Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 14:58:14 Player: ILikeMonsters1890 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (117) 585 Value Destroyed (3888) 3888 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (301) 301 TOTAL SCORE: 9834 Bonus ------- High Alert Combat Kills 374 Follower Combat Kills 263 Met Data Miner 300 Friendly Fire -636 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Large Storage Unit Force Field Beamcaster Antimatter Cannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Transmission Jammer Layered Medium Armor Plating > --- WEAPON ----------- KE Penetrator KE Penetrator > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg Improved Titanium Leg Flexi-carbon Leg Improved Cooling System Experimental Sensor Array Advanced Terrain Scanner ECM Suite Improved Reaction Control System Layered Medium Armor Plating Antimatter Cannon Antimatter Cannon Impact Mace [Rating: 75] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Makeshift Flight Unit Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Thermic Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher Missile Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 2 1 . . . . . . . Utility 4 | . . . . . 2 1 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 144 | 1 9 5 . 4 12 11 13 1 2 10 64 9 3 Power 14 | . 1 . . . 2 1 . . . . 10 . . Engine 5 | . 1 . . . 2 . . . . . 2 . . Core 9 | . . . . . . 1 . . . . 8 . . Reactor . | . . . . . . . . . . . . . . Propulsion 44 | . 4 1 . 2 2 7 4 . . 3 18 3 . Treads . | . . . . . . . . . . . . . . Leg 41 | . 4 1 . 2 2 7 4 . . 3 18 . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . 3 . Utility 37 | 1 3 . . 1 2 2 2 1 . 2 16 4 3 Device 15 | 1 1 . . . 1 1 1 . . . 6 3 1 Storage 4 | . 2 . . 1 . . . . . . . 1 . Processor 6 | . . . . . . 1 . . . 1 2 . 2 Hackware 1 | . . . . . . . . 1 . . . . . Protection 11 | . . . . . 1 . 1 . . 1 8 . . Artifact . | . . . . . . . . . . . . . . Weapon 49 | . 1 4 . 1 6 1 7 . 2 5 20 2 . Energy Gun 12 | . . . . . 4 . . . . . 6 2 . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 24 | . 1 3 . 1 2 1 3 . 2 3 8 . . Ballistic Cannon 3 | . . . . . . . . . . . 3 . . Launcher 9 | . . 1 . . . . 4 . . 2 2 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 2 . . . 1 3 . . Parts Lost 55 | . 1 . . . . 1 8 . . 6 35 . 4 Power 8 | . 1 . . . . . . . . . 7 . . Propulsion 20 | . . . . . . 1 4 . . 4 8 . 3 Utility 17 | . . . . . . . 3 . . 1 13 . . Weapon 10 | . . . . . . . 1 . . 1 7 . 1 Highest Loss Streak 8 | . 1 . . . . 1 4 . . 4 8 . 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 100 100 99 99 96 85 77 87 92 57 59 Engine 6 | . 14 14 14 14 8 6 . . . . 3 . . Core 3 | . . . . . . . 7 7 7 7 8 . . Leg 30 | . 28 28 28 28 36 37 36 30 30 26 31 3 . Device 12 | . 14 14 14 14 18 15 14 15 15 10 8 13 13 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 6 6 5 Processor 5 | . . . . . . 6 7 7 7 8 10 . 7 Protection 4 | . . . . . 9 7 6 . . 3 9 6 4 Energy Gun 1 | . . . . . 4 . . . . . 1 9 10 Ballistic Gun 16 | . 28 27 28 28 13 15 14 15 1 14 8 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 75 | 13 18 22 22 32 40 41 42 37 37 45 75 24 24 Greatest Support 95 | 20 20 20 20 20 40 72 82 65 65 65 95 24 24 Greatest Overweight (x) 2 | . . 1 1 1 . . . . . 2 1 1 . Average Overweight (x) . | . . . 