107 120 Average Speed 122 | 91 103 147 143 Slowest Speed 240 | 100 160 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 1 | . . 1 . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 5 96 44 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 68 | . 51 12 5 Melee . | . . . . Projectile . | . . . . AOE 68 | . 51 12 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2148 | 126 1094 732 196 Wait 272 | 2 164 64 42 Move 1621 | 71 818 614 118 Hop . | . . . . Pick Up 37 | 10 15 7 5 Fast Attach 15 | 7 4 3 1 Attach 13 | . 2 4 7 Detach 3 | . 1 1 1 Swap 42 | 2 20 11 9 Drop 24 | 4 15 5 . Fire 121 | 30 55 23 13 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 155 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 3) 604 | -10/Materials | Destroyed 7 combat bots 754 | -10/Materials | Discovered new exit (range 7) 786 | -10/Materials | Learned Storage terminal intel 846 | -10/Materials | Learned location of 1 exit from Recycling 870 | -10/Materials | Discovered new exit (range 4) 897 | -10/Materials | Identified exit to Mines 936 | -10/Materials | Learned Recycling recycling unit intel 967 | -10/Materials | Identified exit to Subcaves 1010 | -10/Materials | Loaded intel: 10 trap records 1374 | -10/Materials | Entered Subcaves 1375 | -10/Subcaves | Approached by a straggling Scientist 1860 | -10/Subcaves | Visited 4L-MR0's lab 1865 | -10/Subcaves | Learned Materials terminal intel 1877 | -10/Subcaves | Found Gun Armor 2278 | -10/Subcaves | Core integrity fell below 50% 2351 | -10/Subcaves | Learned Materials stockpile data 2399 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2434 | -10/Subcaves | Core integrity fell below 20% 2438 | -10/Subcaves | Discovered new exit (range 8) 2447 | -10/Subcaves | Entered Materials 2447 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2448 | -8/Materials | Attached Gun Armor, gained temporary slots: Weapon x2 2449 | -8/Materials | Loaded intel: 11 terminal locations 2729 | -8/Materials | Self-destructed Last Messages --------------- 02673_ Acquired 38 matter. 02712_ G-47 Trooper suffers critical hit (Burn). 02713_ Matter Filter disabled. 02716_ G-47 Trooper heat damages Lgt. Nuclear Core. 02717_ G-47 Trooper heat damages Particle Gun. 02717_ G-47 Trooper overheating. 02719_ Destroyed Particle Gun. 02719_ Destroyed Lgt. Nuclear Core. 02719_ Imp. Heat Sink melted. 02719_ G-47 Trooper destroyed. 02725_ Overheating: Energy bleed (-14). 02726_ Power failure, Lgt. Ion Engine shutdown. 02726_ Overheating: System interference. 02726_ Adv. Beam Cannon temporarily disabled. 02726_ G-47 Trooper destroyed. 02728_ Overheating: Adv. Beam Cannon damaged (-35). 02729_ Overheating: Energy bleed (-15). Map ----- +----------------------------------------------------+ | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????!???????????????????????????????????????? | | ???????????????????##??##???????????????????? | | ?????????????????? #???????????????????? | | ?????????????????""" "" #???????????????????? | | ???????????????? """ T" #???????????????????? | | ????????????T"?? """ "" #???????????????????? | | ???????????? "?+ #???????????????????? | | ???????????? ?# """ #???????????????????? | | ????[??????? ?# """ [#???????????????????? | | ???????????# #??""" #???????????????????? | | ???????????# #???? % ????????????????????? | | ???????????# #?##+##+#####?????????????????? | | ???????????# #?# !%@ #########?????????? | | ???????????# #?# "%%"""" ## ??????????? | | ???????????# #?# """"""" ## ???????????? | | ???????????# #?# """"""" ## ????????????? | | ???????????# #?# """"""" ## #????????????? | | ???????????# #?# """"""" ## #????????????? | | ???????????# #?# ## #????????????? | | ##########?# #?# ## ##???????????? | | # ### #########+### #???????????? | | # # [ #???????????? | | # ! # %[ +???????????? | | # % [# #???????????? | | # + ##########+### #???????????? | | # =#= #??# ## ##???????????? | | #! # #??# """ ## #????????????? | | # # #??# """ ## #????????????? | | # # #??# """ ## #????????????? | | ########## #??# """ "" ## #????????????? | | ?????????# #??# """ Y" ## #????????????? | | ?????????# #??# "" ## #????????????? | | ?????????# #??# ## #????????????? | | ?????????# #??############ #????????????? | | ??######## #?????????????# #??"""???????? | | ??# # #?????????????# #??"T"???????? | | ??# # #?????????????? ^ ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 285 Evasion (%) 44 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapoidStorageImmobilizer Manual? 0 Play Time 00:32:42 Cumulative 94.2 hours Start 2025.11.13 @ 10:30:09 End 2025.11.13 @ 11:04:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 42 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a24c5f2-c2e5-440e-b57a-6a262f4b79e7