Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.16 @ 01:33:41

Player: MTF

Result: Destroyed by Striker with Plasma Lance

 Performance 
-------------
Evolutions (7)             3500
Regions Visited (24)       4800
Robots Destroyed (380)     1900
Value Destroyed (18980)    18980
Prototype IDs (50)         1000
Alien Tech Used (0)        0
Bonus (13645)              13645
              TOTAL SCORE: 43825

 Bonus
-------
High Alert Combat Kills    5253
Follower Combat Kills      4190
Entered Garrisons          1000
Used RIF Installer         2500
Network Hubs Disabled      600
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Met R17 at Research        2000
Friendly Fire              -2998

 Cogmind 
---------
Core Integrity             0/1300
Matter                     70/300
Energy                     76/100
System Corruption          2%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -3/Research

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (4) ---
               (None)
>          --- UTILITY (12) -----
               (None)
>          --- WEAPON (3) -------
               (None)
>          --- INVENTORY (4) ----
           Centrium Heavy Treads
  Advanced Terrain Scan Processor

 Peak State 
------------
>               --- POWER ------------
                Quantum Reactor
                Quantum Reactor
>               --- PROPULSION -------
                Centrium Heavy Treads
                Centrium Heavy Treads
>               --- UTILITY ----------
       Improved Heat Sink
       Advanced Coolant Injector
         Medium Storage Unit
         Medium Storage Unit
          Large Storage Unit
          Large Storage Unit
       Improved Energy Well
       Improved Medium Armor Plating
                Centrium Medium Armor Plating
                Centrium Medium Armor Plating
>               --- WEAPON -----------
                EMDS
                Phasing Sabre
>               --- INVENTORY --------
          Light Antimatter Reactor
          Light Antimatter Reactor
                Centrium Heavy Treads
       Improved Medium Armor Plating
                System Restoration Module
       Advanced Variable Charge Gun
                KE Penetrator
                KE Penetrator
  Hypervelocity Gauss Cannon
                Tri-rail Accelerator
         Guided EMP Blaster
           Mini Smartbomb Launcher
       Improved Remote Datajack
       Improved Remote Datajack
[Rating: 134]

 Favorites 
-----------
Power                      Light Angular Momentum Engine
  Engine                   Light Angular Momentum Engine
  Power Core               Micro Fission Core
  Reactor                  Particle Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Carbon-fiber Leg
  Wheel                    Compact Wheel
  Flight Unit              Impulse Thruster Array
Utility                    Large Storage Unit
  Device                   Hardlight Generator
  Storage                  Large Storage Unit
  Processor                Experimental Signal Interpreter
  Hackware                 Relay Coupler [Grunt]
  Protection               Improved Light Armor Plating
Weapon                     Gauss Rifle
  Energy Gun               EM Pulse Gun
  Energy Cannon            Disruptor Cannon
  Ballistic Gun            Gauss Rifle
  Ballistic Cannon         Hardcell Cannon
  Launcher                 Improved Grenade Launcher
  Special Weapon           Improved Remote Datajack
  Slashing Weapon          Phasing Sabre
  Piercing Weapon          Spear
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -3  -3  -3  
-------                    Run  | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Fac Gar Res Gar Res 
Slots Evolved              14   | .   .   .   .   .   4   .   .   .   4   .   .   .   2   .   .   .   .   .   .   2   .   2   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Utility                  10   | .   .   .   .   .   3   .   .   .   2   .   .   .   2   .   .   .   .   .   .   1   .   2   .   .   
  Weapon                   1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             471  | 8   7   3   .   1   30  7   17  4   8   26  58  18  21  6   10  50  24  9   51  11  35  11  20  36  
  Power                    46   | 1   .   1   .   .   2   1   .   .   3   2   6   1   2   1   1   6   2   1   7   .   5   .   3   1   
    Engine                 20   | 1   .   1   .   .   .   1   .   .   2   2   6   1   2   .   .   2   .   .   2   .   .   .   .   .   
    Core                   9    | .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   1   4   .   .   .   .   1   .   .   .   
    Reactor                17   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   1   5   .   4   .   3   1   
  Propulsion               56   | 2   .   .   .   1   3   2   2   1   .   6   10  1   1   1   2   9   1   .   3   1   4   .   .   6   
    Treads                 46   | 2   .   .   .   1   3   2   2   1   .   2   10  1   1   1   2   6   1   .   2   1   4   .   .   4   
    Leg                    5    | .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Wheel                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Utility                  140  | 2   2   .   .   .   6   .   2   1   2   8   15  5   8   3   1   11  7   7   13  6   11  9   7   14  
    Device                 28   | .   .   .   .   .   .   .   1   .   1   2   5   .   3   3   .   2   2   3   2   3   .   .   1   .   
    Storage                21   | 2   2   .   .   .   1   .   .   .   .   .   1   1   .   .   .   2   1   .   4   1   .   1   .   5   
    Processor              5    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   1   .   .   .   .   1   
    Hackware               36   | .   .   .   .   .   .   .   .   .   1   1   3   2   3   .   1   2   .   3   1   .   6   4   6   3   
    Protection             50   | .   .   .   .   .   5   .   1   1   .   5   4   2   2   .   .   5   3   1   5   2   5   4   .   5   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   229  | 3   5   2   .   .   19  4   13  2   3   10  27  11  10  1   6   24  14  1   28  4   15  2   10  15  
    Energy Gun             4    | 2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Energy Cannon          14   | .   .   .   .   .   1   .   .   .   1   1   .   .   .   .   .   8   1   .   1   1   .   .   .   .   
    Ballistic Gun          70   | 1   4   1   .   .   7   2   6   .   1   3   12  4   3   1   1   2   7   .   10  .   4   .   .   1   
    Ballistic Cannon       31   | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   2   .   .   6   2   6   .   4   7   
    Launcher               52   | .   1   1   .   .   6   2   6   1   .   4   7   4   3   .   2   5   1   .   4   .   3   .   2   .   
    Special Weapon         29   | .   .   .   .   .   .   .   .   .   .   .   4   1   3   .   2   6   2   .   2   .   1   1   3   4   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        24   | .   .   .   .   .   .   .   .   .   1   .   3   2   1   .   1   1   2   1   5   1   1   1   1   3   
    Piercing Weapon        2    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   3    | .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  21   | .   .   .   .   .   2   .   .   .   .   .   4   .   .   .   .   .   6   .   7   .   .   .   .   2   
Parts Lost                 82   | .   2   1   .   .   6   2   1   .   .   8   7   1   4   1   1   10  1   .   11  3   7   .   .   16  
  Power                    20   | .   .   1   .   .   1   .   .   .   .   .   3   .   2   1   .   3   .   .   5   .   1   .   .   3   
  Propulsion               17   | .   .   .   .   .   1   1   .   .   .   3   1   1   1   .   1   1   .   .   3   .   1   .   .   3   
  Utility                  28   | .   .   .   .   .   3   1   1   .   .   3   2   .   1   .   .   4   .   .   3   2   3   .   .   5   
  Weapon                   17   | .   2   .   .   .   1   .   .   .   .   2   1   .   .   .   .   2   1   .   .   1   2   .   .   5   
  Highest Loss Streak      14   | .   1   1   .   .   4   1   1   .   .   5   3   1   3   1   1   3   1   .   3   1   3   .   .   14  
Average Slot Usage (%)     92   | .   98  100 100 100 99  95  96  100 99  96  95  98  95  96  98  90  93  93  80  73  84  86  89  86  
  Engine                   5    | .   14  14  14  14  2   .   9   9   6   10  10  11  7   6   5   1   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   6   8   .   .   6   2   .   .   .   .   3   9   4   .   .   .   .   .   .   .   
  Reactor                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   6   11  8   10  8   9   9   8   
  Treads                   15   | .   28  28  28  28  27  26  27  27  20  6   17  20  16  17  16  10  11  11  8   6   10  9   9   8   
  Leg                      1    | .   .   .   .   .   .   .   .   .   .   13  2   .   .   .   .   .   .   .   1   3   .   .   .   .   
  Device                   4    | .   .   .   .   .   .   .   8   9   12  8   5   .   4   3   1   3   5   16  1   8   8   4   1   .   
  Storage                  21   | .   28  28  28  28  27  27  27  27  20  20  20  20  17  17  17  20  23  23  23  22  23  14  14  17  
  Hackware                 10   | .   .   .   .   .   .   .   .   .   5   1   10  13  17  23  27  18  5   5   8   .   11  24  34  27  
  Protection               6    | .   .   .   .   .   17  14  6   9   6   13  3   5   4   5   5   6   16  4   10  10  6   9   5   3   
  Ballistic Gun            8    | .   10  27  28  28  9   17  16  11  8   14  13  11  6   5   5   2   10  11  6   .   3   .   .   .   
  Ballistic Cannon         1    | .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   2   3   2   7   5   7   
  Special Weapon           1    | .   .   .   .   .   .   .   .   .   .   .   3   .   4   5   4   3   3   .   .   .   2   1   3   3   
  Slashing Weapon          2    | .   .   .   .   .   .   .   .   .   3   .   .   5   4   5   5   3   1   4   1   3   3   3   2   1   
Naked Turns                24   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   24  
Heaviest Build             215  | 15  41  39  39  39  83  71  73  73  89  92  88  86  89  95  79  136 134 134 215 166 133 96  106 120 
  Greatest Support         160  | 40  40  40  40  40  60  60  60  63  63  63  90  90  82  82  82  100 110 110 110 160 160 160 160 160 
  Greatest Overweight (x)  2    | .   1   .   .   .   1   1   1   1   1   2   2   .   1   1   1   2   1   1   2   2   .   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   1   1   1   1   1   1   .   .   .   .   .   .   .   1   1   1   .   .   .   .   
Largest Inventory Capacity 26   | 8   16  16  16  16  22  22  22  22  22  22  22  22  22  22  22  26  26  26  26  24  24  18  18  24  
  Average Capacity         21   | 5   13  16  16  16  21  22  22  22  22  22  22  22  22  22  22  22  26  26  25  24  23  18  18  21  
  Most Carried             26   | 4   16  16  16  16  22  22  22  22  22  22  22  22  22  22  22  26  26  26  26  24  24  18  18  24  
  Average Carried          20   | 2   12  15  15  15  19  20  21  21  21  20  21  21  20  21  21  21  25  25  21  19  18  17  17  20  
  Final Capacity           26   | 8   16  16  16  16  22  22  22  22  22  22  22  22  22  22  22  26  26  26  24  24  18  18  18  4   
  Final Carried            26   | 4   16  15  16  15  20  22  22  22  22  22  22  22  22  22  22  26  26  26  19  17  18  18  18  3   

