Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 02:02:47 Player: cptwinky Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (304) 1520 Value Destroyed (14897) 14897 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (6680) 6680 TOTAL SCORE: 30237 Bonus ------- High Alert Combat Kills 1158 Follower Combat Kills 262 Awakened Behemoth Slayer 1000 Entered Garrisons 800 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2132 Friendly Fire -272 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 575/700 System Corruption 0% Temperature Danger (448) Movement Core (650) Ox12 Location -5/Warlord Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Signal Interpreter > --- WEAPON (6) ------- Backup Laser III > --- INVENTORY (5) ---- Experimental Matter Compressor (500) CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Fission Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Signal Interpreter Layered Medium Armor Plating Hacking Drone Bay > --- WEAPON ----------- Storm Laser Heavy Machine Gun CR-A16's Behemoth Slayer > --- INVENTORY -------- Reinforced Fission Core Improved Medium Treads Improved Medium Treads Improved Heavy Treads Matter Compressor Improved Sensor Array Encrypted Comm Array Weapon Mount Weapon Mount Experimental Core Analyzer Layered Medium Armor Plating Layered Heavy Armor Plating Improved Hardlight Generator Authchip [Propulsion] Makeshift System Restoration Module Long-range Tractor Beam Cobbler Unit Subdweller Beam Cannon Enhanced Autogun Gauss Rifle KE Penetrator Improved Datajack [Rating: 110] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Reinforced Antimatter Reactor Propulsion Spiked Treads Treads Spiked Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion III Flight Unit Electron Diverter Utility Improved Medium Armor Plating Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Storm Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Machine Gun Launcher Missile Launcher Impact Weapon Powered Hammer Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Slots Evolved 10 | . . . 4 . . . . . . 2 . . . . 2 . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Utility 3 | . . . . . . . . . . 1 . . . . 1 . 1 . . . Weapon 4 | . . . 4 . . . . . . . . . . . . . . . . . Parts Attached 358 | 2 2 13 36 4 . 15 30 14 20 13 20 22 8 23 7 30 33 17 14 35 Power 24 | . . 3 4 1 . 1 1 . . . . 1 . . . 3 2 1 2 5 Engine 16 | . . 3 3 1 . . 1 . . . . 1 . . . 3 1 1 1 1 Core 5 | . . . 1 . . 1 . . . . . . . . . . 1 . 1 1 Reactor 3 | . . . . . . . . . . . . . . . . . . . . 3 Propulsion 53 | 2 1 4 9 1 . . 2 1 2 3 4 1 1 3 1 4 5 . . 9 Treads 46 | 2 1 2 9 1 . . 2 1 2 3 4 1 . 2 1 4 5 . . 6 Leg 1 | . . . . . . . . . . . . . . . . . . . . 1 Wheel 4 | . . 2 . . . . . . . . . . 1 1 . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . . . . . . . . . 1 Utility 134 | . 1 2 10 1 . 6 9 2 7 5 8 11 5 9 6 7 19 11 5 10 Device 87 | . 1 1 4 . . 3 2 1 . 2 7 10 4 8 4 5 17 10 2 6 Storage 14 | . . . 4 . . . 3 . 3 2 . . 1 . . . . . . 1 Processor 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Hackware 5 | . . . . . . . 1 . 2 . . . . . 1 . 1 . . . Protection 26 | . . 1 2 1 . 3 3 1 2 . 1 1 . 1 . 2 1 1 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 147 | . . 4 13 1 . 8 18 11 11 5 8 9 2 11 . 16 7 5 7 11 Energy Gun 17 | . . 1 6 . . 3 4 . . . . . . 1 . . . 1 1 . Energy Cannon 6 | . . . . . . . 1 2 . . . 1 . . . . 1 . . 1 Ballistic Gun 87 | . . 3 7 1 . 4 9 9 9 4 5 5 1 5 . 8 4 4 5 4 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . . . . . . . . 1 . 2 1 . 4 . 4 . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . 1 2 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . . . . . . . . . 1 . 3 2 . 1 3 Special Melee Weapon 10 | . . . . . . 1 4 . 1 1 . . 1 . . 1 . . . 1 Unidentified Prototypes 14 | . . . 1 . . . 2 . 1 2 . . 1 2 . . . . . 5 Parts Lost 48 | . . 8 6 . . 3 1 2 . 2 . . . . . 3 2 . 3 18 Power 5 | . . 2 2 . . . . . . . . . . . . . . . . 1 Propulsion 10 | . . 4 . . . . . 1 . . . . . . . . . . . 5 Utility 12 | . . 2 1 . . . . 1 . . . . . . . 1 1 . 2 4 Weapon 21 | . . . 3 . . 3 1 . . 2 . . . . . 2 1 . 1 8 Highest Loss Streak 18 | . . 4 5 . . 1 1 1 . 1 . . . . . 2 2 . 2 18 To Critical Strikes 2 | . . 1 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 91 87 100 100 95 96 100 99 98 96 98 99 93 73 67 71 77 87 84 Engine 7 | . 14 10 6 6 9 8 6 9 9 7 7 7 7 7 6 6 5 11 10 4 Treads 19 | . 28 21 17 18 18 18 18 18 18 23 23 23 21 19 13 12 12 17 17 16 Device 6 | . 13 10 6 . . . 2 . . 6 7 7 6 6 5 6 10 10 6 4 Storage 6 | . 14 11 5 9 9 9 6 9 9 7 7 7 7 7 6 6 5 5 5 4 Processor 1 | . . . . . . . . . . . . . . . 