Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.11 @ 07:01:46 Player: puppuppit Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (811) 4055 Value Destroyed (23876) 23876 Prototype IDs (45) 900 Alien Tech Used (1) 200 Bonus (12426) 12426 TOTAL SCORE: 48857 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 9279 Follower Combat Kills 1114 Entered Garrisons 400 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Friendly Fire -467 Cogmind --------- Core Integrity 0/1150 Matter 175/300 Energy 93/100 System Corruption 4% Temperature Cool (0) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (7) ------ Improved Weapon Cycler Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Improved Matter Compressor (300) Advanced Recoil Stabilizer Dimensional Node Initializer Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Makeshift Hover Unit Makeshift Hover Unit Antigrav System Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Improved Weapon Cycler Advanced Reaction Control System Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator Hardcell Cannon > --- INVENTORY -------- Light Quantum Reactor Antigrav System Antigrav System Antigrav System Improved Coolant Injector Matter Compressor Improved Matter Compressor Advanced Recoil Stabilizer Dimensional Node Initializer Transdimensional Reconstructor KE Penetrator Enhanced Gauss Cannon Enhanced Gauss Cannon Hardcell Cannon Fusion Bomb Launcher [Rating: 122] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . . . 2 . . . 2 . . . 4 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . . . 1 . . . 1 . . . 2 . . . . . . . Utility 5 | . . . . . . . 1 . . . 1 . . . 1 . . . . . . 2 Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Parts Attached 355 | 7 8 9 32 4 1 1 32 21 21 27 14 40 8 8 36 6 9 4 16 2 19 30 Power 52 | 1 . 3 5 . . . . 2 1 3 1 5 4 2 7 1 2 1 3 1 4 6 Engine 20 | 1 . 3 5 . . . . 2 1 . . 1 . 1 3 . . . 2 . . 1 Core 25 | . . . . . . . . . . 1 1 4 4 1 4 1 2 1 1 . 3 2 Reactor 7 | . . . . . . . . . . 2 . . . . . . . . . 1 1 3 Propulsion 108 | 2 . 4 8 1 1 . 13 11 10 13 2 11 . 1 9 1 2 1 5 . 5 8 Treads 64 | 2 . 2 8 1 1 . 13 11 10 10 . 4 . . . . . . 2 . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . 2 . . . . . . . . . 3 . . . . . . . . . . Hover 39 | . . . . . . . . . . 3 2 4 . 1 9 1 2 1 3 . 5 8 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 103 | 2 5 . 6 3 . 1 14 . 5 6 5 6 4 5 16 2 3 . 5 1 2 12 Device 45 | 1 1 . 1 1 . 1 3 . 2 1 1 4 2 1 11 2 3 . 2 . 1 7 Storage 18 | 1 3 . 3 1 . . 2 . 1 1 2 . . 1 1 . . . 1 . 1 . Processor 10 | . 1 . 2 . . . . . . . 1 . 2 3 . . . . 1 . . . Hackware 15 | . . . . . . . 2 . 1 1 1 1 . . 4 . . . . . . 5 Protection 15 | . . . . 1 . . 7 . 1 3 . 1 . . . . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 92 | 2 3 2 13 . . . 5 8 5 5 6 18 . . 4 2 2 2 3 . 8 4 Energy Gun 5 | 1 . . . . . . . . . . . 4 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 58 | 1 2 2 12 . . . 4 8 5 4 5 5 . . . . . . 2 . 7 1 Ballistic Cannon 18 | . 1 . . . . . 1 . . . . 6 . . 4 1 1 2 . . 1 1 Launcher 9 | . . . 1 . . . . . . 1 1 3 . . . 1 1 . . . . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . . . . . . . 2 5 . . 3 1 1 . . 3 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Parts Lost 100 | . . 5 . . . . 6 5 2 2 9 15 . . 12 1 2 2 3 . 3 33 Power 13 | . . 1 . . . . . . 1 1 1 2 . . 3 . . 1 . . . 3 Propulsion 37 | . . 2 . . . . 2 . . 1 3 4 . . 6 1 2 1 1 . 2 12 Utility 15 | . . . . . . . 2 . . . . 2 . . 2 . . . 2 . . 7 Weapon 35 | . . 2 . . . . 2 5 1 . 5 7 . . 1 . . . . . 1 11 Highest Loss Streak 8 | . . 5 . . . . 3 2 1 1 5 8 . . 3 1 1 1 2 . 2 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | . 11 13 14 14 15 15 14 14 13 14 14 13 14 13 12 12 13 13 13 13 14 13 Power . | . . . . . . 1 . . . . 1 1 1 . . . . . . . . . Propulsion 2 | . 1 1 2 3 2 2 2 3 3 3 2 3 5 3 2 1 1 . . 2 3 1 Utility 4 | . 3 4 4 3 4 4 5 5 4 3 4 5 3 5 5 4 5 6 6 5 4 4 Weapon 5 | . 7 7 7 8 8 8 6 6 5 6 6 2 5 3 2 4 5 5 5 5 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 64 | . 3 . 15 5 . . 4 5 1 3 1 9 . 2 6 . 4 . 1 1 1 3 Power 6 | . . . . . . . 1 . . 1 . 3 . . 1 . . . . . . . Propulsion 8 | . . . 3 1 . . 1 . . . . 2 . . . . 1 . . . . . Utility 32 | . 2 . 5 4 . . 1 3 1 2 . 3 . 1 5 . 1 . 1 1 1 1 Weapon 14 | . 1 . 7 . . . 1 2 . . 1 . . 1 . . 1 . . . . . Tool/Special 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . 2 Average Slot Usage (%) 95 | . 99 89 99 100 62 100 99 100 99 98 80 82 80 93 95 92 93 93 92 83 99 88 Engine 6 | . 14 9 11 11 11 11 9 9 8 . . . . 3 1 4 . . 1 . . 1 Core 2 | . . . . . . . . . . . 6 6 7 3 8 5 10 10 8 6 5 4 Treads 15 | . 28 18 22 22 22 22 26 27 27 23 . 8 . . . . . . . . . . Hover 10 | . . . . . . . . . . 2 20 12 22 27 32 28 28 29 31 35 35 26 Device 8 | . 7 . . 8 11 11 9 9 9 9 9 8 7 7 6 9 11 17 15 17 17 9 Storage 8 | . 14 14 10 11 11 11 9 9 9 9 7 7 7 7 5 5 5 5 5 5 5 5 Processor 2 | . 6 14 11 . . . . . . . 6 4 4 7 1 . . . . . . . Hackware 3 | . . . . . . . . . . . 4 5 7 7 13 11 10 5 5 5 5 19 Protection 2 | . . . . 1 . . 8 9 8 7 . 1 . . . . . . . . . . Ballistic Gun 24 | . 22 28 43 44 7 43 35 35 35 35 23 15 . . . . . . . 1 21 15 Ballistic Cannon 5 | . 1 . . . . . . . . . . 2 23 27 22 22 22 22 16 1 . 2 Peak Build Rating 122 | 9 9 13 21 23 21 24 31 32 30 45 58 58 54 61 94 100 101 103 104 102 107 122 Average Rating 45 | 6 8 9 17 20 12 22 28 28 26 35 49 42 52 58 84 93 98 100 96 83 104 105 On Entrance 49 | . 9 8 9 21 20 21 24 30 28 30 45 21 51 53 61 94 95 98 103 98 102 106 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 15 31 33 42 43 43 45 51 50 51 52 41 48 38 45 61 61 66 81 81 69 69 68 Greatest Support 80 | 40 40 40 43 43 43 43 66 60 60 60 38 80 38 38 62 62 64 64 69 69 70 68 Greatest Overweight (x) 7 | . . 7 1 . . 1 1 . . 1 7 2 2 1 1 1 1 1 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | . 11 14 14 14 14 15 14 14 14 14 14 13 14 14 14 14 14 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 Class Distribution -------------------- 23% | Gunner 22% | Scavenger-Tank 14% | Mutant 11% | Hacker-Gunner 7% | Scavenger-Gunner 5% | Skirmisher 5% | Tank 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Gunner | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Commander-Gunner | -7/Recycling Gunner | -7/Scraptown Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Waste Hacker-Gunner | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Matter Collected 30484 | 249 799 350 1830 2072 . 999 2315 1384 1876 1636 1075 2600 756 170 4442 1408 1705 655 1096 65 1184 1818 Remotely 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Salvage Created 32074 | 166 1354 397 2536 3304 . 