 Class Distribution 
--------------------
 28% | Scavenger-Mutant
 25% | Bothacker-Mutant
 13% | Botlord-Mutant
  9% | Scavenger-Tank
  8% | Hauler-Mutant
  7% | Mutant
  4% | Commander-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
 Commander-Mutant | -10/Exiles
 Commander-Mutant | -9/Mines
    Hauler-Mutant | -8/Materials
    Hauler-Mutant | -8/Storage
 Scavenger-Mutant | -8/Garrison
 Scavenger-Mutant | -8/Recycling
    Hauler-Mutant | -6/Factory
 Scavenger-Mutant | -6/Garrison
 Bothacker-Mutant | -6/Factory
 Bothacker-Mutant | -6/Garrison
 Bothacker-Mutant | -5/Factory
 Bothacker-Mutant | -5/Waste
 Bothacker-Mutant | -5/Factory
 Bothacker-Mutant | -5/Extension
   Scavenger-Tank | -5/Cetus
 Scavenger-Mutant | -5/Archives
   Scavenger-Tank | -5/Hub_04(d)
 Scavenger-Mutant | -4/Factory
 Scavenger-Mutant | -4/Garrison
   Botlord-Mutant | -3/Research
   Botlord-Mutant | -3/Garrison
   Botlord-Mutant | -3/Research

