Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.13 @ 00:31:54 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (207) 1035 Value Destroyed (7804) 7804 Prototype IDs (32) 640 Alien Tech Used (1) 200 Bonus (1361) 1361 TOTAL SCORE: 17040 Bonus ------- High Alert Combat Kills 507 Follower Combat Kills 340 Met Data Miner 300 Met Zhirov 300 Friendly Fire -86 Cogmind --------- Core Integrity 911/1150 Matter 300/300 Energy 395/395 System Corruption 5% Temperature Cool (74) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (3) -------- Micro Fission Core Antimatter Reactor > --- PROPULSION (3) --- Myomer Leg Myomer Leg Advanced Myomer Leg > --- UTILITY (11) ----- Large Storage Unit High-capacity Storage Unit Improved Targeting Computer Improved Target Analyzer Improved Light Armor Plating > --- WEAPON (2) ------- Tesla Rifle > --- INVENTORY (18) --- Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Improved Coolant Injector Advanced Energy Well (800) Advanced Hacking Suite Improved System Backup Module Mini Drone Bay (3/3) Heavy Riot Gun High-powered Shock Rifle High-powered Shock Rifle Plasma Rifle Grenade Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Targeting Computer Improved Target Analyzer Core Analyzer Improved Armor Integrity Analyzer Hardened Heavy Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Matter Neutralizer > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Advanced Cooling System Improved Coolant Injector Advanced Energy Well Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Advanced Hacking Suite Improved System Backup Module Mini Drone Bay Transdimensional Reconstructor Heavy Riot Gun High-powered Shock Rifle Tesla Rifle Plasma Cannon EMP Blaster Grenade Launcher Phasing Sabre [Rating: 107] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Target Analyzer Protection Improved Weapon Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Plasma Cannon Launcher Grenade Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 2 2 2 . . . 2 . . . . 2 Power 2 | . . . . . 1 . . . . . . . . . 1 Propulsion 1 | . . . . 1 . . . . . . . . . . . Utility 9 | . . . 2 1 1 2 . . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 252 | 8 6 2 32 17 5 36 . 1 32 23 6 27 6 19 32 Power 32 | 2 . . 1 2 1 7 . . 6 2 . 3 . 1 7 Engine 22 | 2 . . 1 2 1 7 . . 3 1 . 3 . 1 1 Core 4 | . . . . . . . . . 2 . . . . . 2 Reactor 6 | . . . . . . . . . 1 1 . . . . 4 Propulsion 39 | 2 . . 10 3 . 4 . . 8 2 . 5 3 . 2 Treads . | . . . . . . . . . . . . . . . . Leg 39 | 2 . . 10 3 . 4 . . 8 2 . 5 3 . 2 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 80 | 2 2 . 7 5 4 7 . 1 7 7 6 9 3 7 13 Device 26 | . . . 3 2 1 4 . 1 3 2 3 4 . 1 2 Storage 9 | 2 2 . 3 . 1 . . . . . . . 1 . . Processor 6 | . . . . 1 . . . . . . . . . 2 3 Hackware . | . . . . . . . . . . . . . . . . Protection 39 | . . . 1 2 2 3 . . 4 5 3 5 2 4 8 Artifact . | . . . . . . . . . . . . . . . . Weapon 101 | 2 4 2 14 7 . 18 . . 11 12 . 10 . 11 10 Energy Gun 51 | 2 2 2 6 5 . 9 . . 4 6 . 5 . 4 6 Energy Cannon 35 | . . . 6 1 . 9 . . 5 5 . 2 . 6 1 Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 14 | . 2 . 2 1 . . . . 2 1 . 3 . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 1 . 1 . . 1 . . . 3 . . Parts Lost 49 | . . 1 . 4 . 1 . . 3 8 . 5 . 6 21 Power 8 | . . . . 2 . . . . . 1 . 1 . 1 3 Propulsion 2 | . . . . 1 . . . . . 1 . . . . . Utility 25 | . . . . . . . . . 3 3 . 3 . 3 13 Weapon 14 | . . 1 . 1 . 1 . . . 3 . 1 . 2 5 Highest Loss Streak 10 | . . 1 . 4 . 1 . . 1 8 . 3 . 