Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.09.12 @ 23:26:55 Player: MistyLake9 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (90) 450 Value Destroyed (2484) 2484 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7334 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 67/300 Energy 12/100 System Corruption 2% Temperature Cool (24) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Targeting Computer Shield Generator > --- WEAPON (4) ------- Plasma Rifle Power Sword > --- INVENTORY (5) ---- Armored Wheel Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Improved Heat Sink Disposable Heat Sink Targeting Computer Transmission Jammer > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Gauss Rifle > --- INVENTORY -------- Wheel Wheel Compact Wheel Advanced Beam Cannon [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Wheel Wheel Hover Unit Airjet Flight Unit Surge Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Small Matter Pod Processor Targeting Computer Protection Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . 2 . . . 2 2 . 2 Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . . . . 1 . . 1 Utility 3 | . . 1 . . . . 1 . 1 Weapon 2 | . . 1 . . . 1 . . . Parts Attached 88 | 6 11 11 . 1 3 16 1 16 23 Power 16 | 1 1 2 . 1 1 5 . 3 2 Engine 7 | 1 1 . . . . 3 . 1 1 Core 9 | . . 2 . 1 1 2 . 2 1 Reactor . | . . . . . . . . . . Propulsion 24 | 2 . 3 . . . 5 . 6 8 Treads 1 | . . 1 . . . . . . . Leg . | . . . . . . . . . . Wheel 15 | 2 . 2 . . . 2 . 3 6 Hover 6 | . . . . . . 3 . 1 2 Flight 2 | . . . . . . . . 2 . Utility 16 | 1 3 2 . . 1 3 1 3 2 Device 10 | . 2 . . . . 3 1 2 2 Storage 4 | 1 1 1 . . . . . 1 . Processor 1 | . . . . . 1 . . . . Hackware . | . . . . . . . . . . Protection 1 | . . 1 . . . . . . . Artifact . | . . . . . . . . . . Weapon 32 | 2 7 4 . . 1 3 . 4 11 Energy Gun 14 | 1 1 4 . . . 2 . 1 5 Energy Cannon 4 | . 3 . . . . . . 1 . Ballistic Gun 5 | 1 . . . . 1 1 . 2 . Ballistic Cannon 8 | . 3 . . . . . . . 5 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . 1 1 . . . 1 . . 1 Parts Lost 41 | . . 2 . . . 4 . 16 19 Power 3 | . . . . . . . . . 3 Propulsion 18 | . . 1 . . . 2 . 7 8 Utility 9 | . . 1 . . . 2 . 4 2 Weapon 11 | . . . . . . . . 5 6 Highest Loss Streak 9 | . . 1 . . . 2 . 8 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 81 | . 98 89 88 88 95 94 88 51 35 Engine 3 | . 14 . . . . 1 . 1 . Core 6 | . . 10 11 11 11 7 7 3 2 Wheel 17 | . 28 18 22 22 22 14 . 3 6 Hover 2 | . . . . . . 10 23 3 2 Device 12 | . 17 19 11 11 11 13 19 13 3 Storage 1 | . 9 . . . . . . 1 . Processor 4 | . . . . . 6 9 7 7 6 Protection 4 | . . 6 11 11 11 4 . . . Energy Gun 17 | . 1 30 33 33 28 24 23 6 2 Energy Cannon 3 | . 16 1 . . . . . 2 . Ballistic Gun 2 | . 1 . . . 4 9 7 4 . Ballistic Cannon 2 | . 9 . . . . . . . 5 Naked Turns . | . . . . . . . . . . Heaviest Build 38 | 8 16 17 15 15 15 22 20 25 38 Greatest Support 48 | 20 20 22 20 20 20 30 24 36 48 Greatest Overweight (x) 4 | . . 4 . . . . . 4 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 5 5 25 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 4 5 5 5 5 5 5 Average Carried 3 | 2 4 4 4 4 4 3 4 2 . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 4 4 4 4 5 4 4 . 1 Class Distribution -------------------- 43% | Mutant 25% | Tank 16% | Scavenger-Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -9/Mines Tank | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Matter Collected 1282 | 325 113 141 . . 43 261 . 207 192 Remotely . | . . . . . . . . . . Salvage Created 3012 | 86 274 337 12 . 347 1077 . 359 520 Parts 207 | 7 17 30 1 . 33 61 . 35 23 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 5 | . . . . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 67 | 1 7 8 . . 8 22 . 11 10 Guns 49 | 1 1 8 . . 8 22 . 7 2 Cannons 16 | . 5 . . . . . . 4 7 AOE 1 | . 1 . . . . . . . . Classes Destroyed 14 | 3 1 3 . . 