Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.23 @ 14:56:09 Player: Anting Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (98) 490 Value Destroyed (2207) 2207 Prototype IDs (77) 1540 Alien Tech Used (6) 1200 Bonus (10853) 10853 TOTAL SCORE: 25790 Bonus ------- High Alert Combat Kills 210 Follower Combat Kills 32 Entered Garrisons 200 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1000 Friendly Fire -389 Cogmind --------- Core Integrity 0/1600 Matter 237/300 Energy 100/100 System Corruption 9% Temperature Cool (18) Movement Core (50) Location -1/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Phase Shifter Improved Recalibrator High-powered Shotgun Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Electron Diverter Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Hacking Suite System Mapper Quantum Router LC Capacitor > --- WEAPON ----------- Warp Cannon Plasma Sword > --- INVENTORY -------- Gravity Neutralizer Stasis Canceller Advanced Transmission Jammer Advanced ECM Suite AEGIS Remote Shield Vortex Cannon Tiamat Missile Launcher Neutron Missile Launcher Neutron Missile Launcher Neutron Missile Launcher [Rating: 174] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Linear Gravjet Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact LC Capacitor Weapon Greatsword Energy Gun Tachyon Dispersion Ray Energy Cannon Warp Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Guided Remote Datajack Slashing Weapon Greatsword Piercing Weapon Vortex Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Gar Slots Evolved 18 | . . 2 . . . 2 2 2 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 . . . 1 1 1 . . . . . . . . . . 1 . . 1 . . . Utility 11 | . . 1 . . . 1 1 1 1 . . . . 2 . . . . 1 . . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 304 | 8 2 23 9 . 2 3 11 6 1 1 5 22 9 8 . . 8 . 16 18 9 86 21 22 14 Power 30 | 1 1 2 . . . . 1 1 . . 2 4 . 2 . . 1 . 2 4 1 4 1 2 1 Engine 8 | 1 1 2 . . . . . . . . 1 1 . 1 . . . . . . . . . . 1 Core 9 | . . . . . . . 1 1 . . 1 2 . 1 . . . . . . . . 1 2 . Reactor 13 | . . . . . . . . . . . . 1 . . . . 1 . 2 4 1 4 . . . Propulsion 60 | 3 . 10 3 . . 1 2 1 1 . . 4 . 3 . . 2 . 1 5 . 13 3 4 4 Treads 9 | 1 . 7 . . . . . 1 . . . . . . . . . . . . . . . . . Leg 9 | 2 . 2 . . . 1 . . . . . . . . . . . . . . . . 1 . 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Flight 41 | . . 1 3 . . . 2 . 1 . . 4 . 3 . . 2 . 1 5 . 13 1 4 1 Utility 176 | 2 1 6 2 . 2 2 7 4 . 1 3 8 9 3 . . 5 . 12 5 5 67 15 13 4 Device 125 | 1 . 1 . . . . 3 3 . . 3 4 8 1 . . 3 . 12 4 3 55 10 10 4 Storage 4 | 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . Processor 11 | . . . . . 1 . 1 . . 1 . 2 . 2 . . . . . . . 2 1 1 . Hackware 11 | . . . . . . 2 . . . . . 2 . . . . 2 . . 1 1 2 . 1 . Protection 24 | . . 4 2 . 1 . 2 1 . . . . 1 . . . . . . . . 8 4 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 38 | 2 . 5 4 . . . 1 . . . . 6 . . . . . . 1 4 3 2 2 3 5 Energy Gun 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Energy Cannon 8 | . . . . . . . . . . . . 2 . . . . . . . . 2 . 1 3 . Ballistic Gun 11 | 2 . 3 1 . . . . . . . . . . . . . . . . . . . . . 5 Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . 1 2 . . . . . . . . . . . . . . . . 2 . 2 . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . 1 . . . 1 . . . . 2 . . . . . . 1 2 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . 2 . . . . 2 . . . . 8 . 2 . . 3 . . 5 6 10 9 1 1 Parts Lost 65 | . . 3 9 . . . . . . . . . . . . . . . . 9 1 14 . 15 14 Power 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 Propulsion 27 | . . 2 3 . . . . . . . . . . . . . . . . 3 1 6 . 6 6 Utility 27 | . . . 3 . . . . . . . . . . . . . . . . 4 . 6 . 7 7 Weapon 7 | . . 1 3 . . . . . . . . . . . . . . . . 1 . 1 . 1 . Highest Loss Streak 14 | . . 1 9 . . . . . . . . . . . . . . . . 7 1 11 . 10 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 99 88 55 76 88 90 87 81 87 88 87 88 87 89 89 89 89 89 85 79 81 68 71 48 Engine 3 | . 14 11 11 11 11 9 3 . . . . . 5 5 5 5 1 . . . . . . . 2 Core 2 | . . . . . . . 3 5 5 5 5 4 5 5 5 5 5 5 4 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 3 5 4 8 8 6 4 2 . Treads 4 | . . 26 26 . . . . 1 5 5 5 1 . . . . . . . . . . . . . Leg 1 | . 28 6 . . . 7 2 . . . . . . . . . . . . . . . . . 5 Flight 23 | . . . 3 33 33 27 35 33 28 29 29 33 29 24 26 26 26 26 28 25 22 26 19 22 8 Device 10 | . 14 5 . . . . 7 12 11 11 11 10 10 15 15 15 15 15 19 13 5 10 13 17 7 Storage 5 | . 14 11 10 . . . 2 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 . . . Processor 9 | . . . . . 10 9 7 6 5 10 11 11 11 15 15 15 15 15 14 14 13 12 14 15 10 Hackware 8 | . . . . . . 18 15 13 11 11 11 11 11 10 10 10 10 10 9 12 17 11 4 6 6 Protection 3 | . . 16 19 . 10 9 2 . . . . . . . . . . . . . . . 4 2 . Ballistic Gun 2 | . 28 17 8 . . . . . . . . . . . . . . . . . . . . . 4 Slashing Weapon 4 | . . . 