 Resources                       | -11  -10  -10  -10  -9   -8   -8   -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -3   -3   -3   
-----------                Run   | Scr  Mat  Min  Exi  Min  Mat  Sto  Gar  Rec  Fac  Gar  Fac  Gar  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Res  Gar  Res  
Matter Collected           12048 | 280  84   75   .    13   946  216  610  48   104  580  1027 701  467  289  368  1394 414  289  1380 497  857  132  590  687  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            15629 | 87   517  55   .    116  1045 349  892  358  63   884  889  672  272  345  400  2087 51   476  2479 1431 915  .    854  392  
  Parts                    682   | 3    28   .    .    7    61   17   56   8    6    42   42   25   13   3    22   116  1    25   104  31   36   .    26   10   
Haulers Intercepted        5     | .    1    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    1    1    .    .    .    .    
Recyclers Shooed           14    | .    1    .    .    .    2    .    .    .    1    .    4    .    1    .    1    4    .    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -3  -3  -3  
-------                    Run  | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Fac Gar Res Gar Res 
Combat Hostiles Destroyed  268  | .   7   2   .   .   26  12  24  1   1   21  18  19  6   1   10  23  1   1   48  14  17  .   10  6   
  Melee                    15   | .   .   .   .   .   .   .   .   1   .   .   .   .   2   1   2   .   .   .   2   .   2   .   2   3   
  Guns                     72   | .   6   1   .   .   4   6   13  .   1   6   7   8   2   .   .   .   1   1   14  .   2   .   .   .   
  Cannons                  65   | .   .   .   .   .   6   .   .   .   .   2   .   .   .   .   .   11  .   .   26  4   7   .   6   3   
  AOE                      99   | .   1   1   .   .   16  6   10  .   .   12  11  11  2   .   8   10  .   .   6   .   3   .   2   .   
Classes Destroyed          22   | 2   4   .   .   .   4   2   .   .   .   3   .   .   1   1   .   2   .   .   .   .   1   .   .   2   
  Worker                   32   | .   4   .   .   1   7   .   .   .   .   .   3   .   .   .   2   4   .   .   10  1   .   .   .   .   
  Builder                  17   | .   .   .   .   .   4   1   .   .   .   .   1   .   .   .   .   5   .   .   5   1   .   .   .   .   
  Tunneler                 6    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   1   .   .   .   .   .   
  Hauler                   5    | .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   1   1   .   .   .   .   
  Recycler                 22   | 1   1   .   .   1   7   .   .   3   .   .   .   .   .   .   1   4   .   .   2   2   .   .   .   .   
  Mechanic                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Operator                 12   | .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   1   .   7   1   .   .   .   .   .   
  Watcher                  7    | .   2   .   .   .   .   .   .   .   .   1   2   .   .   .   .   1   .   .   1   .   .   .   .   .   
  Swarmer                  64   | .   .   .   .   .   10  3   6   .   .   7   6   12  .   .   8   .   .   .   4   .   5   .   3   .   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    96   | .   7   2   .   .   9   4   10  .   .   9   6   5   2   .   .   6   .   .   13  10  5   .   5   3   
  Brawler                  6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   .   .   1   1   .   .   .   
  Duelist                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   
  Protector                5    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   1   .   .   1   .   
  Sentry                   36   | .   .   .   .   .   5   3   7   .   .   1   4   .   .   .   1   4   .   1   6   1   2   .   1   .   
  Demolisher               4    | .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   1   1   
  Specialist               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Hunter                   21   | .   .   .   .   .   2   1   1   .   .   1   .   1   .   .   .   6   .   .   7   .   2   .   .   .   
  Programmer               11   | .   .   .   .   .   .   1   .   1   1   .   2   1   2   .   1   .   .   .   2   .   .   .   .   .   
  Behemoth                 6    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   1   .   .   .   1   1   
  Compactor                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Enhanced Grunt           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Lightning                12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   
  Striker                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Thug                     3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Savage                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Butcher                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Guerrilla                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   
Best Kill Streak           12   | 2   2   2   .   1   12  7   8   3   1   4   3   5   3   1   4   9   1   3   11  7   4   .   3   4   
  Combat Bots Only         9    | .   1   2   .   .   8   6   8   1   1   4   3   5   3   1   4   5   1   1   9   6   4   .   3   2   
Max Kills in Single Turn   4    | 1   1   1   .   1   3   4   3   1   1   2   3   3   1   1   4   3   1   1   4   1   2   .   1   1   
  Gunslinging              1    | .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   1   1   .   .   3   3   2   .   .   2   3   3   1   .   4   3   .   .   2   .   2   .   1   .   
  Melee                    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   1   1   .   .   .   1   .   1   .   1   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11   -10   -10   -10   -9    -8    -8    -8    -8    -6    -6    -6    -6    -5    -5    -5    -5    -5    -5    -5    -4    -4    -3    -3    -3    
--------                   Run   | Scr   Mat   Min   Exi   Min   Mat   Sto   Gar   Rec   Fac   Gar   Fac   Gar   Fac   Was   Fac   Ext   Cet   Arc   Hub   Fac   Gar   Res   Gar   Res   
Damage Taken               25644 | 22    374   62    .     .     1272  756   500   .     47    1173  1322  703   1091  33    224   2201  354   231   5005  1267  2145  121   407   6334  
  Core                     3100  | .     80    14    .     .     107   16    39    .     .     56    111   112   299   .     .     321   53    .     249   94    187   .     41    1321  
  Absorbed by Shields      639   | .     .     .     .     .     .     .     144   .     13    149   .     16    16    .     36    20    167   .     .     .     .     .     78    .     
  Reduced by Siege Mode    135   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     19    .     58    .     .     58    
Core Remaining (%)         63    | 100   .     .     .     62    .     .     .     70    .     .     .     67    .     .     .     .     .     .     7     .     75    .     .     .     
Volleys Fired              904   | 4     56    4     .     .     81    20    59    2     8     70    62    42    28    9     12    123   12    21    85    38    62    6     35    65    
  Largest                  3     | 2     2     2     .     .     2     2     2     1     2     3     3     3     2     1     1     2     3     3     3     1     2     1     2     3     
  Hottest                  240   | 80    80    40    .     .     96    56    56    33    63    84    84    45    43    40    43    162   240   103   103   70    121   65    130   195   
Shots Fired                1424  | 8     92    5     .     .     119   35    85    2     11    93    112   72    39    10    12    159   29    38    250   38    78    6     41    90    
  Gun                      723   | 8     91    2     .     .     46    30    65    .     6     62    95    56    28    1     6     21    28    38    106   .     31    .     .     3     
  Cannon                   389   | .     .     .     .     .     53    .     .     .     5     8     .     .     .     .     .     57    .     .     128   38    27    2     21    50    
  Launcher                 155   | .     1     3     .     .     20    5     20    2     .     23    10    13    4     .     2     27    1     .     9     .     8     .     7     .     
  Special                  157   | .     .     .     .     .     .     .     .     .     .     .     7     3     7     9     4     54    .     .     7     .     12    4     13    37    
  Kinetic                  965   | .     39    2     .     .     99    30    65    .     6     62    95    56    28    1     6     45    27    38    232   .     58    2     21    53    
  Thermal                  1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     
  Explosive                104   | .     1     3     .     .     20    5     8     .     .     5     10    12    3     .     2     17    .     .     8     .     3     .     7     .     
  Electromagnetic          197   | 8     52    .     .     .     .     .     12    2     5     26    .     1     1     .     .     43    1     .     3     38    5     .     .     .     
  Robot Hit Streak         27    | 4     13    6     .     .     8     9     20    .     24    6     11    7     7     5     6     27    11    3     23    9     19    5     18    15    
  Robot Miss Streak        5     | 1     5     .     .     .     4     1     1     .     1     3     3     3     5     1     1     4     1     2     3     3     4     1     2     3     
  Penetration Max          1     | .     .     .     .     .     1     .     1     .     .     1     1     .     .     .     .     1     1     1     1     1     .     .     .     .     
  Secondary Targets        6     | .     .     .     .     .     .     1     1     .     .     1     .     2     .     .     .     .     .     .     1     .     .     .     .     .     
    Max Gunslinging Chain  1     | .     .     .     .     .     .     1     1     .     .     1     .     1     .     .     .     .     .     .     1     .     .     .     .     .     
  Autonomous               125   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     24    .     .     101   .     .     .     .     .     
Shots Hit Robots           1065  | 7     53    4     .     .     71    29    46    3     7     44    77    44    33    55    21    114   19    27    205   28    59    4     39    76    
  Core Hits                655   | 3     24    4     .     3     62    18    35    7     3     53    46    33    17    3     14    87    8     19    131   18    25    .     22    20    
  Critical Hits            65    | .     .     .     .     .     1     4     3     .     1     1     4     1     1     1     .     2     1     9     13    7     14    .     .     2     
  Critical Kills           26    | .     .     .     .     .     1     1     1     .     .     .     2     1     .     .     .     1     .     4     7     3     5     .     .     .     
  Critical Parts Destroyed 29    | .     .     .     .     .     .     2     2     .     1     1     1     .     .     .     .     .     1     5     2     4     8     .     .     2     
Melee Attacks              260   | .     .     .     .     .     .     .     9     3     13    5     4     20    15    47    24    13    .     5     27    6     31    8     17    13    
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 242   | .     .     .     .     .     .     .     .     .     13    .     3     20    15    47    24    13    .     5     27    6     31    8     17    13    
  Piercing                 12    | .     .     .     .     .     .     .     9     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            91    | .     .     .     .     .     .     .     .     3     1     3     2     .     8     47    9     2     .     4     .     .     6     .     4     2     
    Combat Hostiles        69    | .     .     .     .     .     .     .     .     .     .     .     .     .     7     47    4     1     .     .     .     .     6     .     2     2     
  Follow-up Attacks        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           56135 | 137   722   243   .     38    4069  1373  1949  325   286   2239  3536  2584  2000  2829  1907  6912  686   1579  12939 2399  2813  28    2548  1994  
  Guns                     10561 | 106   570   12    .     .     499   585   1025  .     103   592   1573  634   354   20    68    425   564   934   1928  .     495   .     .     74    
