Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.02 @ 18:31:08 Player: Demise Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (115) 575 Value Destroyed (2653) 2653 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (877) 877 TOTAL SCORE: 8365 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 64 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -9 Cogmind --------- Core Integrity 0/700 Matter 247/300 Energy 290/290 System Corruption 2% Temperature Critical (1218) Movement Treading (250) Ox1 Location -7/DSF Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (8) ------ Cooling System High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Weapon Cycler Hardened Heavy Armor Plating System Shield > --- WEAPON (2) ------- Enhanced Autogun Longsword +1 > --- INVENTORY (20) --- Makeshift Power Source Advanced Myomer Leg Active Sensor Suite Makeshift Salvage Targeting Computer Advanced Launcher Guidance Computer Improved Armor Integrity Analyzer Graphene Brace Authchip [Power] Authchip [Processor] Long-range Tractor Beam Trap Extractor (1/4 Blade) AS-neutralizer No. 17b 8R-AWN's Boregun 8R-AWN's Boregun Advanced EMP Blaster Advanced EMP Blaster Heavy Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Advanced Weapon Cycler Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating System Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Makeshift Power Source Armored Treads Armored Treads Improved Sensor Array Makeshift Salvage Targeting Computer Advanced Targeting Computer Advanced Launcher Guidance Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Insulated Plating Long-range Tractor Beam Trap Extractor AS-neutralizer No. 17b 8R-AWN's Boregun 8R-AWN's Boregun Advanced EMP Blaster Heavy Rocket Launcher Improved Datajack Longsword +1 [Rating: 70] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Neutrino Core Propulsion Advanced Myomer Leg Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Advanced Weapon Cycler Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware EX Chip 2 Protection Improved Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . . 2 . . . 2 2 . Weapon . | . . . . . . . . . . Parts Attached 145 | 4 12 3 25 1 24 2 45 1 28 Power 13 | . 2 1 2 . 1 . 4 . 3 Engine 8 | . 2 . 2 . . . 1 . 3 Core 5 | . . 1 . . 1 . 3 . . Reactor . | . . . . . . . . . . Propulsion 22 | 1 3 . 9 . 4 . 2 . 3 Treads 12 | . 2 . 7 . . . 1 . 2 Leg 6 | . . . . . 4 . 1 . 1 Wheel 4 | 1 1 . 2 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 60 | 1 4 . 7 1 8 2 22 1 14 Device 21 | 1 . . 2 . 1 2 10 . 5 Storage 3 | . 2 . . . 1 . . . . Processor 7 | . . . 1 . 2 . 3 . 1 Hackware 5 | . . . . . . . 4 1 . Protection 24 | . 2 . 4 1 4 . 5 . 8 Artifact . | . . . . . . . . . . Weapon 50 | 2 3 2 7 . 11 . 17 . 8 Energy Gun 2 | 1 . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 32 | 1 3 2 5 . 5 . 12 . 4 Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . . . . 2 . 1 . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 8 | . . . . . 3 . 3 . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 3 | . . . 1 . 1 . 1 . . Unidentified Prototypes 4 | . . . 2 . . . 2 . . Parts Lost 18 | . 3 . 1 . 2 3 . . 9 Power 1 | . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . 1 Utility 13 | . 1 . 1 . 2 3 . . 6 Weapon 3 | . 2 . . . . . . . 1 Highest Loss Streak 4 | . 1 . 1 . 2 3 . . 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 93 100 92 99 99 80 97 91 91 Engine 5 | . 10 4 8 11 9 . . . 3 Core 4 | . . 9 2 . 1 11 8 7 2 Treads 5 | . 12 14 10 11 2 . . . 4 Leg 9 | . . . . . 16 22 18 15 10 Wheel 5 | . 14 14 11 11 2 . . . . Device 6 | . 2 . 4 . . 3 16 7 12 Storage 10 | . 12 14 11 11 8 11 9 7 7 Processor 6 | . . . 8 3 8 . 9 7 12 Hackware 3 | . . . . . . . 10 22 8 Protection 15 | . 12 14 13 29 27 11 7 7 13 Ballistic Gun 17 | . 26 28 21 22 6 22 17 15 8 Slashing Weapon 1 | . . . . . 8 . . . 