2 10 Average Slot Usage (%) 97 | . 100 93 99 97 100 99 100 100 99 97 100 98 99 95 89 Engine 9 | . 14 14 10 7 15 13 13 13 6 6 5 7 11 10 3 Reactor 1 | . . . . . . . . . 3 . 5 2 . . 6 Leg 19 | . 28 28 21 27 23 20 20 20 20 16 17 16 17 17 15 Device 10 | . . . 11 5 7 13 13 13 12 16 20 13 11 5 4 Storage 20 | . 28 28 27 27 23 20 20 20 20 17 17 17 17 17 14 Processor 6 | . . . . 8 7 6 6 6 6 5 5 5 5 9 18 Protection 12 | . . . 5 3 7 13 13 13 13 15 13 19 22 20 10 Energy Gun 9 | . 27 21 16 15 15 10 13 13 6 6 11 7 . 2 2 Energy Cannon 4 | . . . 5 1 . 2 . . 5 4 . 3 11 8 6 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 154 | 17 41 41 78 82 84 108 93 93 125 127 106 138 144 154 151 Greatest Support 90 | 20 20 20 20 30 30 51 51 51 60 60 57 57 90 90 90 Greatest Overweight (x) 4 | 4 2 2 3 2 2 2 1 1 2 2 1 2 2 1 1 Average Overweight (x) 1 | 1 1 1 2 2 2 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 24 | 8 16 16 24 24 24 24 24 24 24 24 24 24 24 24 24 Average Capacity 22 | 6 15 16 20 24 24 24 24 24 24 24 24 24 24 24 23 Most Carried 24 | 6 7 11 24 24 24 24 24 24 24 24 22 24 24 24 24 Average Carried 21 | 2 6 8 18 22 23 23 24 24 23 21 20 23 23 22 21 Final Capacity 24 | 8 16 16 24 24 24 24 24 24 24 24 24 24 24 24 18 Final Carried 24 | 4 7 8 24 24 23 24 24 24 24 20 22 24 24 23 18 Class Distribution -------------------- 49% | Scavenger-Mutant 37% | Hauler-Mutant 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Matter Collected 3063 | 280 . 125 384 190 41 377 . . 359 189 132 361 . 260 365 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8912 | 86 103 65 1128 698 61 1052 . . 1261 559 182 827 . 691 2199 Parts 446 | 2 18 2 70 32 5 49 . . 63 27 4 34 . 32 108 Haulers Intercepted 8 | . . . 5 . 1 1 . . . . . . . . 1 Recyclers Shooed 11 | . . 1 . 2 1 4 . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . . . 28 . 7 11 . 15 . Prevented 80 | . . . . . . . . . 43 . 5 18 . 14 . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 157 | . 5 . 22 11 . 11 . . 22 18 3 20 . 13 32 Melee 3 | . . . . . . . . . . . . . . . 3 Guns 29 | . 1 . 10 4 . 2 . . 2 . 1 5 . . 4 Cannons 35 | . . . 6 . . 3 . . 7 5 . . . 4 10 AOE 68 | . 4 . 6 5 . 5 . . 9 11 . 12 . 7 9 Classes Destroyed 15 | 1 4 . 4 . 1 2 . . 2 . . . . . 1 Worker 13 | . 1 . 4 2 . 2 . . . . . . . . 4 Builder 12 | . 2 . 2 2 . . . . . 1 . . . . 5 Tunneler 1 | . . . . . . . . . . . . . . . 1 Hauler 8 | . . . 5 . 1 1 . . . . . . . . 1 Recycler 8 | 1 . 1 . 3 . 2 . . . . . . . . 1 Operator 2 | . . . . . 1 1 . . . . . . . . . Watcher 5 | . . . 2 1 . 1 . . . . . . . . 1 Swarmer 55 | . 3 . 7 4 . . . . 6 10 1 14 . 5 5 Grunt 49 | . 2 . 8 3 . 4 . . 8 4 1 4 . 3 12 Brawler 3 | . . . . . . 1 . . 2 . . . . . . Duelist 3 | . . . 1 . . . . . 1 . . . . . 1 Sentry 19 | . . . 6 4 . 3 . . 1 1 1 1 . . 2 Hunter 15 | . . . . . . . . . 3 2 . . . 4 6 Programmer 9 | . . . . . . 3 . . . 1 . . . . 5 Behemoth 4 | . . . . . . . . . 1 . . 1 . 1 1 Packrat 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 17 | 1 8 1 8 5 2 3 . . 4 9 2 5 . 8 17 Combat Bots Only 12 | . 5 . 6 4 . 3 . . 4 8 2 5 . 8 12 Max Kills in Single Turn 6 | 1 3 1 4 3 1 3 . . 2 6 1 2 . 3 6 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . 2 . 2 3 . 2 . . 2 5 . 2 . 3 4 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Damage Taken 13444 | . 209 122 552 661 38 765 . . 1726 1663 284 1475 . 2032 3917 Core 950 | . 52 40 33 55 . 75 . . 82 117 . 142 . 115 239 Absorbed by Shields 64 | . . . . . . . . . . . . 64 . . . Core Remaining (%) 83 | 100 . 63 91 90 100 . . . 81 . . . . 62 . Volleys Fired 434 | 2 9 6 70 39 4 39 . . 