Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 14:57:07 Player: Some Pennies Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (220) 1100 Value Destroyed (6230) 6230 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (667) 667 TOTAL SCORE: 11597 Bonus ------- High Alert Combat Kills 421 Follower Combat Kills 251 Entered Garrisons 200 Friendly Fire -205 Cogmind --------- Core Integrity 0/700 Matter 72/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit YI-UF0's Bottomless Matter Pit (1500) Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- Improved Datajack Power Maul > --- INVENTORY -------- YI-UF0's Bottomless Matter Pit Improved Medium Armor Plating Heavy Reactive Plating Authchip [Armor] Rocket Launcher Improved Grenade Launcher Plasma Cutter [Rating: 46] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Slots Evolved 6 | . . . 2 . 2 . . 2 . Power . | . . . . . . . . . . Propulsion 3 | . . . 1 . 2 . . . . Utility 3 | . . . 1 . . . . 2 . Weapon . | . . . . . . . . . . Parts Attached 140 | 8 13 5 32 2 31 7 9 33 . Power 18 | 2 2 3 4 . 3 . 2 2 . Engine 10 | 2 2 2 4 . . . . . . Core 8 | . . 1 . . 3 . 2 2 . Reactor . | . . . . . . . . . . Propulsion 48 | 2 1 1 10 . 15 3 3 13 . Treads 34 | 2 1 1 8 . 12 3 3 4 . Leg 4 | . . . 2 . 2 . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . 1 . . . . Flight 9 | . . . . . . . . 9 . Utility 36 | 2 5 1 7 2 4 3 1 11 . Device 12 | 1 3 1 2 1 1 2 . 1 . Storage 5 | 1 2 . . 1 . . . 1 . Processor 2 | . . . . . . . . 2 . Hackware 7 | . . . . . . . 1 6 . Protection 10 | . . . 5 . 3 1 . 1 . Artifact . | . . . . . . . . . . Weapon 38 | 2 5 . 11 . 9 1 3 7 . Energy Gun 14 | . 2 . 8 . 3 . . 1 . Energy Cannon 7 | . 2 . 2 . 1 . 1 1 . Ballistic Gun 6 | 2 . . . . 2 . 2 . . Ballistic Cannon 1 | . . . . . . . . 1 . Launcher 4 | . . . . . 2 . . 2 . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon 2 | . 1 . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 3 | . . . 1 . . 1 . 1 . Unidentified Prototypes 10 | . . . 3 1 5 . 1 . . Corrupted Parts 1 | . . . . 1 . . . . . System Corruption 5 | . . . . 5 . . . . . Parts Lost 22 | . 1 . 4 . 4 . . 12 1 Power 1 | . . . . . . . . 1 . Propulsion 12 | . 1 . 2 . 3 . . 6 . Utility 3 | . . . 1 . . . . 2 . Weapon 6 | . . . 1 . 1 . . 3 1 Highest Loss Streak 7 | . 1 . 2 . 2 . . 7 2 To Critical Strikes 1 | . . . . . . . . 1 . Average Backups 21 | 3 16 19 23 25 24 25 24 8 4 Power 1 | . 1 1 1 1 1 1 1 . . Propulsion 4 | 1 3 3 3 7 5 5 5 . . Utility 10 | . 7 10 10 12 13 14 13 4 2 Weapon 4 | . 3 3 7 4 4 4 4 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 35 | 1 2 2 13 . 1 . 1 15 . Power 2 | . . . 1 . . . . 1 . Propulsion 4 | . . 1 1 . . . . 2 . Utility 16 | 1 1 1 5 . 1 . 1 6 . Weapon 13 | . 1 . 6 . . . . 6 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 99 | . 100 100 99 99 99 100 100 94 10 Engine 8 | . 14 13 11 11 6 . . . . Core 2 | . . . . . 2 9 9 6 . Treads 31 | . 28 28 31 33 42 45 45 1 . Flight 3 | . . . . . . . . 34 . Device 10 | . 14 14 11 10 9 9 9 2 . Storage 10 | . 14 14 11 11 9 9 9 6 . Hackware 1 | . . . . . . . . 18 . Protection 6 | . . . 9 10 9 9 8 . . Energy Gun 8 | . 14 . 