Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.18 @ 00:08:22

Player: Envian

Result: Escaped!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (24)       4800
Robots Destroyed (174)     870
Value Destroyed (4628)     4628
Prototype IDs (56)         1120
Alien Tech Used (0)        0
Bonus (4486)               4486
              TOTAL SCORE: 20404

 Bonus
-------
High Alert Combat Kills    18
Follower Combat Kills      558
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Win                        3000
Friendly Fire              -90

 Cogmind 
---------
Core Integrity             170/1600
Matter                     300/300
Energy                     99/100
System Corruption          6%
Temperature                Cool (0)
Movement                   Core (50)
Location                   To Epsilon Eridani

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (8) ---
               (None)
>          --- UTILITY (13) -----
               (None)
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
  Advanced EM Disruption Field

 Peak State 
------------
>              --- POWER ------------
         Light Particle Reactor
         Light Particle Reactor
>              --- PROPULSION -------
               Field Propulsion Array
               Q-thruster
               Q-thruster
               Q-thruster
      Improved Diametric Drive
               Impulse Thruster Array
>              --- UTILITY ----------
  Experimental Power Amplifier
      Advanced Gravity Neutralizer
               Structural Scanner
      Improved Signal Interpreter
      Improved Transmission Jammer
               ECM Suite
      Improved Reaction Control System
      Advanced Phase Shifter
  Experimental Thermal Shield
      Improved Shock Absorption System
      Advanced EM Disruption Field
     Makeshift Hacking Suite
               Thief Drone Bay
>              --- WEAPON -----------
               Shock Maul
               Vortex Lance
>              --- INVENTORY --------
         Light Quantum Reactor
      Improved Q-thruster
               Vortex Lance
[Rating: 172]

 Favorites 
-----------
Power                      Light Angular Momentum Engine
  Engine                   Light Angular Momentum Engine
  Power Core               Micro Fission Core
  Reactor                  Light Particle Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Carbon-fiber Leg
  Flight Unit              Improved VTOL Module
Utility                    Improved Targeting Computer
  Device                   Advanced Heat Sink
  Storage                  High-capacity Storage Unit
  Processor                Improved Targeting Computer
  Hackware                 Makeshift Hacking Suite
  Protection               Hardened Medium Armor Plating
Weapon                     Gatling Laser
  Energy Gun               Gatling Laser
  Ballistic Gun            Shotgun
  Launcher                 Grenade Launcher
  Impact Weapon            Shock Maul
  Slashing Weapon          Axe
  Piercing Weapon          Vortex Lance

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Res Acc Com 
Slots Evolved              18   | .   .   .   2   .   .   .   2   .   .   4   2   .   .   .   .   2   .   .   .   2   .   2   2   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Propulsion               6    | .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   1   .   1   1   .   
  Utility                  11   | .   .   .   2   .   .   .   1   .   .   2   2   .   .   .   .   1   .   .   .   1   .   1   1   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             153  | 6   6   1   14  1   .   10  14  10  3   22  3   2   1   3   2   10  3   .   .   8   7   5   9   13  
  Power                    20   | 1   1   .   2   .   .   1   1   .   .   2   .   .   1   .   .   1   1   .   .   3   .   .   2   4   
    Engine                 10   | 1   1   .   2   .   .   1   1   .   .   2   .   .   1   .   .   .   1   .   .   .   .   .   .   .   
    Core                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   
    Reactor                7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   2   2   
  Propulsion               39   | 2   .   .   3   1   .   3   4   5   1   5   .   .   .   .   2   2   .   .   .   3   2   1   2   3   
    Treads                 14   | 2   .   .   2   1   .   1   4   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 23   | .   .   .   1   .   .   .   .   2   .   5   .   .   .   .   2   2   .   .   .   3   2   1   2   3   
  Utility                  60   | 1   3   .   6   .   .   1   4   1   .   10  2   2   .   .   .   7   2   .   .   2   5   4   4   6   
    Device                 34   | .   .   .   1   .   .   .   1   .   .   6   1   .   .   .   .   6   2   .   .   2   5   4   4   2   
    Storage                8    | 1   1   .   1   .   .   .   1   .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   1   
    Processor              6    | .   2   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
    Hackware               5    | .   .   .   .   .   .   .   .   .   .   2   1   1   .   .   .   .   .   .   .   .   .   .   .   1   
    Protection             7    | .   .   .   3   .   .   1   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   34   | 2   2   1   3   .   .   5   5   4   2   5   1   .   .   3   .   .   .   .   .   .   .   .   1   .   
    Energy Gun             10   | .   .   .   .   .   .   2   5   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          11   | 2   2   .   3   .   .   3   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               5    | .   .   1   .   .   .   .   .   1   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        3    | .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  15   | .   .   .   2   .   .   .   .   3   .   1   .   .   .   1   .   1   .   .   .   .   4   1   1   1   
Parts Lost                 58   | .   1   1   6   1   .   4   3   .   1   1   .   .   .   .   2   1   .   .   1   1   .   2   10  23  
  Power                    11   | .   .   .   1   .   .   1   1   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   2   4   
  Propulsion               17   | .   .   1   1   1   .   2   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   2   7   
  Utility                  25   | .   1   .   1   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   1   1   .   2   6   11  
  Weapon                   5    | .   .   .   3   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Highest Loss Streak      23   | .   1   1   2   1   .   2   1   .   1   1   .   .   .   .   2   1   .   .   1   1   .   1   10  23  
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     96   | .   98  85  97  99  100 93  99  100 97  98  100 100 100 100 99  93  93  94  94  86  89  86  87  71  
  Engine                   8    | .   14  14  10  11  11  10  9   9   9   5   5   5   5   5   5   4   4   5   5   .   .   .   .   .   
  Treads                   18   | .   28  14  20  21  22  12  24  26  24  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   4    | .   .   .   .   .   .   .   .   .   .   32  29  29  29  29  28  24  21  21  21  20  19  21  24  21  
  Device                   8    | .   .   .   2   .   .   .   8   9   9   21  23  23  23  23  23  22  26  26  26  31  37  34  39  22  
  Storage                  9    | .   14  14  11  11  11  11  9   9   9   4   5   5   5   5   5   5   5   5   5   .   .   .   .   2   
  Processor                16   | .   12  14  22  22  22  22  18  18  18  6   5   5   5   5   5   5   5   5   5   4   4   4   4   5   
  Hackware                 2    | .   .   .   .   .   .   .   .   .   .   12  17  17  17  17  17  15  15  15  15  10  9   7   4   6   
  Protection               6    | .   .   .   8   11  11  10  8   9   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Gun               7    | .   .   .   .   .   .   12  17  17  18  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Gun            8    | .   28  14  21  22  22  9   .   .   .   .   2   5   5   .   .   .   .   .   .   .   .   .   .   .   
Peak Build Rating          172  | 6   11  10  21  19  20  26  37  41  39  59  66  67  67  70  70  95  95  94  94  119 139 158 172 155 
  Average Rating           39   | 3   10  9   17  18  19  21  34  37  36  56  65  66  67  69  68  81  92  94  93  113 130 147 162 130 
  On Entrance              60   | .   6   11  9   18  19  20  26  36  37  37  59  66  67  67  70  68  88  94  94  91  119 139 158 105 
Naked Turns                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Heaviest Build             106  | 14  21  21  61  61  61  64  106 106 106 25  25  22  22  22  21  26  28  28  28  46  51  60  61  61  
  Greatest Support         78   | 40  40  20  40  40  40  40  60  60  60  25  34  25  25  25  27  43  45  45  45  56  63  71  78  76  
  Greatest Overweight (x)  8    | 1   .   1   8   1   1   2   1   5   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Average Overweight (x)   .    | .   .   1   .   1   1   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 8   10  10  20  20  20  20  25  25  25  25  5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Average Capacity         17   | 7   9   10  14  20  20  20  23  25  25  6   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Most Carried             25   | 5   8   9   18  19  20  20  25  25  25  25  5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Average Carried          15   | 1   6   8   12  16  19  15  20  24  25  5   4   5   4   4   4   4   4   5   5   4   4   4   3   1   
  Final Capacity           25   | 8   10  10  20  20  20  20  25  25  25  5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Final Carried            25   | 1   8   9   17  19  20  17  22  25  25  5   5   5   5   5   5   5   5   5   5   5   5   4   2   1   

