Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.21 @ 15:15:20 Player: canerib Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (64) 320 Value Destroyed (2497) 2497 Prototype IDs (7) 140 Alien Tech Used (1) 200 Bonus (28) 28 TOTAL SCORE: 8285 Bonus ------- High Alert Combat Kills 28 Cogmind --------- Core Integrity 0/1000 Matter 264/300 Energy 100/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Autogun > --- INVENTORY (5) ---- Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Gravmag System Gravmag Array Gyrokinetic Inverter Improved Surge Thruster > --- UTILITY ---------- Machine Analyzer Advanced ECM Suite Improved Medium Armor Plating Advanced Hacking Suite Mini Drone Bay > --- WEAPON ----------- Carbide Saw Spear Kinetic Spear > --- INVENTORY -------- Neutrino Core Focal Shield KE Penetrator Improved Plasma Cutter [Rating: 82] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Improved Cesium-ion Thruster Treads Armored Medium Treads Leg Flexi-carbon Leg Hover Unit Gravmag Array Flight Unit Improved Cesium-ion Thruster Utility Microactuators Device Microactuators Storage Compact Battery Processor Improved Melee Analysis Suite Hackware Advanced Hacking Suite Protection Improved Core Shielding Weapon Impact Mace Energy Gun EM Pulse Gun Ballistic Gun KE Penetrator Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Slots Evolved 10 | . . 2 . 2 2 . 2 . . . . 2 . Power 1 | . . . . . . . 1 . . . . . . Propulsion 5 | . . 2 . . 1 . 1 . . . . 1 . Utility 3 | . . . . 2 1 . . . . . . . . Weapon 1 | . . . . . . . . . . . . 1 . Parts Attached 131 | 4 10 8 2 19 4 15 3 3 5 7 7 28 16 Power 21 | 1 1 1 1 4 . 2 1 1 . . 1 4 4 Engine 7 | 1 1 1 1 2 . . . 1 . . . . . Core 13 | . . . . 2 . 2 1 . . . 1 4 3 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 36 | . 4 4 . 5 2 5 1 1 1 2 2 7 2 Treads 1 | . . . . . . . . . . . 1 . . Leg 9 | . 4 . . . . . . . . 1 . 2 2 Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 3 . Flight 23 | . . 4 . 5 2 5 1 1 1 1 1 2 . Utility 39 | 1 1 1 1 8 2 5 1 . 3 2 3 6 5 Device 17 | . . . 1 3 . 3 1 . 1 2 2 2 2 Storage 4 | 1 . 1 . 1 . . . . 1 . . . . Processor 8 | . 1 . . 2 2 1 . . . . 1 1 . Hackware 4 | . . . . 2 . . . . . . . 2 . Protection 6 | . . . . . . 1 . . 1 . . 1 3 Artifact . | . . . . . . . . . . . . . . Weapon 35 | 2 4 2 . 2 . 3 . 1 1 3 1 11 5 Energy Gun 5 | 1 3 . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 4 | 1 1 . . . . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 . Special Weapon 3 | . . . . . . . . . . . . 3 . Impact Weapon 10 | . . . . 2 . 2 . . 1 1 1 1 2 Slashing Weapon 4 | . . 2 . . . . . . . . . 2 . Piercing Weapon 8 | . . . . . . 1 . 1 . 2 . 4 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 2 1 2 . . . 1 1 1 . Corrupted Parts 1 | . . . . . . . . . . 1 . . . System Corruption 7 | . . . . . . . . . . 7 . . . Parts Lost 70 | . 6 . . 9 . 3 . . 9 . 12 4 27 Power 11 | . 1 . . 1 . 1 . . 2 . 1 1 4 Propulsion 22 | . 2 . . 4 . . . . 3 . 6 . 7 Utility 23 | . . . . 3 . 2 . . 3 . 5 1 9 Weapon 14 | . 3 . . 1 . . . . 1 . . 2 7 Highest Loss Streak 10 | . 4 . . 7 . 2 . . 5 . 9 3 10 To Critical Strikes 1 | . . . . . . . . . . . 1 . . Average Slot Usage (%) 77 | . 88 98 100 88 88 93 88 95 84 78 70 64 44 Engine 3 | . 13 11 11 7 . . . 2 3 . . . . Core 2 | . . . . 1 7 5 5 6 3 . . 4 2 Leg 5 | . 25 . . . . . . . . 5 4 6 7 Hover 1 | . . . . . . . . . . . . 10 4 Flight 20 | . . 44 44 32 28 35 40 40 30 25 21 7 2 Device 11 | . . . 5 14 7 6 9 13 18 20 17 7 3 Storage 4 | . 14 11 11 7 . . . . . 6 5 . . Processor 6 | . 12 11 5 3 27 24 20 20 7 . 1 3 . Hackware 1 | . . . . 3 . . . . . . . 1 2 Protection 2 | . . . . . . 3 . . 4 6 4 4 3 Energy Gun 2 | . 20 18 . . . . . . . . . . . Impact Weapon 3 | . . . . 