Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 01:22:58 Player: DGSTER Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (152) 760 Value Destroyed (5212) 5212 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (295) 295 TOTAL SCORE: 9447 Bonus ------- High Alert Combat Kills 389 Follower Combat Kills 40 Friendly Fire -134 Cogmind --------- Core Integrity 0/700 Matter 277/300 Energy 97/100 System Corruption 3% Temperature Warm (116) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Heavy Rocket Launcher > --- INVENTORY (5) ---- Light Angular Momentum Engine Heavy Ion Cannon Heavy Ion Cannon Great Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Large Storage Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Gatling Laser Gatling Laser Cooled Pulse Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Aluminum Leg Aluminum Leg Aluminum Leg Medium Storage Unit High-capacity Matter Pod Improved Terrain Scan Processor Advanced Terrain Scan Processor Heavy Ion Cannon Heavy Ion Cannon Precision Assault Rifle Heavy Rocket Launcher Great Maul [Rating: 46] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . 1 1 . . Utility 3 | . . 1 . 1 1 . . Weapon 1 | . . 1 . . . . . Parts Attached 126 | 6 7 6 24 21 33 27 2 Power 13 | 1 1 . 4 2 2 3 . Engine 9 | 1 1 . 4 2 . 1 . Core 4 | . . . . . 2 2 . Reactor . | . . . . . . . . Propulsion 29 | 2 2 1 4 6 8 5 1 Treads . | . . . . . . . . Leg 29 | 2 2 1 4 6 8 5 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 1 2 1 4 2 3 2 . Device 6 | . 1 . 1 1 2 1 . Storage 5 | 1 . . 3 . . 1 . Processor 2 | . 1 . . 1 . . . Hackware 1 | . . 1 . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 69 | 2 2 4 12 11 20 17 1 Energy Gun 13 | 1 . . . . 8 4 . Energy Cannon 5 | . . . 1 . . 4 . Ballistic Gun 29 | 1 2 4 8 8 4 2 . Ballistic Cannon 3 | . . . . . . 3 . Launcher 11 | . . . . 1 5 4 1 Special Weapon . | . . . . . . . . Impact Weapon 8 | . . . 3 2 3 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 2 . 1 1 . Parts Lost 40 | . 1 1 2 6 10 19 1 Power 4 | . 1 . . 1 . 2 . Propulsion 16 | . . 1 1 2 3 8 1 Utility 6 | . . . 1 . 1 4 . Weapon 14 | . . . . 3 6 5 . Highest Loss Streak 9 | . 1 1 1 2 2 9 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 96 99 94 93 97 75 . Engine 7 | . 13 11 11 8 . 4 . Core 1 | . . . . . 6 2 . Leg 24 | . 28 22 21 26 29 21 . Device 6 | . 3 . 2 9 10 11 . Storage 9 | . 14 11 11 9 7 5 . Processor 11 | . 7 11 11 14 15 8 . Hackware 1 | . . 10 3 . . . . Energy Gun 5 | . 6 . . . 14 7 . Ballistic Gun 18 | . 21 33 32 24 5 4 . Naked Turns 167 | . . . . . . 70 97 Heaviest Build 55 | 12 14 15 39 39 42 55 7 Greatest Support 70 | 20 20 20 26 39 60 70 15 Greatest Overweight (x) 6 | . . . 2 1 1 6 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 5 Average Capacity 12 | 7 8 8 14 15 15 13 5 Most Carried 15 | 5 7 7 13 13 15 15 5 Average Carried 9 | 2 4 6 11 11 10 11 4 Final Capacity 15 | 8 8 8 15 15 15 5 5 Final Carried 15 | 2 7 7 13 12 15 5 4 Class Distribution -------------------- 48% | Gunner 26% | Mutant 18% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Matter Collected 3555 | 278 198 212 874 719 604 646 24 Remotely . | . . . . . . . . Salvage Created 5453 | 97 302 425 1408 1065 1337 765 54 Parts 303 | 13 12 31 90 55 66 31 5 Haulers Intercepted 10 | . 1 1 6 . 2 . . Recyclers Shooed 2 | . . . . 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 19 | . . . . . . 17 2 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Combat Hostiles Destroyed 116 | . 