Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 00:12:01 Player: lazy_engineer Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (67) 335 Value Destroyed (1649) 1649 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (293) 293 TOTAL SCORE: 3197 Bonus ------- High Alert Combat Kills 293 Cogmind --------- Core Integrity 0/400 Matter 276/300 Energy 100/100 System Corruption 4% Temperature Cool (6) Movement Walking (270) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VSS Leg VSS Leg VSS Leg > --- UTILITY (2) ------ Huge Storage Unit Transport Network Coupler > --- WEAPON (2) ------- Light Assault Rifle Shotgun > --- INVENTORY (25) --- Heat Sink Weight Redist. System Sensor Array Improved Medium Laser Light Assault Rifle Flail Flail Flail Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Huge Storage Unit Sensor Array > --- WEAPON ----------- Improved Medium Laser Flail > --- INVENTORY -------- Heat Sink Transport Network Coupler Light Assault Rifle Light Assault Rifle Shotgun Shotgun Flail [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Treads Treads Armored Treads Leg VSS Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Plasma Cutter Impact Weapon Flail Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 49 | 7 11 31 Power 5 | 1 2 2 Engine 5 | 1 2 2 Core . | . . . Reactor . | . . . Propulsion 20 | 2 5 13 Treads 8 | 2 2 4 Leg 7 | . . 7 Wheel 1 | . 1 . Hover 4 | . 2 2 Flight . | . . . Utility 8 | 2 2 4 Device 3 | 1 . 2 Storage 2 | 1 . 1 Processor 3 | . 2 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 16 | 2 2 12 Energy Gun 4 | . . 4 Energy Cannon . | . . . Ballistic Gun 6 | 2 1 3 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon 4 | . 1 3 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 18 | . 4 14 Power 4 | . 1 3 Propulsion 7 | . 2 5 Utility 2 | . . 2 Weapon 5 | . 1 4 Highest Loss Streak 10 | . 3 10 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 96 90 Engine 10 | . 13 8 Treads 21 | . 22 19 Leg 10 | . . 18 Hover 2 | . 2 2 Device 2 | . . 3 Storage 10 | . 14 8 Processor 9 | . 13 7 Energy Gun 2 | . . 4 Ballistic Gun 10 | . 19 4 Special Weapon 1 | . . 2 Impact Weapon 9 | . 8 9 Naked Turns . | . . . Heaviest Build 91 | 15 15 91 Greatest Support 60 | 40 40 60 Greatest Overweight (x) 4 | . 4 3 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 8 25 Average Capacity 9 | 6 8 11 Most Carried 9 | 5 8 9 Average Carried 5 | 2 7 5 Final Capacity 25 | 8 8 25 Final Carried 8 | 4 2 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 872 | 250 222 400 Remotely 134 | 134 . . Salvage Created 2303 | 69 608 1626 Parts 85 | 2 20 63 Haulers Intercepted 2 | . . 2 Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 52 | . 17 35 Melee 20 | . 7 13 Guns 15 | . 4 11 Cannons 1 | . . 1 Classes Destroyed 10 | 1 5 4 Worker 2 | . 2 . Hauler 2 | . . 2 Recycler 5 | 1 1 3 Operator 4 | . 1 3 Watcher 2 | . 1 1 Swarmer 14 | . 6 8 Grunt 32 | . 11 21 Brawler 1 | . . 1 Duelist 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 9 | 1 4 9 Combat Bots Only 8 | . 3 8 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 395 | . 106 289 Missed 107 | . 23 84 Damage Taken 3685 | . 843 2842 Core 652 | . 245 407 Absorbed by Shields . | . . . Regen/Repaired (Parts) 65 | . . 65 Core Remaining (%) 51 | 100 2 . Volleys Fired 57 | 3 14 40 Largest 2 | 2 2 2 Hottest 126 | 40 40 126 Shots Fired 95 | 6 28 61 Gun 82 | 6 28 48 Cannon 5 | . . 5 Launcher . | . . . Special 8 | . . 8 Kinetic 63 | 6 28 29 Thermal 32 | . . 32 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 1 8 7 Robot Miss Streak 4 | 2 2 4 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 149 | 3 61 85 Core Hits 49 | 2 14 33 Critical Kills 4 | . 2 2 Critical Parts Destroyed 18 | . 8 10 Critical Strikes 22 | . 10 12 Smash 22 | . 10 12 Melee Attacks 137 | . 60 77 Impact 137 | . 60 77 Slashing . | . . . Piercing . | . . . Sneak Attacks 12 | . 3 9 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 4349 | 37 1860 2452 Guns 822 | 37 264 521 Cannons 104 | . . 104 Explosions . | . . . Melee 3343 | . 1596 1747 Ramming . | . . . Kinetic 681 | 37 264 380 Thermal 325 | . . 325 Explosive . | . . . Electromagnetic . | . . . Impact 3343 | . 1596 1747 Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 12 | . . 12 Message Errors 1 | . . 1 Matter Fused 4 | . . 4 Heat Flow Errors 2 | . . 2 Energy Discharges 1 | . . 1 Data Loss (minor) 2 | . . 2 Misfires 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 1295 | . 505 790 Projectiles . | . . . Explosions . | . . . Melee 1295 | . 505 790 Knockbacks 15 | . 11 4 Impact 14 | . 11 3 Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 337 | . . 