1 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 10 10 Average Capacity 13 | 8 9 10 10 11 15 15 15 15 15 15 15 10 9 Most Carried 15 | 6 10 10 10 10 15 15 15 10 12 13 15 10 10 Average Carried 11 | 4 9 10 10 9 13 14 12 10 11 10 13 9 9 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 10 5 Final Carried 15 | 6 10 10 10 10 15 15 10 10 10 13 10 10 5 Class Distribution -------------------- 56% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Matter Collected 4038 | 244 170 128 . 52 234 489 163 128 . 501 1819 86 24 Remotely . | . . . . . . . . . . . . . . Salvage Created 4432 | 173 396 57 . 94 282 553 417 102 . 260 2070 . 28 Parts 217 | 16 27 7 . 3 18 40 9 5 . 18 73 . 1 Haulers Intercepted 7 | . 2 . . . 2 1 . . . . 2 . . Recyclers Shooed 4 | 1 . 1 . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 4 3 . 12 . . 1 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Combat Hostiles Destroyed 93 | . 10 4 . 2 7 12 13 1 . 5 38 . 1 Guns 61 | . 10 1 . 2 7 12 2 1 . 1 24 . 1 Cannons 7 | . . . . . . . . . . . 7 . . AOE 23 | . . 3 . . . . 11 . . 4 5 . . Classes Destroyed 16 | 2 5 . . . . 2 1 1 . 1 4 . . Worker 2 | . 1 . . . . . . . . . 1 . . Builder 1 | . . . . . . . . . . . 1 . . Tunneler 7 | 6 . . . . . . . . . . 1 . . Hauler 7 | . 2 . . . 2 1 . . . . 2 . . Recycler 4 | 1 . . . . 1 . . . . . 2 . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . 1 . . Swarmer 38 | . 6 3 . . 7 4 7 . . 3 7 . 1 Grunt 26 | . 4 1 . 2 . 3 . . . . 16 . . Duelist 1 | . . . . . . . . . . . 1 . . Protector 1 | . . . . . . . . . . 1 . . . Sentry 9 | . . . . . . 1 . 1 . 1 6 . . Hunter 3 | . . . . . . . . . . . 3 . . Programmer 9 | . . . . . . 4 . . . . 5 . . Enhanced Grunt 1 | . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . 1 . . . . . Thug 5 | . . . . . . . 5 . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . Best Kill Streak 6 | 3 3 3 . 2 3 4 5 1 . 3 6 . 1 Combat Bots Only 5 | . 3 3 . 2 3 4 5 1 . 3 4 . 1 Max Kills in Single Turn 3 | 1 1 2 . 1 1 1 2 1 . 3 2 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . . 2 . . 3 1 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Hostile Shots Fired 1045 | . 45 21 . 2 19 55 76 9 . 75 672 9 62 Missed 344 | . 8 6 . . 9 10 14 4 . 34 218 5 36 Damage Taken 11501 | . 442 159 . 31 90 647 1167 33 . 591 7853 68 420 Core 1147 | . 109 11 . . 9 65 87 . . 6 671 10 179 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 70 | . . . . . . . . . . . 48 3 19 Ignored by Resistances 32 | . . . . . . . . . . . 32 . . Regen/Repaired (Parts) 35 | . . . . . 35 . . . . . . . . Core Remaining (%) 81 | 100 . . . 52 98 . . . . 77 . . . Volleys Fired 408 | 17 54 14 . 3 22 48 30 4 . 22 192 . 2 Largest 2 | 2 2 2 . 2 2 2 2 2 . 2 2 . 2 Hottest 170 | 40 40 40 . 46 126 53 53 53 . 50 150 . 170 Shots Fired 753 | 34 108 24 . 6 44 95 37 9 . 39 354 . 3 Gun 662 | 34 108 20 . 6 44 95 18 9 . 34 291 . 3 Cannon 56 | . . . . . . . . . . . 56 . . Launcher 35 | . . 4 . . . . 19 . . 5 7 . . Special . | . . . . . . . . . . . . . . Kinetic 626 | 34 108 20 . 6 30 95 18 9 . 34 272 . . Thermal 92 | . . . . . 14 . . . . . 75 . 3 Explosive 35 | . . 4 . . . . 19 . . 5 7 . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 17 | 5 8 6 . 4 10 13 10 9 . 11 17 . 1 Robot Miss Streak 5 | 2 3 3 . . 4 5 2 . . 3 4 . 2 Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 5 | . . . . . . 1 . . . . 4 . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . 1 . . Shots Hit Robots 496 | 20 70 14 . 4 20 57 22 7 . 22 259 . 1 Core Hits 255 | 12 31 6 . 3 11 23 36 5 . 