  Cannons                  14763 | .     .     .     .     .     953   .     .     .     60    188   .     .     .     .     .     2083  .     .     7036  1992  450   28    469   1504  
  Explosions               20172 | 31    126   231   .     .     2577  788   924   93    .     1459  1837  1187  687   .     597   4161  122   .     3293  407   999   .     653   .     
  Melee                    10460 | .     .     .     .     .     .     .     .     223   123   .     126   763   959   2809  1229  234   .     645   651   .     869   .     1426  403   
  Ramming                  179   | .     26    .     .     38    40    .     .     9     .     .     .     .     .     .     13    9     .     .     31    .     .     .     .     13    
  Kinetic                  22184 | .     203   12    .     .     1452  585   1025  .     103   592   1573  634   354   20    68    2081  564   934   8964  .     945   28    469   1578  
  Thermal                  1233  | 31    46    .     .     .     86    .     .     41    .     224   596   .     .     .     .     209   .     .     .     .     .     .     .     .     
  Explosive                15508 | .     80    231   .     .     2491  788   685   .     .     764   1241  1136  550   .     597   3009  .     .     2302  407   574   .     653   .     
  Electromagnetic          6571  | 106   367   .     .     .     .     .     239   52    60    659   .     51    137   .     .     1370  122   .     991   1992  425   .     .     .     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 10237 | .     .     .     .     .     .     .     .     .     123   .     126   763   959   2809  1229  234   .     645   651   .     869   .     1426  403   
  Piercing                 223   | .     .     .     .     .     .     .     .     223   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Corruption         42    | .     .     .     .     .     .     .     .     .     2     2     2     1     4     36    36    42    42    34    3     .     3     .     .     2     
  Average Corruption       16    | .     .     .     .     .     .     .     .     .     1     2     1     1     3     23    36    39    39    20    2     .     2     .     .     1     
  Corruption Purged        43    | .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     8     34    .     .     .     .     .     .     
  Effects                  524   | .     .     .     .     .     .     .     .     .     1     13    18    8     11    39    57    238   62    60    10    .     7     .     .     .     
    Message Errors         76    | .     .     .     .     .     .     .     .     .     .     4     2     5     .     6     7     25    13    8     3     .     3     .     .     .     
    Matter Fused           72    | .     .     .     .     .     .     .     .     .     .     .     .     .     4     8     10    24    9     14    2     .     1     .     .     .     
    Heat Flow Errors       42    | .     .     .     .     .     .     .     .     .     .     2     .     .     2     3     4     24    4     2     .     .     1     .     .     .     
    Energy Discharges      30    | .     .     .     .     .     .     .     .     .     .     1     3     1     1     .     5     9     2     7     .     .     1     .     .     .     
    Parts Rejected         3     | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     1     .     .     .     .     .     .     .     .     
    Data Loss (minor)      48    | .     .     .     .     .     .     .     .     .     1     2     6     1     2     3     3     18    3     7     1     .     1     .     .     .     
    Data Loss (major)      12    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     5     2     2     .     .     .     .     .     .     
    Misfires               14    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     9     1     3     .     .     .     .     .     .     
    Alerts                 6     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     2     3     .     .     .     .     .     .     
    Misdirections          86    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     13    53    13    2     .     .     .     .     .     .     
    Targeting Errors       123   | .     .     .     .     .     .     .     .     .     .     2     5     1     1     13    11    64    10    12    4     .     .     .     .     .     
    Weapon Failures        12    | .     .     .     .     .     .     .     .     .     .     2     2     .     .     .     .     5     3     .     .     .     .     .     .     .     
Overload Shots             1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     
Overflow Damage            2923  | .     .     .     .     .     200   17    .     11    93    3     203   171   30    .     150   378   .     257   642   117   474   .     153   24    
  Projectiles              849   | .     .     .     .     .     4     .     .     .     .     .     .     .     .     .     .     268   .     .     416   104   .     .     33    24    
  Explosions               939   | .     .     .     .     .     196   17    .     11    .     3     203   73    1     .     7     110   .     .     212   13    93    .     .     .     
  Melee                    1135  | .     .     .     .     .     .     .     .     .     93    .     .     98    29    .     143   .     .     257   14    .     381   .     120   .     
Knockbacks                 81    | .     .     .     .     .     10    .     .     .     .     .     .     .     .     .     .     5     .     .     54    .     1     1     1     9     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  73    | .     .     .     .     .     10    .     .     .     .     .     .     .     .     .     .     4     .     .     48    .     1     1     1     8     
  Secondary                8     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     6     .     .     .     .     1     
Self-Inflicted Damage      742   | 22    31    .     .     .     87    61    2     .     .     79    56    49    .     .     .     230   .     .     38    .     48    .     33    6     
  Shots                    30    | 1     1     .     .     .     2     3     1     .     .     3     2     3     .     .     .     7     .     .     4     .     2     .     1     .     
  Rammed                   26    | .     9     .     .     3     4     .     .     2     .     .     .     .     .     .     .     2     .     .     1     .     .     .     .     5     
Targets Rammed             32    | .     11    .     .     3     6     .     .     3     .     .     .     .     .     .     1     2     .     .     1     .     .     .     .     5     
  Kicked                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  6     | .     2     .     .     .     2     .     .     1     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     
Highest Temperature        470   | 36    131   6     .     .     259   73    11    .     52    237   54    22    153   258   209   313   237   262   470   41    125   22    120   273   
  Average Temperature      78    | 18    41    3     .     .     82    31    2     .     25    56    20    8     59    78    83    94    77    120   124   15    49    10    30    72    
  Received Heat Transfer   3507  | .     195   36    .     .     324   252   154   .     .     160   324   161   28    .     .     220   44    36    666   327   255   12    28    285   
  Effects                  12    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     9     .     .     .     .     1     
    Shutdowns              1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     
    Energy Bleed           4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     1     
    Interference           6     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     4     .     .     .     .     .     
    Short Circuit          1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     
Siege Activations          11    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     2     .     3     .     4     1     
  Total Turns              197   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     8     20    .     57    .     87    25    
  Longest Duration         41    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     8     18    .     28    .     41    25    
Robots Corrupted           18    | .     .     .     .     .     .     .     1     .     .     1     .     .     .     .     .     2     .     .     .     11    3     .     .     .     
  Combat Hostiles          17    | .     .     .     .     .     .     .     1     .     .     1     .     .     .     .     .     2     .     .     .     10    3     .     .     .     
  Parts Fried              43    | .     .     .     .     .     .     .     2     .     2     5     .     .     .     .     .     7     .     .     5     19    3     .     .     .     
  Impact Corruptions       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Melted              .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Melted             1     | .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Heat Transferred         1252  | .     50    .     .     .     50    .     .     50    .     302   400   .     .     .     .     400   .     .     .     .     .     .     .     .     
Parts Sabotaged            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      14    | 1     1     .     .     .     .     .     2     1     .     4     .     .     .     .     .     4     .     .     1     .     .     .     .     .     
Missiles Intercepted       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                          | -11  -10  -10  -10  -9   -8   -8   -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -3   -3   -3   
-------                    Run  | Scr  Mat  Min  Exi  Min  Mat  Sto  Gar  Rec  Fac  Gar  Fac  Gar  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Res  Gar  Res  
Peak Influence             1786 | 10   128  75   .    12   587  583  1292 776  1084 924  518  1160 806  1628 1371 1279 932  511  1786 1480 1588 919  1445 1050 
  Average Influence        693  | 2    53   61   .    9    333  422  905  562  803  639  196  860  609  793  1247 732  749  329  716  1077 1374 896  1126 743  
Maximum Alert Level        5    | .    .    .    .    .    2    2    4    3    3    3    2    4    3    5    4    4    3    2    5    4    4    3    4    3    
  Low Security (%)         18   | 100  100  100  .    100  16   .    .    .    .    .    64   .    .    .    .    5    .    34   24   .    .    .    .    11   
  Level 1                  10   | .    .    .    .    .    43   41   13   20   .    .    12   5    .    40   .    12   .    35   20   .    .    .    .    .    
  Level 2                  23   | .    .    .    .    .    40   58   6    58   47   71   23   23   88   13   .    30   38   29   5    .    .    .    8    5    
  Level 3                  28   | .    .    .    .    .    .    .    54   20   52   28   .    58   11   7    3    30   61   .    18   65   8    100  39   83   
  Level 4                  18   | .    .    .    .    .    .    .    25   .    .    .    .    12   .    36   96   20   .    .    14   34   91   .    52   .    
  Level 5                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    14   .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          78   | .    2    .    .    .    2    7    .    .    3    .    7    .    4    .    2    6    .    .    10   5    .    4    .    26   
  Investigation            9    | .    .    .    .    .    1    .    .    .    1    .    1    .    .    .    .    2    .    .    1    .    .    2    .    1    
  Extermination            8    | .    .    .    .    .    .    .    .    .    1    .    2    .    1    .    1    .    .    .    1    .    .    .    .    2    
  Reinforcement            29   | .    2    .    .    .    1    3    .    .    1    .    3    .    .    .    .    4    .    .    5    2    .    2    .    6    
  Assault                  21   | .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    1    .    .    .    3    1    .    .    .    14   
  Garrison                 11   | .    .    .    .    .    .    4    .    .    .    .    .    .    2    .    .    .    .    .    .    2    .    .    .    3    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       7    | .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    2    .    .    1    1    .    .    .    1    
Haulers Reinforced         6    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    2    .    2    

