Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 07:15:59 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (575) 575 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1890 Bonus ------- None Cogmind --------- Core Integrity 259/400 Matter 287/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (250) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads > --- UTILITY (4) ------ Large Storage Unit ECM Suite > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Armored Treads Armored Treads Medium Storage Unit Medium Battery (150) Experimental Sensor Array ECM Suite Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Compact Wheel Compact Wheel Medium Storage Unit Medium Battery ECM Suite ECM Suite Propulsion Shielding Light Assault Rifle Datajack [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Protection Propulsion Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 29 | 7 15 4 3 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 5 . 2 Treads 2 | . . . 2 Leg 2 | 2 . . . Wheel 5 | . 5 . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 4 2 1 Device 4 | 1 2 1 . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 9 | 2 5 2 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 8 | 2 4 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 1 | . . 1 . Parts Lost 8 | . . 3 5 Power 1 | . . 1 . Propulsion 3 | . . 1 2 Utility 2 | . . . 2 Weapon 2 | . . 1 1 Highest Loss Streak 4 | . . 2 4 To Critical Strikes 1 | . . . 1 Average Backups 7 | 1 7 8 8 Power . | . . . . Propulsion 1 | 1 2 1 2 Utility 3 | . 2 4 4 Weapon . | . . 1 . Tool/Special . | . . . . Unused Backups 10 | . 5 . 5 Power 1 | . 1 . . Propulsion 4 | . 2 . 2 Utility 3 | . 1 . 2 Weapon . | . . . . Tool/Special 2 | . 1 . 1 Average Slot Usage (%) 86 | . 95 85 67 Engine 7 | . 13 1 . Treads 3 | . . . 15 Leg 4 | . 7 . . Wheel 19 | . 20 27 5 Device 8 | . 10 1 10 Storage 13 | . 14 14 11 Protection 4 | . . 12 7 Ballistic Gun 24 | . 26 27 17 Peak Build Rating 14 | 7 8 14 14 Average Rating 7 | 5 7 6 10 On Entrance 5 | . 7 7 7 Naked Turns . | . . . . Heaviest Build 31 | 13 31 28 28 Greatest Support 40 | 20 32 32 40 Greatest Overweight (x) 6 | 1 6 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 11 15 15 Most Carried 12 | 5 12 10 11 Average Carried 7 | 1 7 8 8 Final Capacity 15 | 8 15 15 15 Final Carried 11 | 2 11 9 7 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 966 | 206 448 244 68 Remotely . | . . . . Salvage Created 953 | 39 484 223 207 Parts 65 | 6 33 7 19 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 25 | . 12 6 7 Guns 25 | . 12 6 7 Classes Destroyed 6 | 1 4 . 1 Tunneler 3 | 2 . 1 . Hauler 1 | . 1 . . Recycler 2 | . 2 . . Swarmer 15 | . 9 3 3 Grunt 9 | . 3 3 3 Sentry 1 | . . . 1 Best Kill Streak 4 | 1 4 3 4 Combat Bots Only 4 | . 4 3 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 199 | . 52 56 91 Missed 73 | . 23 22 28 Hits 126 | . 29 34 63 Projectile 126 | . 29 34 63 Critical Strikes 3 | . . 1 2 Damage Taken 1382 | . 261 401 720 Core 336 | . 73 122 141 Absorbed by Shields . | . . . . Redirected to Shielding 54 | . . 9 45 Core Remaining (%) 61 | 100 . 22 . Volleys Fired 127 | 8 51 29 39 Largest 2 | 2 2 2 2 Hottest 40 | 40 40 40 40 Shots Fired 222 | 16 95 55 56 Gun 222 | 16 95 55 56 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 222 | 16 95 55 56 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | 6 9 7 10 Robot Miss Streak 7 | 2 4 4 7 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 136 | 11 55 36 34 Core Hits 53 | 2 21 17 13 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks 5 | . 4 1 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 4 | . 4 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1421 | 169 642 307 303 Guns 1388 | 169 635 281 303 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 33 | . 7 26 . Kinetic 1388 | 169 635 281 303 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 4 | . . 4 . Projectiles . | . . . . Explosions . | . . . . Melee 4 | . . 4 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 15 | . 3 12 . Shots . | . . . . Rammed 3 | . 1 2 . Targets Rammed 3 | . 1 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 23 | . . 23 14 Average Temperature 7 | . . 7 7 Received Heat Transfer 444 | . 36 183 225 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 115 | 5 85 115 60 Initial 19 | . . 3 19 Average 37 | . 32 73 26 Influence Increases 745 | 10 335 230 170 Destroy 0b10 Robot/C 500 | . 240 120 140 Destroy 0b10 Robot/NC 30 | 10 15 5 . Destroy Leader 112 | . 52 30 30 Successful Hack 27 | . 27 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 75 | . . 75 . Influence Decreases 705 | 10 327 188 180 Entered New Map 36 | . . 5 31 Time Decay 626 | 10 327 170 119 Lost Part 43 | . . 13 30 Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 19 11 9 Peak Tracking Total 4 | . 3 3 4 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 12 . . Successful 8 | . 