17 2 3 8 3 . . Energy Cannon 9 | . 12 28 3 19 11 . 1 . . Ballistic Gun 1 | . 1 . . . 2 8 12 . . Peak Build Rating 46 | 8 11 14 23 33 32 29 30 46 8 Average Rating 23 | 5 9 11 21 24 30 28 29 39 3 On Entrance 17 | . 7 9 12 23 25 29 29 30 8 Naked Turns 19 | . . . . . . . . . 19 Heaviest Build 109 | 14 52 52 104 109 109 100 102 97 3 Greatest Support 106 | 40 40 40 63 60 103 100 100 106 3 Greatest Overweight (x) 4 | 4 1 1 1 1 1 . 1 1 . Average Overweight (x) . | 1 . 1 . 1 . . . . . Largest Inventory Capacity 25 | 8 25 20 25 25 25 25 25 25 5 Average Capacity 21 | 5 19 20 24 25 25 25 25 10 5 Most Carried 25 | 6 20 20 25 25 25 25 25 24 4 Average Carried 21 | 3 16 19 23 25 24 25 24 8 4 Final Capacity 25 | 8 20 20 25 25 25 25 25 5 5 Final Carried 25 | 5 20 20 25 25 25 25 25 4 4 Class Distribution -------------------- 64% | Scavenger-Mutant 20% | Mutant 7% | Trapper-Mutant 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Matter Collected 5205 | 460 592 50 487 1051 1276 373 438 478 . Remotely . | . . . . . . . . . . Salvage Created 7913 | 310 1122 936 1743 352 1528 745 437 740 . Parts 426 | 21 59 39 76 21 103 43 25 39 . Haulers Intercepted 17 | . 2 . 6 . 5 . 2 2 . Recyclers Shooed 7 | . 4 1 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Combat Hostiles Destroyed 136 | . 15 12 26 6 33 22 8 14 . Melee 1 | . . . . . . . . 1 . Guns 66 | . 14 . 16 1 16 13 5 1 . Cannons 34 | . 1 12 6 5 8 . 1 1 . AOE 30 | . . . . . 9 9 2 10 . Classes Destroyed 18 | 3 7 1 2 . . 2 1 2 . Worker 10 | 2 . 1 2 3 . . 1 1 . Builder 8 | . 1 . . . 2 . . 5 . Tunneler 11 | 8 1 . . 1 1 . . . . Hauler 17 | . 2 . 6 . 5 . 2 2 . Recycler 18 | 1 5 6 2 1 . . . 3 . Mechanic 3 | . 1 . 1 . 1 . . . . Operator 4 | . 1 . 2 . 1 . . . . Watcher 13 | . 3 . 5 . 3 . 1 1 . Swarmer 37 | . 6 3 3 3 9 8 2 3 . Cutter 3 | . . . . . . . . 3 . Grunt 62 | . 9 8 12 1 17 9 3 3 . Brawler 1 | . . . . . . 1 . . . Duelist 4 | . . . 1 1 1 . 1 . . Sentry 20 | . . . 10 . 6 3 1 . . Demolisher 1 | . . 1 . . . . . . . Specialist 1 | . . . . . . 1 . . . Hunter 4 | . . . . . . . 1 3 . Programmer 2 | . . . . . . . . 2 . Best Kill Streak 11 | 5 6 5 4 6 9 7 2 11 . Combat Bots Only 9 | . 3 5 2 3 9 7 2 7 . Max Kills in Single Turn 4 | 1 2 1 2 1 2 4 1 3 . Gunslinging 1 | . 1 . 1 . . 1 . . . Exploded 4 | . . . . . 2 4 1 3 . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Hostile Shots Fired 805 | . 64 43 132 54 134 56 45 275 2 Missed 252 | . 14 8 42 12 31 18 17 110 . Hits 553 | . 50 35 90 42 103 38 28 165 2 Melee 13 | . . . 2 1 2 . 1 5 2 Projectile 540 | . 50 35 88 41 101 38 27 160 . AOE 10 | . . 1 . 6 1 . . 2 . Critical Strikes 20 | . 1 . 3 1 3 1 . 9 2 Damage Taken 7459 | . 501 452 1220 452 1589 436 329 2369 111 Core 1349 | . 53 67 133 73 185 48 39 640 111 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 387 | . 4 . 204 . 179 . . . . Core Remaining (%) 62 | 100 . 52 . 48 . . 50 . . Volleys Fired 506 | 45 65 39 124 20 89 67 45 12 . Largest 2 | 2 2 2 2 2 2 2 2 2 . Hottest 160 | 40 120 120 120 120 129 84 136 160 . Shots Fired 957 | 90 130 78 248 40 169 97 87 18 . Gun 698 | 90 128 . 206 8 93 91 78 4 . Cannon 234 | . 2 78 42 32 66 . 7 7 . Launcher 25 | . . . . . 