21 106 . 1 Critical Kills 2 | . . . . . . 1 . . . . 1 . . Critical Parts Destroyed 6 | . 2 . . . . . . . . . 4 . . Critical Strikes 16 | . 2 . . . 1 1 . . . . 12 . . Burn 5 | . . . . . 1 . . . . . 4 . . Destroy 9 | . 2 . . . . 1 . . . . 6 . . Blast 2 | . . . . . . . . . . . 2 . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12659 | 167 594 372 . 98 402 1090 2030 126 . 1002 6759 . 19 Guns 7478 | 167 562 103 . 71 376 1062 255 126 . 329 4408 . 19 Cannons 1222 | . . . . . . . . . . . 1222 . . Explosions 3735 | . . 260 . . . . 1775 . . 673 1027 . . Melee . | . . . . . . . . . . . . . . Ramming 224 | . 32 9 . 27 26 28 . . . . 102 . . Kinetic 7268 | 167 562 103 . 71 241 1062 255 126 . 329 4352 . . Thermal 1432 | . . . . . 135 . . . . . 1278 . 19 Explosive 3735 | . . 260 . . . . 1775 . . 673 1027 . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 3 3 3 3 3 1 1 1 Average Corruption 1 | . . . . . . 2 3 3 3 3 1 1 1 Corruption Purged 1 | . . . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . Effects 51 | . . . . . . 8 6 5 . 16 15 1 . Message Errors 10 | . . . . . . . 2 1 . 3 4 . . Matter Fused 9 | . . . . . . . . . . 7 2 . . Heat Flow Errors 11 | . . . . . . 2 . 2 . 1 5 1 . Energy Discharges 5 | . . . . . . 1 1 1 . . 2 . . Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 8 | . . . . . . 3 . . . 4 1 . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . 1 . . . . . Alerts 2 | . . . . . . 1 1 . . . . . . Weapon Failures 3 | . . . . . . 1 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 191 | . . 21 . . . . 18 . . 27 125 . . Projectiles 114 | . . . . . . . . . . . 114 . . Explosions 77 | . . 21 . . . . 18 . . 27 11 . . Melee . | . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . 1 . . . . 6 . . Impact 2 | . . . . . . 1 . . . . 1 . . Kinetic 5 | . . . . . . . . . . . 5 . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 188 | . . 14 . . . . 95 . . 43 36 . . Shots 6 | . . 2 . . . . 2 . . 1 1 . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 35 | . 7 3 . 4 3 3 . . . . 15 . . Kicked 35 | . 7 3 . 4 3 3 . . . . 15 . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 344 | . 37 12 . 4 45 233 66 202 . 109 344 272 75 Average Temperature 90 | . 16 7 . 4 18 71 24 91 . 14 109 143 31 Received Heat Transfer 2287 | . 159 60 . 18 . 81 234 6 . 183 1510 9 27 Effects 8 | . . . . . . . . . . . 8 . . Energy Bleed 5 | . . . . . . . . . . . 5 . . Interference 3 | . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . Parts Melted 9 | . . . . . . . . . . . 9 . . Heat Transferred 2936 | . . . . . 370 . . . . . 2516 . 50 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Peak Influence 925 | 35 359 176 . 65 317 264 . . . . 925 . . Initial 96 | . 22 96 . . . 81 . . . . 14 . . Average 258 | 24 248 70 . 36 165 148 . . . . 456 . . Maximum Alert Level 3 | . 1 . . . 1 1 . . . . 3 . . Low Security (%) 54 | 100 15 100 . 100 71 79 . . . . 26 . . Level 1 22 | . 84 . . . 28 20 . . . . 13 . . Level 2 11 | . . . . . . . . . . . 30 . . Level 3 11 | . . . . . . . . . . . 29 . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 . . . . 7 . . . 1 22 . 1 Investigation 4 | . . . . . . 1 . . . . 3 . . Extermination 8 | . . . . . . 3 . . . . 5 . . Reinforcement 14 | . 1 . . . . 3 . . . . 10 . . Assault 3 | . . . . . . . . . . 1 1 . 1 Garrison 3 | . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Distress Signals 5 | . 1 . . . 1 . . . . . 