 Stealth                        | -11 -10 -10 -10 -9  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -3  -3  -3  
---------                  Run  | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Fac Gar Res Gar Res 
Distress Signals           27   | .   2   .   .   .   3   .   .   .   .   .   .   .   .   .   .   3   2   .   2   1   .   5   .   9   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              601  | .   21  2   .   .   39  15  21  17  2   41  28  29  14  6   12  56  17  16  78  28  41  10  31  77  
  Peak Tracking Total      22   | .   2   2   .   .   7   5   7   5   1   6   3   5   5   3   4   6   5   2   15  9   8   3   7   22  
  Tactical Retreats        52   | .   1   .   .   .   6   .   1   .   .   10  3   1   .   .   .   5   .   .   7   3   11  .   1   3   

 Traps                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -3  -3  -3  
-------                    Run  | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Fac Gar Res Gar Res 
Traps Triggered            36   | .   .   .   .   .   1   .   10  .   .   13  .   1   2   .   .   3   .   .   5   .   .   1   .   .   
  Indirectly               4    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -3  -3  -3  
----------                 Run  | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Fac Gar Res Gar Res 
Machines Disabled          87   | .   2   .   .   .   8   2   4   .   .   3   6   7   .   .   .   4   1   5   12  20  6   .   7   .   
  Max in Single Turn       5    | .   1   .   .   .   3   1   1   .   .   1   5   1   .   .   .   1   1   1   4   5   1   .   1   .   
  Garrison Access          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   1   
  Garrison Relay           18   | .   .   .   .   .   .   .   4   .   .   3   .   4   .   .   .   .   .   .   .   .   4   .   3   .   
  Network Hub              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -3  -3  -3  
---------                  Run  | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Fac Gar Res Gar Res 
Machines Accessed          62   | .   4   .   1   .   3   2   .   8   3   .   10  .   2   .   6   11  2   .   7   1   .   1   .   1   
  Terminals                45   | .   4   .   .   .   3   1   .   3   2   .   8   .   1   .   4   11  2   .   5   .   .   .   .   1   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          5    | .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          9    | .   .   .   .   .   .   1   .   .   1   .   1   .   1   .   1   .   .   .   2   1   .   1   .   .   
Total Hacks                170  | .   10  .   1   .   15  8   .   13  18  .   28  .   3   .   16  20  9   .   20  1   .   2   .   6   
  Successful               80   | .   4   .   1   .   7   3   .   9   11  .   17  .   1   .   5   4   4   .   9   1   .   2   .   2   
  Failed                   90   | .   6   .   .   .   8   5   .   4   7   .   11  .   2   .   11  16  5   .   11  .   .   .   .   4   
    Catastrophic           26   | .   .   .   .   .   .   .   .   1   1   .   6   .   1   .   3   7   .   .   4   .   .   .   .   3   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   128  | .   8   .   9   .   8   7   .   8   15  .   16  .   2   .   13  9   10  .   19  .   .   1   .   3   
  Terminals                133  | .   10  .   .   .   15  5   .   8   8   .   23  .   2   .   13  20  9   .   14  .   .   .   .   6   
  Fabricators              3    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          5    | .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          28   | .   .   .   .   .   .   3   .   .   10  .   3   .   1   .   2   .   .   .   6   1   .   2   .   .   
Terminal Hacks             34   | .   2   .   1   .   6   .   .   4   4   .   7   .   .   .   2   3   2   .   2   .   .   .   .   1   
  Record                   1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        3    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Open Door                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Branch Access Points     4    | .   .   .   .   .   1   .   .   1   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Terminal Index           1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Index           1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          10   | .   .   .   .   .   1   .   .   2   2   .   3   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Recall Investigation     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              8    | .   1   .   .   .   1   .   .   .   1   .   2   .   .   .   1   .   .   .   2   .   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Build                    1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      10   | .   .   .   .   .   .   1   .   .   2   .   2   .   1   .   1   .   .   .   1   1   .   1   .   .   
  Unlock Access            6    | .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   1   1   .   1   .   .   
  Seal Access              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   
  Coupler Status           2    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         35   | .   2   .   .   .   1   2   .   5   5   .   7   .   .   .   2   1   2   .   6   .   .   1   .   1   
  Terminals                23   | .   2   .   .   .   1   1   .   .   2   .   6   .   .   .   2   1   2   .   5   .   .   .   .   1   
    Track                  19   | .   2   .   .   .   1   1   .   .   2   .   4   .   .   .   2   .   2   .   4   .   .   .   .   1   
    Botnet                 2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Disrupt                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Operators              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          5    | .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 5    | .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          7    | .   .   .   .   .   .   1   .   .   3   .   1   .   .   .   .   .   .   .   1   .   .   1   .   .   
    Restock                2    | .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reprogram              2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Eject                  3    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         50   | .   4   .   .   .   3   2   .   3   2   .   9   .   1   .   6   11  2   .   5   1   .   .   .   1   
  Full Trace Events        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             3    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 252  | .   .   .   .   .   .   .   .   .   .   .   252 .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   44   | .   .   .   .   .   .   .   .   .   .   .   44  .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating 12   | .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -3  -3  -3  
------------               Run  | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Fac Gar Res Gar Res 
Used RIF Installer         5    | .   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   .   1   .   1   .   
  Coupler Efficiency       1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Detection          1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Program Shield           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Autoassimilate           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Robots Hacked              91   | .   .   .   .   .   .   .   .   .   .   2   6   3   5   6   3   8   .   .   6   .   9   5   13  25  
  Non-combat               10   | .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   1   2   .   .   .   .   .   .   1   3   
  Combat                   81   | .   .   .   .   .   .   .   .   .   .   2   4   3   4   6   2   6   .   .   6   .   9   5   12  22  
  Autoassimilated          6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   2   
Robot Hacks Applied        95   | .   .   .   .   .   .   .   .   .   .   2   6   3   5   6   3   11  .   .   7   .   9   3   12  28  
  no_distress              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  find_chute               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  purge_threat             6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   3   
  map_route                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
  redirect_shields         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  ignore_targets           6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   
  link_fov                 1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  scatter_targeting        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  overload_power           6    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   3   .   .   .   .   2   
  wipe_record              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  reboot_system            12   | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   3   .   .   .   .   2   1   1   2   
  go_dormant               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  overwrite_iff            36   | .   .   .   .   .   .   .   .   .   .   2   2   1   2   .   .   2   .   .   3   .   5   1   8   10  
  streamctrl_low           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  streamctrl_high          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   
  formatsys_low            2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  formatsys_high           15   | .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   1   .   .   .   1   .   1   1   2   6   
Relay Couplers Released    92   | .   .   .   .   .   .   3   15  .   4   12  3   18  .   .   .   .   .   .   2   .   17  4   12  2   
  Ejected                  11   | .   .   .   .   .   .   .   .   .   4   .   3   .   .   .   .   .   .   .   .   .   .   4   .   .   
  Machine Destruction      78   | .   .   .   .   .   .   .   15  .   .   12  .   18  .   .   .   .   .   .   2   .   17  .   12  2   
  Programmers              3    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Attached                 32   | .   .   .   .   .   .   .   .   .   .   1   3   2   3   .   1   2   .   .   1   .   6   4   6   3   
Robots Rewired             34   | .   .   .   4   .   .   .   .   3   .   4   .   .   .   .   .   23  .   .   .   .   .   .   .   .   
Allies Hacked              2    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -10  -9   -8   -8   -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -3   -3   -3   
--------                   Run   | Scr  Mat  Min  Exi  Min  Mat  Sto  Gar  Rec  Fac  Gar  Fac  Gar  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Res  Gar  Res  
Total Allies               110   | .    .    .    4    .    .    .    .    3    .    6    7    3    2    .    1    31   5    .    5    .    6    4    12   21   
  Largest Group            11    | .    .    .    4    4    4    .    .    3    2    3    4    3    2    .    1    10   11   5    1    .    2    3    4    8    
  Highest-Rated Group      748   | .    .    .    45   45   45   .    .    63   48   123  86   61   76   .    41   338  748  391  47   .    84   137  280  408  
  Highest-Rated Ally       156   | .    .    .    21   21   21   .    .    24   24   41   32   32   47   .    41   156  140  134  47   .    49   56   115  64   
Total Orders               7     | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    1    1    .    .    .    .    1    2    .    
  GOTO                     4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    2    .    
  DROP                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  RETURN                   2     | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               592   | .    .    .    .    .    6    .    .    36   .    13   11   16   18   .    3    170  91   17   7    .    38   3    74   89   
  Total Damage             17341 | .    .    .    .    .    100  .    .    552  .    538  409  323  480  .    120  3496 3087 599  135  .    1111 77   2844 3470 
  Kills                    113   | .    .    .    .    .    .    .    .    11   .    2    .    3    2    .    1    36   19   3    .    .    5    .    14   17   
Allies Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -3  -3  -3  
-------                    Run  | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Fac Gar Res Gar Res 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -8   -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -3   -3   -3   
-------------              Run   | Scr  Mat  Min  Exi  Min  Mat  Sto  Gar  Rec  Fac  Gar  Fac  Gar  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Res  Gar  Res  
Turns Passed               23857 | 138  1164 138  927  137  1038 151  1715 666  769  1305 2101 1098 701  414  651  2220 675  1225 1501 455  1597 401  1241 1429 
Spaces Moved               11147 | 72   592  74   559  82   397  36   825  344  378  648  1064 560  346  167  347  1101 306  154  537  178  799  212  613  756  
  Core                     42    | 6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    36   
  Treads                   10342 | 66   592  74   559  82   397  36   825  344  378  177  927  560  346  167  347  957  306  154  537  178  799  212  613  709  
  Legs                     608   | .    .    .    .    .    .    .    .    .    .    471  137  .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   144   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    144  .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   
  Fastest Speed            40    | 50   160  160  160  160  180  180  180  180  180  150  150  155  155  155  155  120  160  180  152  160  160  160  160  40   
  Average Speed            166   | 150  160  160  160  160  180  180  180  180  180  158  167  158  165  164  156  162  178  180  184  186  160  160  160  153  
  Slowest Speed            200   | 160  180  160  160  160  180  180  180  180  180  200  180  160  180  175  175  185  180  180  200  200  160  160  160  170  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       51    | 4    87   18   89   18   48   11   84   83   12   80   27   88   11   83   9    90   79   78   68   8    89   6    70   35   
  Regions Visited          24
    Branch Regions         9
  Pre-discovered Areas     7     | .    .    .    .    2    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        7     | .    .    .    .    .    1    1    .    .    1    .    1    .    .    .    1    .    .    .    .    1    .    1    .    .    
  Unknown Exits Taken      10    | 1    1    1    1    1    .    .    .    1    .    .    .    .    .    .    .    1    1    1    1    .    .    .    .    .    
Scrap Searched             1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 341   | .    .    .    .    .    24   .    13   3    12   14   18   82   6    .    11   83   .    .    9    6    46   7    .    7    
Terrain Destroyed          1769  | 4    11   40   .    .    204  28   32   3    12   38   136  119  39   .    28   228  3    5    579  60   73   8    103  16   
  Melee                    74    | .    .    .    .    .    .    .    2    .    12   .    2    1    6    .    11   6    .    .    9    6    5    7    .    7    
  Projectile               122   | .    .    .    .    .    16   5    1    .    .    9    5    3    .    .    .    8    3    5    49   1    6    1    1    9    
  AOE                      1573  | 4    11   40   .    .    188  23   29   3    .    29   129  115  33   .    17   214  .    .    521  53   62   .    102  .    

 Actions                         | -11  -10  -10  -10  -9   -8   -8   -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -3   -3   -3   
---------                  Run   | Scr  Mat  Min  Exi  Min  Mat  Sto  Gar  Rec  Fac  Gar  Fac  Gar  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Res  Gar  Res  
Total                      14906 | 90   714  88   593  86   592  86   956  382  436  829  1283 681  418  234  407  1420 415  1064 871  254  1003 256  814  934  
  Wait                     1533  | 3    32   6    .    .    47   19   7    .    22   15   26   32   .    .    9    55   39   867  134  13   39   14   116  38   
  Move                     11119 | 71   591  73   558  81   396  35   823  343  377  646  1063 558  346  166  346  1100 305  153  536  177  797  211  611  756  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  193   | 3    14   1    1    .    23   3    10   1    5    8    27   5    5    1    2    24   12   .    10   4    18   3    5    8    
  Fast Attach              121   | 8    1    .    .    .    1    2    3    1    1    8    19   1    4    4    4    8    8    8    9    2    10   6    3    10   
  Attach                   125   | .    1    1    .    .    10   1    1    .    4    7    7    2    5    1    1    18   3    .    26   7    15   2    1    12   
  Detach                   47    | 1    .    .    .    .    .    .    .    .    .    .    4    .    1    1    .    8    3    1    16   2    8    .    .    2    
  Swap                     226   | .    5    2    .    1    19   4    13   3    3    11   32   15   12   1    5    24   13   1    16   2    10   3    16   15   
  Drop                     192   | .    3    1    2    1    9    2    11   3    3    8    39   4    2    4    3    19   20   8    11   3    13   3    10   10   
  Fire                     904   | 4    56   4    .    .    81   20   59   2    8    70   62   42   28   9    12   123  12   21   85   38   62   6    35   65   
  Melee                    260   | .    .    .    .    .    .    .    9    3    13   5    4    20   15   47   24   13   .    5    27   6    31   8    17   13   
  Ram                      5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    27    | .    11   .    .    3    6    .    .    3    .    .    .    .    .    .    1    2    .    .    1    .    .    .    .    .    
  Escape Stasis            76    | .    .    .    .    .    .    .    20   .    .    49   .    1    .    .    .    6    .    .    .    .    .    .    .    .    
  Rewire                   78    | .    .    .    32   .    .    .    .    23   .    2    .    1    .    .    .    20   .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2])
-10/Mines (discovered 2 exits: [*Mat] / *Exi)
-10/Exiles
-9/Mines
-8/Materials (discovered 2 exits: *Sto x2)
-8/Storage
-8/Garrison (discovered 3 exits: *Rec x3)
-8/Recycling
-6/Factory (discovered 2 exits: *Fac / Gar)
-6/Garrison (discovered 3 exits: *Fac x3)
-6/Factory (discovered 4 exits: *Fac / *Low x2 / Gar)
-6/Garrison (discovered 3 exits: *Fac x3)
-5/Factory
-5/Waste
-5/Factory (discovered 4 exits: Upp x2 / *Ext x2)
-5/Extension (discovered 2 exits: *Fac / *Cet)
-5/Cetus (discovered 2 exits: *Fac / [*Arc])
-5/Archives (discovered 3 exits: *Fac / *Hub x2)
-5/Hub_04(d) (discovered 4 exits: *Fac x3 / Gar)
-4/Factory
-4/Garrison (discovered 3 exits: *Res x3)
-3/Research
-3/Garrison (discovered 3 exits: *Res x3)
-3/Research (discovered 3 exits: [*Res x2] / [*Qua])