 Class Distribution 
--------------------
 41% | Scavenger-Mutant
 30% | Mutant
 15% | Hacker-Ninja
  8% | Commander-Mutant

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
               Mutant | -9/Materials
               Mutant | -9/Mines
     Commander-Mutant | -9/Exiles
     Scavenger-Mutant | -8/Mines
     Scavenger-Mutant | -8/Materials
     Scavenger-Mutant | -8/Storage
     Scavenger-Mutant | -8/Recycling
         Hacker-Ninja | -6/Factory
         Hacker-Ninja | -5/Factory
         Hacker-Ninja | -5/Upper Caves
         Hacker-Ninja | -5/Upper Caves
         Hacker-Ninja | -5/Warlord
         Hacker-Ninja | -4/Proximity Caves
         Hacker-Ninja | -4/Factory
         Hacker-Ninja | -4/Waste
         Hacker-Ninja | -4/Factory
         Hacker-Ninja | -4/Extension
         Hacker-Ninja | -3/Research
         Hacker-Ninja | -3/Testing
      Hacker-Sprinter | -2/Research
 Infiltrator-Sprinter | -1/Access
      Hacker-Sprinter | -1/Command

 Resources                      | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   -1   
-----------                Run  | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Rec  Fac  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Ext  Res  Tes  Res  Acc  Com  
Matter Collected           2968 | 240  382  60   728  90   .    170  130  100  75   175  180  112  52   30   .    39   .    .    4    .    138  153  23   87   
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            5502 | .    579  15   1145 209  .    334  1640 518  222  184  180  21   71   .    86   68   .    .    .    .    138  .    .    92   
  Parts                    331  | .    52   3    92   15   .    15   76   23   10   16   .    1    2    .    4    8    .    .    .    .    7    .    .    7    
Haulers Intercepted        16   | .    1    .    5    .    .    .    4    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           1    | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      8    | .    .    .    .    .    .    .    .    .    .    .    .    1    5    .    2    .    .    .    .    .    .    .    .    .    
  Prevented                4    | .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    1    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Res Acc Com 
Combat Hostiles Destroyed  127  | .   18  3   29  8   .   10  30  5   4   5   .   1   3   .   6   2   .   .   .   .   .   .   .   3   
  Melee                    9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   2   .   .   .   .   .   .   .   3   
  Guns                     104  | .   18  1   25  8   .   10  30  5   3   .   .   1   3   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      12   | .   .   2   4   .   .   .   .   .   1   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Classes Destroyed          18   | .   6   .   3   1   .   .   2   1   .   2   1   .   .   .   1   1   .   .   .   .   .   .   .   .   
  Worker                   7    | .   .   .   .   .   .   .   .   1   .   2   1   .   .   .   .   .   .   .   .   .   3   .   .   .   
  Builder                  3    | .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tunneler                 4    | .   1   .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   16   | .   1   .   5   .   .   .   4   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycler                 1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 6    | .   1   .   3   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Drone                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Watcher                  8    | .   1   .   4   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Swarmer                  43   | .   6   3   9   5   .   6   1   1   .   4   .   1   3   .   4   .   .   .   .   .   .   .   .   .   
  Cutter                   5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   3   
  Grunt                    56   | .   12  .   15  3   .   4   19  3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Brawler                  3    | .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Protector                1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   15   | .   .   .   3   .   .   .   6   1   4   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zionite                  1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           8    | .   5   3   7   3   .   3   6   3   3   8   3   1   1   .   4   2   .   .   .   .   4   .   .   3   
  Combat Bots Only         6    | .   5   3   5   3   .   2   6   2   3   4   .   1   1   .   4   2   .   .   .   .   .   .   .   3   
Max Kills in Single Turn   4    | .   2   2   4   2   .   2   2   1   1   4   1   1   1   .   1   1   .   .   .   .   1   .   .   1   
  Gunslinging              1    | .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   2   4   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   -1   
--------                   Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Rec  Fac  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Ext  Res  Tes  Res  Acc  Com  
Hostile Shots Fired        755   | .    68   11   83   27   .    51   77   5    14   25   .    15   14   .    26   6    .    6    13   4    .    7    71   232  
  Missed                   289   | .    15   3    27   9    .    14   26   1    3    12   .    11   9    .    10   4    .    4    9    2    .    3    31   96   
Damage Taken               7863  | .    544  67   851  176  .    497  771  122  168  410  .    91   90   .    252  83   .    .    130  43   .    89   859  2620 
  Core                     2243  | .    84   .    114  .    .    76   134  55   15   98   .    27   35   .    74   35   .    .    66   .    .    .    116  1314 
  Absorbed by Shields      647   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    647  
  Ignored by Resistances   65    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    21   37   .    
  Regen/Repaired (Parts)   51    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    29   .    22   .    .    .    .    .    .    .    .    
Core Remaining (%)         75    | 100  .    66   .    .    .    52   .    .    62   88   .    .    .    .    86   .    .    .    91   .    100  100  .    10   
Volleys Fired              261   | .    41   4    77   11   .    29   57   22   5    4    .    3    8    .    .    .    .    .    .    .    .    .    .    .    
  Largest                  2     | .    2    1    2    2    .    2    2    2    2    1    .    1    1    .    .    .    .    .    .    .    .    .    .    .    
  Hottest                  160   | .    46   30   46   46   .    144  160  160  160  50   .    33   33   .    .    .    .    .    .    .    .    .    .    .    
Shots Fired                494   | .    82   4    153  22   .    53   114  42   9    4    .    3    8    .    .    .    .    .    .    .    .    .    .    .    
  Gun                      485   | .    82   1    152  22   .    53   114  42   8    .    .    3    8    .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 9     | .    .    3    1    .    .    .    .    .    1    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  291   | .    82   1    152  22   .    23   .    .    .    .    .    3    8    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  194   | .    .    .    .    .    .    30   114  42   8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                9     | .    .    3    1    .    .    .    .    .    1    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         29    | .    17   7    16   7    .    8    29   20   21   .    .    1    5    .    .    .    .    .    .    .    .    .    .    .    