1 11 11 9 7 6 5 5 5 4 5 5 5 5 5 5 3 3 4 3 . . . Peak Build Rating 174 | 7 8 22 20 16 22 30 45 52 52 57 63 80 83 102 100 100 116 116 131 138 174 169 157 162 99 Average Rating 73 | 4 7 16 18 16 21 29 41 48 51 56 57 63 81 91 100 100 108 116 129 132 136 146 136 136 67 On Entrance 68 | . 7 8 20 16 16 22 30 45 52 52 57 58 80 81 100 100 100 116 116 131 133 138 96 148 55 Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 64 | 13 20 51 51 10 13 13 24 25 25 25 25 32 32 32 32 32 41 41 44 50 54 64 49 51 17 Greatest Support 100 | 20 20 60 60 15 15 15 25 25 25 25 25 40 40 41 41 41 42 42 48 52 55 68 100 60 19 Greatest Overweight (x) 5 | . . 5 . . . . . . 1 . . . . . . . . . . 1 . 2 . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 9 | 6 8 13 13 5 5 5 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 5 5 Most Carried 15 | 5 10 15 15 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Average Carried 9 | 3 6 13 13 5 5 3 6 9 10 9 10 9 10 8 10 10 9 10 9 8 9 9 4 4 3 Final Capacity 15 | 8 10 15 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 15 | 4 10 15 5 5 5 3 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 5 5 5 4 Class Distribution -------------------- 20% | Mutant 15% | Hacker-Ninja 15% | Scavenger-Mutant 12% | Scavenger-Ninja 10% | Scavenger-Scout 6% | Hacker-Scout 5% | Hacker-Sprinter 4% | Scavenger-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Scavenger-Sprinter | -4/Proximity Caves Scavenger-Ninja | -4/Factory Scavenger-Ninja | -4/Upper Caves Scavenger-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Armory Wizard-Sprinter | -3/Lab Hacker-Ninja | -2/Research Alien-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Hacker-Scout | -1/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Gar Matter Collected 4088 | 328 53 976 49 170 20 20 114 51 . 30 50 210 45 36 99 . 90 . 146 . . 1199 147 255 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3344 | 124 99 1505 14 . 12 . 184 87 . . 10 . 10 36 . . 339 . 91 . . 573 133 127 . Parts 207 | 10 6 101 4 . 1 . 20 11 . . 2 . 1 3 . . 3 . 4 . . 28 5 8 . Haulers Intercepted 5 | . 1 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . Recyclers Shooed 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 2 . 1 . . . 2 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Gar Combat Hostiles Destroyed 52 | . 1 40 3 . . . 1 1 . . 1 . 1 . . . . . . . . 2 . 2 . Melee 4 | . . . . . . . 1 1 . . 1 . 1 . . . . . . . . . . . . Guns 30 | . 1 29 . . . . . . . . . . . . . . . . . . . . . . . Cannons 9 | . . 7 . . . . . . . . . . . . . . . . . . . . . 2 . AOE 9 | . . 4 3 . . . . . . . . . . . . . . . . . . 2 . . . Classes Destroyed 15 | 2 3 7 . . . . 2 1 . . . . . . . . . . . . . . . . . Worker 9 | . . 3 . . 1 . 1 . . . . . . . . . . . . . . 4 . . . Builder 6 | . . . . . . . 1 1 . . . . . . . . . . . . . 4 . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . Recycler 5 | 1 . 2 . . . . . . . . . . . . . . . . . . . 2 . . . Operator 7 | . 1 2 . . . . 2 . . . . . . . . . . . . . . 1 1 . . Drone 3 | . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . Watcher 11 | . . 4 . . . . 1 1 . . . . . 1 . . . . 2 . . 1 . 1 . Swarmer 19 | . . 16 3 . . . . . . . . . . . . . . . . . . . . . . Grunt 20 | . 1 17 . . . . . . . . . . . . . . . . . . . 2 . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Butcher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 10 | 4 1 9 3 . 1 . 2 1 . . 1 . 1 1 . . . . 1 . . 10 1 2 . Combat Bots Only 6 | . 1 6 3 . . . 1 1 . . 1 . 1 . . . . . . . . 2 . 2 . Max Kills in Single Turn 5 | 1 1 4 2 . 1 . 1 1 . . 1 . 1 1 . . . . 1 . . 5 1 1 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 2 . . . . . . . . . . . . . . . . . . 2 . . . Melee 1 | . . . . . . . 1 1 . . 1 . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Gar Hostile Shots Fired 792 | . 4 199 61 . 11 27 5 6 5 . 9 4 9 5 8 . . . 12 69 18 103 1 76 160 Missed 312 | . 1 41 22 . 6 17 3 4 3 . 6 1 6 3 6 . . . 9 39 7 46 . 36 56 Damage Taken 9818 | . 30 1789 1300 . 73 128 29 31 56 . 56 43 190 37 40 . . . 116 1094 276 1208 36 999 2287 Core 2568 | . 10 121 210 . 46 22 15 16 . . . 30 . . 17 . . . 22 106 54 291 . 149 1459 Absorbed by Shields 59 | . . . . . . . . . . . . . . . . . . . . . 12 . . . 47 Regen/Repaired (Parts) 723 | . . . . . . . 185 50 19 . . 53 . 178 . . . . 93 . . 130 . 15 . Core Remaining (%) 84 | 100 96 . . . 5 96 97 98 . . . . 97 . . . . 98 . . 79 . 79 . . Volleys Fired 195 | 8 10 124 23 . . . . . . . . 1 . . . . . . . . 2 3 10 7 7 Largest 3 | 2 2 2 2 . . . . . . . . 1 . . . . . . . . 1 1 1 1 3 Hottest 100 | 40 40 62 62 . . . . . . . . 50 . . . . . . . . 100 49 50 50 81 Shots Fired 324 | 16 20 227 26 . . . . . . . . 1 . . . . . . . . 2 3 13 7 9 Gun 254 | 16 20 198 10 . . . . . . . . . . . . . . . . . . . 1 . 9 Cannon 50 | . . 25 3 . . . . . . . . 1 . . . . . . . . 2 . 12 7 . Launcher 20 | . . 4 13 . . . . . . . . . . . . . . . . . . 