Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.17 @ 11:46:44 Player: ok-primus Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1102) 1102 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 3467 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 212/300 Energy 77/160 System Corruption 2% Temperature Critical (762) Movement Core (3550) Ox70 Location -8/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Humpback Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (35) --- Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Wheel Heat Sink Heat Sink Large Storage Unit Large Storage Unit Huge Storage Unit Humpback Humpback Humpback Humpback Humpback Large Battery (200) Targeting Computer Targeting Computer Light Armor Plating Light Armor Plating Light Armor Plating Latent Energy Streamer Beam Cannon Beam Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Heat Sink Huge Storage Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Latent Energy Streamer Beam Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Treads Improved Treads Wheel Heat Sink High-capacity Storage Unit Targeting Computer Targeting Computer Light Armor Plating Light Armor Plating Beam Cannon Beam Cannon Beam Cannon Beam Cannon Heavy Assault Rifle Grenade Launcher Mini Grenade Launcher Hammer [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 41 | 6 7 4 18 . 2 4 Power 8 | 1 . 2 4 . . 1 Engine 7 | 1 . 2 4 . . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 11 | 2 2 . 6 . . 1 Treads 9 | . 2 . 6 . . 1 Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 3 1 7 . 1 . Device 3 | . 1 . 2 . . . Storage 6 | 1 2 . 2 . 1 . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 3 | . . 1 2 . . . Artifact . | . . . . . . . Weapon 9 | 2 2 1 1 . 1 2 Energy Gun 1 | 1 . . . . . . Energy Cannon 7 | . 2 1 1 . 1 2 Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 14 | . . 1 5 . 6 2 Power 1 | . . . 1 . . . Propulsion 4 | . . . 1 . 3 . Utility 5 | . . 1 3 . 1 . Weapon 4 | . . . . . 2 2 Highest Loss Streak 6 | . . 1 2 . 6 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 99 100 99 100 95 87 Engine 11 | . 14 14 10 11 11 7 Treads 24 | . 26 28 22 22 22 22 Device 8 | . 13 6 11 11 7 . Storage 12 | . 14 14 11 11 11 11 Processor 6 | . . . 11 11 11 11 Protection 8 | . . 7 11 11 11 11 Energy Cannon 24 | . 27 28 22 22 22 21 Naked Turns . | . . . . . . . Heaviest Build 221 | 13 32 34 95 95 221 221 Greatest Support 46 | 20 40 40 46 46 46 46 Greatest Overweight (x) 9 | 1 1 . 2 2 4 9 Average Overweight (x) . | . . . 1 2 2 4 Largest Inventory Capacity 35 | 8 15 15 25 25 35 35 Average Capacity 21 | 7 14 15 21 25 28 35 Most Carried 35 | 6 15 15 25 25 33 35 Average Carried 19 | 3 14 14 20 25 24 34 Final Capacity 35 | 8 15 15 25 25 35 35 Final Carried 34 | 6 15 15 25 25 33 34 Class Distribution -------------------- 77% | Mutant 13% | Hauler-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 689 | 236 84 76 170 . . 123 Remotely . | . . . . . . . Salvage Created 1687 | . 402 108 829 33 . 315 Parts 89 | . 26 14 33 4 . 12 Haulers Intercepted 3 | . 1 . 2 . . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 44 | . 10 6 18 2 . 8 Cannons 39 | . 9 6 16 2 . 6 AOE 2 | . . . . . . 2 Classes Destroyed 8 | . 4 2 1 . . 1 Worker 3 | . . 1 2 . . . Tunneler 1 | . . 1 . . . . Hauler 3 | . 1 . 2 . . . Recycler 2 | . 1 . 1 . . . Swarmer 24 | . 6 6 7 2 . 3 Grunt 15 | . 4 . 7 . . 4 Brawler 1 | . . . . . . 1 Sentry 4 | . . . 4 . . . Best Kill Streak 11 | . 4 4 11 2 . 3 Combat Bots Only 8 | . 4 3 8 2 . 3 Max Kills in Single Turn 2 | . 1 2 2 1 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 2243 | . 290 263 896 123 . 671 Core 495 | . 11 27 151 21 . 285 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 . 84 . . . . Volleys Fired 113 | . 21 14 43 3 . 32 Largest 2 | . 2 2 2 2 . 2 Hottest 120 | . 120 120 120 120 . 120 Shots Fired 214 | . 42 27 86 6 . 53 Gun . | . . . . . . . Cannon 214 | . 42 27 86 6 . 53 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 213 | . 42 27 86 6 . 52 Explosive . | . . . . . . . Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 9 | . 7 9 8 2 . 8 Robot Miss Streak 10 | . 3 10 3 2 . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 121 | . 24 9 52 2 . 34 Core Hits 58 | . 12 8 24 2 . 12 Critical Kills 3 | . 1 . 2 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 1 . 2 . . . Meltdown 3 | . 1 . 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2551 | . 425 259 1024 36 . 807 Guns . | . . . . . . . Cannons 2243 | . 425 179 1017 36 . 586 Explosions 272 | . . 56 . . . 216 Melee . | . . . . . . . Ramming 36 | . . 24 7 . . 5 Kinetic . | . . . . . . . Thermal 2295 | . 425 235 1017 36 . 582 Explosive . | . . . . . . . Electromagnetic 220 | . . . . . . 220 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Message Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 16 | . . . 16 . . . Projectiles 16 | . . . 16 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 50 | . . . . . . 50 Shots 1 | . . . . . . 1 Rammed 9 | . . 5 3 . . 1 Targets Rammed 11 | . . 6 4 . . 1 Kicked . | . . . . . . . Crushed 2 | . . 1 1 . . . Highest Temperature 762 | . 258 478 361 90 . 762 Average Temperature 183 | . 78 186 132 45 . 345 Received Heat Transfer 669 | . 87 . 339 45 . 198 Effects 36 | . . 7 . . . 29 Shutdowns 7 | . . 1 . . . 6 Energy Bleed 4 | . . . . . . 4 Interference 7 | . . 2 . . . 5 Matter Decay 5 | . . 1 . . . 4 Short Circuit 3 | . . . . . . 3 Damage (minor) 2 | . . . . . . 2 Damage (major) 6 | . . 3 . . . 3 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted 3 | . 1 . 2 . . . Combat Hostiles 3 | . 1 . 2 . . . Parts Melted 11 | . 2 . 6 . . 3 Heat Transferred 4749 | . 888 420 2146 74 . 1221 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Latent Energy Used 118 | . . . . . . 118 LE Corruption 2 | . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 307 | . 301 197 307 121 . 219 Initial 71 | . . 58 29 71 . . Average 100 | . 69 85 137 83 . 132 Maximum Alert Level 1 | . 1 . 1 . . 1 Low Security (%) 92 | 100 91 100 82 100 . 90 Level 1 7 | . 8 . 17 . . 9 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . 2 . . 1 Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 1 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 7 | . 3 . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 70 | . 18 8 32 5 . 7 Peak Tracking Total 7 | . 5 3 7 3 . 4 Tactical Retreats 3 | . 1 1 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 3 | . . 1 1 . . 1 Max in Single Turn 1 | . . 1 1 . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 7 | . 4 . 3 . . . Terminals 6 | . 4 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 25 | . 13 . 12 . . . Successful 12 | . 6 . 6 . . . Failed 13 | . 7 . 6 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 15 | . 9 . 5 . 1 . Terminals 21 | . 13 . 8 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 5 . 2 . . . Robot Analysis 1 | . 1 . . . . . Branch Access Points 2 | . 1 . 1 . . . Terminal Index 1 | . 1 . . . . . Unreport Threat 3 | . 2 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Botnet 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 4 . 3 . . . Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 1 . . . Highest-Rated Group 40 | . . 40 16 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 12 | . . 8 4 . . . Total Damage 115 | . . 87 28 . . . Kills 2 | . . 2 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 4160 | 54 647 1031 999 162 1064 203 Spaces Moved 1638 | 47 341 581 316 48 287 18 Core 4 | 4 . . . . . . Treads 1562 | . 312 581 316 48 287 18 Legs . | . . . . . . . Wheels 72 | 43 29 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 160 160 320 320 480 Average Speed 216 | 78 153 160 244 320 362 502 Slowest Speed 880 | 100 160 160 320 320 480 880 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 3 66 94 31 9 61 5 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 23 | . . 14 . . . 9 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 23 | . . 14 . . . 9 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 2044 | 60 427 653 462 52 315 75 Wait 126 | 2 29 42 35 2 . 