  Robot Miss Streak        22    | .    5    1    5    4    .    2    4    4    2    20   .    22   3    .    .    .    .    .    .    .    .    .    .    .    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        13    | .    3    .    2    2    .    .    5    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    1    1    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           412   | .    63   2    125  17   .    38   94   34   7    .    4    1    5    .    7    4    .    .    .    .    6    .    .    5    
  Core Hits                318   | .    37   6    71   16   .    19   93   26   12   26   .    1    3    .    2    2    .    .    .    .    2    .    .    2    
  Critical Kills           4     | .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 12    | .    3    .    1    .    .    .    .    .    .    .    3    .    .    .    3    .    .    .    .    .    1    .    .    1    
  Critical Strikes         19    | .    3    .    4    .    .    1    .    .    .    .    3    .    .    .    5    .    .    .    .    .    1    .    .    2    
    Burn                   1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                7     | .    3    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Smash                  9     | .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    4    .    .    .    .    .    1    .    .    1    
    Sunder                 2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    
Melee Attacks              87    | .    .    .    .    .    .    .    .    1    .    2    6    .    1    .    16   7    .    .    .    1    25   3    8    17   
  Impact                   52    | .    .    .    .    .    .    .    .    .    .    .    6    .    1    .    12   1    .    .    .    1    17   2    3    9    
  Slashing                 3     | .    .    .    .    .    .    .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 32    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    6    .    .    .    .    8    1    5    8    
  Sneak Attacks            6     | .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    3    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    2    .    .    2    
Damage Inflicted           10502 | .    1074 158  2237 308  .    703  2285 886  321  402  331  47   117  .    411  312  .    .    .    .    579  .    .    331  
  Guns                     7591  | .    1074 9    2039 301  .    691  2269 886  158  .    .    47   117  .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               893   | .    .    149  179  .    .    .    .    .    163  402  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    1964  | .    .    .    .    .    .    .    .    .    .    .    331  .    .    .    411  312  .    .    .    .    579  .    .    331  
  Ramming                  54    | .    .    .    19   7    .    12   16   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  3890  | .    1074 9    2039 301  .    303  .    .    .    .    .    47   117  .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  3701  | .    .    .    .    .    .    388  2269 886  158  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                846   | .    .    149  179  .    .    .    .    .    163  355  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          47    | .    .    .    .    .    .    .    .    .    .    47   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   1407  | .    .    .    .    .    .    .    .    .    .    .    331  .    .    .    317  76   .    .    .    .    579  .    .    104  
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 557   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    94   236  .    .    .    .    .    .    .    227  
Highest Corruption         6     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    1    .    .    6    
  Average Corruption       1     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    1    .    .    2    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    2    
    Message Errors         2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    
    Matter Fused           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Heat Flow Errors       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Energy Discharges      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Data Loss (minor)      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            880   | .    .    .    13   .    .    .    .    .    .    .    291  .    .    .    219  55   .    .    .    .    241  .    .    61   
  Projectiles              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               13    | .    .    .    13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    867   | .    .    .    .    .    .    .    .    .    .    .    291  .    .    .    219  55   .    .    .    .    241  .    .    61   
Knockbacks                 3     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    1    
  Impact                   3     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    1    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      348   | .    .    .    93   .    .    .    .    .    .    255  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Shots                    16    | .    .    .    2    .    .    .    .    .    .    14   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rammed                   7     | .    .    .    2    2    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             8     | .    .    .    2    2    .    1    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        412   | .    9    .    81   39   .    412  268  135  133  4    .    .    2    .    .    2    .    .    3    7    .    49   323  323  
  Average Temperature      72    | .    2    .    16   11   .    131  67   44   54   4    .    .    2    .    .    2    .    .    3    6    .    16   134  109  
  Received Heat Transfer   1397  | .    228  .    276  48   .    207  342  30   81   9    .    21   18   .    .    .    .    .    9    9    .    18   36   65   
  Effects                  6     | .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Interference           6     | .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           5     | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    2    .    .    .    .    .    1    .    .    .    
  Combat Hostiles          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    
  Parts Fried              12    | .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    2    1    .    .    .    .    1    .    .    2    
  Impact Corruptions       21    | .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    6    3    .    .    .    .    3    .    .    1    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             18    | .    .    .    .    1    .    1    9    6    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         8270  | .    .    .    .    .    .    777  5068 2050 375  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Res Acc Com 
Peak Influence             480  | .   262 157 480 264 .   208 395 298 148 305 100 .   .   .   .   253 98  .   35  55  207 178 339 410 
  Initial                  200  | .   .   64  .   154 .   .   .   16  20  .   46  .   .   .   .   200 88  .   .   18  30  116 100 197 
  Average                  115  | .   131 97  271 151 .   51  92  84  25  114 80  .   .   .   .   215 57  .   5   14  106 146 182 257 