6 9 21 19 32 26 3 Guns 72 | . 6 9 21 14 15 7 . Cannons 3 | . . . . . . 3 . AOE 38 | . . . . 4 17 14 3 Classes Destroyed 16 | 1 2 4 3 3 2 1 . Worker 6 | . . . 1 . 5 . . Builder 2 | . . . . 1 1 . . Tunneler 6 | 5 . . . . 1 . . Hauler 10 | . 1 1 6 . 2 . . Recycler 6 | . . 1 1 4 . . . Mechanic 1 | . . . . 1 . . . Operator 2 | . . 1 . . 1 . . Watcher 3 | . . . 1 1 1 . . Swarmer 22 | . . 4 . 4 4 8 2 Grunt 63 | . 6 3 10 11 21 11 1 Brawler 3 | . . . 1 . 1 1 . Duelist 3 | . . . . 3 . . . Sentry 16 | . . 2 10 1 2 1 . Hunter 2 | . . . . . 2 . . Programmer 2 | . . . . . 2 . . Behemoth 1 | . . . . . . 1 . Thug 4 | . . . . . . 4 . Best Kill Streak 9 | 5 2 7 8 9 9 7 3 Combat Bots Only 8 | . 2 7 5 4 8 7 3 Max Kills in Single Turn 4 | 1 1 2 1 2 4 3 3 Gunslinging 1 | . . 1 . . . . . Exploded 4 | . . . . 2 4 3 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Hostile Shots Fired 628 | . 37 32 96 110 138 191 24 Missed 195 | . 10 10 25 37 42 65 6 Damage Taken 6653 | . 419 229 1030 1309 1268 2071 327 Core 1175 | . 59 26 135 244 77 419 215 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 72 | 100 76 . 59 55 . . . Volleys Fired 324 | 6 38 20 70 63 64 61 2 Largest 3 | 2 2 3 3 3 3 3 1 Hottest 220 | 70 70 63 69 69 220 180 39 Shots Fired 796 | 12 76 60 210 167 141 129 1 Gun 733 | 12 76 60 210 161 123 91 . Cannon 26 | . . . . . . 26 . Launcher 37 | . . . . 6 18 12 1 Special . | . . . . . . . . Kinetic 569 | 6 46 60 210 161 39 47 . Thermal 190 | 6 30 . . . 84 70 . Explosive 37 | . . . . 6 18 12 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 25 | 3 8 8 19 23 22 25 3 Robot Miss Streak 6 | 2 3 6 4 4 5 4 . Penetration Max . | . . . . . . . . Secondary Targets 8 | . 1 2 2 1 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . Shots Hit Robots 541 | 6 48 33 145 117 83 108 1 Core Hits 322 | 5 17 18 54 61 103 60 4 Critical Kills 2 | . . . . 1 . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 11 | . 3 . . 1 2 5 . Burn 9 | . 3 . . . 2 4 . Destroy 2 | . . . . 1 . 1 . Melee Attacks 15 | . . . 4 5 6 . . Impact 15 | . . . 4 5 6 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13337 | 73 612 471 2208 2257 3141 4216 359 Guns 8514 | 73 603 467 2147 1734 1630 1860 . Cannons 582 | . . . . . . 582 . Explosions 4053 | . . . 38 378 1504 1774 359 Melee 85 | . . . . 85 . . . Ramming 103 | . 9 4 23 60 7 . . Kinetic 5960 | 36 330 467 2147 1734 346 900 . Thermal 3136 | 37 273 . . . 1284 1542 . Explosive 4053 | . . . 38 378 1504 1774 359 Electromagnetic . | . . . . . . . . Impact 85 | . . . . 85 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . 3 3 3 Average Corruption 2 | . . . . . 2 3 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 45 | . . . . . 15 27 3 Message Errors 9 | . . . . . 4 5 . Matter Fused 10 | . . . . . 6 3 1 Heat Flow Errors 7 | . . . . . 3 3 1 Energy Discharges 7 | . . . . . 2 5 . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 4 | . . . . . . 4 . Misfires 1 | . . . . . . 1 . Alerts 3 | . . . . . . 3 . Weapon Failures 3 | . . . . . . 2 1 Overload Shots 14 | . . . . . 6 8 . Overflow Damage 133 | . . . . 12 . 108 13 Projectiles . | . . . . . . . . Explosions 133 | . . . . 12 . 108 13 Melee . | . . . . . . . . Knockbacks 3 | . . . . 3 . . . Impact 3 | . . . . 3 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 93 | . . . 80 13 . . . Shots 2 | . . . 1 1 . . . Rammed . | . . . . . . . . Targets Rammed 24 | . 4 1 9 9 1 . . Kicked 24 | . 