16 Move 1632 | 46 340 580 315 47 286 18 Hop . | . . . . . . . Pick Up 78 | 6 17 3 26 . 24 2 Fast Attach 12 | 6 3 . 1 . 1 1 Attach 12 | . . 1 9 . . 2 Detach 6 | . 2 . 3 . . 1 Swap 17 | . 4 3 8 . 1 1 Drop 36 | . 11 4 17 . 3 1 Fire 113 | . 21 14 43 3 . 32 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 11 | . . 6 4 . . 1 Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Identified exit to Mines 284 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 702 | -10/Materials | Entered Mines 773 | -10/Mines | Learned location of Storage (-7) 778 | -10/Mines | Discovered new exit (range 6) 1087 | -10/Mines | Learned Materials terminal intel 1433 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1733 | -10/Mines | Entered Materials 1733 | -9/Materials | Accompanied by 1 ally 1733 | -9/Materials | Evolved 2 slots: Utility x2 1734 | -9/Materials | Loaded intel: 12 terminal locations 1747 | -9/Materials | Identified exit to Mines 2137 | -9/Materials | Destroyed 8 combat bots 2167 | -9/Materials | Build established: Scavenger-Mutant 2499 | -9/Materials | Build established: Mutant 2732 | -9/Materials | Entered Mines 2775 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2811 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2814 | -9/Mines | Discovered new exit (range 5) 2894 | -9/Mines | Entered Exiles 2942 | -9/Exiles | Discovered new exit (range 14) 3038 | -9/Exiles | Met 8R-AWN 3090 | -9/Exiles | Met EX-HEX 3182 | -9/Exiles | Met EX-BIN 3221 | -9/Exiles | Aligned with FarCom system 3224 | -9/Exiles | Given EX-Vault access code 3298 | -9/Exiles | Opened EX-Vault 3311 | -9/Exiles | Found Prototype Energy Cannon 3315 | -9/Exiles | Identified Latent Energy Streamer 3374 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3470 | -9/Exiles | Met EX-DEC 3604 | -9/Exiles | Lost 6 parts (3n1u2w) 3880 | -9/Exiles | Build established: Hauler-Mutant 3915 | -9/Exiles | Discovered new exit (range 11) 3958 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 3958 | -9/Exiles | Entered Mines 3965 | -8/Mines | Core integrity fell below 50% 4159 | -8/Mines | Core integrity fell below 20% 4162 | -8/Mines | Core destroyed Last Messages --------------- 04143_ Overheating: System interference. 04143_ Targeting Computer temporarily disabled. 04143_ S-10 Pest destroyed. 04147_ Power failure, Lgt. Nuclear Core shutdown. 04148_ Overheating: Matter decay (-55). 04149_ Overheating: Energy bleed (-22). 04153_ Overheating: Beam Cannon damaged (-3). 04153_ Overheating: Lgt. Armor Plating damaged (-23). 04153_ Overheating: Beam Cannon damaged (-2). 04153_ Beam Cannon destroyed. 04154_ Imp. Treads broken. 04154_ Overheating: Short circuit. 04155_ Overheating: Energy bleed (-26). 04156_ Overheating: Energy bleed (-22). 04157_ Power failure, Lgt. Nuclear Core shutdown. 04159_ Overheating: Core damaged (-80). 04159_ S-10 Pest heat damages Flight Unit. 04161_ Imp. Treads broken. 04161_ Overheating: Short circuit. 04162_ Overheating: Core damaged (-76). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????????#######????? | | ??????????????????????##########?? | | ??????????????????????##%%% #?? | | ??????????????????????##%== #?? | | ??????????????????????##*= " #?? | | ??????????????????????## " #?? | | ??????????????????????## "" #?? | | ???????????????????????# #?? | | ???????????????????????#### ###?? | | ??????????????????????????# #???? | | ?????????????????????######* #???? | | ?????????????????????#=s%@=% #???? | | ?????????????????????#[####= #???? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????# ???? | | ??????????????????????????? ???? | | ???????????????????????????# ???? | | ???????????????????????????? ???? | | ???????????????????????????? ???? | | ???????????????????????????? ???? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Tank Challenges ------------ None Game ------ Seed ReactionInsulationRipper Manual? 0 Play Time 00:31:11 Cumulative 47.8 hours Start 2022.11.17 @ 11:17:10 End 2022.11.17 @ 11:46:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aec731db-06a5-48f5-b6c4-7b301746bddd