Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.15 @ 13:01:39 Player: corny Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (61) 305 Value Destroyed (1603) 1603 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (4729) 4729 TOTAL SCORE: 15137 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 241 Aligned with FarCom 300 Win 3000 Win Speed 205 Friendly Fire -17 Cogmind --------- Core Integrity 1369/1600 Matter 267/300 Energy 132/190 System Corruption 0% Temperature Cool (4) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (8) --- Field Propulsion Array Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY (13) ----- Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer ECM Suite Experimental Hardlight Generator Advanced System Shield > --- WEAPON (2) ------- Gravity Flail Longsword +1 > --- INVENTORY (5) ---- Q-thruster Advanced Power Amplifier Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer ECM Suite Cloaking Device Hardened Light Armor Plating Improved Light Armor Plating Experimental Hardlight Generator Advanced System Shield Ghost Barrier > --- WEAPON ----------- Gravity Flail Longsword +1 > --- INVENTORY -------- Impulse Thruster Array Heavy Shock Bomb Launcher [Rating: 155] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Advanced ECM Suite Storage Large Storage Unit Processor Core Analyzer Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Heavy Shock Bomb Launcher Impact Weapon Power Maul Slashing Weapon Longsword +1 Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Res Res Tes Acc Slots Evolved 18 | . . . . . 4 . 2 . . 2 2 2 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . 2 . 1 . . 1 . . 1 . . 1 Utility 11 | . . . . . 2 . 1 . . . 2 2 1 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 127 | . 11 . . 6 13 19 25 . . 6 8 6 16 7 2 8 Power 12 | . 2 . . . 2 2 1 . . 1 1 . . 1 . 2 Engine 2 | . 2 . . . . . . . . . . . . . . . Core 7 | . . . . . 2 2 1 . . 1 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 . 2 Propulsion 44 | . 4 . . 2 6 9 8 . . 1 1 1 9 1 . 2 Treads . | . . . . . . . . . . . . . . . . . Leg 22 | . 4 . . 2 6 9 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 22 | . . . . . . . 7 . . 1 1 1 9 1 . 2 Utility 53 | . 3 . . 1 5 5 9 . . 4 6 5 7 4 2 2 Device 22 | . 1 . . . 2 1 4 . . . 5 3 2 2 1 1 Storage 1 | . 1 . . . . . . . . . . . . . . . Processor 7 | . . . . . . . 2 . . 1 . 1 2 1 . . Hackware 4 | . . . . . . . . . . 1 . 1 1 . 1 . Protection 19 | . 1 . . 1 3 4 3 . . 2 1 . 2 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 18 | . 2 . . 3 . 3 7 . . . . . . 1 . 2 Energy Gun 4 | . 1 . . 2 . . 1 . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . . . . Ballistic Gun 4 | . . . . 1 . 2 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . 1 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 2 . . . . . . 1 . . Slashing Weapon 3 | . . . . . . 1 1 . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 3 . . . . . . 1 2 . Parts Lost 13 | . 1 . . 1 1 . 1 . . . . . 1 . 1 7 Power 2 | . 1 . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . . . . . . . 1 . . 2 Utility 7 | . . . . . 1 . 1 . . . . . . . 1 4 Weapon 1 | . . . . 1 . . . . . . . . . . . . Highest Loss Streak 7 | . 1 . . 1 1 . 1 . . . . . 1 . 1 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 98 100 100 100 99 97 94 100 100 98 94 99 91 86 85 80 Engine 5 | . 13 14 14 14 2 . . . . . . . . . . . Core 4 | . . . . . 6 8 7 7 7 13 11 10 9 . . . Leg 17 | . 28 28 28 28 36 34 15 . . . . . . . . . Flight 12 | . . . . . . . 20 38 38 40 35 31 24 21 21 23 Device 8 | . 6 . . . 7 8 11 7 7 6 11 20 15 17 17 11 Storage 6 | . 14 14 14 14 9 9 3 . . . . . . . . . Processor 6 | . . . . . . . 6 15 15 15 15 14 17 17 17 16 Hackware 1 | . . . . . . . . . . 2 . 4 7 8 7 7 Protection 10 | . 6 14 14 14 19 17 13 15 15 6 6 5 5 7 8 6 Energy Gun 3 | . 8 . . 4 9 9 3 . . . . . . . . . Energy Cannon 3 | . 5 14 14 12 . . . . . . . . . . . . Ballistic Gun 6 | . 14 14 14 11 9 8 5 . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 7 7 6 5 5 4 4 4 4 Slashing Weapon 2 | . . . . . . . 3 7 7 6 5 5 4 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 57 | 13 32 32 32 40 51 47 44 24 24 29 31 33 36 43 45 57 Greatest Support 68 | 20 20 20 20 30 58 58 68 25 25 31 33 34 53 51 53 62 Greatest Overweight (x) 2 | . 1 1 1 1 . 1 2 . . . . . 1 . . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 10 | . 10 15 15 15 15 15 9 5 5 5 5 5 5 5 5 5 Most Carried 15 | . 12 11 12 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Carried 8 | . 7 11 11 12 14 14 9 5 5 4 4 4 4 4 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 11 11 12 15 15 15 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 51% | Mutant 23% | Sprinter 16% | Hacker-Sprinter 3% | Commander-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Res Res Tes Acc Matter Collected 1751 | 200 209 . . 76 287 255 108 . 151 66 60 80 145 70 . 44 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2099 | . 420 . . 49 443 299 133 . . 71 148 41 265 82 . 148 Parts 128 | . 32 . . 3 20 24 12 . . 7 9 3 10 1 . 7 Haulers Intercepted 4 | . 1 . . . . 1 . . . . . . 1 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 30 | . 12 . . 3 8 5 2 . . . . . . . . . Guns 25 | . 11 . . . 8 4 2 . . . . . . . . . Cannons 4 | . 1 . . 3 . . . . . . . . . . . . Classes Destroyed 11 | . 4 . . . 3 2 . . . 1 1 . . . . . Worker 2 | . . . . . . . . . . . 1 . . . . 1 Builder 4 | . . . . . . 2 1 . . . . . . . . 1 Hauler 4 | . 1 . . . . 1 . . . . . . 1 1 . . Recycler 2 | . . . . . 1 1 . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . Operator 2 | . . . . . . . . . . 1 . . 1 . . . Watcher 16 | . 1 . . . . 1 2 . . 2 4 1 3 . . 2 Swarmer 12 | . 5 . . 3 . 3 1 . . . . . . . . . Grunt 15 | . 7 . . . 7 . 1 . . . . . . . . . Sentry 2 | . . . . . 1 1 . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . Best Kill Streak 7 | . 7 . . 3 2 4 3 . . 1 2 1 1 1 . 2 Combat Bots Only 7 | . 7 . . 3 2 3 2 . . . . . . . . . Max Kills in Single Turn 3 | . 1 . . 1 2 3 2 . . 1 1 1 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Res Res Tes Acc Damage Taken 3029 | . 635 . . 195 385 115 124 . 21 62 50 68 399 15 73 887 Core 631 | . 171 . . 16 47 16 . . . 30 27 . 93 . . 231 Absorbed by Shields 104 | . . . . . . . . . . . . . 76 15 13 . Redirected to Shielding 112 | . 3 . . 26 . . . . . . . 44 39 . . . Core Remaining (%) 88 | 100 . . . 25 . 88 . . 100 96 97 100 92 . 100 85 Volleys Fired 89 | . 40 . . 6 23 15 4 . . . . . . . . 1 Largest 2 | . 2 . . 2 2 2 2 . . . . . . . . 1 Hottest 108 | . 88 . . 108 108 108 108 . . . . . . . . 46 Shots Fired 172 | . 80 . . 12 46 26 7 . . . . . . . . 1 Gun 154 | . 69 . . 6 46 26 7 . . . . . . . . . Cannon 17 | . 11 . . 6 . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . Kinetic 78 | . 40 . . . 23 11 4 . . . . . . . . . Thermal 93 | . 40 . . 12 23 15 3 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . 1 Robot Hit Streak 16 | . 16 . . 2 7 7 9 . . . . . . . . . Robot Miss Streak 7 | . 4 . . 2 7 5 3 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 . . . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . Shots Hit Robots 147 | . 51 . . 5 32 22 7 . . 3 7 1 10 6 . 3 Core Hits 110 | . 25 . . 3 39 20 11 . . . 4 1 4 . . 3 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . . . . . . . . . . . 2 Critical Strikes 4 | . 2 . . . . . . . . . . . . . . 2 Destroy 2 | . 2 . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . 2 Melee Attacks 176 | . . . . . . 2 17 . 2 11 29 11 60 10 10 24 Impact 22 | . . . . . . . . . . 2 3 . 11 1 1 4 Slashing 154 | . . . . . . 2 17 . 2 9 26 11 49 9 9 20 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . 1 . 2 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . 1 . . 3 . . 2 Damage Inflicted 4305 | . 695 . . 82 622 409 292 . . 191 469 67 742 427 . 309 Guns 1747 | . 586 . . 21 618 409 113 . . . . . . . . . Cannons 170 | . 109 . . 61 . . . . . . . . . . . . Explosions 125 | . . . . . . . . . . . . . . . . 