Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.18 @ 21:45:25 Player: amhuman Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (100) 500 Value Destroyed (3870) 3870 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (286) 286 TOTAL SCORE: 8056 Bonus ------- High Alert Combat Kills 286 Cogmind --------- Core Integrity 0/700 Matter 209/300 Energy 43/100 System Corruption 8% Temperature Warm (197) Movement Walking (200) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- Medium Treads Carbon-fiber Leg Makeshift Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Target Analyzer > --- WEAPON (3) ------- Flak Cannon > --- INVENTORY (15) --- Deuterium Engine Medium Storage Unit Cooled Plasma Rifle Improved EM Pulse Cannon Plasma Cannon Heavy Ion Cannon Powered Hammer Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Transmission Jammer Hacking Suite System Shield > --- WEAPON ----------- Improved Spread Laser Plasma Cannon Gauss Rifle > --- INVENTORY -------- Heavy Treads Large Storage Unit Improved Signal Interpreter Improved Spread Laser Cooled Plasma Rifle Improved EM Pulse Cannon Plasma Cannon Flak Cannon Powered Hammer [Rating: 62] Favorites ----------- Power Antimatter Reactor Engine Light Angular Momentum Engine Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 3 | . . . . 1 2 . . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 89 | 7 1 . 8 8 38 5 5 1 16 Power 7 | 1 . . 1 . 3 1 . . 1 Engine 5 | 1 . . 1 . 3 . . . . Core . | . . . . . . . . . . Reactor 2 | . . . . . . 1 . . 1 Propulsion 27 | 2 . . 4 3 10 2 1 . 5 Treads 12 | . . . 2 . 4 2 1 . 3 Leg 14 | 2 . . 2 3 5 . . . 2 Wheel . | . . . . . . . . . . Hover 1 | . . . . . 1 . . . . Flight . | . . . . . . . . . . Utility 25 | 1 1 . 2 1 8 . 4 1 7 Device 14 | . . . 1 . 4 . 3 . 6 Storage 5 | 1 1 . 1 . 1 . . 1 . Processor 3 | . . . . . 1 . 1 . 1 Hackware 2 | . . . . . 2 . . . . Protection 1 | . . . . 1 . . . . . Artifact . | . . . . . . . . . . Weapon 30 | 3 . . 1 4 17 2 . . 3 Energy Gun 9 | . . . 1 . 6 1 . . 1 Energy Cannon 2 | . . . . . 2 . . . . Ballistic Gun 9 | 3 . . . 3 1 1 . . 1 Ballistic Cannon 6 | . . . . 1 4 . . . 1 Launcher 3 | . . . . . 3 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 4 1 . . . Corrupted Parts 2 | . . . . . 2 . . . . System Corruption 5 | . . . . . 5 . . . . Parts Lost 39 | . . . 1 4 22 . 2 . 10 Power 3 | . . . 1 . 2 . . . . Propulsion 18 | . . . . 3 10 . 1 . 4 Utility 6 | . . . . . 3 . 1 . 2 Weapon 12 | . . . . 1 7 . . . 4 Highest Loss Streak 9 | . . . 1 3 4 . 1 . 9 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 82 | . 86 85 86 87 79 84 83 84 89 Engine 4 | . 14 14 11 9 6 . . . . Reactor 2 | . . . . . . 3 7 7 7 Treads 7 | . . . 1 . 1 18 15 15 22 Leg 13 | . 28 28 32 34 17 . . . . Device 13 | . . . 7 8 13 7 18 15 13 Storage 7 | . 15 14 11 9 7 7 7 7 7 Processor 5 | . . . . . 3 7 9 15 15 Hackware 2 | . . . . . 3 15 1 . . Energy Gun 8 | . . . 7 9 8 7 7 7 14 Energy Cannon 3 | . . . . . 2 7 7 7 6 Ballistic Gun 5 | . 28 28 14 12 1 6 7 7 . Ballistic Cannon 2 | . . . . 4 5 . . . . Peak Build Rating 62 | 6 7 6 16 28 43 62 62 62 62 Average Rating 40 | 4 6 6 12 20 34 52 60 61 56 On Entrance 28 | . 6 6 6 15 28 38 62 60 62 Naked Turns . | . . . . . . . . . . Heaviest Build 64 | 13 18 18 33 54 64 42 44 53 53 Greatest Support 140 | 20 20 20 40 45 76 140 140 140 140 Greatest Overweight (x) 12 | 1 . . 2 1 12 . