Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 18:05:56 Player: Cinder Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (260) 1300 Value Destroyed (11471) 11471 Prototype IDs (62) 1240 Alien Tech Used (0) 0 Bonus (6019) 6019 TOTAL SCORE: 28830 Bonus ------- High Alert Combat Kills 1838 Follower Combat Kills 387 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Friendly Fire -106 Cogmind --------- Core Integrity 0/1450 Matter 210/300 Energy 10/100 System Corruption 12% Temperature Cool (0) Movement Walking (100) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY (12) ----- High-capacity Storage Unit Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Centrium Light Armor Plating > --- WEAPON (3) ------- Thunder Hammer > --- INVENTORY (20) --- Light Antimatter Reactor Biometal Medium Treads Biometal Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Q-thruster Advanced Targeting Computer Medium Insulated Plating Vortex Shotgun (50) Vortex Shotgun (50) Fusion Bomb Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Myomer Leg Biometal Leg Biometal Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Seismic Detector Makeshift Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Targeting Computer Experimental Melee Analysis Suite Experimental Target Analyzer Advanced Force Booster Improved Heavy Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Hardcell Cannon Thunder Hammer > --- INVENTORY -------- Medium Treads Biometal Medium Treads Armored Heavy Treads Flexi-carbon Leg Biometal Leg Xenon Bombardment Thruster Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Layered Heavy Armor Plating Medium Insulated Plating Vortex Shotgun Vortex Shotgun Hardcell Cannon Fusion Bomb Launcher Fusion Bomb Launcher Phasing Sabre [Rating: 162] Favorites ----------- Power Cold Fusion Reactor Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Makeshift Flight Unit Utility Improved Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Machine Gun Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Thunder Hammer Slashing Weapon Phasing Sabre Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Slots Evolved 16 | . . 2 . . . 2 2 . . . . 2 . . . . 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . 1 1 . . . . . . . . . 1 1 . . . . . . Utility 10 | . . 2 . . . 1 1 . . . . 1 . . . . 1 1 . . . . 1 2 Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 264 | 8 15 8 1 12 3 13 46 8 2 . 4 5 2 5 4 3 17 10 5 1 13 . 5 74 Power 28 | 2 2 2 . 1 1 1 5 . . . 1 1 . . . . 1 1 1 . . . . 9 Engine 18 | 2 1 2 . . 1 1 3 . . . . . . . . . 1 1 1 . . . . 5 Core 6 | . 1 . . 1 . . 2 . . . 1 . . . . . . . . . . . . 1 Reactor 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . 3 Propulsion 82 | 2 6 . 1 4 . 3 10 3 1 . 1 1 . 2 . . 9 4 2 . 5 . 1 27 Treads 13 | . . . . . . 3 6 . . . . . . . . . . 1 . . . . . 3 Leg 32 | . 4 . . 1 . . 4 . . . . . . . . . 5 1 . . . . . 17 Wheel 24 | 2 2 . 1 3 . . . 3 1 . 1 1 . 2 . . 4 1 . . . . . 3 Hover 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Flight 11 | . . . . . . . . . . . . . . . . . . 1 2 . 3 . 1 4 Utility 95 | 2 2 4 . 5 2 5 17 3 1 . 1 1 2 1 3 2 4 3 1 . 5 . 3 28 Device 38 | 1 . . . 2 . 1 7 1 . . 1 1 2 1 2 1 1 2 . . 2 . 3 10 Storage 7 | 1 1 . . 1 1 . 1 . . . . . . . . . . 1 . . . . . 1 Processor 18 | . . 1 . . 1 1 1 1 1 . . . . . . 1 1 . . . 3 . . 7 Hackware 4 | . . . . 2 . . 1 . . . . . . . . . 1 . . . . . . . Protection 28 | . 1 3 . . . 3 7 1 . . . . . . 1 . 1 . 1 . . . . 10 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 5 2 . 2 . 4 14 2 . . 1 2 . 2 1 1 3 2 1 1 3 . 1 10 Energy Gun 7 | 2 2 . . . . . 2 . . . . . . . . . . . . . 1 . . . Energy Cannon 9 | . 2 2 . . . 1 . . . . . . . . . . 1 1 . . . . . 2 Ballistic Gun 18 | . 1 . . . . 2 7 . . . . 2 . 1 . 1 1 . . . . . . 3 Ballistic Cannon 9 | . . . . . . 1 2 1 . . . . . . . . . 1 . . 2 . 1 1 Launcher 11 | . . . . 2 . . 3 1 . . 1 . . 1 . . 1 . . . . . . 2 Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 22 | . . 1 . 3 . . 3 . . . . 2 . . 2 . . . . . 4 . 1 6 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . System Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Lost 142 | . 3 3 . 5 7 1 23 3 3 . 4 1 1 3 . . 11 17 1 3 . 12 2 39 Power 15 | . . 1 . . 1 . 2 . . . 1 1 . . . . 1 1 . . . 1 . 6 Propulsion 46 | . 1 . . 3 2 . 4 1 1 . 1 . . 2 . . 5 7 . 1 . 6 1 11 Utility 50 | . 1 . . 2 1 1 12 1 1 . 1 . 1 1 . . 2 4 1 1 . 4 1 15 Weapon 31 | . 1 2 . . 3 . 5 1 1 . 1 . . . . . 3 5 . 1 . 1 . 7 Highest Loss Streak 16 | . 2 2 . 3 7 1 4 3 3 . 2 1 1 2 . . 7 6 3 2 . 10 1 16 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Backups 15 | 2 10 13 15 11 5 12 18 19 19 19 15 17 19 16 16 18 16 9 2 3 4 4 3 14 Power 1 | . 1 1 2 2 2 2 1 2 2 2 1 1 2 2 2 2 1 1 . . . . . . Propulsion 4 | 1 3 6 6 2 . 2 3 5 6 6 6 6 7 5 5 5 4 . . 1 1 1 . 7 Utility 5 | . 3 4 5 5 3 5 9 6 5 5 4 3 4 3 3 5 4 4 2 2 . . . 1 Weapon 4 | . 1 2 2 2 . 1 4 5 5 6 4 5 6 6 6 6 6 3 . . 1 3 3 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . 1 2 . 3 . 4 10 . . . . 5 . . 2 . 1 3 . . 1 . . 13 Power 8 | . . . . 1 . 1 2 . . . . 2 . . . . . 1 . . . . . 1 Propulsion 17 | . 1 . . 2 . 1 2 . . . . 3 . . . . 1 . . . 1 . . 6 Utility 11 | . . 1 . . . . 3 . . . . . . . 2 . . 2 . . . . . 3 Weapon 6 | . . . . . . 2 2 . . . . . . . . . . . . . . . . 2 Tool/Special 3 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 88 93 100 95 70 94 99 95 91 81 91 91 92 92 92 93 93 56 37 49 69 55 26 78 Engine 3 | . 3 7 11 6 5 9 2 7 7 7 3 . . . . . 1 4 . 5 5 2 . 3 Core 2 | . 10 3 . 5 . . 4 . . . 3 1 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 4 6 6 6 6 3 . . . . . . 2 Treads 8 | . . . . . . 25 25 . . . . . . . . . . 3 4 . . . . 1 Leg 5 | . 