 History 
---------
  Turn | Location      | Event
     8 | -11/Scrapyard | Discovered new exit (range 16)
   139 | -11/Scrapyard | Entered Materials
   313 | -10/Materials | Build established: Mutant
   431 | -10/Materials | Discovered new exit (range 14)
   664 | -10/Materials | Discovered new exit (range 16)
   708 | -10/Materials | Discovered new exit (range 16)
  1139 | -10/Materials | Discovered new exit (range 16)
  1303 | -10/Materials | Entered Mines
  1360 | -10/Mines     | Discovered new exit (range 13)
  1431 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  1433 | -10/Mines     | Discovered new exit (range 5)
  1441 | -10/Mines     | Entered Exiles
  1441 | -10/Exiles    | Found Exiles lab destroyed
  1922 | -10/Exiles    | Build established: Commander-Mutant
  2008 | -10/Exiles    | Discovered new exit (range 11)
  2184 | -10/Exiles    | Opened EX-Vault
  2196 | -10/Exiles    | Found AWS/Autocannon
  2368 | -10/Exiles    | Entered Mines
  2368 | -9/Mines      | Accompanied by 4 allies
  2437 | -9/Mines      | Learned location of Storage (-8)
  2484 | -9/Mines      | Discovered new exit (range 9)
  2505 | -9/Mines      | Entered Materials
  2505 | -8/Materials  | Accompanied by 4 allies
  2505 | -8/Materials  | Evolved 4 slots: Propulsion x1, Utility x3
  2681 | -8/Materials  | Destroyed 8 combat bots
  2682 | -8/Materials  | Discovered new exit (range 11)
  2813 | -8/Materials  | Build established: Hauler-Mutant
  3132 | -8/Materials  | Identified exit to Storage
  3428 | -8/Materials  | Lost 4 parts (1p1n1u1w)
  3543 | -8/Materials  | Entered Storage
  3570 | -8/Storage    | Identified exit to Garrison
  3649 | -8/Storage    | Garrison activated, responded to threat
  3694 | -8/Storage    | Entered Garrison
  3863 | -8/Garrison   | Triggered checkpoint
  4050 | -8/Garrison   | Triggered checkpoint
  4054 | -8/Garrison   | Destroyed 8 combat bots
  4096 | -8/Garrison   | Discovered new exit (range 10)
  4138 | -8/Garrison   | Triggered checkpoint
  4192 | -8/Garrison   | Triggered checkpoint
  4357 | -8/Garrison   | Build established: Scavenger-Mutant
  4365 | -8/Garrison   | Triggered checkpoint
  4446 | -8/Garrison   | Discovered new exit (range 10)
  4543 | -8/Garrison   | Triggered checkpoint
  4750 | -8/Garrison   | Triggered checkpoint
  4806 | -8/Garrison   | Discovered new exit (range 15)
  4844 | -8/Garrison   | Installed Relay Interface Framework
  4903 | -8/Garrison   | Triggered checkpoint
  4969 | -8/Garrison   | Garrison Relay disabled
  5162 | -8/Garrison   | Garrison Relay disabled
  5312 | -8/Garrison   | Garrison Relay disabled
  5337 | -8/Garrison   | Garrison Relay disabled
  5409 | -8/Garrison   | Entered Recycling
  5471 | -8/Recycling  | Spotter reported a threat
  5505 | -8/Recycling  | Spotter reported a threat
  5508 | -8/Recycling  | Spotter reported a threat
  5541 | -8/Recycling  | Spotter reported a threat
  5558 | -8/Recycling  | Spotter reported a threat
  5562 | -8/Recycling  | Spotter reported a threat
  5573 | -8/Recycling  | Spotter reported a threat
  5583 | -8/Recycling  | Spotter reported a threat
  5611 | -8/Recycling  | Spotter reported a threat
  5626 | -8/Recycling  | Spotter reported a threat
  5629 | -8/Recycling  | Spotter reported a threat
  5638 | -8/Recycling  | Spotter reported a threat
  5644 | -8/Recycling  | Spotter reported a threat
  5679 | -8/Recycling  | Spotter reported a threat
  5682 | -8/Recycling  | Spotter reported a threat
  5687 | -8/Recycling  | Spotter reported a threat
  5696 | -8/Recycling  | Spotter reported a threat
  5697 | -8/Recycling  | Spotter reported a threat
  5712 | -8/Recycling  | Spotter reported a threat
  5735 | -8/Recycling  | Spotter reported a threat
  5735 | -8/Recycling  | Spotter reported a threat
  5747 | -8/Recycling  | Spotter reported a threat
  5782 | -8/Recycling  | Spotter reported a threat
  5788 | -8/Recycling  | Spotter reported a threat
  5800 | -8/Recycling  | Discovered new exit (range 16)
  5800 | -8/Recycling  | Spotter reported a threat
  5841 | -8/Recycling  | Spotter reported a threat
  5853 | -8/Recycling  | Spotter reported a threat
  5894 | -8/Recycling  | Spotter reported a threat
  5904 | -8/Recycling  | Spotter reported a threat
  5916 | -8/Recycling  | Spotter reported a threat
  5969 | -8/Recycling  | Spotter reported a threat
  5979 | -8/Recycling  | Spotter reported a threat
  5983 | -8/Recycling  | Spotter reported a threat
  6022 | -8/Recycling  | Spotter reported a threat
  6040 | -8/Recycling  | Spotter reported a threat
  6045 | -8/Recycling  | Spotter reported a threat
  6075 | -8/Recycling  | Spotter reported a threat
  6075 | -8/Recycling  | Entered Factory
  6075 | -6/Factory    | Accompanied by 2 allies
  6075 | -6/Factory    | Evolved 4 slots: Power x1, Utility x2, Weapon x1
  6203 | -6/Factory    | Build established: Hauler-Mutant
  6669 | -6/Factory    | Discovered new exit (range 10)
  6803 | -6/Factory    | Identified exit to Garrison
  6835 | -6/Factory    | Build established: Bothacker-Mutant
  6844 | -6/Factory    | Entered Garrison
  6844 | -6/Garrison   | Accompanied by 2 allies
  6862 | -6/Garrison   | Triggered checkpoint
  6892 | -6/Garrison   | Triggered checkpoint
  7032 | -6/Garrison   | Triggered checkpoint
  7036 | -6/Garrison   | Triggered checkpoint
  7045 | -6/Garrison   | Triggered checkpoint
  7137 | -6/Garrison   | Build established: Scavenger-Mutant
  7272 | -6/Garrison   | Lost 5 parts (1n2u2w)
  7462 | -6/Garrison   | Discovered new exit (range 9)
  7489 | -6/Garrison   | Expanded RIF knowledge: Coupler Efficiency
  7533 | -6/Garrison   | Triggered checkpoint
  7571 | -6/Garrison   | Garrison Relay disabled
  7778 | -6/Garrison   | Triggered checkpoint
  7841 | -6/Garrison   | Discovered new exit (range 10)
  7970 | -6/Garrison   | Discovered new exit (range 10)
  8006 | -6/Garrison   | Triggered checkpoint
  8032 | -6/Garrison   | Garrison Relay disabled
  8149 | -6/Garrison   | Entered Factory
  8397 | -6/Factory    | Lost 3 parts (2p1u)
  8499 | -6/Factory    | Identified exit to Lower Caves
  9009 | -6/Factory    | Discovered new exit (range 14)
  9050 | -6/Factory    | Identified exit to Factory
  9062 | -6/Factory    | Build established: Bothacker-Mutant
  9268 | -6/Factory    | Found Hvy. Insulated Plating
  9796 | -6/Factory    | Found Prototype Processor
  9796 | -6/Factory    | Identified Exp. Signal Interpreter
 10067 | -6/Factory    | Fabricated B-48 Gladiator (x3)
 10241 | -6/Factory    | Identified exit to Garrison
 10249 | -6/Factory    | First assault squad dispatched
 10250 | -6/Factory    | Entered Garrison
 10250 | -6/Garrison   | Accompanied by 3 allies
 10290 | -6/Garrison   | Triggered checkpoint
 10401 | -6/Garrison   | Garrison Relay disabled
 10470 | -6/Garrison   | Triggered checkpoint
 10510 | -6/Garrison   | Triggered checkpoint
 10536 | -6/Garrison   | Triggered checkpoint
 10615 | -6/Garrison   | Discovered exit to Factory (range 11)
 10664 | -6/Garrison   | Triggered checkpoint
 10729 | -6/Garrison   | Garrison Relay disabled
 10879 | -6/Garrison   | Discovered exit to Factory (range 14)
 10944 | -6/Garrison   | Triggered checkpoint
 10985 | -6/Garrison   | Garrison Relay disabled
 11142 | -6/Garrison   | Discovered exit to Factory (range 12)
 11169 | -6/Garrison   | Expanded RIF knowledge: Robot Detection
 11244 | -6/Garrison   | Triggered checkpoint
 11262 | -6/Garrison   | Garrison Relay disabled
 11348 | -6/Garrison   | Entered Factory
 11348 | -5/Factory    | Accompanied by 2 allies
 11348 | -5/Factory    | Evolved 2 slots: Utility x2
 11648 | -5/Factory    | First assault squad dispatched
 11653 | -5/Factory    | Garrison activated, responded to threat
 11770 | -5/Factory    | Lost 3 parts (1p1n1u)
 11992 | -5/Factory    | Spotted B-75 Beast
 12009 | -5/Factory    | Destroyed B-75 Beast
 12049 | -5/Factory    | Sucked down chute
 12049 | -5/Factory    | Entered Waste
 12064 | -5/Waste      | EMP discharged
 12064 | -5/Waste      | System corruption reached 10%
 12079 | -5/Waste      | Spotted C-40 Crusher
 12137 | -5/Waste      | Destroyed C-40 Crusher
 12156 | -5/Waste      | Found Damper Plating
 12164 | -5/Waste      | EMP discharged
 12167 | -5/Waste      | Spotted C-40 Crusher
 12181 | -5/Waste      | Spotted C-40 Crusher
 12181 | -5/Waste      | Spotted C-40 Crusher
 12183 | -5/Waste      | Spotted C-40 Crusher
 12219 | -5/Waste      | Spotted C-40 Crusher
 12230 | -5/Waste      | Crushed by Compactor (1 part destroyed, 2 dropped)
 12264 | -5/Waste      | EMP discharged
 12301 | -5/Waste      | Discovered new exit (range 12)
 12364 | -5/Waste      | EMP discharged
 12364 | -5/Waste      | System corruption reached 30%
 12463 | -5/Waste      | Entered Factory
 12485 | -5/Factory    | Identified exit to Upper Caves
 12485 | -5/Factory    | Identified exit to Extension
 13063 | -5/Factory    | First assault squad dispatched
 13114 | -5/Factory    | Entered Extension