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 10 10 15 15 Average Capacity 11 | 7 9 10 12 15 10 10 10 13 15 Most Carried 15 | 2 4 7 9 15 15 10 10 15 15 Average Carried 9 | 1 3 5 8 9 9 9 9 12 13 Final Capacity 15 | 8 10 10 15 15 10 10 10 15 15 Final Carried 15 | 2 4 7 8 13 9 10 10 15 7 Class Distribution -------------------- 31% | Scavenger-Gunner 24% | Mutant 15% | Gunner 8% | Scavenger-Skirmisher 7% | Hacker-Gunner 7% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -7/Factory Hacker-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Matter Collected 1953 | 249 32 35 157 107 794 273 174 37 95 Remotely . | . . . . . . . . . . Salvage Created 3408 | . 32 . 424 354 1642 . 672 . 284 Parts 170 | . 2 . 22 23 88 . 28 . 7 Haulers Intercepted 3 | . . . . . . . 3 . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 6 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Combat Hostiles Destroyed 85 | . 2 . 11 10 42 . 12 . 8 Guns 50 | . 2 . 11 9 19 . 3 . 6 Cannons 27 | . . . . 1 18 . 6 . 2 AOE 8 | . . . . . 5 . 3 . . Classes Destroyed 16 | . 1 . 2 1 10 . 2 . . Worker 1 | . . . . . 1 . . . . Builder 4 | . . . . . 4 . . . . Tunneler 1 | . . . . . . . 1 . . Hauler 3 | . . . . . . . 3 . . Recycler 3 | . . . . . 2 . 1 . . Mechanic 1 | . . . . . 1 . . . . Operator 2 | . . . . . 1 . 1 . . Watcher 2 | . . . . . 1 . 1 . . Swarmer 14 | . 2 . 3 4 3 . . . 2 Grunt 44 | . . . 5 3 23 . 9 . 4 Brawler 4 | . . . . . 3 . . . 1 Duelist 2 | . . . . . 2 . . . . Protector 1 | . . . . . 1 . . . . Sentry 13 | . . . 3 2 5 . 2 . 1 Hunter 1 | . . . . 1 . . . . . Programmer 6 | . . . . . 5 . 1 . . Best Kill Streak 6 | . 2 . 5 5 6 . 6 . 5 Combat Bots Only 5 | . 2 . 5 5 5 . 5 . 5 Max Kills in Single Turn 4 | . 1 . 1 1 4 . 4 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . 2 . 3 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Hostile Shots Fired 654 | . 17 . 62 51 346 . 97 . 81 Missed 203 | . 8 . 21 13 119 . 33 . 9 Damage Taken 5974 | . 71 . 435 485 2899 . 793 . 1291 Core 865 | . 29 . 86 39 404 . 108 . 199 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 89 | 100 . 88 78 92 . . . . . Volleys Fired 199 | . 9 . 25 22 95 . 26 . 22 Largest 3 | . 2 . 2 3 3 . 3 . 3 Hottest 230 | . 40 . 95 144 225 . 183 . 230 Shots Fired 485 | . 18 . 50 61 224 1 72 1 58 Gun 326 | . 18 . 50 58 112 . 48 1 39 Cannon 156 | . . . . 3 109 1 24 . 19 Launcher 3 | . . . . . 3 . . . . Special . | . . . . . . . . . . Kinetic 223 | . 18 . 32 39 99 . 24 . 11 Thermal 259 | . . . 18 22 122 1 48 1 47 Explosive 3 | . . . . . 3 . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 18 | . 1 . 6 10 18 2 12 2 14 Robot Miss Streak 6 | . 5 . 2 5 6 . 4 2 5 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 5 | . . . 2 1 . . . . 2 Max Gunslinging Chain 1 | . . . 1 1 . . . . 1 Shots Hit Robots 350 | . 4 . 32 38 174 1 55 1 45 Core Hits 319 | . 2 . 14 22 181 1 49 1 49 Critical Kills 3 | . . . 1 . 1 . 1 . . Critical Parts Destroyed 4 | . 1 . . . 2 . . . 1 Critical Strikes 8 | . 1 . 1 1 3 . 1 . 1 Burn 1 | . . . . 1 . . . . . Meltdown 1 | . . . . . . . 1 . . Destroy 5 | . 1 . 1 . 2 . . . 1 Smash 1 | . . . . . 1 . . . . Melee Attacks 8 | . . . . . 8 . . . . Impact 8 | . . . . . 8 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9602 | . 41 . 528 548 5230 25 2125 19 1086 Guns 4649 | . 41 . 528 504 2094 . 767 19 696 Cannons 2815 | . . . . 44 1817 25 539 . 390 Explosions 2026 | . . . . . 1207 . 819 . . Melee 112 | . . . . . 112 . . . . Ramming . | . . . . . . . . . . Kinetic 2508 | . 41 . 276 254 1486 . 