Maximum Alert Level        2    | .   1   .   2   1   .   1   1   1   .   1   .   .   .   .   .   1   .   .   .   .   1   .   1   2   
  Low Security (%)         79   | 100 81  100 28  55  .   99  85  94  100 85  100 .   .   .   .   .   100 100 100 100 96  100 64  20  
  Level 1                  18   | .   18  .   55  44  .   .   14  5   .   14  .   .   .   .   .   100 .   .   .   .   3   .   35  79  
  Level 2                  2    | .   .   .   16  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          32   | .   5   .   4   .   .   .   9   2   .   3   .   .   .   .   .   1   .   .   1   1   2   1   1   2   
  Investigation            9    | .   3   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   1   1   .   .   .   
  Extermination            2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reinforcement            17   | .   2   .   3   .   .   .   4   1   .   1   .   .   .   .   .   1   .   .   .   .   1   1   1   2   
  Assault                  1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 3    | .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Res Acc Com 
Distress Signals           25   | .   2   .   4   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   1   .   9   4   1   
Communications Jammed      9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   
  Distress Signals         9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   
Times Spotted              331  | .   25  3   45  12  .   18  39  21  3   14  4   11  13  .   14  3   5   2   4   7   8   13  30  37  
  Peak Tracking Total      18   | .   6   3   8   4   .   4   7   4   2   7   2   7   4   .   6   2   3   3   5   8   4   5   15  18  
  Tactical Retreats        46   | .   2   .   2   1   .   4   3   2   .   2   1   4   4   .   2   .   1   .   .   1   2   3   5   7   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Res Acc Com 
Traps Triggered            22   | .   2   .   1   .   .   .   2   1   .   2   .   .   .   .   .   1   .   .   .   .   1   .   3   9   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                7    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
----------                 Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Res Acc Com 
Machines Disabled          14   | .   .   .   2   .   .   .   .   3   1   2   .   .   .   .   .   .   .   .   .   .   3   .   2   1   
  Max in Single Turn       2    | .   .   .   2   .   .   .   .   1   1   2   .   .   .   .   .   .   .   .   .   .   1   .   1   1   
  Garrison Access          7    | .   .   .   .   .   .   .   1   1   .   1   1   .   .   .   .   .   .   1   .   .   .   1   1   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Res Acc Com 
Machines Accessed          67   | .   3   1   4   1   2   2   7   8   5   2   3   .   1   4   1   4   .   2   1   1   8   2   3   2   
  Terminals                43   | .   3   .   4   1   .   2   4   7   5   1   1   .   .   .   1   2   .   1   1   1   5   2   .   2   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Repair Stations          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   
  Recycling Units          2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   
  Garrison Access          7    | .   .   .   .   .   .   .   .   1   .   1   2   .   .   .   .   .   .   1   .   .   1   .   1   .   
Total Hacks                130  | .   5   1   7   3   2   6   14  21  11  4   6   .   1   13  1   6   .   2   3   3   11  4   4   2   
  Successful               66   | .   2   1   4   .   2   .   7   12  4   1   2   .   1   13  1   5   .   2   1   2   1   3   2   .   
  Failed                   64   | .   3   .   3   3   .   6   7   9   7   3   4   .   .   .   .   1   .   .   2   1   10  1   2   2   
    Catastrophic           17   | .   2   .   .   2   .   3   1   1   1   .   1   .   .   .   .   1   .   .   .   .   4   .   1   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   32   | .   4   .   1   .   1   6   8   2   2   .   2   .   .   .   .   2   .   .   .   .   2   .   .   2   
  Terminals                92   | .   5   .   7   3   .   6   11  20  11  2   2   .   .   .   1   3   .   1   3   3   8   4   .   2   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Repair Stations          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   
  Recycling Units          2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   
  Garrison Access          11   | .   .   .   .   .   .   .   .   1   .   2   4   .   .   .   .   .   .   1   .   .   1   .   2   .   
Terminal Hacks             54   | .   2   1   4   .   2   .   4   11  4   .   1   .   1   13  1   2   .   1   1   2   1   3   .   .   
  Record                   12   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   6   1   1   .   .   .   1   .   2   .   .   
  Robot Analysis           2    | .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        9    | .   1   .   .   .   .   .   .   1   1   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   
  Open Door                4    | .   .   1   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   .   
  Open DSF                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Level Access Points      2    | .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     4    | .   1   .   1   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Emergency Access Points  1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              4    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
  Unreport Threat          5    | .   .   .   .   .   .   .   2   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             5    | .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Hauler Manifests         2    | .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Components    2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Scan Component           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Repair                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   
  Insert Component         3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   
Garrison Access Hacks      5    | .   .   .   .   .   .   .   .   1   .   1   1   .   .   .   .   .   .   1   .   .   .   .   1   .   
  Seal Access              5    | .   .   .   .   .   .   .   .   1   .   1   1   .   .   .   .   .   .   1   .   .   .   .   1   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Used                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Hacking Detections         45   | .   2   .   3   1   .   2   6   4   4   2   2   .   .   .   .   3   .   1   1   1   8   2   2   1   
  Full Trace Events        3    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   
  Feedback Events          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Hackware Fried         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Time                     19   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   19  .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     20   | .   .   .   .   .   .   .   20  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
------------               Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Res Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Machine Destruction      3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   -1   
--------                   Run  | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Rec  Fac  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Ext  Res  Tes  Res  Acc  Com  
Total Allies               36   | .    .    .    .    5    1    .    .    10   .    .    .    .    .    .    .    .    20   .    .    .    .    .    .    .    