6 6 5 5 5 5 Protection 5 | . . 2 2 9 9 8 3 8 8 7 4 5 7 7 6 6 4 3 3 4 Energy Gun 4 | . . 7 21 9 9 21 6 . . . . . . 1 6 6 5 3 2 . Ballistic Gun 34 | . 28 20 24 45 45 27 46 52 53 45 41 42 44 40 13 10 10 15 31 28 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 168 | 12 13 29 47 56 56 56 60 67 80 124 87 88 123 127 125 133 151 143 159 168 Greatest Support 150 | 40 40 40 56 40 40 40 56 56 48 60 60 60 60 60 28 150 150 129 129 130 Greatest Overweight (x) 4 | . . 3 3 1 1 1 1 1 1 2 1 1 4 4 4 4 1 1 1 4 Average Overweight (x) . | . . . . 1 1 1 . . 1 1 1 1 1 2 4 1 . . 1 . Largest Inventory Capacity 25 | 8 8 8 15 15 15 15 15 15 25 25 20 20 25 25 25 25 25 25 25 25 Average Capacity 19 | 8 8 7 10 15 15 15 12 15 15 20 20 20 20 25 25 25 25 25 25 24 Most Carried 25 | 6 8 8 15 15 15 15 15 15 20 20 20 20 25 25 25 25 25 25 25 25 Average Carried 18 | 6 7 7 10 15 15 14 10 14 15 19 19 19 20 24 24 24 24 23 24 22 Final Capacity 25 | 8 8 5 15 15 15 15 15 15 20 20 20 20 25 25 25 25 25 25 25 5 Final Carried 25 | 6 7 5 15 15 15 15 15 14 20 20 20 20 25 25 25 25 24 25 23 2 Class Distribution -------------------- 39% | Cobbler-Executioner 29% | Scavenger-Executioner 17% | Executioner 4% | Mutant 4% | Derelict-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Executioner | -8/Materials Cobbler-Executioner | -8/Garrison Scavenger-Executioner | -8/Materials Scavenger-Executioner | -8/Garrison Cobbler-Executioner | -8/Materials Executioner | -8/Garrison Executioner | -8/Materials Executioner | -7/Factory Scavenger-Executioner | -7/Lower Caves Cobbler-Executioner | -7/Lower Caves Cobbler-Executioner | -7/Zion Cobbler-Executioner | -6/Proximity Caves Executioner | -6/Factory Executioner | -6/Garrison Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Cobbler-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Warlord Resources | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Matter Collected 16280 | 208 283 308 1270 598 106 408 1417 890 602 134 2238 1168 64 646 . 683 532 1074 2368 1283 Remotely 985 | . . . . . . . . . . . . . . . . . . . . 985 Salvage Created 13866 | . 362 369 1399 703 154 868 896 899 609 174 454 600 . 535 . 1789 1089 588 1470 908 Parts 635 | . 20 31 74 44 8 31 54 51 48 11 16 24 . 17 . 75 38 14 45 34 Haulers Intercepted 13 | . 1 . 4 . . . 2 . 4 1 . . . 1 . . . . . . Recyclers Shooed 14 | . 5 . 4 . . . 2 . . 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 119 | . . 10 . . . . . . . . 15 20 3 16 . . . 14 41 . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Combat Hostiles Destroyed 263 | . 7 10 17 19 3 19 12 23 12 2 11 14 . 18 . 32 17 6 25 16 Guns 228 | . 7 10 17 19 3 18 12 23 10 2 7 12 . 6 . 24 14 6 25 13 Cannons 1 | . . . . . . . . . . . . . . . . . . . . 1 AOE 27 | . . . . . . . . . 2 . 4 2 . 12 . 6 1 . . . Classes Destroyed 22 | . 4 3 7 . . . 1 1 . 1 . 1 . . . 2 . . 1 1 Worker 4 | . 1 . . . . . 1 . 1 1 . . . . . . . . . . Builder 5 | . 1 . 1 . . . 3 . . . . . . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . Hauler 13 | . 1 . 4 . . . 2 . 4 1 . . . 1 . . . . . . Recycler 5 | . . . 4 . . . 1 . . . . . . . . . . . . . Operator 4 | . . . 2 . . . 1 . . 1 . . . . . . . . . . Watcher 8 | . . . 1 . . . 4 . 1 1 . . . . . . 1 . . . Swarmer 67 | . . 4 . 7 . 4 2 6 5 . 7 3 . 6 . 15 . . 7 1 Cutter 4 | . . . . . . . . . . . . . . . . 4 . . . . Grunt 115 | . 7 . 10 7 3 11 8 7 1 1 3 11 . 12 . 5 11 . 11 7 Brawler 9 | . . . . . . . . 1 1 . 1 . . . . 1 1 . 2 2 Duelist 6 | . . . . . . . 1 . . . . . . . . 2 . . 2 1 Protector 3 | . . . . . . . . . . . . . . . . . . . 1 2 Sentry 26 | . . . 4 4 . 2 . 4 5 . . . . . . 1 3 1 2 . Specialist 3 | . . . 2 . . . . 1 . . . . . . . . . . . . Hunter 14 | . . . 1 1 . 3 1 4 . . . . . . . 1 . 3 . . Programmer 5 | . . . . . . . . . . 1 . . . . . . 2 2 . . Behemoth 3 | . . . . . . . . . . . . . . . . 3 . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . 3 Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . Subdweller 6 | . . 6 . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . 2 . . . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 15 | . 2 4 4 4 2 4 3 3 7 2 4 5 . 7 . 15 4 3 5 5 Combat Bots Only 15 | . 2 4 4 4 2 4 3 3 6 1 4 5 . 7 . 15 4 3 5 5 Max Kills in Single Turn 3 | . 1 2 2 1 1 2 2 2 2 1 3 2 . 2 . 2 1 1 2 2 Gunslinging 2 | . . 1 . . . . . 1 1 . 2 1 . . . . . . 1 1 Exploded 3 | . . . . . . . . . 2 . 3 2 . 2 . 2 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Hostile Shots Fired 1297 | . 46 62 97 88 5 94 52 76 28 3 32 23 . 75 . 132 95 19 120 250 Missed 334 | . 18 17 17 23 . 27 10 19 7 1 7 12 . 24 . 