239 . 212 Thermal 6147 | . . . 252 294 2797 25 1886 19 874 Explosive 795 | . . . . . 795 . . . . Electromagnetic 40 | . . . . . 40 . . . . Impact 112 | . . . . . 112 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . . . 11 11 11 11 11 Average Corruption 6 | . . . . . 3 11 11 11 9 Corruption Purged 3 | . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . Effects 143 | . . . . . 51 12 37 17 26 Message Errors 36 | . . . . . 16 2 6 8 4 Matter Fused 31 | . . . . . 16 3 5 3 4 Heat Flow Errors 12 | . . . . . 5 2 2 1 2 Energy Discharges 17 | . . . . . 4 3 5 1 4 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 16 | . . . . . 6 1 6 2 1 Data Loss (major) 9 | . . . . . 1 . 4 1 3 Misfires 9 | . . . . . 1 1 2 1 4 Alerts 3 | . . . . . . . 2 . 1 Misdirections 1 | . . . . . . . 1 . . Weapon Failures 8 | . . . . . 2 . 4 . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 370 | . . . . . 253 . 117 . . Projectiles 36 | . . . . . 21 . 15 . . Explosions 293 | . . . . . 191 . 102 . . Melee 41 | . . . . . 41 . . . . Knockbacks 44 | . . . . . 39 . . . 5 Impact 1 | . . . . . 1 . . . . Kinetic 37 | . . . . . 32 . . . 5 Secondary 6 | . . . . . 6 . . . . Self-Inflicted Damage 338 | . . . . . 212 . 126 . . Shots 6 | . . . . . 4 . 2 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 587 | . . . 12 98 273 107 439 70 587 Average Temperature 100 | . . . 7 43 73 52 113 46 218 Received Heat Transfer 2274 | . . . 168 216 1086 . 282 . 522 Effects 5 | . . . . . . . 3 . 2 Energy Bleed 2 | . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . 1 . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Parts Melted 11 | . . . . 2 4 . 5 . . Heat Transferred 7385 | . . . 444 592 3299 50 1945 15 1040 Parts Sabotaged . | . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Peak Influence 755 | . 80 31 300 418 755 264 552 . . Initial 264 | . . 31 11 126 189 264 184 . . Average 318 | . 27 31 160 278 364 264 338 . . Maximum Alert Level 3 | . . . 1 2 3 1 2 . . Low Security (%) 13 | 100 100 100 68 36 2 . 5 . . Level 1 61 | . . . 31 52 61 100 78 . . Level 2 21 | . . . . 11 30 . 16 . . Level 3 2 | . . . . . 4 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . 2 . 1 . 11 . 6 . . Investigation 4 | . . . 1 . 2 . 1 . . Extermination 4 | . . . . . 3 . 1 . . Reinforcement 7 | . 2 . . . 4 . 1 . . Assault 1 | . . . . . 1 . . . . Garrison 4 | . . . . . 1 . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Distress Signals 2 | . 1 . 1 . . . . . . Communications Jammed 19 | . . . . . 19 . . . . Distress Signals 19 | . . . . . 19 . . . . Times Spotted 124 | . 7 . 14 16 62 . 14 . 11 Peak Tracking Total 7 | . 6 . 5 6 7 . 6 . 7 Tactical Retreats 5 | . 1 . . 1 3 . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Traps Triggered 6 | . . . . . 4 . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Machines Disabled 15 | . . . . . 10 . 5 . . Max in Single Turn 5 | . . . . . 5 . 5 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Machines Accessed 17 | . . . 3 4 9 . 1 . . Terminals 17 | . . . 3 4 9 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 54 | . . . 11 11 26 . 6 . . Successful 20 | . . . 3 3 10 . 4 . . Failed 34 | . . . 8 8 16 . 2 . . Catastrophic 6 | . . . 2 . 4 . . . . Database Lockouts . | . . . . . . . . . . Manual 51 | . . . 11 11 25 . 4 . . Terminals 54 | . . . 11 11 26 . 6 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 8 | . . . 1 1 3 . 3 . . Record 1 | . . . . . . . 