4 Naked Turns . | . . . . . . . . . . Heaviest Build 83 | 3 53 53 60 61 73 70 65 58 83 Greatest Support 60 | 16 16 12 20 12 60 60 60 60 60 Greatest Overweight (x) 5 | . 4 4 4 5 5 1 1 . 2 Average Overweight (x) 2 | . 2 4 3 4 1 . . . . Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 18 20 20 20 16 20 20 20 20 Most Carried 20 | 5 15 20 20 20 20 18 20 20 20 Average Carried 16 | 4 6 17 19 19 13 17 19 19 19 Final Capacity 20 | 5 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 15 20 20 20 18 16 20 19 20 Class Distribution -------------------- 48% | Mutant 42% | Scavenger-Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Matter Collected 3577 | 243 188 139 543 163 500 100 1287 . 414 Remotely . | . . . . . . . . . . Salvage Created 3972 | 83 400 63 981 93 385 53 1443 . 471 Parts 314 | 6 31 6 70 13 68 2 92 . 26 Haulers Intercepted 7 | . . . 4 . . . 3 . . Recyclers Shooed 2 | . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 79 | . 12 2 23 . 6 1 27 . 8 Melee 12 | . . . . . 2 . 3 . 7 Guns 63 | . 12 2 23 . . 1 24 . 1 AOE 4 | . . . . . 4 . . . . Classes Destroyed 18 | 2 5 . 2 1 3 . 1 . 4 Worker 6 | . . . . 3 . 1 2 . . Builder 2 | . 1 . . 1 . . . . . Tunneler 3 | 1 . . 1 1 . . . . . Hauler 7 | . . . 4 . . . 3 . . Recycler 2 | 1 . . 1 . . . . . . Operator 3 | . 1 . 2 . . . . . . Turret 1 | . . . . . 1 . . . . Watcher 7 | . 1 . 2 . . . 4 . . Swarmer 27 | . 6 1 14 . . . 6 . . Grunt 26 | . 6 1 4 . . . 12 . 3 Brawler 1 | . . . . . . . 1 . . Sentry 13 | . . . 5 . . . 8 . . Specialist 2 | . . . . . . . . . 2 Hunter 1 | . . . . . . . . . 1 Programmer 1 | . . . . . . . . . 1 Heavy 1 | . . . . . . . . . 1 Zionite 8 | . . . . . 8 . . . . Assembled 5 | . . . . . 5 . . . . Best Kill Streak 9 | 2 5 1 9 2 6 1 4 . 4 Combat Bots Only 5 | . 4 1 5 . 3 1 3 . 4 Max Kills in Single Turn 2 | 1 2 1 2 1 2 1 2 . 1 Gunslinging 1 | . . . 1 . . . . . . Exploded 2 | . . . . . 2 . . . . Melee 1 | . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed 5 | . . . . . 4 1 . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) NK-0LA (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Damage Taken 6504 | . 655 101 617 . 882 471 1252 72 2454 Core 1469 | . 117 . 100 . 214 47 227 36 728 Absorbed by Shields 256 | . . . . . . . 184 . 72 Redirected to Shielding 220 | . . . 23 . 124 73 . . . Regen/Repaired (Parts) 557 | . 130 . 160 . . . 267 . . Core Remaining (%) 55 | 100 . 53 . . . 9 58 . . Volleys Fired 383 | 3 59 7 95 8 44 7 141 . 19 Largest 2 | 2 2 2 2 2 1 2 2 . 2 Hottest 60 | 60 60 40 46 46 30 46 50 . 50 Shots Fired 716 | 6 114 14 190 16 44 14 282 . 36 Gun 703 | 6 114 14 190 16 31 14 282 . 36 Cannon . | . . . . . . . . . . Launcher 13 | . . . . . 13 . . . . Special . | . . . . . . . . . . Kinetic 696 | 3 110 14 190 16 31 14 282 . 36 Thermal 7 | 3 4 . . . . . . . . Explosive 13 | . . . . . 13 . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 19 | 5 7 6 9 5 5 6 19 . 10 Robot Miss Streak 7 | 1 5 2 4 1 7 2 5 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 2 1 1 . . . 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . Shots Hit Robots 503 | 5 69 10 111 10 61 9 178 . 50 Core Hits 207 | 3 29 4 53 5 30 4 66 . 13 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . 2 . . . . Critical Strikes 9 | . 1 . 1 . 3 . 1 . 3 Destroy 4 | . 1 . 1 . 2 . . . . Sever 5 | . . . . . 1 . 1 . 3 Melee Attacks 87 | . . . . . 58 . 8 . 21 Impact . | . . . . . . . . . . Slashing 83 | . . . . . 54 . 8 . 21 Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . . 6 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9803 | 50 663 109 1347 155 2927 140 2993 . 1419 Guns 5911 | 50 663 109 1347 155 192 140 2736 . 519 Cannons . | . . . . . . . . . . Explosions 543 | . . . . . 543 . . . . Melee 3338 | . . . . . 2192 . 246 . 900 Ramming 11 | . . . . . . . 11 . . Kinetic 5856 | 15 643 109 1347 155 192 140 2736 . 