Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 22:56:34 Player: Zedx Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1876) 1876 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (125) 125 TOTAL SCORE: 4061 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 49 Cogmind --------- Core Integrity 0/550 Matter 208/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Treading (166) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads Armored Treads Armored Treads > --- UTILITY (3) ------ Heat Sink Large Storage Unit > --- WEAPON (3) ------- Heavy Particle Cannon Mini Grenade Launcher > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Light Armor Plating Small Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit System Shield > --- WEAPON ----------- Heavy Particle Cannon Heavy Assault Rifle Flak Gun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Wheel Wheel Medium Storage Unit Improved Light Armor Plating Heavy EM Pulse Gun Shock Rifle Small Laser Heavy Particle Cannon [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware System Shield Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Parts Attached 64 | 6 6 10 6 36 Power 10 | 1 1 1 2 5 Engine 6 | 1 1 1 2 1 Core 4 | . . . . 4 Reactor . | . . . . . Propulsion 18 | 2 . 3 2 11 Treads 6 | 2 . . . 4 Leg 6 | . . 3 . 3 Wheel 6 | . . . 2 4 Hover . | . . . . . Flight . | . . . . . Utility 14 | . 4 . 1 9 Device 5 | . 2 . . 3 Storage 2 | . 1 . . 1 Processor . | . . . . . Hackware 1 | . . . . 1 Protection 6 | . 1 . 1 4 Artifact . | . . . . . Weapon 22 | 3 1 6 1 11 Energy Gun 8 | 2 . 4 . 2 Energy Cannon 5 | . . 1 . 4 Ballistic Gun 6 | 1 1 1 1 2 Ballistic Cannon 2 | . . . . 2 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 38 | . 8 5 2 23 Power 8 | . 2 1 . 5 Propulsion 7 | . 2 1 1 3 Utility 9 | . 1 1 . 7 Weapon 14 | . 3 2 1 8 Highest Loss Streak 6 | . 4 4 2 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 79 | . 76 62 72 92 Engine 6 | . 12 1 4 7 Core 3 | . . . . 8 Treads 10 | . 24 . . 16 Leg 9 | . . 19 16 4 Wheel 2 | . . . 2 5 Device 4 | . 7 . . 6 Storage 9 | . 3 11 11 9 Hackware 1 | . . . . 3 Protection 5 | . 4 3 6 5 Energy Gun 10 | . 8 20 17 3 Energy Cannon 2 | . . 1 . 5 Ballistic Gun 10 | . 14 5 13 10 Ballistic Cannon 1 | . . . . 2 Launcher 1 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 51 | 9 28 34 36 51 Greatest Support 60 | 40 40 20 20 60 Greatest Overweight (x) 14 | . 9 6 3 14 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 13 | 5 7 15 15 15 Most Carried 15 | 5 3 7 8 15 Average Carried 6 | 1 1 3 6 10 Final Capacity 15 | 5 15 15 15 15 Final Carried 9 | . 3 6 7 9 Class Distribution -------------------- 31% | Scavenger-Gunner 25% | Mutant 15% | Scavenger-Tank 10% | Scavenger-Mutant 9% | Tank 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1491 | 215 198 116 89 873 Remotely . | . . . . . Salvage Created 1854 | . 406 408 89 951 Parts 100 | . 19 24 4 53 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . 1 2 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 48 | . 9 7 4 28 Guns 30 | . 8 6 4 12 Cannons 11 | . . 1 . 10 AOE 7 | . 1 . . 6 Classes Destroyed 11 | . 2 1 1 7 Worker 6 | . 1 1 2 2 Recycler 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 5 | . . . . 5 Grunt 26 | . 9 3 . 14 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 9 | . . 4 . 5 Hunter 1 | . . . . 1 Heavy 1 | . . . . 1 Assembled 4 | . . . 4 . Best Kill Streak 5 | . 2 2 3 5 Combat Bots Only 5 | . 2 2 3 5 Max Kills in Single Turn 3 | . 1 1 2 3 Gunslinging . | . . . . . Exploded 2 | . 1 . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 357 | . 79 74 31 173 Missed 93 | . 16 22 13 42 Damage Taken 5483 | . 1040 763 302 3378 Core 1162 | . 227 231 93 611 Absorbed by Shields . | . . . . . Redirected to Shielding 140 | . 