15 . . . 9 . 4 15 . . . . . . . . 6 9 . . . . . 16 Wheel 9 | . 12 22 22 21 1 . . 10 22 23 23 20 20 21 20 20 18 . . . . . . 1 Device 10 | . 2 11 11 11 10 6 11 10 4 . 6 11 13 17 18 13 12 3 . . 5 2 3 8 Storage 6 | . 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 3 . . . . . 3 Processor 16 | . . 5 11 11 19 21 11 15 17 23 23 20 20 20 20 20 17 19 15 13 21 22 14 24 Hackware 1 | . . . . . . . 5 . . . . . . . . . 1 1 . . . . . . Protection 5 | . 1 11 11 7 . 6 6 11 15 15 7 6 5 . 1 6 5 2 . 5 5 2 . 5 Energy Cannon 2 | . 16 22 22 12 1 5 . . . . . . . . . . . 2 . . . . . 1 Ballistic Gun 7 | . 2 . . . . 5 10 10 4 . . 6 13 16 20 19 12 1 . . . . . 1 Ballistic Cannon 3 | . . . . . . 2 4 3 9 5 13 11 6 1 . . 1 1 . . 4 5 2 2 Launcher 1 | . . . . 9 10 3 . . . . 1 . . 2 . . 2 . 3 5 2 . . . Peak Build Rating 162 | 7 15 18 18 36 27 29 49 50 46 43 42 58 61 61 58 56 76 76 59 59 109 100 57 162 Average Rating 50 | 4 10 16 17 22 16 25 40 43 41 37 39 52 58 52 54 55 61 52 42 53 84 71 44 121 On Entrance 40 | . 7 15 18 17 27 17 28 48 39 43 43 39 58 61 53 56 56 74 39 53 44 96 31 49 Avg Prop Armor Cover (%) 13 | . . . . 5 . . . . . . . . . . . . . 26 20 . 7 4 9 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 134 | 14 34 42 40 60 25 43 71 75 73 73 70 78 76 88 74 74 81 79 23 24 46 44 11 134 Greatest Support 169 | 26 26 24 24 24 30 60 88 72 48 48 48 48 48 40 30 30 89 94 26 26 46 46 15 169 Greatest Overweight (x) 7 | . 2 1 1 4 . 1 1 2 2 1 1 1 1 2 2 2 2 6 . . 1 . . 7 Average Overweight (x) . | . . 1 1 1 . . . 1 1 1 1 1 1 1 2 2 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 15 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 20 Average Capacity 18 | 7 13 15 15 18 15 15 20 20 20 20 20 20 20 20 20 20 20 16 5 5 5 5 5 18 Most Carried 20 | 4 15 15 15 15 10 15 20 20 20 20 18 20 20 20 20 20 20 18 5 5 5 5 5 20 Average Carried 16 | 2 10 14 15 12 5 12 18 19 19 19 15 17 20 17 18 20 18 11 4 5 4 4 4 16 Final Capacity 20 | 8 15 15 15 20 15 15 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 20 Final Carried 20 | 4 13 15 15 10 5 15 20 20 18 18 15 20 20 17 20 20 16 5 5 5 5 4 5 15 Class Distribution -------------------- 57% | Mutant 24% | Gunner 6% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Gunner | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Matter Collected 9879 | 251 381 138 . 464 51 409 2063 537 93 . 395 306 492 484 306 166 856 232 168 184 . 18 . 1885 Remotely 2690 | . . . . . . . 954 319 . . . 38 458 217 236 . 468 . . . . . . . Salvage Created 8187 | 26 788 231 . 50 90 663 1759 405 87 . 308 89 32 318 . 43 700 549 33 . . 26 . 1990 Parts 406 | 3 40 20 . 1 8 45 108 16 4 . 13 7 1 8 . 5 37 17 2 . . 1 . 70 Haulers Intercepted 4 | . . . . . . 1 3 . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . 2 1 . . . . . . . . . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . . 16 5 . 19 . 5 6 . 6 . . 1 . . 1 . . Prevented 5 | . . . . . . . . 3 . . . . 2 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Combat Hostiles Destroyed 218 | . 15 3 . . 6 15 46 12 2 . 17 1 2 14 . 4 11 29 1 . . 3 . 37 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Guns 56 | . 10 . . . . . 20 6 . . . . 1 5 . . 7 2 . . . . . 5 Cannons 41 | . 3 2 . . . 3 12 3 2 . 4 1 1 1 . . 1 2 . . . . . 6 AOE 113 | . . 1 . . 6 12 14 3 . . 13 . . 8 . 4 3 25 1 . . 3 . 20 Classes Destroyed 24 | 1 4 3 . 2 1 3 4 . . . . 1 . . . . . . . . . 1 . 4 Worker 10 | . . 1 . . . 1 4 . . . . 3 . . . . . . . . . . . 1 Builder 11 | . 1 3 . . . 1 4 . . . . . . . . . 1 1 . . . . . . Tunneler 6 | 1 1 . . . . . 2 . . . . 1 . . . . 1 . . . . . . . Hauler 4 | . . . . . . 1 3 . . . . . . . . . . . . . . . . . Recycler 11 | . 1 . . . . 2 3 . . . . . . . . . 2 2 . . . . . 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Turret 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 4 | . 1 . . . . . 3 . . . . . . . . . . . . . . . . . Swarmer 51 | . . . . . 3 3 . 4 . . 10 . 2 4 . 4 . 13 1 . . 2 . 5 Grunt 79 | . 15 . . . 2 4 22 3 2 . 3 . . 8 . . 3 6 . . . . . 11 Brawler 7 | . . . . . . 1 . 1 . . 1 . . 1 . . . 2 . . . . . 1 Duelist 10 | . . 1 . . 1 1 3 2 . . 1 . . . . . . . . . . . . 1 Protector 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . Sentry 16 | . . 2 . . . 5 5 2 . . . . . 1 . . . . . . . . . 1 Demolisher 4 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . 1 Hunter 13 | . . . . . . 1 3 . . . 2 . . . . . 3 . . . . . . 4 Programmer 16 | . . . . . . . 8 . . . . 1 . . . . 5 . . . . . . 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembled 7 | . . . . . . . 1 . . . . . . . . . . 6 . . . . . . Best Kill Streak 19 | 1 4 4 . 1 3 4 14 8 2 . 4 2 1 7 . 4 6 19 1 . . 2 . 11 Combat Bots Only 18 | . 4 2 . . 3 4 10 8 2 . 4 1 1 7 . 4 5 18 1 . . 2 . 11 Max Kills in Single Turn 6 | 1 2 3 . 1 2 4 3 2 1 . 2 2 1 2 . 3 2 3 1 . . 2 . 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 1 . . 2 3 2 2 . . 2 . . 2 . 3 2 3 1 . . 2 . 6 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Hostile Shots Fired 1664 | . 83 22 3 14 13 37 431 102 9 . 38 4 6 48 . 2 105 124 23 22 . 115 58 405 Missed 517 | . 15 5 1 . 5 15 135 39 1 . 11 . 3 17 . 2 33 36 11 10 . 49 38 91 Hits 1147 | . 68 17 2 14 8 22 296 63 8 . 27 4 3 31 . . 72 88 12 12 . 66 20 314 Melee 64 | . . . . . 3 2 5 11 . . . . . . . . . 2 . . . 1 . 40 Projectile 1083 | . 68 17 2 14 5 20 291 52 8 . 27 4 3 31 . . 72 86 12 12 . 65 20 274 AOE 34 | . . . . . . . 9 . . . . . . . . . 2 9 . . . . . 14 Critical Strikes 45 | . 1 . . 5 . 1 9 3 . . . 1 . 1 . . 4 4 . 1 . 3 1 11 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage Taken 26524 | . 799 418 51 526 407 504 4807 944 124 . 505 62 48 584 . . 1492 2495 298 320 . 1252 393 10495 Core 4072 | . 141 49 . 