Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 13:21:35 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (763) 763 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2828 Bonus ------- None Cogmind --------- Core Integrity 487/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (90) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4+3) - Aluminum Leg (+) Aluminum Leg (+) Aluminum Leg Arachnoskeleton > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Beam Rifle Particle Gun Enhanced Autogun > --- INVENTORY (10) --- Structural Scanner Advanced Targeting Computer Beam Rifle Minigun Minigun Minigun Light Cannon Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Arachnoskeleton > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Beam Rifle Particle Gun Enhanced Autogun > --- INVENTORY -------- Structural Scanner Advanced Targeting Computer Beam Rifle Light Assault Rifle Light Assault Rifle Minigun Light Cannon Mining Laser [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 22 | . 5 4 13 Power 3 | . 1 . 2 Engine 3 | . 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | . . 2 4 Treads 2 | . . 2 . Leg 4 | . . . 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 1 1 3 Device 2 | . 1 . 1 Storage 1 | . . . 1 Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | . 3 1 4 Energy Gun 3 | . 1 . 2 Energy Cannon . | . . . . Ballistic Gun 4 | . 1 1 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 6 | . 1 2 3 Power 2 | . 1 . 1 Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 2 | . . 1 1 Highest Loss Streak 1 | . 1 1 1 To Critical Strikes . | . . . . Average Backups 6 | . 7 6 7 Power 1 | . 1 1 . Propulsion 2 | . 3 1 . Utility 1 | . 1 2 2 Weapon 1 | . 1 1 4 Tool/Special . | . . . . Unused Backups 14 | . 6 3 5 Power 1 | . 1 . . Propulsion 6 | . 3 3 . Utility 3 | . 1 . 2 Weapon 4 | . 1 . 3 Tool/Special . | . . . . Average Slot Usage (%) 89 | . 95 91 70 Engine 12 | . 12 14 7 Treads 6 | . . 11 5 Leg 16 | . 28 8 11 Device 7 | . 10 6 5 Storage 12 | . 14 14 8 Processor 4 | . . 7 8 Energy Gun 9 | . 19 3 2 Ballistic Gun 15 | . 5 20 21 Special Weapon 2 | . 2 4 . Peak Build Rating 43 | . 7 9 43 Average Rating 10 | . 6 7 24 On Entrance 6 | 6 6 7 8 Avg Prop Armor Cover (%) 13 | . . . 13 Naked Turns . | . . . . Heaviest Build 28 | 11 13 12 28 Greatest Support 80 | 20 20 40 80 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | . 8 8 10 Average Capacity 8 | . 8 8 9 Most Carried 10 | . 8 8 10 Average Carried 7 | . 7 7 8 Final Capacity 10 | 8 8 8 10 Final Carried 8 | 6 8 8 8 Class Distribution -------------------- 80% | Mutant 13% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 718 | 200 61 122 335 Remotely . | . . . . Salvage Created 1151 | . 465 141 545 Parts 71 | . 32 13 26 Haulers Intercepted 2 | . . . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . 9 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 23 | . 10 5 8 Guns 22 | . 9 5 8 Classes Destroyed 8 | . 4 1 3 Builder 2 | . 1 . 1 Hauler 2 | . . . 2 Recycler 2 | . 2 . . Swarmer 8 | . 5 3 . Grunt 11 | . 5 . 6 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Subdweller 2 | . . 2 . Best Kill Streak 6 | . 5 3 6 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 120 | . 40 36 44 Missed 32 | . 14 6 12 Hits 88 | . 26 30 32 Melee 1 | . . . 1 Projectile 87 | . 26 30 31 Critical Strikes 2 | . . 1 1 Damage Taken 1290 | . 343 446 501 Core 262 | . 70 129 63 Absorbed by Shields . | . . . . Core Remaining (%) 60 | 100 . 20 . Volleys Fired 100 | . 33 37 30 Largest 3 | . 2 2 3 Hottest 101 | . 100 100 101 Shots Fired 216 | . 62 65 89 Gun 204 | . 58 57 89 Cannon . | . . . . Launcher . | . . . . Special 12 | . 4 8 . Kinetic 148 | . 16 52 80 Thermal 21 | . 4 8 9 Explosive . | . . . . Electromagnetic 47 | . 42 5 . Robot Hit Streak 23 | . 14 23 13 Robot Miss Streak 3 | . 3 2 3 Penetration Max . | . . . . Secondary Targets 4 | . 2 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 148 | . 37 46 65 Core Hits 54 | . 16 12 26 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . 1 . 1 Destroy 1 | . . . 1 Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1872 | . 591 386 895 Guns 1749 | . 468 386 895 Cannons . | . . . . Explosions 123 | . 123 . . Melee . | . . . . Ramming . | . . . . Kinetic 1209 | . 67 332 810 Thermal 208 | . 123 . 85 Explosive . | . . . . Electromagnetic 455 | . 401 54 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 23 | . 23 . . Projectiles . | . . . . Explosions 23 | . 23 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 36 | . 36 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 126 | . 96 . 126 Average Temperature 29 | . 29 . 29 Received Heat Transfer 405 | . 