18 34 39 49 Core Remaining (%) 42 | 100 9 . 19 . Volleys Fired 170 | . 43 28 8 91 Largest 3 | . 2 3 3 3 Hottest 180 | . 60 121 119 180 Shots Fired 324 | . 65 66 21 172 Gun 237 | . 65 64 21 87 Cannon 63 | . . 2 . 61 Launcher 24 | . . . . 24 Special . | . . . . . Kinetic 166 | . 46 13 9 98 Thermal 104 | . . 51 12 41 Explosive 24 | . . . . 24 Electromagnetic 30 | . 19 2 . 9 Robot Hit Streak 10 | . 7 10 7 10 Robot Miss Streak 8 | . 5 3 2 8 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 210 | . 39 42 16 113 Core Hits 139 | . 18 15 11 95 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 3 | . 2 1 . . Burn 1 | . . 1 . . Destroy 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4500 | . 575 563 244 3118 Guns 2159 | . 513 531 224 891 Cannons 1022 | . . 25 . 997 Explosions 1251 | . 45 . . 1206 Melee . | . . . . . Ramming 68 | . 17 7 20 24 Kinetic 1777 | . 382 70 82 1243 Thermal 1217 | . 45 461 142 569 Explosive 1206 | . . . . 1206 Electromagnetic 232 | . 131 25 . 76 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 . . 3 Average Corruption 3 | . 3 . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . 4 . . 5 Message Errors 1 | . 1 . . . Matter Fused 3 | . 2 . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 3 | . 1 . . 2 Overload Shots . | . . . . . Overflow Damage 138 | . 15 . . 123 Projectiles 2 | . . . . 2 Explosions 136 | . 15 . . 121 Melee . | . . . . . Knockbacks 13 | . . . . 13 Impact . | . . . . . Kinetic 10 | . . . . 10 Secondary 3 | . . . . 3 Self-Inflicted Damage 205 | . . . 9 196 Shots 4 | . . . . 4 Rammed 8 | . 3 . 1 4 Targets Rammed 12 | . 3 3 2 4 Kicked 4 | . . 3 1 . Crushed . | . . . . . Highest Temperature 690 | . 51 189 104 690 Average Temperature 127 | . 9 56 60 190 Received Heat Transfer 1353 | . 393 231 . 729 Effects 25 | . . . . 25 Shutdowns 6 | . . . . 6 Energy Bleed 2 | . . . . 2 Interference 5 | . . . . 5 Matter Decay 3 | . . . . 3 Short Circuit 3 | . . . . 3 Damage (minor) 1 | . . . . 1 Damage (major) 3 | . . . . 3 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 2487 | . 50 1190 359 888 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 647 | . 266 182 33 647 Initial 33 | . . 23 33 1 Average 186 | . 122 77 23 343 Maximum Alert Level 2 | . 1 . . 2 Low Security (%) 65 | 100 75 100 100 27 Level 1 19 | . 24 . . 37 Level 2 14 | . . . . 34 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 4 1 . 5 Investigation 3 | . 2 . . 1 Extermination . | . . . . . Reinforcement 7 | . 2 1 . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 1 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 17 11 7 39 Peak Tracking Total 9 | . 5 4 9 6 Tactical Retreats 9 | . 3 . 1 5 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . 2 . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 9 | . . . . 9 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . . 1 . 3 Terminals 3 | . . 1 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . . 2 . 7 Successful 6 | . . 2 . 4 Failed 3 | . . . . 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 3 | . . 1 . 2 Terminals 6 | . . 2 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 1 . 2 Record 2 | . . . . 2 Recall Investigation 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . . 2 Process 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . 1 . . Terminals 1 | . . 1 . . Operators 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . . 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 1 | . . . . 1 Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 31 | . . . 31 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 11 | . . . . 11 Total Damage 172 | . . . . 172 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2817 | 59 446 625 486 1201 Spaces Moved 1268 | 49 179 251 242 547 Core 48 | 28 12 4 . 