Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.22 @ 09:53:39 Player: ae Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (72) 360 Value Destroyed (2618) 2618 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (548) 548 TOTAL SCORE: 9686 Bonus ------- Follower Combat Kills 48 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 167/300 Energy 45/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Force Field Heavy Proton Cannon Peak State ------------ > --- POWER ------------ Fission-Neutrino Core > --- PROPULSION ------- Flying Impulse-Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System Large Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Hvy. Thermal Wave Construct/C Thermic Penetrator Construct/G Maul > --- INVENTORY -------- Coolant Injector Coolant Injector Improved Coolant Injector Advanced Sensor Array Improved Target Analyzer Advanced Recoil Stabilizer Weapon Cycler Advanced Transmission Jammer Improved Shock Absorption System Improved Hardlight Generator Improved Point Defense System Long-range Tractor Beam Heavy Phase Cannon Improved Proton Missile Launcher Improved Proton Missile Launcher [Rating: 84] Favorites ----------- Power Mini Fusion Reactor Engine Improved Ion Engine Power Core Constructs Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Constructs Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Enhanced Optical Array Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Centrium Greatsword Build | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Fac Ext Cet Res Slots Evolved 14 | . . 2 . . 4 2 . 2 2 . . 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 6 | . . . . . 2 . . 2 . . . 2 Utility 5 | . . 1 . . 1 2 . . 1 . . . Weapon 2 | . . 1 . . 1 . . . . . . . Parts Attached 54 | 7 2 11 4 4 2 2 1 9 . 6 . 6 Power 5 | 1 . 1 1 1 . . . . . 1 . . Engine 3 | 1 . 1 1 . . . . . . . . . Core 1 | . . . . . . . . . . 1 . . Reactor 1 | . . . . 1 . . . . . . . . Propulsion 10 | 2 . 4 . 1 . . . . . . . 3 Treads 4 | . . 3 . 1 . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 3 | 2 . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . 3 Utility 24 | 2 2 2 2 1 1 2 1 6 . 5 . . Device 18 | 1 2 1 1 1 . 2 1 4 . 5 . . Storage 2 | 1 . . . . 1 . . . . . . . Processor 2 | . . . . . . . . 2 . . . . Hackware . | . . . . . . . . . . . . . Protection 2 | . . 1 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 15 | 2 . 4 1 1 1 . . 3 . . . 3 Energy Gun 5 | . . 4 . 1 . . . . . . . . Energy Cannon 2 | . . . . . . . . 1 . . . 1 Ballistic Gun 2 | 2 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 3 | . . . 1 . . . . 2 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 3 . . . . . . . 2 Parts Lost 35 | . . 2 . 2 . . 2 9 . 13 . 7 Power 2 | . . . . . . . . . . 2 . . Propulsion 11 | . . 1 . 1 . . . 3 . 3 . 3 Utility 11 | . . . . . . . . 4 . 5 . 2 Weapon 11 | . . 1 . 1 . . 2 2 . 3 . 2 Highest Loss Streak 12 | . . 1 . 2 . . 1 3 . 12 . 3 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Backups 9 | 4 8 7 8 7 8 10 10 13 14 13 5 4 Power . | . 1 1 1 . . . . . . . . . Propulsion 1 | 3 3 2 2 2 2 2 2 . . . 1 . Utility 3 | . . . . 1 3 5 5 9 11 11 4 1 Weapon 3 | . 3 4 4 3 3 3 2 3 3 2 . 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 29 | . 5 6 2 3 . . . 2 1 7 . 3 Power 3 | . . 1 . 1 . . . . . . . 1 Propulsion 9 | . 5 2 . 1 . . . . . . . 1 Utility 10 | . . . . . . . . 2 1 6 . 1 Weapon 7 | . . 3 2 1 . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 100 97 97 96 63 64 64 62 57 52 10 14 Engine 3 | . 14 11 10 1 . . . 2 . . . . Reactor 3 | . . . . 