1 . . Part Schematic 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 . . Terminal Index 3 | . . . 1 . 1 . 1 . . Unreport Threat 1 | . . . . . 1 . . . . Registered Prototypes 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 12 | . . . 2 2 7 . 1 . . Terminals 12 | . . . 2 2 7 . 1 . . Botnet 12 | . . . 2 2 7 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . . . 3 3 9 . . . . Full Trace Events 2 | . . . 1 . 1 . . . . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 1 . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 6 | . . . 6 . . . . . . Total Damage 83 | . . . 83 . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Turns Passed 6467 | 48 90 145 301 346 3195 370 876 428 668 Spaces Moved 3424 | 32 52 119 166 202 1512 222 485 263 371 Core 28 | 2 . . . . 26 . . . . Treads 1483 | . . . 4 . 138 222 485 263 371 Legs 1895 | 30 52 119 162 202 1330 . . . . Wheels . | . . . . . . . . . . Hover 18 | . . . . . 18 . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 160 160 160 155 Average Speed 161 | 117 120 120 128 125 179 160 160 160 155 Slowest Speed 650 | 120 120 120 260 190 650 160 160 160 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 3 15 32 21 23 47 83 13 42 48 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 2 | . . . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 11 | . . 1 . . . . . 6 4 Spaces Dug 6 | . . . . . 6 . . . . Terrain Destroyed 115 | . . . . . 90 . 25 . . Melee 4 | . . . . . 4 . . . . Projectile 4 | . . . . . 2 . 2 . . AOE 107 | . . . . . 84 . 23 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Total 3928 | 39 63 121 203 253 1794 237 529 271 418 Wait 132 | . . . 1 6 113 4 6 . 2 Move 3416 | 31 51 118 165 201 1512 221 484 262 371 Hop . | . . . . . . . . . . Pick Up 49 | 1 1 3 2 11 14 2 4 6 5 Fast Attach 38 | 6 1 . 5 3 16 3 3 . 1 Attach 32 | . . . 1 4 14 . 1 . 12 Detach 4 | . 1 . . 1 2 . . . . Swap 20 | 1 . . 2 1 9 2 1 1 3 Drop 30 | . . . 2 4 11 5 4 2 2 Fire 199 | . 9 . 25 22 95 . 26 . 22 Melee 8 | . . . . . 8 . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 7) 139 | -10/Materials | Entered Mines 142 | -10/Mines | Received a Mining Laser from a helpful Derelict 264 | -10/Mines | Discovered new exit (range 16) 284 | -10/Mines | Entered Materials 284 | -9/Materials | Accompanied by 1 ally 284 | -9/Materials | Evolved 2 slots: Propulsion x2 300 | -9/Materials | Build established: Mutant 538 | -9/Materials | Discovered new exit (range 3) 585 | -9/Materials | Entered another Materials area 585 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 661 | -8/Materials | Lost 3 parts (2n1w) 885 | -8/Materials | Discovered new exit (range 9) 931 | -8/Materials | Entered Factory 931 | -7/Factory | Evolved 2 slots: Utility x2 1375 | -7/Factory | Build established: Scavenger-Tank 1632 | -7/Factory | Garrison activated, responded to threat 1780 | -7/Factory | Lost 3 parts (1n2w) 1935 | -7/Factory | Build established: Scavenger-Skirmisher 2223 | -7/Factory | Lost 4 parts (2n2u) 2314 | -7/Factory | Discovered new exit (range 16) 2493 | -7/Factory | Build established: Gunner 2584 | -7/Factory | Cargo convoy interrupted 3206 | -7/Factory | Build established: Mutant 3731 | -7/Factory | First assault squad dispatched 3844 | -7/Factory | System corruption reached 10% 3986 | -7/Factory | Core integrity fell below 50% 4042 | -7/Factory | Lost 3 parts (2n1w) 4126 | -7/Factory | Sucked down chute 4126 | -7/Factory | Entered Waste 4126 | -7/Waste | The area