3 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 281 | 16 20 223 13 . . . . . . . . . . . . . . . . . . . . . 9 Thermal 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Explosive 20 | . . 4 13 . . . . . . . . . . . . . . . . . . 3 . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Entropic 20 | . . . . . . . . . . . . 1 . . . . . . . . . . 12 7 . Robot Hit Streak 15 | 5 6 15 5 . . . . . . . . . . . . . . . . . . . 1 2 3 Robot Miss Streak 6 | 1 3 5 2 . . . . . . . . . . . . . . . . . . . 4 6 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 245 | 9 12 154 17 . 1 . 9 3 . . 2 . 1 2 . . 6 . 4 . . 17 2 4 2 Core Hits 130 | 5 5 74 9 . . . 6 2 . . 1 . . 1 . . 2 . 2 . . 14 3 3 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . . . . . . . . . . . . . . . . . . . . . 2 2 2 . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sunder 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Melee Attacks 179 | . . . 1 . 2 . 17 21 3 . 16 6 8 12 4 2 6 . 34 13 7 27 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 179 | . . . 1 . 2 . 17 21 3 . 16 6 8 12 4 2 6 . 34 13 7 27 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . 1 . 4 1 . . . . 1 1 . . . . . . . 8 . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8663 | 113 142 2797 462 . 68 3 743 236 . . 116 . 119 151 . . 575 . 247 . . 2207 284 279 121 Guns 2316 | 113 142 1901 86 . . . . . . . . . . . . . . . . . . . . . 74 Cannons 1037 | . . 431 43 . . . . . . . . . . . . . . . . . . . 284 279 . Explosions 1743 | . . 451 298 . . . . . . . . . . . . . . . . . . 994 . . . Melee 3503 | . . . 35 . 68 . 743 236 . . 116 . 119 151 . . 575 . 247 . . 1213 . . . Ramming 64 | . . 14 . . . 3 . . . . . . . . . . . . . . . . . . 47 Kinetic 2790 | 113 142 2332 129 . . . . . . . . . . . . . . . . . . . . . 74 Thermal 80 | . . . . . . . . . . . . . . . . . . . . . . 80 . . . Explosive 1663 | . . 451 298 . . . . . . . . . . . . . . . . . . 914 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3503 | . . . 35 . 68 . 743 236 . . 116 . 119 151 . . 575 . 247 . . 1213 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 563 | . . . . . . . . . . . . . . . . . . . . . . . 284 279 . Highest Corruption 41 | . . . . . . . . . . . . . . . . . . . 1 22 22 41 41 . 9 Average Corruption 11 | . . . . . . . . . . . . . . . . . . . 1 5 3 41 41 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 17 | . . . . . . . . . . . . . . . . . . . . . . . . 4 13 Effects 29 | . . . . . . . . . . . . . . . . . . . 1 10 1 2 15 . . Message Errors 4 | . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . Matter Fused 4 | . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . Heat Flow Errors 5 | . . . . . . . . . . . . . . . . . . . . 2 . 1 2 . . Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . 2 . . 4 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 895 | . . 6 . . 28 . 76 101 . . 28 . 89 40 . . 155 . 26 . . 329 17 . . Projectiles 19 | . . 2 . . . . . . . . . . . . . . . . . . . . 17 . . Explosions 10 | . . 4 . . . . . . . . . . . . . . . . . . . 6 . . . Melee 866 | . . . . . 28 . 76 101 . . 28 . 89 40 . . 155 . 26 . . 323 . . . Knockbacks 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 88 | . . 27 41 . . . . . . . . . . . . . . . . . . . . . 20 Shots 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Rammed 14 | . . 2 . . . . . . . . . . . . . . . . . . . . . . 12 Targets Rammed 16 | . . 3 . . . 1 . . . . . . . . . . . . . . . . . . 12 Kicked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 310 | . . 168 30 . 4 . 5 . . . . 56 136 72 . . . . . 114 59 310 179 . . Average Temperature 49 | . . 50 11 . 4 . 5 . . . . 25 45 29 . . . . . 46 33 59 67 . . Received Heat Transfer 849 | . 18 465 . . 36 9 . . 9 . . . . . . . . . . 87 . 18 . 18 189 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 50 | . . . . . . . . . . . . . . . . . . . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Gar Peak Influence 816 | 20 60 816 415 . 60 270 187 97 139 . . . . 591 . . . . 141 209 . 317 143 306 287 Initial 519 | . 13 25 318 . . 23 122 32 46 . . . . 519 . . . . 20 33 . . . 85 224 Average 191 | 7 29 440 392 . 15 106 64 56 84 . . . . 494 . . . . 67 115 . 124 51 188 236 Maximum Alert Level 3 | . . 3 2 . . 1 . . . . . . . 2 . . . . . 1 . 1 . 1 1 Low Security (%) 66 | 100 100 17 . . 100 78 100 100 100 . . . . . . . . . 100 96 . 81 100 46 9 Level 1 15 | . . 30 33 . . 21 . . . . . . . 12 . . . . . 3 . 18 . 53 90 Level 2 14 | . . 36 66 . . . . . . . . . . 87 . . . . . . . . . . . Level 3 2 | . . 15 . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 6 . . . 1 3 . . . . . . . . . . . 2 2 . 13 3 4 . Investigation 5 | . . 2 . . . 1 1 . . . . . . . . . . . 1 . . . . . . Extermination 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Reinforcement 14 | . 1 3 . . . . 2 . . . . . . . . . . . . 2 . 3 3 . . Assault 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 13 | . . . . . . . . . . . . . . . . . . . . . . 10 . 3 . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Gar Distress Signals 21 | . . 6 . . . 3 . 1 . . . . 2 . . . . . 1 1 . 7 . . . Communications Jammed 47 | . . . . . . . . . . . 13 . . . . . . . 32 2 . . . . . Distress Signals 34 | . . . . . . . . . . . . . . . . . . . 32 2 . . . . . Times Spotted 349 | . 7 60 6 . 9 19 11 3 5 . 4 16 10 7 5 . . 2 19 57 1 36 14 31 27 Peak Tracking Total 18 | . 3 6 4 . 8 12 5 2 3 . 2 8 5 4 3 . . 2 5 14 1 7 5 14 18 Tactical Retreats 46 | . . 4 . . 2 2 3 . 3 . 1 . 3 2 1 . . 1 4 8 . 5 1 3 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Gar Traps Triggered 12 | . . 2 . . . . 2 . 1 . . . . . . . . . 1 1 . . . 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Gar Machines Disabled 12 | . . 2 1 . . . . . . . . 1 . . . . . . . 3 2 . 3 . . Max in Single Turn 1 | . . 1 1 . . . . . . . . 1 . . . . . . . 1 1 . 1 . . Garrison Access 8 | . . . . . . . 2 1 1 . . . . 2 . . . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Gar Machines Accessed 77 | . 1 3 . 1 . 2 10 9 5 1 . 3 1 8 . 1 5 . 6 5 3 2 7 3 1 Terminals 41 | . 1 3 . . . 2 5 7 1 . . . 1 3 . . . . 4 5 . 1 5 2 1 Fabricators 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . Repair Stations 9 | . . . . . . . 2 1 1 . . . . 2 . . . . 1 . . 1 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 9 | . . . . . . . 2 1 2 . . . . 2 . . . . 1 . . . . 1 . Total Hacks 209 | . 1 11 . 2 . 6 25 18 12 1 . 9 1 18 . 1 18 . 14 9 24 14 21 3 1 Successful 141 | . . 6 . 2 . 4 17 11 5 1 . 9 1 11 . 1 18 . 6 5 24 7 11 1 1 Failed 68 | . 1 5 . . . 2 8 7 7 . . . . 7 . . . . 8 4 . 7 10 2 . Catastrophic 10 | . . . . . . . 1 1 1 . . . . 2 . . . . . . . 1 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 1 9 . . . 4 9 9 5 . . . . 7 . . . . 6 4 1 3 4 2 . Terminals 105 | . 1 11 . . . 6 14 15 5 . . . 1 7 . . . . 8 9 . 8 17 2 1 Fabricators 5 | . . . . . . . 2 . 1 . . . . . . . . . . . . . 2 . . Repair Stations 24 | . . . . . . . 4 2 2 . . . . 5 . . . . 3 . . 6 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Garrison Access 17 | . . . . . . . 5 1 4 . . . . 3 . . . . 3 . . . . 1 . Terminal Hacks 93 | . . 4 . 2 . 3 8 6 . 1 . 9 1 1 . 1 18 . 1 3 24 3 7 . 1 Record 34 | . . . . 2 . . . 1 . . . 1 1 . . . 6 . . . 23 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 5 | . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 13 | . . . . . . . 1 1 . . . 7 . . . . 4 . . . . . . . . Open Door 5 | . . . . . . . . . . 1 . 1 . . . 1 . . . 1 . . 1 . . Level Access Points 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 11 | . . . . . . . 4 2 . . . . . . . . . . . 1 . 2 2 . . Locate Traps 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . 1 1 1 . . . . . . . . . . . 1 . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . Network Status 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 19 | . . . . . . . 4 2 2 . . . . 4 . . . . 2 . . 4 1 . . Scan Component 10 | . . . . . . . 2 1 1 . . . . 2 . . . . 1 . . 2 1 . . Repair 9 | . . . . . . . 2 1 1 . . . . 2 . . . . 1 . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 2 1 1 . . . . 2 . . . . 1 . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 7 | . . . . . . . 2 1 1 . . . . 2 . . . . 1 . . . . . . Unauthorized Hacks 16 | . . 2 . . . 1 2 2 1 . . . . 2 . . . . 2 2 . . 2 . . Terminals 16 | . . 2 . . . 1 2 2 1 . . . . 2 . . . . 2 2 . . 2 . . Assimilate 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Botnet 13 | . . 2 . . . 1 1 2 . . . . . 2 . . . . 2 1 . . 2 . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 52 | . 1 2 . . . 2 8 7 2 . . . 1 7 . . . . 6 4 . 1 7 3 1 Full Trace Events 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . . . . . 4 . . . . . 8 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . . . . . . . 2 1 1 . . . . 2 . . . . 1 . . 2 . . . Time 385 | . . . . . . . 38 44 32 . . . . 176 . . . . 14 . . 81 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Gar Total Allies 5 | . . . . . . . . . 1 . . . . . . . . . . 4 . . . . . Largest Group 3 | . . . . . . . . . 1 1 1 . . . . . . . . 3 . . . . . Highest-Rated Group 126 | . . . . . . . . . 26 26 26 . . . . . . . . 126 . . . . . Highest-Rated Ally 45 | . . . . . . . . . 26 26 26 . . . . . . . . 45 . . . . . Total Orders 4 | . . . . . . . . . . 2 2 . . . . . . . . . . . . . . STAY 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . Total Damage 88 | . . . . . . . . . . . . . . . . . . . . 88 . . . . . Kills 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Gar Robot Analysis Total 5 | . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . . 2 1 . 2 . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Gar Turns Passed 11445 | 122 226 1416 223 100 622 85 535 388 213 383 1373 591 395 459 551 474 78 130 862 441 149 858 218 337 216 Spaces Moved 16835 | 80 151 554 86 293 374 188 1366 958 344 827 1049 769 619 1141 414 285 165 359 1362 900 333 2386 574 1011 247 Core 106 | 28 . . . . . . . . . . . . . . . . . . . . . 47 . . 