112 211 12 555 62 16 . 34 15 . 99 . . 236 461 103 96 . 250 159 1461 Absorbed by Shields 592 | . . . . . . . . . . . . . . . . . . . . . . . . 592 Reduced by Siege Mode 169 | . . . . . . . . . . . . . . . . . . . . . . . . 169 Redirected to Shielding 241 | . . 46 . . . . . . . . . . . . . . . 108 . . . . . 87 Ignored by Resistances 64 | . . . . . . 18 46 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 102 | . . . . . . . . . . . . . . . . . . . . . 82 . . 20 Core Remaining (%) 57 | 100 43 . . . 7 97 . . . . 4 . . . . 86 76 . . . . 20 87 . Volleys Fired 510 | 3 54 11 1 18 7 22 131 27 4 . 21 17 4 26 . 3 41 36 1 . . 4 . 79 Largest 3 | 2 2 2 2 2 2 2 2 2 2 . 2 3 3 3 . 3 3 3 1 . . 1 . 3 Hottest 233 | 90 112 112 112 112 112 100 80 76 80 . 80 113 103 103 . 93 125 113 43 . . 43 . 233 Shots Fired 996 | 6 100 18 2 33 9 39 260 50 8 . 37 37 12 50 . 5 118 46 2 . . 4 . 160 Gun 493 | 6 74 . . . . 7 175 35 1 . . 12 8 28 . 3 87 5 . . . . . 52 Cannon 340 | . 26 18 2 9 2 19 59 12 7 . 19 25 4 4 . . 23 19 . . . . . 92 Launcher 158 | . . . . 24 7 13 26 3 . . 18 . . 18 . 2 8 17 2 . . 4 . 16 Special 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . Kinetic 644 | . 15 . . . . 10 234 47 8 . 19 37 12 32 . 3 110 14 . . . . . 103 Thermal 106 | 6 59 . . . . . . . . . . . . . . . . . . . . . . 41 Explosive 163 | . . . . 24 7 13 26 3 . . 18 . . 18 . 2 8 22 2 . . 4 . 16 Electromagnetic 83 | . 26 18 2 9 2 16 . . . . . . . . . . . 10 . . . . . . Robot Hit Streak 34 | 3 10 16 1 13 4 11 16 6 3 . 7 3 3 11 . 6 8 22 2 . . 5 . 34 Robot Miss Streak 9 | 1 2 1 1 1 1 2 7 9 3 . 2 3 3 4 . . 4 1 . . . 1 . 4 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . 1 1 . . . . . 1 Secondary Targets 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Capacitor 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . . Shots Hit Robots 711 | 4 74 16 1 15 7 24 212 39 6 . 22 9 5 32 . 5 68 33 1 . . 3 . 135 Core Hits 600 | 1 31 8 . 12 7 31 213 44 3 . 32 6 2 29 . 5 34 61 2 . . 3 . 76 Critical Kills 5 | . . . . . . . . . . . . . . . . . 1 1 . . . . . 3 Critical Parts Destroyed 9 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . 7 Critical Strikes 33 | . 1 . . . . . 3 2 . . . . . 1 . . 3 4 . . . . . 19 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 5 | . . . . . . . 1 . . . . . . . . . 2 1 . . . . . 1 Blast 16 | . . . . . . . 2 2 . . . . . 1 . . 1 1 . . . . . 9 Smash 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 Sever 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Melee Attacks 20 | . . . . . . . . . . . . . . . . . . . . . . . . 20 Impact 20 | . . . . . . . . . . . . . . . . . . . . . . . . 20 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33904 | 69 1132 464 19 764 536 1409 7311 1055 159 . 1751 278 123 2061 . 453 2124 4643 169 . . 531 . 8853 Guns 7151 | 69 621 . . . . 29 2890 553 12 . . 67 74 297 . 65 1360 26 . . . . . 1088 Cannons 6420 | . 451 305 19 172 18 347 1026 189 147 . 329 211 49 85 . . 233 312 . . . . . 2527 Explosions 19086 | . 60 159 . 592 518 1024 3370 313 . . 1422 . . 1679 . 388 531 4093 169 . . 515 . 4253 Melee 985 | . . . . . . . . . . . . . . . . . . . . . . . . 985 Ramming 110 | . . . . . . 9 25 . . . . . . . . . . 60 . . . 16 . . Kinetic 10365 | . 98 . . . . 56 3916 742 159 . 329 278 123 382 . 65 1593 213 . . . . . 2411 Thermal 2062 | 69 583 124 . . . 82 . . . . . . . . . . . . . . . . . 1204 Explosive 18698 | . . 35 . 592 518 942 3370 313 . . 1422 . . 1679 . 388 503 3999 169 . . 515 . 4253 Electromagnetic 1532 | . 451 305 19 172 18 320 . . . . . . . . . . 28 219 . . . . . . Impact 985 | . . . . . . . . . . . . . . . . . . . . . . . . 985 Slashing 152 | . . . . . . . . . . . . . . . . . . 152 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . 1 1 1 1 . . 6 6 6 6 6 1 1 1 1 . 5 2 2 2 2 5 . 12 Average Corruption 2 | . 1 1 1 1 . . 3 3 6 6 6 1 1 1 1 . 3 1 2 2 2 5 . 3 Corruption Purged 6 | . . . . 1 . . 1 4 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 177 | . . 3 . 2 . . 74 17 5 3 18 3 12 3 . . 5 1 2 3 . . . 26 Message Errors 39 | . . 2 . 1 . . 14 8 . 1 3 . 3 1 . . 1 . . 1 . . . 4 Matter Fused 41 | . . . . . . . 14 2 4 1 6 1 3 1 . . . 1 . 1 . . . 7 Heat Flow Errors 19 | . . 1 . . . . 8 4 . 1 . . . . . . 1 . . . . . . 4 Energy Discharges 25 | . . . . . . . 15 1 1 . 4 . 2 . . . . . . . . . . 2 Parts Rejected 5 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . 2 Parts Fused 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . Data Loss (minor) 23 | . . . . 1 . . 10 1 . . 1 1 2 1 . . 1 . 1 . . . . 4 Data Loss (major) 7 | . . . . . . . 4 . . . 1 . 1 . . . . . . 1 . . . . Misfires 6 | . . . . . . . 2 . . . . . . . . . 1 . 1 . . . . 2 Alerts 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . Weapon Failures 6 | . . . . . . . 1 . . . 2 1 . . . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1282 | . 8 6 . . 87 48 174 56 . . 19 22 . 36 . 4 24 124 . . . 23 . 651 Projectiles 80 | . 8 . . . . 3 6 . . . . 22 . . . . . 7 . . . . . 34 Explosions 629 | . . 6 . . 87 45 164 56 . . 19 . . 36 . 4 24 117 . . . 23 . 48 Melee 573 | . . . . . . . 4 . . . . . . . . . . . . . . . . 569 Knockbacks 24 | . . . . . . . 4 1 1 . 2 1 . 1 . . 2 1 . . . . . 11 Impact 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Kinetic 20 | . . . . . . . 4 1 1 . 2 1 . 1 . . 2 1 . . . . . 7 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2092 | . . 110 . 27 238 150 549 . . . 65 . . 50 . . 122 136 36 . . 65 . 544 Shots 58 | . . 3 . 1 6 5 18 . . . 2 . . 2 . . 3 4 2 . . 1 . 11 Rammed 20 | . . . . . . 5 2 . . . . . . . . . . 11 . . . 2 . . Targets Rammed 20 | . . . . . . 5 2 . . . . . . . . . . 11 . . . 2 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 672 | 90 263 148 54 121 87 126 184 264 108 152 9 30 6 6 . . 