10 6 2 7 . Special . | . . . . . . . . . . Kinetic 243 | 90 9 . 4 . 43 30 64 3 . Thermal 681 | . 121 78 244 32 116 61 21 8 . Explosive 25 | . . . . . 10 6 2 7 . Electromagnetic 8 | . . . . 8 . . . . . Robot Hit Streak 22 | 6 9 6 22 16 12 12 7 6 . Robot Miss Streak 5 | 3 3 5 4 1 3 3 3 2 . Penetration Max . | . . . . . . . . . . Secondary Targets 11 | . 4 . 1 . 4 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . . Shots Hit Robots 631 | 47 89 40 176 32 104 55 52 36 . Core Hits 310 | 16 38 25 53 18 78 35 20 27 . Critical Kills 3 | . . . 1 . . . . 2 . Critical Parts Destroyed 3 | . . . . . 1 . . 2 . Critical Strikes 43 | . 8 . 21 . 7 3 . 4 . Burn 37 | . 8 . 20 . 6 3 . . . Meltdown 1 | . . . 1 . . . . . . Destroy 1 | . . . . . 1 . . . . Smash 4 | . . . . . . . . 4 . Melee Attacks 101 | . 3 . 1 1 4 7 . 85 . Impact 85 | . 3 . . . 1 . . 81 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 25 | . . . 1 1 3 7 . 13 . Combat Hostiles 1 | . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14903 | 522 1317 774 3109 679 3059 1366 1100 2977 . Guns 7323 | 522 1300 . 2536 132 1091 784 843 115 . Cannons 2890 | . 17 718 573 525 796 . 125 136 . Explosions 3166 | . . 56 . . 1172 582 125 1231 . Melee 1490 | . . . . . . . . 1490 . Ramming 34 | . . . . 22 . . 7 5 . Kinetic 2193 | 522 70 . 23 . 471 344 723 40 . Thermal 7944 | . 1247 774 3086 525 1416 440 245 211 . Explosive 3110 | . . . . . 1172 582 125 1231 . Electromagnetic 132 | . . . . 132 . . . . . Impact 1490 | . . . . . . . . 1490 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . 5 4 5 5 1 8 Average Corruption 4 | . . . . 5 4 4 5 1 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 50 | . . . . 3 5 23 16 2 1 Message Errors 10 | . . . . . 1 4 4 1 . Matter Fused 16 | . . . . 2 1 6 6 1 . Heat Flow Errors 7 | . . . . . . 6 1 . . Energy Discharges 5 | . . . . 1 . 2 1 . 1 Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . 2 3 2 . . Misfires 1 | . . . . . 1 . . . . Alerts 2 | . . . . . . 2 . . . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 658 | . . . . . 47 51 33 527 . Projectiles 16 | . . . . . 16 . . . . Explosions 169 | . . . . . 31 51 33 54 . Melee 473 | . . . . . . . . 473 . Knockbacks 10 | . . . . 1 . . . 9 . Impact 8 | . . . . 1 . . . 7 . Kinetic 1 | . . . . . . . . 1 . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 200 | . . . . . 66 . . 134 . Shots 5 | . . . . . 2 . . 3 . Rammed 4 | . . . . 2 . . 1 1 . Targets Rammed 4 | . . . . 2 . . 1 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 252 | . 99 162 141 108 252 240 186 207 . Average Temperature 37 | . 24 48 29 30 41 86 60 52 . Received Heat Transfer 2250 | . 183 177 480 . 675 117 90 528 . Effects 1 | . . . . . 1 . . . . Energy Bleed 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 4 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 7 | . . . . 1 . . . 6 . Impact Corruptions 16 | . . . . . . . . 16 . Robots Melted 4 | . . . 4 . . . . . . Combat Hostiles 4 | . . . 4 . . . . . . Parts Melted 46 | . 4 3 29 . 4 4 . 2 . Heat Transferred 19036 | . 3774 1567 8103 851 2923 1036 407 375 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Maximum Alert Level 4 | . 