2 3 . 2 . Worker 11 | 1 1 . 1 . 5 2 . . 1 Builder 2 | . . 1 . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . Recycler 4 | . . . . . 1 2 . . 1 Mechanic 1 | . . . . . . 1 . . . Watcher 4 | . 1 2 . . . 1 . . . Swarmer 22 | . . 3 . . 7 6 . 5 1 Cutter 4 | . . . . . . . . 4 . Grunt 30 | 1 7 3 . . . 13 . . 6 Brawler 1 | . . . . . . 1 . . . Duelist 2 | . . . . . . 1 . . 1 Sentry 5 | . . 2 . . . 1 . 1 1 Hunter 2 | . . . . . 1 . . . 1 Heavy 1 | . . . . . . . . 1 . Best Kill Streak 7 | 2 3 6 1 . 4 7 . 5 2 Combat Bots Only 6 | 1 2 4 . . 4 6 . 5 2 Max Kills in Single Turn 2 | 2 1 2 1 . 1 2 . 1 1 Gunslinging 1 | . . 1 . . . 1 . . . Exploded 1 | . 1 . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Damage Taken 4849 | 16 155 92 . . 107 577 . 1399 2503 Core 1461 | . 39 . . . 19 83 . 433 887 Absorbed by Shields 166 | . . . . . . . . 41 125 Regen/Repaired (Parts) 71 | . . . . . . 71 . . . Core Remaining (%) 80 | 100 84 . . . 95 84 . 38 . Volleys Fired 189 | 5 20 13 1 . 16 53 1 34 46 Largest 4 | 2 2 3 3 . 3 4 3 3 3 Hottest 203 | 60 136 183 183 . 183 203 150 183 159 Shots Fired 399 | 10 41 39 3 . 48 123 3 53 79 Gun 313 | 10 14 39 3 . 48 123 3 40 33 Cannon 86 | . 27 . . . . . . 13 46 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 118 | 5 23 . . . 1 24 1 18 46 Thermal 254 | . 11 39 3 . 47 99 2 35 18 Explosive . | . . . . . . . . . . Electromagnetic 27 | 5 7 . . . . . . . 15 Robot Hit Streak 28 | 8 19 13 5 . 25 28 1 9 15 Robot Miss Streak 5 | . 2 2 . . 1 2 1 2 5 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 14 | . . 1 . . 3 7 . 3 . Max Gunslinging Chain 1 | . . 1 . . 1 1 . 1 . Shots Hit Robots 315 | 8 31 25 3 . 33 102 1 41 71 Core Hits 180 | 4 14 13 1 . 15 47 . 27 59 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 23 | . . 3 . . 4 12 . 3 1 Burn 23 | . . 3 . . 4 12 . 3 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5767 | 118 594 406 52 . 508 1765 18 702 1604 Guns 4070 | 118 126 406 52 . 508 1765 18 516 561 Cannons 1590 | . 396 . . . . . . 185 1009 Explosions 62 | . 62 . . . . . . . . Melee . | . . . . . . . . . . Ramming 45 | . 10 . . . . . . 1 34 Kinetic 1859 | 53 263 . . . . 318 . 216 1009 Thermal 3437 | . 246 406 52 . 508 1447 18 485 275 Explosive . | . . . . . . . . . . Electromagnetic 426 | 65 75 . . . . . . . 286 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . 4 . . . . . . . 2 Average Corruption 2 | . 3 . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 11 | . 7 . . . . . . . 4 Message Errors 3 | . 3 . . . . . . . . Matter Fused 2 | . 1 . . . . . . . 1 Energy Discharges 1 | . 1 . . . . . . . . Data Loss (major) 1 | . 1 . . . . . . . . Misfires 1 | . 1 . . . . . . . . Alerts 2 | . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 26 | . 3 . . . . . . . 23 Impact . | . . . . . . . . . . Kinetic 24 | . 3 . . . . . . . 21 Secondary 2 | . . . . . . . . . 2 Self-Inflicted Damage 19 | . 5 . . . . . . . 14 Shots . | . . . . . . . . . . Rammed 18 | . 2 . . . . . . 1 15 Targets Rammed 18 | . 2 . . . . . . 1 15 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 439 | 12 439 261 87 . 371 367 39 14 252 Average Temperature 100 | 10 128 113 50 . 125 109 21 6 66 Received Heat Transfer 1547 | 12 132 51 . . . 432 . 279 641 Effects 6 | . 3 . . . 1 2 . . . Shutdowns 1 | . 1 . . . . . . . . Interference 2 | . 2 . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . Short Circuit 2 | . . . . . 1 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 20 | . 1 8 . . 3 8 . . . Heat Transferred 9201 | . 433 1110 111 . 1406 4033 37 1221 850 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Peak Influence 389 | 30 238 307 106 . 242 389 151 242 216 Initial 151 | . 16 19 101 . . 15 151 93 96 Average 128 | 6 130 124 103 . 104 184 151 123 114 Maximum Alert Level 1 | . 1 1 . . 1 1 . 1 1 Low Security (%) 71 | 100 55 75 100 . 74 48 100 78 92 Level 1 28 | . 44 25 . . 25 51 . 