Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.02 @ 16:55:40 Player: SovietPaperclip Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1187) 1187 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (9350) 9350 TOTAL SCORE: 11352 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 4350 Cogmind --------- Core Integrity 0/150 Matter 104/1000 Energy 38/100 System Corruption 13% Temperature Cool (23) Movement Core (500) Ox9 Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Weight Redist. System (fused) Makeshift Light Armor Plating > --- WEAPON (4) ------- Subdweller Machine Gun > --- INVENTORY (15) --- Subdweller Power Source Subdweller Monowheel Subdweller Optics Improved Terrain Scanner Seismic Detector Scrap Shield Tractor Beam X0-1V1's Piety Tracker Subdweller Laser Battle Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Battle Cannon Grenade Launcher > --- INVENTORY -------- Subdweller Power Source Subdweller Monowheel Subdweller Optics Improved Terrain Scanner Seismic Detector Scrap Shield Tractor Beam X0-1V1's Piety Tracker Riot Gun Subdweller Laser Subdweller Beam Cannon Subdweller Machine Gun Battle Cannon Rocket Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Protection Core Shielding Weapon Battle Cannon Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 26 | 6 4 13 3 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads 5 | 2 . 3 . Leg . | . . . . Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 1 . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 13 | 2 1 7 3 Energy Gun 2 | 1 . 1 . Energy Cannon 1 | . . . 1 Ballistic Gun 6 | 1 1 3 1 Ballistic Cannon 2 | . . 2 . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . 7 5 Power 1 | . . 1 . Propulsion 5 | . . 3 2 Utility . | . . . . Weapon 6 | . . 3 3 Highest Loss Streak 4 | . . 4 3 To Critical Strikes 1 | . . . 1 Average Backups 9 | . 5 11 12 Power . | . . . 1 Propulsion 1 | . 1 1 1 Utility 4 | . 2 5 6 Weapon 3 | . 1 4 4 Tool/Special . | . . . . Unused Backups 10 | . . 3 7 Power 2 | . . 1 1 Propulsion 1 | . . . 1 Utility 5 | . . . 5 Weapon 2 | . . 2 . Tool/Special . | . . . . Average Slot Usage (%) 91 | . 99 96 60 Engine 11 | . 14 13 . Treads 23 | . 28 23 15 Wheel 1 | . . 3 . Device 2 | . . . 9 Storage 13 | . 14 14 10 Protection 13 | . 13 14 10 Energy Gun 1 | . 3 . . Ballistic Gun 11 | . 24 6 . Ballistic Cannon 7 | . . 13 5 Launcher 4 | . . 6 7 Peak Build Rating 17 | 6 9 17 16 Average Rating 11 | 5 7 13 14 On Entrance 7 | . 6 9 16 Avg Prop Armor Cover (%) 10 | . . 10 . Naked Turns . | . . . . Heaviest Build 35 | 13 29 35 35 Greatest Support 46 | 40 40 40 46 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 2 8 15 14 Average Carried 9 | . 5 12 13 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 2 8 14 12 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 1280 | 127 383 435 335 Remotely . | . . . . Salvage Created 1271 | 109 657 284 221 Parts 94 | 9 39 29 17 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 14 | . . 14 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 34 | . 12 14 8 Guns 20 | . 12 7 1 Cannons 3 | . . 2 1 AOE 11 | . . 5 6 Classes Destroyed 11 | 2 5 1 3 Tunneler 2 | 2 . . . Hauler 1 | . 1 . . Recycler 3 | 1 2 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 10 | . 3 7 . Grunt 11 | . 9 . 2 Sentry 2 | . . . 2 Hunter 3 | . . . 3 Programmer 1 | . . . 1 Subdweller 7 | . . 7 . Best Kill Streak 4 | 2 4 4 3 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 242 | . 66 110 66 Missed 71 | . 23 30 18 Hits 171 | . 43 80 48 Melee 2 | . . . 2 Projectile 169 | . 43 80 46 AOE 1 | . . 1 . Critical Strikes 3 | . . . 3 Damage Taken 2320 | . 459 1034 827 Core 405 | . 77 182 146 Absorbed by Shields . | . . . . Redirected to Shielding 45 | . 15 30 . Ignored by Resistances 8 | . . . 8 Core Remaining (%) 100 | 100 . . . Volleys Fired 194 | 13 49 108 24 Largest 2 | 2 2 2 1 Hottest 80 | 60 60 66 80 Shots Fired 288 | 24 97 143 24 Gun 195 | 24 97 71 3 Cannon 74 | . . 69 5 Launcher 19 | . . 3 16 Special . | . . . . Kinetic 220 | 13 63 139 5 Thermal 49 | 11 34 1 3 Explosive 19 | . . 3 16 Electromagnetic . | . . . . Robot Hit Streak 14 | 5 9 14 5 Robot Miss Streak 4 | 4 2 3 3 Penetration Max . | . . . . Secondary Targets 4 | . 3 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 159 | 14 68 64 13 Core Hits 77 | 4 33 22 18 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 5 . Destroy 1 | . . 1 . Blast 4 | . . 4 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2951 | 170 838 1146 797 Guns 1562 | 170 838 498 56 Cannons 434 | . . 