1 15 12 13 10 11 1 1 . . Slashing Weapon 3 | . . 1 22 15 . . . . . . . 4 . Piercing Weapon 4 | . . . . . . 2 . 1 1 11 11 5 3 Peak Build Rating 82 | 4 8 16 16 29 42 58 61 66 66 60 50 82 82 Average Rating 39 | 3 7 10 15 19 40 51 59 62 55 49 42 60 44 On Entrance 34 | . 4 8 16 15 29 42 51 61 66 43 50 20 82 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 34 | 13 14 16 18 18 13 16 13 22 25 12 13 33 34 Greatest Support 42 | 3 20 16 16 17 18 30 24 42 35 20 27 40 40 Greatest Overweight (x) 8 | 4 1 . 1 1 . . 1 . . . 3 2 8 Average Overweight (x) . | 2 . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 8 7 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 8 8 8 7 5 5 4 5 5 5 5 5 5 Average Carried 4 | 3 4 6 7 5 4 4 2 4 2 4 4 4 2 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 8 7 5 5 3 4 5 4 5 5 5 1 Class Distribution -------------------- 30% | Mutant 28% | Gladiator 21% | Sprinter 9% | Scavenger-Mutant 9% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Gladiator | -6/Zion Gladiator | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Matter Collected 1563 | 240 110 . 110 144 51 115 40 40 44 70 45 113 441 Remotely . | . . . . . . . . . . . . . . Salvage Created 2614 | . 223 . 170 504 41 379 . 56 218 . 133 90 800 Parts 112 | . 17 . 11 24 3 14 . 3 2 . 5 3 30 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . 5 . . 3 . 26 Prevented 6 | . . . . . . . . 3 1 . . . 2 Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Combat Hostiles Destroyed 61 | . 5 . 6 14 1 8 . 1 5 . 4 2 15 Melee 35 | . . . 6 12 1 4 . 1 3 . 4 1 3 Guns 17 | . 5 . . . . . . . . . . . 12 AOE 1 | . . . . . . . . . . . . 1 . Classes Destroyed 10 | . 4 . 1 2 . 1 . . 1 . . 1 . Tunneler 1 | . 1 . . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 19 | . 2 . 3 6 . . . . 1 . 3 . 4 Cutter 1 | . . . . . . . . . . . . 1 . Grunt 23 | . 3 . 2 7 1 5 . 1 1 . . . 3 Brawler 5 | . . . 1 . . . . . 1 . . . 3 Duelist 4 | . . . . 1 . 1 . . . . . . 2 Sentry 6 | . . . . . . 2 . . 1 . 1 1 1 Programmer 3 | . . . . . . . . . 1 . . . 2 Best Kill Streak 7 | . 2 . 6 7 1 5 . 1 3 . 1 1 5 Combat Bots Only 7 | . 2 . 6 7 1 5 . 1 3 . 1 1 5 Max Kills in Single Turn 1 | . 1 . 1 1 1 1 . 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 . Melee 1 | . . . 1 1 1 1 . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Hostile Shots Fired 865 | . 98 . 7 128 24 200 . 11 58 . 75 19 245 Missed 336 | . 25 . 3 46 11 124 . 7 27 . 30 6 57 Damage Taken 8192 | . 838 . 33 765 99 784 . 38 586 . 689 395 3965 Core 2294 | . 245 . 7 332 45 292 . 6 141 . 213 142 871 Absorbed by Shields 47 | . . . 2 45 . . . . . . . . . Redirected to Shielding 125 | . . . . . . 52 . . 30 . 43 . . Regen/Repaired (Parts) 19 | . . . . . 19 . . . . . . . . Core Remaining (%) 57 | 100 2 . 98 39 . 51 . . . . 57 . . Volleys Fired 113 | . 46 . . . . . . . . . . 2 65 Largest 2 | . 2 . . . . . . . . . . 1 1 Hottest 90 | . 90 . . . . . . . . . . 43 69 Shots Fired 126 | . 62 . . . . . . . . . . 2 62 Gun 124 | . 62 . . . . . . . . . . . 62 Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 . Special 1 | . . . . . . . . . . . . 1 . Kinetic 77 | . 23 . . . . . . . . . . . 54 Thermal 22 | . 13 . . . . . . . . . . 1 8 Explosive 1 | . . . . . . . . . . . . 1 . Electromagnetic 26 | . 26 . . . . . . . . . . . . Robot Hit Streak 16 | . 5 . . . . . . . . . . 3 16 Robot Miss Streak 5 | . 3 . . . . . . . . . . . 5 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 204 | . 37 . 7 39 1 24 . 2 17 . 14 8 55 Core Hits 76 | . 13 . 4 11 1 4 . 1 2 . 5 5 30 Critical Kills 2 | . . . . . . . . . . . . . 2 Critical Parts Destroyed 10 | . . . . 2 . 4 . . 3 . . . 1 Critical Strikes 24 | . . . 1 6 . 5 . . 5 . . 3 4 Destroy 2 | . . . . . . . . . . . . . 2 Smash 13 | . . . . 