9 7 6 6 . . . . . Treads 12 | . . 20 22 20 3 . . 5 5 . . . Wheel 1 | . 28 1 . . . 6 6 2 . . . . Device 14 | . 14 12 14 19 11 24 25 14 15 14 . 2 Storage 8 | . 14 11 11 11 7 6 6 5 5 4 . . Processor 2 | . . . . . . . . 5 10 10 10 8 Protection 1 | . . 8 5 . . . . 1 . . . . Energy Gun 18 | . . 25 31 32 24 13 6 1 5 . . . Ballistic Gun 2 | . 28 7 . . . . . 3 . 3 . . Ballistic Cannon 1 | . . . . . . 6 6 5 5 2 . . Impact Weapon 1 | . . . . . 3 . 4 3 5 4 . . Peak Build Rating 84 | 9 9 17 21 42 55 61 62 79 80 84 10 30 Average Rating 39 | 5 7 13 18 28 52 60 61 71 79 76 10 17 On Entrance 34 | . 9 7 17 21 48 55 61 55 75 80 10 10 Avg Prop Armor Cover (%) 8 | . . . . 9 . . . 8 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 55 | 14 14 29 30 29 47 42 42 55 46 55 . 5 Greatest Support 78 | 20 20 40 40 41 67 67 67 78 78 78 3 8 Greatest Overweight (x) 1 | . . . . 1 1 . . 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 5 5 Average Capacity 10 | 7 8 8 8 8 12 15 15 15 15 13 5 5 Most Carried 15 | 8 8 8 8 8 12 11 11 15 15 15 5 5 Average Carried 9 | 5 7 7 7 7 8 10 10 13 14 13 5 4 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 5 5 5 Final Carried 15 | 8 8 8 8 8 12 10 11 15 15 5 5 3 Scrap Engine Consumption 100 | . . . . 21 22 2 24 27 1 3 . . Constructs Created 6 | . . . . 2 1 . . 3 . . . . Constructs Modified 30 | . . . . 2 7 . . 17 . 4 . . Class Distribution -------------------- 32% | Construct 28% | Skirmisher 13% | Tank 10% | Mutant 7% | Scout 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Skirmisher | -9/Storage Skirmisher | -9/Recycling Construct | -7/Factory Construct | -6/Factory Construct | -6/DSF Construct | -5/Factory Construct | -4/Factory Scout | -4/Extension Mutant | -4/Cetus Scout | -3/Research Resources | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Fac Ext Cet Res Matter Collected 1385 | 289 . 210 120 30 78 . . 462 . 186 . 10 Remotely . | . . . . . . . . . . . . . Salvage Created 2814 | 104 . 607 401 341 262 . 43 708 . 194 . 154 Parts 149 | 8 . 38 28 12 14 . 6 26 . 8 . 9 Haulers Intercepted 1 | . . 1 . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Fac Ext Cet Res Combat Hostiles Destroyed 51 | . . 10 8 3 7 . 2 14 . 2 . 5 Melee 7 | . . . . . 1 . 1 1 . 1 . 3 Guns 19 | . . 10 1 2 4 . . 2 . . . . Cannons 11 | . . . . . . . . 8 . 1 . 2 AOE 10 | . . . 6 1 1 . . 2 . . . . Classes Destroyed 17 | 2 . 4 5 1 2 . 1 2 . . . . Worker 2 | . . . . . 1 . . . . . . 1 Builder 3 | . . . 1 . . . . 1 . 1 . . Tunneler 2 | 1 . . . . . . . 1 . . . . Hauler 1 | . . 1 . . . . . . . . . . Recycler 4 | 1 . . 1 2 . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . Drone 1 | . . . 1 . . . . . . . . . Watcher 7 | . . 1 1 . . . . 3 . 2 . . Swarmer 16 | . . . 3 . 3 . . 4 . 1 . 5 Cutter 2 | . . . . . . . 2 . . . . . Grunt 11 | . . 4 3 . 3 . . 1 . . . . Duelist 1 | . . . . . . . . 1 . . . . Sentry 11 | . . 6 2 1 . . . 1 . 1 . . Hunter 1 | . . . . . . . . 1 . . . . Programmer 7 | . . . . . 1 . . 6 . . . . Scrapper 2 | . . . . 2 . . . . . . . . Best Kill Streak 9 | 2 . 3 9 2 4 . 2 5 . 1 . 3 Combat Bots Only 7 | . . 3 7 2 3 . 2 3 . 1 . 3 Max Kills in Single Turn 3 | 1 . 1 3 1 2 . 1 2 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . 2 1 1 . . 1 . . . . Melee 1 | . . . . . 1 . 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Fac Ext Cet Res Hostile Shots Fired 686 | . . 48 8 11 46 . 11 168 . 208 6 180 Missed 264 | . . 14 1 1 11 . 4 61 . 84 3 85 Hits 422 | . . 34 7 10 35 . 7 107 . 124 3 95 Melee 12 | . . . . . . . 5 7 . . . . Projectile 410 | . . 34 7 10 35 . 2 100 . 