3 . . Communications Jammed 45 | . . . . . . . . . . . 45 . . Distress Signals 45 | . . . . . . . . . . . 45 . . Times Spotted 198 | . 26 7 . 2 25 19 14 1 . 11 71 6 16 Peak Tracking Total 9 | . 4 3 . 2 6 4 6 1 . 5 6 3 9 Tactical Retreats 19 | . 1 1 . . . 2 . . . . 10 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Traps Triggered 2 | . 1 . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 1 . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Machines Disabled 11 | . . . . 1 . 1 . . . . 9 . . Max in Single Turn 3 | . . . . 1 . 1 . . . . 3 . . Garrison Access 1 | . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Machines Accessed 35 | . 6 . 1 . 7 4 . . 4 . 11 2 . Terminals 16 | . 5 . . . 4 3 . . . . 4 . . Fabricators 3 | . . . . . . . . . . . 3 . . Repair Stations 2 | . . . . . 1 . . . . . 1 . . Recycling Units 5 | . 1 . . . 2 1 . . . . 1 . . Scanalyzers 1 | . . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . 1 . . Total Hacks 113 | . 16 . 4 . 21 14 . . 30 . 26 2 . Successful 72 | . 6 . 4 . 12 8 . . 30 . 10 2 . Failed 40 | . 10 . . . 9 5 . . . . 16 . . Catastrophic 9 | . 1 . . . 2 1 . . . . 5 . . Database Lockouts 1 | . . . . . . 1 . . . . . . . Manual 24 | . 8 . . . 6 6 . . . . 4 . . Terminals 45 | . 14 . . . 11 11 . . . . 9 . . Fabricators 10 | . . . . . . . . . . . 10 . . Repair Stations 5 | . . . . . 4 . . . . . 1 . . Recycling Units 13 | . 2 . . . 6 3 . . . . 2 . . Scanalyzers 2 | . . . . . . . . . . . 2 . . Garrison Access 2 | . . . . . . . . . . . 2 . . Terminal Hacks 53 | . 4 . 4 . 5 6 . . 30 . 2 2 . Record 16 | . . . 4 . 1 . . . 11 . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . Robot Analysis 4 | . 2 . . . . 2 . . . . . . . Prototype ID Bank 5 | . 1 . . . . 1 . . 3 . . . . Open Door 2 | . . . . . . . . . . . . 2 . Open DSF 1 | . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Locate Traps 2 | . . . . . 1 1 . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . 1 . . Zone Layout 2 | . . . . . 1 . . . . . 1 . . Fabricator Hacks 3 | . . . . . . . . . . . 3 . . Network Status 1 | . . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . . . 2 . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 1 . . . . 1 . . Retrieve Components 3 | . . . . . 1 1 . . . . 1 . . Scanalyzer 1 | . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks 9 | . 2 . . . 4 1 . . . . 2 . . Terminals 2 | . 1 . . . 1 . . . . . . . . Botnet 2 | . 1 . . . 1 . . . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . Liberate 1 | . . . . . . . . . . . 1 . . Haulers 1 | . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 3 1 . . . . . . . Reject 4 | . 1 . . . 2 1 . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 26 | . 6 . . . 6 3 . . . . 11 . . Full Trace Events 4 | . . . . . 1 . . . . . 3 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . Robots Built 1 | . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . 81 . . Total Robot Build Rating 1 | . . . . . . . . . . . 1 . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . . Parts Built 2 | . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . 53 . . Total Part Build Rating 12 | . . . . . . . . . . . 12 . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 50 | . . . . . 50 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . 10 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Total Allies 12 | . . . . 2 . . . . . 3 7 . . Largest Group 3 | . . . . 2 2 . . . . 