31 Treads 454 | 9 . 419 26 . . . . . . . . . . . . . . . . . . . . . . Legs 331 | 43 151 135 . . . . 1 . . . . . . . . . . . . . . . 1 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15944 | . . . 60 293 374 188 1365 958 344 827 1049 769 619 1141 414 285 165 359 1362 900 333 2339 573 1011 216 Fastest Speed 17 | 50 120 160 34 34 34 34 26 26 46 46 46 21 25 25 25 25 25 25 21 20 20 17 26 19 32 Average Speed 35 | 100 120 172 72 34 34 42 29 30 48 46 46 34 25 25 25 25 25 25 21 25 23 21 26 24 44 Slowest Speed 470 | 160 120 470 160 34 34 44 130 46 124 46 46 46 25 28 25 25 25 25 21 95 24 184 100 182 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 81 | . . . . . 9 2 2 8 5 . . . . 3 . . . . 4 . 1 10 6 26 5 Cave-ins Triggered 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 47 | 4 27 48 22 64 43 27 36 33 12 83 67 88 72 27 56 51 63 53 28 59 100 47 54 25 36 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 7 | . . . . 1 . . . . . . . . 1 . 1 1 3 . . . . . . . . Known Exits Taken 20 | . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . . 1 . 1 . . . . 4 . . 1 . 4 1 . . . . . . . . . Spaces Dug 115 | . . . 6 . 1 . 6 16 3 . 13 6 6 10 4 2 . . 23 10 1 7 1 . . Terrain Destroyed 225 | . . 29 48 . 1 . 6 16 3 . 13 6 6 10 4 2 . . 23 10 1 38 5 3 1 Melee 108 | . . . . . 1 . 6 16 3 . 13 6 6 10 4 2 . . 23 10 1 7 . . . Projectile 9 | . . . . . . . . . . . . . . . . . . . . . . . 5 3 1 AOE 108 | . . 29 48 . . . . . . . . . . . . . . . . . . 31 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Gar Total 21600 | 104 177 793 218 292 855 190 1470 1004 378 832 1905 1088 837 1278 852 684 192 398 1860 1086 389 2685 623 1068 342 Wait 3792 | . 1 43 96 . 487 . 42 18 36 . 834 257 202 113 435 396 . 40 444 130 23 101 10 33 51 Move 16666 | 79 150 553 85 292 358 184 1361 941 333 826 1048 768 618 1134 413 284 164 358 1353 899 330 2371 561 966 237 Hop 64 | . . . . . 6 2 2 8 5 . . . . 3 . . . . 4 . 1 4 6 19 4 Pick Up 127 | 7 10 24 1 . . 1 18 5 . 3 . 5 . 5 . 1 3 . 4 11 3 11 2 5 8 Fast Attach 177 | 5 . 5 1 . 2 . 6 3 1 . 2 18 . 2 . . 6 . 3 3 8 77 16 18 1 Attach 78 | 3 . 5 6 . . 3 3 1 . 1 . 1 . 5 . . 1 . 2 13 4 8 5 4 13 Detach 21 | 1 . . . . . . . . . . . 1 . . . . . . . 3 4 4 2 2 4 Swap 54 | . 2 13 2 . . . 2 2 . . 3 3 9 1 . . 2 . 11 2 1 1 . . . Drop 220 | 1 4 23 3 . . . 13 5 . 2 2 28 . 3 . 1 10 . 5 6 6 78 11 14 5 Fire 195 | 8 10 124 23 . . . . . . . . 1 . . . . . . . . 2 3 10 7 7 Melee 179 | . . . 1 . 2 . 17 21 3 . 16 6 8 12 4 2 6 . 34 13 7 27 . . . Ram 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 6 exits: *Fac x4 / [*Low x2]) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Arm / Qua) -3/Armory -3/Lab -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access -1/Garrison (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 16) 332 | -10/Materials | Build established: Mutant 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1220 | -9/Materials | Discovered new exit (range 10) 1549 | -9/Materials | First assault squad dispatched 1746 | -9/Materials | Identified exit to Mines 1765 | -9/Materials | Entered Mines 1766 | -9/Mines | Assembled infested the area 1786 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1865 | -9/Mines | Build established: Scavenger-Mutant 1944 | -9/Mines | Core integrity fell below 50% 1966 | -9/Mines | Core integrity fell below 20% 1986 | -9/Mines | Discovered new exit (range 5) 1988 | -9/Mines | Entered Exiles 1990 | -9/Exiles | Lost 9 parts (3n3u3w) 1997 | -9/Exiles | Met 8R-AWN 2002 | -9/Exiles | Met EX-HEX 2022 | -9/Exiles | Visited The Gauntlet 2029 | -9/Exiles | Met EX-DEC 2037 | -9/Exiles | Learned location of Zion (-6) 2070 | -9/Exiles | Discovered new exit (range 10) 2088 | -9/Exiles | Entered Mines 2229 | -8/Mines | Build established: Mutant 2709 | -8/Mines | Discovered new exit (range 5) 2710 | -8/Mines | Entered Materials 2710 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2717 | -8/Materials | Identified exit to Factory 2795 | -8/Materials | Entered Factory 2795 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2820 | -7/Factory | Repaired Imp. Light Armor Plating 2915 | -7/Factory | Discovered new exit (range 20) 3010 | -7/Factory | Discovered new exit (range 7) 3257 | -7/Factory | Discovered new exit (range 13) 3261 | -7/Factory | Identified exit to Factory 3285 | -7/Factory | Repaired Imp. Sensor Array 3330 | -7/Factory | Entered another Factory area 3330 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3339 | -6/Factory | Discovered new exit (range 12) 3385 | -6/Factory | Identified exit to Factory 3445 | -6/Factory | Discovered new exit (range 16) 3448 | -6/Factory | Assembled infested Garrison Access 3496 | -6/Factory | Discovered new exit (range 10) 3555 | -6/Factory | Repaired Imp. Cooling System 3718 | -6/Factory | Entered another Factory area 3718 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3889 | -5/Factory | Build established: Scavenger-Mutant 