Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.14 @ 16:17:44 Player: CVD-b335 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (127) 635 Value Destroyed (5884) 5884 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2648) 2648 TOTAL SCORE: 13387 Bonus ------- High Alert Combat Kills 303 Follower Combat Kills 441 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -196 Cogmind --------- Core Integrity 0/850 Matter 243/300 Energy 111/310 System Corruption 2% Temperature Cool (-64) Movement Walking (150) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY (8) ------ Cryofiber Web Large Storage Unit High-capacity Storage Unit Hardened Heavy Armor Plating Thermal Defense Suite Relay Coupler [NC] (34) Relay Coupler [Swarmer] (42) > --- WEAPON (2) ------- Plasma Rifle Plasma Rifle > --- INVENTORY (18) --- Light Fission Core Medium Treads Flexi-carbon Leg Armored Leg Advanced Heat Sink Energy Well (500) Improved Medium Armor Plating Relay Coupler [Brawler] (25) High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle Heavy Laser Plasma Rifle Plasma Rifle Gauss Rifle Heavy Rocket Launcher Remote Datajack Great Axe Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Experimental Terrain Scan Processor Improved Medium Armor Plating Thermal Defense Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Hunter] > --- WEAPON ----------- Plasma Rifle Plasma Rifle > --- INVENTORY -------- Light Nuclear Core Flexi-carbon Leg Cryofiber Web Advanced Heat Sink Energy Well Relay Coupler [Brawler] High-powered Shock Rifle Heavy Laser Plasma Rifle Plasma Rifle Remote Datajack Great Axe [Rating: 68] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Leg Flexi-carbon Leg Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Cryofiber Web Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Plasma Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Slots Evolved 8 | . . 2 2 2 . . . 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . . Utility 6 | . . 2 2 2 . . . . . . Weapon . | . . . . . . . . . . . Parts Attached 225 | . 3 28 11 2 20 28 20 20 42 51 Power 21 | . . 3 . . 4 2 2 1 3 6 Engine 16 | . . 3 . . 3 2 2 1 2 3 Core 3 | . . . . . 1 . . . . 2 Reactor 2 | . . . . . . . . . 1 1 Propulsion 48 | . . 8 . . 3 3 3 5 14 12 Treads . | . . . . . . . . . . . Leg 32 | . . . . . . . 2 5 14 11 Wheel 14 | . . 6 . . 3 3 1 . . 1 Hover . | . . . . . . . . . . . Flight 2 | . . 2 . . . . . . . . Utility 77 | . 2 9 6 2 5 13 7 4 12 17 Device 35 | . 1 2 2 2 5 5 4 1 6 7 Storage 6 | . 1 4 . . . . . . . 1 Processor 8 | . . 2 2 . . 3 . . . 1 Hackware 10 | . . . . . . 1 2 1 3 3 Protection 18 | . . 1 2 . . 4 1 2 3 5 Artifact . | . . . . . . . . . . . Weapon 79 | . 1 8 5 . 8 10 8 10 13 16 Energy Gun 28 | . . . 2 . 3 3 4 6 4 6 Energy Cannon 8 | . . . 2 . . 2 1 1 1 1 Ballistic Gun 20 | . . 7 . . 3 1 . 2 3 4 Ballistic Cannon 8 | . 1 1 1 . 1 2 . . 2 . Launcher 4 | . . . . . 1 . 2 . . 1 Special Weapon 10 | . . . . . . 1 1 1 3 4 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . 3 1 . . 2 . 2 . 3 Parts Lost 71 | . . 7 1 . 10 8 12 7 24 2 Power 9 | . . . . . 1 1 2 1 3 1 Propulsion 20 | . . 3 . . 3 2 3 . 9 . Utility 18 | . . 1 . . 3 3 3 2 5 1 Weapon 24 | . . 3 1 . 3 2 4 4 7 . Highest Loss Streak 21 | . . 2 1 . 4 3 10 4 21 2 Average Slot Usage (%) 96 | . 94 95 99 86 94 98 94 97 96 97 Engine 7 | . 14 10 9 7 6 6 6 5 5 5 Leg 10 | . 28 3 . . . . 5 26 24 22 Wheel 7 | . . 12 18 15 13 14 5 . . 1 Device 12 | . 8 9 7 9 22 15 14 18 8 8 Storage 15 | . 