3 3 . . Highest-Rated Group 154 | . . . . 49 49 . . . . 154 87 . . Highest-Rated Ally 96 | . . . . 31 31 . . . . 96 29 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 79 | . . . . . 11 . . . . 24 44 . . Total Damage 1310 | . . . . . 195 . . . . 382 733 . . Kills 18 | . . . . . 6 . . . . 5 7 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Robot Analysis Total 4 | . 2 . . . . 2 . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . 2 2 . . . 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Turns Passed 10418 | 227 1160 1105 329 689 698 1067 553 388 105 659 3081 172 185 Spaces Moved 6590 | 49 795 520 174 341 459 654 330 295 81 448 1907 204 333 Core 7 | . . . . . . . . . . . . . 7 Treads . | . . . . . . . . . . . . . . Legs 6062 | 49 795 520 174 341 459 654 330 295 81 448 1907 9 . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 521 | . . . . . . . . . . . . 195 326 Fastest Speed 49 | 120 120 120 190 190 120 120 124 127 127 123 112 49 49 Average Speed 123 | 120 120 149 190 190 120 121 125 127 127 127 119 52 50 Slowest Speed 270 | 120 120 190 190 190 120 124 128 127 127 270 190 175 55 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 78 83 59 91 34 18 60 61 72 56 42 32 56 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 5 | . . . 1 1 . . 2 . 1 . . . . Known Exits Taken 4 | . . . 1 . 1 1 . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 . 1 . . 1 1 1 1 1 . . Scrap Searched 18 | . . 1 . 2 . . 2 1 . 5 . 3 4 Spaces Dug 10 | . . . . . . . 10 . . . . . . Terrain Destroyed 267 | . . 25 . . . . 129 . . 44 69 . . Melee . | . . . . . . . . . . . . . . Projectile 14 | . . . . . . . . . . . 14 . . AOE 253 | . . 25 . . . . 129 . . 44 55 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Total 8284 | 192 924 829 173 376 576 879 425 301 84 508 2404 266 347 Wait 920 | 116 29 283 . 16 53 139 51 2 . 18 160 48 5 Move 6574 | 48 794 519 173 340 458 653 329 294 80 447 1907 203 329 Hop 2 | . . . . . . . . . . . . . 2 Pick Up 86 | 5 14 1 . 3 16 10 1 . . 5 29 2 . Fast Attach 40 | 1 . . . . 3 3 . 1 . 4 20 5 3 Attach 43 | . 1 . . . 4 3 6 . 2 2 22 3 . Detach 8 | . . . . . . . . . 2 . 5 1 . Swap 61 | . 8 5 . 4 5 5 7 . . 4 22 1 . Drop 103 | 5 17 4 . 6 12 15 1 . . 1 33 3 6 Fire 408 | 17 54 14 . 3 22 48 30 4 . 22 192 . 2 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 34 | . 7 3 . 4 3 3 . . . . 14 . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . 5 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 2) 228 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 12) 866 | -10/Materials | Discovered new exit (range 11) 1076 | -10/Materials | Build established: Scavenger-Mutant 1231 | -10/Materials | Discovered new exit (range 14) 1233 | -10/Materials | Discovered new exit (range 15) 1388 | -10/Materials | Entered Mines 1552 | -10/Mines | Build established: Mutant 1717 | -10/Mines | Discovered new exit (range 3) 1762 | -10/Mines | Learned 2 Materials zone layouts 1793 | -10/Mines | Discovered new exit (range 8) 2052 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2119 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2121 | -10/Mines | Discovered new exit (range 5) 2365 | -10/Mines | Build established: Scavenger-Mutant 2493 | -10/Mines | Entered Exiles 2494 | -10/Exiles | Identified exit to Mines 2539 | -10/Exiles | Met 8R-AWN 2571 | -10/Exiles | Met EX-HEX 2642 | -10/Exiles | Met EX-DEC 2674 | -10/Exiles | Learned