3915 | -5/Factory | Repaired VTOL Module 3921 | -5/Factory | Discovered new exit (range 15) 3927 | -5/Factory | Identified exit to Upper Caves 3931 | -5/Factory | Entered Upper Caves 3931 | -5/Upper Caves | Accompanied by 1 ally 4039 | -5/Upper Caves | Discovered new exit (range 14) 4044 | -5/Upper Caves | Identified exit to Upper Caves 4119 | -5/Upper Caves | Learned Factory garrison access intel 4132 | -5/Upper Caves | Learned location of 1 exit from Factory 4314 | -5/Upper Caves | Entered another Upper Caves area 4314 | -5/Upper Caves | Accompanied by 1 ally 4322 | -5/Upper Caves | Learned 4 Factory zone layouts 4660 | -5/Upper Caves | Build established: Scavenger-Scout 5089 | -5/Upper Caves | Build established: Scavenger-Mutant 5521 | -5/Upper Caves | Discovered new exit (range 5) 5522 | -5/Upper Caves | Identified exit to Warlord 5667 | -5/Upper Caves | Build established: Scavenger-Scout 5687 | -5/Upper Caves | Entered Warlord 5699 | -5/Warlord | Discovered new exit (range 13) 5786 | -5/Warlord | Visited the Vortex Lab 5789 | -5/Warlord | Found Prototype Energy Gun 5789 | -5/Warlord | Identified Vortex Rifle 5792 | -5/Warlord | Found Prototype Piercing Weapon 5792 | -5/Warlord | Identified Vortex Lance 5794 | -5/Warlord | Found Prototype Energy Cannon 5794 | -5/Warlord | Identified Vortex Cannon 5806 | -5/Warlord | Warlord's base attacked by MAIN.C 5850 | -5/Warlord | Met Warlord 5861 | -5/Warlord | Found Prototype Device 5861 | -5/Warlord | Identified Exp. Focal Shield 5864 | -5/Warlord | Found Prototype Processor 5864 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 5871 | -5/Warlord | Found Prototype Reactor 5871 | -5/Warlord | Identified Vortex Chain Reactor 5876 | -5/Warlord | Found Prototype Hackware 5973 | -5/Warlord | Found Vortex Cannon 6070 | -5/Warlord | Build established: Hacker-Scout 6156 | -5/Warlord | Warlord forces counterattacked 6228 | -5/Warlord | Spotted Executioner 6230 | -5/Warlord | Found Prototype Processor 6230 | -5/Warlord | Identified Exp. Core Analyzer 6235 | -5/Warlord | Spotted Striker 6260 | -5/Warlord | Spotted Striker 6277 | -5/Warlord | Identified exit to Proximity Caves 6278 | -5/Warlord | Entered Proximity Caves 6285 | -4/Proximity Caves | Lost 10 allies 6341 | -4/Proximity Caves | Spotter reported a threat 6401 | -4/Proximity Caves | Spotter reported a threat 6434 | -4/Proximity Caves | Learned location of Quarantine (-3) 6472 | -4/Proximity Caves | Spotter reported a threat 6485 | -4/Proximity Caves | Spotted B-86 Titan 6659 | -4/Proximity Caves | Crushed by falling debris 6663 | -4/Proximity Caves | Discovered new exit (range 18) 6672 | -4/Proximity Caves | Identified exit to Factory 6673 | -4/Proximity Caves | Entered Factory 6673 | -4/Factory | Evolved 2 slots: Utility x2 6674 | -4/Factory | Identified exit to Upper Caves 6676 | -4/Factory | Loaded intel: 4 garrison access locations 6830 | -4/Factory | Repaired Impulse Thruster Array 6897 | -4/Factory | Discovered new exit (range 11) 6908 | -4/Factory | Identified exit to Research 6923 | -4/Factory | Search patrols dispatched 6953 | -4/Factory | Identified System Mapper 7007 | -4/Factory | Repaired Electron Diverter 7132 | -4/Factory | Entered Upper Caves 7139 | -4/Upper Caves | Build established: Scavenger-Ninja 7146 | -4/Upper Caves | Encountered a Warlord checkpoint 7366 | -4/Upper Caves | Discovered new exit (range 20) 7683 | -4/Upper Caves | Identified exit to Upper Caves 7683 | -4/Upper Caves | Entered another Upper Caves area 7865 | -4/Upper Caves | Discovered exit to Research (range 22) 8043 | -4/Upper Caves | Discovered new exit (range 6) 8156 | -4/Upper Caves | Identified exit to Zhirov 8157 | -4/Upper Caves | Entered Zhirov 8157 | -4/Zhirov | Discovered new exit (range 3) 8158 | -4/Zhirov | Identified exit to Proximity Caves 8162 | -4/Zhirov | Met Zhirov 8166 | -4/Zhirov | Learned location of Testing (-2) 8166 | -4/Zhirov | Learned location of Command (-1) 8171 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8175 | -4/Zhirov | Found Alien Artifact 8175 | -4/Zhirov | Identified Integrated Dissipator 8175 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8235 | -4/Zhirov | Entered Proximity Caves 8358 | -3/Proximity Caves | Discovered exit to Research (range 10) 8365 | -3/Proximity Caves | Entered Research 8365 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8366 | -3/Research | Identified exit to Quarantine 8386 | -3/Research | Discovered new exit (range 17) 8413 | -3/Research | Discovered new exit (range 7) 8434 | -3/Research | Identified exit to Armory 8439 | -3/Research | Identified exit to Research 8473 | -3/Research | Discovered exit to Research (range 20) 8483 | -3/Research | Build established: Hacker-Ninja 8919 | -3/Research | Repaired Greatsword 9227 | -3/Research | Entered Armory 9573 | -3/Armory | Crushed by falling debris 9573 | -3/Armory | System corruption reached 10% 