2 . 5 . . 5 . . . 1 Sever 9 | . . . 1 4 . . . . . . . 3 1 Melee Attacks 196 | . . . 8 50 3 41 . 5 22 1 31 11 24 Impact 91 | . . . . 5 3 39 . 5 22 . 2 . 15 Slashing 66 | . . . 8 45 . . . . . . . 6 7 Piercing 39 | . . . . . . 2 . . . 1 29 5 2 Sneak Attacks 3 | . . . 1 2 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Follow-up Attacks 16 | . . . 1 2 . 1 . . 2 . 4 4 2 Damage Inflicted 6634 | . 457 . 238 1453 38 1243 . 147 799 . 494 249 1516 Guns 1553 | . 403 . . . . . . . . . . . 1150 Cannons . | . . . . . . . . . . . . . . Explosions 101 | . 47 . . . . . . . . . . 54 . Melee 4973 | . . . 238 1453 38 1243 . 147 799 . 494 195 366 Ramming 7 | . 7 . . . . . . . . . . . . Kinetic 1165 | . 125 . . . . . . . . . . . 1040 Thermal 295 | . 185 . . . . . . . . . . . 110 Explosive 54 | . . . . . . . . . . . . 54 . Electromagnetic 140 | . 140 . . . . . . . . . . . . Impact 2773 | . . . . 317 38 1209 . 147 799 . 30 . 233 Slashing 1523 | . . . 238 1136 . . . . . . . 72 77 Piercing 677 | . . . . . . 34 . . . . 464 123 56 Highest Corruption 32 | . . . . . . . . . 12 12 . 1 32 Average Corruption 9 | . . . . . . . . . 11 11 . 1 17 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 45 | . . . . . . . . . 10 2 . 5 28 Message Errors 8 | . . . . . . . . . 1 . . 1 6 Matter Fused 7 | . . . . . . . . . 1 . . . 6 Heat Flow Errors 2 | . . . . . . . . . 2 . . . . Energy Discharges 5 | . . . . . . . . . 2 . . 1 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . . . 2 1 . 2 4 Data Loss (major) 3 | . . . . . . . . . 1 1 . 1 . Alerts 1 | . . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . 1 . . . 4 Weapon Failures 3 | . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1082 | . . . 42 352 . 368 . 17 275 . 20 . 8 Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 1082 | . . . 42 352 . 368 . 17 275 . 20 . 8 Knockbacks 9 | . . . . . . 5 . . 3 . . . 1 Impact 9 | . . . . . . 5 . . 3 . . . 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 102 | . 37 . . . . . . . . . . 65 . Shots 2 | . 1 . . . . . . . . . . 1 . Rammed 1 | . 1 . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 310 | . 216 . . . . 74 . 310 256 . . . 8 Average Temperature 72 | . 55 . . . . 25 . 146 92 . . . 4 Received Heat Transfer 1512 | . 264 . 12 138 30 333 . 6 72 . 63 27 567 Effects 1 | . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . 2 . 4 . . 2 . . . . Combat Hostiles 8 | . . . . 2 . 4 . . 2 . . . . Parts Fried 11 | . . . . 2 . 5 . . 2 . 1 . 1 Impact Corruptions 31 | . . . . 9 . 11 . 2 7 . . . 2 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . 1 . . . . . . . . . . . 3 Heat Transferred 642 | . 457 . . . . . . . . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Peak Influence 592 | . 105 48 158 436 209 592 290 . . . . 106 . Initial 275 | . . 44 18 61 145 94 275 . . . . 18 . Average 101 | . 40 45 118 117 159 288 275 . . . . 40 . Maximum Alert Level 2 | . . . . 2 1 2 1 . . . . . . Low Security (%) 85 | 100 100 100 100 83 97 36 . . . . . 100 . Level 1 11 | . . . . 15 2 43 100 . . . . . . Level 2 2 | . . . . 1 . 20 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 1 . 3 2 4 . . 1 . . 2 . Investigation 3 | . . 1 . 1 . . . . . . . 1 . Extermination 1 | . . . . . . 1 . . . . . . . Reinforcement 7 | . 1 . . 2 2 1 . . . . . 1 . Assault 3 | . . . . . . 2 . . 1 . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Distress Signals 8 | . 2 . . 1 . 5 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 174 | . 14 . 5 41 4 45 . 8 20 . 10 7 20 Peak Tracking Total 26 | . 4 . 3 11 2 26 . 4 10 . 4 4 9 Tactical Retreats 35 | . 2 . . 6 . 6 . 2 10 . 5 2 2 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Traps Triggered 2 | . . . . . . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 4 | . . . . 