351 83 Explosions 947 | . . 289 658 Melee . | . . . . Ramming 8 | . . 8 . Kinetic 1556 | 95 552 827 82 Thermal 440 | 75 286 22 57 Explosive 947 | . . 289 658 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 28 | . . 28 13 Average Corruption 14 | . . 22 11 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 25 | . . 8 17 Message Errors 4 | . . 2 2 Matter Fused 4 | . . . 4 Heat Flow Errors 5 | . . 1 4 Energy Discharges 3 | . . 1 2 Parts Rejected 1 | . . . 1 Data Loss (minor) 3 | . . 2 1 Data Loss (major) 4 | . . 2 2 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 25 | . . 13 12 Projectiles . | . . . . Explosions 25 | . . 13 12 Melee . | . . . . Knockbacks 5 | . . 5 . Impact . | . . . . Kinetic 5 | . . 5 . Secondary . | . . . . Self-Inflicted Damage 80 | . . 7 73 Shots 3 | . . 1 2 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 264 | . 69 210 264 Average Temperature 49 | . 27 113 70 Received Heat Transfer 552 | . 207 159 186 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 924 | 175 650 25 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 . 96 Level 1 1 | . . . 3 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 212 | 10 147 . 212 Initial . | . . . . Average 47 | . 46 . 61 Influence Increases 1142 | 15 356 180 591 Destroy 0b10 Robot/C 540 | . 240 140 160 Destroy 0b10 Robot/NC 45 | 15 30 . . Destroy Leader 66 | . 56 10 . Successful Hack 6 | . . . 6 Disable Machine 15 | . . . 15 Destroy Structure 20 | . . . 20 Lose Combat Pursuer 60 | . 30 30 . Miscellaneous 390 | . . . 390 Influence Decreases 1119 | 15 356 180 568 Time Decay 803 | 15 356 180 252 Lost Part 40 | . . . 40 Purge Threat 276 | . . . 276 Squads Dispatched 4 | . 2 . 2 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 17 22 14 Peak Tracking Total 6 | . 4 6 4 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 8 | . 5 . 3 Terminals 8 | . 5 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 7 . 12 Successful 6 | . 2 . 4 Failed 13 | . 5 . 8 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 11 | . 6 . 5 Terminals 19 | . 7 . 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . . 3 Part Schematic 1 | . . . 1 Unreport Threat 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 . 1 Terminals 3 | . 2 . 1 Botnet 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 5 . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 20 | . 15 . 5 Average Entertainment 7 | . 15 8 2 Good Acts 31 | . . 10 21 Bad Acts 41 | . . 14 27 Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 66 | . 66 . . Seismic 66 | . 66 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 3481 | 130 1163 1603 585 Spaces Moved 1744 | 54 585 831 274 Core 3 | 3 . . . Treads 1438 | 51 585 528 274 Legs . | . . . . Wheels 303 | . . 303 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 160 Average Speed 154 | 153 160 145 172 Slowest Speed 260 | 160 160 240 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 7 | . . 7 . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 5 86 51 58 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug 4 | . . 4 . Terrain Destroyed 50 | . . 21 29 Melee . | . . . . Projectile 8 | . . 7 1 AOE 42 | . . 14 28 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 2243 | 74 717 1088 364 Wait 239 | . 69 112 58 Move 1741 | 53 584 830 274 Hop . | . . . . Pick Up 25 | 2 8 15 . Fast Attach 10 | 6 . 3 1 Attach 11 | . 1 6 4 Detach 3 | . . 1 2 Swap 8 | . 4 4 . Drop 11 | . 2 8 1 Fire 194 | 13 49 108 24 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 2 exits: *Fac / Scr) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 7) 672 | -10/Materials | Discovered new exit (range 7) 993 | -10/Materials | Discovered new exit (range 4) 1290 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1294 | -10/Materials | Entered Subcaves 1442 | -10/Subcaves | Core integrity fell below 50% 1454 | -10/Subcaves | Lost 4 parts (2n2w) 1461 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 1569 | -10/Subcaves | EM resistance permanently improved by X0-1V1 (+10%; -100 max core) 2121 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2126 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2161 | -10/Subcaves | Discovered new exit (range 15) 2167 | -10/Subcaves | Core integrity fell below 20% 2242 | -10/Subcaves | Identified exit to Materials 2242 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 2303 | -10/Subcaves | Learned location of 1 exit from Materials 2341 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2349 | -10/Subcaves | Discovered exit to Materials (range 14) 2684 | -10/Subcaves | System corruption reached 10% 2752 | -10/Subcaves | X0-1V1 caused items to flee you 2758 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x5) 2758 | -10/Subcaves | X0-1V1 rescued you from certain death 2888 | -10/Subcaves | X0-1V1 sent you into danger 2897 | -10/Subcaves | Entered Recycling 2899 | -8/Recycling | Utility slot count permanently improved by X0-1V1 (+1) 2920 | -8/Recycling | X0-1V1 caused items to flee you 2922 | -8/Recycling | X0-1V1 vaporized surrounding terrain (radius 17) 2927 | -8/Recycling | X0-1V1 sent hostile G-34 Mercenary (x3) 2934 | -8/Recycling | X0-1V1 whisked you away to safety 2936 | -8/Recycling | Identified exit to Scraptown 2936 | -8/Recycling | X0-1V1 revealed exit location to -8/Scraptown 2940 | -8/Recycling | X0-1V1 put everyone to sleep 2941 | -8/Recycling | Core integrity restored by X0-1V1 (+24) 2956 | -8/Recycling | X0-1V1 activates XOMVISION 2966 | -8/Recycling | Weapon slot count temporarily expanded by X0-1V1 (+2) 3002 | -8/Recycling | X0-1V1 added 0b10 threat records associated with you (considerable) 3016 | -8/Recycling | X0-1V1 vaporized surrounding terrain (radius 18) 3019 | -8/Recycling | Identified exit to Factory 3019 | -8/Recycling | X0-1V1 revealed exit location to -6/Factory 3029 | -8/Recycling | Scanned before Scraplab entrance 3042 | -8/Recycling | Core integrity restored by X0-1V1 (+39) 3125 | -8/Recycling | X0-1V1 vaporized surrounding terrain (radius 20) 3143 | -8/Recycling | X0-1V1 added 0b10 threat records associated with you (considerable) 3149 | -8/Recycling | Items stopped fleeing you 3159 | -8/Recycling | X0-1V1 sent hostile H-55 Commando (x3) 3199 | -8/Recycling | X0-1V1 sent you into danger 3245 | -8/Recycling | Lost 3 parts (1n2w) 3477 | -8/Recycling | X0-1V1 upgraded hostiles (x2) 3482 | -8/Recycling | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03466_ X0-1V1: "The ol' switcheroo!" Y-45 Defender form resolidifies at new position. R-06 Scavenger form resolidifies at new position. Form resolidifies at new position. G-47 Trooper form resolidifies at new position. 03466_ G-47 Trooper springs to life. 03469_ Critical hit (Burn: +37). 03470_ Y-45 Defender destroyed. 03471_ X0-1V1: "So many nails, never enough hammers..." (-12% ranged accuracy) 03471_ Sub. Beam Cannon destroyed. 03475_ P-60 Hacker destroyed. 03476_ R-06 Scavenger collects Lgt. Armor Plating. 03477_ X0-1V1 tips the scales in a new dimension. G-47 Trooper reshaped into more powerful Grunt. L-31 Rogue reshaped into more powerful Duelist. 03477_ System corrupted: Sub. Machine Gun jammed. 03479_ R-06 Scavenger collects Gravmag System. 03480_ R-06 Scavenger collects Beam Rifle. 03482_ X0-1V1 cackles wildly! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #?#######??????????????????????????????????????? | | # ### #####################??????????????????? | | #??????????????????? | | < #??????????????????? | | #??????????????????? | | ##### ############### #####??????????????????? | | #?#######?????????????# #??????????????????????? | | #?????????????????????#r#??????????????????????? | | ! #?????????????????????#g#??????????????????????? | | #????????????????????? ??????????????????????? | | #?????????????????????# #??????????????????????? | | #????????????????????## ##?????????????????????? | | #????????????????????#l@ #?????????????????????? | | #?????????????????+ %rr% +?????????????????????? | | #?????????????????# #; r#?????????????????????? | | #???????????????????### ##?????????????????????? | | #?????????????????????# #??????????????????????? | | #?????????????????????# #??????????????????????? | | #?????????????????????+ ??????????????????????? | | ###?????????????????????# ??????????????????????? | | #???????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 15 Energy Capacity 1100 Matter Stores 300 Matter Capacity 1000 Sight Range 21 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 100 Resistance: EM 10 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Imp. Medium Treads | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicLightpackWell Manual? 0 Play Time 00:23:19 Cumulative 178.7 hours Start 2026.10.02 @ 16:33:50 End 2026.10.02 @ 16:55:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 277 Rogue 277 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 56 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42f8b9ff-11ce-4323-8c58-5721099910b8