124 3 95 AOE 4 | . . . . . 2 . . 2 . . . . Critical Strikes 19 | . . 1 . 3 1 . 4 5 . 2 1 2 Damage Taken 8929 | . . 510 172 253 567 . 154 2573 . 2608 86 2006 Core 2699 | . . 57 . 24 39 . 3 181 . 987 86 1322 Absorbed by Shields 47 | . . . . . . . . . . 47 . . Regen/Repaired (Parts) 1122 | . . 30 62 . 172 . . 589 100 169 . . Core Remaining (%) 79 | 100 100 . . 79 94 . 99 81 . . 6 . Volleys Fired 132 | 5 2 28 15 9 8 . . 37 . 17 . 11 Largest 4 | 2 2 3 3 3 4 . . 3 . 2 . 1 Hottest 331 | 40 40 146 146 176 249 . . 331 . 249 . 81 Shots Fired 299 | 10 4 80 37 23 25 . . 76 . 33 . 11 Gun 209 | 10 4 80 33 23 22 . . 20 . 17 . . Cannon 78 | . . . . . 1 . . 50 . 16 . 11 Launcher 12 | . . . 4 . 2 . . 6 . . . . Special . | . . . . . . . . . . . . . Kinetic 110 | 10 4 27 . . 1 . . 42 . 16 . 10 Thermal 100 | . . 19 11 18 20 . . 17 . 15 . . Explosive 11 | . . . 4 . 2 . . 5 . . . . Electromagnetic 78 | . . 34 22 5 2 . . 12 . 2 . 1 Robot Hit Streak 22 | 5 4 22 12 11 7 . . 13 . 14 . 2 Robot Miss Streak 6 | 1 2 5 3 1 3 . . 3 . 6 . 4 Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 220 | 8 2 53 27 16 21 . 2 55 . 26 . 10 Core Hits 114 | 3 1 23 19 9 17 . 1 26 . 9 . 6 Critical Kills 1 | . . . . . 1 . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 2 . 1 . . Critical Strikes 12 | . . 1 . 1 2 . . 4 . 2 . 2 Burn 4 | . . 1 . 1 1 . . . . 1 . . Blast 2 | . . . . . . . . 2 . . . . Smash 4 | . . . . . 1 . . 2 . 1 . . Sever 2 | . . . . . . . . . . . . 2 Melee Attacks 48 | . . . . . 8 . 3 21 . 9 . 7 Impact 41 | . . . . . 8 . 3 21 . 9 . . Slashing 7 | . . . . . . . . . . . . 7 Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 2 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7387 | 84 20 769 830 337 605 . 95 2882 . 1152 . 613 Guns 2293 | 84 20 713 436 274 268 . . 238 . 260 . . Cannons 2204 | . . . . . 70 . . 1415 . 527 . 192 Explosions 1568 | . . 56 387 53 205 . . 754 . 113 . . Melee 1302 | . . . . . 62 . 95 475 . 252 . 418 Ramming 20 | . . . 7 10 . . . . . . . 3 Kinetic 2083 | 84 20 160 . . 70 . . 1151 . 440 . 158 Thermal 1697 | . . 228 133 250 264 . . 440 . 382 . . Explosive 1180 | . . . 340 . 205 . . 635 . . . . Electromagnetic 1091 | . . 381 350 77 4 . . 167 . 78 . 34 Impact 898 | . . . . . 62 . 95 489 . 252 . . Slashing 418 | . . . . . . . . . . . . 418 Piercing . | . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . 18 . . . 3 Average Corruption 8 | . . . . . . . . 8 . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 33 | . . . . . . . . 33 . . . . Message Errors 4 | . . . . . . . . 4 . . . . Matter Fused 8 | . . . . . . . . 8 . . . . Heat Flow Errors 2 | . . . . . . . . 2 . . . . Energy Discharges 5 | . . . . . . . . 5 . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . 1 . . . . Data Loss (minor) 7 | . . . . . . . . 7 . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . Misdirections 3 | . . . . . . . . 3 . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 592 | . . . . 1 70 . 13 374 . 126 . 8 Projectiles 210 | . . . . . 65 . . 138 . . . 7 Explosions 105 | . . . . 1 . . . 104 . . . . Melee 277 | . . . . . 5 . 13 132 . 126 . 1 Knockbacks 23 | . . . . . 2 . . 14 . 3 . 4 Impact 6 | . . . . . 1 . . 4 . 1 . . Kinetic 14 | . . . . . 1 . . 8 . 2 . 3 Secondary 3 | . . . . . . . . 2 . . . 1 Self-Inflicted Damage 327 | . . 29 30 50 . . . 140 . 77 . 1 Shots 9 | . . 1 1 1 . . . 5 . 1 . . Rammed 4 | . . . 1 2 . . . . . . . 1 Targets Rammed 5 | . . . 2 2 . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . Highest Temperature 403 | . . 353 279 338 366 . . 403 . 322 . 