Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 04:04:59 Player: C4PT41N Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (49) 245 Value Destroyed (1305) 1305 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2530 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 229/300 Energy 125/125 System Corruption 27% Temperature Cool (6) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Weight Redist. System > --- WEAPON (2) ------- Rocket Launcher Mace > --- INVENTORY (10) --- Large Storage Unit Shotgun Rocket Launcher Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Light Armor Plating Shield Generator > --- WEAPON ----------- Mace Maul > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit Shotgun Rocket Launcher Rocket Launcher Mini Grenade Launcher Mining Laser [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Protection Light Armor Plating Weapon Maul Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 50 | 6 14 30 Power 11 | 1 4 6 Engine 11 | 1 4 6 Core . | . . . Reactor . | . . . Propulsion 16 | 2 5 9 Treads . | . . . Leg 14 | 2 3 9 Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 15 | 1 3 11 Device 8 | . 1 7 Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 4 | . 1 3 Artifact . | . . . Weapon 8 | 2 2 4 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 4 | . 2 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 5 | . 3 2 System Corruption 27 | . 18 9 Parts Lost 17 | . 4 13 Power 4 | . 2 2 Propulsion 4 | . 1 3 Utility 8 | . 1 7 Weapon 1 | . . 1 Highest Loss Streak 6 | . 3 6 To Critical Strikes 1 | . . 1 Average Backups 9 | 2 7 10 Power . | . . . Propulsion 3 | 1 4 3 Utility 1 | . 1 1 Weapon 3 | . 1 4 Tool/Special . | . . . Unused Backups 7 | . . 7 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 4 | . . 4 Tool/Special 1 | . . 1 Average Slot Usage (%) 92 | . 91 93 Engine 11 | . 12 10 Leg 20 | . 17 21 Wheel 3 | . 10 . Device 16 | . 5 22 Storage 12 | . 14 11 Protection 4 | . 1 5 Ballistic Gun 1 | . 2 1 Impact Weapon 21 | . 22 20 Peak Build Rating 17 | 6 10 17 Average Rating 11 | 4 8 13 On Entrance 5 | . 6 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 43 | 12 22 43 Greatest Support 32 | 20 26 32 Greatest Overweight (x) 9 | . 1 9 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 10 15 Average Capacity 10 | 7 9 11 Most Carried 14 | 5 10 14 Average Carried 9 | 2 7 10 Final Capacity 10 | 8 10 10 Final Carried 10 | 5 10 5 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1012 | 234 264 514 Remotely . | . . . Salvage Created 1464 | . 488 976 Parts 50 | . 21 29 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 40 | . 14 26 Melee 22 | . 7 15 Guns 1 | . 1 . Classes Destroyed 9 | . 5 4 Worker 1 | . . 1 Recycler 2 | . 1 1 Mechanic 1 | . 1 . Operator 1 | . . 1 Watcher 4 | . 2 2 Swarmer 11 | . 4 7 Grunt 21 | . 10 11 Brawler 2 | . . 2 Sentry 6 | . . 6 Best Kill Streak 6 | . 4 6 Combat Bots Only 6 | . 2 6 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 379 | . 127 252 Missed 109 | . 39 70 Hits 270 | . 88 182 Melee 14 | . . 14 Projectile 256 | . 88 168 Critical Strikes 7 | . . 7 Damage Taken 3085 | . 936 2149 Core 635 | . 230 405 Absorbed by Shields 168 | . . 168 Redirected to Shielding 51 | . 51 . Regen/Repaired (Parts) 263 | . 106 157 Core Remaining (%) 54 | 100 8 . Volleys Fired 9 | . 3 6 Largest 2 | . 2 1 Hottest 60 | . 60 33 Shots Fired 14 | . 6 8 Gun 8 | . 6 2 Cannon . | . . . Launcher 6 | . . 6 Special . | . . . Kinetic 5 | . 3 2 Thermal . | . . . Explosive 6 | . . 6 Electromagnetic 3 | . 3 . Robot Hit Streak 6 | . 5 6 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 109 | . 37 72 Core Hits 20 | . 8 12 Critical Kills 6 | . 2 4 Critical Parts Destroyed 18 | . 6 12 Critical Strikes 25 | . 8 17 Smash 25 | . 8 17 Melee Attacks 150 | . 54 96 Impact 150 | . 54 96 Slashing . | . . . Piercing . | . . . Sneak Attacks 4 | . 