1 . . . 2 4 2 2 1 Low Security (%) 77 | 100 96 100 100 100 72 . . 41 . Level 1 10 | . 3 . . . 25 11 . 50 100 Level 2 7 | . . . . . 1 18 100 8 . Level 3 2 | . . . . . . 37 . . . Level 4 2 | . . . . . . 32 . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1331 | 15 222 149 132 117 432 1331 648 648 226 Initial 648 | . . 18 . 17 . 222 648 237 226 Average 157 | 2 85 29 48 12 123 846 547 251 216 Influence Increases 5733 | 55 526 351 837 161 1170 1129 291 1213 . Destroy 0b10 Robot/C 2880 | . 300 240 520 100 720 560 160 280 . Destroy 0b10 Robot/NC 430 | 55 70 40 85 25 70 . 25 60 . Destroy Leader 632 | . 70 50 172 20 178 20 48 74 . Allied During Kill 186 | . . . . . 36 126 24 . . Trap Triggered on 0b10 80 | . 20 . . . . . . 60 . Successful Hack 166 | . 34 . 40 . 10 . 5 77 . Disable Machine 195 | . 30 15 15 . 90 15 15 15 . Anti-Garrison Action 350 | . . . . . . 350 . . . Destroy Structure 229 | . 2 6 5 1 66 43 14 92 . Partial Spotted 135 | . . . . . . . . 135 . Lose Combat Pursuer 450 | . . . . 15 . 15 . 420 . Influence Decreases 5527 | 55 478 399 792 206 828 140 1099 1090 440 Entered New Map 1567 | . . 30 . 28 . 120 683 286 420 Time Decay 3035 | 55 468 369 617 178 448 . 356 534 10 Lost Part 220 | . 10 . 40 . 40 . . 120 10 Lost Ally 130 | . . . 10 . 40 20 60 . . Purge Threat 575 | . . . 125 . 300 . . 150 . Squads Dispatched 19 | . 2 . . . 4 . . 13 . Investigation 6 | . 1 . . . 1 . . 4 . Extermination 4 | . . . . . . . . 4 . Reinforcement 9 | . 1 . . . 3 . . 5 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . . 2 . . 2 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Distress Signals 10 | . . . 4 . 2 . 1 3 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 233 | . 21 12 40 10 45 28 17 55 5 Peak Tracking Total 13 | . 3 2 4 4 5 4 6 13 5 Tactical Retreats 14 | . . . . 2 . 1 . 11 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Traps Triggered 3 | . . . . . . . . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts 135 | . . . 77 . 58 . . . . Triggered . | . . . . . . . . . . Disarmed 3 | . . . 2 . 1 . . . . Reprogrammed 20 | . 6 . 9 . 5 . . . . Reused 8 | . 2 . . . . . . 6 . Traps Extracted 9 | . . . 9 . . . . . . Installed 6 | . . . . . . . . 6 . Triggered 8 | . 2 . . . . . . 6 . Most Traps Carried 8 | . . . 8 8 8 8 8 8 . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Machines Disabled 18 | . 2 1 1 . 6 6 1 1 . Max in Single Turn 1 | . 1 1 1 . 1 1 1 1 . Garrison Access 1 | . . . . . . . . 1 . Garrison Relay 4 | . . . . . . 4 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Machines Accessed 49 | . 8 . 14 1 9 3 2 12 . Terminals 33 | . 6 . 10 . 7 3 2 5 . Fabricators 3 | . . . . . . . . 3 . Repair Stations 4 | . 1 . 2 . 1 . . . . Recycling Units 5 | . 1 . 2 . . . . 2 . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 2 . Total Hacks 159 | . 34 . 43 1 26 8 5 42 . Successful 88 | . 19 . 32 1 14 . 2 20 . Failed 71 | . 15 . 11 . 12 8 3 22 . Catastrophic 6 | . . . . . . 2 1 3 . Database Lockouts . | . . . . . . . . . . Manual 92 | . 16 . 32 . 16 . 4 24 . Terminals 114 | . 25 . 35 . 21 8 5 20 . Fabricators 15 | . . . . . . . . 