44 23 4 18 63 Damage Taken 17586 | . 332 869 1296 775 82 780 649 775 248 31 380 185 . 746 . 1566 1234 310 2090 5238 Core 1979 | . 39 106 157 31 . 60 127 86 47 . 75 19 . 115 . 103 36 25 38 915 Absorbed by Shields 765 | . . . . 131 . 120 . . . . . . . 226 . . 288 . . . Reduced by Siege Mode 134 | . . . . . . . . . . . . . . . . 10 30 4 90 . Ignored by Resistances 76 | . . . 76 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 930 | . 71 . . . . . . . 66 70 . . . . . . 395 . . 328 Core Remaining (%) 61 | 100 . 42 . . . . . . 7 . . . . 70 . 87 . . . . Volleys Fired 645 | . 55 50 76 49 6 45 39 58 19 10 10 27 1 26 . 46 38 12 41 37 Largest 6 | . 2 2 4 6 6 6 6 6 6 6 6 6 1 6 . 3 3 3 6 6 Hottest 308 | . 40 85 144 193 188 247 202 176 176 169 169 171 30 166 . 303 305 308 206 300 Shots Fired 2138 | . 109 97 206 183 36 163 197 204 101 42 44 92 1 66 . 78 87 28 225 179 Gun 2096 | . 109 97 206 183 36 163 196 199 100 42 42 87 1 50 . 73 85 28 225 174 Cannon 14 | . . . . . . . 1 5 . . . 4 . . . . 2 . . 2 Launcher 28 | . . . . . . . . . 1 . 2 1 . 16 . 5 . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1811 | . 109 81 169 148 30 77 168 199 100 42 42 87 1 50 . 47 63 16 218 164 Thermal 302 | . . 16 37 35 6 86 29 5 . . . 4 . . . 26 24 12 7 15 Explosive 25 | . . . . . . . . . 1 . 2 1 . 16 . 5 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 35 | . 10 17 14 6 6 10 11 9 7 9 17 9 . 5 . 10 8 6 35 13 Robot Miss Streak 16 | . 3 3 6 6 5 3 4 3 4 1 3 3 . 3 . 16 9 7 4 4 Penetration Max 1 | . . . . . . 1 1 . . . . . . . . . . . 1 1 Secondary Targets 61 | . 1 2 1 5 . 10 . 7 1 . 3 3 . 2 . . 3 1 14 8 Max Gunslinging Chain 2 | . 1 1 1 1 . 1 . 1 1 . 2 1 . 1 . . 1 1 2 1 Shots Hit Robots 1250 | . 67 72 117 80 16 101 106 93 45 27 27 51 2 33 . 68 45 17 168 115 Core Hits 648 | . 23 23 53 32 7 37 48 36 18 7 20 27 . 49 . 81 55 19 66 47 Critical Kills 5 | . . . . 2 . . 1 . . . . . . . . . . . 1 1 Critical Parts Destroyed 8 | . . . . . . . 1 . . . . 3 . 1 . . . . 3 . Critical Strikes 24 | . . . . 2 . 6 2 . . . . 3 . 1 . 4 . . 5 1 Burn 6 | . . . . . . 6 . . . . . . . . . . . . . . Destroy 12 | . . . . 2 . . 2 . . . . 2 . 1 . . . . 4 1 Smash 1 | . . . . . . . . . . . . 1 . . . . . . . . Impale 5 | . . . . . . . . . . . . . . . . 4 . . 1 . Melee Attacks 71 | . . . . . . 3 3 . . . 2 6 2 1 . 32 2 . 3 17 Impact 8 | . . . . . . . . . . . 2 6 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 52 | . . . . . . . . . . . . . . 1 . 32 2 . 3 14 Sneak Attacks 14 | . . . . . . 3 3 . . . 2 . 2 . . 1 . . . 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31536 | . 560 1086 2013 1500 262 1672 1557 1863 1146 711 988 1503 . 2420 . 4679 2319 985 3677 2595 Guns 25522 | . 542 1086 1985 1486 262 1667 1489 1863 1035 664 487 1049 . 568 . 2436 2167 985 3399 2352 Cannons 54 | . . . . . . . . . . . . . . . . . . . . 54 Explosions 3763 | . . . . . . . . . 101 . 366 170 . 1852 . 960 152 . . 162 Melee 1939 | . . . . . . . . . . . 135 284 . . . 1283 . . 237 . Ramming 258 | . 18 . 28 14 . 5 68 . 10 47 . . . . . . . . 41 27 Kinetic 18867 | . 542 817 1635 1331 210 897 1260 1863 1035 664 487 1049 . 568 . 343 551 97 3280 2238 Thermal 6871 | . . 269 350 155 52 770 229 . . . . . . . . 2093 1616 888 119 330 Explosive 3601 | . . . . . . . . . 101 . 366 170 . 1852 . 960 152 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 419 | . . . . . . . . . . . 135 284 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 1520 | . . . . . . . . . . . . . . . . 1283 . . 237 . Highest Corruption 1 | . 1 1 . . . . . . . . . . . . . . 1 . . . Average Corruption 1 | . 1 1 . . . . . . . . . . . . . . 1 . . . Corruption Purged 1 | . . . . . . . . . . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 14 | . 2 11 . . . . . . . . . . . . . . 1 . . . Message Errors 7 | . 1 5 . . . . . . . . . . . . . . 1 . . . Matter Fused 4 | . . 4 . . . . . . . . . . . . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 740 | . . . . . . . . . 11 . 47 295 . 17 . 151 . . 219 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 91 | . . . . . . . . . 11 . 4 20 . 17 . 39 . . . . Melee 649 | . . . . . . . . . . . 43 275 . . . 112 . . 219 . Knockbacks 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Impact 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 167 | . . . . 73 . . . . . . . . . 20 . . 74 . . . Shots 3 | . . . . 1 . . . . . . . . . 1 . . 1 . . . Rammed 52 | . 11 . 5 1 . 1 17 . 2 6 . . . . . . . . 5 4 Targets Rammed 57 | . 12 . 5 1 . 1 18 . 3 8 . . . . . . . . 5 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . 1 . . . . . 1 . 1 2 . . . . . . . . . . Highest Temperature 543 | . 