4 . . . . . . . . . Reused 4 | . . . . 4 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 8 | . . . . 5 . 1 . . . . 2 . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Machines Disabled 6 | . . . . . . 3 . . 1 . 1 . 1 Max in Single Turn 1 | . . . . . . 1 . . 1 . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Machines Accessed 21 | . . 1 . 7 3 5 . . . . 1 4 . Terminals 18 | . . 1 . 7 1 5 . . . . . 4 . Fabricators 1 | . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 49 | . . 3 . 22 6 6 . . . . 1 11 . Successful 26 | . . 1 . 10 5 4 . . . . 1 5 . Failed 23 | . . 2 . 12 1 2 . . . . . 6 . Catastrophic 7 | . . 1 . 3 1 . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . Manual 14 | . . 2 . 9 . . . 1 . . . 2 . Terminals 45 | . . 3 . 22 3 6 . . . . . 11 . Fabricators 1 | . . . . . 1 . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 24 | . . 1 . 10 3 4 . . . . 1 5 . Record 8 | . . . . 2 1 . . . . . 1 4 . Open Door 3 | . . . . . . 3 . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . Emergency Access Points 4 | . . . . 3 1 . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . Alert Level 2 | . . . . 1 . . . . . . . 1 . Locate Traps 3 | . . 1 . 2 . . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . . 1 . 7 3 3 . . . . . 4 . Full Trace Events 3 | . . 1 . 1 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . 13 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Total Allies 2 | . . . . . . 2 . . . . . . . Largest Group 2 | . . . . . . 2 . . . . . . . Highest-Rated Group 62 | . . . . . . 62 . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . 4 . . . . . . . Total Damage 85 | . . . . . . 85 . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 1 2 . 2 . 1 Drone Launches 3 | . . . . . . . . . . . . . 3 Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Turns Passed 5174 | 66 527 74 38 808 132 272 66 194 307 722 746 685 537 Spaces Moved 5396 | 32 304 139 45 609 264 441 146 534 605 777 561 671 268 Core 142 | 32 29 . . . . . . . . . 40 19 22 Treads 44 | . . . . . . . . . . . 27 17 . Legs 1405 | . 275 . . . . . . . . 487 397 83 163 Wheels . | . . . . . . . . . . . . . . Hover 606 | . . . . . . . . . . . . 523 83 Flight 3199 | . . 139 45 609 264 441 146 534 605 290 97 29 . Fastest Speed 20 | 50 100 31 31 31 29 23 29 20 23 29 29 27 50 Average Speed 63 | 175 118 31 36 49 29 27 32 27 25 86 108 77 115 Slowest Speed 450 | 250 190 31 111 111 34 32 97 29 32 120 275 170 450 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 34 | . . . . 10 . 20 1 1 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 38 17 11 66 11 75 5 66 68 77 79 18 46 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . . 2 . . . Known Exits Taken 2 | . . . . . . . . . 1 . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 . 1 1 . . Scrap Searched 14 | . . . 1 . . . . 3 3 3 2 . 2 Spaces Dug 11 | . . . . . 2 4 . 2 2 . 1 . . Terrain Destroyed 28 | . 2 . . . 2 4 . 2 2 . 1 8 7 Melee 11 | . . . . . 2 4 . 2 2 . 1 . . Projectile 7 | . . . . . . . . . . . . . 7 AOE 10 | . 2 . . . . . . . . . . 8 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Zio Pro Fac Upp Total 6705 | 43 412 173 55 1033 314 528 163 575 728 825 648 818 390 Wait 738 | . 39 7 1 343 34 32 12 34 98 30 43 59 6 Move 5324 | 31 303 138 44 591 263 405 143 531 601 776 560 670 268 Hop 25 | . . . . 7 . 15 1 1 1 . . . . Pick Up 131 | 8 13 10 1 16 7 15 4 2 4 7 9 24 11 Fast Attach . | . . . . . . . . . . . . . . Attach 106 | 4 9 6 . 14 4 12 3 1 5 3 5 24 16 Detach 9 | . . 2 . 1 . . . . . . . 5 1 Swap 26 | . 1 2 2 5 . 3 . 2 . 4 3 4 . Drop 45 | . . 8 1 9 3 11 . . . 4 4 5 . Fire 113 | . 46 . . . . . . . . . . 2 65 Melee 168 | . . . 6 47 3 35 . 4 19 1 24 7 22 Ram 2 | . 1 . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . 18 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 494 | -10/Materials | Core integrity fell below 50% 532 | -10/Materials | Core integrity fell below 20% 537 | -10/Materials | Lost 4 parts (1p2n1w) 586 | -10/Materials | Discovered new exit (range 8) 594 | -10/Materials | Entered another Materials area 594 | -9/Materials | Evolved 2 slots: Propulsion x2 647 | -9/Materials | Discovered new exit (range 14) 668 | -9/Materials | Entered Mines 702 | -9/Mines | Discovered new exit (range 12) 706 | -9/Mines | Entered Materials 706 | -8/Materials | Evolved 2 slots: Utility x2 1157 | -8/Materials | Build established: Scavenger-Sprinter 1368 | -8/Materials | Lost 7 parts (1p4n2u) 1433 | -8/Materials | Destroyed 7 combat bots 1497 | -8/Materials | Core integrity fell below 50% 1508 | -8/Materials | Discovered new exit (range 15) 1514 | -8/Materials | Entered Factory 1514 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1566 | -7/Factory | Repaired Flight Unit 1636 | -7/Factory | Discovered new exit (range 11) 1646 | -7/Factory | Entered Storage 1672 | -7/Storage | Met a pair of Derelict thieves 1815 | -7/Storage | Build established: Sprinter 1912 | -7/Storage | Discovered new exit (range 16) 1918 | -7/Storage | Entered Factory 1918 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1977 | -6/Factory | Discovered new exit (range 6) 1984 | -6/Factory | Entered Lower Caves 2028 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 2049 | -6/Lower Caves | Encountered a Warlord checkpoint 2165 | -6/Lower Caves | Learned location of 1 exit from Factory 2177 | -6/Lower Caves | Discovered new exit (range 5) 2178 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2178 | -6/Lower Caves | Entered another Lower Caves area 2239 | -6/Lower Caves | System corruption reached 10% 2268 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 2275 | -6/Lower Caves | Lost 5 parts (2n2u1w) 2298 | -6/Lower Caves | Identified exit to Zion 2303 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2408 | -6/Lower Caves | Spotted B-75 Beast 2414 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2414 | -6/Lower Caves | Learned location of 1 exit from Factory 2485 | -6/Lower Caves | Entered Zion 2504 | -6/Zion | Given A8's code to call for help 2511 | -6/Zion | Discovered new exit (range 10) 2522 | -6/Zion | System corruption cleaned by Quarantine Array 2527 | -6/Zion | System corruption cleaned by Quarantine Array 2558 | -6/Zion | Found CR-A16's Pointy Stick 2677 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 2851 | -6/Zion | Build established: Gladiator 3047 | -6/Zion | Found Prototype Device 3048 | -6/Zion | Identified Phasing AFG 3207 | -6/Zion | Entered Proximity Caves 3564 | -5/Proximity Caves | Found Alien Artifact 3565 | -5/Proximity Caves | Identified Dimensional Node Initializer 3565 | -5/Proximity Caves | Initialized slip node 3746 | -5/Proximity Caves | Learned Factory stockpile data 3747 | -5/Proximity Caves | Spotted B-75 Beast 3798 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3904 | -5/Proximity Caves | Lost 9 parts (1p3n5u) 3930 | -5/Proximity Caves | Discovered new exit (range 7) 3953 | -5/Proximity Caves | Entered Factory 3953 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3954 | -5/Factory | Identified exit to Upper Caves 3955 | -5/Factory | Identified exit to Factory 4024 | -5/Factory | Lost 3 parts (1u2w) 4624 | -5/Factory | Build established: Mutant 4638 | -5/Factory | Entered Upper Caves 4666 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4725 | -5/Upper Caves | System corruption reached 10% 4760 | -5/Upper Caves | Lost 3 allies 4781 | -5/Upper Caves | Lost 8 parts (1p2n3u2w) 4829 | -5/Upper Caves | Spotted B-75 Beast 4903 | -5/Upper Caves | Learned location of 1 exit from Factory 4972 | -5/Upper Caves | Lost 5 parts (2n2u1w) 5028 | -5/Upper Caves | Core integrity fell below 50% 5056 | -5/Upper Caves | System corruption reached 30% 5123 | -5/Upper Caves | Lost 10 parts (2p2n3u3w) 5141 | -5/Upper Caves | Core integrity fell below 20% 5175 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05117_ Acquired Adv. Heat Sink. 05119_ Acquired 10 matter. 