11 Average Temperature 128 | . . 142 90 109 153 . . 149 . 63 . 9 Received Heat Transfer 956 | . . 210 45 180 39 . . 231 . 233 . 18 Effects 13 | . . 6 . . . . . 7 . . . . Interference 12 | . . 5 . . . . . 7 . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 7 | . . . 1 . 1 . 1 1 . 2 . 1 Combat Hostiles 3 | . . . 1 . 1 . 1 . . . . . Parts Fried 12 | . . 1 2 . 1 . 3 4 . 1 . . Impact Corruptions 13 | . . . . . 1 . 1 5 . 5 . 1 Robots Melted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Melted 12 | . . 2 . 4 . . . 4 . 2 . . Heat Transferred 2457 | . . 568 272 432 178 . . 457 . 550 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . 2 1 1 . . . . . 1 . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Fac Ext Cet Res Maximum Alert Level 1 | . . . 1 . . . . 1 . . . 1 Low Security (%) 97 | 100 100 100 97 100 100 100 100 89 100 100 100 92 Level 1 2 | . . . 2 . . . . 10 . . . 7 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 385 | 5 5 143 208 44 118 45 70 385 188 194 76 272 Initial 188 | . . . 33 44 . 45 24 36 188 74 76 39 Average 47 | 1 . 62 80 1 40 42 25 62 172 140 71 61 Influence Increases 2674 | 10 5 367 275 40 218 . 66 769 4 495 . 425 Destroy 0b10 Robot/C 1000 | . . 200 160 20 140 . 40 280 . 60 . 100 Destroy 0b10 Robot/NC 105 | 10 . 10 25 10 5 . . 25 . 15 . 5 Destroy Leader 246 | . . 74 42 . 20 . 10 66 . 24 . 10 Allied During Kill 12 | . . . . 1 . . . . . 11 . . Successful Hack 148 | . 5 30 5 9 14 . . 10 4 43 . 28 Disable Machine 240 | . . 30 15 . 15 . . 120 . 60 . . Destroy Structure 188 | . . 8 28 . 9 . 1 88 . 42 . 12 Partial Spotted 75 | . . . . . . . . 30 . 45 . . Lose Combat Pursuer 660 | . . 15 . . 15 . 15 150 . 195 . 270 Influence Decreases 2402 | 10 5 286 242 154 124 59 31 454 237 510 71 219 Entered New Map 575 | . . . 48 70 . 49 11 34 197 78 61 27 Time Decay 1485 | 10 5 266 194 84 124 10 . 348 40 262 10 132 Lost Part 302 | . . 20 . . . . 20 72 . 130 . 60 Lost Ally 40 | . . . . . . . . . . 40 . . Squads Dispatched 15 | . 1 1 . . 1 . 1 7 . 1 . 3 Investigation 3 | . 1 . . . . . . . . 1 . 1 Extermination 6 | . . . . . 1 . . 4 . . . 1 Reinforcement 4 | . . 1 . . . . 1 1 . . . 1 Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Fac Ext Cet Res Distress Signals 19 | . . 1 3 . 1 . . 4 . 7 1 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 162 | . 1 14 15 5 9 . 4 37 . 35 5 37 Peak Tracking Total 15 | . 1 4 6 4 3 . 3 7 . 12 5 15 Tactical Retreats 23 | . . 1 . . 1 . 1 6 . 6 . 8 Traps | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Fac Ext Cet Res Traps Triggered 10 | . 1 . 1 . 2 . 1 1 . 1 . 3 Indirectly 1 | . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Fac Ext Cet Res Machines Disabled 16 | . . 2 1 . 1 . . 8 . 4 . . Max in Single Turn 4 | . . 2 1 . 1 . . 4 . 2 . . Energy Cycler 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Fac Ext Cet Res Machines Accessed 39 | . 1 5 5 9 2 1 . 5 1 4 . 6 Terminals 26 | . 1 3 4 3 1 1 . 3 1 4 . 5 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . 1 1 . . . . . . . . . Recycling Units 5 | . . . . 4 1 . . . . . . . Scanalyzers 2 | . . 1 . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . 1 . . . 1 Total Hacks 111 | . 2 17 15 39 4 2 . 10 1 9 . 12 Successful 70 | . 1 11 8 35 1 1 . 4 1 4 . 4 Failed 40 | . 1 5 7 4 3 1 . 6 . 5 . 8 Catastrophic 10 | . . 1 1 . . . . 2 . 4 . 2 Database Lockouts 1 | . . 1 . . . . . . . . . . Manual 48 | . 1 9 11 7 1 . . 5 . 7 . 7 Terminals 61 | . 2 9 13 7 2 2 . 6 1 9 . 10 Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . 2 2 . . . . . . . . . Recycling Units 8 | . . . . 