45 39 14 57 . 41 69 Largest 2 | 2 2 1 2 2 2 2 . . 2 2 2 2 . 2 2 Hottest 195 | 100 100 50 136 90 90 140 . . 138 180 100 100 . 180 195 Shots Fired 750 | 4 13 6 131 62 8 67 . . 82 68 27 98 . 66 118 Gun 432 | 4 8 6 84 51 8 50 . . 18 24 27 82 . 33 37 Cannon 258 | . . . 43 9 . 17 . . 56 39 . . . 30 64 Launcher 60 | . 5 . 4 2 . . . . 8 5 . 16 . 3 17 Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 298 | 4 8 6 127 9 . 11 . . . 39 . . . 30 64 Explosive 36 | . 5 . 4 2 . . . . 2 5 . 7 . 3 8 Electromagnetic 416 | . . . . 51 8 56 . . 80 24 27 91 . 33 46 Robot Hit Streak 22 | 3 4 3 12 15 6 14 . . 22 16 12 11 . 5 13 Robot Miss Streak 5 | 1 3 1 3 3 3 3 . . 3 5 3 5 . 2 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . 1 . . . . 1 . . 1 . . 2 Max Gunslinging Chain 1 | . . . . 1 . . . . 1 . . 1 . . 1 Shots Hit Robots 530 | 3 5 4 77 55 7 50 . . 59 40 19 69 . 52 90 Core Hits 403 | 2 12 5 40 31 4 36 . . 49 35 6 46 . 32 105 Critical Hits 37 | . . . 2 3 . 2 . . 5 3 . 6 . 5 11 Critical Kills 7 | . . . . . . 1 . . 1 . . 1 . 1 3 Critical Parts Destroyed 24 | . . . 2 2 . 1 . . 2 3 . 4 . 4 6 Melee Attacks 9 | . . . . . . . . . . . . . . . 9 Impact . | . . . . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . . . . . 9 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 19617 | 37 433 73 1813 1316 169 2202 . . 1950 2260 303 2084 . 1696 5281 Guns 5325 | 37 48 73 834 726 128 778 . . 263 281 242 925 . 387 603 Cannons 4999 | . . . 593 143 . 198 . . 973 843 . . . 610 1639 Explosions 8901 | . 385 . 386 447 41 1220 . . 714 1136 61 1159 . 699 2653 Melee 365 | . . . . . . . . . . . . . . . 365 Ramming 27 | . . . . . . 6 . . . . . . . . 21 Kinetic . | . . . . . . . . . . . . . . . . Thermal 7587 | 37 48 73 1427 377 41 474 . . 104 1586 61 351 . 780 2228 Explosive 4565 | . 376 . 386 213 . 855 . . 169 393 . 597 . 529 1047 Electromagnetic 7073 | . 9 . . 726 128 867 . . 1677 281 242 1136 . 387 1620 Impact . | . . . . . . . . . . . . . . . . Slashing 365 | . . . . . . . . . . . . . . . 365 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . 5 . . 2 1 . . 3 3 . . . 5 Average Corruption 2 | . . . 5 . . 1 1 . . 2 1 . . . 3 Corruption Purged 5 | . . . . . . 1 1 . . . 3 . . . . Effects 48 | . . . 19 . . 6 . . . 6 5 . . . 12 Message Errors 16 | . . . 4 . . 4 . . . . 3 . . . 5 Matter Fused 9 | . . . 5 . . . . . . 3 . . . . 1 Heat Flow Errors 1 | . . . 1 . . . . . . . . . . . . Energy Discharges 4 | . . . 2 . . . . . . 1 1 . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . Data Loss (minor) 3 | . . . 1 . . 1 . . . . . . . . 1 Data Loss (major) 2 | . . . 2 . . . . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . . . Targeting Errors 8 | . . . 1 . . . . . . 2 . . . . 5 Weapon Failures 3 | . . . 1 . . 1 . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 388 | . . . 5 16 . 37 . . . 105 49 51 . 1 124 Projectiles 113 | . . . . 16 . 20 . . . 54 . . . . 23 Explosions 253 | . . . 5 . . 17 . . . 51 49 51 . 1 79 Melee 22 | . . . . . . . . . . . . . . . 22 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 495 | . . . . 69 39 146 . . 61 . . 43 . 119 18 Shots 18 | . . . . 3 1 4 . . 2 . . 3 . 4 1 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . 1 . . . . . . . . 1 Kicked 2 | . . . . . . 1 . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 307 | 39 180 67 252 218 7 32 . . 307 131 8 8 . 162 157 Average Temperature 56 | 24 102 29 64 53 4 9 . . 69 49 3 5 . 60 49 Received Heat Transfer 2199 | . 69 72 153 279 . 198 . . 291 207 63 204 . 