  Largest Group            19   | .    .    .    .    4    4    4    .    10   .    .    .    .    .    .    .    .    19   .    .    .    .    .    .    .    
  Highest-Rated Group      684  | .    .    .    .    71   71   48   .    173  .    .    .    .    .    .    .    .    684  .    .    .    .    .    .    .    
  Highest-Rated Ally       50   | .    .    .    .    31   31   16   .    29   .    .    .    .    .    .    .    .    50   .    .    .    .    .    .    .    
Total Orders               1    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  RETURN                   1    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               229  | .    .    .    .    6    .    30   .    106  .    .    .    .    .    .    .    .    87   .    .    .    .    .    .    .    
  Total Damage             5425 | .    .    .    .    84   .    305  .    1258 .    .    .    .    .    .    .    .    3778 .    .    .    .    .    .    .    
  Kills                    29   | .    .    .    .    2    .    6    .    13   .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp War Pro Fac Was Fac Ext Res Tes Res Acc Com 
Robot Analysis Total       2    | .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    3    | .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   -1   
-------------              Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Rec  Fac  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Ext  Res  Tes  Res  Acc  Com  
Turns Passed               16662 | 60   981  635  1714 1033 1512 1292 2826 1945 1500 458  136  172  285  271  180  184  121  43   27   186  353  298  195  255  
Spaces Moved               13693 | 45   505  261  678  414  623  458  1132 741  569  1011 438  584  943  807  408  448  260  158  101  396  810  850  489  564  
  Core                     47    | 22   .    .    20   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    
  Treads                   5156  | 23   505  261  658  414  623  315  1047 741  569  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     228   | .    .    .    .    .    .    143  85   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   8262  | .    .    .    .    .    .    .    .    .    .    1011 438  584  943  807  408  448  260  158  101  396  810  850  489  559  
  Fastest Speed            8     | 50   160  240  160  240  240  190  160  240  240  23   23   23   23   23   23   26   26   26   26   27   28   29   24   8    
  Average Speed            104   | 108  160  240  205  240  240  256  220  241  256  23   23   23   23   23   25   27   26   26   26   27   28   29   24   23   
  Slowest Speed            560   | 160  160  240  450  240  240  320  240  560  320  23   23   23   23   23   31   32   26   26   26   28   32   29   29   50   
  Overloaded Moves         36    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    36   
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            33    | .    .    .    .    .    .    .    .    .    .    8    2    1    .    .    .    5    .    1    1    1    6    1    2    5    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       57    | 3    73   70   64   81   92   93   79   96   94   32   19   88   94   90   60   10   92   8    26   19   83   20   19   25   
  Regions Visited          24
    Branch Regions         13
  Pre-discovered Areas     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        17    | .    1    .    1    .    .    1    1    .    1    1    1    1    1    1    1    .    .    1    1    1    1    1    1    .    
  Unknown Exits Taken      5     | 1    .    1    .    1    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             6     | .    .    .    .    .    .    2    .    .    .    .    .    3    .    .    1    .    .    .    .    .    .    .    .    .    
Spaces Dug                 62    | .    .    .    .    .    .    .    .    .    42   1    2    .    1    .    .    .    .    .    .    1    5    2    2    6    
Terrain Destroyed          127   | .    .    23   17   .    .    .    .    .    42   23   2    .    4    .    .    .    .    .    .    1    5    2    2    6    
  Melee                    20    | .    .    .    .    .    .    .    .    .    .    1    2    .    1    .    .    .    .    .    .    1    5    2    2    6    
  Projectile               3     | .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    
  AOE                      104   | .    .    23   17   .    .    .    .    .    42   22   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   -1   
---------                  Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Rec  Fac  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Ext  Res  Tes  Res  Acc  Com  
Total                      15310 | 55   595  266  848  430  643  520  1329 846  596  1219 459  616  1001 892  460  497  312  158  99   470  893  896  553  657  
  Wait                     894   | .    31   .    49   .    .    12   70   57   18   148  9    28   46   78   37   20   47   2    .    57   53   35   47   50   
  Move                     13604 | 44   504  260  677  413  622  457  1131 740  568  995  433  581  942  806  407  438  259  155  98   393  797  847  484  553  
  Hop                      32    | .    .    .    .    .    .    .    .    .    .    7    2    1    .    .    .    5    .    1    1    1    6    1    2    5    
  Pick Up                  140   | 5    11   1    21   3    3    6    32   9    .    2    4    .    1    1    2    6    2    .    .    5    5    4    5    12   
  Fast Attach              26    | 2    .    .    .    .    .    .    .    3    1    4    .    .    .    3    .    4    .    .    .    2    4    1    2    .    
  Attach                   74    | 4    2    .    10   1    .    4    7    .    .    8    3    .    .    .    2    1    2    .    .    3    3    4    7    13   
  Detach                   1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Swap                     53    | .    4    1    4    .    .    6    7    7    2    10   .    2    1    .    .    5    1    .    .    3    .    .    .    .    
  Drop                     103   | .    2    .    7    .    2    5    22   7    .    21   2    1    2    4    .    11   1    .    .    5    8    2    .    1    
  Fire                     261   | .    41   4    77   11   .    29   57   22   5    4    .    3    8    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    70    | .    .    .    .    .    .    .    .    1    .    2    6    .    1    .    12   7    .    .    .    1    17   2    6    15   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    7     | .    .    .    2    2    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            26    | .    .    .    .    .    .    .    .    .    .    18   .    .    .    .    .    .    .    .    .    .    .    .    .    8    
  Rewire                   18    | .    .    .    .    .    16   .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / *Min)
-10/Mines
-9/Materials (discovered 4 exits: *Mat x3 / *Min)
-9/Mines (discovered 2 exits: *Mat / *Exi)
-9/Exiles (discovered 2 exits: *Min x2)
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 5 exits: *Fac x3 / *Sto x2)
-8/Storage (discovered 2 exits: *Fac / *Rec)
-8/Recycling
-6/Factory
-5/Factory (discovered 2 exits: *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *War)
-5/Warlord
-4/Proximity Caves
-4/Factory
-4/Waste
-4/Factory (discovered 2 exits: *Ext / DSF)
-4/Extension
-3/Research
-3/Testing
-2/Research
-1/Access
-1/Command
To Epsilon Eridani