519 Thermal 55 | 35 20 . . . . . . . . Explosive 543 | . . . . . 543 . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 3338 | . . . . . 2192 . 246 . 900 Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 . . 2 Average Corruption 1 | . . . . . . 1 . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 8 | . . . . . . 4 . . 4 Message Errors 1 | . . . . . . 1 . . . Matter Fused 3 | . . . . . . 2 . . 1 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 1 . . 1 Data Loss (major) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 242 | . . . . . 196 . 23 . 23 Projectiles . | . . . . . . . . . . Explosions 23 | . . . . . 23 . . . . Melee 219 | . . . . . 173 . 23 . 23 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 34 | . . . . . 34 . . . . Shots 1 | . . . . . 1 . . . . Rammed . | . . . . . . . . . . Targets Rammed 2 | . . . . . . . 2 . . Kicked 2 | . . . . . . . 2 . . Crushed . | . . . . . . . . . . Highest Temperature 1218 | 10 24 20 33 . . 6 229 . 1218 Average Temperature 61 | 7 5 8 10 . . 3 33 . 273 Received Heat Transfer 1616 | . 261 45 147 . . . 680 . 483 Effects 20 | . . . . . . . . . 20 Shutdowns 3 | . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . 1 Interference 2 | . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . 1 Damage (major) 7 | . . . . . . . . . 7 Damage (core) 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . Heat Transferred 125 | 75 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Peak Influence 465 | 10 261 154 465 138 . 5 395 16 170 Initial 123 | . 6 13 . 123 . . 1 16 11 Average 134 | 2 103 24 229 55 . 1 170 16 95 Maximum Alert Level 2 | . 1 . 2 . . . 1 . . Low Security (%) 74 | 100 89 100 53 100 . 100 60 100 100 Level 1 23 | . 10 . 38 . . . 39 . . Level 2 1 | . . . 8 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 Squads Dispatched 13 | . 3 . 4 . . . 4 . 2 Investigation 5 | . 2 . 2 . . . 1 . . Extermination . | . . . . . . . . . . Reinforcement 6 | . 1 . 2 . . . 1 . 2 Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Distress Signals 9 | . 4 . 2 . . . 3 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 167 | . 24 5 41 . 34 1 52 . 10 Peak Tracking Total 10 | . 4 3 4 . 10 1 4 . 4 Tactical Retreats 10 | . 1 . 1 . 5 . 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Traps Triggered 4 | . . . 2 . . . 1 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts 56 | . . . 47 . . . 9 . . Triggered . | . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . Reprogrammed 4 | . . . 3 . . . 1 . . Reused 3 | . . . . . 3 . . . . Traps Extracted 4 | . . . 3 . . . 1 . . Installed 3 | . . . . . 3 . . . . Triggered . | . . . . . . . . . . Most Traps Carried 3 | . . . 3 3 3 . 1 1 1 Exploded 3 | . . . . . 3 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Machines Disabled 13 | . 1 . 1 . 11 . . . . Max in Single Turn 2 | . 1 . 1 . 2 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Machines Accessed 37 | . 9 . 10 . 2 . 14 2 . Terminals 21 | . 7 . 6 . . . 7 1 . Fabricators . | . . . . . . . . . . Repair Stations 4 | . 1 . 1 . . . 2 . . Recycling Units 4 | . 1 . 1 . . . 2 . . Scanalyzers 4 | . . . 2 . . . 2 . . Garrison Access 2 | . . . . . . . 1 1 . Total Hacks 133 | . 36 . 29 . 2 . 63 3 . Successful 89 | . 18 . 22 . 2 . 45 2 . Failed 43 | . 17 . 7 . . . 18 1 . Catastrophic . | . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 80 | . 29 . 13 . 1 . 35 2 . Terminals 83 | . 30 . 17 . . . 35 1 . Fabricators . | . . . . . . . . . . Repair Stations 15 | . 3 . 4 . . . 8 . . Recycling Units 12 | . 3 . 3 . . . 6 . . Scanalyzers 16 | . . . 5 . . . 11 . . Garrison Access 5 | . . . . . . . 3 2 . Terminal Hacks 32 | . 6 . 7 . 2 . 16 1 . Record 1 | . . . . . 1 . . . . Part Schematic 2 | . . . . . . . 2 . . Robot Analysis 4 | . 2 . 2 . . . . . . Prototype ID Bank 3 | . . . 1 . . . 2 . . Open DSF 1 | . . . . . . . . 1 . Level Access Points 1 | . . . . . . . 