90 573 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 23 | . . . . 2 . 2 . . 4 2 2 3 . 2 6 Combat Hostiles 22 | . . . . 2 . 1 . . 4 2 2 3 . 2 6 Parts Fried 44 | . . . . 5 1 6 . . 8 4 . 5 . 4 11 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 21 | . . . 9 3 . 1 . . . 1 . . . 3 4 Heat Transferred 10232 | 111 148 222 2887 609 50 474 . . 100 1700 50 250 . 1050 2581 Parts Sabotaged 2 | . . . . . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 21 | . . . . 6 1 3 . . 1 2 1 3 . 2 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Peak Influence 696 | 5 189 142 292 415 165 351 . . . 663 . . . . 696 Average Influence 171 | 1 129 111 110 267 148 108 . . . 367 . . . . 297 Maximum Alert Level 2 | . . . 1 2 . 1 . . . 2 . . . . 2 Low Security (%) 69 | 100 100 100 86 15 100 83 . . . 17 . . . . 54 Level 1 22 | . . . 13 71 . 16 . . . 45 . . . . 14 Level 2 7 | . . . . 12 . . . . . 36 . . . . 30 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 26 | . . 1 2 2 1 9 . . 1 5 . . . . 5 Investigation 1 | . . . 1 . . . . . . . . . . . . Extermination 6 | . . . . . 1 3 . . . . . . . . 2 Reinforcement 9 | . . . 1 2 . 2 . . . 1 . . . . 3 Assault 3 | . . 1 . . . . . . 1 1 . . . . . Garrison 7 | . . . . . . 4 . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . . 1 . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Distress Signals 8 | . 1 . 2 . . . . . . . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 217 | . 9 6 34 22 1 17 . . 29 18 4 22 . 14 41 Peak Tracking Total 9 | . 4 4 8 6 2 4 . . 7 8 2 5 . 7 9 Tactical Retreats 10 | . . . 1 1 . 1 . . 1 . 1 3 . 1 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 4 | . 1 . 1 . . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 1 . . . 1 . . 1 . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 22 | . 1 . 3 1 . 9 . . . 3 . . . . 5 Max in Single Turn 3 | . 1 . 1 1 . 3 . . . 2 . . . . 3 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 19 | . 2 . 4 2 1 . . 3 . 1 1 . 4 . 1 Terminals 8 | . 2 . 2 2 1 . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Total Hacks 73 | . 6 . 17 3 3 . . 22 . 2 1 . 17 . 2 Successful 64 | . 5 . 13 1 3 . . 22 . . 1 . 17 . 2 Failed 9 | . 1 . 4 2 . . . . . 2 . . . . . Catastrophic 2 | . . . 2 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 13 | . 3 . 5 3 1 . . . . . . . . . 1 Terminals 21 | . 6 . 7 3 3 . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 10 | . . . 10 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . Terminal Hacks 49 | . 2 . 2 1 2 . . 22 . . 1 . 17 . 2 Record 11 | . . . . . . . . 6 . . . . 5 . . Part Schematic 12 | . . . . 1 . . . 7 . . . . 4 . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . 4 . . Prototype ID Bank 8 | . 1 . . . . . . 3 . . . . 4 . . Open Door 1 | . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 Zone Layout 2 | . . . 1 . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . 10 . . . . . . . . . . . . Scan Component 5 | . . . 5 . . . . . . . . . . . . Repair 5 | . . . 5 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 6 . 2 1 2 . . . . . . . . . . Terminals 5 | . 3 . 1 . 1 . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . Botnet 4 | . 2 . 1 . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 8 | . 2 . 3 1 . . . . . 1 . . . . 1 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . 1 . . . 7 . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . 5 . . . . . . . . . . . . Time 142 | . . . 142 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . 3 Robots Rewired 2 | . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Total Allies 4 | . . 