14 21 18 15 15 15 15 13 13 10 Processor 11 | . . 11 19 15 15 20 13 6 6 4 Hackware 5 | . . . . . . . 7 4 15 16 Protection 5 | . . . 9 7 4 6 6 7 6 11 Energy Gun 4 | . . . . 7 8 1 7 8 4 6 Energy Cannon 2 | . . . 10 7 2 2 4 . . . Ballistic Gun 5 | . 14 13 4 . 2 4 . 2 4 5 Ballistic Cannon 3 | . 14 7 2 . . 4 . . 2 . Naked Turns . | . . . . . . . . . . . Heaviest Build 97 | 10 24 81 90 88 88 97 97 97 89 96 Greatest Support 76 | 20 20 26 20 20 20 26 32 65 70 76 Greatest Overweight (x) 32 | . 1 15 4 4 8 9 32 2 5 25 Average Overweight (x) 2 | . . 2 4 4 4 3 3 1 1 1 Largest Inventory Capacity 20 | . 10 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 7 16 20 20 20 20 20 20 20 16 Most Carried 20 | . 8 20 20 20 20 20 20 20 20 20 Average Carried 16 | . 5 15 19 19 19 19 16 18 17 16 Final Capacity 20 | 6 10 20 20 20 20 20 20 20 20 18 Final Carried 20 | 6 8 20 20 19 18 19 20 18 20 18 Class Distribution -------------------- 44% | Bothacker-Mutant 25% | Hauler-Mutant 22% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Matter Collected 4125 | 200 25 1022 157 . 237 586 361 197 605 735 Remotely . | . . . . . . . . . . . Salvage Created 4556 | . 25 1147 246 . 521 766 404 364 593 490 Parts 268 | . 2 97 13 . 27 40 21 12 30 26 Haulers Intercepted 5 | . . 4 . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 110 | . 1 30 5 . 14 18 15 6 12 9 Guns 52 | . 1 16 . . 6 7 2 5 10 5 Cannons 38 | . . 14 5 . 4 8 4 1 2 . AOE 19 | . . . . . 3 3 9 . . 4 Classes Destroyed 12 | . 1 5 1 . 1 3 . . . 1 Worker 8 | . . 8 . . . . . . . . Tunneler 1 | . . . . . . . . . . 1 Hauler 5 | . . 4 . . . . . . . 1 Recycler 1 | . . . . . . 1 . . . . Watcher 1 | . . 1 . . . . . . . . Swarmer 36 | . . 15 . . 8 1 7 . 2 3 Grunt 48 | . 1 8 2 . 4 11 7 4 8 3 Brawler 2 | . . . . . 1 . 1 . . . Duelist 3 | . . . 1 . 1 . . . 1 . Sentry 13 | . . 7 2 . . 1 . 2 . 1 Hunter 2 | . . . . . . 1 . . . 1 Programmer 7 | . . . . . . 4 . . 1 2 Best Kill Streak 9 | . 1 6 2 . 3 5 9 3 3 3 Combat Bots Only 9 | . 1 5 2 . 3 4 9 3 3 3 Max Kills in Single Turn 5 | . 1 1 1 . 2 3 5 1 2 4 Gunslinging 1 | . . . . . 1 . . . 1 . Exploded 5 | . . . . . 2 3 5 . . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Damage Taken 10938 | . 103 1149 282 . 1001 1437 1651 827 3511 977 Core 1609 | . 22 235 49 . 129 87 237 33 699 118 Absorbed by Shields 71 | . . . . . 63 . . . . 8 Core Remaining (%) 71 | 100 91 41 91 . . . 35 . . . Volleys Fired 422 | . 13 125 16 . 42 51 39 32 66 38 Largest 2 | . 2 2 2 . 2 2 2 2 2 2 Hottest 155 | . 55 58 150 . 120 136 136 136 138 155 Shots Fired 762 | . 26 241 32 . 66 97 66 52 114 68 Gun 460 | . 13 154 2 . 47 43 23 47 78 53 Cannon 260 | . 13 87 30 . 16 53 26 3 31 1 Launcher 20 | . . . . . 3 . 11 . . 6 Special 22 | . . . . . . 1 6 2 5 8 Kinetic 445 | . 26 241 7 . 4 66 . 4 65 32 Thermal 206 | . . . 25 . 18 30 32 43 36 22 Explosive 20 | . . . . . 3 . 11 . . 6 Electromagnetic 69 | . . . . . 41 . 17 3 8 . Robot Hit Streak 19 | . 4 11 7 . 8 19 8 11 11 10 Robot Miss Streak 12 | . 3 4 5 . 5 4 3 2 12 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . . . . 2 . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . . . 1 . Shots Hit Robots 500 | . 13 153 18 . 46 69 34 41 79 47 Core Hits 249 | . 3 56 8 . 31 33 28 16 42 32 Critical Hits 3 | . 1 . . . 1 . . . 1 . Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . 1 . Melee Attacks 1 | . . . . . . 1 . . . . Impact . | . . . . . . . . . . . Slashing 1 | . . . . . . 1 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10298 | . 129 2046 445 . 