8 . . Failed 4 | . 4 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 12 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 8 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 2 | . 1 1 . Non-combat 1 | . 1 . . Combat 1 | . . 1 . Robot Hacks Applied 3 | . 2 1 . parse_system 2 | . 1 1 . no_distress 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 700 | 25 637 15 23 Sensors 14 | . . 14 . Seismic 475 | 25 450 . . ECM 211 | . 187 1 23 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1599 | 136 821 353 289 Spaces Moved 1041 | 85 568 259 129 Core 15 | 13 2 . . Treads 75 | . . . 75 Legs 206 | 72 134 . . Wheels 745 | . 432 259 54 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 100 Average Speed 109 | 113 105 100 146 Slowest Speed 350 | 120 350 115 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 4 71 66 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1297 | 108 698 307 184 Wait 15 | . 10 . 5 Move 1038 | 84 567 258 129 Hop . | . . . . Pick Up 46 | 9 29 4 4 Fast Attach . | . . . . Attach 23 | 7 8 4 4 Detach 1 | . . 1 . Swap 19 | . 13 5 1 Drop 20 | . 15 3 2 Fire 127 | 8 51 29 39 Melee 5 | . 4 1 . Ram 3 | . 1 2 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -9/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 11) 309 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 3) 680 | -10/Materials | Discovered new exit (range 8) 958 | -10/Materials | Entered Mines 1008 | -10/Mines | Core integrity fell below 50% 1073 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1075 | -10/Mines | Found Prototype Device 1076 | -10/Mines | Identified Exp. Sensor Array 1197 | -10/Mines | Learned Materials emergency access door positions 1204 | -10/Mines | Learned location of Zion (-7) 1304 | -10/Mines | Discovered new exit (range 8) 1311 | -10/Mines | Entered Materials 1311 | -9/Materials | Evolved 2 slots: Utility x2 1312 | -9/Materials | Identified exit to Storage 1455 | -9/Materials | Lost 4 parts (1n2u1w) 1600 | -9/Materials | Self-destructed Last Messages --------------- 01403_ Switching to secondary target: Y-45 Defender. 01408_ Critical hit (Burn: +37). 01409_ G-47 Trooper suffers critical hit (Destroy). 01409_ G-47 Trooper destroyed. 01414_ Lgt. Armor Plating destroyed. 01416_ Acquired 40 matter. 01424_ Lgt. Assault Rifle destroyed. 01429_ G-34 Mercenary destroyed. 01431_ Acquired 4 matter. 01445_ Y-45 Defender destroyed. 01454_ Acquired 6 matter. 01528_ W-16 Scout sends out distress signal. 01539_ S-10 Pest destroyed. 01554_ Destroyed Flight Unit. 01573_ Critical hit (Destroy). 01573_ Arm. Treads destroyed. 01575_ S-10 Pest destroyed. 01585_ Acquired 18 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ?????+??????? #????????????????????? | | ????????????? ???????????? #????????????????????? | | ?????????????" ??????????? #????????????????????? | | ????????????"" ??????????? #????????????????????? | | ?????????????" ??????????? w#????????????????????? | | +???????????? ??????????? #????????????????????? | | ????????????##+########### #????????????????????? | | ????????????# #??????????>?????????? | | ??????#+##### ^ ^ ^ #????????????????????? | | ??????# [[! #????????????????????? | | ??????# [^ #????????????????????? | | ??????# [!! *[ #????????????????????? | | ??????# [%= #????????????????????? | | ??????# **=]] +????????????????????? | | ??????# = ] #????????????????????? | | ??????# ######+#####+## #????????????????????? | | ??????# #?????????????## ##????????????????????? | | ??????# #??????????????# @ #?????????????????????? | | ??????# #??????????????# #?????????????????????? | | ??????# #??????????????# #?????????????????????? | | ??????# #??????????????# #?????????????????????? | | ??????# #?????????????? ?????????????????????? | | ??????# #?????????????? #????????????????????? | | ??????# #????????????? " +????????????????????? | | ????### ###??????????? #????????????????????? | | ????# #??????????## #????????????????????? | | ????# #???????????## ##????????????????????? | | ????# #???#????????# #?????????????????????? | | ????# #???# ???????# ?????????????????????? | | ????# #???# ??????# #?????????????????????? | | ????## ##???# ?????? ??????????????????????? | | ?????# #????# #######+#######????????????????? | | ?????# #????# # #????????????????? | | ?????# #????# # """ #????????????????? | | ?????# #????# + """ #????????????????? | | ?????# ########+## # """ #????????????????? | | ?????# # # # #????????????????? | | ?????# +[ # # """ #????????????????? | | ?????# #% # # """ #????????????????? | | ?????#!* #* ! # # """ #????????????????? | | ?????#%### # # #????????????????? | | ?????#=#?# # #######+#####?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamLongswordSystem Manual? 0 Play Time 00:26:45 Cumulative 11.8 hours Start 2025.07.19 @ 06:47:54 End 2025.07.19 @ 07:15:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a441c260-46d3-45e2-9fd7-c792361872c1