9 13 329 291 216 372 376 290 203 219 237 312 5 309 . 212 295 200 297 543 Average Temperature 109 | . 8 4 86 135 107 163 128 106 66 109 96 118 5 131 . 63 112 51 112 110 Received Heat Transfer 4132 | . 186 147 450 198 45 261 198 126 81 9 99 72 . 240 . 258 385 18 810 549 Effects 16 | . . . . . . 1 5 1 . . . 1 . . . . 2 . . 6 Shutdowns 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Energy Bleed 4 | . . . . . . 1 . 1 . . . . . . . . 2 . . . Interference 7 | . . . . . . . 4 . . . . . . . . . . . . 3 Short Circuit 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 18 | . . . . . . . . . . . . . . . . 2 4 5 7 . Total Turns 863 | . . . . . . . . . . . . . . . . 48 64 534 217 . Longest Duration 415 | . . . . . . . . . . . . . . . . 29 23 415 75 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 4 . . . . . . . . . . . . . Impact Corruptions 8 | . . . . . . . . . . . 5 3 . . . . . . . . Robots Melted 5 | . . . . . . 1 . . . . . . . . . . 2 . . 2 Combat Hostiles 5 | . . . . . . 1 . . . . . . . . . . 2 . . 2 Parts Melted 28 | . . 2 2 . . 5 . . . . . . . . . 7 6 5 . 1 Heat Transferred 11706 | . . 325 814 333 111 2257 408 . . . . . . . . 3050 2325 1225 150 708 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . 1 . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Peak Influence 1207 | . 201 . 344 830 404 832 513 971 565 152 . . . . 77 1207 895 . . . Initial 633 | . . . . 16 404 23 405 101 473 128 . . . . 49 53 633 . . . Average 312 | . 74 . 90 466 214 442 271 554 349 59 . . . . 56 524 671 . . . Maximum Alert Level 4 | . 1 . 1 3 2 3 2 3 2 . . . . . . 4 3 . . . Low Security (%) 40 | 100 98 . 81 23 16 25 22 9 1 100 . . . . 100 38 . . . . Level 1 28 | . 1 . 18 16 80 26 62 17 62 . . . . . . 6 . . . . Level 2 19 | . . . . 34 2 25 14 42 35 . . . . . . 18 60 . . . Level 3 10 | . . . . 25 . 23 . 30 . . . . . . . 27 39 . . . Level 4 . | . . . . . . . . . . . . . . . . 9 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 3 . 3 . 1 . 4 . 1 4 . . . . 2 . 5 . 1 . Investigation 8 | . 2 . 1 . . . 1 . . 1 . . . . 2 . 1 . . . Extermination 3 | . . . . . . . . . . 2 . . . . . . 1 . . . Reinforcement 10 | . 1 . 2 . 1 . 2 . 1 1 . . . . . . 2 . . . Assault 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Distress Signals 7 | . . . 1 . 1 . 3 . 2 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 394 | . 17 10 28 21 9 21 32 23 28 8 12 14 . 18 . 38 23 5 29 58 Peak Tracking Total 15 | . 3 4 7 5 3 4 6 3 5 3 4 5 . 6 . 6 5 2 9 15 Tactical Retreats 22 | . 1 1 5 1 . . 1 1 . . 1 2 . . . 5 1 . 2 1 Traps | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Traps Triggered 27 | . 1 . . 5 . 7 . 6 1 . . . . . . 7 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 129 | . . . . . . 11 54 . 52 5 . . . . . 7 . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . 1 1 . . . . . . . . . . . . . Reprogrammed 24 | . . . 12 . . 1 7 . 2 1 . . . . . 1 . . . . Reused 11 | . . . 7 . . . 2 . . 1 . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . 1 . . . . . . . . . . . . . . . 1 . Triggered 21 | . . . 7 . . . 2 . . 1 . . . . . . . . 1 10 Most Traps Carried 1 | . . . 1 . . . . . . . . . . . . . . 1 1 . Machines | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Machines Disabled 29 | . . . 1 5 . 5 3 6 2 . . . . . . 4 2 . 1 . Max in Single Turn 2 | . . . 1 2 . 1 1 1 1 . . . . . . 1 1 . 1 . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . Garrison Relay 14 | . . . . 2 . 5 . 4 . . . . . . . 3 . . . . Phase Generator 1 | . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Machines Accessed 56 | . 4 . 7 2 2 2 6 3 10 5 1 1 . . 4 . 4 1 1 3 Terminals 26 | . 2 . 4 2 1 2 4 3 4 2 . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . 1 . . . . . . . 2 1 . . . . . . 2 . . . Recycling Units 7 | . 1 . 2 . . . 1 . 1 1 . . . . 1 . . . . . Scanalyzers 3 | . . . . . . . . . 2 . . . . . . . 1 . . . Garrison Access 7 | . . . 1 . 1 . 1 . 1 1 . . . . 1 . 1 . . . Total Hacks 166 | . 12 . 27 4 7 2 26 7 33 14 1 1 . . 14 . 11 1 1 5 Successful 86 | . 5 . 17 2 3 1 12 2 18 7 1 1 . . 5 . 5 1 1 5 Failed 79 | . 7 . 9 2 4 1 14 5 15 7 . . . . 9 . 6 . . . Catastrophic 22 | . 3 . 2 . 1 1 5 1 3 1 . . . . 4 . 1 . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . Manual 71 | . 8 . 15 2 2 . 16 1 16 6 . . . . 2 . 3 . . . Terminals 84 | . 8 . 15 4 3 2 13 7 15 6 . . . . 11 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 16 | . 3 . . . . . . . 4 2 . . . . . . 7 . . . Recycling Units 25 | . 1 . 9 . . . 8 . 3 3 . . . . 1 . . . . . Scanalyzers 9 | . . . . . . . . . 7 . . . . . . . 2 . . . Garrison Access 23 | . . . 3 . 