6 2 . . . . . . . Scanalyzers 9 | . . 6 . . . . . 3 . . . . Garrison Access 3 | . . . . . . . . 1 . . . 2 Terminal Hacks 36 | . . 1 2 26 1 1 . 1 1 1 . 2 Record 25 | . . . . 24 . . . . . . . 1 Open Door 1 | . . . . . . . . . 1 . . . Open DSF 3 | . . . . . . 1 . 1 . . . 1 Branch Access Points 1 | . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . . . . . . Zone Layout 3 | . . 1 2 . . . . . . . . . Release Object 2 | . . . . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . 2 2 . . . . . . . . . Scan Component 2 | . . 1 1 . . . . . . . . . Repair 2 | . . 1 1 . . . . . . . . . Recycling Unit Hacks 6 | . . . . 6 . . . . . . . . Report Inventory 4 | . . . . 4 . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . Scanalyzer 7 | . . 5 . . . . . 2 . . . . Insert Component 2 | . . 2 . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . Retrieve Study 4 | . . 2 . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 17 | . 1 3 4 3 . . . 1 . 3 . 2 Terminals 17 | . 1 3 4 3 . . . 1 . 3 . 2 Botnet 17 | . 1 3 4 3 . . . 1 . 3 . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 31 | . 1 4 5 5 2 1 . 4 . 4 . 5 Full Trace Events 3 | . . . 1 . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 4 | . . 2 . . . . . 2 . . . . Parts Repaired 2 | . . 1 1 . . . . . . . . . Time 58 | . . 26 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 6 | . . . . 6 . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Fac Ext Cet Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Fac Ext Cet Res Total Allies 2 | . . . . . . . . . . 2 . . Largest Group 2 | . . . . . . . . . . 2 . . Highest-Rated Group 75 | . . . . . . . . . . 75 . . Highest-Rated Ally 46 | . . . . . . . . . . 46 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . 7 . . Total Damage 177 | . . . . . . . . . . 177 . . Kills 1 | . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Fac Ext Cet Res Active Infowar (turns) 5342 | 20 217 521 520 1552 316 25 94 1071 80 561 36 329 Optics 1879 | . . . . . . . . 873 80 561 36 329 Sensors 940 | . . . . . . . . 287 80 402 . 171 Terrain 76 | 20 56 . . . . . . . . . . . Structural 3916 | . 160 521 520 1552 316 25 94 728 . . . . Seismic 1 | . 1 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 16 | . . . 14 2 . . . . . . . . Drone Recoveries 2 | . . . . 2 . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Fac Ext Cet Res Turns Passed 6418 | 86 221 738 520 2047 542 25 94 1139 80 561 36 329 Spaces Moved 4366 | 62 171 363 218 496 350 31 98 1128 134 722 71 522 Core 324 | 1 . . . . . . . . . 60 71 192 Treads 1543 | . . 339 218 467 122 . . 250 134 13 . . Legs 189 | . . . . 29 160 . . . . . . . Wheels 975 | 61 171 24 . . 51 31 98 539 . . . . Hover 356 | . . . . . 17 . . 339 . . . . Flight 979 | . . . . . . . . . . 649 . 330 Fastest Speed 40 | 50 80 80 160 117 75 75 75 57 57 50 50 40 Average Speed 91 | 79 80 154 160 163 136 75 75 69 57 56 50 43 Slowest Speed 200 | 80 80 160 160 200 197 75 75 110 57 100 50 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . 12 . 1 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 28 23 50 58 9 1 88 32 5 65 23 24 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 7 | . . . . . 1 . 1 3 . 2 . . Terrain Destroyed 124 | . . 6 30 . 14 . 1 46 . 21 . 6 Melee 7 | . . . . . 1 . 1 3 . 2 . . Projectile 40 | . . . . . . . . 24 . 10 . 6 AOE 77 | . . 6 30 . 13 . . 19 . 9 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Fac Ext Cet Res Total 6399 | 85 255 482 359 1713 378 32 112 1367 137 811 70 598 Wait 1646 | 4 69 57 102 1188 2 . 8 132 . 61 . 