125 Melee 2259 | . . . . . . . 179 . . 191 469 67 742 427 . 184 Ramming 4 | . . . . . 4 . . . . . . . . . . . Kinetic 825 | . 338 . . . 297 112 78 . . . . . . . . . Thermal 1092 | . 357 . . 82 321 297 35 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 125 | . . . . . . . . . . . . . . . . 125 Impact 290 | . . . . . . . . . . . . . 178 . . 112 Slashing 1969 | . . . . . . . 179 . . 191 469 67 564 427 . 72 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . 1 1 . . . . . Average Corruption 1 | . . . . . . . . . . 1 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . 5 . . . Effects 5 | . . . . . . . . . . 1 4 . . . . . Message Errors 1 | . . . . . . . . . . . 1 . . . . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . . . Energy Discharges 1 | . . . . . . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 517 | . . . . . . . 36 . . 91 58 . 164 89 . 79 Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 517 | . . . . . . . 36 . . 91 58 . 164 89 . 79 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 385 | . 165 . . 288 385 284 35 2 8 92 253 . 70 15 46 306 Average Temperature 58 | . 35 . . 144 135 97 7 2 2 23 36 . 14 11 18 57 Received Heat Transfer 502 | . 162 . . . 261 18 24 . 6 . 9 . 4 . 18 . Effects 8 | . . . . . 3 . . . . . 3 . . . . 2 Shutdowns 1 | . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . Interference 5 | . . . . . . . . . . . 3 . . . . 2 Matter Decay 1 | . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . 2 . . 2 Impact Corruptions 5 | . . . . . . . . . . . . . 2 . . 3 Robots Melted 1 | . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Parts Melted 4 | . . . . . 1 3 . . . . . . . . . . Heat Transferred 2346 | . 735 . . 161 725 650 75 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Res Res Tes Acc Peak Influence 1731 | . 247 13 . 70 237 455 255 104 75 102 287 176 282 197 1731 1332 Initial 1100 | . . 13 . . . 38 109 89 58 36 49 71 92 119 110 1100 Average 210 | . 101 13 . 2 87 224 145 95 63 70 147 99 176 156 1630 1170 Maximum Alert Level 5 | . 1 . . . 1 2 1 . . . 1 . 1 . 5 4 Low Security (%) 77 | . 93 100 . 100 94 26 83 100 100 100 76 100 75 100 . . Level 1 14 | . 6 . . . 5 66 16 . . . 23 . 24 . . . Level 2 . | . . . . . . 6 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 4 | . . . . . . . . . . . . . . . . 100 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . 99 . Squads Dispatched 25 | . 1 . . 1 2 4 1 . . . 5 2 1 . 6 2 Investigation 8 | . . . . 1 1 1 1 . . . 2 1 . . . 1 Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 11 | . 1 . . . 1 3 . . . . 3 1 1 . . 1 Assault 6 | . . . . . . . . . . . . . . . 6 . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Res Res Tes Acc Distress Signals 8 | . 1 . . . 1 . . . . . . 1 4 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 142 | . 23 . . 4 14 12 7 3 1 6 13 5 20 1 27 6 Peak Tracking Total 20 | . 8 . . 4 3 5 2 3 1 2 7 6 7 1 20 5 Tactical Retreats 17 | . 1 . . . 1 1 1 . . . 2 1 6 . 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Res Res Tes Acc Traps Triggered 11 | . 1 . . . . 4 3 . . 1 . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Res Res Tes Acc Machines Disabled 6 | . . . . . . 1 . . . . . . . . 2 3 Max in Single Turn 1 | . . . . . . 1 . . . . . . . . 1 1 Garrison Access 5 | . . . . . . . 2 . . . 1 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Res Res Tes Acc Machines Accessed 63 | . 7 . 5 1 3 1 6 . 1 6 13 5 8 4 1 2 Terminals 41 | . 7 . . . 3 1 3 . 1 4 9 2 5 4 1 1 Fabricators 4 | . . . . . . . 1 . . . 1 1 . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 2 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 2 . . . 2 2 3 . . . Total Hacks 198 | . 23 . 50 1 11 2 13 . 2 11 25 10 25 17 2 6 Successful 98 | . 10 . 50 1 5 . 5 . . 5 6 3 7 5 1 . Failed 99 | . 12 . . . 6 2 8 . 2 6 19 7 18 12 1 6 Catastrophic 29 | . 4 . . . 1 . 1 . . 2 6 2 8 3 . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 58 | . 17 . 1 . 9 . 5 . . 3 9 2 4 3 1 4 Terminals 117 | . 