4 . 5 . 4 3 . . . . 2 . 2 . . . Terminal Hacks 42 | . 2 . 7 2 2 1 4 2 7 3 1 1 . . 3 . . 1 1 5 Record 5 | . . . . . . . . . . . . . . . . . . . . 5 Part Schematic 2 | . . . . . . . . . . . . . . . 2 . . . . . Robot Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . Robot Analysis 5 | . 2 . 1 . . . . . 2 . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . . . Open Door 6 | . . . . 1 . . . 1 . . 1 1 . . . . . 1 1 . Branch Access Points 2 | . . . 1 . . . . . . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Unreport Threat 7 | . . . 1 . 2 . 1 . 2 1 . . . . . . . . . . Locate Traps 4 | . . . 1 . . . 1 . 1 1 . . . . . . . . . . Reprogram Traps 2 | . . . 2 . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 1 . . . 1 . 1 . . . . . 1 . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . 2 . . . . . . . 2 2 . . . . . . 3 . . . Scan Component 5 | . 1 . . . . . . . 1 1 . . . . . . 2 . . . Repair 4 | . 1 . . . . . . . 1 1 . . . . . . 1 . . . Recycling Unit Hacks 16 | . 1 . 6 . . . 6 . 2 1 . . . . . . . . . . Process 8 | . . . 3 . . . 3 . 1 1 . . . . . . . . . . Retrieve Matter 7 | . . . 3 . . . 3 . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . 5 . . . . . . . . . . . Insert Component 2 | . . . . . . . . . 2 . . . . . . . . . . . Analyze 3 | . . . . . . . . . 3 . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . 1 . 1 . 1 . . . . . 1 . . . . . Unlock Access 4 | . . . 1 . 1 . 1 . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 9 | . . . 3 . . . 1 . 1 1 . . . . 1 . 2 . . . Terminals 3 | . . . 2 . . . . . . 1 . . . . . . . . . . Botnet 2 | . . . 1 . . . . . . 1 . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . Mask 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . 1 . 2 . . . Decoy 1 | . . . . . . . . . . . . . . . . . 1 . . . Reprogram 1 | . . . . . . . . . . . . . . . 1 . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 3 . 7 1 2 2 6 3 8 4 . . . . 3 . 4 . . . Full Trace Events 11 | . 2 . 2 1 . . 3 . . 1 . . . . 1 . 1 . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 1 . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . 1 . . . 14 . 2 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . . . . . 1 1 . . . . . . 1 . . . Time 107 | . 13 . . . . . . . 50 13 . . . . . . 31 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 1696 | . . . 601 . . . 774 . 300 21 . . . . . . . . . . Retrieved Matter 2098 | . . . 709 . . . 1019 . 370 . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . 3 . . . . . 2 . . . . . . 3 Non-combat 3 | . . . . . . . 3 . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . 2 . . . . . . 3 Robot Hacks Applied 8 | . . . . . . . 3 . . . . . 2 . . . . . . 3 parse_system 5 | . . . . . . . . . . . . . 2 . . . . . . 3 no_distress 2 | . . . . . . . 2 . . . . . . . . . . . . . find_recycling 1 | . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 52 | . . . . 7 . 19 . 15 . . . . . . . 11 . . . . Machine Destruction 52 | . . . . 7 . 19 . 15 . . . . . . . 11 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 3 . 3 . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Total Allies 12 | . . . . 1 . 3 . 4 . . . . . . 3 . . . 1 . Largest Group 3 | . . . . 1 . 3 . 3 3 . . . . . 3 3 . . 1 1 Highest-Rated Group 87 | . . . . 25 . 48 . 30 30 . . . . . 87 87 . . 30 30 Highest-Rated Ally 30 | . . . . 25 . 16 . 20 10 . . . . . 29 29 . . 30 30 Total Orders 17 | . . . . . . . . . 9 . . . . . 1 1 2 . 2 2 STAY 9 | . . . . . . . . . 7 . . . . . . . . . 1 1 FOLLOW 3 | . . . . . . . . . 1 . . . . . . . . . 1 1 AID 1 | . . . . . . . . . 1 . . . . . . . . . . . RETURN 4 | . . . . . . . . . . . . . . . 1 1 2 . . . Ally Attacks 68 | . . . . 2 . 13 . . 15 . . . . . . 26 . . 10 2 Total Damage 1262 | . . . . 41 . 160 . . 354 . . . . . . 427 . . 213 67 Kills 10 | . . . . 1 . 2 . . 4 . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Robot Analysis Total 5 | . 2 . 1 . . . . . 2 . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . . . . . 2 2 2 1 . . . 2 2 . Drone Launches 4 | . . . . . . . . . . . . . . . 1 1 2 . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . 1 1 2 . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Turns Passed 45279 | 5 714 1424 3315 1329 419 1561 2575 1293 1988 1276 5918 4123 2791 3093 206 1219 1038 4900 4380 1712 Spaces Moved 16409 | 2 324 877 1336 437 56 532 803 479 668 462 2065 1307 1093 1271 117 494 377 1670 1432 607 Core 21 | . . 1 . . . . . . . . . . . . . . . . . 20 Treads 15148 | 2 324 587 1314 437 56 532 803 479 668 462 2065 1307 894 845 . 310 377 1670 1432 584 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 1237 | . . 