4 Treads 508 | 21 167 . . 320 Legs 489 | . . 247 184 58 Wheels 223 | . . . 58 165 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 190 95 95 Average Speed 170 | 97 178 203 181 153 Slowest Speed 750 | 160 500 350 330 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 3 | . 1 . . 2 Exploration Rate (%) 33 | 4 32 26 56 51 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 161 | . 5 . . 156 Melee . | . . . . . Projectile 13 | . . . . 13 AOE 148 | . 5 . . 143 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1629 | 61 241 306 269 752 Wait 23 | . 3 . 6 14 Move 1264 | 48 178 250 241 547 Hop . | . . . . . Pick Up 75 | 6 8 13 6 42 Fast Attach . | . . . . . Attach 51 | 6 5 9 5 26 Detach . | . . . . . Swap 13 | . 1 1 1 10 Drop 20 | 1 . 1 . 18 Fire 170 | . 43 28 8 91 Melee . | . . . . . Ram 3 | . . . 1 2 Kick 4 | . . 3 1 . Crush 5 | . 3 . . 2 Escape Stasis . | . . . . . Rewire 1 | . . 1 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 305 | -10/Materials | Crushed by falling debris 343 | -10/Materials | Core integrity fell below 50% 381 | -10/Materials | Lost 4 parts (1p1u2w) 382 | -10/Materials | Discovered new exit (range 8) 498 | -10/Materials | Core integrity fell below 20% 506 | -10/Materials | Entered another Materials area 506 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 526 | -9/Materials | Lost 4 parts (1p2n1w) 678 | -9/Materials | Core integrity fell below 50% 741 | -9/Materials | Lost 4 parts (1p1n1u1w) 835 | -9/Materials | Discovered new exit (range 6) 1131 | -9/Materials | Entered Mines 1132 | -9/Mines | Build established: Scavenger-Gunner 1321 | -9/Mines | Assembled infested the area 1326 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1563 | -9/Mines | Core integrity fell below 20% 1567 | -9/Mines | Received a Mining Laser from a helpful Derelict 1577 | -9/Mines | Identified exit to Materials 1617 | -9/Mines | Entered Materials 1617 | -8/Materials | Accompanied by 1 ally 1617 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1840 | -8/Materials | Build established: Scavenger-Tank 1981 | -8/Materials | Lost 3 parts (1p1n1u) 2021 | -8/Materials | Lost 4 parts (1p1u2w) 2320 | -8/Materials | Build established: Scavenger-Gunner 2425 | -8/Materials | Core integrity fell below 50% 2532 | -8/Materials | Crushed by falling debris 2563 | -8/Materials | Lost 4 parts (2u2w) 2730 | -8/Materials | Discovered new exit (range 15) 2742 | -8/Materials | Core integrity fell below 20% 2801 | -8/Materials | Lost 6 parts (1p1n2u2w) 2819 | -8/Materials | Crushed by falling debris 2819 | -8/Materials | Smashed by cave-in Last Messages --------------- 02777_ The unstable cave ceiling collapses. 02777_ H-61 Shepherd destroyed. 02779_ The unstable cave ceiling collapses. 02784_ Acquired 18 matter. 02787_ Acquired 4 matter. 02788_ U-05 Engineer builds a Wall. 02791_ Acquired 16 matter. 02792_ System corrupted: Heat flow error (+248). 02796_ U-05 Engineer lays Concrete. 02799_ U-05 Engineer builds a Wall. 02803_ U-05 Engineer lays Concrete. 02811_ U-05 Engineer builds a Wall. 02812_ The unstable cave ceiling collapses. 02816_ U-05 Engineer lays Concrete. 02819_ The unstable cave ceiling collapses. 02819_ Crushed by falling debris. 02819_ Mic. Nuclear Core destroyed. 02819_ System corrupted by crushing effect (+2). 02819_ Hvy. Particle Cannon destroyed. 02819_ System corrupted by crushing effect (+2). 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[=] # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Unlikely Earthworm Challenges ------------ None Game ------ Seed AdvancedDirtyLoader Manual? 0 Play Time 00:33:02 Cumulative 3.6 hours Start 2024.04.10 @ 22:25:41 End 2024.04.10 @ 22:56:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e25ddd4-cae9-486b-9775-8f75a922a9a9