2 2 Combat Hostiles . | . . . Follow-up Attacks 12 | . 4 8 Damage Inflicted 4044 | 2 1496 2546 Guns 91 | . 67 24 Cannons . | . . . Explosions 196 | . . 196 Melee 3751 | . 1425 2326 Ramming 6 | 2 4 . Kinetic 61 | . 37 24 Thermal . | . . . Explosive 196 | . . 196 Electromagnetic 30 | . 30 . Impact 3751 | . 1425 2326 Slashing . | . . . Piercing . | . . . Highest Corruption 27 | . 18 27 Average Corruption 15 | . 17 14 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 127 | . 40 87 Message Errors 38 | . 10 28 Matter Fused 33 | . 13 20 Heat Flow Errors 10 | . 4 6 Energy Discharges 10 | . . 10 Parts Rejected 4 | . 2 2 Data Loss (minor) 19 | . 8 11 Data Loss (major) 3 | . . 3 Misfires 2 | . . 2 Alerts 5 | . 1 4 Misdirections 3 | . 2 1 Overload Shots . | . . . Overflow Damage 1120 | . 493 627 Projectiles . | . . . Explosions . | . . . Melee 1120 | . 493 627 Knockbacks 16 | . 7 9 Impact 16 | . 7 9 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 41 | . . 41 Shots 1 | . . 1 Rammed . | . . . Targets Rammed 4 | 3 1 . Kicked 4 | 3 1 . Crushed . | . . . Highest Temperature 258 | . 258 249 Average Temperature 98 | . 101 96 Received Heat Transfer 980 | . 372 608 Effects 1 | . . 1 Interference 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 21 | . 7 14 Combat Hostiles 17 | . 6 11 Parts Fried 22 | . 6 16 Impact Corruptions 47 | . 18 29 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 93 | 100 100 89 Level 1 6 | . . 10 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 378 | . 115 378 Initial 44 | . . 44 Average 41 | . 17 54 Influence Increases 1309 | . 417 892 Destroy 0b10 Robot/C 800 | . 280 520 Destroy 0b10 Robot/NC 45 | . 20 25 Destroy Leader 198 | . 54 144 Successful Hack 28 | . 3 25 Disable Machine 30 | . . 30 Destroy Structure 28 | . . 28 Partial Spotted 30 | . 15 15 Lose Combat Pursuer 150 | . 45 105 Influence Decreases 931 | . 310 621 Entered New Map 63 | . . 63 Time Decay 715 | . 270 445 Lost Part 153 | . 40 113 Squads Dispatched 9 | . 4 5 Investigation 6 | . 3 3 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 8 | . 3 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 80 | . 25 55 Peak Tracking Total 7 | . 4 7 Tactical Retreats 5 | . 2 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 13 | . 1 12 Terminals 10 | . . 10 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 43 | . 9 34 Successful 28 | . 5 23 Failed 15 | . 4 11 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 9 | . 1 8 Terminals 21 | . . 21 Fabricators . | . . . Repair Stations 15 | . 9 6 Recycling Units . | . . . Scanalyzers 7 | . . 7 Garrison Access . | . . . Terminal Hacks 7 | . . 7 Record 1 | . . 1 Prototype ID Bank 2 | . . 2 Branch Access Points 1 | . . 1 Alert Level 1 | . . 1 Locate Traps 2 | . . 2 Fabricator Hacks . | . . . Repair Station Hacks 10 | . 5 5 Scan Component 6 | . 3 3 Repair 4 | . 2 2 Recycling Unit Hacks . | . . . Scanalyzer 7 | . . 7 Insert Component 2 | . . 2 Analyze 2 | . . 2 Retrieve Study 3 | . . 3 Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . . 4 Terminals 4 | . . 4 Track 3 | . . 3 Detonate 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used 1 | . . 1 Hacking Detections 8 | . 1 7 Full Trace Events 6 | . 1 5 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 3 | . . 3 Parts Repaired 4 | . 2 2 Time 110 | . 52 58 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 2583 | . 617 1966 Terrain 1409 | . 617 792 Structural 1936 | . . 1936 ECM 42 | . . 42 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 4507 | 99 1465 2943 Spaces Moved 2239 | 72 925 1242 Core 8 | 6 . 2 Treads . | . . . Legs 1839 | 66 533 1240 Wheels 392 | . 392 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 100 Average Speed 135 | 114 108 156 Slowest Speed 500 | 120 190 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 53 | 6 89 64 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 27 | . . 