4 1 9 9 1 . . Crushed . | . . . . . . . . Highest Temperature 254 | . 106 26 36 8 221 254 138 Average Temperature 50 | . 60 5 8 6 54 109 125 Received Heat Transfer 2277 | . 186 111 384 549 474 492 81 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . 1 . . . Impact Corruptions 1 | . . . . 1 . . . Robots Melted 2 | . . . . . . 2 . Combat Hostiles 2 | . . . . . . 2 . Parts Melted 17 | . 3 . . . 10 4 . Heat Transferred 6958 | 111 1036 . . . 2908 2903 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Peak Influence 919 | 25 175 282 329 728 919 . . Initial 214 | . 16 . 118 138 214 . . Average 307 | 11 54 135 197 501 572 . . Maximum Alert Level 3 | . . 1 1 3 3 . . Low Security (%) 41 | 100 100 55 51 6 . . . Level 1 30 | . . 44 48 18 32 . . Level 2 20 | . . . . 74 32 . . Level 3 8 | . . . . 1 34 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 19 | . 2 2 3 3 9 . . Investigation 5 | . 1 1 1 2 . . . Extermination 2 | . . . . . 2 . . Reinforcement 7 | . 1 1 . 1 4 . . Assault 1 | . . . . . 1 . . Garrison 4 | . . . 2 . 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Distress Signals 9 | . . 1 3 3 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 163 | . 13 14 31 30 39 26 10 Peak Tracking Total 10 | . 3 9 4 7 7 5 10 Tactical Retreats 5 | . . . 2 3 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Traps Triggered 5 | . 3 . 1 . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 2 | . . . 2 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . . . . 3 Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Machines Disabled 10 | . . . 4 3 3 . . Max in Single Turn 2 | . . . 1 2 1 . . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Machines Accessed 31 | . 6 2 11 6 5 1 . Terminals 26 | . 6 2 9 6 3 . . Fabricators 2 | . . . . . 2 . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 83 | . 15 9 30 16 12 1 . Successful 38 | . 7 7 14 6 3 1 . Failed 45 | . 8 2 16 10 9 . . Catastrophic 14 | . 2 . 5 4 3 . . Database Lockouts . | . . . . . . . . Manual 26 | . 7 5 9 5 . . . Terminals 74 | . 15 9 26 16 8 . . Fabricators 4 | . . . . . 4 . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 3 . . . . Terminal Hacks 28 | . 5 5 13 3 1 1 . Robot Analysis 2 | . 1 1 . . . . . Prototype ID Bank 7 | . 1 1 5 . . . . Open Door 2 | . . . 1 . . 1 . Level Access Points 1 | . . 1 . . . . . Branch Access Points 2 | . . . . 1 1 . . Emergency Access Points 3 | . . 2 . 1 . . . Garrison Index 1 | . . . 1 . . . . Alert Level 3 | . 2 . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 4 | . 1 . 3 . . . . Disarm Traps 1 | . . . 1 . . . . Hauler Manifests 1 | . . . . 1 . . . Fabricator Hacks 2 | . . . . . 2 . . Network Status 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 8 | . 2 2 1 3 . . . Terminals 7 | . 2 2 . 3 . . . Botnet 7 | . 2 2 . 3 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Reject 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used 1 | . . 1 . . . . . Hacking Detections 24 | . 3 2 8 6 5 . . Full Trace Events 5 | . . 1 2 2 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 1 | . . . . . 1 . . Authchips . | . . . . . . . . Time 67 | . . . . . 67 . . Total Part Build Rating 4 | . . . . . 4 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . Machine Destruction 3 | . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 20 | . . . . . . 20 . Highest-Rated Ally 20 | . . . . . . 20 . Total Orders . | . . . . . . . . Ally Attacks 4 | . . . . . . 4 . Total Damage 88 | . . . . . . 88 . Kills 1 | . . . . . . 