1242 3479 1229 2850 1633 1199 2934 1387 . 3331 1115 986 117 235 349 669 1562 Parts 1484 | 12 81 26 176 81 . 102 182 94 151 98 55 153 39 . 86 2 46 5 3 2 24 66 Haulers Intercepted 25 | . 2 . 6 . . . 5 . 5 . . 5 . . . . 1 . . . . 1 Recyclers Shooed 38 | . 6 . 2 2 . 1 1 . 2 . . 2 3 . 10 . 2 . . . . 7 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . . . . . . . . . . . . . . . . . 7 12 2 58 . Prevented 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 446 | . 18 4 41 14 . 11 52 36 51 41 21 49 3 . 43 6 16 8 5 . 9 18 Guns 272 | . 16 4 39 14 . 6 41 22 42 26 15 30 . . . . . . . . 9 8 Cannons 43 | . . . . . . . . . . . . 2 3 . 21 4 3 2 5 . . 3 AOE 130 | . 2 . 2 . . 5 11 14 9 15 6 17 . . 22 2 13 6 . . . 6 Classes Destroyed 25 | 3 6 . 3 1 . . 2 4 . . . . . . 2 1 . 1 1 . 1 . Worker 142 | 2 11 . 7 51 . 17 17 . 7 . 1 11 . . 5 . 9 . . . . 4 Builder 42 | . 1 2 4 12 . 9 4 . 2 . . 1 . . 4 . 2 . . . . 1 Tunneler 38 | 2 1 2 2 20 . 6 1 . 1 . . . . . 1 . 1 . . . . 1 Hauler 25 | . 2 . 6 . . . 5 . 5 . . 5 . . . . 1 . . . . 1 Recycler 105 | 1 5 2 8 20 . 7 8 . 5 . 1 3 19 . 18 . 4 . . . . 4 Minesweeper 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . Mechanic 10 | . . . 1 . . . 1 2 . 2 1 2 . . . . . . . . . 1 Operator 12 | . 2 . 1 . . . 1 . 1 . 1 2 . . 2 . 1 . . . . 1 Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 29 | . 3 . 4 . . . 5 . 4 1 2 2 . . 7 . . . . . . 1 Swarmer 103 | . 9 . 17 . . 11 10 15 8 12 . 2 . . . . 8 5 . . 2 4 Cutter 5 | . . . . . . . . 3 . . . . . . 2 . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Grunt 171 | . 9 4 13 . . . 26 5 29 14 6 33 1 . 22 . 1 . 3 . 3 2 Brawler 18 | . . . 1 . . . 2 1 3 2 2 3 . . 1 . . . 1 . 2 . Duelist 14 | . . . . . . . 4 1 3 . 1 1 . . 4 . . . . . . . Protector 7 | . . . . . . . 2 . 2 . 1 1 . . 1 . . . . . . . Sentry 69 | . . . 10 2 . . 8 8 5 9 9 7 3 . 3 . 2 . . . . 3 Specialist 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . Hunter 15 | . . . . . . . . 1 1 . 1 . . . . . 5 3 . . . 4 Programmer 23 | . . . . . . . . 1 . 4 1 1 . . 9 . . . . . 2 5 Compactor 6 | . . . . . . . . . . . . . . . . 6 . . . . . . Ranger 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Assembled 12 | . . . . 12 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 27 | 2 7 2 10 27 . 8 10 9 15 6 14 17 9 . 6 3 11 5 1 . 2 7 Combat Bots Only 13 | . 3 2 6 3 . 4 7 9 7 6 13 13 1 . 6 3 5 5 1 . 2 3 Max Kills in Single Turn 9 | 2 2 1 3 3 . 3 4 3 3 4 3 9 2 . 5 2 5 5 1 . 1 7 Gunslinging 2 | . 1 . 1 1 . . 1 1 2 . 1 1 . . . . . . . . . . Exploded 6 | . 1 . 2 . . 2 2 3 1 4 3 6 . . 5 2 4 5 . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 2365 | . 50 46 126 27 . 35 178 127 102 135 308 326 . . 212 6 55 31 61 . 69 471 Missed 915 | . 22 12 35 6 . 13 52 42 30 50 129 120 . . 78 2 16 13 23 . 30 242 Hits 1450 | . 28 34 91 21 . 22 126 85 72 85 179 206 . . 134 4 39 18 38 . 39 229 Melee 30 | . . . . . . . 1 6 4 . 3 . . . 1 . . . . . . 15 Projectile 1420 | . 28 34 91 21 . 22 125 79 68 85 176 206 . . 133 4 39 18 38 . 39 214 AOE 11 | . . . . . . . 1 3 . . . 3 . . 4 . . . . . . . Critical Strikes 40 | . . . 1 1 . . 7 5 4 3 4 2 . . 3 . . . 2 . . 8 Part Disruptions 4 | . . . . 1 . . . . . . . . . . 1 . . . 1 . 1 . Actively Blocked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Damage Taken 22465 | 64 354 449 966 292 . 218 2134 1295 1164 1372 1878 2267 16 . 3238 184 774 291 714 . 679 4116 Core 3299 | . 78 26 108 26 . 25 121 112 133 85 380 233 . . 553 . 30 31 116 . 89 1153 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 60 | . . . . 7 . . 53 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1801 | . 46 . 161 . . . 413 . 123 . 46 . . . 400 127 241 . . . . 244 Core Remaining (%) 44 | 100 . 58 . . . 60 . . . 18 . . . 12 . . . . . . 18 . Volleys Fired 1487 | 12 100 41 106 144 . 69 144 73 104 95 48 123 31 . 168 23 34 13 25 19 40 75 Largest 4 | 2 2 2 4 4 . 4 4 4 4 4 4 4 3 . 4 4 4 4 4 1 4 4 Hottest 204 | 60 60 40 102 92 . 92 102 102 104 110 120 180 120 . 174 174 174 204 204 20 154 154 Shots Fired 4812 | 24 204 83 425 574 . 255 562 210 412 308 168 352 94 . 467 79 111 43 72 19 143 207 Gun 3728 | 24 187 83 422 574 . 248 549 199 402 299 162 293 . . . . . . . . 132 154 Cannon 973 | . 17 . . . . . . . . . . 47 94 . 465 76 105 41 72 . 11 45 Launcher 91 | . . . 3 . . 7 13 11 10 9 6 12 . . 2 3 6 2 . . . 7 Special 20 | . . . . . . . . . . . . . . . . . . . . 19 . 1 Kinetic 4591 | 12 157 83 422 574 . 248 549 199 402 299 162 289 94 . 465 76 105 41 72 . 143 199 Thermal 66 | . . . . . . . . . . . . 47 . . . . . . . 19 . . Explosive 91 | . . . 3 . . 7 13 11 10 9 6 12 . . 2 3 6 2 . . . 7 Electromagnetic 63 | 12 47 . . . . . . . . . . 4 . . . . . . . . . . Robot Hit Streak 28 | 7 10 8 14 24 . 9 21 26 21 20 28 24 10 . 10 9 6 4 9 5 10 13 Robot Miss Streak 11 | 2 6 4 3 4 . 4 6 4 3 5 2 9 3 . 5 3 10 11 7 2 8 6 Penetration Max 1 | . . . . . . . . . . . . 1 . . 1 . 1 . . . 1 1 Secondary Targets 53 | . 2 . 15 1 . . 10 4 6 4 5 4 . . . . . . . . 2 . Max Gunslinging Chain 2 | . 1 . 2 1 . . 1 1 2 1 1 1 . . . . . . . . 1 . Shots Hit Robots 2693 | 16 111 51 258 295 . 112 366 127 283 181 122 219 47 . 197 43 49 17 27 13 61 98 Core Hits 1487 | 6 55 17 103 142 . 54 164 69 146 84 75 195 20 . 135 17 80 17 12 8 25 63 Critical Kills 10 | . . . . 2 . 1 1 . 2 . . 4 . . . . . . . . . . Critical Parts Destroyed 14 | . 2 . 2 1 . . 2 . 3 1 1 . . . . . . . . . 2 . Critical Strikes 77 | . 4 . 2 3 . 1 3 . 5 1 1 6 3 . 26 3 5 1 5 . 5 3 Burn 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Destroy 26 | . 2 . 2 3 . 1 3 . 5 1 1 4 . . . . . . . . 4 . Blast 48 | . . . . . . . . . . . . 1 3 . 26 3 5 1 5 . 1 3 Corrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 72298 | 258 1650 689 4241 4611 . 2101 7125 2899 5883 4612 3381 7324 1431 . 10899 2250 3514 788 1133 264 1416 5829 Guns 37750 | 187 1431 689 3861 4611 . 1698 5678 1778 4580 3042 2250 4289 . . . . . . . . 1349 2307 Cannons 13895 | . 128 . . . . . . . . . . 525 1401 . 6525 1420 1646 400 1123 . 67 660 Explosions 20356 | 71 91 . 379 . . 403 1447 1121 1303 1570 1131 2508 30 . 4374 830 1868 388 . . . 2842 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 33 | . . . 1 . . . . . . . . 2 . . . . . . 10 . . 20 Kinetic 50430 | 80 1232 689 3861 4611 . 1698 5678 1778 4580 3042 2250 4033 1401 . 6525 1420 1646 400 1123 . 1416 2967 Thermal 7027 | 71 91 . . . . . 13 . 264 . . 707 . . 3729 . 120 . . 264 . 1768 Explosive 14156 | . . . 379 . . 403 1434 1121 1039 1570 1131 2508 30 . 