1018 1825 1483 758 1375 1219 Guns 5105 | . 63 1261 . . 445 556 221 683 1091 785 Cannons 3199 | . 66 785 445 . 244 1000 300 75 284 . Explosions 1994 | . . . . . 329 269 962 . . 434 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 4571 | . 129 2046 45 . 76 1055 . 90 756 374 Thermal 3324 | . . . 400 . 362 770 360 612 409 411 Explosive 1596 | . . . . . 200 . 962 . . 434 Electromagnetic 807 | . . . . . 380 . 161 56 210 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . 1 . . . 1 12 . . 2 Average Corruption 3 | . . 1 . . . 1 7 . . 1 Corruption Purged . | . . . . . . . . . . . Effects 65 | . . 7 . . . 10 44 . . 4 Message Errors 21 | . . 1 . . . 5 15 . . . Matter Fused 5 | . . . . . . . 5 . . . Heat Flow Errors 4 | . . . . . . . 4 . . . Energy Discharges 11 | . . 2 . . . 1 6 . . 2 Data Loss (minor) 7 | . . 2 . . . 1 3 . . 1 Misfires 3 | . . . . . . . 3 . . . Misdirections 2 | . . . . . . . 2 . . . Targeting Errors 9 | . . 1 . . . 3 4 . . 1 Weapon Failures 3 | . . 1 . . . . 2 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 145 | . . . . . 43 57 40 . 1 4 Projectiles 1 | . . . . . . . . . 1 . Explosions 144 | . . . . . 43 57 40 . . 4 Melee . | . . . . . . . . . . . Knockbacks 19 | . . 8 . . . 11 . . . . Impact . | . . . . . . . . . . . Kinetic 15 | . . 6 . . . 9 . . . . Secondary 4 | . . 2 . . . 2 . . . . Self-Inflicted Damage 531 | . . . . . 141 207 105 . 41 37 Shots 10 | . . . . . 4 2 2 . 1 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 350 | . 54 25 350 . 335 248 168 56 345 212 Average Temperature 74 | . 26 8 143 . 157 93 54 23 98 68 Received Heat Transfer 3188 | . 42 330 135 . 144 381 441 201 1191 323 Effects 1 | . . . . . 1 . . . . . Interference 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 3 | . . . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 13 | . . . 2 . 2 3 1 . 1 4 Heat Transferred 5464 | . . . 592 . 570 927 555 1221 699 900 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Peak Influence 777 | . 53 312 322 71 421 436 777 486 568 318 Initial 407 | . . 22 131 57 49 220 281 407 333 298 Average 289 | . 37 166 215 57 234 270 555 444 419 152 Maximum Alert Level 3 | . . 1 1 . 2 2 3 2 2 1 Low Security (%) 35 | . 100 67 38 100 47 17 . . . 62 Level 1 40 | . . 32 61 . 35 66 26 5 61 37 Level 2 22 | . . . . . 17 15 63 94 38 . Level 3 1 | . . . . . . . 10 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . . 3 . . . 11 . 3 . 4 Investigation 4 | . . . . . . 2 . . . 2 Extermination 6 | . . . . . . 4 . . . 2 Reinforcement 8 | . . 3 . . . 5 . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Alert ID Control Effect 6 | . . . . . . . . . 4 2 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Distress Signals 5 | . . 4 1 . . . . . . . Communications Jammed 15 | . . . . . . . . . . 15 Distress Signals 13 | . . . . . . . . . . 13 Times Spotted 188 | . 3 55 10 . 15 31 22 9 21 22 Peak Tracking Total 10 | . 1 4 5 . 4 6 7 5 10 4 Tactical Retreats 15 | . . 5 1 . 1 3 3 2 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Traps Triggered 21 | . 1 1 . . 7 3 6 . 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Machines Disabled 18 | . 1 1 . . 2 5 3 . 4 2 Max in Single Turn 4 | . 1 1 . . 1 4 1 . 2 . Garrison Relay 6 | . . . . . 2 . 2 . 2 . Phase Generator 1 | . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Machines Accessed 23 | . 3 7 1 1 . 6 . 1 . 4 Terminals 17 | . 3 5 1 . . 5 . . . 3 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . 1 . 1 Total Hacks 55 | . 11 15 2 2 . 