21 7 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . Squads Dispatched 13 | . 1 2 . . . 1 . 4 5 Investigation 4 | . 1 2 . . . . . . 1 Extermination . | . . . . . . . . . . Reinforcement 9 | . . . . . . 1 . 4 4 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Distress Signals 7 | . . 1 . . . 4 . . 2 Communications Jammed 1 | . . . . . . . 1 . . Distress Signals . | . . . . . . . . . . Times Spotted 99 | 1 10 11 . . 8 27 . 19 23 Peak Tracking Total 9 | 1 4 4 . . 4 7 . 6 9 Tactical Retreats 7 | . . . . . . . . 2 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 6 | . 3 1 . . . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 7 | . 1 . . . 3 2 . 1 . Max in Single Turn 1 | . 1 . . . 1 1 . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 21 | . 7 5 . 4 1 2 1 . 1 Terminals 13 | . 5 5 . . 1 1 1 . . Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . . . . . . 1 . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 93 | . 17 12 . 49 4 7 1 . 3 Successful 78 | . 9 8 . 49 4 6 1 . 1 Failed 15 | . 8 4 . . . 1 . . 2 Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 32 | . 13 12 . . 4 2 1 . . Fabricators 3 | . . . . . . . . . 3 Repair Stations 5 | . . . . . . 5 . . . Recycling Units 4 | . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 70 | . 7 8 . 49 4 1 1 . . Record 61 | . 3 6 . 49 3 . . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open DSF 1 | . . . . . . . 1 . . Unreport Threat 1 | . 1 . . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . Dispatch Records 1 | . . . . . 1 . . . . Zone Layout 2 | . . 2 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks 5 | . . . . . . 5 . . . Scan Component 3 | . . . . . . 3 . . . Repair 2 | . . . . . . 2 . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 5 4 . . 1 2 1 . 1 Full Trace Events 7 | . 3 2 . . . 1 . . 1 Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . Time 136 | . . . . . . 136 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Turns Passed 3615 | 87 648 252 133 502 507 614 41 247 584 Spaces Moved 3032 | 74 467 193 124 624 554 368 68 155 405 Core 135 | 19 . 2 . . . . . 25 89 Treads 19 | . . 19 . . . . . . . Legs . | . . . . . . . . . . Wheels 2330 | 55 467 172 124 624 554 132 . 28 174 Hover 418 | . . . . . . 236 68 55 59 Flight 130 | . . . . . . . . 47 83 Fastest Speed 32 | 50 80 80 80 80 80 52 52 32 50 Average Speed 79 | 72 80 89 80 80 80 62 52 88 92 Slowest Speed 250 | 80 80 250 80 80 80 80 52 250 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 6 71 16 38 93 95 30 2 86 9 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 3 | . 3 . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 3 | . 3 . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Total 3885 | 97 703 242 155 627 581 651 70 217 542 Wait 465 | 2 187 15 31 . 3 197 . . 30 Move 3023 | 73 466 192 123 623 553 367 67 154 405 Hop . | . . . . . . . . . . Pick Up 65 | 11 3 5 . 1 3 10 1 11 20 Fast Attach 27 | . 10 6 . 1 2 5 . 1 2 Attach 57 | 6 1 5 . . . 8 1 15 21 Detach 3 | . 1 . . . . . . . 2 Swap 4 | . . . . . 1 3 . . . Drop 34 | . 13 6 . 2 3 8 . 1 1 Fire 189 | 5 20 13 1 . 16 53 1 34 46 Melee . | . . . . . . . . . . Ram 18 | . 2 . . . . . . 1 15 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 88 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Discovered new exit (range 9) 380 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 5) 442 | -10/Materials | Discovered new exit (range 14) 736 | -10/Materials | Entered another Materials area 736 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 819 | -9/Materials | Discovered new exit (range 16) 892 | -9/Materials | Met 8R-AWN 911 | -9/Materials | Discovered new exit (range 15) 988 | -9/Materials | Entered Mines 989 | -9/Mines | Followed 8R-AWN into the Mines 1015 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1118 | -9/Mines | Discovered new exit (range 5) 1121 | -9/Mines | Entered Exiles 1145 | -9/Exiles | Welcomed by 8R-AWN 1163 | -9/Exiles | Met EX-HEX 1207 | -9/Exiles | Met EX-DEC 1216 | -9/Exiles | Build established: Tank 1233 | -9/Exiles | Visited The Gauntlet 1371 | -9/Exiles | Learned about 8R-AWN's background 1392 | -9/Exiles | Discovered new exit (range 14) 1452 | -9/Exiles | Met EX-BIN 1558 | -9/Exiles | Learned location of Zion (-7) 1611 | -9/Exiles | Discovered new exit (range 14) 1623 | -9/Exiles | Entered Mines 1674 | -8/Mines | Discovered new exit (range 11) 1995 | -8/Mines | Discovered new exit (range 6) 2110 | -8/Mines | Build established: Scavenger-Gunner 2130 | -8/Mines | Entered Materials 2130 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2219 | -8/Materials | Repaired Broken Prc. Beam Rifle 2286 | -8/Materials | Repaired Prc. Beam Rifle 2543 | -8/Materials | Discovered new exit (range 15) 2744 | -8/Materials | Entered Factory 2744 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2785 | -7/Factory | Identified exit to DSF 2785 | -7/Factory | Entered DSF 2808 | -7/DSF | Additional patrols routed to DSF 2913 | -7/DSF | Lost 8 parts (3n3u2w) 3013 | -7/DSF | Sterilization system engaged 3013 | -7/DSF | Core integrity fell below 50% 3021 | -7/DSF | Discovered new exit (range 15) 3032 | -7/DSF | Entered Factory 3032 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3042 | -6/Factory | Lost 8 parts (4n1u3w) 3046 | -6/Factory | Build established: Mutant 3303 | -6/Factory | Lost 4 parts (1p1n1u1w) 3568 | -6/Factory | Core integrity fell below 50% 3610 | -6/Factory | Core integrity fell below 20% 3616 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03594_ Slug penetrates G-50 Soldier. 03594_ Slug penetrates Matter Pump. 03596_ Acquired Plasma Rifle. 03601_ S-27 Virus knocked back. 03603_ S-27 Virus destroyed. 03604_ Penetrated by Slug. 03605_ X-62 Marksman knocked back. 03609_ G-50 Soldier knocked back. 03609_ Slug penetrates Wall. 03609_ Knocked back. 03609_ Slug penetrates Wall. 03613_ G-50 Soldier knocked back. 03613_ G-50 Soldier destroyed. 03613_ Slug penetrates Wall. 03616_ R-10 Processor collects Lgt. Nuclear Core. 03616_ Hvy. Flak Cannon severed. 03616_ Slug penetrates Wall. 03616_ U-05 Engineer builds a Wall. 03616_ X-62 Marksman suffers critical hit (Burn). 03616_ X-62 Marksman destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????#######??????????????????????? | | ????????????????????# %#??????????????????????? | | ????????????????????# % #??????????????????????? | | ##################### %@#??????????????????????? | | ## Hx[l#??????????????????????? | | ######/#???????"??????????????? | | % h=+ ?????Y"??????????????? | | hR# ???"????????????????? | | #####/#????????????????? | | #????????????????? | | ####????????????????? | | """ """ """ %%% %"% """ """ #???????????????????? | | """ """ """ %"% %% %""" """ #???????????????????? | | """ """ ""% %%% %% %%"" """ ##??????????????????? | | %% ###### ?????????? | | % % #????????? | | ! ###### ??????????? | | ] #???????????????????? | | ##/####### ####+##### #???????????????????? | | ## ######## #?? #???????????????????? | | ## #??????# =#?? #???????????????????? | | ## #??????# #?? #???????????????????? | | / #??????# == #?? #???????????????????? | | ### #??????# = #?? #???????????????????? | | #?# #??????# #?? #???????????????????? | | #?# #??????########?? #???????????????????? | | #?# #?????????????????????????????????????? | | #?# #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 25 Energy Capacity 440 Matter Stores 350 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian More Dakka Please Please Form A Line Power Corrupts Storm Trooper Tourist Challenges ------------ None Game ------ Seed BarrageSuperchargedFrame Manual? 0 Play Time 01:26:21 Cumulative 5.6 hours Start 2022.09.05 @ 12:58:18 End 2022.09.12 @ 23:26:55 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3683ed95-71aa-41ae-9652-f245ba3aef3f