645 830 1748 388 . . . 930 Electromagnetic 652 | 107 327 . . . . . . . . . . 74 . . . . . . . . . 144 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . 2 2 6 6 6 6 1 2 2 4 1 2 2 . 10 8 9 9 10 10 11 4 Average Corruption 4 | . 2 2 5 6 6 6 1 1 2 3 1 1 2 . 7 8 8 9 9 10 10 3 Corruption Purged 5 | . . . . . . . . . . . . . . . 5 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 619 | . 34 14 52 58 16 34 21 14 25 52 . 14 12 . 84 21 18 24 56 4 44 22 Message Errors 173 | . 8 2 18 11 2 10 11 4 11 16 . 2 4 . 21 6 4 2 17 1 16 7 Matter Fused 129 | . 9 5 10 12 4 3 . 3 3 14 . 2 2 . 18 7 6 6 12 1 8 4 Heat Flow Errors 67 | . 3 1 5 7 4 1 . . 1 8 . 4 . . 14 . 1 3 10 . 4 1 Energy Discharges 76 | . 2 2 2 11 3 9 3 4 1 1 . 3 1 . 13 1 4 5 6 . 3 2 Parts Rejected 8 | . . . . . . . 1 . . . . 1 . . 3 . . . 1 . . 2 Parts Fused 3 | . . . 1 . . 1 . . . . . . . . . 1 . . . . . . Data Loss (minor) 69 | . 4 3 10 6 1 2 3 2 3 4 . . 3 . 7 3 2 3 5 1 5 2 Data Loss (major) 23 | . 3 . 1 . . 2 . . 2 1 . . 1 . 3 2 . 2 3 . 3 . Misfires 31 | . 4 1 3 6 . 4 . . 1 4 . . 1 . 3 . 1 1 . . 1 1 Alerts 13 | . 1 . 1 1 2 . 1 . 1 . . 1 . . 1 . . 1 2 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 26 | . . . 1 4 . 2 2 1 2 4 . 1 . . 1 1 . 1 . . 3 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1520 | . . . 11 . . 18 48 26 119 159 1 10 64 . 550 1 95 31 . 20 . 367 Projectiles 256 | . . . . . . . . . . . . 3 64 . 65 1 76 24 . 20 . 3 Explosions 1264 | . . . 11 . . 18 48 26 119 159 1 7 . . 485 . 19 7 . . . 364 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 79 | . 1 . . . . . . . . . . 7 9 . 37 1 12 3 3 . 1 5 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 76 | . 1 . . . . . . . . . . 7 9 . 36 1 12 3 3 . 1 3 Secondary 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Self-Inflicted Damage 861 | 64 33 . . . . 38 149 64 . 124 12 58 . . . 82 60 . 5 . . 172 Shots 26 | 2 1 . . . . 1 5 2 . 3 1 3 . . . 2 3 . . . . 3 Rammed 4 | . . . 1 . . . . . . . . 1 . . . . . . 1 . . 1 Targets Rammed 4 | . . . 1 . . . . . . . . 1 . . . . . . 1 . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 572 | 12 272 217 155 276 257 124 33 16 157 286 135 526 28 . 353 312 264 572 392 . 262 264 Average Temperature 79 | 12 77 45 34 81 113 76 8 5 24 84 38 84 9 . 93 155 80 160 97 . 86 94 Received Heat Transfer 5590 | . 90 255 234 38 . . 981 324 612 468 507 816 6 . 502 27 36 . 297 . 39 358 Effects 19 | . . . . 4 . . . . . . . 5 . . 2 . . 4 1 . . 3 Shutdowns 4 | . . . . . . . . . . . . 2 . . . . . 2 . . . . Energy Bleed 6 | . . . . 1 . . . . . . . 1 . . 2 . . 1 1 . . . Interference 6 | . . . . 3 . . . . . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . . 1 . . 2 . . . . . . 2 Heat Transferred 6043 | 150 100 . . . . . 50 . 200 . . 1653 . . 2275 . 150 . . 415 . 1050 Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Maximum Alert Level 5 | . . . 2 2 . . 3 5 5 5 5 5 3 . 5 3 5 . . . . 3 Low Security (%) 30 | 100 100 100 38 . . 100 50 . . . . . . . 7 . . . . . . 19 Level 1 13 | . . . 8 98 . . 9 . . . . . . . 15 . . . . . . 62 Level 2 14 | . . . 52 1 . . 31 18 . . . . . . 16 . 35 . . . . 6 Level 3 12 | . . . . . . . 7 30 19 . . 13 100 . 17 100 16 . . . . 11 Level 4 9 | . . . . . . . . 23 33 21 14 29 . . 19 . 7 . . . . . Level 5 18 | . . . . . . . . 27 47 78 51 57 . . 23 . 1 . . . . . High Security 1 | . . . . . . . . . . . 34 . . . . . 38 . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Peak Influence 3216 | 10 138 50 640 406 . 131 796 1934 1981 3216 2033 2463 1061 . 2818 1020 2547 . . . . 904 Initial 1688 | . 6 46 . 245 . . 33 512 942 1266 1688 1100 959 . . 986 585 . . . . 300 Average 812 | 2 39 9 377 320 . 57 309 1209 1493 2204 1696 1767 1023 . 1105 934 1337 . . . . 352 Influence Increases 23228 | 25 730 130 1311 581 . 526 1661 1512 1613 1990 625 2175 383 . 4327 130 2322 185 240 15 265 2482 Destroy 0b10 Robot/C 9160 | . 360 80 820 40 . 240 1000 720 1020 940 400 1060 80 . 860 20 680 160 80 . 180 420 Destroy 0b10 Robot/NC 2135 | 25 125 30 165 520 . 195 220 20 140 25 35 155 95 . 190 . 100 5 . 15 5 70 Destroy Leader 1640 | . 80 20 220 . . 30 230 20 220 40 94 264 . . 164 . 114 20 10 . 10 104 Allied During Kill 696 | . . . . . . 6 . 1 22 19 18 188 27 . 18 10 367 . . . 10 10 Trap Triggered on 0b10 60 | . . . . . . . . . 10 . . . . . 30 . 20 . . . . . Successful Hack 607 | . 74 . 47 19 . . 33 28 44 . 3 3 78 . 194 . 24 . . . . 60 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . Disable Machine 1575 | . 30 . 30 . . 15 30 30 30 30 . 105 60 . 525 . 315 . . . . 375 Anti-Garrison Action 1650 | . . . . . . . . 550 . 800 . . . . 150 . . . . . . 150 Destroy Structure 2780 | . 16 . 29 2 . 40 103 113 82 106 45 265 43 . 786 100 552 . . . . 498 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . 300 Partial Spotted 315 | . . . . . . . . 15 15 . 30 75 . . 120 . . . . . . 60 Lose Combat Pursuer 2280 | . 15 . . . . . 45 15 30 30 . 60 . . 1290 . 150 . 150 . 60 435 Influence Decreases 22614 | 15 620 250 681 959 252 439 960 366 1598 723 1848 1901 1852 992 1509 2112 661 1287 846 804 265 1674 Entered New Map 11892 | . 4 74 . 385 252 . 54 276 992 683 1528 1087 1502 992 . 1832 251 925 266 789 . . Time Decay 7415 | 15 616 176 681 574 . 394 696 . 526 . 190 464 310 . 669 270 180 342 550 15 253 494 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . 150 . . . . . . 150 Lost Part 920 | . . . . . . . 60 50 20 20 90 150 . . 120 10 20 20 30 . . 330 Lost Ally 887 | . . . . . . 45 . 40 60 20 40 200 40 . 120 . 210 . . . 12 100 Purge Threat 1200 | . . . . . . . 150 . . . . . . . 450 . . . . . . 600 Squads Dispatched 113 | . 3 1 5 . . . 8 . 12 . 9 19 . . 28 . 12 . . . . 16 Investigation 30 | . 1 1 3 . . . 3 . 4 . 1 2 . . 8 . 1 . . . . 6 Extermination 11 | . . . . . . . . . . . . 3 . . 4 . 1 . . . . 3 Reinforcement 24 | . 2 . 1 . . . 2 . 2 . . 5 . . 6 . 1 . . . . 5 Assault 34 | . . . 1 . . . 3 . 3 . 8 2 . . 7 . 8 . . . . 2 Garrison 14 | . . . . . . . . . 3 . . 7 . . 3 . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Construction Impeded 7 | . . . . . . . 1 . 1 . . 1 . . 3 . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Distress Signals 29 | . . . 2 2 . . 2 . 4 1 1 3 . . 9 . 2 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 753 | . 35 5 52 16 . 12 66 38 63 51 39 65 2 . 137 7 32 9 28 . 24 72 Peak Tracking Total 15 | . 3 2 5 2 . 4 5 6 6 6 10 10 1 . 15 3 6 5 7 . 6 12 Tactical Retreats 67 | . 1 . . 1 . . 2 1 2 1 . 4 . . 29 . 4 . 8 . 3 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Traps Triggered 25 | . 2 . 5 . . . 