23 . . . 11 2 8 . 2 8 18 5 19 17 2 2 Fabricators 7 | . . . . . . . 1 . . . 1 1 . . . 4 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . 3 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 19 | . . . . . . . 4 . . . 5 4 6 . . . Terminal Hacks 81 | . 5 . 50 1 5 . 1 . . 3 4 1 5 5 1 . Record 49 | . . . 49 . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . 2 1 . . Open Door 3 | . . . . 1 . . . . . 1 . . 1 . . . Level Access Points 3 | . . . . . . . . . . 1 . 1 . 1 . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . Locate Traps 4 | . 1 . . . 1 . 1 . . . . . . 1 . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . Zone Layout 10 | . 1 . . . 3 . . . . 1 2 . 1 1 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . . . . Retrieve Components 2 | . . . . . . . . . . 2 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . 1 1 1 . . . Seal Access 4 | . . . . . . . 1 . . . 1 1 1 . . . Unauthorized Hacks 10 | . 5 . . . . . 3 . . . 1 . 1 . . . Terminals 7 | . 5 . . . . . 1 . . . . . 1 . . . Track 1 | . 1 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . Botnet 3 | . 2 . . . . . . . . . . . 1 . . . Disrupt 2 | . 2 . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . 1 . . . 1 . . . . . Fabnet 2 | . . . . . . . 1 . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . 1 . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 6 . . . 3 1 5 . 1 4 10 4 7 4 1 2 Full Trace Events 6 | . 1 . . . 1 . . . . . 2 1 . . . 1 Feedback Events 1 | . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 1 3 1 . . . Autooverrided 1 | . . . . . . . . . . 1 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Res Res Tes Acc Total Allies 13 | . . . . . . 10 1 1 . 1 . . . . . . Largest Group 10 | . . . . . . 10 2 1 . . . . . . . . Highest-Rated Group 173 | . . . . . . 173 32 31 . . . . . . . . Highest-Rated Ally 31 | . . . . . . 29 16 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 65 | . . . . . . 57 3 5 . . . . . . . . Total Damage 911 | . . . . . . 788 16 107 . . . . . . . . Kills 9 | . . . . . . 9 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Res Res Tes Acc Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Res Res Tes Acc Turns Passed 5762 | . 865 99 577 544 559 475 476 28 113 196 492 191 563 198 177 209 Spaces Moved 8390 | 1 504 53 304 263 315 298 720 114 340 633 1640 603 1338 486 261 517 Core . | . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 1900 | 1 504 53 304 263 315 298 162 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 6490 | . . . . . . . 558 114 340 633 1640 603 1338 486 261 517 Fastest Speed 17 | 120 120 190 190 190 122 122 24 24 24 21 21 23 17 27 23 20 Average Speed 52 | 120 135 190 190 190 122 123 46 24 24 23 23 23 25 27 27 23 Slowest Speed 200 | 120 190 190 190 195 122 200 182 24 24 25 24 23 107 27 31 32 Overloaded Moves 200 | . . . . . . . . . . . . . 129 . 22 49 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 49 | . . . . . . 1 1 . 5 1 6 9 18 2 5 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 36 | 2 86 17 60 70 23 44 30 69 11 23 42 17 45 15 46 13 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 . . 1 1 . 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . . . 1 . 1 1 . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . Spaces Dug 108 | . . . . . . . 14 . 2 5 20 10 39 3 7 8 Terrain Destroyed 108 | . . . . . . . 14 . 2 5 20 10 39 3 7 8 Melee 108 | . . . . . . . 14 . 2 5 20 10 39 3 7 8 Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Fac Res Res Tes Acc Total 9376 | . 613 52 304 294 447 375 842 113 363 665 1717 635 1484 542 351 579 Wait 517 | . 27 . . 13 74 25 47 . 27 13 39 19 86 33 84 30 Move 8279 | . 503 52 303 262 314 295 718 113 329 630 1627 584 1304 481 250 514 Hop 46 | . . . . . . 1 1 . 5 1 6 9 15 2 5 1 Pick Up 50 | . 15 . 1 4 9 5 7 . . 2 2 1 2 2 . . Fast Attach 54 | . 3 . . . 1 9 13 . . 3 7 3 9 4 2 . Attach 32 | . 2 . . 1 5 . 7 . . 3 . 2 3 3 . 6 Detach 22 | . 1 . . . 1 . 5 . . 2 1 2 1 4 . 5 Swap 41 | . 6 . . 