289 22 . . . . . . . . . 199 426 117 184 . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 76 | 160 160 80 95 250 250 250 160 160 250 246 246 260 160 160 160 160 160 166 246 76 Average Speed 223 | 160 160 141 176 257 250 250 161 215 250 246 248 260 241 230 160 160 190 245 246 237 Slowest Speed 360 | 160 160 200 260 260 250 250 250 250 250 332 260 260 260 360 160 240 246 246 246 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 1 36 38 41 53 5 50 22 58 58 19 99 92 86 92 3 53 12 95 99 74 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 5 | . . . . . . . . . . . 1 . 3 . . . . 1 . . Known Exits Taken 8 | . . . 1 . 1 . 1 . . 1 . . . . 1 . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . . . . . . 1 . 1 1 1 1 . . . . . . Scrap Searched 23 | . . 3 . . . . . . . . 3 5 5 1 . . . 3 3 . Spaces Dug 37 | . . . 4 . . . 1 . . . . 6 . 9 . 10 4 . . 3 Terrain Destroyed 347 | . . . 10 72 2 1 2 1 26 . 14 18 . 133 . 22 34 . 3 9 Melee 10 | . . . . . . . . . . . . 4 . 1 . . 2 . . 3 Projectile 44 | . . . 10 . 2 1 2 1 15 . 1 2 . 1 . . 2 . 3 4 AOE 293 | . . . . 72 . . . . 11 . 13 12 . 131 . 22 30 . . 2 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Total 23474 | 3 425 976 2138 546 318 659 2004 635 938 571 2820 1975 1245 1392 134 752 583 2425 2172 763 Wait 5226 | . 27 22 602 40 256 33 947 63 150 55 704 601 110 47 7 86 120 700 625 31 Move 16392 | 1 323 876 1336 436 56 531 803 478 667 461 2064 1306 1092 1270 116 493 376 1669 1431 607 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 184 | . 4 4 34 2 . . 40 1 15 7 7 5 14 11 2 18 6 3 7 4 Fast Attach 96 | . 1 7 15 2 . 8 8 5 6 8 2 1 2 1 2 3 6 . 4 15 Attach 67 | . 1 4 7 . . 1 4 2 . 2 3 3 . 5 2 5 6 6 5 11 Detach 39 | . . 3 4 . . 1 6 . . 1 . . 3 2 1 2 2 2 3 9 Swap 197 | 2 . 2 14 2 . 6 18 7 14 5 15 18 6 17 3 22 21 11 5 9 Drop 298 | . 2 7 44 6 . 5 64 6 12 9 13 7 15 12 1 24 6 22 24 19 Fire 645 | . 55 50 76 49 6 45 39 58 19 10 10 27 1 26 . 46 38 12 41 37 Melee 71 | . . . . . . 3 3 . . . 2 6 2 1 . 32 2 . 3 17 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 57 | . 12 . 5 1 . 1 18 . 3 8 . . . . . . . . 5 4 Escape Stasis 44 | . . . . 8 . 14 . 8 . . . . . . . 14 . . . . Rewire 26 | . . . . . . . . 7 . . . 1 . . . . . . 18 . Trap 131 | . . . 1 . . 11 54 . 52 5 . . . . . 7 . . 1 . Miscellaneous 1 | . . 1 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 1) 6 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 361 | -10/Materials | Repaired Lgt. Treads 458 | -10/Materials | Discovered new exit (range 16) 539 | -10/Materials | Discovered new exit (range 16) 690 | -10/Materials | Discovered new exit (range 6) 720 | -10/Materials | Entered Subcaves 720 | -10/Subcaves | Discovered new exit (range 6) 721 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 777 | -10/Subcaves | Lost 3 parts (1p1n1u) 796 | -10/Subcaves | Discovered new exit (range 20) 1477 | -10/Subcaves | Learned Materials emergency access door positions 1810 | -10/Subcaves | Disturbed a concealed Subdweller 1832 | -10/Subcaves | Core integrity fell below 50% 1860 | -10/Subcaves | Lost 4 parts (1p2n1u) 2144 | -10/Subcaves | Entered Materials 2144 | -8/Materials | Evolved 4 slots: Weapon x4 2212 | -8/Materials | Central database locked down 2459 | -8/Materials | Build established: Subdweller-Tank 2823 | -8/Materials | Build established: Scavenger-Tank 3144 | -8/Materials | Lost 5 parts (1p1u3w) 3597 | -8/Materials | Build established: Executioner 4837 | -8/Materials | Build established: Cobbler-Executioner 5446 | -8/Materials | Discovered new exit (range 10) 5459 | -8/Materials | Identified exit to Garrison 5459 | -8/Materials | Entered Garrison 5513 | -8/Garrison | Triggered checkpoint 5635 | -8/Garrison | Rescued a captive Derelict 5650 | -8/Garrison | Garrison Relay disabled 5756 | -8/Garrison | Triggered checkpoint 5801 | -8/Garrison | Triggered checkpoint 5960 | -8/Garrison | Discovered new exit (range 13) 5979 | -8/Garrison | Triggered checkpoint 6062 | -8/Garrison | Garrison Relay disabled 6248 | -8/Garrison | Phase Generator disabled 6713 | -8/Garrison | Discovered new exit (range 14) 6788 | -8/Garrison | Entered Materials 6818 | -8/Materials | Build established: Scavenger-Executioner 6964 | -8/Materials | Identified exit to Garrison 7207 | -8/Materials | Entered Garrison 7301 | -8/Garrison | Triggered checkpoint 7352 | -8/Garrison | Garrison Relay disabled 7367 | -8/Garrison | Triggered checkpoint 7415 | -8/Garrison | Discovered new exit (range 6) 7565 | -8/Garrison | Triggered checkpoint 7589 | -8/Garrison | Triggered checkpoint 7636 | -8/Garrison | Lost 3 allies 7707 | -8/Garrison | Triggered checkpoint 7770 | -8/Garrison | Garrison Relay disabled 7772 | -8/Garrison | Garrison Relay disabled 7816 | -8/Garrison | Garrison Relay disabled 7999 | -8/Garrison | Triggered checkpoint 8245 | -8/Garrison | Triggered checkpoint 8312 | -8/Garrison | Garrison Relay disabled 8362 | -8/Garrison | Discovered new exit (range 14) 8768 | -8/Garrison | Entered Materials 9000 | -8/Materials | Core integrity fell below 50% 10206 | -8/Materials | Build established: Cobbler-Executioner 11305 | -8/Materials | Garrison activated, responded to threat 11343 | -8/Materials | Identified exit to Garrison 11343 | -8/Materials | Entered Garrison 11390 | -8/Garrison | Triggered checkpoint 11458 | -8/Garrison | Garrison Relay disabled 11468 | -8/Garrison | Garrison Relay disabled 11680 | -8/Garrison | Rescued a captive Derelict 11870 | -8/Garrison | Triggered checkpoint 11877 | -8/Garrison | Core integrity fell below 20% 11891 | -8/Garrison | Triggered checkpoint 12014 | -8/Garrison | Build established: Executioner 12033 | -8/Garrison | Triggered checkpoint 12066 | -8/Garrison | Garrison Relay disabled 12188 | -8/Garrison | Discovered new exit (range 11) 12241 | -8/Garrison | Triggered checkpoint 12293 | -8/Garrison | Triggered checkpoint 12345 | -8/Garrison | Garrison Relay disabled 12636 | -8/Garrison | Entered Materials 12636 | -8/Materials | Accompanied by 3 allies 13028 | -8/Materials | Repaired Hvy. Machine Gun 14484 | -8/Materials | Discovered new exit (range 16) 14624 | -8/Materials | Entered Factory 14624 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14921 | -7/Factory | Repaired Lgt. Treads 15650 | -7/Factory | Identified exit to Storage 15650 | -7/Factory | Identified exit to Lower Caves 15900 | -7/Factory | Entered Lower Caves 16144 | -7/Lower Caves | Met a Warlord Commander 16145 | -7/Lower Caves | Learned location of Warlord (-5) 16146 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 16146 | -7/Lower Caves | Found Encrypted Comm Array 16800 | -7/Lower Caves | Build established: Scavenger-Executioner 17770 | -7/Lower Caves | Discovered new exit (range 5) 17883 | -7/Lower Caves | Learned Factory garrison access intel 19725 | -7/Lower Caves | Build established: Executioner 20088 | -7/Lower Caves | Build established: Cobbler-Executioner 21818 | -7/Lower Caves | Entered another Lower Caves area 21959 | -7/Lower Caves | Discovered new exit (range 15) 22127 | -7/Lower Caves | Encountered a Warlord checkpoint 23009 | -7/Lower Caves | Discovered new exit (range 10) 23289 | -7/Lower Caves | Learned Factory non-interactive machine intel 25941 | -7/Lower Caves | Entered Zion 25983 | -7/Zion | Learned Factory stockpile data 26045 | -7/Zion | Given the Hacking Drone Bay 26105 | -7/Zion | Discovered new exit (range 12) 26662 | -7/Zion | Learned location of Data Miner (-6) 26799 | -7/Zion | Found Prototype Processor 26802 | -7/Zion | Found Prototype Processor 26809 | -7/Zion | Found Prototype Processor 26816 | -7/Zion | Found Prototype Processor 26817 | -7/Zion | Identified Exp. Armor Integrity Analyzer (x2) 26896 | -7/Zion | Identified Exp. Targeting Computer 26922 | -7/Zion | Identified Exp. Core Analyzer 27109 | -7/Zion | Learned Factory emergency access door positions 27336 | -7/Zion | Learned location of Storage (-7) 27781 | -7/Zion | Given A8's code to call for help 27909 | -7/Zion | Found CR-A16's Pointy Stick 28421 | -7/Zion | Found Prototype Energy Gun 28671 | -7/Zion | Found Prototype Device 28671 | -7/Zion | Identified Hacking Drone Bay 28695 | -7/Zion | Build established: Derelict-Executioner 28732 | -7/Zion | Entered Proximity Caves 28783 | -6/Proximity Caves | Learned Factory emergency access door positions 29207 | -6/Proximity Caves | Build established: Cobbler-Executioner 30916 | -6/Proximity Caves | Destroyed 7 combat bots 31020 | -6/Proximity Caves | Discovered new exit (range 8) 31254 | -6/Proximity Caves | Identified Storm Laser 31544 | -6/Proximity Caves | Build established: Executioner 31825 | -6/Proximity Caves | Entered Factory 31825 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 31828 | -6/Factory | Loaded intel: 210 non-interactive machine locations 31829 | -6/Factory | Loaded intel: 4 garrison access locations 31935 | -6/Factory | Identified exit to Garrison 32031 | -6/Factory | Entered Garrison 32031 | -6/Garrison | Accompanied by 3 allies 32073 | -6/Garrison | Triggered checkpoint 32126 | -6/Garrison | Garrison Relay disabled 32451 | -6/Garrison | Triggered checkpoint 32455 | -6/Garrison | Triggered