4 1 1 4 1 . . . 6 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Reprogrammed 7 | . . . . . . . . . . . . . . . 3 . 4 . . . . . Reused 7 | . . . . . . . . . 1 . . . . . 3 . 2 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . Triggered 7 | . . . . . . . . . 1 . . . . . 3 . 2 1 . . . . Most Traps Carried 1 | . . . . . . . . 1 1 . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Machines Disabled 126 | . 2 . 2 . . 1 2 9 2 10 . 7 4 . 36 . 21 2 1 . 1 26 Max in Single Turn 8 | . 1 . 1 . . 1 1 2 1 2 . 2 2 . 7 . 8 2 1 . 1 6 Garrison Access 6 | . . . . . . . . . . . . . . . 3 . 1 . . . . 2 Garrison Relay 10 | . . . . . . . . 5 . 5 . . . . . . . . . . . . Phase Generator 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Machines Accessed 147 | . 9 1 15 1 1 . 12 4 10 3 3 9 10 2 33 . 6 2 1 4 1 20 Terminals 74 | . 6 . 11 1 . . 6 4 6 3 1 6 5 . 12 . 3 1 . . . 9 Fabricators 5 | . . . . . . . . . . . . . . . 4 . . . . . . 1 Repair Stations 16 | . 1 . 1 . . . 2 . 2 . 2 2 . . 4 . . . . . . 2 Recycling Units 25 | . 2 . 2 . . . 2 . 1 . . . 5 . 7 . 1 . . . . 5 Scanalyzers 6 | . . . 1 . . . 1 . . . . . . . 2 . 1 . . . . 1 Garrison Access 10 | . . . . . . . 1 . 1 . . 1 . . 4 . 1 . . . . 2 Total Hacks 515 | . 36 1 48 5 1 . 32 6 31 4 11 18 41 3 122 . 27 2 1 17 1 108 Successful 316 | . 22 1 32 3 1 . 23 3 19 3 7 6 20 3 69 . 11 2 1 17 1 72 Failed 198 | . 14 . 16 2 . . 9 3 12 1 4 12 21 . 53 . 16 . . . . 35 Catastrophic 16 | . 1 . 1 . . . 1 2 . . 1 . 2 . 3 . 2 . . . . 3 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Manual 321 | . 32 . 29 5 . . 22 1 27 . 5 10 29 . 73 . 16 . . . . 72 Terminals 266 | . 27 . 26 5 . . 16 6 19 4 2 9 20 . 51 . 16 1 . . . 64 Fabricators 20 | . . . . . . . . . . . . . . . 15 . . . . . . 5 Repair Stations 75 | . 2 . 8 . . . 6 . 6 . 9 7 . . 24 . . . . . . 13 Recycling Units 87 | . 7 . 10 . . . 4 . 4 . . . 21 . 17 . 5 . . . . 19 Scanalyzers 20 | . . . 4 . . . 3 . . . . . . . 7 . 3 . . . . 3 Garrison Access 22 | . . . . . . . 3 . 2 . . 2 . . 8 . 3 . . . . 4 Terminal Hacks 97 | . 6 1 5 3 1 . 1 3 2 3 . 4 4 3 11 . 4 2 1 17 1 25 Record 10 | . . . . . 1 . . . . . . . . 2 . . . 1 . 5 1 . Part Schematic 5 | . . . . . . . . . . . . . 1 . . . . . . 4 . . Robot Schematic 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Robot Analysis 18 | . 4 . 1 2 . . . . 1 . . . 1 . . . 1 . . 4 . 4 Prototype ID Bank 11 | . 1 . 3 . . . . . . . . . 2 . . . . . . 4 . 1 Open Door 9 | . . 1 . . . . . 1 . 1 . 4 . . . . . 1 1 . . . Branch Access Points 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 5 | . 1 . 1 . . . . . 1 . . . . . 1 . . . . . . 1 Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Unreport Threat 8 | . . . . . . . 1 . . . . . . . 3 . . . . . . 4 Locate Traps 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Reprogram Traps 4 | . . . . . . . . . . . . . . . 1 . 2 . . . . 1 Recall Investigation 4 | . . . . . . . . . . . . . . . 2 . . . . . . 2 Recall Extermination 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Recall Reinforcements 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Garrison Registry 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 41 | . 2 . 7 . . . 4 . 3 . 5 1 . . 14 . . . . . . 5 Scan Component 23 | . 1 . 4 . . . 2 . 2 . 3 1 . . 8 . . . . . . 2 Repair 17 | . 1 . 3 . . . 2 . 1 . 2 . . . 6 . . . . . . 2 Refit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 9 | . 1 . 2 . . . 1 . . . . . 2 . 2 . . . . . . 1 Process 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Components 6 | . 1 . 2 . . . 1 . . . . . 1 . . . . . . . . 1 Scanalyzer 15 | . . . 4 . . . 1 . . . . . . . 6 . 2 . . . . 2 Insert Component 9 | . . . 2 . . . 1 . . . . . . . 4 . 1 . . . . 1 Analyze 6 | . . . 2 . . . . . . . . . . . 2 . 1 . . . . 1 Garrison Access Hacks 6 | . . . . . . . 1 . 1 . . . . . 2 . 1 . . . . 1 Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . 2 . 1 . . . . 1 Unauthorized Hacks 146 | . 13 . 14 . . . 15 . 13 . 2 1 14 . 33 . 4 . . . . 37 Terminals 79 | . 9 . 9 . . . 9 . 8 . . 1 5 . 18 . 2 . . . . 18 Track 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Assimilate 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Botnet 31 | . 4 . 3 . . . 3 . 3 . . . 3 . 7 . 1 . . . . 7 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Operators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Skim 41 | . 5 . 6 . . . 6 . 5 . . 1 2 . 7 . 1 . . . . 8 Fabricators 9 | . . . . . . . . . . . . . . . 7 . . . . . . 2 Report 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Liberate 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 Fabnet 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Repair Stations 7 | . . . . . . . 2 . 1 . 2 . . . . . . . . . . 2 Mechanics 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Patch 5 | . . . . . . . 2 . 1 . 1 . . . . . . . . . . 1 Recycling Units 46 | . 4 . 5 . . . 3 . 3 . . . 9 . 7 . 2 . . . . 13 Reject 16 | . 1 . 2 . . . 2 . 1 . . . 5 . 1 . 1 . . . . 3 Recyclers 8 | . 1 . 1 . . . 1 . 1 . . . 1 . 1 . . . . . . 2 Mask 11 | . 1 . 2 . . . . . 1 . . . 3 . . . 1 . . . . 3 Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fedlink 9 | . . . . . . . . . . . . . . . 5 . . . . . . 4 Scraphulk 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . . . . . 1 . . . . . . 2 Reprogram 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Intercept 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . 1 Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 112 | . 7 . 14 1 . . 12 3 9 2 3 6 8 . 27 . 5 . . . . 15 Full Trace Events 16 | . 2 . 3 . . . . 1 2 . . 2 2 . 3 . 1 . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 2 . . . . . . . . . 1 . 2 . 1 . . 4 . 1 Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . . . . 69 Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . 18 Parts Repaired 17 | . 1 . 3 . . . 2 . 1 . 2 . . . 6 . . . . . . 2 Time 593 | . 26 . 78 . . . 102 . 44 . 94 . . . 193 . . . . . . 56 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 170 | . . . . . . . . . . . . . 30 . 140 . . . . . . . Retrieved Matter 140 | . . . . . . . . . . . . . . . 140 . . . . . . . Retrieved Components 28 | . 6 . 17 . . . 3 . . . . . 2 . . . . . . . . . Parts Scanalyzed 8 | . . . 2 . . . 1 . . . . . . . 3 . 1 . . . . 1 Part Schematics Acquired 6 | . . . 2 . . . . . . . . . . . 2 . 1 . . . . 1 Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . . . . . . . . . . 1 7 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . . . . . . . . . . . . 1 7 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 50 | . . . . . . . . 