1 . . Branch Access Points 3 | . 1 . 1 . . . 1 . . Terminal Index 4 | . 2 . 1 . . . 1 . . Alert Level 2 | . . . . . . . 2 . . Unreport Threat 4 | . . . . . . . 4 . . Locate Traps 3 | . 1 . . . . . 2 . . Recall Investigation 1 | . . . 1 . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 12 | . 2 . 4 . . . 6 . . Scan Component 6 | . 1 . 2 . . . 3 . . Repair 6 | . 1 . 2 . . . 3 . . Recycling Unit Hacks 4 | . 1 . 1 . . . 2 . . Retrieve Components 4 | . 1 . 1 . . . 2 . . Scanalyzer 13 | . . . 4 . . . 9 . . Insert Component 7 | . . . 3 . . . 4 . . Analyze 6 | . . . 1 . . . 5 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 28 | . 9 . 6 . . . 12 1 . Terminals 21 | . 8 . 5 . . . 8 . . Assimilate 1 | . 1 . . . . . . . . Botnet 18 | . 6 . 5 . . . 7 . . Operators 2 | . 1 . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . 2 . . Recyclers 3 | . 1 . 1 . . . 1 . . Mask 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 1 . Reprogram 1 | . . . . . . . 1 . . Watchers 2 | . . . . . . . 1 1 . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 29 | . 7 . 9 . . . 12 1 . Full Trace Events 4 | . 2 . 2 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . 5 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 6 | . 1 . 2 . . . 3 . . Time 319 | . 26 . 64 . . . 229 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 27 | . 10 . 6 . . . 11 . . Parts Scanalyzed 5 | . . . 1 . . . 4 . . Part Schematics Acquired 5 | . . . 1 . . . 4 . . Parts Damaged 1 | . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . Non-combat 3 | . . . . . 3 . . . . Combat 1 | . . . . . 1 . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . parse_system 4 | . . . . . 4 . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Total Allies 4 | . . 4 . . . . . . . Largest Group 4 | . . 4 3 . . . . . . Highest-Rated Group 71 | . . 71 40 . . . . . . Highest-Rated Ally 31 | . . 31 16 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 37 | . . 8 24 . . 5 . . . Total Damage 561 | . . 91 171 . . 299 . . . Kills 5 | . . 3 2 . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . Turrets Deployed 1 | . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Robot Analysis Total 4 | . 2 . 2 . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Turns Passed 10206 | 60 1027 676 1658 963 1797 379 3088 107 451 Spaces Moved 5488 | 48 568 432 782 585 1263 256 1306 89 159 Core 14 | 14 . . . . . . . . . Treads 52 | . . . 2 . . . . . 50 Legs 2732 | . . . . . 972 256 1306 89 109 Wheels 2690 | 34 568 432 780 585 291 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 45 | 50 100 150 135 150 45 120 120 120 120 Average Speed 146 | 85 137 150 147 160 114 136 172 120 195 Slowest Speed 320 | 100 150 150 320 165 190 190 190 120 260 Overloaded Moves 46 | . . . . . 46 . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 66 | 3 94 97 62 99 91 69 79 3 71 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 4 | . 1 . 1 . . . 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . Scrap Searched 5 | . . 2 . 1 . 2 . . . Spaces Dug 2 | . . . . . . . 2 . . Terrain Destroyed 75 | . . . . . 73 . 2 . . Melee 2 | . . . . . . . 2 . . Projectile 4 | . . . . . 4 . . . . AOE 69 | . . . . . 69 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Total 7062 | 59 717 446 1135 597 1537 271 1946 89 265 Wait 685 | . 56 2 132 . 73 6 397 . 19 Move 5479 | 47 567 431 781 584 1262 255 1305 88 159 Hop . | . . . . . . . . . . Pick Up 96 | 5 17 2 21 2 33 . 11 . 5 Fast Attach 52 | 4 4 1 10 . 4 1 16 . 12 Attach 28 | . 5 . 2 1 10 1 2 1 6 Detach 22 | . 1 1 2 1 5 . 6 . 6 Swap 65 | . 3 2 13 . 10 . 27 . 10 Drop 104 | . 5 . 32 1 35 1 22 . 8 Fire 383 | 3 59 7 95 8 44 7 141 . 19 Melee 87 | . . . . . 58 . 8 . 21 Ram . | . . . . . . . . . . Kick 2 | . . . . . . . 2 . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 59 | . . . 47 . 3 . 9 . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto x2 / DSF) -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 16) 296 | -10/Materials | Identified exit to Mines 329 | -10/Materials | Build established: Mutant 338 | -10/Materials | Repaired Lgt. Treads 473 | -10/Materials | Discovered new exit (range 16) 627 | -10/Materials | Central database locked down 706 | -10/Materials | Discovered new exit (range 13) 1088 | -10/Materials | Entered Mines 1095 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1206 | -10/Mines | Received a Mining Laser from a helpful Derelict 1315 | -10/Mines | Discovered new exit (range 7) 1329 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1714 | -10/Mines | Learned Materials garrison access intel 1749 | -10/Mines | Discovered new exit (range 5) 1764 | -10/Mines | Entered Materials 1764 | -9/Materials | Accompanied by 3 allies 1764 | -9/Materials | Evolved 2 slots: Utility x2 2196 | -9/Materials | Identified exit to Mines 2216 | -9/Materials | Build established: Scavenger-Mutant 2914 | -9/Materials | Discovered new exit (range 10) 3253 | -9/Materials | Discovered new exit (range 14) 3322 | -9/Materials | Repaired Arm. Wheel 3355 | -9/Materials | Repaired Hrd. Light Armor Plating 3422 | -9/Materials | Entered Mines 3677 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3706 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3716 | -9/Mines | Discovered new exit (range 3) 4016 | -9/Mines | Build established: Mutant 4116 | -9/Mines | Discovered new exit (range 16) 4379 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4379 | -9/Mines | Discovered new exit (range 5) 4385 | -9/Mines | Entered Exiles 4410 | -9/Exiles | Discovered new exit (range 15) 4431 | -9/Exiles | Met 8R-AWN 4455 | -9/Exiles | Met EX-HEX 4519 | -9/Exiles | Met EX-DEC 4564 | -9/Exiles | Learned location of Zion (-7) 4591 | -9/Exiles | Met EX-BIN 4614 | -9/Exiles | Aligned with FarCom system 4615 | -9/Exiles | Given EX-Vault access code 4650 | -9/Exiles | Opened EX-Vault 4659 | -9/Exiles | Found Longsword +1 4665 | -9/Exiles | Found Potential Leg 4669 | -9/Exiles | Found Potential Leg 4705 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5024 | -9/Exiles | Discovered new exit (range 10) 5127 | -9/Exiles | Attacked by the Exiles 5272 | -9/Exiles | Core integrity fell below 50% 5605 | -9/Exiles | Destroyed 8R-AWN 5627 | -9/Exiles | Found 8R-AWN's Boregun 5631 | -9/Exiles | Found 8R-AWN's Boregun 5719 | -9/Exiles | Found AS-neutralizer No. 17b 5775 | -9/Exiles | Destroyed EX-HEX 5794 | -9/Exiles | Destroyed EX-BIN 5870 | -9/Exiles | Destroyed EX-DEC 5880 | -9/Exiles | Found Exp. Core Analyzer 5895 | -9/Exiles | Found Deploy-a-Sentry 6182 | -9/Exiles | Stole two prototypes: Longsword +1, Deploy-a-Sentry 6182 | -9/Exiles | Entered Mines 6296 | -8/Mines | NK-0LA came to Exiles' defense 6298 | -8/Mines | DAS Turret deployed 6311 | -8/Mines | Core integrity fell below 20% 6314 | -8/Mines | Destroyed NK-0LA 6343 | -8/Mines | Lost 3 parts (3u) 6543 | -8/Mines | Discovered new exit (range 10) 6561 | -8/Mines | Entered Materials 6561 | -8/Materials | Evolved 2 slots: Utility x2 6562 | -8/Materials | Loaded intel: 1 garrison access location 6802 | -8/Materials | Build established: Scavenger-Mutant 7400 | -8/Materials | Repaired Lgt. Neutrino Core 7460 | -8/Materials | Discovered new exit (range 14) 7768 | -8/Materials | Garrison activated, responded to threat 8313 | -8/Materials | Discovered new exit (range 11) 8643 | -8/Materials | Garrison activated, responded to threat 9100 | -8/Materials | Repaired Lgt. Neutrino Core 9152 | -8/Materials | Repaired Imp. Assault Rifle 9444 | -8/Materials | Identified exit to Factory 9512 | -8/Materials | Build established: Hacker-Mutant 9649 | -8/Materials | Entered Factory 9649 | -7/Factory | Evolved 2 slots: Utility x2 9650 | -7/Factory | Identified exit to Storage 9756 | -7/Factory | Identified exit to DSF 9756 | -7/Factory | Entered DSF 9802 | -7/DSF | Additional patrols routed to DSF 9900 | -7/DSF | Core integrity fell below 50% 9930 | -7/DSF | Lost 4 parts (1p2u1w) 10065 | -7/DSF | Sterilization system engaged 10082 | -7/DSF | Found Prototype Device 10085 | -7/DSF | Ambient heat levels rising (+10) 10100 | -7/DSF | Ambient heat levels rising (+10) 10115 | -7/DSF | Ambient heat levels rising (+10) 10130 | -7/DSF | Ambient heat levels rising (+10) 10145 | -7/DSF | Ambient heat levels rising (+10) 10160 | -7/DSF | Ambient heat levels rising (+10) 10175 | -7/DSF | Ambient heat levels rising (+10) 10187 | -7/DSF | Discovered new exit (range 16) 10190 | -7/DSF | Ambient heat levels rising (+10) 10191 | -7/DSF | Core integrity fell below 20% 10205 | -7/DSF | Ambient heat levels rising (+10) 10208 | -7/DSF | Core destroyed Last Messages --------------- 10189_ Imp. Signal Interpreter temporarily disabled. 10189_ Adv. Targeting Computer temporarily disabled. 10190_ ALERT: Ambient heat levels +10. 10191_ Overheating: Core damaged (-119). 10194_ Overheating: Adv. Weapon Cycler damaged (-12). 10194_ Overheating: Arm. Treads damaged (-44). 10194_ Overheating: Adv. Targeting Computer damaged (-1). 10196_ Power failure, Imp. Deuterium Engine shutdown. 10196_ Overheating: Core damaged (-77). 10197_ Overheating: Adv. Targeting Computer damaged (-1). 10197_ Overheating: Longsword +1 damaged (-35). 10198_ Enh. Autogun broken. 10198_ Overheating: Short circuit. 10200_ Cooling System broken. 10200_ Overheating: Short circuit. 10203_ Power failure, Imp. Deuterium Engine shutdown. 10203_ Overheating: Hrd. Heavy Armor Plating damaged (-320). 10205_ Overheating: Matter decay (-43). 10205_ ALERT: Ambient heat levels +10. 10208_ Overheating: Core damaged (-105). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????#########????????????????????? | | ?????????????#!! ########???"""???????? | | ?????????????#!! #===#==##"""""#??????? | | ?????????????# <""#??????? | | ?????????????# @ """??????? | | ?????????????### ###===#==##% ""#??????? | | ?????????????### ###===#==#?????????????? | | ?????????????#** #####?##?????????????? | | ?????????????#** #????????????????????? | | ?????????????#** #????????????????????? | | ?????????????### ###????????????????????? | | ?????????????#!! !!#????????????????????? | | ?????????????#!! !!#????????????????????? | | ?????????????#!! !!#????????? ?????????? | | ?????????####### ###?###????? ##???????? | | ?????#!??#!!!### ##?===#?? #? //???????? | | ##!!!#!!!##% %##===# ## //???????? | | ]]???????? | | ^ ]????????? | | ]????????? | | ## #===## " " ##!!!# ## ????????? | | ???# #===###%"%##?!!!#?? ## ????????? | | ?????###?#######" "###?###????# ##???????? | | ?????????????#!! !!#????????! #???????? | | ?????????????# !! !!#??##????! #???????? | | ?????????????#! ! !!#??[?????! ????????? | | ?????????????### ###? [???### ##???????? | | ?????????????# !!#? #???#!! #???????? | | ?????????????# !!#?%#???#!! #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 825 Resistance: EM 15 Core Shielding 20 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 57 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 2 Trap Extractor Capacity 4 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed System Shield | -8/Materials | Hacked Mak. Power Source | -8/Materials | Scanalyzed Exp. Core Analyzer | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Adv. Weapon Cycler | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerColdRifle Manual? 0 Play Time 01:29:22 Cumulative 483.6 hours Start 2022.05.02 @ 13:39:52 End 2022.05.02 @ 18:31:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 400 Rogue 400 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 78 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08193284-5043-400e-85e0-2134beac148b