337 Average Temperature 64 | . . 64 Received Heat Transfer 1446 | . 396 1050 Effects 1 | . . 1 Matter Decay 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 31 | . 10 21 Impact Corruptions 50 | . 18 32 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 777 | . . 777 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 842 | 5 445 842 Initial 187 | . 3 187 Average 375 | 1 202 530 Maximum Alert Level 3 | . 2 3 Low Security (%) 27 | 100 53 3 Level 1 27 | . 39 22 Level 2 34 | . 7 55 Level 3 10 | . . 18 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 15 | . 7 8 Investigation 9 | . 6 3 Extermination . | . . . Reinforcement 4 | . 1 3 Assault 2 | . . 2 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 7 | . 3 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 90 | . 27 63 Peak Tracking Total 8 | . 4 8 Tactical Retreats 10 | . 4 6 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 5 4 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 34 | . 20 14 Successful 16 | . 10 6 Failed 18 | . 10 8 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual 14 | . 9 5 Terminals 20 | . 13 7 Fabricators . | . . . Repair Stations 5 | . . 5 Recycling Units 9 | . 7 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Hauler Manifests 2 | . 1 1 Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks 4 | . 3 1 Report Inventory 3 | . 2 1 Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 4 2 Terminals 4 | . 2 2 Botnet 2 | . 1 1 Operators 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 5 4 Full Trace Events 5 | . 3 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 32 | . . 32 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 6 | . 6 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1735 | 76 700 959 Spaces Moved 808 | 38 308 462 Core 18 | 10 3 5 Treads 260 | 28 226 6 Legs 399 | . . 399 Wheels 7 | . 7 . Hover 124 | . 72 52 Flight . | . . . Fastest Speed 48 | 50 56 48 Average Speed 121 | 131 135 112 Slowest Speed 270 | 160 250 270 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 3 46 36 Regions Visited 2 Branch Regions . Pre-discovered Areas 2 | . 2 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 3 | . . 3 Terrain Destroyed 3 | . . 3 Melee 3 | . . 3 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1248 | 58 475 715 Wait 133 | . 66 67 Move 806 | 37 307 462 Hop . | . . . Pick Up 52 | 11 10 31 Fast Attach 1 | . 1 . Attach 35 | 7 8 20 Detach . | . . . Swap 13 | . 2 11 Drop 14 | . 7 7 Fire 57 | 3 14 40 Melee 137 | . 60 77 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 16) 559 | -10/Materials | Core integrity fell below 50% 713 | -10/Materials | Core integrity fell below 20% 732 | -10/Materials | Lost 3 parts (1p1n1w) 777 | -10/Materials | Identified exit to Materials 777 | -10/Materials | Entered another Materials area 777 | -9/Materials | Evolved 2 slots: Propulsion x2 917 | -9/Materials | Repaired Flail 1059 | -9/Materials | Destroyed 8 combat bots 1177 | -9/Materials | First assault squad dispatched 1181 | -9/Materials | Discovered new exit (range 12) 1277 | -9/Materials | Core integrity fell below 50% 1341 | -9/Materials | Lost 10 parts (1p4n2u3w) 1454 | -9/Materials | Discovered new exit (range 13) 1696 | -9/Materials | Core integrity fell below 20% 1736 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01683_ Acquired 36 matter. 01687_ System corrupted: Matter fused (-7). 01691_ G-34 Mercenary suffers critical hit (Smash). 01691_ Destroyed Sml. Laser. 01691_ G-34 Mercenary system corrupted by crushing effect. 01692_ G-34 Mercenary system terminally corrupted. 01692_ Heat Sink fried. 01692_ Aluminum Leg fried. 01693_ Arm. Treads destroyed. 01701_ Ion Engine destroyed. 01703_ G-47 Trooper destroyed. 01703_ Switching to secondary target: G-34 Mercenary. 01715_ G-34 Mercenary destroyed. 01715_ Switching to secondary target: G-34 Mercenary. 01715_ G-34 Mercenary destroyed. 01721_ Acquired 81 matter. 01724_ Acquired 7 matter. 01728_ Shotgun destroyed. 01733_ G-34 Mercenary destroyed. 01733_ Switching to secondary target: G-34 Mercenary. 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""" [%## | | ????# %# ??????????# "T" % | | ????# = [# ?????????# a = | | ????########? #????????# ######### =% | | ????????????? #????????# #???????# !! ^ | | ?????????????? #????????# """" #???????# =[ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 57 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed MicrowarpAccelerationWarhead Manual? 0 Play Time 00:30:01 Cumulative 17.9 hours Start 2024.04.02 @ 23:42:25 End 2024.04.03 @ 00:12:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e395dfc-e79d-46b3-8e03-daab9046b378