25 . 23 . . . . . . . . . . . 2 Machine Destruction 46 | . . . . . . . . 21 . 23 . . . . . . . . . . . 2 Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . . . . . . . . . . . . . 9 9 Autooverrided 8 | . . . . . . . . . . . . . . . . . . . . . 1 7 Robots Rewired 18 | . . . . . . . . 5 . 4 . . 7 . . . . . . . 2 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Total Allies 73 | . . . . 4 . . . 5 . 5 . 10 7 . 7 24 . . . . 3 8 Largest Group 24 | . . . . 4 3 3 . 2 3 4 4 10 7 1 2 24 24 . . . 2 3 Highest-Rated Group 919 | . . . . 71 40 40 . 45 120 55 55 173 131 16 98 919 919 . . . 77 158 Highest-Rated Ally 123 | . . . . 31 16 16 . 25 40 25 25 29 30 16 49 50 50 . . . 56 123 Initial Warlord ECA Mod 96 | . . . . . . . . . 10 10 19 19 19 19 . . . . . . . . Total Orders 20 | . . . . 5 . . . . . . . 2 . 1 11 . . . . . . 1 STAY 8 | . . . . 4 . . . . . . . 1 . 1 1 . . . . . . 1 FOLLOW 3 | . . . . 1 . . . . . . . 1 . . 1 . . . . . . . EXPLORE 7 | . . . . . . . . . . . . . . . 7 . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Ally Attacks 273 | . . . . 11 . 7 . . 17 9 . 50 16 . 24 7 105 . . . 6 21 Total Damage 6182 | . . . . 135 . 44 . . 432 253 . 517 257 . 896 124 2569 . . . 159 796 Kills 44 | . . . . 3 . 1 . . 3 6 . 5 1 . 1 1 20 . . . . 3 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 3817 | 35 1424 . 446 38 . . . . . . . . . 2 . . 70 697 814 173 118 . Terrain 2089 | 35 182 . . . . . . . . . . . . . . . 70 697 814 173 118 . Structural 1242 | . 1242 . . . . . . . . . . . . . . . . . . . . . Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . T.N.C. 483 | . . . 445 38 . . . . . . . . . . . . . . . . . . ECM 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Robot Analysis Total 18 | . 4 . 1 2 . . . . 1 . . . 1 . . . 1 . . 4 . 4 Derelict Logs Recovered 8 | . . 2 . 2 . . . . . . . . . . . . . 1 2 . 1 . Drone Launches 9 | . . . . . . . . . . . . . . . 9 . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Turns Passed 31905 | 114 2790 803 3408 1742 577 1154 3124 1965 1465 2535 602 1177 685 995 2668 592 597 768 1585 177 1070 1312 Spaces Moved 25815 | 43 1363 465 1715 747 353 570 1465 992 585 1368 602 980 814 1392 4576 514 792 1075 1975 209 1504 1716 Core 6 | 2 . 3 . . . . . . . . 1 . . . . . . . . . . . Treads 9354 | 41 1363 283 1715 747 353 570 1465 992 585 1139 . 101 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 242 | . . 179 . . . . . . . . . 63 . . . . . . . . . . Hover 16213 | . . . . . . . . . . 229 601 816 814 1392 4576 514 792 1075 1975 209 1504 1716 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 33 | 50 160 90 160 160 160 160 160 160 160 111 52 45 45 45 33 44 44 48 48 48 46 45 Average Speed 91 | 154 160 142 165 160 160 160 162 160 160 151 53 62 45 68 36 45 47 63 66 48 46 50 Slowest Speed 400 | 160 160 400 240 160 160 240 240 160 160 160 400 240 166 98 105 100 100 100 106 48 50 161 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 71 | 3 96 69 84 96 64 94 70 91 33 96 22 87 98 82 69 96 19 80 96 61 92 35 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 18 | . 1 . 2 . 1 . 4 . 1 . . . . . 3 . . . . 3 1 2 Known Exits Taken 10 | . . 1 . . . 1 1 . 1 . 1 1 1 1 . . 1 . . . 1 . Unknown Exits Taken 8 | 1 1 . 1 1 1 . . . . . . . . . . . . 1 1 1 . . Scrap Searched 19 | . . . . 1 . 1 . . . . . . . 9 . . . 2 3 . 3 . Spaces Dug 145 | . . . . . . . 14 . . 25 10 36 . . 33 1 3 . 4 . 4 15 Terrain Destroyed 2330 | 6 13 . 31 . . 49 115 121 94 166 42 316 41 . 435 78 343 109 41 . 35 295 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 381 | . . . . . . . . . 1 . . 23 26 . 118 26 39 22 41 . 35 50 AOE 1948 | 6 13 . 31 . . 49 115 121 93 166 42 293 15 . 317 52 304 87 . . . 244 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Total 31059 | 63 1775 529 2042 939 365 646 1852 1231 882 1661 810 1306 1061 1437 5283 834 954 1131 2189 256 1795 2018 Wait 2148 | . 273 . 81 31 2 1 148 47 132 33 96 45 152 14 345 276 94 16 116 . 128 118 Move 25794 | 42 1362 464 1714 746 352 569 1464 991 584 1367 601 979 813 1391 4576 513 791 1074 1974 208 1503 1716 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 253 | 2 17 6 50 6 1 . 16 17 4 18 9 20 1 6 35 5 7 3 8 6 8 8 Fast Attach 158 | 7 4 3 4 . 4 . 4 3 6 2 4 38 3 3 29 2 2 7 13 5 2 13 Attach 109 | . . 4 2 . . . 8 6 1 3 10 26 . 3 12 2 1 1 7 1 3 19 Detach 62 | . 2 2 2 . . . 1 . 1 2 6 25 1 . 2 1 1 2 6 . . 8 Swap 437 | . 6 2 36 6 1 7 43 42 27 39 12 11 8 11 46 7 14 7 22 5 41 44 Drop 362 | . 11 7 46 6 5 . 24 26 22 28 11 34 6 9 42 5 10 7 14 10 23 16 Fire 1487 | 12 100 41 106 144 . 69 144 73 104 95 48 123 31 . 168 23 34 13 25 19 40 75 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . Escape Stasis 52 | . . . . . . . . . . 13 13 . . . 26 . . . . . . . Rewire 177 | . . . . . . . . 26 . 61 . 4 46 . . . . . . . 40 . Trap 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . Miscellaneous 14 | . . . . . . . . . . . . . . . 2 . . . 3 2 7 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 15) 561 | -10/Materials | Discovered new exit (range 13) 638 | -10/Materials | Repaired Assault Rifle 1760 | -10/Materials | Discovered new exit (range 11) 1793 | -10/Materials | Discovered new exit (range 15) 2003 | -10/Materials | Discovered new exit (range 7) 2075 | -10/Materials | Loaded intel: 15 trap records 2109 | -10/Materials | Learned 2 Mines zone layouts 2147 | -10/Materials | Learned 4 Recycling zone layouts 2152 | -10/Materials | Learned location of 1 exit from Storage 2168 | -10/Materials | Learned location of 1 exit from Recycling 2228 | -10/Materials | Identified exit to Materials 2905 | -10/Materials | Entered Mines 2961 | -10/Mines | Met a Derelict shopkeep closing up shop 3372 | -10/Mines | Lost 5 parts (1p2n2w) 3708 | -10/Mines | Entered Materials 3708 | -9/Materials | Evolved 2 slots: Weapon x2 3709 | -9/Materials | Identified exit to Materials 4001 | -9/Materials | Build established: Gunner 4176 | -9/Materials | Discovered exit to Materials (range 16) 4671 | -9/Materials | Discovered exit to Materials (range 11) 4788 | -9/Materials | Discovered new exit (range 15) 5068 | -9/Materials | Repaired Assault Rifle 5095 | -9/Materials | Repaired Assault Rifle 5122 | -9/Materials | Repaired Assault Rifle 5387 | -9/Materials | Learned Storage garrison access intel 5439 | -9/Materials | Learned location of 1 exit from Recycling 5480 | -9/Materials | Learned Storage trap positions 5564 | -9/Materials | Learned location of Zion (-7) 5589 | -9/Materials | Learned 2 Materials zone layouts 6108 | -9/Materials | First assault squad dispatched 6960 | -9/Materials | Build established: Skirmisher 7116 | -9/Materials | Entered Mines 7153 | -9/Mines | Assembled infested the area 7170 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7171 | -9/Mines | Discovered new exit (range 5) 7253 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7255 | -9/Mines | Learned location of 1 exit from Materials 7747 | -9/Mines | Build established: Gunner 8535 | -9/Mines | Received a Mining Laser from a helpful Derelict 8858 | -9/Mines | Entered Exiles 8858 | -9/Exiles | Accompanied by 3 allies 8901 | -9/Exiles | Met 8R-AWN 8929 | -9/Exiles | Met EX-HEX 8988 | -9/Exiles | Met EX-DEC 9049 | -9/Exiles | Met EX-BIN 9190 | -9/Exiles | Build established: Mutant 9410 | -9/Exiles | Discovered new exit (range 14) 9435 | -9/Exiles | Entered Mines 9435 | -8/Mines | Accompanied by 3 allies 9579 | -8/Mines | Lost 3 allies 9686 | -8/Mines | Build established: Gunner 9956 | -8/Mines | Discovered exit to Materials (range 7) 10589 | -8/Mines | Entered Materials 10589 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10590 | -8/Materials | Identified exit to Factory 10813 | -8/Materials | Destroyed 7 combat bots 10904 | -8/Materials | Build established: Tank 11530 | -8/Materials | Repaired Imp. Assault Rifle 12331 | -8/Materials | Repaired Imp. Assault Rifle 12357 | -8/Materials | Build established: Scavenger-Tank 12410 | -8/Materials | Learned location of Recycling (-7) 12467 | -8/Materials | Learned Factory garrison access intel 12513 | -8/Materials | Learned Storage trap positions 12550 | -8/Materials | Learned Storage trap positions 12577 | -8/Materials | Learned Factory scanalyzer intel 12589 | -8/Materials | First assault squad dispatched 12613 | -8/Materials | Learned 2 Storage zone layouts 12639 | -8/Materials | Learned Factory emergency access door positions 12720 | -8/Materials | Learned location of Extension (-6) 12727 | -8/Materials | Identified exit to Garrison 13080 | -8/Materials | Discovered exit to Factory (range 5) 13504 | -8/Materials | Sterilization system engaged 13504 | -8/Materials | Non-combat units ordered to evacuate 13515 | -8/Materials | Destroyed 7 combat bots 13521 | -8/Materials | Lost 3 parts (1n1u1w) 13604 | -8/Materials | Combat units ordered to evacuate 13713 | -8/Materials | Entered Garrison 13745 | -8/Garrison | Triggered checkpoint 13916 | -8/Garrison | Garrison Relay disabled 14049 | -8/Garrison | Triggered checkpoint 14138 | -8/Garrison | Destroyed 9 combat bots 14177 | -8/Garrison | Triggered checkpoint 14213 | -8/Garrison | Triggered checkpoint 14393 | -8/Garrison | Discovered new exit (range 12) 14454 | -8/Garrison | Discovered new exit (range 60) 14454 | -8/Garrison | Discovered new exit (range 23) 14454 | -8/Garrison | Discovered new exit (range 31) 14454 | -8/Garrison | Discovered new exit (range 33) 14459 | -8/Garrison | Triggered checkpoint 14501 | -8/Garrison | Garrison Relay disabled 14772 | -8/Garrison | Phase Generator disabled 15011 | -8/Garrison | Triggered checkpoint 15037 | -8/Garrison | Garrison Relay disabled 15181 | -8/Garrison | Garrison Relay disabled 15225 | -8/Garrison | Triggered checkpoint 15257 | -8/Garrison | Garrison Relay disabled 15637 | -8/Garrison | Triggered checkpoint 15678 | -8/Garrison | Entered Materials 15678 | -8/Materials | Accompanied by 3 allies 15762 | -8/Materials | Repaired Gauss Rifle 15981 | -8/Materials | Garrison activated, responded to threat 16041 | -8/Materials | Identified exit to Garrison 16078 | -8/Materials | First assault squad dispatched 16244 | -8/Materials | Destroyed 7 combat bots 16436 | -8/Materials | Core integrity fell below 50% 16566 | -8/Materials | Discovered exit to Factory (range 9) 16571 | -8/Materials | Learned Storage emergency access door positions 16648 | -8/Materials | Learned Factory emergency access door positions 16714 | -8/Materials | Learned Storage stockpile data 16769 | -8/Materials | Learned Storage garrison access intel 16816 | -8/Materials | Learned 8 Factory zone layouts 16852 | -8/Materials | Learned 2 Storage zone layouts 16878 | -8/Materials | Learned 2 Lower Caves zone layouts 16915 | -8/Materials | Learned 2 Storage zone layouts 16938 | -8/Materials | Sterilization system engaged 16938 | -8/Materials | Non-combat units ordered to evacuate 16964 | -8/Materials | Learned location of Storage (-7) 17024 | -8/Materials | Learned Factory repair station intel 17038 | -8/Materials | Combat units ordered to evacuate 17143 | -8/Materials | Entered Garrison 17384 | -8/Garrison | Triggered checkpoint 17436 | -8/Garrison | Garrison Relay disabled 17649 | -8/Garrison | Triggered checkpoint 17765 | -8/Garrison | Discovered exit to Factory (range 13) 17797 | -8/Garrison | Phase Generator disabled 17811 | -8/Garrison | Triggered checkpoint 17844 | -8/Garrison | Triggered checkpoint 17982 | -8/Garrison | Garrison Relay disabled 18114 | -8/Garrison | Discovered exit to Factory (range 53) 18114 | -8/Garrison | Discovered exit to Factory (range 86) 18114 | -8/Garrison | Discovered exit to Factory (range 9) 18191 | -8/Garrison | Triggered checkpoint 18205 | -8/Garrison | Core integrity fell below 20% 18213 | -8/Garrison | Triggered checkpoint 18547 | -8/Garrison | Triggered checkpoint 18596 | -8/Garrison | Garrison Relay disabled 18753 | -8/Garrison | Rescued a captive Derelict 18791 | -8/Garrison | Garrison Relay disabled 18809 | -8/Garrison | Triggered checkpoint 18975 | -8/Garrison | Triggered checkpoint 19099 | -8/Garrison | Triggered checkpoint 19135 | -8/Garrison | Triggered checkpoint 19141 | -8/Garrison | Garrison Relay disabled 19678 | -8/Garrison | Entered Factory 19678 | -7/Factory | Accompanied by 4 allies 19678 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19679 | -7/Factory | Identified exit to Storage 19682 | -7/Factory | Loaded intel: 6 repair station locations 19683 | -7/Factory | Loaded intel: 4 scanalyzer locations 19684 | -7/Factory | Loaded intel: 3 garrison access locations 19701 | -7/Factory | Build established: Scavenger-Gunner 19919 | -7/Factory | Repaired Adv. Heat Sink 19965 | -7/Factory | Repaired Gravmag System 20075 | -7/Factory | High security lockdown imminent 20155 | -7/Factory | High security lockdown engaged 20259 | -7/Factory | Lost 5 parts (1p2n2w) 20271 | -7/Factory | Core integrity fell below 50% 20272 | -7/Factory | Destroyed 13 combat bots 20280 | -7/Factory | Entered Storage 20281 | -7/Storage | Identified exit to Recycling 20282 | -7/Storage | Identified exit to Factory 20284 | -7/Storage | Loaded intel: 29 trap records 20287 | -7/Storage | Loaded intel: 1 garrison access location 20332 | -7/Storage | Lost 7 parts (1n1u5w) 20370 | -7/Storage | Found Prototype Launcher 20370 | -7/Storage | Identified Scatter Rocket Array 20590 | -7/Storage | Destroyed 8 combat bots 20598 | -7/Storage | Garrison activated, responded to threat 20680 | -7/Storage | First assault squad dispatched 20767 | -7/Storage | Garrison activated, responded to threat 20819 | -7/Storage | Destroyed 13 combat bots 20822 | -7/Storage | Lost 8 parts (4n1u3w) 20973 | -7/Storage | Used back door to open Recycling access 20992 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 21099 | -7/Storage | Core integrity fell below 20% 21124 | -7/Storage | Destroyed 7 combat bots 21131 | -7/Storage | Lost 8 allies 21161 | -7/Storage | Garrison activated, responded to threat 21396 | -7/Storage | Build established: Gunner 21457 | -7/Storage | Entered Recycling 21458 | -7/Recycling | Identified exit to Factory 21458 | -7/Recycling | Identified exit to Scraptown 21704 | -7/Recycling | Lost 3 allies 21884 | -7/Recycling | Build established: Commander-Gunner 22106 | -7/Recycling | Scanned before Scraplab entrance 22113 | -7/Recycling | Entered Scraplab 22142 | -7/Recycling | Entered Scraptown 22142 | -7/Scraptown | Accompanied by 1 ally 22142 | -7/Scraptown | System corruption cleaned by C-Scrubber 22200 | -7/Scraptown | Visited UFD Registry 22200 | -7/Scraptown | Registered with UFD as "Cryochassis" 22204 | -7/Scraptown | Visited Bundlers 22246 | -7/Scraptown | Visited Cyclists 22250 | -7/Scraptown | Entered Cyclist Reading Room 22259 | -7/Scraptown | Visited Assassins FH 22267 | -7/Scraptown | Visited Symbiants 22279 | -7/Scraptown | Discovered exit to Factory (range 13) 22401 | -7/Scraptown | Visited Comm Corps 22408 | -7/Scraptown | Visited Spacefarers 22414 | -7/Scraptown | Visited SPCMW 22437 | -7/Scraptown | Visited Supply Room 22438 | -7/Scraptown | Build established: Gunner 22457 | -7/Scraptown | Visited Curators Association 22465 | -7/Scraptown | Visited Derelict Rescue Squad 22470 | -7/Scraptown | Found DRS Beacon 22480 | -7/Scraptown | Visited Science Guys 22497 | -7/Scraptown | Visited Junk Repository 22513 | -7/Scraptown | Visited Scrapoid Pod Storage 22520 | -7/Scraptown | Found Scrapoid Pod 22539 | -7/Scraptown | Visited Junk Cannon Lab 22646 | -7/Scraptown | Visited Scrapoid Research Area 22666 | -7/Scraptown | Visited Scrap Suit Storage 23011 | -7/Scraptown | Discovered exit to Factory (range 3) 23086 | -7/Scraptown | Met Optimus 23086 | -7/Scraptown | Accepted into 0bPrime 23137 | -7/Scraptown | Entered Factory 23137 | -5/Factory | Accompanied by 1 ally 23137 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 23234 | -5/Factory | Loaded intel: 8 recycling unit locations 23311 | -5/Factory | Discovered new exit (range 42) 23319 | -5/Factory | Garrison activated, responded to threat 23335 | -5/Factory | Crushed by falling debris 23335 | -5/Factory | System corruption reached 10% 23366 | -5/Factory | Lost 3 parts (2u1w) 23426 | -5/Factory | Discovered new exit (range 32) 23436 | -5/Factory | Learned location of Protoforge (-2) 23437 | -5/Factory | Search patrols dispatched 23593 | -5/Factory | Discovered new exit (range 4) 23698 | -5/Factory | Repaired Gravmag System 23702 | -5/Factory | Repaired Imp. Airjet? 23721 | -5/Factory | Repaired Gravmag System? 23774 | -5/Factory | Repaired Imp. Airjet? 23830 | -5/Factory | Repaired Imp. Airjet? 23965 | -5/Factory | Build established: Hacker-Sprinter 24337 | -5/Factory | First assault squad dispatched 24480 | -5/Factory | Lost 3 parts (1p2n) 24537 | -5/Factory | Discovered new exit (range 10) 24540 | -5/Factory | Identified exit to Upper Caves 24622 | -5/Factory | Spotted B-75 Beast 24651 | -5/Factory | Discovered new exit (range 5) 24878 | -5/Factory | Learned Extension stockpile data 24943 | -5/Factory | Learned location of Proximity Caves (-3) 24945 | -5/Factory | Build established: Hacker-Gunner 24999 | -5/Factory | Identified exit to Factory 25044 | -5/Factory | Learned Armory trap positions 25079 | -5/Factory | Learned 2 Extension zone layouts 25140 | -5/Factory | Repaired Broken Mni. Assault Cannon 25148 | -5/Factory | Learned location of Armory (-4) 25185 | -5/Factory | Loaded intel: 78 trap records 25230 | -5/Factory | Learned location of 1 exit from Extension 25714 | -5/Factory | Core integrity fell below 50% 25805 | -5/Factory | Sucked down chute 25805 | -5/Factory | Entered Waste 25822 | -5/Waste | Found Fusion Bomb Launcher 25835 | -5/Waste | Spotted C-40 Crusher 25841 | -5/Waste | Spotted C-40 Crusher 25868 | -5/Waste | Destroyed C-40 Crusher 25880 | -5/Waste | Spotted C-40 Crusher 25884 | -5/Waste | Spotted C-40 Crusher 25894 | -5/Waste | Destroyed C-40 Crusher 25894 | -5/Waste | Destroyed C-40 Crusher 25903 | -5/Waste | Destroyed C-40 Crusher 25920 | -5/Waste | Spotted C-40 Crusher 25924 | -5/Waste | Spotted C-40 Crusher 25949 | -5/Waste | Destroyed C-40 Crusher 25961 | -5/Waste | Destroyed C-40 Crusher 26136 | -5/Waste | Scrapoid Pod released 05W07-D (x5) 26236 | -5/Waste | Warlord forces began an assault 26302 | -5/Waste | Found Prototype Device 26302 | -5/Waste | Identified Exp. Cloaking Device 26305 | -5/Waste | Discovered new exit (range 12) 26397 | -5/Waste | Entered Factory 26397 | -5/Factory | Accompanied by 24 allies 26418 | -5/Factory | Discovered exit to Factory (range 7) 26495 | -5/Factory | Found Scatter Rocket Array 26570 | -5/Factory | Lost 12 allies 26667 | -5/Factory | Garrison activated, responded to threat 26762 | -5/Factory | High security lockdown imminent 26842 | -5/Factory | High security lockdown engaged 26994 | -5/Factory | Entered Upper Caves 27199 | -5/Upper Caves | Encountered a Warlord checkpoint 27208 | -5/Upper Caves | Learned 4 Factory zone layouts 27244 | -5/Upper Caves | Build established: Skirmisher 27523 | -5/Upper Caves | Discovered new exit (range 15) 27762 | -5/Upper Caves | Entered another Upper Caves area 27911 | -5/Upper Caves | Encountered a Warlord checkpoint 28185 | -5/Upper Caves | Discovered exit to Factory (range 8) 28429 | -5/Upper Caves | Ambushed by wild Derelicts 28860 | -5/Upper Caves | Discovered new exit (range 14) 28864 | -5/Upper Caves | Learned 4 Factory zone layouts 28867 | -5/Upper Caves | Found DCF Scrap (12 items) 28899 | -5/Upper Caves | Learned Factory stockpile data 29208 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 