Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.28 @ 18:38:09 Player: Beef Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (119) 595 Value Destroyed (3324) 3324 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (649) 649 TOTAL SCORE: 7368 Bonus ------- High Alert Combat Kills 649 Cogmind --------- Core Integrity 0/700 Matter 209/300 Energy 100/100 System Corruption 10% Temperature Warm (123) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Terrain Scan Processor Advanced Terrain Scan Processor Improved Targeting Computer Target Analyzer > --- WEAPON (2) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (5) ---- Deuterium Engine Improved Heat Sink Mini Assault Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Antigrav System Antigrav System > --- UTILITY ---------- Improved Heat Sink Terrain Scan Processor Advanced Terrain Scan Processor Improved Targeting Computer Target Analyzer Improved Light Armor Plating > --- WEAPON ----------- Lightning Gun Heavy Ion Cannon > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Improved Shield Generator Lightning Gun Rocket Array [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Target Analyzer Device Improved Heat Sink Storage Small Storage Unit Processor Target Analyzer Protection Improved Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Lightning Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Array Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 4 | . . 2 . . 2 . Weapon . | . . . . . . . Parts Attached 93 | 6 5 12 1 9 59 1 Power 11 | 1 1 1 . 1 7 . Engine 8 | 1 1 1 . 1 4 . Core 3 | . . . . . 3 . Reactor . | . . . . . . . Propulsion 25 | 2 3 4 . 2 14 . Treads 1 | . . . . . 1 . Leg 12 | 2 3 1 . . 6 . Wheel 2 | . . . . . 2 . Hover 8 | . . 3 . 2 3 . Flight 2 | . . . . . 2 . Utility 24 | 1 1 2 . 3 17 . Device 11 | . . . . 2 9 . Storage 1 | 1 . . . . . . Processor 8 | . 1 1 . . 6 . Hackware . | . . . . . . . Protection 4 | . . 1 . 1 2 . Artifact . | . . . . . . . Weapon 33 | 2 . 5 1 3 21 1 Energy Gun 5 | . . . . . 5 . Energy Cannon 4 | . . . . . 4 . Ballistic Gun 7 | 2 . 3 . . 2 . Ballistic Cannon 8 | . . 2 . 2 3 1 Launcher 8 | . . . . 1 7 . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 . . 4 . Corrupted Parts 1 | . . . . . 1 . System Corruption 1 | . . . . . 1 . Parts Lost 28 | . . 1 . 5 19 3 Power 4 | . . 1 . 2 . 1 Propulsion 14 | . . . . 2 10 2 Utility 7 | . . . . 1 6 . Weapon 3 | . . . . . 3 . Highest Loss Streak 7 | . . 1 . 3 7 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 86 81 96 97 88 61 Engine 6 | . 14 10 11 7 3 . Core 1 | . . . . . 2 7 Leg 10 | . 28 17 . . 7 . Wheel 3 | . . . . . 6 . Hover 8 | . . 4 22 35 6 . Device 5 | . . . . 4 9 . Storage 5 | . 14 11 11 9 2 . Processor 20 | . 1 12 22 18 26 30 Protection 3 | . . 5 11 4 3 . Energy Cannon 5 | . . . . . 9 . Ballistic Gun 5 | . 28 15 . . . . Ballistic Cannon 3 | . . 5 11 17 1 8 Naked Turns . | . . . . . . . Heaviest Build 36 | 13 13 21 17 21 36 9 Greatest Support 44 | 20 20 20 16 32 44 10 Greatest Overweight (x) 4 | . . 2 1 2 4 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 6 | 7 8 8 8 8 5 5 Most Carried 8 | 2 6 8 8 8 8 5 Average Carried 5 | . 3 4 7 6 5 4 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 2 4 8 7 6 4 3 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 1975 | 150 294 279 15 222 969 46 Remotely . | . . . . . . . Salvage Created 3965 | . 397 447 7 389 2702 23 Parts 235 | . 