 13156 | -5/Extension  | Rescued a captive Derelict
 13430 | -5/Extension  | Rescued a captive Derelict
 14014 | -5/Extension  | Disrupted transfer network
 14171 | -5/Extension  | Lost 3 parts (2u1w)
 14220 | -5/Extension  | Spotted B-75 Beast
 14238 | -5/Extension  | Destroyed B-75 Beast
 14293 | -5/Extension  | Spotted B-75 Beast
 14306 | -5/Extension  | Destroyed B-75 Beast
 14307 | -5/Extension  | Core integrity fell below 50%
 14331 | -5/Extension  | Lost 3 parts (2u1w)
 14487 | -5/Extension  | Rescued a captive Derelict
 14488 | -5/Extension  | Rescued a captive Derelict
 15069 | -5/Extension  | Build established: Scavenger-Mutant
 15146 | -5/Extension  | Rescued A7
 15306 | -5/Extension  | Discovered new exit (range 10)
 15307 | -5/Extension  | Discovered new exit (range 6)
 15334 | -5/Extension  | Entered Cetus
 15334 | -5/Cetus      | Accompanied by 7 allies
 15339 | -5/Cetus      | Acquired a Cetus Manufacturing Module code from A7
 15361 | -5/Cetus      | Spotted Cetus Guard
 15361 | -5/Cetus      | Spotted Cetus Guard
 15366 | -5/Cetus      | Allies destroyed Cetus Guard
 15367 | -5/Cetus      | Spotted Cetus Guard
 15367 | -5/Cetus      | Spotted Cetus Guard
 15375 | -5/Cetus      | Allies destroyed Cetus Guard
 15379 | -5/Cetus      | Allies destroyed Cetus Guard
 15381 | -5/Cetus      | Allies destroyed Cetus Guard
 15505 | -5/Cetus      | Started Cetus Manufacturing Module
 15523 | -5/Cetus      | Escorted A7 to Cetus Mainframe
 15530 | -5/Cetus      | Manufactured an Enhanced Grunt
 15555 | -5/Cetus      | Manufactured an Enhanced Grunt
 15580 | -5/Cetus      | Manufactured an Enhanced Grunt
 15605 | -5/Cetus      | Manufactured an Enhanced Grunt
 15630 | -5/Cetus      | Manufactured an Enhanced Grunt
 15679 | -5/Cetus      | Discovered new exit (range 16)
 15831 | -5/Cetus      | Spotted Cetus Guard
 15831 | -5/Cetus      | Spotted Cetus Guard
 15837 | -5/Cetus      | Spotted Cetus Guard
 15844 | -5/Cetus      | Allies destroyed Cetus Guard
 15844 | -5/Cetus      | Spotted Cetus Guard
 15852 | -5/Cetus      | Allies destroyed Cetus Guard
 15854 | -5/Cetus      | Allies destroyed Cetus Guard
 15859 | -5/Cetus      | Allies destroyed Cetus Guard
 15862 | -5/Cetus      | Discovered new exit (range 16)
 15871 | -5/Cetus      | Found Prototype Device
 15871 | -5/Cetus      | Identified Exp. Thermal Shield
 15900 | -5/Cetus      | Met Revision 17
 16004 | -5/Cetus      | Build established: Scavenger-Tank
 16009 | -5/Cetus      | Entered Archives
 16009 | -5/Archives   | Accompanied by 5 allies
 16014 | -5/Archives   | Received a hacking code to weaken MAIN.C
 16093 | -5/Archives   | Discovered new exit (range 16)
 16217 | -5/Archives   | Discovered new exit (range 16)
 16242 | -5/Archives   | Discovered new exit (range 16)
 16371 | -5/Archives   | Build established: Scavenger-Mutant
 17234 | -5/Archives   | Entered Hub_04(d)
 17279 | -5/Hub_04(d)  | Identified exit to Garrison
 17384 | -5/Hub_04(d)  | Discovered new exit (range 9)
 17384 | -5/Hub_04(d)  | Discovered new exit (range 16)
 17589 | -5/Hub_04(d)  | Discovered new exit (range 14)
 17671 | -5/Hub_04(d)  | Spotted B-75 Beast
 17676 | -5/Hub_04(d)  | Destroyed B-75 Beast
 17890 | -5/Hub_04(d)  | Lost 3 parts (1n2u)
 17919 | -5/Hub_04(d)  | Core integrity fell below 20%
 18005 | -5/Hub_04(d)  | Network Hub disabled
 18081 | -5/Hub_04(d)  | Spotted Lightning
 18081 | -5/Hub_04(d)  | Spotted Lightning
 18081 | -5/Hub_04(d)  | Spotted Lightning
 18082 | -5/Hub_04(d)  | Found Prototype Launcher
 18106 | -5/Hub_04(d)  | Destroyed Lightning
 18122 | -5/Hub_04(d)  | Found Prototype Energy Cannon
 18129 | -5/Hub_04(d)  | Identified EMDS
 18153 | -5/Hub_04(d)  | Spotted Lightning
 18154 | -5/Hub_04(d)  | Spotted Lightning
 18157 | -5/Hub_04(d)  | Spotted Lightning
 18159 | -5/Hub_04(d)  | Identified Mni. Smartbomb Launcher
 18167 | -5/Hub_04(d)  | Destroyed Lightning
 18214 | -5/Hub_04(d)  | Spotted Lightning
 18214 | -5/Hub_04(d)  | Spotted Lightning
 18215 | -5/Hub_04(d)  | Spotted Lightning
 18219 | -5/Hub_04(d)  | Spotted Lightning
 18220 | -5/Hub_04(d)  | Destroyed Lightning
 18221 | -5/Hub_04(d)  | Spotted Lightning
 18224 | -5/Hub_04(d)  | Spotted Lightning
 18249 | -5/Hub_04(d)  | Disrupted transfer network
 18260 | -5/Hub_04(d)  | Lost 3 parts (1p1n1u)
 18289 | -5/Hub_04(d)  | Destroyed Lightning
 18293 | -5/Hub_04(d)  | Destroyed Lightning
 18295 | -5/Hub_04(d)  | Destroyed Lightning
 18301 | -5/Hub_04(d)  | Destroyed Lightning
 18311 | -5/Hub_04(d)  | Destroyed Lightning
 18322 | -5/Hub_04(d)  | Destroyed Lightning
 18336 | -5/Hub_04(d)  | Destroyed Lightning
 18357 | -5/Hub_04(d)  | Destroyed 9 combat bots
 18372 | -5/Hub_04(d)  | Destroyed Lightning
 18434 | -5/Hub_04(d)  | Destroyed Lightning
 18442 | -5/Hub_04(d)  | Found Prototype Processor
 18442 | -5/Hub_04(d)  | Identified Exp. Targeting Computer
 18493 | -5/Hub_04(d)  | Network Hub disabled
 18513 | -5/Hub_04(d)  | Network Hub disabled
 18734 | -5/Hub_04(d)  | First assault squad dispatched
 18735 | -5/Hub_04(d)  | Entered Factory
 18735 | -4/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
 18839 | -4/Factory    | Build established: Scavenger-Tank
 18985 | -4/Factory    | First assault squad dispatched
 19060 | -4/Factory    | Garrison activated, responded to threat
 19139 | -4/Factory    | Build established: Scavenger-Mutant
 19188 | -4/Factory    | Identified exit to Garrison
 19190 | -4/Factory    | Entered Garrison
 19291 | -4/Garrison   | Triggered checkpoint
 19326 | -4/Garrison   | Garrison Relay disabled
 19598 | -4/Garrison   | Lost 3 parts (1n1u1w)
 19638 | -4/Garrison   | Triggered checkpoint
 19642 | -4/Garrison   | Triggered checkpoint
 19671 | -4/Garrison   | Triggered checkpoint
 19761 | -4/Garrison   | Triggered checkpoint
 19853 | -4/Garrison   | Discovered new exit (range 10)
 19931 | -4/Garrison   | Garrison Relay disabled
 20099 | -4/Garrison   | Discovered new exit (range 15)
 20199 | -4/Garrison   | Triggered checkpoint
 20240 | -4/Garrison   | Garrison Relay disabled
 20417 | -4/Garrison   | Discovered new exit (range 10)
 20443 | -4/Garrison   | Expanded RIF knowledge: Autoassimilate
 20480 | -4/Garrison   | Triggered checkpoint
 20556 | -4/Garrison   | Garrison Relay disabled
 20654 | -4/Garrison   | Triggered checkpoint
 20747 | -4/Garrison   | Build established: Botlord-Mutant
 20787 | -4/Garrison   | Entered Research
 20787 | -3/Research   | Evolved 2 slots: Utility x2
 20802 | -3/Research   | Found Imp. Powered Armor
 20805 | -3/Research   | Found Imp. Powered Armor
 20987 | -3/Research   | Revision forces began assault on 0b10
 21038 | -3/Research   | Met up with Revision 17++
 21159 | -3/Research   | Identified exit to Garrison
 21188 | -3/Research   | Entered Garrison
 21188 | -3/Garrison   | Accompanied by 2 allies
 21196 | -3/Garrison   | Expanded RIF knowledge: Program Shield
 21280 | -3/Garrison   | Triggered checkpoint
 21291 | -3/Garrison   | Spotted B-86 Titan
 21323 | -3/Garrison   | Assimilated Titan 8a with formatsys_high
 21334 | -3/Garrison   | Triggered checkpoint
 21358 | -3/Garrison   | Triggered checkpoint
 21529 | -3/Garrison   | Destroyed Titan 8a
 21731 | -3/Garrison   | Discovered new exit (range 13)
 21773 | -3/Garrison   | Triggered checkpoint
 21805 | -3/Garrison   | Garrison Relay disabled
 21981 | -3/Garrison   | Discovered new exit (range 15)
 22009 | -3/Garrison   | Triggered checkpoint
 22067 | -3/Garrison   | Garrison Relay disabled
 22162 | -3/Garrison   | Triggered checkpoint
 22221 | -3/Garrison   | Discovered new exit (range 9)
 22266 | -3/Garrison   | Triggered checkpoint
 22333 | -3/Garrison   | Garrison Relay disabled
 22429 | -3/Garrison   | Entered Research
 22501 | -3/Research   | Discovered new exit (range 17)
 22679 | -3/Research   | First assault squad dispatched
 22778 | -3/Research   | Spotted B-86 Titan
 22803 | -3/Research   | Allies destroyed B-86 Titan
 22832 | -3/Research   | Found Exp. Targeting Computer
 22833 | -3/Research   | Discovered new exit (range 14)
 23129 | -3/Research   | Research terminal network offline
 23210 | -3/Research   | Garrison activated, responded to threat
 23541 | -3/Research   | Discovered new exit (range 5)
 23556 | -3/Research   | Found Prototype Protection
 23738 | -3/Research   | Spotted B-86 Titan
 23746 | -3/Research   | Spotted Executioner
 23746 | -3/Research   | Spotted Striker
 23787 | -3/Research   | Identified Centrium Heavy Armor Plating
 23799 | -3/Research   | Spotted Striker
 23807 | -3/Research   | Destroyed B-86 Titan
 23816 | -3/Research   | Destroyed Striker
 23825 | -3/Research   | Released all parts (11)
 23827 | -3/Research   | Spotted Striker
 23842 | -3/Research   | Core integrity fell below 50%
 23848 | -3/Research   | Spotted Striker
 23854 | -3/Research   | Spotted Executioner
 23856 | -3/Research   | Core integrity fell below 20%
 23858 | -3/Research   | Destroyed by Striker with Plasma Lance