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Robot Analysis Total 2 | . 1 1 . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Turns Passed 6816 | 119 929 274 1904 881 1333 1272 104 Spaces Moved 3793 | 83 585 164 837 357 795 780 192 Core 368 | 17 . . . . . 160 191 Treads . | . . . . . . . . Legs 3425 | 66 585 164 837 357 795 620 1 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 50 Average Speed 136 | 105 120 120 186 173 122 120 50 Slowest Speed 350 | 120 120 120 260 190 190 350 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 4 95 17 97 29 34 85 26 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . 1 . Scrap Searched 4 | . . . . . . 3 1 Spaces Dug 8 | . . . . 3 5 . . Terrain Destroyed 176 | . . . 15 36 27 88 10 Melee 8 | . . . . 3 5 . . Projectile 2 | . . . . . . 2 . AOE 166 | . . . 15 33 22 86 10 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Total 4702 | 102 734 194 1005 474 1005 992 196 Wait 285 | . 90 . 21 3 82 89 . Move 3780 | 82 584 163 836 356 794 773 192 Hop 3 | . . . . . . 3 . Pick Up 69 | 8 7 3 15 9 16 11 . Fast Attach 16 | . 1 1 4 4 4 1 1 Attach 56 | 6 2 2 5 10 13 17 1 Detach 18 | . . . 4 3 4 7 . Swap 54 | . 4 3 15 7 16 9 . Drop 42 | . 4 1 17 5 5 10 . Fire 324 | 6 38 20 70 63 64 61 2 Melee 15 | . . . 4 5 6 . . Ram . | . . . . . . . . Kick 24 | . 4 1 9 9 1 . . Crush . | . . . . . . . . Escape Stasis 5 | . . . 5 . . . . Rewire 11 | . . . . . . 11 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: Mat x3 / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 15) 439 | -10/Materials | Discovered new exit (range 4) 494 | -10/Materials | Discovered new exit (range 8) 558 | -10/Materials | Identified exit to Mines 616 | -10/Materials | Discovered new exit (range 14) 1008 | -10/Materials | Discovered new exit (range 14) 1022 | -10/Materials | Identified exit to Materials 1049 | -10/Materials | Entered another Materials area 1049 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1068 | -9/Materials | Identified exit to Materials 1178 | -9/Materials | Discovered new exit (range 11) 1221 | -9/Materials | Destroyed 7 combat bots 1311 | -9/Materials | Identified exit to Storage 1323 | -9/Materials | Entered Storage 1336 | -9/Storage | Build established: Gunner 2102 | -9/Storage | Used back door to open Recycling access 2102 | -9/Storage | Discovered new exit (range 5) 2107 | -9/Storage | Identified exit to Recycling 2912 | -9/Storage | Discovered exit to Materials (range 6) 3104 | -9/Storage | Garrison activated, responded to threat 3227 | -9/Storage | Entered Materials 3227 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4083 | -8/Materials | Discovered new exit (range 11) 4100 | -8/Materials | Identified exit to Factory 4108 | -8/Materials | Entered Factory 4108 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4410 | -7/Factory | Build established: Scavenger-Gunner 4448 | -7/Factory | Garrison activated, responded to threat 4633 | -7/Factory | Destroyed 8 combat bots 4839 | -7/Factory | Fabricated Cld. Pulse Rifle (x1) 4925 | -7/Factory | Garrison activated, responded to threat 5204 | -7/Factory | Identified exit to Lower Caves 5209 | -7/Factory | Discovered new exit (range 8) 5215 | -7/Factory | Identified exit to Factory 5441 | -7/Factory | Entered Lower Caves 5579 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5706 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5801 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5928 | -7/Lower Caves | Discovered new exit (range 16) 5947 | -7/Lower Caves | Destroyed 7 combat bots 6126 | -7/Lower Caves | Encountered a Warlord checkpoint 6154 | -7/Lower Caves | Build established: Gunner 6171 | -7/Lower Caves | Ambushed by wild Derelicts 6237 | -7/Lower Caves | Spotted B-75 Beast 6294 | -7/Lower Caves | Found Prototype Device 6394 | -7/Lower Caves | Core integrity fell below 50% 6440 | -7/Lower Caves | Lost 9 parts (2p3n2u2w) 6474 | -7/Lower Caves | Destroyed B-75 Beast 6477 | -7/Lower Caves | Identified Heart of Steel 6502 | -7/Lower Caves | Lost 3 parts (1n1u1w) 6686 | -7/Lower Caves | Build established: Mutant 6713 | -7/Lower Caves | Entered another Lower Caves area 6725 | -7/Lower Caves | Discovered exit to Factory (range 13) 6805 | -7/Lower Caves | Attracted the attention of an 0b10 base 6809 | -7/Lower Caves | Core integrity fell below 20% 6817 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE EXIT=FOUND: FACTORY System corrupted: Matter fused (-6). Searching scrap... Found Carbon-fiber Leg. Found 24 Matter. Acquired 13 matter. Acquired Carbon-fiber Leg. Acquired 10 matter. Penetrated by Slug. Carbon-fiber Leg destroyed. Acquired 1 matter. System corrupted: Heat flow error (+160). Destroyed VTOL Module. S-27 Virus destroyed. G-47 Trooper destroyed. Penetrated by Slug. G-47 Trooper destroyed. System corrupted: Hvy. Rocket Launcher failed to launch. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????###?????????????? | | ?????????????????????????????????# ##????????????? | | ?????????????????????????????????# #????????????? | | ??????????????????????????####???# #????????????? | | ??????????????????????????# #?## #????????????? | | ??????????????????????????# ## #????????????? | | ?????????????????????????? ##???????????? | | ???????????? ?????????????? #???????????? | | ???????????? ?????????????# #???????????? | | ?????????????? ??????????## #???????????? | | ????????????????# ????????# ###?????????? | | ?????????????????# ??????# #?????????? | | ??????????????????# ### #########?? | | ??????????????????# s@ %Y # #?? | | ??????????????????# =%[g #?? | | ??????????????????# ### * g ###### #?? | | ???????????????# ??? =%= #????# #?? | | ???????????????# ????? g !%g ""??# # #?# | | ?????????????? ???????####/#""??# ### ### | | ???????????? ## ???????????? ???# #?# | | ???????????? ### ??##???????????? ?# ### | | ???????????????#??????????????????""? ?# | | ??????????????????????????????????"""??# ## | | ??????????????????????????????????""" ?# ### | | ???????????????????????????????????????# # #?# | | ???????????????????????????????????????# # #?# | | ???????????????????????????????????????# # #??# | | ???????????????????????????????????????# # #???# | | ???????????????????????????????????????# ????## | | ?????????????????????????????????????????? ?????? | | ????????????????????????????????????????? ?????? | | ????????????????????????????????????????? ??????? | | ???????????????????????????????????????? ????# | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. Pulse Rifle | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaSpectralNanovents Manual? 0 Play Time 01:03:51 Cumulative 43.9 hours Start 2024.05.05 @ 23:40:38 End 2024.05.06 @ 01:22:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 43 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 44 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f42891cd-f069-414a-9669-ce7adcf52576