location of Zion (-6) 2712 | -10/Exiles | Met EX-BIN 2822 | -10/Exiles | Entered Mines 3164 | -9/Mines | Learned location of Storage (-9) 3239 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3245 | -9/Mines | Found Prototype Device 3497 | -9/Mines | Discovered new exit (range 6) 3511 | -9/Mines | Entered Materials 3511 | -8/Materials | Accompanied by 2 allies 3511 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3512 | -8/Materials | Identified exit to Factory 3516 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3805 | -8/Materials | Discovered exit to Factory (range 14) 4027 | -8/Materials | Repaired Beamcaster 4209 | -8/Materials | Entered Factory 4209 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4245 | -7/Factory | Identified exit to DSF 4248 | -7/Factory | Discovered new exit (range 7) 4330 | -7/Factory | Identified exit to Lower Caves 5020 | -7/Factory | Central database locked down 5276 | -7/Factory | Entered Lower Caves 5488 | -7/Lower Caves | Attacked by a faux Warlord 5532 | -7/Lower Caves | Build established: Mutant 5535 | -7/Lower Caves | Lost 4 parts (2n1u1w) 5771 | -7/Lower Caves | Discovered new exit (range 18) 5829 | -7/Lower Caves | Entered another Lower Caves area 5832 | -7/Lower Caves | Discovered new exit (range 16) 5870 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6134 | -7/Lower Caves | Learned Factory trap positions 6146 | -7/Lower Caves | Learned Factory interactive machine intel 6204 | -7/Lower Caves | Discovered new exit (range 11) 6217 | -7/Lower Caves | Entered Data Miner 6217 | -7/Data Miner | Discovered new exit (range 6) 6238 | -7/Data Miner | Met Data Miner 6265 | -7/Data Miner | Learned location of Section 7 (-2) 6265 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6287 | -7/Data Miner | Received God Mode back door access code from Data Miner 6322 | -7/Data Miner | Entered Proximity Caves 6618 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6718 | -6/Proximity Caves | Escorted by Enhanced Grunt 6747 | -6/Proximity Caves | Lost 4 parts (4n) 6809 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6875 | -6/Proximity Caves | Discovered new exit (range 11) 6981 | -6/Proximity Caves | Entered Factory 6981 | -6/Factory | Accompanied by 2 allies 6981 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6982 | -6/Factory | Loaded intel: 95 trap records 6983 | -6/Factory | Loaded intel: 52 interactive machine locations 7114 | -6/Factory | Fabricated T-07 Excavator? 7203 | -6/Factory | Discovered new exit (range 9) 7372 | -6/Factory | Discovered new exit (range 6) 7526 | -6/Factory | Lost 3 allies 7822 | -6/Factory | Lost 5 parts (1p2u2w) 7915 | -6/Factory | Discovered new exit (range 19) 8203 | -6/Factory | Fabricated KE Penetrator (x2) 8270 | -6/Factory | Spotted B-75 Beast 8416 | -6/Factory | Lost 8 parts (2p2n3u1w) 8514 | -6/Factory | Lost 3 parts (1n2u) 8926 | -6/Factory | Garrison activated, responded to threat 9116 | -6/Factory | Discovered new exit (range 20) 9152 | -6/Factory | Core integrity fell below 50% 9377 | -6/Factory | Build established: Scavenger-Mutant 9489 | -6/Factory | Cargo convoy interrupted 9515 | -6/Factory | Identified Exp. Sensor Array 9781 | -6/Factory | First assault squad dispatched 9811 | -6/Factory | Identified exit to Factory 9864 | -6/Factory | Lost 5 parts (2p1n2u) 9998 | -6/Factory | Incoming assault squad redirected 10018 | -6/Factory | Lost 8 parts (2p1n3u2w) 10062 | -6/Factory | Entered Lower Caves 10137 | -6/Lower Caves | Build established: Mutant 10190 | -6/Lower Caves | Learned Factory trap positions 10199 | -6/Lower Caves | Encountered a Warlord checkpoint 10219 | -6/Lower Caves | Identified exit to Lower Caves 10233 | -6/Lower Caves | Core integrity fell below 20% 10234 | -6/Lower Caves | Entered another Lower Caves area 10238 | -6/Lower Caves | Discovered exit to Factory (range 9) 10322 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10365 | -6/Lower Caves | Encountered a Warlord checkpoint 10419 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10322_ 5D-A4M(k) destroyed. 10326_ Y-64 Sentinel: "REQUESTING BACKUP." 10335_ Searching scrap... 10335_ Found Powered Hammer. 10335_ Found 21 Matter. 10335_ Searching scrap... 10335_ Found Imp. Cryofiber Web. 10335_ Found Adv. Signal Interpreter. 10335_ Found 28 Matter. 10336_ Acquired Adv. Signal Interpreter. 10351_ Mak. Flight Unit destroyed. 10351_ Dropped Thermic Laser. 10352_ S-27 Virus destroyed. 10354_ Dropped Imp. Core Shielding. 10356_ Dropped Imp. Reaction Control System. 10365_ 1I-QC1(M): "WARLORD FOREVER!" 10409_ Thermic Laser destroyed. 10409_ Mak. Flight Unit destroyed. 10409_ Dropped Med. Storage Unit. 10415_ Mak. Flight Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????###??????????????#??????? | | ????????????????##??## #??###???????? ? ?????? | | ???????????????## ### #?? ??????? ?????? | | ???????????????# ### #?????? ????? | | ???????????????# ## #????? ????? | | ???????????????# @#? #???? ????? | | ??????????????## #? #### ??????? | | ??????????????# ss#? ????????? | | ??????????????# ### ????????????? | | ??????????????# s## #???????????????? | | ??????????????## #????????????????? | | ???????????????# ##???????????????## | | ???????????????# ## ##???????????????# | | ???????????????# ## ##??????????????# | | ???????????????## #### #??????????????# | | ????????????????###???##!= #??????????????# | | ????????????????####???#!] ##?????????????## | | ???????????????## ##?##/! ##??????????????# | | ???????????????# #?# #####???????????# | | ???????????????# #?# ##??????????# | | ???????????????# ##?## #######???## | | ???????????????## #???### #??## | | ????????????????## ##???## #?## | | ?????????????????# ##?## #### ### | | ?????????????????# #?# ##??# | | ?????????????????# #?## ## ##???# | | ?????????????????# ##??##?# #???######### | | ?????????????????# #?????## #???# ##??# | | ?????????????????# ##???## #???# #### | | ???????????????### ##### ##### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 30 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 830 Resistance: KI 20 Core Shielding 30 Evasion (%) 60 Targeting Accuracy 8 Offensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free System Guard | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Robot Schematics ------------------ D-53 Grenadier | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ T-07 Excavator | x1 | -6/Factory | Preloaded KE Penetrator | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedShockGuard Manual? 0 Play Time 01:29:55 Cumulative 255.0 hours Start 2024.04.02 @ 18:11:15 End 2024.04.03 @ 14:58:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 15 Types 10/0/3/2/0/0/0/0/0 Lore% 79 Gallery% 73 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ee3695e-f5c4-4949-a090-97337437cf18