23 Move 4330 | 61 170 362 217 495 349 30 97 1127 133 699 70 520 Hop 11 | . . . . . . . . . . 10 . 1 Pick Up 54 | 8 5 9 2 1 4 . 1 17 2 2 . 3 Fast Attach 29 | 7 2 5 3 2 1 . 1 2 . 2 . 4 Attach 30 | . . 5 . 2 1 2 1 9 1 3 . 6 Detach 18 | . . 3 1 4 1 . 1 1 . 3 . 4 Swap 29 | . . 2 5 . 4 . . 16 . 2 . . Drop 40 | . 7 11 5 5 . . . 5 1 3 . 3 Fire 132 | 5 2 28 15 9 8 . . 37 . 17 . 11 Melee 48 | . . . . . 8 . 3 21 . 9 . 7 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 4 | . . . 2 2 . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . 15 Rewire 5 | . . . . 5 . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 7 | . . . 7 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus -3/Research History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Entered another Materials area 308 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 442 | -9/Materials | Central database locked down 528 | -9/Materials | Repaired EM Pulse Gun 681 | -9/Materials | Discovered new exit (range 6) 823 | -9/Materials | Build established: Tank 1046 | -9/Materials | Entered Storage 1149 | -9/Storage | Repaired Imp. Ion Engine 1293 | -9/Storage | Met 01-MTF 1373 | -9/Storage | Destroyed 7 combat bots 1477 | -9/Storage | Discovered new exit (range 11) 1566 | -9/Storage | Entered Recycling 1566 | -9/Recycling | Accompanied by 13 allies (01-MTF) 1597 | -9/Recycling | Build established: Skirmisher 1895 | -9/Recycling | Scanned before Scraplab entrance 1927 | -9/Recycling | Discovered new exit (range 11) 1932 | -9/Recycling | Entered Scraplab 1944 | -9/Recycling | Lost 8 allies 3112 | -9/Recycling | Angered Scraplab inhabitants 3119 | -9/Recycling | Found Prototype Device 3119 | -9/Recycling | Identified Scrap Engine 3361 | -9/Recycling | Discovered new exit (range 6) 3613 | -9/Recycling | Entered Factory 3613 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4016 | -7/Factory | Build established: Construct 4073 | -7/Factory | Discovered new exit (range 8) 4155 | -7/Factory | Entered another Factory area 4155 | -6/Factory | Evolved 2 slots: Utility x2 4180 | -6/Factory | Identified exit to DSF 4180 | -6/Factory | Entered DSF 4211 | -6/DSF | Additional patrols routed to DSF 4231 | -6/DSF | Discovered new exit (range 16) 4274 | -6/DSF | Entered Factory 4274 | -5/Factory | Evolved 2 slots: Propulsion x2 4416 | -5/Factory | Spotted B-75 Beast 5011 | -5/Factory | System corruption reached 10% 5161 | -5/Factory | Lost 3 parts (1n2u) 5271 | -5/Factory | Garrison activated, responded to threat 5399 | -5/Factory | Discovered new exit (range 20) 5412 | -5/Factory | Identified exit to Factory 5413 | -5/Factory | Entered another Factory area 5413 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5488 | -4/Factory | Discovered new exit (range 10) 5492 | -4/Factory | Identified exit to Extension 5493 | -4/Factory | Entered Extension 5546 | -4/Extension | Rescued a captive Derelict 5547 | -4/Extension | Rescued a captive Derelict 5593 | -4/Extension | Energy Cycler disabled 5602 | -4/Extension | Identified exit to Cetus 5819 | -4/Extension | Spotted B-86 Titan 5975 | -4/Extension | Discovered new exit (range 19) 5975 | -4/Extension | Spotted B-86 Titan 5986 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6043 | -4/Extension | Discovered new exit (range 22) 6044 | -4/Extension | Core integrity fell below 50% 6054 | -4/Extension | Core integrity fell below 20% 6054 | -4/Extension | Entered Cetus 6058 | -4/Cetus | Lost 12 parts (1p3n5u3w) 6059 | -4/Cetus | Spotted Cetus Guard 6060 | -4/Cetus | Spotted Cetus Guard 6060 | -4/Cetus | Spotted Cetus Guard 6061 | -4/Cetus | Spotted Cetus Guard 6071 | -4/Cetus | Discovered new exit (range 22) 6081 | -4/Cetus | Identified exit to Research 6090 | -4/Cetus | Entered Research 6090 | -3/Research | Evolved 2 slots: Propulsion x2 6369 | -3/Research | Spotted B-86 Titan 6399 | -3/Research | Core integrity fell below 50% 6409 | -3/Research | Core integrity fell below 20% 6419 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- effect. 