188 204 2 252 . 16 . 672 Average Temperature 90 | 50 107 46 31 36 36 36 59 82 53 84 6 17 3 6 . . 59 66 1 132 . 6 . 167 Received Heat Transfer 3826 | . 465 81 12 . 45 81 999 147 72 . 27 . . 189 . . 75 311 27 9 . 164 76 1046 Effects 15 | . 2 . . . . . . 3 . . . . . . . . . . . . . . . 10 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Interference 8 | . 2 . . . . . . 3 . . . . . . . . . . . . . . . 3 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Total Turns 102 | . . . . . . . . . . . . . . . . . . . . . . . . 102 Longest Duration 37 | . . . . . . . . . . . . . . . . . . . . . . . . 37 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Corrupted 6 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . 4 Combat Hostiles 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . 3 Parts Fried 12 | . 1 2 . . . . . . . . . . . . . . . . . . . . . 9 Impact Corruptions 15 | . . . . . . . 1 . . . . . . . . . . . . . . . . 14 Robots Melted 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 6 | 1 3 1 . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 2949 | 186 1503 150 . . . . . . . . . . . . . . . . . . . . . 1110 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 3 . . . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Maximum Alert Level 4 | . . . . . . 1 4 . . . . 1 . . . . . 3 . . . . 2 3 Low Security (%) 46 | 100 100 100 100 . 100 43 26 . . . . 85 . . . . 100 2 . . . . . 39 Level 1 28 | . . . . . . 56 45 . . . . 14 . . . . . 16 . . . . . 14 Level 2 7 | . . . . . . . 3 . . . . . . . . . . 25 . . . . 100 21 Level 3 11 | . . . . . . . 10 . . . . . . . . . . 55 . . . . . 24 Level 4 5 | . . . . . . . 13 . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1436 | 5 138 94 32 . 185 354 1436 . . . . 232 . . . . 193 820 . . . . 473 1034 Initial 473 | . . 27 32 . . 56 119 . . . . 116 . . . . 39 63 . . . . 473 260 Average 331 | . 84 51 11 . 129 205 423 . . . . 144 . . . . 61 634 . . . . 452 429 Influence Increases 9632 | 5 456 174 . . 205 568 2129 299 95 . 597 340 40 310 . 214 509 1237 70 75 . 180 510 1619 Destroy 0b10 Robot/C 4400 | . 300 60 . . 120 300 860 240 60 . 440 20 40 280 . 140 240 480 20 . . 40 . 760 Destroy 0b10 Robot/NC 270 | 5 20 20 . . . 25 105 . . . . 25 . . . . 20 30 5 . . 5 . 10 Destroy Leader 884 | . 62 30 . . 20 92 250 10 20 . 50 10 . 30 . 30 50 70 . . . . . 160 Allied During Kill 128 | . . . . . . . . 4 . . 62 . . . . 44 1 17 . . . . . . Successful Hack 264 | . 28 . . . . 5 130 . . . . 43 . . . . 42 16 . . . . . . Disable Machine 465 | . 15 30 . . 30 30 195 . . . . 30 . . . . 45 90 . . . . . . Anti-Garrison Action 950 | . . . . . . . 400 . . . . 200 . . . . . 150 . . . . . 200 Destroy Structure 951 | . 1 34 . . 35 101 114 . . . . 12 . . . . 96 264 . . . . . 294 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . . . . 450 . Partial Spotted 45 | . . . . . . . . . . . . . . . . . 15 30 . . . . . . Lose Combat Pursuer 825 | . 30 . . . . 15 75 45 15 . 45 . . . . . . 90 45 75 . 135 60 195 Influence Decreases 8696 | 5 390 156 84 . 60 449 957 954 290 586 412 405 148 322 . 150 444 574 374 203 360 145 82 1146 Entered New Map 2763 | . . 39 52 . . 89 145 532 150 586 . 69 45 3 . . 25 66 294 93 360 . 12 203 Time Decay 4456 | 5 360 90 32 . 60 350 582 392 90 . 342 326 79 289 . 130 298 278 50 60 . 40 50 553 Lost Part 1264 | . 30 27 . . . 10 230 30 30 . 30 10 4 30 . . 108 170 10 30 . 105 20 390 Lost Ally 213 | . . . . . . . . . 20 . 40 . 20 . . 20 13 60 20 20 . . . . Squads Dispatched 46 | . 3 . . . . . 19 . . . . 4 . . . . 4 10 . . . . 3 3 Investigation 19 | . 2 . . . . . 5 . . . . 3 . . . . 2 3 . . . . 2 2 Extermination 10 | . . . . . . . 8 . . . . 1 . . . . . 1 . . . . . . Reinforcement 11 | . 1 . . . . . 3 . . . . . . . . . 2 3 . . . . 1 1 Assault 6 | . . . . . . . 3 . . . . . . . . . . 3 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Distress Signals 9 | . . . . . . 1 2 . . . . . . . . . . . . . . 2 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 412 | . 26 3 3 13 6 21 78 16 3 . 22 1 2 14 . 9 15 50 5 8 . 23 18 76 Peak Tracking Total 13 | . 4 3 1 12 3 4 6 10 3 . 9 1 1 4 . 4 3 10 5 4 . 13 13 11 Tactical Retreats 31 | . 2 . . . . 1 4 1 1 . 2 . . . . . . 3 2 2 . 4 1 8 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Traps Triggered 18 | . 6 2 . . . . 6 . . . . 2 . . . . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Machines Disabled 44 | . 1 2 . 10 2 2 13 . . . 2 2 . . . . 3 7 . . . . . . Max in Single Turn 4 | . 1 2 . 4 2 1 3 . . . 1 1 . . . . 2 3 . . . . . . Garrison Access 9 | . . . . . . . 3 . . . . 1 . . . . 1 1 . . . . . 3 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Machines Accessed 63 | . 4 . . 2 . 2 22 1 . 4 . 7 . . . . 5 4 1 1 5 . 3 2 Terminals 24 | . 4 . . . . 2 9 . . . . 3 . . . . . 3 1 . . . 2 . Fabricators 7 | . . . . . . . 3 . . . . 2 . . . . 2 . . . . . . . Repair Stations 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 Recycling Units 5 | . . . . . . . 3 . . . . . . . . . 1 . . . . . 1 . Scanalyzers 5 | . . . . . . . 4 . . . . . . . . . 1 . . . . . . . Garrison Access 6 | . . . . . . . 3 . . . . 1 . . . . 1 . . . . . . 1 Total Hacks 175 | . 12 . . 2 . 4 58 1 . 32 . 14 . . . . 12 16 1 1 12 . 6 4 Successful 103 | . 6 . . 2 . 1 36 1 . 32 . 3 . . . . 4 3 1 1 12 . . 1 Failed 70 | . 5 . . . . 3 21 . . . . 11 . . . . 8 13 . . . . 6 3 Catastrophic 16 | . . . . . . 2 3 . . . . 2 . . . . 1 1 . . . . 4 3 Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Manual 92 | . 12 . . 1 . 2 41 . . . . 11 . . . . 7 13 . . 1 . 2 2 Terminals 63 | . 12 . . . . 4 23 . . . . 5 . . . . . 14 1 . . . 4 . Fabricators 16 | . . . . . . . 6 . . . . 