9593 | -3/Armory | Spotted Armor Guard 9593 | -3/Armory | Spotted Armor Guard 9637 | -3/Armory | Lost 7 parts (1p3n2u1w) 9667 | -3/Armory | Discovered new exit (range 2) 9667 | -3/Armory | Identified exit to Lab 9668 | -3/Armory | Entered Lab 9668 | -3/Lab | Discovered exit to Research (range 9) 9671 | -3/Lab | Unable to decrypt terminal 9671 | -3/Lab | Opened the door to a hidden lab 9671 | -3/Lab | Detected by scanners 9672 | -3/Lab | Gained access to the hidden lab's interior 9673 | -3/Lab | Found Alien Artifact 9674 | -3/Lab | Identified Core Reset Matrix 9674 | -3/Lab | Used Core Reset Matrix 9678 | -3/Lab | Confronted by A5 9678 | -3/Lab | Sensed 3 artifacts in vicinity 9688 | -3/Lab | Found Prototype Hackware 9688 | -3/Lab | Identified Quantum Router 9691 | -3/Lab | Found Prototype Device 9692 | -3/Lab | Identified AEGIS Remote Shield 9698 | -3/Lab | Unable to decrypt terminal 9720 | -3/Lab | Discovered exit to Research (range 13) 9726 | -3/Lab | Found Core Expander 9726 | -3/Lab | Installed Core Expander, added new Weapon slot 9733 | -3/Lab | Found Integrated Reactor 9733 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 9738 | -3/Lab | Found Transdimensional Reconstructor 9738 | -3/Lab | Warped through subspace 9741 | -3/Lab | Found Prototype Special Weapon 9741 | -3/Lab | Identified Gui. Remote Datajack 9760 | -3/Lab | Found Prototype Energy Cannon 9760 | -3/Lab | Identified Potential Cannon 9762 | -3/Lab | Found Prototype Energy Cannon 9762 | -3/Lab | Identified Warp Cannon 9796 | -3/Lab | Unable to decrypt terminal 9798 | -3/Lab | Found LC Capacitor 9815 | -3/Lab | Unable to decrypt terminal 9817 | -3/Lab | Entered Research 9817 | -2/Research | Warlord forces began assault on 0b10 9817 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9862 | -2/Research | Repaired Lgt. Quantum Reactor 9907 | -2/Research | Repaired Cld. Nuclear Pulse Thruster 9921 | -2/Research | Identified exit to Testing 9927 | -2/Research | Research machine network offline 9998 | -2/Research | Met up with Warlord 10022 | -2/Research | Found Prototype Device 10022 | -2/Research | Identified Exp. Force Field 10085 | -2/Research | Lost 4 allies 10112 | -2/Research | Borebot progress halted 10145 | -2/Research | Discovered new exit (range 13) 10159 | -2/Research | Borebot progress halted 10179 | -2/Research | Found Prototype Hackware 10179 | -2/Research | Identified Exp. System Shield 10261 | -2/Research | Spotted Striker 10263 | -2/Research | Spotted Striker 10282 | -2/Research | Spotted Striker 10289 | -2/Research | Found Prototype Device 10289 | -2/Research | Identified Exp. Phase Shifter 10311 | -2/Research | Found Unknown Device 10311 | -2/Research | Identified Quantum Capacitor 10343 | -2/Research | Spotted Tracker 10346 | -2/Research | Spotted Tracker 10350 | -2/Research | Spotted Combat Programmer 10350 | -2/Research | Spotted Tracker 10373 | -2/Research | Borebot progress halted 10382 | -2/Research | Met DD-05H 10399 | -2/Research | Lost 5 allies 10403 | -2/Research | Spotted Combat Programmer 10413 | -2/Research | Spotted Striker 10601 | -2/Research | Spotted Tracker 10604 | -2/Research | Spotted Tracker 10607 | -2/Research | Spotted Tracker 10644 | -2/Research | Spotted Combat Programmer 10657 | -2/Research | System corruption reached 10% 10657 | -2/Research | System corruption reached 30% 10661 | -2/Research | Lost 11 parts (5n5u1w) 10667 | -2/Research | Spotted Striker 10668 | -2/Research | Found Exp. Phase Shifter 10675 | -2/Research | Entered Testing 10696 | -2/Testing | Found Prototype Protection 10697 | -2/Testing | Identified Hvy. Regenerative Plating 10699 | -2/Testing | Found Prototype Protection 10699 | -2/Testing | Identified Med. Regenerative Plating 10701 | -2/Testing | Found Prototype Protection 10701 | -2/Testing | Identified Lgt. Regenerative Plating 10703 | -2/Testing | Found Prototype Protection 10703 | -2/Testing | Identified SHELL Armor 10716 | -2/Testing | Identified exit to Access 10729 | -2/Testing | Found Prototype Leg 10729 | -2/Testing | Identified Myomer Exoskeleton 10748 | -2/Testing | Scanned by Researcher 10756 | -2/Testing | Found Prototype Device 10756 | -2/Testing | Identified Exp. Hardlight Generator 10805 | -2/Testing | Lost 3 allies 10818 | -2/Testing | Found Prototype Energy Gun 10818 | -2/Testing | Identified Tachyon Dispersion Ray 10893 | -2/Testing | Entered Access 10893 | -1/Access | Evolved 2 slots: Utility x2 10959 | -1/Access | Found Prototype Device 10959 | -1/Access | Identified Exp. Thermal Defense Suite 11081 | -1/Access | Intercept squad dispatched 11089 | -1/Access | Spotted Tracker 11089 | -1/Access | Spotted Tracker 11116 | -1/Access | Destroyed Tracker 11118 | -1/Access | Destroyed Tracker 11139 | -1/Access | Spotted Combat Programmer 11170 | -1/Access | Lost 4 parts (1n2u1w) 11171 | -1/Access | Spotted Combat Programmer 11195 | -1/Access | Spotted B-99 Colossus 11230 | -1/Access | Identified exit to Garrison 11230 | -1/Access | Entered Garrison 11254 | -1/Garrison | Lost 10 parts (1p4n5u) 11289 | -1/Garrison | Found Unknown Device 11291 | -1/Garrison | Identified Adv. Force Booster 11322 | -1/Garrison | Spotted B-99 Colossus 11336 | -1/Garrison | Triggered checkpoint 11382 | -1/Garrison | Triggered checkpoint 11394 | -1/Garrison | Discovered new exit (range 11) 11398 | -1/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11402 | -1/Garrison | Triggered checkpoint 11426 | -1/Garrison | Core integrity fell below 50% 11444 | -1/Garrison | Core integrity fell below 20% 11446 | -1/Garrison | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 11421_ Slammed into P-80 Master. 