 Last Messages 
---------------
23854_ S-43 Plague destroyed.
23854_ Penetrated by Slug.
23854_ Slug penetrates Wall.
23855_ C-30 ARC bursts open, deploying its payload.
23855_ S-43 Plague unfolds itself. <x4>
23855_ Acquired 33 matter.
23855_ C-30 ARC bursts open, deploying its payload.
23855_ G-73 Enforcer unfolds itself.
23855_ B-74 Champion unfolds itself.
23855_ G-67 Veteran unfolds itself. <x2>
23855_ M-36 Artificer unfolds itself.
23856_ Acquired Unknown Flight Unit.
23856_ Identified Xenon Bombardment Thruster.
23857_ Knocked back.
23857_ S-43 Plague suffers critical hit.
23857_ Penetrated by Slug.
23857_ Slug penetrates Wall.
23857_ Penetrated by Slug.
23857_ Xenon Bombardment Thruster destroyed.
23857_ Slug penetrates Wall.

 Map 
-----
+----------------------------------------------------+
| ?????????????#####????#    #??????#      ""#       |
| ??????????????????????#    #??????#      ""#  """" |
| ??????????????????????#    #??????#      T"#! """" |
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| ??????????????????????#    #???????      ""#       |
| ??????????????????????#    #?????????      #       |
| ??????????????????????#    #???????????    #??     |
| ???????????????########    ##############+######+  |
| ???????????                           =*%=         |
| ??????????? %                      =*  %%%=        |
| ??????????? %!                     !%[  "=         |
| ????????????!                       =!             |
| ????????????#############################+#######  |
| ????????????????????????????????????????   ????##  |
| ????????????????????????????????????????   ????#   |
| ????????????????????????????????????????  =????#   |
| ????????????????????????????????????????  =??###   |
| ????????????????????????????????????????  =??#     |
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| ?????????????????????????????????????? ?   ??#     |
| ???????????????????????????????????#   ?   ??#     |
| ???????????######################;;;####""#####    |
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| ?????????       g s                   gg           |
| ?????????  %%   p ss      [           g g          |
| ?????????[!%      g s E  @Ks                       |
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| ????????????????????????#    K    #           ##"# |
| ????????????????????????#       = +    =%     +    |
| ????????????????????????#         #############    |
| ????????????????????????#         #????????????  " |
| ????????????????????????#         #????????????  " |
| ????????????????????????# !!      #???????????#    |
| ????????????????????????# !!      #???????????#    |
| ????????????????????????# !       #???????????#    |
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| ????????????????????????????????????????????????#? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           67
Coolant Potential          100
Energy Generation          43
Energy Capacity            1200
Matter Stores              550
Matter Capacity            550
Sight Range                16
Robot Scan Range           20
Terrain Scan Density       10
Armor Coverage             1650
Resistance: TH             30
Resistance: EM             90
Propulsion Shielding       33
Weapon Cycling             20
Phase Shifting             10
Evasion (%)                62
Targeting Accuracy         12
Core Analysis              10
Recoil Reduction           4
Offensive Hacking          24
Defensive Hacking          12

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
 B-48 Gladiator | x3 | -6/Factory | Preloaded

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Assassin
Giant Slayer
Pwned

 Challenges 
------------
None

 Game 
------
Seed              BattleArmorDoomcannon
  Manual?         0
Play Time         06:06:17
  Cumulative      760.2 hours
  Start           2020.08.15 @ 16:55:01
  End             2020.08.16 @ 01:33:41
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          297
  Rogue           297
  Adventurer      0
  Explorer        0
Win Type          -
  Total           37
  Types           9/10/7/3/1/1/6
Lore%             95
Gallery%          93
Achievement%      81
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: e4cd11ef-bd2d-49fe-97db-a339939b30b0