4 . . . . 6 . . . . . . . Repair Stations 6 | . . . . . . . . . . . . 2 . . . . . 2 . . . . . 2 Recycling Units 17 | . . . . . . . 13 . . . . . . . . . 2 . . . . . 2 . Scanalyzers 11 | . . . . . . . 9 . . . . . . . . . 2 . . . . . . . Garrison Access 14 | . . . . . . . 7 . . . . 3 . . . . 2 . . . . . . 2 Terminal Hacks 57 | . 3 . . 2 . . 3 1 . 32 . 1 . . . . . 1 1 1 12 . . . Record 19 | . . . . 1 . . . . . 11 . . . . . . . . 1 . 6 . . . Part Schematic 13 | . 1 . . . . . . . . 12 . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . . . . . . 4 . . . Open Door 4 | . . . . . . . . 1 . . . . . . . . . . . 1 2 . . . Branch Access Points 3 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Registered Components 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 30 | . 3 . . . . 1 19 . . . . 2 . . . . 3 1 . . . . . 1 Terminals 12 | . 3 . . . . 1 7 . . . . . . . . . . 1 . . . . . . Botnet 12 | . 3 . . . . 1 7 . . . . . . . . . . 1 . . . . . . Fabricators 6 | . . . . . . . 3 . . . . 1 . . . . 2 . . . . . . . Fabnet 6 | . . . . . . . 3 . . . . 1 . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . 7 . . . . . . . . . 1 . . . . . . . Reject 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Mask 4 | . . . . . . . 3 . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 Jam 4 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 3 . . . . 2 18 . . . . 7 . . . . 4 4 . . . . 3 2 Full Trace Events 11 | . . . . . . . 3 . . . . 1 . . . . 2 2 . . . . 2 1 Feedback Events 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Corruption 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 6 . . . . 2 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . 1 . . . . . 3 . . 12 . . . . 14 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . 84 . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . . 12 . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . . 2 . 1 . . . 1 3 1 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 9 | . . . . . . . . . . . 2 . 1 . . . 1 3 1 1 . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . 4 . . . . . . . . . . 2 . . . . . 4 Machine Destruction 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . 4 Programmers 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 7 | . . . . . . . . . . . 6 6 6 6 6 5 5 7 7 7 7 2 2 . Autooverrided 9 | . . . . . . . . . . . 2 . 1 . . . 1 3 1 1 . . . . Robots Rewired 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Total Allies 16 | . . . . . . . . 1 . . 3 . 1 . 4 . 1 4 1 1 . . . . Largest Group 4 | . . . . . . . . 1 1 . 3 . 1 . 4 4 1 1 1 1 . . . . Highest-Rated Group 157 | . . . . . . . . 32 32 . 157 . 12 . 98 98 31 49 47 47 . . . . Highest-Rated Ally 96 | . . . . . . . . 32 32 . 96 . 12 . 31 31 31 49 47 47 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 144 | . . . . 63 . . . . 4 . 28 . 2 . . 11 10 24 1 1 . . . . Total Damage 6025 | . . . . 3165 . . . . 141 . 939 . 18 . . 179 96 1408 38 41 . . . . Kills 34 | . . . . 18 . . . . 1 . 6 . . . . 3 1 5 . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Active Infowar (turns) 14177 | 3 150 228 114 338 123 547 4721 832 183 82 764 724 1532 837 711 277 714 606 2 . 3 . 1 685 Optics 8232 | . . . . . . . 1116 832 183 82 764 724 1532 837 711 277 714 460 . . . . . . Sensors 4 | . . . . . . . 1 . . . . . . . . . . . . . 3 . . . IFF 4800 | . . . . . . . . . . . . 541 1532 746 701 269 669 340 2 . . . . . Seismic 6301 | 3 150 228 114 338 123 547 4112 . . . . . . . . . . . . . . . 1 685 ECM 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . . . . . . 1 2 . 2 . 3 2 1 . . . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Turns Passed 17389 | 63 881 228 114 647 138 784 4774 931 183 82 764 724 1532 837 711 277 714 606 117 134 322 107 117 1602 Spaces Moved 12100 | 41 418 162 103 501 96 401 2642 546 143 79 666 630 542 715 623 229 488 394 210 374 715 218 246 918 Core 243 | 2 . . . . . . . . . . . . . . . . . 241 . . . . . . Treads 2648 | . . . . . . 369 2132 . . . . . . . . . . 67 . . . . . 80 Legs 1945 | . 201 . . . 96 32 510 228 . . . . . . . . 131 67 . . . . . 680 Wheels 5369 | 39 217 162 103 501 . . . 318 143 79 666 630 542 715 623 229 357 13 . . . . . 32 Hover 185 | . . . . . . . . . . . . . . . . . . . . . 1 101 83 . Flight 1710 | . . . . . . . . . . . . . . . . . . 6 210 374 714 117 163 126 Fastest Speed 34 | 50 90 105 100 100 120 120 105 105 101 101 101 101 101 95 110 110 100 50 34 34 38 38 40 40 Average Speed 111 | 85 142 105 104 110 120 166 156 108 105 101 101 101 101 106 110 110 108 118 50 35 38 41 43 111 Slowest Speed 330 | 90 190 105 105 150 120 250 243 175 110 101 101 101 101 110 110 110 110 330 60 39 130 50 50 250 Overloaded Moves 28 | . . . . . . . . . . . . . . . . . . . . . . 28 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . 1 . . . . . . . . . . . . . 1 6 . . 2 8 2 Potential Cave-ins 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 58 22 44 90 35 43 59 80 31 73 84 19 66 77 82 55 16 18 41 67 88 50 9 29 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 7 | . . . . 1 . . . . . 1 1 . . 1 2 . . . . 1 . . . . Known Exits Taken 5 | . . . . . . . 1 . . . . 1 . . . 1 . . . . . 1 1 . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . 1 1 1 1 1 . . . Scrap Searched 21 | . . . 1 . 1 . . 3 1 . 2 . 4 2 4 1 . . 1 1 . . . . Spaces Dug 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Terrain Destroyed 1215 | . 1 41 . 50 58 121 147 30 2 . 147 12 1 90 . 28 62 149 41 . . 70 . 165 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 60 | . . . . . . 2 3 6 2 . 3 12 1 2 . . 8 1 . . . . . 20 AOE 1155 | . 1 41 . 50 58 119 144 24 . . 144 . . 88 . 28 54 148 41 . . 70 . 