5 7 10 5 . . . 1 1 4 . . 2 Drop 90 | . 16 . . 3 12 13 18 . . 2 7 3 11 4 1 . Fire 89 | . 40 . . 6 23 15 4 . . . . . . . . 1 Melee 155 | . . . . . . 2 17 . 2 9 27 11 49 9 9 20 Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory (discovered 5 exits: *Fac x4 / *Ext) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Res / [*Qua]) -2/Research (discovered 4 exits: Acc x3 / *Tes) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 192 | -10/Materials | Central database locked down 305 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Build established: Mutant 343 | -10/Materials | Core integrity fell below 50% 381 | -10/Materials | Destroyed 7 combat bots 433 | -10/Materials | Discovered new exit (range 16) 594 | -10/Materials | Discovered new exit (range 3) 866 | -10/Materials | Entered Mines 882 | -10/Mines | Discovered new exit (range 9) 956 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 958 | -10/Mines | Discovered new exit (range 5) 965 | -10/Mines | Entered Exiles 1017 | -10/Exiles | Met 8R-AWN 1045 | -10/Exiles | Met EX-HEX 1095 | -10/Exiles | Met EX-BIN 1119 | -10/Exiles | Aligned with FarCom system 1121 | -10/Exiles | Given EX-Vault access code 1247 | -10/Exiles | Opened EX-Vault 1262 | -10/Exiles | Found Longsword +1 1303 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1449 | -10/Exiles | Learned location of Zion (-6) 1527 | -10/Exiles | Discovered new exit (range 10) 1542 | -10/Exiles | Left Exiles lab with Longsword +1 1542 | -10/Exiles | Entered Mines 1586 | -9/Mines | Learned location of 1 exit from Materials 1601 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1984 | -9/Mines | Met a Derelict shopkeep closing up shop 2072 | -9/Mines | Discovered new exit (range 6) 2086 | -9/Mines | Entered Materials 2086 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2087 | -8/Materials | Identified exit to Factory 2569 | -8/Materials | Discovered new exit (range 20) 2645 | -8/Materials | Entered Storage 2787 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3098 | -8/Storage | Discovered exit to Factory (range 6) 3120 | -8/Storage | Entered Factory 3120 | -7/Factory | Accompanied by 2 allies 3120 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3503 | -7/Factory | Discovered new exit (range 5) 3504 | -7/Factory | Identified exit to Lower Caves 3596 | -7/Factory | Sucked down chute 3596 | -7/Factory | Entered Waste 3597 | -7/Waste | Met a frightened Derelict 3598 | -7/Waste | Spotted C-40 Crusher 3601 | -7/Waste | Spotted C-40 Crusher 3601 | -7/Waste | Spotted C-40 Crusher 3601 | -7/Waste | Spotted C-40 Crusher 3604 | -7/Waste | Spotted C-40 Crusher 3604 | -7/Waste | Spotted C-40 Crusher 3609 | -7/Waste | Discovered new exit (range 13) 3623 | -7/Waste | Identified exit to Factory 3624 | -7/Waste | Entered Factory 3625 | -7/Factory | Build established: Sprinter 3698 | -7/Factory | Discovered new exit (range 14) 3735 | -7/Factory | Identified exit to Factory 3737 | -7/Factory | Entered another Factory area 3737 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3747 | -6/Factory | Identified exit to Factory 3886 | -6/Factory | Discovered new exit (range 6) 3887 | -6/Factory | Identified exit to Extension 3933 | -6/Factory | Entered another Factory area 3933 | -5/Factory | Evolved 2 slots: Utility x2 3943 | -5/Factory | Identified exit to Upper Caves 4330 | -5/Factory | Spotted B-75 Beast 4424 | -5/Factory | Discovered new exit (range 4) 4425 | -5/Factory | Entered another Factory area 4425 | -4/Factory | Evolved 2 slots: Utility x2 4610 | -4/Factory | Identified exit to Research 4616 | -4/Factory | Entered Research 4616 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4718 | -3/Research | Crushed by falling debris 4918 | -3/Research | Spotted B-86 Titan 5015 | -3/Research | Discovered new exit (range 8) 5085 | -3/Research | Build established: Hacker-Sprinter 5175 | -3/Research | Discovered new exit (range 16) 5179 | -3/Research | Entered another