1 . . . . . . 3 . . . . . . Largest Group 2 | . . 1 1 . . . . . 2 . . . . . . Highest-Rated Group 94 | . . 31 31 . . . . . 94 . . . . . . Highest-Rated Ally 94 | . . 31 31 . . . . . 94 . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . 1 Ally Attacks 40 | . . 9 6 . . . . . 25 . . . . . . Total Damage 1090 | . . 189 123 . . . . . 778 . . . . . . Kills 9 | . . 3 . . . . . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 5 | . 1 . . . . . . . . . . . 4 . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 1 . 1 . Drone Launches 9 | . . . . . . . . . . . . . . . 9 Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Turns Passed 9512 | 125 238 90 1471 720 313 1520 45 124 973 329 594 863 274 1068 765 Spaces Moved 4394 | 69 82 41 497 308 156 755 29 77 487 125 317 413 156 561 321 Core 43 | 43 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 4351 | 26 82 41 497 308 156 755 29 77 487 125 317 413 156 561 321 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 180 180 180 160 160 160 150 150 153 150 150 150 120 Average Speed 167 | 150 167 167 201 180 180 172 160 160 161 151 153 163 166 150 149 Slowest Speed 250 | 250 180 180 210 180 180 190 160 160 190 180 153 180 180 150 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 6 24 8 41 24 5 23 12 69 67 5 58 62 60 72 20 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . 1 . . . . 3 . . Known Exits Taken . | . . . . . . . . . . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . . . . . . . 3 . 2 3 . 1 . Spaces Dug 11 | . . . . . . 2 . . . 1 . 8 . . . Terrain Destroyed 304 | . 7 . 10 35 2 80 . . 15 43 1 40 . 33 38 Melee . | . . . . . . . . . . . . . . . . Projectile 32 | . . . . . . 2 . . . 11 . . . 10 9 AOE 272 | . 7 . 10 35 2 78 . . 15 32 1 40 . 23 29 Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Total 5885 | 83 168 58 858 410 185 918 28 77 596 201 404 528 171 725 475 Wait 469 | . 67 2 179 28 6 27 . . 6 3 65 . . 78 8 Move 4379 | 68 81 40 496 307 155 754 28 76 486 124 316 412 155 560 321 Hop . | . . . . . . . . . . . . . . . . Pick Up 165 | 5 3 5 46 11 7 21 . . 6 7 3 16 2 13 20 Fast Attach 41 | 5 . . 4 2 . 6 . . 6 2 . 4 4 3 5 Attach 71 | 2 . 2 3 4 2 2 . . 9 9 1 12 . 7 18 Detach 1 | . . . . . . . . . . . . 1 . . . Swap 142 | 1 6 . 25 11 3 29 . 1 17 12 5 11 3 9 9 Drop 159 | . 2 3 35 8 8 34 . . 16 5 . 15 7 14 12 Fire 434 | 2 9 6 70 39 4 39 . . 45 39 14 57 . 41 69 Melee 9 | . . . . . . . . . . . . . . . 9 Ram . | . . . . . . . . . . . . . . . . Kick 2 | . . . . . . 1 . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . . . . . Rewire 5 | . . . . . . . . . 5 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . 3 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res / Upp x2 / Ext x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 13) 364 | -10/Materials | Entered Mines 365 | -10/Mines | Met a Derelict testing a Signal Generator 368 | -10/Mines | Discovered new exit (range 14) 373 | -10/Mines | Found Signal Generator 454 | -10/Mines | Entered Materials 454 | -9/Materials | Accompanied by 1 ally 454 | -9/Materials | Evolved 2 slots: Utility x2 537 | -9/Materials | Repaired Aluminum Leg 564 | -9/Materials | Repaired Aluminum Leg 992 | -9/Materials | Repaired Aluminum Leg 1026 | -9/Materials | Repaired Beam Rifle 1059 | -9/Materials | Repaired Particle Gun 1524 | -9/Materials | Build established: Hauler-Mutant 1889 | -9/Materials | Discovered new exit (range 16) 1925 | -9/Materials | Entered another Materials area 1925 