 History 
---------
  Turn | Location           | Event
     4 | -11/Scrapyard      | Discovered new exit (range 16)
    61 | -11/Scrapyard      | Entered Materials
   304 | -10/Materials      | Build established: Mutant
   461 | -10/Materials      | Discovered new exit (range 12)
   538 | -10/Materials      | Discovered new exit (range 15)
   728 | -10/Materials      | Discovered new exit (range 6)
   893 | -10/Materials      | Identified exit to Mines
  1042 | -10/Materials      | Entered Mines
  1231 | -10/Mines          | Assembled infested the area
  1400 | -10/Mines          | Discovered new exit (range 10)
  1435 | -10/Mines          | Found the Drone Emporium
  1446 | -10/Mines          | Found Prototype Device
  1677 | -10/Mines          | Entered Materials
  1677 | -9/Materials       | Evolved 2 slots: Utility x2
  1678 | -9/Materials       | Identified Thief Drone Bay
  2464 | -9/Materials       | Discovered new exit (range 10)
  2536 | -9/Materials       | Identified exit to Mines
  2826 | -9/Materials       | Identified exit to Materials
  3391 | -9/Materials       | Entered Mines
  3495 | -9/Mines           | Met a Derelict bent on vengeance
  3506 | -9/Mines           | Discovered exit to Materials (range 8)
  3729 | -9/Mines           | Learned location of 1 exit from Materials
  4201 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  4415 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  4415 | -9/Mines           | Discovered new exit (range 5)
  4424 | -9/Mines           | Entered Exiles
  4424 | -9/Exiles          | Found Exiles lab destroyed
  4424 | -9/Exiles          | Accompanied by 4 allies
  4454 | -9/Exiles          | Led the pair of lost Derelicts to a safe place
  4458 | -9/Exiles          | Discovered new exit (range 15)
  4953 | -9/Exiles          | Opened EX-Vault
  5458 | -9/Exiles          | Build established: Commander-Mutant
  5905 | -9/Exiles          | Discovered new exit (range 14)
  5936 | -9/Exiles          | Entered Mines
  5936 | -8/Mines           | Accompanied by 4 allies
  5956 | -8/Mines           | Discovered exit to Materials (range 7)
  6310 | -8/Mines           | Build established: Scavenger-Mutant
  7152 | -8/Mines           | Discovered exit to Materials (range 8)
  7228 | -8/Mines           | Entered Materials
  7228 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  7229 | -8/Materials       | Identified exit to Factory
  7269 | -8/Materials       | Discovered new exit (range 12)
  7326 | -8/Materials       | Garrison activated, responded to threat
  8221 | -8/Materials       | Identified exit to Storage
  9767 | -8/Materials       | Discovered exit to Factory (range 4)
 10054 | -8/Materials       | Entered Storage
 10117 | -8/Storage         | Assisted by bots powering up and referring to "LRC-V3"
 10252 | -8/Storage         | Met 01-MTF
 10424 | -8/Storage         | Build established: Commander-Mutant
 10513 | -8/Storage         | Lost 3 allies
 10521 | -8/Storage         | Discovered new exit (range 7)
 10657 | -8/Storage         | Found Prototype Launcher
 10658 | -8/Storage         | Identified Scatter Rocket Array
 10700 | -8/Storage         | Discovered exit to Factory (range 15)
 11053 | -8/Storage         | Garrison activated, responded to threat
 11055 | -8/Storage         | Build established: Scavenger-Mutant
 11999 | -8/Storage         | Entered Recycling
 11999 | -8/Recycling       | Accompanied by 1 ally (01-MTF)
 12000 | -8/Recycling       | Met a Zionite searching for Scraptown
 12103 | -8/Recycling       | Identified exit to Factory
 13499 | -8/Recycling       | Entered Factory
 13499 | -6/Factory         | Evolved 4 slots: Propulsion x2, Utility x2
 13794 | -6/Factory         | Build established: Hacker-Ninja
 13879 | -6/Factory         | Discovered new exit (range 8)
 13883 | -6/Factory         | Identified exit to Factory
 13957 | -6/Factory         | Entered another Factory area
 13957 | -5/Factory         | Evolved 2 slots: Utility x2
 14071 | -5/Factory         | Identified exit to Upper Caves
 14093 | -5/Factory         | Entered Upper Caves
 14130 | -5/Upper Caves     | Attracted the attention of an 0b10 base
 14173 | -5/Upper Caves     | Spotted B-75 Beast
 14263 | -5/Upper Caves     | Discovered new exit (range 9)
 14264 | -5/Upper Caves     | Identified exit to Upper Caves
 14265 | -5/Upper Caves     | Entered another Upper Caves area
 14265 | -5/Upper Caves     | Discovered new exit (range 10)
 14267 | -5/Upper Caves     | Identified exit to Factory
 14338 | -5/Upper Caves     | Learned Factory garrison access intel
 14409 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 14541 | -5/Upper Caves     | Discovered new exit (range 16)
 14550 | -5/Upper Caves     | Identified exit to Warlord
 14550 | -5/Upper Caves     | Entered Warlord
 14601 | -5/Warlord         | Visited the Vortex Lab
 14604 | -5/Warlord         | Found Prototype Piercing Weapon
