Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 16:59:35 Player: Sasha Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (554) 554 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (166) 166 TOTAL SCORE: 2865 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 139 Cogmind --------- Core Integrity 517/550 Matter 20/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (4) ------ Heat Sink Weapon Cycler > --- WEAPON (3) ------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY (5) ---- Weapon Cycler Weapon Cycler Weapon Cycler Light Assault Rifle Gauss Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Heat Sink Weapon Cycler Heavy Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Weapon Cycler Weapon Cycler Weapon Cycler Light Assault Rifle Gauss Cannon [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Small Storage Unit Device Weapon Cycler Storage Small Storage Unit Protection Heavy Armor Plating Weapon Gauss Cannon Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon 1 | . . . . . 1 Parts Attached 44 | 7 1 1 15 10 10 Power 8 | 1 . . 3 2 2 Engine 8 | 1 . . 3 2 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . . 6 2 . Treads 6 | 2 . . 2 2 . Leg 4 | . . . 4 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 . 1 3 . 5 Device 7 | . . 1 2 . 4 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 16 | 3 1 . 3 6 3 Energy Gun 4 | 1 . . 2 1 . Energy Cannon 4 | . 1 . 1 2 . Ballistic Gun 4 | 2 . . . 2 . Ballistic Cannon 4 | . . . . 1 3 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . . . . 7 2 Power 2 | . . . . 1 1 Propulsion 1 | . . . . 1 . Utility 4 | . . . . 3 1 Weapon 2 | . . . . 2 . Highest Loss Streak 5 | . . . . 5 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 85 96 86 72 81 Engine 11 | . 14 14 11 10 10 Treads 18 | . 28 28 5 21 18 Leg 4 | . . . 16 . . Device 11 | . . 10 18 5 18 Storage 9 | . 14 14 11 11 3 Protection 2 | . . . 1 2 5 Energy Gun 2 | . . . 6 6 . Energy Cannon 6 | . 10 14 12 1 . Ballistic Gun 6 | . 17 14 3 6 . Ballistic Cannon 8 | . . . . 6 26 Peak Build Rating 34 | 6 6 7 22 22 34 Average Rating 15 | 4 6 6 11 14 30 On Entrance 8 | . 6 6 7 22 12 Naked Turns . | . . . . . . Heaviest Build 46 | 13 15 16 24 24 46 Greatest Support 44 | 40 40 40 44 44 44 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 6 Most Carried 8 | 3 5 4 8 8 8 Average Carried 3 | 1 3 4 2 4 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 3 4 4 8 3 5 Class Distribution -------------------- 74% | Mutant 15% | Tank 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 687 | 125 111 80 142 145 84 Remotely . | . . . . . . Salvage Created 511 | . 114 . 206 137 54 Parts 31 | . 6 . 12 10 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 21 | . 3 . 7 9 2 Guns 8 | . 2 . 1 5 . Cannons 13 | . 1 . 6 4 2 Classes Destroyed 8 | . 1 . 2 3 2 Worker 2 | . . . . 2 . Watcher 1 | . . . . . 1 Swarmer 7 | . . . 3 4 . Grunt 6 | . 3 . 3 . . Sentry 3 | . . . 1 1 1 Demolisher 1 | . . . . 1 . Hunter 1 | . . . . . 1 Assembled 3 | . . . . 3 . Best Kill Streak 8 | . 2 . 2 8 1 Combat Bots Only 7 | . 2 . 2 7 1 Max Kills in Single Turn 1 | . 1 . 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 187 | . 8 . 51 68 60 Missed 53 | . 1 . 18 16 18 Damage Taken 2080 | . 74 . 311 1010 685 Core 258 | . 12 . 53 160 33 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 42 | . . . . . 42 Core Remaining (%) 80 | 100 . 95 . 46 . Volleys Fired 82 | . 13 . 21 29 19 Largest 3 | . 2 . 2 2 3 Hottest 144 | . 80 . 128 131 144 Shots Fired 167 | . 26 . 42 58 41 Gun 61 | . 18 . 10 33 . Cannon 106 | . 8 . 32 25 41 Launcher . | . . . . . . Special . | . . . . . . Kinetic 93 | . 18 . 2 32 41 Thermal 74 | . 8 . 40 26 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | . 4 . 7 7 5 Robot Miss Streak 14 | . 4 . 3 2 14 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 85 | . 14 . 22 34 15 Core Hits 32 | . 5 . 9 13 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . 2 . Blast 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1678 | . 208 10 421 603 436 Guns 475 | . 116 . 85 274 . Cannons 1125 | . 87 . 336 309 393 Explosions . | . . . . . . Melee . | . . . . . . Ramming 78 | . 5 10 . 20 43 Kinetic 800 | . 116 . . 291 393 Thermal 800 | . 87 . 421 292 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . 2 . Matter Fused 1 | . . . . 1 . Heat Flow Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 11 | . . . . 6 5 Impact 3 | . . . . 2 1 Kinetic 7 | . . . . 3 4 Secondary 1 | . . . . 1 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 16 | . 1 3 . 2 10 Targets Rammed 18 | . 1 3 . 4 10 Kicked . | . . . . . . Crushed 2 | . . . . 2 . Highest Temperature 415 | . 90 . 12 415 276 Average Temperature 112 | . 40 . 5 169 89 Received Heat Transfer 382 | . 42 . 60 127 153 Effects 3 | . . . . 3 . Shutdowns 2 | . . . . 2 . Matter Decay 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 . 1 1 . Heat Transferred 1665 | . 185 . 851 629 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 663 | . 