27 Melee . | . . . Projectile . | . . . AOE 27 | . . 27 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 3438 | 85 1281 2072 Wait 929 | . 272 657 Move 2237 | 71 924 1242 Hop . | . . . Pick Up 27 | 5 8 14 Fast Attach 36 | 6 9 21 Attach 12 | . 4 8 Detach 10 | . 5 5 Swap 14 | . 4 10 Drop 29 | . 4 25 Fire 9 | . 3 6 Melee 131 | . 47 84 Ram . | . . . Kick 4 | 3 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat x2] / Min / *Sto) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 9) 663 | -10/Materials | System corruption reached 10% 669 | -10/Materials | Lost 3 parts (1p1n1u) 954 | -10/Materials | Discovered new exit (range 16) 1014 | -10/Materials | Discovered new exit (range 4) 1370 | -10/Materials | Repaired Lgt. Ion Engine 1398 | -10/Materials | Repaired Aluminum Leg 1417 | -10/Materials | Core integrity fell below 50% 1526 | -10/Materials | Core integrity fell below 20% 1565 | -10/Materials | Entered another Materials area 1565 | -9/Materials | Evolved 2 slots: Utility x2 2418 | -9/Materials | Discovered new exit (range 9) 2711 | -9/Materials | System corruption reached 10% 2907 | -9/Materials | Identified exit to Mines 2907 | -9/Materials | Identified exit to Storage 3260 | -9/Materials | Repaired Imp. Aluminum Leg 3288 | -9/Materials | Repaired Aluminum Leg 4246 | -9/Materials | Discovered new exit (range 3) 4335 | -9/Materials | Core integrity fell below 50% 4370 | -9/Materials | Core integrity fell below 20% 4390 | -9/Materials | Lost 6 parts (1p2n2u1w) 4508 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 04413_ S-10 Pest knocked back. 04413_ K-01 Serf collects debris. 04414_ System corrupted: Component data lost. 04417_ K-01 Serf collects debris. 04420_ K-01 Serf cleans the Electrolysis Chamber. 04424_ Destroyed Flight Unit. 04424_ Destroyed Lgt. Ion Engine. 04424_ S-10 Pest system corrupted by crushing effect. 04424_ S-10 Pest destroyed. 04426_ K-01 Serf cleans the Electrolysis Chamber. 04430_ K-01 Serf collects debris. 04432_ E 04452_ System corrupted: Energy discharge (-28). 04491_ 2>APL JAJ4GIPO0,D6B5,93Z<1 OYM&8 04497_ Aluminum Leg destroyed. 04503_ Atomic Centrifuge disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????>??????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ????????????????????????????? ################+##? | | ?????????????????????????????? #? | | ??????????????????????????????# #? | | ??????????????????????????????# #? | | ???????????????????############ "" "" """ / | | ???????????????????? ## " "" """ #? | | ?????????????????????"Y" # " """ #? | | ???????????????????????" #? | | ???????????????????????? #? | | ???????????????????????## g ########## #? | | ???????????????????????# @ g #???????# #? | | ???????????????????????# #????????# ## | | ???????????????????????# ########## | | ??????????????????????? %# | | ?????????????????????? + "" # | | ?????????????????????# # "T %%%# | | ?????????????????????# # "" % + ## | | ?????????????????????# ?# # """ # # | | ????????????????????? ?########### """ # + | | ????????????????????? ???????????# """ # #% | | ????????????????????##????????????# # < # | | ??????????????????????????????????########### # | | ????????????????????????????????????????????##### | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- Maul | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 17% | -10/Materials Aluminum Leg | 18% | -10/Materials Imp. Aluminum Leg | 19% | -9/Materials Aluminum Leg | 15% | -9/Materials Studied --------- Maul | -9/Materials | Hacked Mace | -9/Materials | Hacked Datajack | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Close Call Dynamic Key Challenges ------------ None Game ------ Seed SubatomicKineticDriver Manual? 0 Play Time 01:12:20 Cumulative 7.5 hours Start 2026.01.01 @ 21:43:51 End 2026.01.02 @ 04:04:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f6c74e5-b17f-4df5-8be6-5cec77423392