 14604 | -5/Warlord         | Identified Vortex Lance
 14611 | -5/Warlord         | Found Vortex Lance
 14624 | -5/Warlord         | Warlord's base attacked by MAIN.C
 14735 | -5/Warlord         | Met Warlord
 14819 | -5/Warlord         | Discovered new exit (range 12)
 14821 | -5/Warlord         | Identified exit to Proximity Caves
 14821 | -5/Warlord         | Entered Proximity Caves
 14824 | -4/Proximity Caves | Spotter reported a threat
 14858 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 14971 | -4/Proximity Caves | Discovered exit to Factory (range 6)
 15001 | -4/Proximity Caves | Entered Factory
 15001 | -4/Factory         | Evolved 2 slots: Power x1, Utility x1
 15002 | -4/Factory         | Loaded intel: 4 garrison access locations
 15049 | -4/Factory         | Repaired Adv. Weight Redist. System
 15099 | -4/Factory         | Discovered new exit (range 8)
 15102 | -4/Factory         | Identified exit to Upper Caves
 15185 | -4/Factory         | Sucked down chute
 15185 | -4/Factory         | Entered Waste
 15186 | -4/Waste           | Met a frightened Derelict
 15187 | -4/Waste           | Spotted C-40 Crusher
 15195 | -4/Waste           | Spotted C-40 Crusher
 15201 | -4/Waste           | Spotted C-40 Crusher
 15202 | -4/Waste           | Spotted C-40 Crusher
 15220 | -4/Waste           | Warlord forces began an assault
 15256 | -4/Waste           | Spotted C-40 Crusher
 15293 | -4/Waste           | Spotted C-40 Crusher
 15299 | -4/Waste           | Discovered new exit (range 12)
 15306 | -4/Waste           | Identified exit to Factory
 15306 | -4/Waste           | Entered Factory
 15308 | -4/Factory         | Identified exit to DSF
 15332 | -4/Factory         | Spotted B-86 Titan
 15335 | -4/Factory         | Lost 4 allies
 15344 | -4/Factory         | Discovered new exit (range 4)
 15346 | -4/Factory         | Spotted B-86 Titan
 15349 | -4/Factory         | Identified exit to Extension
 15349 | -4/Factory         | Entered Extension
 15370 | -4/Extension       | Spotted B-86 Titan
 15372 | -4/Extension       | Spotted B-86 Titan
 15375 | -4/Extension       | Discovered new exit (range 3)
 15375 | -4/Extension       | Identified exit to Research
 15376 | -4/Extension       | Entered Research
 15376 | -3/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 15435 | -3/Research        | Hacking Suite fried by hacking feedback
 15551 | -3/Research        | Discovered new exit (range 12)
 15562 | -3/Research        | Identified exit to Testing
 15562 | -3/Research        | Entered Testing
 15637 | -3/Testing         | Spotted Striker
 15654 | -3/Testing         | Found Prototype Device
 15654 | -3/Testing         | Identified Adv. EM Disruption Field
 15710 | -3/Testing         | Spotted PD-TRYJZWJX2W
 15806 | -3/Testing         | Found Prototype Device
 15821 | -3/Testing         | Spotted PD-WQ9LH008RY
 15835 | -3/Testing         | Identified Exp. Thermal Shield
 15905 | -3/Testing         | Discovered new exit (range 15)
 15910 | -3/Testing         | Identified exit to Research
 15915 | -3/Testing         | Entered Research
 15915 | -2/Research        | Warlord forces began assault on 0b10
 15915 | -2/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 16018 | -2/Research        | Spotted B-90 Cyclops
 16025 | -2/Research        | Research machine network offline
 16072 | -2/Research        | Discovered new exit (range 8)
 16107 | -2/Research        | Identified exit to Access
 16128 | -2/Research        | Borebot progress halted
 16189 | -2/Research        | Spotted Striker
 16213 | -2/Research        | Entered Access
 16213 | -1/Access          | Evolved 2 slots: Propulsion x1, Utility x1
 16234 | -1/Access          | Lost 6 allies
 16307 | -1/Access          | Lost 4 allies
 16400 | -1/Access          | Spotted B-99 Colossus
 16400 | -1/Access          | Spotted B-99 Colossus
 16407 | -1/Access          | Discovered new exit (range 3)
 16408 | -1/Access          | Identified exit to Command
 16408 | -1/Access          | Entered Command
 16412 | -1/Command         | Found Prototype Processor
 16413 | -1/Command         | Identified Exp. Core Analyzer
 16438 | -1/Command         | Lost 10 parts (2p2n6u)
 16560 | -1/Command         | Spotted B-99 Colossus
 16644 | -1/Command         | Spotted Alpha 7
 16644 | -1/Command         | Spotted Striker
 16644 | -1/Command         | Spotted Executioner
 16644 | -1/Command         | Spotted Executioner
 16644 | -1/Command         | Spotted B-99 Colossus
 16644 | -1/Command         | Spotted Executioner
 16644 | -1/Command         | Spotted Executioner
 16644 | -1/Command         | Spotted Alpha 7
 16644 | -1/Command         | Spotted Striker
 16646 | -1/Command         | Spotted B-99 Colossus
 16658 | -1/Command         | Core integrity fell below 50%
 16661 | -1/Command         | Discovered new exit (range 7)
 16662 | -1/Command         | Core integrity fell below 20%
 16663 | ***                | Escaped!