15 . Repair Stations 10 | . 2 . 4 . 4 . . . . Recycling Units 14 | . 7 . 4 . . . . 3 . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . 4 . Terminal Hacks 24 | . 7 . 9 1 2 . 1 4 . Part Schematic 3 | . . . 1 . . . . 2 . Prototype ID Bank 3 | . 2 . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . Alert Level 1 | . . . . . . . 1 . . Unreport Threat 4 | . . . 1 . 2 . . 1 . Locate Traps 3 | . 1 . 2 . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 3 | . 1 . 1 . . . . 1 . Fabricator Hacks 7 | . . . . . . . . 7 . Network Status 1 | . . . . . . . . 1 . Load Schematic 4 | . . . . . . . . 4 . Build 2 | . . . . . . . . 2 . Repair Station Hacks 10 | . 2 . 4 . 4 . . . . Scan Component 5 | . 1 . 2 . 2 . . . . Repair 5 | . 1 . 2 . 2 . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . Unlock Access 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 43 | . 9 . 18 . 7 . 1 8 . Terminals 33 | . 7 . 15 . 7 . 1 3 . Assimilate 5 | . . . 5 . . . . . . Botnet 11 | . 1 . 4 . 2 . 1 3 . Operators 2 | . 1 . 1 . . . . . . Skim 15 | . 5 . 5 . 5 . . . . Fabricators 3 | . . . . . . . . 3 . Prioritize 1 | . . . . . . . . 1 . Recompile 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . 2 . 3 . . . . 2 . Reject 4 | . 1 . 2 . . . . 1 . Mask 3 | . 1 . 1 . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 38 | . 7 . 8 . 8 3 2 10 . Full Trace Events 4 | . 1 . . . . 1 . 2 . Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . 2 . Parts Built 3 | . . . . . . . . 3 . Authchips 1 | . . . . . . . . 1 . Time 46 | . . . . . . . . 46 . Total Part Build Rating 9 | . . . . . . . . 9 . Parts Repaired 5 | . 1 . 2 . 2 . . . . Time 154 | . 26 . 64 . 64 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 18 | . 10 . 8 . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked 7 | . . . 1 1 1 . . 4 . Non-combat 6 | . . . 1 . 1 . . 4 . Combat 1 | . . . . 1 . . . . . Robot Hacks Applied 9 | . . . 1 1 3 . . 4 . parse_system 2 | . . . . 1 1 . . . . no_distress 3 | . . . 1 . 2 . . . . find_chute 4 | . . . . . . . . 4 . Relay Couplers Released 15 | . . . . . . 15 . . . Machine Destruction 15 | . . . . . . 15 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 4 | . . . . . . 4 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Total Allies 11 | . . 1 3 3 . 4 . . . Largest Group 4 | . . 1 1 3 3 4 3 . . Highest-Rated Group 109 | . . 31 31 40 40 109 78 . . Highest-Rated Ally 31 | . . 31 31 16 16 31 31 . . Initial Warlord ECA Mod 22 | . . . . . . . 8 7 7 Total Orders 2 | . . . 2 . . . . . . STAY 2 | . . . 2 . . . . . . Ally Attacks 86 | . . . 2 . 32 31 21 . . Total Damage 883 | . . . . . 284 406 193 . . Kills 11 | . . . . . 4 6 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Active Infowar (turns) 860 | 71 137 . 160 . . . . 492 . Sensors 419 | . . . . . . . . 419 . Seismic 368 | 71 137 . 160 . . . . . . Machine Analysis 73 | . . . . . . . . 73 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Turns Passed 16988 | 329 2098 1641 4388 2225 2730 1230 812 1506 29 Spaces Moved 9207 | 130 779 627 1462 892 1011 644 389 3216 57 Core 243 | 94 . . . . . . . 92 57 Treads 5852 | 36 779 627 1462 892 1011 644 389 12 . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3112 | . . . . . . . . 3112 . Fastest Speed 26 | 50 160 240 160 240 160 160 160 26 50 Average Speed 151 | 141 232 240 234 240 219 160 171 29 50 Slowest Speed 250 | 250 240 240 240 240 243 160 240 240 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 16 | . . . . . . . . 16 . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 68 | 8 95 94 93 100 75 71 38 43 67 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 5 | . . . 3 2 . . . . . Known Exits Taken 5 | . . 1 1 1 1 . 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug 95 | . . . . . 32 . . 63 . Terrain Destroyed 212 | . . 6 . 1 70 28 11 96 . Melee 55 | . . . . . . . . 55 . Projectile 8 | . . . . 1 3 . 1 3 . AOE 149 | . . 6 . . 67 28 10 38 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Total 11139 | 192 932 688 2176 930 1351 744 470 3599 57 Wait 646 | 1 27 7 409 . 101 3 12 86 . Move 9170 | 129 778 626 1461 891 1011 643 388 3186 57 Hop 14 | . . . . . . . . 14 . Pick Up 134 | 7 27 5 29 1 10 . 2 53 . Fast Attach 45 | 6 2 . 6 3 13 . 4 11 . Attach 24 | 1 1 . 7 . 2 . . 13 . Detach 5 | . . . 1 . . . . 4 . Swap 156 | 1 14 5 31 8 33 18 8 38 . Drop 173 | 2 15 6 30 4 30 6 10 70 . Fire 506 | 45 65 39 124 20 89 67 45 12 . Melee 101 | . 3 . 1 1 4 7 . 85 . Ram 1 | . . . . . . . . 1 . Kick . | . . . . . . . . . . Crush 3 | . . . . 2 . . 1 . . Escape Stasis 18 | . . . . . . . . 18 . Rewire . | . . . . . . . . . . Trap 141 | . . . 77 . 58 . . 6 . Miscellaneous 2 | . . . . . . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Waste History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 330 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 663 | -10/Materials | Repaired Broken Imp. Heat Sink 873 | -10/Materials | Discovered new exit (range 15) 969 | -10/Materials | Discovered new exit (range 9) 1432 | -10/Materials | Discovered new exit (range 16) 1893 | -10/Materials | Discovered new exit (range 10) 2025 | -10/Materials | Loaded intel: 12 trap records 2099 | -10/Materials | Learned location of 2 exits from Subcaves 2111 | -10/Materials | Discovered new exit (range 7) 2164 | -10/Materials | Learned location of 2 exits from Mines 2217 | -10/Materials | Learned location of 3 exits from Materials 2262 | -10/Materials | Learned Storage security intel 2379 | -10/Materials | Learned Storage stockpile data 2428 | -10/Materials | Entered Mines 2429 | -10/Mines | Identified exit to Materials 2430 | -10/Mines | Identified exit to Exiles 2430 | -10/Mines | Identified exit to Subcaves 2753 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2929 | -10/Mines | Assembled infested the area 3016 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3321 | -10/Mines | Build established: Scavenger-Mutant 3902 | -10/Mines | Received a Mining Laser from a helpful Derelict 4069 | -10/Mines | Entered Materials 4069 | -9/Materials | Accompanied by 1 ally 4069 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4070 | -9/Materials | Identified exit to Materials 4071 | -9/Materials | Identified exit to Mines 5433 | -9/Materials | Repaired Imp. Light Armor Plating 6920 | -9/Materials | Learned location of 1 exit from Storage 6989 | -9/Materials | Learned location of Zion (-6) 7940 | -9/Materials | Repaired Lgt. Treads 8457 | -9/Materials | Entered Mines 8457 | -9/Mines | Accompanied by 1 ally 8509 | -9/Mines | Learned location of Storage (-8) 8858 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 8879 | -9/Mines | Destroyed YI-UF0 8889 | -9/Mines | Found Corrupted YI-UF0's Bottomless Matter Pit 9193 | -9/Mines | Core integrity fell below 50% 9471 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 10077 | -9/Mines | Found the Drone Emporium 10087 | -9/Mines | Found Prototype Device 10087 | -9/Mines | Identified Decoy Drone Bay 10682 | -9/Mines | Entered Materials 10682 | -8/Materials | Accompanied by 3 allies 10682 | -8/Materials | Evolved 2 slots: Propulsion x2 10935 | -8/Materials | Repaired Lgt. Treads 10974 | -8/Materials | Repaired Imp. Light Armor Plating 11213 | -8/Materials | Discovered new exit (range 12) 11858 | -8/Materials | Build established: Trapper-Mutant 11869 | -8/Materials | Discovered new exit (range 16) 12064 | -8/Materials | Identified exit to Factory 12177 | -8/Materials | Learned Storage garrison access intel 12178 | -8/Materials | Learned Storage trap positions 12215 | -8/Materials | Learned Storage trap positions 12751 | -8/Materials | Destroyed 9 combat bots 13044 | -8/Materials | Build established: Scavenger-Mutant 13412 | -8/Materials | Identified exit to Garrison 13412 | -8/Materials | Entered Garrison 13413 | -8/Garrison | Identified exit to Materials 13466 | -8/Garrison | Triggered checkpoint 13557 | -8/Garrison | Garrison Relay disabled 13728 | -8/Garrison | Destroyed 7 combat bots 13832 | -8/Garrison | Triggered checkpoint 13847 | -8/Garrison | Garrison Relay disabled 14142 | -8/Garrison | Triggered checkpoint 14170 | -8/Garrison | Garrison Relay disabled 14386 | -8/Garrison | Triggered checkpoint 14424 | -8/Garrison | Triggered checkpoint 14500 | -8/Garrison | Triggered checkpoint 14528 | -8/Garrison | Garrison Relay disabled 14642 | -8/Garrison | Entered Materials 14642 | -8/Materials | Accompanied by 3 allies 15454 | -8/Materials | Entered Factory 15454 | -7/Factory | Evolved 2 slots: Utility x2 15455 | -7/Factory | Identified exit to Lower Caves 16014 | -7/Factory | Build established: Hacker-Sprinter 16238 | -7/Factory | Discovered new exit (range 11) 16241 | -7/Factory | Identified exit to Factory 16508 | -7/Factory | Fabricated Plasma Cutter (x2) 16524 | -7/Factory | Discovered exit to Factory (range 15) 16582 | -7/Factory | Cargo convoy interrupted 16713 | -7/Factory | Fabricated Hvy. Reactive Plating? 16902 | -7/Factory | Core integrity fell below 50% 16919 | -7/Factory | Destroyed 7 combat bots 16932 | -7/Factory | Lost 7 parts (1p3n1u2w) 16944 | -7/Factory | Core integrity fell below 20% 16960 | -7/Factory | Manually triggered Chute Trap 16960 | -7/Factory | Sucked down chute 16960 | -7/Factory | Entered Waste 16964 | -7/Waste | Spotted C-40 Crusher 16965 | -7/Waste | Spotted C-40 Crusher 16970 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16974 | -7/Waste | Spotted C-40 Crusher 16975 | -7/Waste | EMP discharged 16983 | -7/Waste | Spotted C-40 Crusher 16984 | -7/Waste | Spotted C-40 Crusher 16985 | -7/Waste | Spotted C-40 Crusher 16989 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 16903_ K-01 Serf collects debris. 