95 36 663 225 266 Initial 180 | . . 36 13 180 87 Average 175 | . 59 36 347 180 161 Maximum Alert Level 2 | . . . 2 1 1 Low Security (%) 71 | 100 100 100 28 94 63 Level 1 17 | . . . 26 5 36 Level 2 11 | . . . 45 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 3 . 2 . 2 Investigation 4 | . 1 . 2 . 1 Extermination . | . . . . . . Reinforcement 3 | . 2 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 7 | . . . 3 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 6 . 19 13 12 Peak Tracking Total 7 | . 1 . 7 6 4 Tactical Retreats 6 | . . . 4 1 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 5 | . . . 2 . 3 Terminals 3 | . . . 1 . 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 21 | . . . 9 . 12 Successful 10 | . . . 4 . 6 Failed 11 | . . . 5 . 6 Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 6 | . . . 3 . 3 Terminals 13 | . . . 5 . 8 Fabricators . | . . . . . . Repair Stations 4 | . . . . . 4 Recycling Units . | . . . . . . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . 1 . 2 Prototype ID Bank 1 | . . . 1 . . Alert Level 1 | . . . . . 1 Locate Traps 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . . 3 Scan Component 2 | . . . . . 2 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . 1 . 1 Terminals 2 | . . . 1 . 1 Botnet 2 | . . . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . 2 . 2 Full Trace Events 3 | . . . 1 . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 38 | . . . . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 4 | . . 4 . . . Largest Group 4 | . . 4 4 2 . Highest-Rated Group 71 | . . 71 71 32 . Highest-Rated Ally 31 | . . 31 31 16 . Total Orders . | . . . . . . Ally Attacks 50 | . . . 49 1 . Total Damage 335 | . . . 335 . . Kills 13 | . . . 13 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1780 | 80 254 192 434 362 458 Spaces Moved 931 | 44 132 116 262 177 200 Core 3 | 3 . . . . . Treads 718 | 41 132 116 52 177 200 Legs 210 | . . . 210 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 120 145 145 Average Speed 147 | 152 160 160 124 145 164 Slowest Speed 225 | 160 160 160 145 145 225 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 26 31 31 45 18 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 34 | . . . . . 34 Melee . | . . . . . . Projectile 34 | . . . . . 34 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1180 | 54 149 120 328 223 306 Wait 51 | . . 1 7 . 43 Move 926 | 43 131 115 261 176 200 Hop . | . . . . . . Pick Up 31 | 3 2 . 12 1 13 Fast Attach 14 | 7 . 1 2 1 3 Attach 17 | . . . 6 4 7 Detach 2 | . . . . . 2 Swap 13 | . 1 . 7 5 . Drop 26 | 1 1 . 12 3 9 Fire 82 | . 13 . 21 29 19 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 18 | . 1 3 . 4 10 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 5) 335 | -10/Materials | Entered Mines 416 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 503 | -10/Mines | Discovered new exit (range 16) 520 | -10/Mines | Received a Mining Laser from a helpful Derelict 527 | -10/Mines | Entered Materials 527 | -9/Materials | Accompanied by 4 allies 527 | -9/Materials | Evolved 2 slots: Utility x2 683 | -9/Materials | Discovered new exit (range 6) 952 | -9/Materials | Discovered new exit (range 6) 961 | -9/Materials | Entered Mines 961 | -9/Mines | Accompanied by 2 allies 1016 | -9/Mines | Assembled infested the area 1109 | -9/Mines | Lost 5 parts (3u2w) 1151 | -9/Mines | Destroyed 7 combat bots 1293 | -9/Mines | Discovered new exit (range 5) 1316 | -9/Mines | Core integrity fell below 50% 1323 | -9/Mines | Entered Materials 1323 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1740 | -8/Materials | Repaired Lgt. Deuterium Engine 1781 | -8/Materials | Self-destructed Last Messages --------------- repairs. Acquired Lgt. Deuterium Engine. K-01 Serf collects debris. Connecting with Repair Station... >>Scan(Hvy. Armor Plating) Scanning Hvy. Armor Plating... Ready to Repair: Hvy. Armor Plating Rating: 3 Time: 38 K-01 Serf cleans the Repair Station. K-01 Serf collects debris. Critical hit (Burn: +37). M-13 Machinist repairs G-47 Trooper. G-47 Trooper knocked back. G-47 Trooper suffers critical hit (Burn). Slammed into G-47 Trooper. K-01 Serf collects debris. Hvy. Armor Plating destroyed. M-13 Machinist repairs Lgt. Nuclear Core. 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"""#????????# #??## | | ?????????# #????????# #???? | | ?????????###########????????# #???? | | ????????????????????????????###########???? | | ??????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 19 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 30 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Cooling System | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadMassRegenerator Manual? 0 Play Time 00:24:44 Cumulative 10.5 hours Start 2025.02.10 @ 16:38:27 End 2025.02.10 @ 16:59:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 21 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 865b812c-620d-4f95-bf4f-f274ccd656e9