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2202 | -8/Materials | Lost 4 parts (2p1n1w) 2590 | -8/Materials | Discovered new exit (range 4) 2645 | -8/Materials | Entered Factory 2645 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2896 | -7/Factory | Discovered new exit (range 17) 2958 | -7/Factory | Entered another Factory area 2958 | -6/Factory | Evolved 2 slots: Utility x2 4222 | -6/Factory | Garrison activated, responded to threat 4384 | -6/Factory | Discovered new exit (range 11) 4392 | -6/Factory | Garrison activated, responded to threat 4478 | -6/Factory | Discovered new exit (range 15) 4478 | -6/Factory | Entered Lower Caves 4505 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4523 | -6/Lower Caves | Entered Data Miner 4523 | -6/Data Miner | Discovered new exit (range 6) 4554 | -6/Data Miner | Met Data Miner 4583 | -6/Data Miner | Learned location of Section 7 (-2) 4583 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4605 | -6/Data Miner | Received God Mode back door access code from Data Miner 4647 | -6/Data Miner | Entered Proximity Caves 4736 | -5/Proximity Caves | Escorted by Enhanced Grunt 4857 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5028 | -5/Proximity Caves | Found Prototype Device 5028 | -5/Proximity Caves | Identified Exp. Thermal Shield 5106 | -5/Proximity Caves | Rewired Cogmind 5108 | -5/Proximity Caves | Rewired Cogmind 5138 | -5/Proximity Caves | Spotted B-75 Beast 5291 | -5/Proximity Caves | Build established: Scavenger-Mutant 5438 | -5/Proximity Caves | Destroyed B-75 Beast 5487 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5572 | -5/Proximity Caves | Discovered new exit (range 11) 5620 | -5/Proximity Caves | Entered Factory 5620 | -5/Factory | Evolved 2 slots: Utility x2 5677 | -5/Factory | Garrison activated, responded to threat 5836 | -5/Factory | Discovered new exit (range 12) 5873 | -5/Factory | Destroyed 8 combat bots 5880 | -5/Factory | Lost 8 parts (1p1n3u3w) 5920 | -5/Factory | First assault squad dispatched 5949 | -5/Factory | Entered Upper Caves 6064 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6537 | -5/Upper Caves | Discovered new exit (range 5) 6543 | -5/Upper Caves | Entered another Upper Caves area 6948 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6982 | -5/Upper Caves | Spotted B-75 Beast 7012 | -5/Upper Caves | Destroyed B-75 Beast 7016 | -5/Upper Caves | Lost 3 parts (1p2u) 7201 | -5/Upper Caves | Learned location of 1 exit from Factory 7365 | -5/Upper Caves | Discovered new exit (range 9) 7406 | -5/Upper Caves | Entered Zhirov 7406 | -5/Zhirov | Discovered new exit (range 3) 7441 | -5/Zhirov | Met Zhirov 7471 | -5/Zhirov | Learned location of Quarantine (-2) 7471 | -5/Zhirov | Learned location of Testing (-3) 7471 | -5/Zhirov | Learned location of Command (-1) 7489 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7517 | -5/Zhirov | Found Alien Artifact 7517 | -5/Zhirov | Identified Integrated Dissipator 7517 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 7619 | -5/Zhirov | Found Alien Artifact 7680 | -5/Zhirov | Entered Proximity Caves 7718 | -4/Proximity Caves | Spotted B-86 Titan 7901 | -4/Proximity Caves | Destroyed B-86 Titan 7914 | -4/Proximity Caves | Found Hvy. Reflective Plating 8473 | -4/Proximity Caves | Destroyed 8 combat bots 8547 | -4/Proximity Caves | Learned Research stockpile data 8733 | -4/Proximity Caves | Discovered new exit (range 9) 8748 | -4/Proximity Caves | Entered Factory 8748 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8749 | -4/Factory | Identified exit to Research 8767 | -4/Factory | Identified exit to Upper Caves 8767 | -4/Factory | Identified exit to Extension 8797 | -4/Factory | Spotted B-86 Titan 8854 | -4/Factory | Destroyed B-86 Titan 9308 | -4/Factory | Destroyed 7 combat bots 9419 | -4/Factory | Destroyed 12 combat bots 9428 | -4/Factory | Lost 10 parts (2p5u3w) 9513 | -4/Factory | Self-destructed Last Messages --------------- 09492_ System corrupted: Tesla Rifle targeting data glitched. 