was eerily silent 4329 | -7/Waste | Discovered new exit (range 12) 4341 | -7/Waste | Build established: Hacker-Gunner 4496 | -7/Waste | Entered Factory 4847 | -7/Factory | Build established: Scavenger-Gunner 4874 | -7/Factory | Garrison activated, responded to threat 5058 | -7/Factory | Discovered new exit (range 6) 5069 | -7/Factory | Identified exit to Factory 5170 | -7/Factory | Identified exit to Lower Caves 5372 | -7/Factory | Entered Lower Caves 5380 | -7/Lower Caves | Learned location of Extension (-4) 5778 | -7/Lower Caves | Discovered new exit (range 15) 5799 | -7/Lower Caves | Identified exit to Lower Caves 5800 | -7/Lower Caves | Entered another Lower Caves area 6182 | -7/Lower Caves | Discovered exit to Factory (range 15) 6411 | -7/Lower Caves | Attracted the attention of an 0b10 base 6438 | -7/Lower Caves | Core integrity fell below 20% 6468 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06449_ Imp. Heat Sink destroyed. 06449_ Penetrated by Slug. 06450_ Y-64 Sentinel destroyed. 06450_ Switching to secondary target: G-47 Trooper. 06451_ Antimatter Reactor broken. 06451_ Overheating: Short circuit. 06453_ Particle Gun fries itself beyond repair. 06455_ Overheating: Imp. Spread Laser damaged (-7). 06455_ Imp. Spread Laser destroyed. 06456_ G-47 Trooper knocked back. 06457_ Adv. Treads destroyed. 06457_ Critical hit (Burn: +37). 06458_ Med. Treads destroyed. 06459_ Hvy. Battle Rifle destroyed. 06459_ G-47 Trooper knocked back. 06459_ G-47 Trooper destroyed. 06461_ G-47 Trooper knocked back. 06468_ O GFC< Map ----- +----------------------------------------------------+ | ??? #???????????# #????????????????????????????? | | ??# ????????????# #????????????????????????????? | | ??? ????????????## #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# ##????????????????????????????? | | ????????????##### ##########????????????????????? | | ????????????# #????????????????????? | | ????????????# ##???????????????????? | | ????????????# ########### #???????????????????? | | ????????????# ??????????# #???###?????????????? | | ????????????# ???????????# #??# ##????????????? | | ????????????#???????? ???# ### #????????????? | | ????????????????????? ?+ #????????????? | | ???????????? ???????? "# ##????????????? | | ???????????? ??????? ?# #?????????????? | | ????????????# ??????? ?# #?????????????? | | ????????????# ?????? ??# # ##?????????????? | | ????????????# ?????? ??# # ##?????????????? | | ????????????# ######/#### #?????????????? | | ????????????? $ #?????????????? | | ?????????????? #?????????????? | | ??????????????## ######## #?????????????? | | ?????????????## #??????# ##?????????????? | | ?????????????# %##?????# #??????????????? | | ?????????????# [*%####### ##?????????????? | | ?????????????# = ##@ #?????????????? | | ?????????????# % %g #?????????????? | | ?????????????# * % ##?????????????? | | ?????????????# ## #??????????????? | | ?????????????## ### #?????????????? | | ??????????????## #?# #?????????????? | | ???????????????# ## ### ##?????????????? | | ???????????????## ## #######?####??????????????? | | ????????????????########?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalStealthCompanion Manual? 0 Play Time 01:00:23 Cumulative 136.6 hours Start 2025.02.18 @ 20:42:52 End 2025.02.18 @ 21:45:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 54 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bc88b94-134b-4214-a55f-f7487e757067