126 . 279 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 422 | . 200 . 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 3 . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 169 | . 169 . 117 Initial 22 | . . . 22 Average 70 | . 80 . 48 Influence Increases 653 | . 347 75 231 Destroy 0b10 Robot/C 420 | . 200 60 160 Destroy 0b10 Robot/NC 30 | . 15 . 15 Destroy Leader 74 | . 40 . 34 Successful Hack 14 | . 7 . 7 Select Force Hacks 60 | . 60 . . Disable Machine 30 | . 15 . 15 Destroy Structure 10 | . 10 . . Lose Combat Pursuer 15 | . . 15 . Influence Decreases 542 | . 277 102 163 Entered New Map 55 | . . 34 21 Time Decay 447 | . 267 68 112 Lost Part 40 | . 10 . 30 Squads Dispatched 3 | . 2 . 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 17 5 12 Peak Tracking Total 5 | . 5 3 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 3 | . 1 1 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 8 | . 4 1 3 Terminals 5 | . 2 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 10 1 9 Successful 9 | . 6 1 2 Failed 10 | . 3 . 7 Catastrophic 1 | . . . 1 Database Lockouts 1 | . 1 . . Manual 13 | . 10 . 3 Terminals 17 | . 8 . 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 1 1 Robot Analysis 2 | . 2 . . Branch Access Points 1 | . . . 1 Recycling Unit Index 1 | . 1 . . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 3 . 1 Terminals 2 | . 1 . 1 Botnet 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 . 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) . | . . . . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1793 | . 680 766 347 Spaces Moved 1062 | 1 450 437 174 Core . | . . . . Treads 351 | . . 258 93 Legs 711 | 1 450 179 81 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 90 | 120 120 120 90 Average Speed 131 | 120 120 143 132 Slowest Speed 160 | 120 120 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 2 54 46 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 2 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 4 | . 4 . . Terrain Destroyed 10 | . 10 . . Melee . | . . . . Projectile 4 | . 4 . . AOE 6 | . 6 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1267 | . 522 504 241 Wait 53 | . 29 16 8 Move 1059 | . 449 436 174 Hop . | . . . . Pick Up 16 | . 4 3 9 Fast Attach 8 | . 2 . 6 Attach 8 | . 1 1 6 Detach 1 | . . . 1 Swap 11 | . 2 7 2 Drop 11 | . 2 4 5 Fire 100 | . 33 37 30 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 8) 147 | -10/Materials | Discovered new exit (range 14) 229 | -10/Materials | Central database locked down 304 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 8) 554 | -10/Materials | Discovered new exit (range 10) 681 | -10/Materials | Entered Subcaves 702 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 788 | -10/Subcaves | Identified exit to Recycling 795 | -10/Subcaves | Learned location of 1 exit from Materials 813 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 818 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 905 | -10/Subcaves | Visited 4L-MR0's lab 922 | -10/Subcaves | Found Arachnoskeleton 998 | -10/Subcaves | Core integrity fell below 50% 1374 | -10/Subcaves | Discovered new exit (range 11) 1447 | -10/Subcaves | Entered Materials 1447 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1448 | -8/Materials | Identified exit to Factory 1632 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 1794 | -8/Materials | Self-destructed Last Messages --------------- Terminal linked with 0 systems. Awaiting botnet instructions. 01738_ U-05 Engineer works on Matter Pump. 01740_ K-01 Serf cleans the Terminal. 01741_ U-05 Engineer works on Matter Pump. 01741_ U-05 Engineer completes Matter Pump. 01756_ Matter Pump comes online. 01757_ Acquired Minigun. 01765_ Critical hit (Burn: +37). 01770_ Atomic Centrifuge disabled. 01771_ Heat Sink destroyed. 01773_ Y-45 Defender destroyed. 01778_ Dropped Lgt. Assault Rifle. 01780_ Acquired Minigun. 01782_ K-01 Serf cleans the Terminal. 01785_ Acquired 40 matter. 01787_ Connecting with Terminal... >>Access(Branch) No branch access points found. 01788_ K-01 Serf collects debris. 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""" "#????????????# | | ??????????????????????/ "#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteForceFilter Manual? 0 Play Time 00:13:06 Cumulative 417.8 hours Start 2026.09.16 @ 13:11:06 End 2026.09.16 @ 13:21:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 368 Rogue 314 Adventurer 54 Explorer 0 Win Type - Total 25 Types 15/2/1/1/1/1/1/1/1/1 Lore% 83 Gallery% 71 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ae7354f-5e21-4fb3-b4e0-cdb7e3f5163c