Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 22:09:16 Player: NeoBioHazard Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (1009) 1009 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (182) 182 TOTAL SCORE: 2456 Bonus ------- High Alert Combat Kills 47 Follower Combat Kills 135 Cogmind --------- Core Integrity 0/400 Matter 225/300 Energy 225/250 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Medium Battery > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Ion Engine Ion Engine Improved Ion Engine Improved Aluminum Leg Light Armor Plating Compact Ion Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Medium Battery > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon Compact Ion Cannon > --- INVENTORY -------- Ion Engine EM Pulse Gun EM Shotgun EM Pulse Cannon EM Pulse Cannon Grenade Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon EM Pulse Cannon Energy Gun EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 31 | 6 5 5 15 Power 5 | 1 . . 4 Engine 5 | 1 . . 4 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads 2 | . . . 2 Leg 1 | . . . 1 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 1 2 Device 1 | . . 1 . Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 14 | 2 2 4 6 Energy Gun 7 | 2 2 1 2 Energy Cannon 5 | . . 3 2 Ballistic Gun 2 | . . . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 11 | . . . 11 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 7 | . . . 7 Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Backups 4 | . 3 4 5 Power 1 | . 1 1 1 Propulsion . | . . . . Utility . | . . . . Weapon 3 | . 2 3 3 Tool/Special . | . . . . Unused Backups 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 94 98 91 Engine 11 | . 14 11 10 Treads 5 | . . . 9 Wheel 15 | . 28 22 9 Device 6 | . . 9 8 Storage 20 | . 17 22 22 Processor 1 | . 5 . . Energy Gun 12 | . 28 6 7 Energy Cannon 14 | . . 26 17 Ballistic Gun 2 | . . . 4 Peak Build Rating 21 | 6 10 17 21 Average Rating 12 | 4 7 16 15 On Entrance 8 | . 6 9 17 Avg Prop Armor Cover (%) 10 | . . . 10 Naked Turns . | . . . . Heaviest Build 48 | 13 33 46 48 Greatest Support 40 | 26 26 26 40 Greatest Overweight (x) 11 | 2 1 1 11 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 14 15 15 Most Carried 7 | 2 5 5 7 Average Carried 4 | . 3 4 5 Final Capacity 15 | 8 15 15 15 Final Carried 7 | 2 5 5 7 Class Distribution -------------------- 44% | Gunner 36% | Mutant 12% | Scavenger-Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 559 | 210 100 50 199 Remotely . | . . . . Salvage Created 1244 | . 71 176 997 Parts 70 | . 6 5 59 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 25 | . . 4 21 Guns 8 | . . . 8 Cannons 15 | . . 3 12 AOE 1 | . . . 1 Classes Destroyed 8 | . 2 1 5 Worker 1 | . . . 1 Hauler 1 | . 1 . . Watcher 2 | . 1 . 1 Swarmer 4 | . . . 4 Grunt 13 | . . 4 9 Brawler 2 | . . . 2 Duelist 2 | . . . 2 Sentry 4 | . . . 4 Best Kill Streak 10 | . 1 3 10 Combat Bots Only 9 | . . 3 9 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . . 1 Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 118 | . . 9 109 Missed 31 | . . 2 29 Hits 87 | . . 7 80 Melee 18 | . . . 18 Projectile 69 | . . 7 62 Critical Strikes 7 | . . . 7 Damage Taken 1503 | . . 77 1426 Core 416 | . . . 416 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 62 | . 8 4 50 Largest 3 | . 2 3 3 Hottest 189 | . 90 189 189 Shots Fired 141 | . 16 12 113 Gun 79 | . 16 . 63 Cannon 62 | . . 12 50 Launcher . | . . . . Special . | . . . . Kinetic 28 | . . . 28 Thermal 16 | . 16 . . Explosive . | . . . . Electromagnetic 97 | . . 12 85 Robot Hit Streak 14 | . 8 9 14 Robot Miss Streak 3 | . 2 1 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 94 | . 11 9 74 Core Hits 43 | . 3 3 37 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2014 | . 137 294 1583 Guns 853 | . 137 . 716 Cannons 1023 | . . 294 729 Explosions 138 | . . . 138 Melee . | . . . . Ramming . | . . . . Kinetic 328 | . . . 328 Thermal 275 | . 137 . 138 Explosive . | . . . . Electromagnetic 1411 | . . 294 1117 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 12 | . . . 12 Projectiles 6 | . . . 6 Explosions 6 | . . . 6 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 64 | . . . 