09493_ Lyr. Medium Armor Plating destroyed. 09493_ Imp. Light Armor Plating destroyed. 09496_ G-67 Veteran IFF system glitched. 09498_ ALERT: Rogue bot located, Programmers report to Factory Zone 3I. 09498_ System corrupted: Tesla Rifle targeting data glitched. 09501_ Lrg. Storage Unit destroyed. 09501_ System corrupted: Tesla Rifle targeting data glitched. 09502_ G-67 Veteran system terminally corrupted. 09502_ Lgt. Antimatter Reactor fried. 09502_ Adv. Heat Sink fried. 09503_ Adv. Cooling System destroyed. 09505_ G-67 Veteran heat damages Flexi-carbon Leg. 09506_ G-67 Veteran overheating. 09507_ Adv. Heat Sink fried. 09507_ G-73 Enforcer destroyed. 09507_ Switching to secondary target: G-67 Veteran. 09507_ Door malfunctions. 09508_ Antimatter Reactor destroyed. 09511_ Tesla Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????" ! ???????????????????????????? | | ??????????????????" ???????????????????????????? | | ?????????????????? #???????????? #???????????? | | ??????????????????" #???????????? #???????????? | | ?????????????????"" #??????????? #???????????? | | ????????????????""" #??????????? ##??????????? | | ???????????????? #?????????? ??????????? | | ??????????????" """ #?????????? #???????????? | | ??????????????? """ !#?????????? #???????????? | | ??????????????? """ #????????? #???????????? | | ????? ??????????? #????????? #???????????? | | ???# ##########;; ########## #???????????? | | ???# =% #???????????? | | ???# % ! #???????????? | | ???# % +???????????? | | ???# """" """" = #???????????? | | ???# """" """" [ m% #???????????? | | ???# """" """" [;;##+### #???????????? | | ???# ##@]%[ # #???????????? | | ???# """" """"% ## %== #? #???????????? | | ???# """" ""%%% ## [= #?? #???????????? | | ???# """%%%%%%%[ ## g / ? ??????????? | | ???# %%% [%[ =## g # g ###?????????? | | ?### ] !% =% =## #? #???????????? | | ? # ##### ########## #???# #???????????? | | "" # # | ! #?????# #?????????????????? | | "" # # =!| #?????# #?????????????????? | | "" + # #?????# #?????????????????? | | # # #?????# #?????????????????? | | # #?????# +?????????????????? | | # # #?????# #????????????[????? | | # #?????#####+##?????????????????? | | # = * # #??????????????????????????????? | | /%% # #??????????????????????????????? | | //= ##########??????????????????????????????? | | * #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ##########???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 65 Energy Generation 50 Energy Capacity 1280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 1200 Resistance: TH 30 Power Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 50 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingFusionTearclaws Manual? 0 Play Time 01:04:40 Cumulative 461.7 hours Start 2020.04.12 @ 23:28:04 End 2020.04.13 @ 00:31:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 791 Rogue 791 Adventurer 0 Explorer 0 Win Type - Total 37 Types 26/0/5/4/2/0/0 Lore% 93 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e044775e-6631-4453-b1f0-fd221627dbdf