32 18 . 27 155 3 Haulers Intercepted 6 | . 1 . . 1 4 . Recyclers Shooed 4 | . 2 . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 Prevented 6 | . . . . . . 6 Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 81 | . 9 7 2 8 53 2 Guns 16 | . 9 7 . . . . Cannons 28 | . . . 2 7 18 1 AOE 37 | . . . . 1 35 1 Classes Destroyed 15 | . 6 1 1 3 4 . Worker 13 | . 1 . . . 12 . Builder 10 | . . . . 1 9 . Tunneler 3 | . 1 . . . 2 . Hauler 6 | . 1 . . 1 4 . Recycler 7 | . 1 3 . . 3 . Mechanic 3 | . . . . . 3 . Operator 1 | . . . . . 1 . Watcher 3 | . . . . 2 1 . Swarmer 21 | . 6 4 . . 9 2 Grunt 37 | . 3 1 . 4 29 . Brawler 4 | . . . . . 4 . Sentry 10 | . . 2 . 3 5 . Hunter 2 | . . . . 1 1 . Programmer 5 | . . . . . 5 . Assembled 2 | . . . 2 . . . Best Kill Streak 17 | . 6 4 2 5 17 2 Combat Bots Only 11 | . 5 4 2 4 11 2 Max Kills in Single Turn 10 | . 1 2 1 1 10 1 Gunslinging 1 | . . 1 . . . . Exploded 7 | . . . . 1 7 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 555 | . 39 55 11 99 332 19 Missed 186 | . 6 23 3 39 109 6 Damage Taken 4805 | . 330 379 92 936 2850 218 Core 1078 | . 54 72 8 234 579 131 Absorbed by Shields 152 | . . . . . 152 . Regen/Repaired (Parts) 54 | . . . . . 54 . Core Remaining (%) 78 | 100 78 . 80 57 . . Volleys Fired 213 | . 36 34 14 32 91 6 Largest 2 | . 2 2 1 2 2 2 Hottest 130 | . 40 88 100 88 130 96 Shots Fired 387 | . 72 67 14 59 164 11 Gun 166 | . 72 64 . . 30 . Cannon 194 | . . 3 7 58 115 11 Launcher 20 | . . . . 1 19 . Special 7 | . . . 7 . . . Kinetic 220 | . 72 67 7 58 5 11 Thermal 122 | . . . 7 . 115 . Explosive 14 | . . . . . 14 . Electromagnetic 31 | . . . . 1 30 . Robot Hit Streak 13 | . 5 6 4 6 13 3 Robot Miss Streak 4 | . 4 2 2 4 3 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 229 | . 35 41 5 30 111 7 Core Hits 238 | . 20 17 2 18 180 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . Critical Strikes 5 | . 1 1 . 3 . . Destroy 2 | . 1 1 . . . . Blast 3 | . . . . 3 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10598 | . 372 504 116 1257 8157 192 Guns 1005 | . 372 457 . . 176 . Cannons 3649 | . . 47 116 956 2338 192 Explosions 5941 | . . . . 298 5643 . Melee . | . . . . . . . Ramming 3 | . . . . 3 . . Kinetic 2180 | . 372 504 116 956 40 192 Thermal 3514 | . . . . 146 3368 . Explosive 4253 | . . . . . 4253 . Electromagnetic 648 | . . . . 152 496 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . . 10 10 Average Corruption 6 | . . . . . 6 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 43 | . . . . . 38 5 Message Errors 15 | . . . . . 13 2 Matter Fused 7 | . . . . . 7 . Heat Flow Errors 4 | . . . . . 2 2 Energy Discharges 4 | . . . . . 4 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 8 | . . . . . 7 1 Data Loss (major) 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Misdirections 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 511 | . . . . 11 474 26 Projectiles 159 | . . . . . 133 26 Explosions 352 | . . . . 11 341 . Melee . | . . . . . . . Knockbacks 11 | . . 1 2 4 . 4 Impact . | . . . . . . . Kinetic 11 | . . 1 2 4 . 4 Secondary . | . . . . . . . Self-Inflicted Damage 419 | . . . . 1 418 . Shots 19 | . . . . . 19 . Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 393 | . 18 33 100 393 271 180 Average Temperature 94 | . 8 11 41 186 73 70 Received Heat Transfer 1570 | . 114 150 . 486 757 63 Effects 5 | . . . . 3 2 . Energy Bleed 2 | . . . . . 