16 . 1 . 8 Successful 31 | . 5 11 2 1 . 7 . 1 . 4 Failed 24 | . 6 4 . 1 . 9 . . . 4 Catastrophic 3 | . . . . . . 2 . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 40 | . 11 10 2 . . 11 . . . 6 Terminals 45 | . 11 11 2 . . 15 . . . 6 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . Garrison Access 6 | . . . . 2 . 1 . 1 . 2 Terminal Hacks 4 | . . 1 . . . 2 . . . 1 Unreport Threat 2 | . . 1 . . . . . . . 1 Locate Traps 1 | . . . . . . 1 . . . . Zone Layout 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . Repair 1 | . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . Analyze 1 | . . 1 . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . 1 . 1 . 2 Unlock Access 4 | . . . . 1 . 1 . 1 . 1 Coupler Status 1 | . . . . . . . . . . 1 Unauthorized Hacks 18 | . 5 6 2 . . 4 . . . 1 Terminals 18 | . 5 6 2 . . 4 . . . 1 Track 12 | . 3 4 1 . . 3 . . . 1 Assimilate 2 | . . 2 . . . . . . . . Botnet 4 | . 2 . 1 . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 3 7 1 1 . 6 . . . 3 Full Trace Events 2 | . . . . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . Time 26 | . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . . 1 . 1 . 1 . Signal Jammer 1 | . . . . . . . 1 . . . Alert ID Control 1 | . . . . . . . . . 1 . Robots Hacked 15 | . . . . . . 1 4 1 5 4 Non-combat . | . . . . . . . . . . . Combat 15 | . . . . . . 1 4 1 5 4 Robot Hacks Applied 18 | . . . . . . 1 5 2 5 5 parse_system 1 | . . . . . . . 1 . . . disrupt_area 2 | . . . . . . . 1 . 1 . overload_power 1 | . . . . . . . . . . 1 disable_weapons 1 | . . . . . . . . 1 . . go_dormant 1 | . . . . . . . . 1 . . overwrite_iff 1 | . . . . . . . . . . 1 formatsys_high 11 | . . . . . . 1 3 . 4 3 Relay Couplers Released 21 | . . . . . 8 . 7 . 6 . Machine Destruction 21 | . . . . . 8 . 7 . 6 . Attached 10 | . . . . . . 1 2 1 3 3 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Total Allies 13 | . . 1 . . . 1 3 . 4 4 Largest Group 3 | . . 1 1 . . 1 3 3 1 3 Highest-Rated Group 108 | . . 10 10 . . 32 77 77 32 108 Highest-Rated Ally 47 | . . 10 10 . . 32 32 32 32 47 Total Orders 20 | . . . . . . 2 6 1 . 11 STAY 10 | . . . . . . 1 4 1 . 4 FOLLOW 6 | . . . . . . 1 2 . . 3 EXPLORE 2 | . . . . . . . . . . 2 RETURN 2 | . . . . . . . . . . 2 Ally Attacks 56 | . . . . . . 2 15 11 17 11 Total Damage 1771 | . . . . . . 31 286 274 759 421 Kills 15 | . . . . . . 1 3 1 5 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . 3 Drone Recoveries 2 | . . . . . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Turns Passed 9248 | . 320 1909 432 35 548 1490 1660 311 1013 1530 Spaces Moved 4895 | 1 207 972 282 28 280 999 696 123 492 815 Core 45 | . . 27 . . . . 17 . . 1 Treads . | . . . . . . . . . . . Legs 1880 | 1 207 161 . . . . 260 123 492 636 Wheels 2940 | . . 754 282 28 280 999 419 . . 178 Hover . | . . . . . . . . . . . Flight 30 | . . 30 . . . . . . . . Fastest Speed 100 | 120 120 100 120 120 110 110 120 150 150 120 Average Speed 144 | 120 132 144 120 120 124 120 203 159 150 138 Slowest Speed 1650 | 120 150 920 120 120 160 170 1650 180 270 1300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . Exploration Rate (%) 31 | 1 53 71 27 1 49 29 50 2 54 14 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . 1 . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 3 | . . . 2 . . 1 . . . . Terrain Destroyed 292 | . . . 10 . 52 34 43 . 73 80 Melee 1 | . . . . . . 1 . . . . Projectile 15 | . . . 10 . . 3 2 . . . AOE 276 | . . . . . 52 30 41 . 