06399_ K-01 Serf system terminally corrupted. 06400_ P-80 Master knocked back. 06401_ Linear Accelerator destroyed. 06401_ R-10 Processor collects Lgt. Antimatter Reactor. 06402_ K-01 Serf collects debris. 06403_ S-43 Plague destroyed. 06404_ R-10 Processor collects Xenon Bombardment Thruster. 06404_ R-10 Processor collects Corrupted Xenon Bombardment Thruster. 06405_ U-05 Engineer builds a Wall. 06406_ K-01 Serf collects debris. 06406_ Slammed into P-80 Master. 06407_ Penetrated by Slug. 06407_ Acquired 10 matter. 06407_ R-10 Processor collects Xenon Bombardment Thruster. 06409_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #?????????????? ????????????????????????????? | | #?????????????# #???????????????????????????? | | #???????????????# #???????????????????????????? | | #???????????????# #???????????????????????????? | | #???????????????# #???????????????????????????? | | #???????????????# #???????????????????????????? | | #???????????????# #???????????????????????????? | | #######?????????+ +???????????????????????????? | | ## ?????????# #???????????????????????????? | | ## #????????# #???????????????????????????? | | ## #????????# #???????????????????????????? | | ## #????????# #???????????????????????????? | | ## #????????# #???????????????????????????? | | ## #????????# #???????????????????????????? | | ## #????????# +???????????????????????????? | | ## #????????# #???????????????????????????? | | ## #???????## #???????????????????????????? | | ## #???????# #???????????????????????????? | | #? #???????#T #???????????????????????????? | | #??? #????????# #????+#?????????????????????? | | ######+########## ##### #########?????????????? | | @ #?????????????? | | s s #?????????????? | | #?????????????? | | p p #?????????????? | | "################ ###+###### #?????????????? | | #????????# #?????????? #?????????????? | | #????????# #??????????? #?????????????? | | #????????# #?????????????#?????????????? | | """#????????+ #???????????????????????????? | | """#????????# #???????????????????????????? | | """#????????# #???????????????????????????? | | #????????######???????????????????????????? | | = #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 65 Energy Generation 21 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 62 Recoil Reduction 3 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 33% | -9/Materials Imp. Ion Engine | 11% | -9/Storage Studied --------- Com. Wheel | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Rocket Launcher | -5/Factory | Hacked Imp. Proton Missile Launcher | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Explosive Keycard Frienemies Into The Breach Not So Scrappy Scrappetite You May Approach The Wall \\IAMDERELICT Challenges ------------ None Game ------ Seed ShadeGaussStorage Manual? 0 Play Time 01:33:17 Cumulative 56.8 hours Start 2026.01.21 @ 12:37:35 End 2026.01.22 @ 09:53:39 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 33 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 36 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58314947-04e0-44f8-a28b-833943faeee2