145 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Res Total 15007 | 58 605 201 107 563 110 474 3017 834 168 82 709 689 1516 763 651 248 587 496 212 375 755 228 246 1313 Wait 1548 | 4 81 10 2 10 . 3 76 214 10 . 7 6 966 1 6 5 13 16 . . 13 . . 105 Move 12039 | 40 417 161 102 498 95 400 2641 545 142 78 665 629 541 714 622 228 487 392 198 373 714 213 230 914 Hop 18 | . . . . 1 . . . . . . . . . . . . . 1 5 . . 2 7 2 Pick Up 176 | 3 12 6 . 4 . 16 55 6 4 . 1 13 . 1 5 . 7 3 1 . 1 . 3 35 Fast Attach 153 | 7 13 4 1 6 1 8 10 1 1 . . 4 2 . 4 5 8 6 5 1 15 . 4 47 Attach 126 | . 2 3 . 5 6 1 29 4 3 2 4 2 . 9 3 . 10 11 1 . 1 4 1 25 Detach 71 | . 6 1 . 7 1 1 6 1 . 2 . 2 . 6 3 1 2 5 . . 5 3 . 19 Swap 128 | 1 7 1 . 5 . 9 30 6 . . 11 4 1 5 1 2 11 4 . . 1 . . 29 Drop 164 | . 13 4 1 9 . 9 36 3 4 . . 11 . 1 7 4 8 9 1 1 5 . 1 37 Fire 510 | 3 54 11 1 18 7 22 131 27 4 . 21 17 4 26 . 3 41 36 1 . . 4 . 79 Melee 20 | . . . . . . . . . . . . . . . . . . . . . . . . 20 Ram 12 | . . . . . . . . . . . . . . . . . . 10 . . . 2 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . 5 2 . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 33 | . . . . . . . 1 27 . . . 1 . . . . . 3 . . . . . 1 Trap 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / Min x2) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory (discovered 2 exits: *Upp / Ext) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 536 | -10/Materials | Core integrity fell below 50% 865 | -10/Materials | Discovered new exit (range 7) 890 | -10/Materials | Central database locked down 945 | -10/Materials | Entered another Materials area 945 | -9/Materials | Evolved 2 slots: Utility x2 1085 | -9/Materials | Discovered new exit (range 10) 1086 | -9/Materials | Met 8R-AWN 1167 | -9/Materials | Discovered new exit (range 6) 1173 | -9/Materials | Entered Mines 1175 | -9/Mines | Followed 8R-AWN into the Mines 1253 | -9/Mines | Discovered new exit (range 12) 1282 | -9/Mines | Discovered new exit (range 5) 1287 | -9/Mines | Entered Exiles 1311 | -9/Exiles | Welcomed by 8R-AWN 1328 | -9/Exiles | Met EX-HEX 1356 | -9/Exiles | Met EX-BIN 1368 | -9/Exiles | Aligned with FarCom system 1369 | -9/Exiles | Given EX-Vault access code 1392 | -9/Exiles | Opened EX-Vault 1400 | -9/Exiles | Found Deploy-a-Sentry 1402 | -9/Exiles | Found Deploy-a-Sentry 1404 | -9/Exiles | Found Deploy-a-Sentry 1427 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1491 | -9/Exiles | Met EX-DEC 1508 | -9/Exiles | Visited The Gauntlet 1530 | -9/Exiles | DAS Turret deployed 1535 | -9/Exiles | DAS Turret deployed 1588 | -9/Exiles | Attacked by the Exiles 1610 | -9/Exiles | Allies destroyed EX-DEC 1612 | -9/Exiles | DAS Turret deployed 1618 | -9/Exiles | Allies destroyed EX-BIN 1622 | -9/Exiles | Allies destroyed EX-HEX 1624 | -9/Exiles | DAS Turret deployed 1644 | -9/Exiles | Found Prototype Device 1644 | -9/Exiles | Identified System Purifier 1675 | -9/Exiles | Allies destroyed 8R-AWN 1692 | -9/Exiles | Lost 3 parts (2n1u) 1883 | -9/Exiles | Learned location of Zion (-6) 1924 | -9/Exiles | Discovered new exit (range 10) 1934 | -9/Exiles | Entered Mines 1940 | -8/Mines | Core integrity fell below 50% 1945 | -8/Mines | Core integrity fell below 20% 1970 | -8/Mines | Lost 7 parts (1p2n1u3w) 2068 | -8/Mines | Discovered new exit (range 6) 2072 | -8/Mines | Entered Materials 2072 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2842 | -8/Materials | Discovered new exit (range 8) 2856 | -8/Materials | Entered Factory 2856 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4028 | -7/Factory | Discovered new exit (range 16) 4606 | -7/Factory | Allied Derelicts emerged from ambush trap array 5305 | -7/Factory | P-60 Hacker assimilated allied 24-O2L(g) 5348 | -7/Factory | Assembled infested ambush trap array 5437 | -7/Factory | Lost 3 parts (2u1w) 5538 | -7/Factory | Discovered new exit (range 7) 5636 | -7/Factory | Lost 3 parts (1p1n1u) 6248 | -7/Factory | Identified exit to Lower Caves 6449 | -7/Factory | Core integrity fell below 50% 6456 | -7/Factory | First assault squad dispatched 6534 | -7/Factory | Lost 3 parts (1n2u) 6811 | -7/Factory | Discovered new exit (range 17) 7052 | -7/Factory | Lost 4 parts (2u2w) 7078 | -7/Factory | Destroyed 10 combat bots 7383 | -7/Factory | Discovered new exit (range 15) 7455 | -7/Factory | Central database locked down 7630 | -7/Factory | Entered Lower Caves 7952 | -7/Lower Caves | Spotted B-75 Beast 7980 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7980 | -7/Lower Caves | Core integrity fell below 20% 8031 | -7/Lower Caves | Learned location of 1 exit from Factory 8054 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8146 | -7/Lower Caves | Lost 3 parts (1n1u1w) 8153 | -7/Lower Caves | Destroyed 8 combat bots 8438 | -7/Lower Caves | Build established: Scavenger-Mutant 8520 | -7/Lower Caves | Discovered new exit (range 5) 8561 | -7/Lower Caves | Entered another Lower Caves area 8561 | -7/Lower Caves | Accompanied by 1 ally 8584 | -7/Lower Caves | Encountered a Warlord checkpoint 8720 | -7/Lower Caves | Learned 4 Factory zone layouts 8723 | -7/Lower Caves | Lost 3 parts (1n1u1w) 8724 | -7/Lower Caves | Discovered new exit (range 19) 8744 | -7/Lower Caves | Entered Data Miner 8744 | -7/Data Miner | Discovered new exit (range 6) 8760 | -7/Data Miner | Met Data Miner 8786 | -7/Data Miner | Learned location of Section 7 (-2) 8786 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8801 | -7/Data Miner | Received God Mode back door access code from Data Miner 8826 | -7/Data Miner | Entered Proximity Caves 8928 | -6/Proximity Caves | Build established: Mutant 8983 | -6/Proximity Caves | Escorted by Enhanced Grunt 8997 