checkpoint 32459 | -6/Garrison | Spotted B-75 Beast 32498 | -6/Garrison | Destroyed B-75 Beast 32646 | -6/Garrison | Destroyed 15 combat bots 32804 | -6/Garrison | Discovered new exit (range 14) 32823 | -6/Garrison | Identified exit to Factory 32852 | -6/Garrison | Spotted B-75 Beast 32852 | -6/Garrison | Spotted B-75 Beast 32868 | -6/Garrison | Revealed the true nature of CR-A16's Pointy Stick 32871 | -6/Garrison | Destroyed B-75 Beast 32884 | -6/Garrison | Destroyed B-75 Beast 33131 | -6/Garrison | Garrison Relay disabled 33135 | -6/Garrison | Garrison Relay disabled 33168 | -6/Garrison | Discovered exit to Factory (range 9) 33183 | -6/Garrison | Build established: Scavenger-Executioner 33250 | -6/Garrison | Entered Factory 33250 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 33773 | -5/Factory | Discovered new exit (range 6) 33783 | -5/Factory | Identified exit to Factory 33850 | -5/Factory | First assault squad dispatched 33935 | -5/Factory | Discovered new exit (range 11) 33990 | -5/Factory | Identified exit to Upper Caves 34006 | -5/Factory | Repaired Imp. Heavy Treads 34288 | -5/Factory | Entered Upper Caves 35336 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 35701 | -5/Upper Caves | Identified exit to Warlord 36069 | -5/Upper Caves | Learned Factory machine intel 36412 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 36631 | -5/Upper Caves | Discovered new exit (range 5) 36765 | -5/Upper Caves | Identified exit to Upper Caves 38235 | -5/Upper Caves | Build established: Scavenger-Gunner 38625 | -5/Upper Caves | Build established: Scavenger-Executioner 39188 | -5/Upper Caves | Entered another Upper Caves area 39250 | -5/Upper Caves | Learned 4 Factory zone layouts 39279 | -5/Upper Caves | Discovered exit to Factory (range 7) 39292 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 39396 | -5/Upper Caves | Learned Factory non-interactive machine intel 39466 | -5/Upper Caves | Build established: Cobbler-Executioner 40708 | -5/Upper Caves | Discovered exit to Warlord (range 16) 41324 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 41961 | -5/Upper Caves | Build established: Derelict-Executioner 42661 | -5/Upper Caves | Build established: Cobbler-Executioner 43527 | -5/Upper Caves | Build established: Derelict-Executioner 43568 | -5/Upper Caves | Entered Warlord 43568 | -5/Warlord | Accompanied by 1 ally 43768 | -5/Warlord | Learned Factory terminal intel 43768 | -5/Warlord | Learned Factory garrison access intel 43768 | -5/Warlord | Learned Armory recycling unit intel 43768 | -5/Warlord | Learned 4 Research zone layouts 43768 | -5/Warlord | Learned Quarantine emergency access door positions 43991 | -5/Warlord | Build established: Scavenger-Executioner 44594 | -5/Warlord | Met Warlord 44600 | -5/Warlord | Warlord's base attacked by MAIN.C 44778 | -5/Warlord | Found Prototype Hackware 44799 | -5/Warlord | Found Prototype Reactor 44950 | -5/Warlord | Warlord forces counterattacked 44952 | -5/Warlord | Build established: Derelict-Executioner 44982 | -5/Warlord | Spotted Executioner 45051 | -5/Warlord | Spotted Executioner 45070 | -5/Warlord | Destroyed Executioner 45109 | -5/Warlord | Lost 32 allies 45158 | -5/Warlord | Spotted Executioner 45163 | -5/Warlord | Spotted Executioner 45164 | -5/Warlord | Spotted Executioner 45193 | -5/Warlord | Core integrity fell below 50% 45259 | -5/Warlord | Destroyed Executioner 45260 | -5/Warlord | Core integrity fell below 20% 45267 | -5/Warlord | Identified Vortex Chain Reactor 45269 | -5/Warlord | Destroyed Executioner 45275 | -5/Warlord | Warlord base infiltrated, sounded retreat 45280 | -5/Warlord | Spotted Executioner 45280 | -5/Warlord | Spotted Executioner 45280 | -5/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 45269_ Executioner critical meltdown. 45269_ Penetrated by Slug. 45269_ Slug penetrates Wall. 45272_ Imp. Medium Armor Plating destroyed. 45272_ Penetrated by Slug. 45272_ Thermoblaster destroyed. 45272_ Slug penetrates Earth. 45275_ Backup Laser III broken. 45275_ Overheating: Short circuit. The floor suddenly erupts. 45275_ ANNOUNCEMENT: Base interior infiltrated, regroup at designated outer cave rendezvous points. 45275_ Penetrated by Slug. 45277_ Overheating: System interference. 45277_ Adv. Signal Interpreter temporarily disabled. 45277_ The unstable cave ceiling collapses. 45278_ Penetrated by Slug. 45279_ Overheating: Vortex Chain Reactor damaged (-25). 45280_ Power failure, Vortex Chain Reactor shutdown. 45280_ Slug penetrates Wall. 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