 Last Messages 
---------------
16661_ Stasis field depleted.
16661_ Knocked back.
16661_ The Access Shell folds into the floor.
16661_ EXIT=FOUND
16661_ ECM Suite destroyed.
16661_ Penetrated by Slug.
16661_ Slug penetrates Wall.
16661_ Penetrated by Slug.
16661_ Slug penetrates Wall.
16662_ Triggered Stasis Trap.
16662_ A bubble of rippling energy engulfs the area.
16662_ Field strength at 94.
16662_ Knocked back. <x2>
16662_ Penetrated by Slug.
16662_ Slug penetrates Wall. <x2>
16662_ R-10 Processor collects Prototype Reactor.
16662_ Stasis field depleted.
16663_ Field strength at 40.
[Achievement: 20k Club]
[Achievement: Epsilon Run]

 Map 
-----
+----------------------------------------------------+
| ????????????????#     #????#         ##      #     |
| ????????????????#     ######         ##      #     |
| ????????????????#     #    "         #?  !   #     |
| ????????????????# [   #    #         #???    #     |
| ????????????????#     +    "         ######+##     |
| ????????????????#     "    #  ""T""  +             |
| ????????????????#     #    #  """""  ##            |
| ????????????????#######    ############            |
| ????????????????????###++++##???????#            ! |
| ????????????????????#"  ^%!=#???????#         ]  ! |
| ????????????????????##  %!%%##??????##"            |
| ????????????????????# %p7! ! #???????##            |
| ????????????????????##  K%%R##????????#            |
| ????????????????????#  EE7   #????????#          ^ |
| ????????????????????#% [sBBp##??????###            |
| ????????????????????# E%%BB  #??????#              |
| ????????????????????##%s  ^ ##??????#              |
| ????????????????????# BB ^   #??????#              |
| ??????????????????####BB K %####????#              |
| ??????????????????#            #????#              |
| ??????????????????#            #????#              |
| ??????????????????#      ^ %   #????#              |
| ??????????????????#         %  #????#              |
| ??????????????????#            #????#              |
| ??????????????????#     ""     #????# ########     |
| ??????????????????#  ^  "@     #????# #??????#     |
| ??????????????????#            #??###/##?????#     |
| ??????????????????#            #??#    #?????##### |
| ??????????????????#        ^   #??#    #?????????? |
| ??????????????????#            #??#    #?????????? |
| ??????????????????#            #??#    #???####### |
| ??????????????????##############??#    #???#   = # |
| ??????????????????????????????????#    #???#     " |
| ??????????????????????????????????#    #???#     # |
| ???????????????????################ !  #???#     # |
| ???????????????????#             ##    #####     # |
| ???????????????????# ]           ####+##   #     # |
| ???????????????????#             +         +     # |
| ???????????????????#             #         ####### |
| ???????????????????#             #         #?????? |
| ???????????????????#             #         #?????? |
| ???????????????????###############         #?????? |
| ?????????????????????????#      #          #?????? |
| ?????????????????????????#      +          #?????? |
| ?????????????????????????#      #          #?????? |
| ?????????????????????????#      ##+######  ####### |
| ?????????????????????????#      ##     ?#  ##"""T" |
| ?????????????????????????#      ##      #  ##""" " |
| ?????????????????????????#########      +          |
| ?????????????????????????????????#      ##         |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           56
Energy Generation          61
Energy Capacity            480
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           16
Terrain Scan Density       10
ECM Strength               1
Jamming Range              14
Power Amplification        40
Additional Mass Support    16
Armor Coverage             225
Resistance: TH             30
Resistance: EX             50
Resistance: EM             50
Phase Shifting             15
Evasion (%)                89
Targeting Accuracy         12
Melee Accuracy             6
Recoil Reduction           3
Offensive Hacking          32
Defensive Hacking          10
Authchip Count             1

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
20k Club
A Powerful Ally?
Epsilon Run
Explorer
Gun Specialist
Knowing Is Half The Battle
No Signal
Speed Demon
\\IAMDERELICT

 Challenges 
------------
None

 Game 
------
Seed              PowerJunkBlaster
  Manual?         0
Play Time         03:45:43
  Cumulative      30.9 hours
  Start           2025.04.17 @ 19:52:16
  End             2025.04.18 @ 00:08:22
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          35
  Rogue           35
  Adventurer      0
  Explorer        0
Win Type          0
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             16
Gallery%          28
Achievement%      30
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 46ea0524-cab4-418d-8b72-dd95cc44ebeb