64 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 258 | . 60 258 240 Average Temperature 54 | . 29 111 51 Received Heat Transfer 366 | . . 42 324 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 7 | . . 1 6 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 485 | . 335 . 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . . 4 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 2 | . . . 2 Low Security (%) 60 | 100 100 100 32 Level 1 28 | . . . 48 Level 2 10 | . . . 18 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 505 | . 24 95 505 Initial 31 | . . . 31 Average 148 | . 3 40 245 Influence Increases 1035 | . 44 115 876 Destroy 0b10 Robot/C 600 | . . 80 520 Destroy 0b10 Robot/NC 20 | . 10 . 10 Destroy Leader 126 | . 4 20 102 Allied During Kill 18 | . . . 18 Successful Hack 43 | . 29 . 14 Disable Machine 30 | . . . 30 Anti-Garrison Action 150 | . . . 150 Destroy Structure 18 | . 1 . 17 Lose Combat Pursuer 30 | . . 15 15 Influence Decreases 548 | . 44 40 464 Entered New Map 44 | . . . 44 Time Decay 354 | . 44 40 270 Lost Part 110 | . . . 110 Lost Ally 40 | . . . 40 Squads Dispatched 10 | . . 2 8 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault 4 | . . . 4 Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 3 5 38 Peak Tracking Total 9 | . 2 4 9 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 6 | . 3 . 3 Terminals 6 | . 3 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 14 . 4 Successful 13 | . 10 . 3 Failed 5 | . 4 . 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 13 | . 13 . . Terminals 18 | . 14 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 7 . 3 Robot Analysis 4 | . 4 . . Open Door 3 | . . . 3 Locate Traps 2 | . 2 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 18 | . . . 18 Total Damage 339 | . . . 339 Kills 5 | . . . 5 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 106 | . 106 . . Optics 106 | . 106 . . Robot Analysis Total 4 | . 4 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1019 | 50 256 123 590 Spaces Moved 607 | 42 211 87 267 Core 15 | 13 . . 2 Treads 72 | . . . 72 Legs 16 | . . . 16 Wheels 504 | 29 211 87 177 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 105 105 Average Speed 122 | 94 104 105 145 Slowest Speed 600 | 150 105 105 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 36 9 40 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 16 | . . . 16 Melee . | . . . . Projectile . | . . . . AOE 16 | . . . 16 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 751 | 49 228 107 367 Wait 39 | . . 11 28 Move 604 | 41 210 86 267 Hop . | . . . . Pick Up 6 | 2 3 1 . Fast Attach 16 | 6 2 1 7 Attach 6 | . . 1 5 Detach 2 | . 1 . 1 Swap 15 | . 3 3 9 Drop 1 | . 1 . . Fire 62 | . 8 4 50 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Entered another Materials area 307 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 332 | -9/Materials | Discovered new exit (range 13) 430 | -9/Materials | Entered Storage 562 | -9/Storage | Met a pair of Derelict thieves 624 | -9/Storage | Build established: Gunner 706 | -9/Storage | Destroyed 9 combat bots 717 | -9/Storage | Garrison activated, responded to threat 718 | -9/Storage | Core integrity fell below 50% 730 | -9/Storage | Lost 6 parts (1p2n3w) 1013 | -9/Storage | Core integrity fell below 20% 1020 | -9/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- 00984_ Switching to secondary target: G-47 Trooper. 00984_ G-47 Trooper destroyed. 00987_ R-06 Scavenger collects Lgt. Assault Rifle. 00998_ C-45 Heavy ARC bursts open, deploying its payload. 00998_ G-47 Trooper unfolds itself. 00998_ L-31 Rogue unfolds itself. 00998_ B-36 Bruiser unfolds itself. 00998_ L-31 Rogue unfolds itself. 00998_ M-13 Machinist unfolds itself. 00999_ G-34 Mercenary destroyed. 01009_ EM Pulse Gun destroyed. 01009_ Hvy. Assault Rifle destroyed. 01010_ B-36 Bruiser destroyed. 01012_ Lgt. Treads severed. 01014_ M-13 Machinist repairs L-31 Rogue. 01015_ Rnf. Ion Engine severed. 01016_ Acquired Lgt. Treads. 01018_ Lgt. Treads severed. 01019_ Acquired Lgt. Treads. 01020_ Lgt. Treads destroyed. 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