2 . Interference 3 | . . . . 3 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . . . 6 . Heat Transferred 3984 | . . . . 200 3784 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . . 1 4 . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Peak Influence 1425 | . 287 276 108 313 1425 . Initial 120 | . . 120 107 41 96 . Average 320 | . 170 206 107 166 444 . Maximum Alert Level 4 | . 1 1 . 1 4 . Low Security (%) 45 | 100 53 40 100 67 33 . Level 1 28 | . 46 59 . 32 20 . Level 2 15 | . . . . . 27 . Level 3 2 | . . . . . 4 . Level 4 7 | . . . . . 13 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 23 | . 1 2 . 2 18 . Investigation 3 | . . . . . 3 . Extermination 3 | . . . . . 3 . Reinforcement 12 | . 1 2 . 2 7 . Assault 2 | . . . . . 2 . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . 1 2 . Haulers Reinforced 2 | . . . . . 2 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 9 | . 1 1 . 2 5 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 144 | . 14 21 6 23 72 8 Peak Tracking Total 10 | . 5 10 4 8 8 7 Tactical Retreats 4 | . . . . 2 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 5 | . . . . . 5 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . . 1 Traps Extracted . | . . . . . . . Installed 1 | . . . . . . 1 Triggered 2 | . . . . . . 2 Most Traps Carried 1 | . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 7 | . . . . . 7 . Max in Single Turn 4 | . . . . . 4 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 14 | . . 3 1 2 8 . Terminals 9 | . . 3 1 1 4 . Fabricators 1 | . . . . . 1 . Repair Stations 2 | . . . . . 2 . Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 41 | . . 10 2 6 23 . Successful 14 | . . 3 . 3 8 . Failed 27 | . . 7 2 3 15 . Catastrophic 6 | . . 1 . 1 4 . Database Lockouts . | . . . . . . . Manual 12 | . . 5 . 1 6 . Terminals 29 | . . 10 2 3 14 . Fabricators 3 | . . . . . 3 . Repair Stations 5 | . . . . . 5 . Recycling Units 1 | . . . . . 1 . Scanalyzers 3 | . . . . 3 . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . . 3 . 1 5 . Record 1 | . . . . . 1 . Robot Analysis 1 | . . 1 . . . . Branch Access Points 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . Alert Level 3 | . . 1 . . 2 . Unreport Threat 2 | . . 1 . 1 . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . . 3 1 2 7 . Full Trace Events 3 | . . . . . 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 28 | . . . . . 28 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 7 | . . . . . 7 . Programmers 7 | . . . . . 7 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 2887 | 82 349 394 178 223 1573 88 Spaces Moved 2071 | 62 197 255 180 206 987 184 Core 6 | 4 . . . . 2 . Treads 10 | . . . . . 10 . Legs 656 | 58 197 155 . . 246 . Wheels 540 | . . . . . 540 . Hover 619 | . . 100 180 206 133 . Flight 240 | . . . . . 56 184 Fastest Speed 34 | 50 120 46 46 38 34 34 Average Speed 93 | 115 120 99 75 42 110 34 Slowest Speed 275 | 120 120 190 106 170 275 34 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . 1 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 37 29 36 23 33 18 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 255 | . . . 1 15 238 1 Melee . | . . . . . . . Projectile 19 | . . . 1 8 9 1 AOE 236 | . . . . 7 229 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 2615 | 69 244 334 194 280 1295 199 Wait 114 | . . 7 . 27 75 5 Move 2063 | 61 196 254 179 205 984 184 Hop 1 | . . . . . 1 . Pick Up 38 | 2 3 8 . 