05124_ System corrupted: Energy discharge (-54). 05136_ System corrupted: Carbon-fiber Leg stumbles. 05138_ S-27 Virus destroyed. 05143_ System corrupted: Component data lost. 05144_ S-27 Virus destroyed. 05147_ Hvy. Laser destroyed. 05148_ Autogun fries itself beyond repair. 05148_ Carbon-fiber Leg destroyed. 05150_ Lgt. Nuclear Core fries itself beyond repair. 05150_ Acquired Autogun. 05154_ Adv. Heat Sink destroyed. 05158_ VTOL Module fries itself beyond repair. 05158_ Lgt. Nuclear Core fries itself beyond repair. 05158_ Mic. Fission Core destroyed. 05159_ System corrupted: Autogun jammed. 05162_ System corrupted: IFF burst signal emitted. 05170_ System corrupted: Autogun jammed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? #???????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? ##????????????????????? | | ?????????????????????? ##???????????????????? | | ???????????????## ??? ##??????????????????? | | ?????????????? ???# ##?????????????????? | | ??????????????# ?## ##????????????????? | | ???????????????# ## ##???????????????? | | ????????????????# ##?????? ??????? | | ????????????????# ##???? ??????? | | ???????????????## ##?? ??????? | | ???????????????# ### ???????? | | ???????????????# ??????? | | ????????????????# ????????? | | ?????????????????# s #???????????? | | ??????????????????# s #????????????? | | ??????????????????# " @" ##???????????? | | ??????????????????# "" """%% ##??????????? | | ??????????????????# "" """" ####???????? | | ??????????????????# " "" #???????? | | ??????????????????# #???????? | | ??????????????? ###?????? | | ??????????????? ##### #?????? | | ?????????????? #????# ### #????# | | ??????????????? #?????# #????#????# | | ??????????????? ##??????# #########?# | | ?????????????? #????????# ##### % % #?# | | ???????????????? ?????????# ##???# #?# | | ???????????????? ??????????# ##????#% ##### ### | | ???????????????????????????# #?????# # #???# ## | | ???????????????????????????####?????###%##### #?? | | ??????????????????????????????????????# #?? | | ??????????????????????????????????????# #?? | | ??????????????????????????????????????## #?? | | ??????????????????????????????????????## ### | | ?????????????????????????????????????## | | ?????????????????????????????????????# | | ?????????????????????????????????????# ## | | ?????????????????????????????????????## ##? | | ??????????????????????????????????????##### ##? | | ??????????????????????????????????????????## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 20 Core Shielding 30 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 65 Melee Accuracy 22 Recoil Reduction 1 Offensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Mni. Drone Bay | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Antigrav System | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Fission Core | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Achiever Alien Tech Hunted Challenges ------------ None Game ------ Seed GhostHardlightPlating Manual? 0 Play Time 01:34:19 Cumulative 24.1 hours Start 2024.10.21 @ 13:42:21 End 2024.10.21 @ 15:15:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 26 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 958264c7-8964-4a18-a37b-5778037a7e6d