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9258 | -6/Proximity Caves | Learned Factory emergency access door positions 9390 | -6/Proximity Caves | Lost 3 allies 9562 | -6/Proximity Caves | Discovered new exit (range 19) 9590 | -6/Proximity Caves | Entered Factory 9590 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9591 | -6/Factory | Identified exit to Factory 9889 | -6/Factory | Build established: Gunner 10109 | -6/Factory | Identified exit to Lower Caves 10149 | -6/Factory | Found Launcher Loader 10314 | -6/Factory | Entered Lower Caves 10468 | -6/Lower Caves | Encountered a Warlord checkpoint 10521 | -6/Lower Caves | Entered a destroyed Warlord outpost 10522 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 10663 | -6/Lower Caves | Learned Factory trap positions 11840 | -6/Lower Caves | Discovered new exit (range 3) 11843 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 11846 | -6/Lower Caves | Entered another Lower Caves area 12094 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12139 | -6/Lower Caves | Destroyed 7 combat bots 12227 | -6/Lower Caves | Encountered a Warlord checkpoint 12674 | -6/Lower Caves | Learned Factory terminal intel 12675 | -6/Lower Caves | Discovered new exit (range 7) 12683 | -6/Lower Caves | Entered Zion 12720 | -6/Zion | System corruption cleaned by Quarantine Array 12889 | -6/Zion | Found Prototype Device 12889 | -6/Zion | Identified Bomb Factory No. 2 12961 | -6/Zion | Learned Factory interactive machine intel 12980 | -6/Zion | Met Imprinter 13032 | -6/Zion | Found Prototype Special Weapon 13032 | -6/Zion | Identified RU-N14's Throwing Claymores 13133 | -6/Zion | Gained Derelict followers 13167 | -6/Zion | Learned location of Warlord (-4) 13372 | -6/Zion | Discovered new exit (range 15) 13394 | -6/Zion | Entered Proximity Caves 13394 | -5/Proximity Caves | Accompanied by 4 allies 13398 | -5/Proximity Caves | Spotted B-75 Beast 13406 | -5/Proximity Caves | Allies destroyed B-75 Beast 13671 | -5/Proximity Caves | Entered Factory 13671 | -5/Factory | Accompanied by 1 ally 13671 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13672 | -5/Factory | Loaded intel: 100 trap records 13673 | -5/Factory | Loaded intel: 54 interactive machine locations 13674 | -5/Factory | Loaded intel: 26 terminal locations 14072 | -5/Factory | Local machine network offline 14154 | -5/Factory | Build established: Scavenger-Gunner 14178 | -5/Factory | Lost 4 parts (1n2u1w) 14252 | -5/Factory | Lost 7 parts (1p4n2w) 14375 | -5/Factory | Discovered new exit (range 10) 14385 | -5/Factory | Entered another Factory area 14385 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14386 | -4/Factory | Identified exit to Extension 14482 | -4/Factory | Build established: Gunner 14511 | -4/Factory | Incoming investigation squad redirected 14552 | -4/Factory | Lost 6 parts (2n1u3w) 14580 | -4/Factory | Destroyed 18 combat bots 14588 | -4/Factory | Lost 4 parts (2n2u) 14711 | -4/Factory | Found Quantum Capacitor 14789 | -4/Factory | Build established: Mutant 14876 | -4/Factory | Lost 4 parts (1n1u2w) 14884 | -4/Factory | Local machine network offline 14885 | -4/Factory | First assault squad dispatched 14909 | -4/Factory | Incoming assault squad redirected 14955 | -4/Factory | Spotted B-86 Titan 14957 | -4/Factory | Discovered new exit (range 14) 14991 | -4/Factory | Entered Upper Caves 14995 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15024 | -4/Upper Caves | Lost 3 parts (1p1n1u) 15055 | -4/Upper Caves | Learned Research garrison access intel 15073 | -4/Upper Caves | Found DCF Scrap (13 items) 15104 | -4/Upper Caves | Discovered new exit (range 14) 15108 | -4/Upper Caves | Entered another Upper Caves area 15110 | -4/Upper Caves | Core integrity fell below 50% 15111 | -4/Upper Caves | Learned location of Quarantine (-2) 15206 | -4/Upper Caves | Spotted B-86 Titan 15213 | -4/Upper Caves | Learned location of 1 exit from Research 15239 | -4/Upper Caves | Discovered new exit (range 8) 15242 | -4/Upper Caves | Entered Warlord 15256 | -4/Warlord | System corruption cleaned by Quarantine Array 15306 | -4/Warlord | Opened Warlord's prototype stash 15308 | -4/Warlord | Found Prototype Processor 15308 | -4/Warlord | Identified Exp. Targeting Computer 15311 | -4/Warlord | Found Prototype Processor 15311 | -4/Warlord | Identified Exp. Target Analyzer 15313 | -4/Warlord | Found System Purifier 15414 | -4/Warlord | Visited the Vortex Lab 15418 | -4/Warlord | Found Prototype Energy Gun 15418 | -4/Warlord | Identified Vortex Shotgun 15432 | -4/Warlord | Found Vortex Shotgun 15435 | -4/Warlord | Warlord's base attacked by MAIN.C 15464 | -4/Warlord | Met Warlord 15554 | -4/Warlord | Opened side exit 15562 | -4/Warlord | Discovered new exit (range 9) 15564 | -4/Warlord | Entered Proximity Caves 15565 | -3/Proximity Caves | Identified exit to Research 15568 | -3/Proximity Caves | Spotter reported a threat 15572 | -3/Proximity Caves | Spotter reported a threat 15576 | -3/Proximity Caves | Build established: Derelict-Mutant 15608 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15633 | -3/Proximity Caves | Spotted B-86 Titan 15657 | -3/Proximity Caves | Lost 10 parts (1p5n3u1w) 15660 | -3/Proximity Caves | Spotter reported a threat 15671 | -3/Proximity Caves | Entered Research 15671 | -3/Research | Evolved 2 slots: Power x1, Utility x1 15672 | -3/Research | Identified exit to Research 15673 | -3/Research | Loaded intel: 3 garrison access locations 15788 | -3/Research | Entered another Research area 15788 | -2/Research | Warlord forces began assault on 0b10 15788 | -2/Research | Evolved 2 slots: Utility x2 15854 | -2/Research | Met