73 80 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Total 6352 | . 230 1254 347 29 410 1201 878 186 655 1162 Wait 408 | . 1 63 20 . 3 67 53 1 12 188 Move 4882 | . 206 971 281 27 278 998 694 122 490 815 Hop . | . . . . . . . . . . . Pick Up 137 | . 3 31 7 . 6 25 17 4 20 24 Fast Attach 68 | . 2 14 4 1 5 9 2 4 10 17 Attach 77 | . . 7 3 1 7 12 12 8 16 11 Detach 31 | . 1 8 3 . 1 8 1 2 1 6 Swap 80 | . 1 7 4 . 8 7 6 8 16 23 Drop 125 | . 3 28 9 . 4 23 6 5 9 38 Fire 422 | . 13 125 16 . 42 51 39 32 66 38 Melee 1 | . . . . . . 1 . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 119 | . . . . . 56 . 48 . 15 . Rewire 2 | . . . . . . . . . . 2 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison -7/Factory -7/Garrison -6/Factory -6/Garrison -6/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered another Materials area 321 | -9/Materials | Evolved 2 slots: Utility x2 938 | -9/Materials | Repaired Lgt. Cannon 2035 | -9/Materials | Core integrity fell below 50% 2194 | -9/Materials | Discovered new exit (range 16) 2225 | -9/Materials | Identified exit to Materials 2230 | -9/Materials | Entered another Materials area 2230 | -8/Materials | Accompanied by 1 ally 2230 | -8/Materials | Evolved 2 slots: Utility x2 2357 | -8/Materials | Build established: Hauler-Mutant 2610 | -8/Materials | Discovered new exit (range 7) 2662 | -8/Materials | Entered Factory 2662 | -7/Factory | Evolved 2 slots: Utility x2 2696 | -7/Factory | Identified exit to Garrison 2697 | -7/Factory | Entered Garrison 2703 | -7/Garrison | Installed Relay Interface Framework 2726 | -7/Garrison | Triggered checkpoint 2749 | -7/Garrison | Garrison Relay disabled 2958 | -7/Garrison | Triggered checkpoint 3066 | -7/Garrison | Triggered checkpoint 3106 | -7/Garrison | Garrison Relay disabled 3112 | -7/Garrison | Lost 3 parts (1n1u1w) 3179 | -7/Garrison | Lost 4 parts (1p1n2w) 3229 | -7/Garrison | Discovered new exit (range 13) 3245 | -7/Garrison | Entered Factory 3522 | -7/Factory | Build established: Scavenger-Mutant 3594 | -7/Factory | Lost 3 parts (2u1w) 4110 | -7/Factory | Build established: Bothacker-Mutant 4734 | -7/Factory | Identified exit to Garrison 4735 | -7/Factory | Entered Garrison 4800 | -7/Garrison | Triggered checkpoint 4865 | -7/Garrison | Build established: Hauler-Mutant 4880 | -7/Garrison | Garrison Relay disabled 5040 | -7/Garrison | Triggered checkpoint 5249 | -7/Garrison | Discovered new exit (range 21) 5287 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 5346 | -7/Garrison | Triggered checkpoint 5360 | -7/Garrison | Triggered checkpoint 5360 | -7/Garrison | Triggered checkpoint 5390 | -7/Garrison | Destroyed 9 combat bots 5412 | -7/Garrison | Core integrity fell below 50% 5431 | -7/Garrison | Crushed by falling debris 5431 | -7/Garrison | System corruption reached 10% 5462 | -7/Garrison | Lost 10 parts (2p2n3u3w) 6153 | -7/Garrison | Build established: Bothacker-Mutant 6222 | -7/Garrison | Triggered checkpoint 6294 | -7/Garrison | Garrison Relay disabled 6395 | -7/Garrison | Entered Factory 6395 | -6/Factory | Accompanied by 3 allies 6395 | -6/Factory | Evolved 2 slots: Propulsion x2 6442 | -6/Factory | Garrison activated, responded to threat 6501 | -6/Factory | Lost 3 parts (3w) 6689 | -6/Factory | Lost 4 parts (1p2u1w) 6704 | -6/Factory | Identified exit to Garrison 6706 | -6/Factory | Entered Garrison 6714 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 6742 | -6/Garrison | Triggered checkpoint 6904 | -6/Garrison | Triggered