16904_ U-05 Engineer lays Concrete. 16906_ The unstable cave ceiling collapses. 16906_ U-05 Engineer lays Concrete. 16933_ Dismantling Construction Platform with Plasma Cutter. 16934_ Door malfunctions. 16938_ 9|%Q%X9ZKBPT2 UQALGNCPT:2FFWTGDSV:% 16938_ Dismantling Construction Platform with Plasma Cutter. 16940_ Plasma Cutter destroyed. 16941_ Slammed into G-47 Trooper. 16960_ Triggered Chute Trap. 16960_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 16965_ ALERT: Foreign system detected. Charging EMP. 16970_ Power Maul crushed. 16970_ Imp. Signal Interpreter crushed. 16975_ IFF Parser fried beyond repair. 16975_ System corrupted (+7). 16978_ System corrupted: Energy discharge (-23). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????? ???????# ???????????????????????? | | ?????????# ???????# #??????????????????????? | | ?????????# ???????# ####???????????????????? | | ?????????# ???????# ????????????????????? | | ?????????# ???????# ????????????????????? | | ?????????# #??????# ?????????????????????? | | ????????# #??????# ??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# CC#??????????????????????? | | #??????# #??????# CC#??????????????????????? | | ######## ######## @###????????????????????? | | = CC #????????????????????? | | CC #????????????????????? | | #????????????????????? | | #????????????????????? | | ######## ######## CC ###????????????????????? | | #??????# #??????# CC #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | ######## #??????# #??????????????????????? | | #??????#= ??????????????????????? | | #??????# ?????????????????????? | | #??????# #????????????????????? | | #??????# #????????????????????? | | ######## #??????# ###????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | ??????######???????#####??????????????????????? | | ! ?????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Recoil Reduction 5 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Plasma Cutter | -9/Materials | Hacked Adv. Salvage Targeting Computer | -7/Factory | Hacked Hvy. Reactive Plating | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Plasma Cutter | x2 | -7/Factory | Authchip Hvy. Reactive Plating | x1 | -7/Factory Repaired ---------- Imp. Heat Sink | 90% | -10/Materials | Broken Imp. Light Armor Plating | 36% | -9/Materials Lgt. Treads | 36% | -9/Materials Lgt. Treads | 17% | -8/Materials Imp. Light Armor Plating | 65% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingMiniRailcannon Manual? 0 Play Time 01:51:42 Cumulative 717.2 hours Start 2025.05.10 @ 01:32:45 End 2025.05.10 @ 14:57:07 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 392 Rogue 387 Adventurer 5 Explorer 0 Win Type - Total 28 Types 7/1/11/1/1/0/5/1/1/0 Lore% 90 Gallery% 90 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 48% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18229611-9d93-4a23-82b7-05da330c8858