up with Warlord 15859 | -2/Research | Found Launcher Loader 15898 | -2/Research | Research machine network offline 16031 | -2/Research | Lost 4 allies 16044 | -2/Research | Found Exp. Melee Analysis Suite 16127 | -2/Research | Spotted Striker 16129 | -2/Research | Spotted Striker 16129 | -2/Research | Spotted Executioner 16141 | -2/Research | Found Unknown Device 16141 | -2/Research | Identified Adv. Force Booster 16190 | -2/Research | Lost 6 allies 16190 | -2/Research | Found Hvy. Reflective Plating 16196 | -2/Research | Found Fusion Bomb Launcher 16199 | -2/Research | Found Fusion Bomb Launcher 16322 | -2/Research | Build established: Scavenger-Gladiator 16373 | -2/Research | Spotted Executioner 16388 | -2/Research | Spotted Striker 16393 | -2/Research | Destroyed Striker 16396 | -2/Research | Destroyed Executioner 16449 | -2/Research | Spotted B-90 Cyclops 16488 | -2/Research | Destroyed B-90 Cyclops 16491 | -2/Research | Borebot progress halted 16532 | -2/Research | Borebot progress halted 16641 | -2/Research | Spotted Striker 16650 | -2/Research | Spotted Striker 16653 | -2/Research | Destroyed Striker 16657 | -2/Research | Spotted Executioner 16663 | -2/Research | Spotted Executioner 16677 | -2/Research | Destroyed Executioner 16677 | -2/Research | Destroyed Striker 16684 | -2/Research | Destroyed Executioner 16688 | -2/Research | Spotted Striker 16705 | -2/Research | Destroyed 9 combat bots 16724 | -2/Research | Core integrity fell below 50% 16784 | -2/Research | Lost 16 parts (2p6n5u3w) 17101 | -2/Research | Build established: Scavenger-Mutant 17183 | -2/Research | Spotted Striker 17184 | -2/Research | Spotted Executioner 17204 | -2/Research | Destroyed Striker 17244 | -2/Research | Destroyed Executioner 17265 | -2/Research | Destroyed 11 combat bots 17268 | -2/Research | Lost 5 parts (1p2n1u1w) 17269 | -2/Research | Spotted Striker 17278 | -2/Research | Spotted Striker 17285 | -2/Research | Core integrity fell below 20% 17294 | -2/Research | Given Cave Seal Controls access code 17313 | -2/Research | Destroyed Striker 17333 | -2/Research | Destroyed Striker 17357 | -2/Research | System corruption reached 10% 17390 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 17355_ P-80 Master resets P-80 Master, system corruption cleaned. 17355_ Acquired Hvy. Armor Plating. 17359_ S1T,V PHURH,PY66QHVFSLLWFZKJQ09FXCWGYO#N 17359_ P-80 Master knocked back. 17363_ Acquired 63 matter. 17379_ Destroyed Sml. Battery. 17379_ Destroyed Imp. Antigrav System. 17379_ P-80 Master system corrupted by crushing effect. 17379_ P-80 Master knocked back. 17379_ Hvy. Armor Plating destroyed. 17380_ P-80 Master resets P-80 Master, system corruption cleaned. 17385_ System corrupted: Matter fused (-6). 17385_ Adv. Targeting Computer destroyed. 17388_ ANNOUNCEMENT: Unaware assault squad dispatched in northeast quadrant. 17388_ ANNOUNCEMENT: Unaware assault squad dispatched in southwest quadrant. 17388_ ANNOUNCEMENT: Unaware assault squad dispatched in southeast quadrant. 17390_ Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | !%% % = " | | % #% # # ! # | | % ### % # # | | #%[# !#" =%[ ########## | | # = [%[ ######+###########+#####??????# | | # = !* ## # #??????? | | ##= ## # #???????? | | [ ## """ # #???????? | | [! ## """ # #???????? | | ## """ # = #???????? | | ## # #???????? | | ## # #???????? | | !!! % "## # #???????? | | !!! "%## # = #???????? | | !!! "#####+#??## #???????? | | #???# #???# #???????? | | % #???# #???# #???????? | | ! #?### ###?##############???????? | | ###+####"#+##### [#?# # #???????????????? | | ??? ?# %/%! #*%### # #???????????????? | | ??? ?# = *!% "= = " #???????????????? | | ??? ?# #=/### # #???????????????? | | ?????# """ # = ## #??? #???????????????? | | ?????# """ # #### ###??????????????????????? | | ?????# """ # #??# ###########??????????????? | | ?????# "!! #??# p@ +?????????????? | | ?????# #!! #??#############??????????????? | | ?????###########! #?????????????????????????????? | | ???????????????# ]#?????????????????????????????? | | ???????????????#####?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 41 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 1650 Resistance: TH 10 Resistance: EM 15 Propulsion Shielding 66 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 48 Melee Accuracy 12 Target Analysis 10 Core Analysis 6 Recoil Reduction 8 Matter Filtering 30 Kinecelleration 30 Force Boost 40 Salvage Targeting 7 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Mni. Grenade Launcher | -7/Factory | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Hpw. Tractor Beam | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Fusion Compressor | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free IFF Parser | -6/Zion | Archive Antigrav System | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Mass Driver | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive System Guard | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free E-15 Imp | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Carbon-fiber Leg | -7/Factory | Hacked Hvy. Missile Launcher | -7/Factory | Hacked Missile Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Perfect Aim Challenges ------------ None Game ------ Seed MolecularBorgRail Manual? 0 Play Time 03:35:36 Cumulative 238.0 hours Start 2026.09.20 @ 13:13:09 End 2026.09.29 @ 18:05:56 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 288 Rogue 288 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 63 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters SHIFT_HUE(280) Filters SHIFT_HUE(80)|LOW_CONTRAST(13,24,33) Steam 1 RUN: f9df8c07-30aa-46eb-bfeb-0e875f3645bc