Research area 5179 | -2/Research | Evolved 2 slots: Utility x2 5192 | -2/Research | Identified exit to Access 5331 | -2/Research | Discovered new exit (range 18) 5377 | -2/Research | Entered Testing 5378 | -2/Testing | Maximum security lockdown engaged 5536 | -2/Testing | Found Prototype Hackware 5536 | -2/Testing | Identified Ghost Barrier 5545 | -2/Testing | Found Prototype Device 5545 | -2/Testing | Identified Exp. Hardlight Generator 5551 | -2/Testing | Discovered exit to Access (range 15) 5554 | -2/Testing | Entered Access 5554 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5638 | -1/Access | Spotted B-99 Colossus 5663 | -1/Access | Spotted B-99 Colossus 5760 | -1/Access | Discovered new exit (range 4) 5763 | *** | Escaped! Last Messages --------------- 05752_ Penetrated by Slug. 05752_ Slug penetrates Sealed Heavy Doors. 05752_ Penetrated by Slug. 05752_ Q-thruster destroyed. 05753_ Critical hit (Destroy). 05753_ Lgt. Quantum Reactor destroyed. 05753_ Penetrated by Slug. 05756_ Slug penetrates Sealed Heavy Doors. 05756_ Hrd. Light Armor Plating destroyed. 05756_ Ghost Barrier destroyed. 05756_ Critical hit (Blast). 05756_ Penetrated by Slug. 05756_ Slug penetrates Sealed Heavy Doors. 05756_ Penetrated by Slug. 05756_ Cloaking Device destroyed. 05756_ Slug penetrates Sealed Heavy Doors. 05759_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05760_ Main Access Shell breached. 05760_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????# ??????????# ## | | ?????????????????????????????# ########## ## | | ?????????????????????????????# # # | | ?????????????????????????????# + # | | ?????????????????????????????# # # | | ?????????????????????????????# # + | | ?????????????????????????????# ?#### # | | ??????????? ?????????????????# ????# # | | ??????????? ?????????????????# ?????# # | | ??????????# ????????????????#! ?????# # | | ??????????# ????????????????# ??????# = # | | ??????????# ????????????????####??????# ## | | ??????????# ????????????????????#######+### #? | | ??????????# ????????????????????# # #? | | ??????????# #???????????????????# # #? | | ??????????# #???????????????????# # ## | | ??????????# #???????????????????# ! # | | ??????????# #???????????????????########### | | ??????????# #?????????????????????????????# | | ??????????# #######"???????###??#########?# | | ??????????# """T""""??????? 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""""%BB #####???? | | ??????????# " "??" #???????? | | ??????????# ###### "##########??#########???????? | | ??????????# #????## #?????????????# ## #????????? | | ??????????# #?????###????###???????# ############ | | ??????????# #??????????### ####????## | | ??????????# #??????????# #?????# | | ??????????# #?????###### #?????# | | ??????????# ####### # " #?????# | | ??????????# w # "" #?????# | | ??????????# g g + "" #?????# | | ??????????######+###g # "" ####??# | | ?????????????? ##g ## "" + #### | | ???????????? ## ## "" + / | | ??????????# ##H ## "" # ### *%=% | | ??????????# ## ## " # #?# | | | ??????????# """## ## # #?# | | ??????????# Y"## ## # #?############# | | ??????????# """## ######### #?????????????? | | ??????????# # ??????? #?????????????? | | ??????????# # ?????? #?????????????? | | ??????????########## ????? +?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 50 Energy Generation 45 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Power Amplification 30 Corruption Block 8 Armor Coverage 600 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 66 Melee Accuracy 16 Core Analysis 6 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingDeliveryAutogun Manual? 0 Play Time 02:07:28 Cumulative 200.6 hours Start 2023.08.15 @ 00:56:47 End 2023.08.15 @ 13:01:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 205 Rogue 182 Adventurer 19 Explorer 4 Win Type 0 Total 7 Types 6/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters SATURATION(74) Steam X RUN: 42386e86-1ab8-4a6c-bba7-796d16aa9682