4 20 1 Fast Attach 47 | 6 1 8 . . 32 . Attach 23 | . . . 1 5 16 1 Detach 24 | . . 6 . 1 17 . Swap 23 | . 4 4 . 4 11 . Drop 51 | . 4 13 . 1 32 1 Fire 213 | . 36 34 14 32 91 6 Melee . | . . . . . . . Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 16 | . . . . . 16 . Rewire . | . . . . . . . Trap 1 | . . . . . . 1 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 5 exits: [*Fac x2] / Sto / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 11) 432 | -10/Materials | Entered another Materials area 432 | -9/Materials | Evolved 2 slots: Utility x2 804 | -9/Materials | Discovered new exit (range 17) 811 | -9/Materials | Identified exit to Mines 826 | -9/Materials | Entered Mines 866 | -9/Mines | Excavation squad dispatched 866 | -9/Mines | A large section of the Mines collapsed 872 | -9/Mines | Met a Derelict bent on vengeance 956 | -9/Mines | Discovered new exit (range 9) 963 | -9/Mines | Identified exit to Materials 1004 | -9/Mines | Entered Materials 1004 | -8/Materials | Evolved 2 slots: Propulsion x2 1225 | -8/Materials | Discovered new exit (range 4) 1226 | -8/Materials | Identified exit to Factory 1227 | -8/Materials | Entered Factory 1227 | -7/Factory | Evolved 2 slots: Utility x2 1252 | -7/Factory | Lost 3 parts (1p2n) 1638 | -7/Factory | Discovered new exit (range 11) 1753 | -7/Factory | Lost 4 parts (1n3u) 1863 | -7/Factory | Found Prototype Launcher 1863 | -7/Factory | Identified Rocket Array 1938 | -7/Factory | Identified exit to Storage 1938 | -7/Factory | Identified exit to Lower Caves 1997 | -7/Factory | Discovered new exit (range 3) 2073 | -7/Factory | Garrison activated, responded to threat 2102 | -7/Factory | Destroyed 11 combat bots 2264 | -7/Factory | Core integrity fell below 50% 2340 | -7/Factory | Repaired Mic. Fission Core 2427 | -7/Factory | First assault squad dispatched 2461 | -7/Factory | System corruption reached 10% 2532 | -7/Factory | Destroyed 8 combat bots 2610 | -7/Factory | Destroyed 8 combat bots 2618 | -7/Factory | Lost 3 parts (2n1u) 2732 | -7/Factory | Destroyed 7 combat bots 2736 | -7/Factory | Core integrity fell below 20% 2769 | -7/Factory | Lost 7 parts (3n2u2w) 2800 | -7/Factory | Entered Lower Caves 2888 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02848_ System corrupted: Heat flow error (+150). 02865_ System corrupted: Component data lost. 02865_ Dropped Dirty Bomb Trap. 02866_ Installed Dirty Bomb Trap. 02874_ S-27 Virus destroyed. 02876_ VTOL Module destroyed. 02877_ S-27 Virus knocked back. 02880_ G-50 Soldier triggered Dirty Bomb Trap. 02880_ An explosion rips through the floor. 02880_ S-27 Virus destroyed. 02881_ Xenon Bombardment Thruster destroyed. 02882_ Corrupted VTOL Module fries itself beyond repair. 02883_ #PR6:LW|C|1,YKF816V2Y#=/ 02883_ Destroyed VTOL Module. 02883_ Mic. Fission Core destroyed. 02886_ Destroyed Lgt. Nuclear Core. 02886_ S-27 Virus knocked back. 02887_ Corrupted VTOL Module fries itself beyond repair. 02887_ G-47 Trooper misfires. 02887_ Critical hit (Burn: +37). 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Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed LobotomySubatomicNullifier Manual? 0 Play Time 00:33:55 Cumulative 35.0 hours Start 2024.05.28 @ 17:14:09 End 2024.05.28 @ 18:38:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 41 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19374cbc-2978-4434-9a6e-f4e00ca534dd