checkpoint 6967 | -6/Garrison | Garrison Relay disabled 7102 | -6/Garrison | Triggered checkpoint 7108 | -6/Garrison | Triggered checkpoint 7161 | -6/Garrison | Core integrity fell below 50% 7228 | -6/Garrison | Core integrity fell below 20% 7253 | -6/Garrison | Lost 21 parts (3p8n4u6w) 7533 | -6/Garrison | Phase Generator disabled 7555 | -6/Garrison | Discovered new exit (range 13) 7566 | -6/Garrison | Triggered checkpoint 7609 | -6/Garrison | Garrison Relay disabled 7719 | -6/Garrison | Entered Factory 7719 | -6/Factory | Accompanied by 1 ally 8291 | -6/Factory | P-60 Hacker assimilated allied Veteran 5a 8761 | -6/Factory | Identified exit to Garrison 8809 | -6/Factory | Found Prototype Processor 8809 | -6/Factory | Identified Exp. Terrain Scan Processor 9079 | -6/Factory | Spotted B-75 Beast 9249 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 09189_ The unstable cave ceiling collapses. 09190_ K-01 Serf cleans the Terminal. 09191_ K-01 Serf collects debris. 09192_ The unstable cave ceiling collapses. 09193_ K-01 Serf collects debris. 09194_ The unstable cave ceiling collapses. 09194_ K-01 Serf cleans the Terminal. 09201_ K-01 Serf collects debris. 09214_ System corrupted: Plasma Rifle targeting data glitched. 09219_ Y-54 Guardian heat damages Gatling Laser. 09222_ K-01 Serf cleans the Fusion Modulator. 09223_ Melted Imp. Deuterium Engine. 09223_ Lgt. Treads melted. 09223_ Imp. Heat Sink melted. 09223_ Y-54 Guardian destroyed. 09227_ Acquired 66 matter. 09235_ Dropped Imp. Medium Armor Plating. 09239_ Acquired Hrd. Heavy Armor Plating. 09240_ Dropped Plasma Cannon. 09244_ Acquired Imp. Medium Armor Plating. Map ----- +----------------------------------------------------+ | #?# #?# ########### # | | #?# #?# """" ## #?# # | | #?# ! #?# """" ## #?# ###+### | | #?# #?# """" ## #?# #?? | | #?# ### """" ## #?#k #?? | | #?# # ## #?# """ #?? | | /### # ##+###? ??#u "G> #?? | | !### # # # ####+##### """ #?? | | """ ### | | * "T" # | | " " k " " # | | #+# # # # # """ ######### " " | | ! # k """ # # " " | | "" !! """ # + " " | | "" !! # k## w # !!! # " " | | "" + # !! # " " | | ## # ! # " " | | ####+####### ####### ##### ## # " " | | ####### #?????# #???# ## # " " | | #?????# #???# ## # | | #?????# #???# ## # " " | | !!! #?????# #???#w## # " " | | !! [[[#?????# #???# ########## " " | | !! [[[#???###+#### ????????# " " | | [[ #???# Y ???????? " " | | #??##!!! @# ???????? " " | | """ """ """ ""#??#[!!! ####???????? " " # | | """ """ """ T"#??##!!! ! #??????????? " ? # | | """ """ """ ""????# #??????????? " ? ??? | | ?? ?? ?????????# / ]#??????????? ??????? | | ??? ??? ????????########??????????? " ??????? | | ????#????? ??????????????????????????? "???????? | | ??????????????????????????????????????? ????????? | | ??????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 1010 Base Temperature (-) 100 Armor Coverage 600 Resistance: TH 20 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 40 Targeting Accuracy 6 Armor Integrity Analysis 33 Energy Filtering 30 Kinecelleration 30 Relay Coupler Types 99 Relay Coupler Value 3 Item Schematics ----------------- Adv. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Challenges ------------ None Game ------ Seed HelicalBombBooster Manual? 0 Play Time 02:05:11 Cumulative 52.8 hours Start 2020.10.14 @ 13:32:41 End 2020.10.14 @ 16:17:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 54 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8034b77-39ae-4351-bceb-c005ac0ce757