29347 | -5/Upper Caves | Entered Zhirov 29347 | -5/Zhirov | Discovered new exit (range 3) 29359 | -5/Zhirov | Met Zhirov 29372 | -5/Zhirov | Found Alien Artifact 29372 | -5/Zhirov | Identified Integrated Reactor 29372 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 29462 | -5/Zhirov | Found Alien Artifact 29489 | -5/Zhirov | Learned location of Quarantine (-2) 29489 | -5/Zhirov | Learned location of Testing (-3) 29489 | -5/Zhirov | Learned location of Command (-1) 29498 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29524 | -5/Zhirov | Entered Proximity Caves 29525 | -4/Proximity Caves | Activated DRS Beacon 29603 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29650 | -4/Proximity Caves | Spotter reported a threat 29726 | -4/Proximity Caves | Lost 3 allies 29745 | -4/Proximity Caves | Spotter reported a threat 29798 | -4/Proximity Caves | Found Alien Artifact 30032 | -4/Proximity Caves | Build established: Scavenger-Gunner 30245 | -4/Proximity Caves | Spotted B-86 Titan 30388 | -4/Proximity Caves | Core integrity fell below 20% 30580 | -4/Proximity Caves | Discovered exit to Factory (range 9) 30594 | -4/Proximity Caves | Entered Factory 30594 | -4/Factory | Evolved 2 slots: Utility x2 30686 | -4/Factory | Fabricated Lgt. Quantum Reactor (x2) 30772 | -4/Factory | Loaded intel: 8 recycling unit locations 30822 | -4/Factory | Discovered new exit (range 12) 30844 | -4/Factory | Search patrols dispatched 30917 | -4/Factory | Build established: Hacker-Gunner 30927 | -4/Factory | Discovered new exit (range 8) 30959 | -4/Factory | Lost 3 parts (1p1n1u) 30964 | -4/Factory | Repaired Imp. Coolant Injector 31023 | -4/Factory | Lost 3 parts (3n) 31032 | -4/Factory | Identified exit to Upper Caves 31032 | -4/Factory | Identified exit to Armory 31234 | -4/Factory | Identified exit to Research 31243 | -4/Factory | Found Prototype Launcher 31243 | -4/Factory | Identified Com. Tesla Bomb Launcher 31357 | -4/Factory | Learned 8 Quarantine zone layouts 31366 | -4/Factory | Spotted B-86 Titan 31460 | -4/Factory | Learned location of 1 exit from Upper Caves 31525 | -4/Factory | Learned location of Warlord (-4) 31601 | -4/Factory | Central database locked down 31647 | -4/Factory | Lost 3 allies 31674 | -4/Factory | Lost 3 parts (3w) 31676 | -4/Factory | Cargo convoy interrupted 31676 | -4/Factory | Spotted Striker 31695 | -4/Factory | Repaired Antigrav System? 31752 | -4/Factory | Lost 8 parts (2p5n1w) 31787 | -4/Factory | Core integrity fell below 50% 31822 | -4/Factory | Core integrity fell below 20% 31826 | -4/Factory | Lost 6 parts (2n2u2w) 31834 | -4/Factory | Scraphulk reinforcements arrived? 31862 | -4/Factory | Allies destroyed Striker 31906 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 31896_ Penetrated by Slug. 31896_ Gravity Neutralizer destroyed. 31896_ Acquired 1 matter. 31897_ System corrupted: Matter fused (-8). 31897_ Acquired 106 matter. 31899_ Slug penetrates Wall. 31899_ Slug penetrates Earth. 31902_ Penetrated by Slug. 31902_ Gyrokinetic Inverter destroyed. 31902_ Slug penetrates Wall. 31902_ Hvy. Armored Exoskeleton tumbles out of recycling unit. 31903_ Dropped Lgt. Quantum Reactor. 31905_ Dropped Lrg. Storage Unit. 31905_ Penetrated by Slug. 31905_ Enh. Gauss Cannon destroyed. 31905_ Slug penetrates Wall. 31905_ Slug penetrates Power Conduit. 31905_ Slug penetrates Wall. 31906_ Slug penetrates Recycling Unit. Map ----- +----------------------------------------------------+ | #### """"" ""? "??????????????????????? | | " """ "??????????????????????? | | " """ """ ???????????????????? | | "T" " ??????#+#??????????? | | ??????# #??????????? | | ???????# #??????????? | | ???????# #??????????? | | ############ ############ | | ! | | ==== ^ | | ==]== | | m = !]%]! % | | =]]] H % | | [ #!# = ;#;;"####"""+###+####### | | ] ## % #???? | | # ## % "" """ #???? | | ### # " " ## """"""" #???? | | ! " #?### " " = ## """"""" ## | | ? = " #???#! " " h;# " """"" "# | | ?? ###???# " " = ## h ## | | ??? ??????# " " ;# """"""" ## | | ???? ??????# " " ;x % " """"" ## | | ????? ??????# " "= ;% % """"""" ## | | ??????? ???????# " " " ;# [ %""""""" ##### | | ??????????????????# " " " " ;# #???? | | ??????????????????# @* ;% #???? | | ??????????????????#############;####""#"######???? | | ??????????????????????????????## ??######????##### | | ????????????????????????????????##???????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# " | | ?????????????????????????????????????????????# " | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 80 Energy Generation 45 Energy Capacity 565 Matter Stores 300 Matter Capacity 600 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 12 Armor Coverage 225 Resistance: EX 25 Propulsion Shielding 66 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 67 Targeting Accuracy 8 Recoil Reduction 6 Energy Filtering 50 Offensive Hacking 28 Defensive Hacking 26 Authchip Count 2 Item Schematics ----------------- Imp. Propulsion Shielding | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed KE Penetrator | -7/Recycling | Hacked Recoil Stabilizer | -5/Factory | Scanalyzed Imp. Airjet | -5/Factory | Scanalyzed Antigrav System | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Recoil Stabilizer | -4/Factory | Scanalyzed Robot Schematics ------------------ I-25 Savior | -9/Mines | Hacked P-70 Sage | -4/Factory | Hacked Fabricated ------------ Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded Repaired ---------- Assault Rifle | 54% | -10/Materials Assault Rifle | 35% | -9/Materials Assault Rifle | 45% | -9/Materials Assault Rifle | 59% | -9/Materials Imp. Assault Rifle | 10% | -8/Materials Imp. Assault Rifle | 3% | -8/Materials Gauss Rifle | 42% | -8/Materials Adv. Heat Sink | 38% | -7/Factory Gravmag System | 66% | -7/Factory Gravmag System | 33% | -5/Factory Imp. Airjet | 4% | -5/Factory Gravmag System | 46% | -5/Factory Imp. Airjet | 44% | -5/Factory Imp. Airjet | 47% | -5/Factory Mni. Assault Cannon | 18% | -5/Factory | Broken Imp. Coolant Injector | 24% | -4/Factory Antigrav System | 9% | -4/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed NodeRemoteAutocannon Manual? 0 Play Time 05:36:16 Cumulative 393.9 hours Start 2025.07.09 @ 08:52:16 End 2025.07.11 @ 07:01:46 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 227 Rogue 227 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 85 Gallery% 73 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: cdbe0c7e-1ce4-4cfb-b6db-a641d9ebb2c5