11423_ Adv. Corruption Screen intercepted 1% system corruption. 11423_ Slammed into P-80 Master. 11425_ Adv. Corruption Screen intercepted 1% system corruption. 11426_ Adv. Corruption Screen expended. 11426_ System Mapper destroyed. 11426_ Slammed into P-80 Master. 11428_ Hacking Suite destroyed. 11428_ System corrupted by crushing effect (+4). 11442_ Slammed into G-73 Enforcer. 11442_ Exp. Optical Array destroyed. 11442_ System corrupted by crushing effect (+4). 11443_ Slammed into G-73 Enforcer. 11445_ G-73 Enforcer knocked back. 11445_ Penetrated by Slug. 11445_ Slug penetrates G-73 Enforcer. 11445_ Penetrated by Slug. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##?????????????????????????######## | | #####??????????" ?????????????????????????# | | "# #??????????" ?????????????????????????# | | ? #??????????" ?????????????????????????# | | ? #??????????" ?????""??????????????????# | | ? #?????????? ???? ???????????????????# | | ?# #??????????" ???? "???????????????????# | | ?# #??????????" #### "???????????????????# | | ?# ??????????" "???????????????????# | | ?# ????????""" "???????????????????# | | ?# ????????? ????????????????????# | | ?# #??????????# ?????????????????????#### ### | | ?# #???????????# #?????????????????????????# ### | | ## ############# ########??????????????????# #! | | # #??????????????????# | | # #??????????????????# | | ##+"######## < ######### #??????????????????# #! | | " #??????# #???????# #??????????????????# ### | | ## #??????##+##???????# #??????????????????# #?? | | # #???????# ##########g #??????????????????# #?? | | # #???????# +g #??????????????????# #?? | | ## #????????###########g%#?????????????????## ### | | ?# #??????????????????#gg#?????????????????# | | ?# #??????????????????# @#?????????????????# | | ?# #??????????????????# #?????????????????# ### | | ?# #??????????????????#Y #?????????????????# #?? | | ?# #??????????????????#BB#?????????????????# #?? | | ?# #??????????????????#BB#??????????????#### #?? | | ?# #??????????????????# #??????????????# " +?? | | ?# #??????????????????# #??????????????# ## #?? | | ? #??????????????????# #??????????????# ## ##? | | ?# #??????????????????# #???????????####+## T#? | | ?# #??????????????????# #???????????# ## ##? | | ?# #??????????????????# #??????###### ## ##? | | ?# #??????????????????# ######## [ ## | | ?# ??????????????????+ + | | ?? ??????????????????+ ## | | ??###??????????????????########### % ## ## #? | | ?????????????????????????????????# "# ## #? | | ????????????????????????????????? "? | | ????????????????????????????????? "? | | ???????????????????????????????? "? | | ???????????????????????????????? "? | | ???????????????????????????????#+# ## ## #? | | ?????????????????????????????????# ## ## #? | | ?????????????????????????????????# | | ?????????????????????????????????+ | | ?????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 59 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 12 Corruption Block 17 Armor Coverage 450 Resistance: TH 30 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 86 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 48 Defensive Hacking 41 Authchip Count 1 Item Schematics ----------------- Hvy. Hardcell Cannon | -2/Testing | Archive Centrium Light Armor Plating | -2/Testing | Archive Exp. Thermal Shield | -2/Testing | Archive Hdn. Centrium Leg | -2/Testing | Archive Adv. Variable Charge Gun | -2/Testing | Archive Exp. Q-thruster | -2/Testing | Archive Imp. Quantum Reactor | -2/Testing | Archive Imp. Thermal Defense Suite | -2/Testing | Archive Robot Schematics ------------------ M-36 Artificer | -2/Testing | Archive C-65 Expert | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Core Expander Integrated Reactor Transdimensional Reconstructor LC Capacitor Achievements -------------- Alien Roots Anyone Home? Deadly Force Overachiever Challenges ------------ None Game ------ Seed MassPointSpear Manual? 0 Play Time 03:34:09 Cumulative 92.2 hours Start 2025.02.22 @ 21:36:43 End 2025.02.23 @ 14:56:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 55 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40f05447-d44d-4565-b090-ced2c7720f70