Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.22 @ 01:18:48 Player: lyrabold Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (4) 20 Value Destroyed (116) 116 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2334) 2334 TOTAL SCORE: 10590 Bonus ------- Pacifist 634 Entered Garrisons 400 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Seismic Detector Advanced Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Leg Armored Leg Improved VSS Leg Improved Linear Gravjet > --- UTILITY ---------- Advanced Visual Processing Unit Improved Signal Interpreter Advanced Signal Interpreter > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Xenon Bombardment Thruster Small Storage Unit Seismic Detector Advanced Datajack [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Gravmag System Treads Light Treads Leg Armored Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Improved Signal Interpreter Device Weight Redist. System Storage Superbattery Processor Improved Signal Interpreter Weapon Longsword +1 Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Gar Fac Upp Upp Fac Res Gar Res DSF Res Slots Evolved 16 | . . . . . 4 2 2 . . 2 . . 2 2 . . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 7 | . . . . . 2 1 1 . . 1 . . 1 1 . . . . Utility 7 | . . . . . 2 . 1 . . 1 . . 1 . . . . 2 Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Parts Attached 28 | 2 . . 2 . . 11 . . 3 . . . 1 3 1 3 . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . Engine 1 | . . . . . . 1 . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 17 | 2 . . 1 . . 5 . . 3 . . . . 2 1 1 . 2 Treads 3 | 2 . . . . . 1 . . . . . . . . . . . . Leg 4 | . . . . . . . . . 3 . . . . 1 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . 4 . . . . . . . 1 . 1 . . Flight 4 | . . . 1 . . . . . . . . . . . 1 . . 2 Utility 9 | . . . 1 . . 4 . . . . . . 1 1 . 2 . . Device 5 | . . . . . . 2 . . . . . . . 1 . 2 . . Storage 1 | . . . 1 . . . . . . . . . . . . . . . Processor 3 | . . . . . . 2 . . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . . 1 . . Parts Lost 17 | . . . . . . 5 . . 2 . . . 1 4 1 . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 12 | . . . . . . 3 . . 2 . . . 1 2 1 . 1 2 Utility 3 | . . . . . . 1 . . . . . . . 1 . . 1 . Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Highest Loss Streak 4 | . . . . . . 3 . . 2 . . . 1 4 1 . 2 2 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 26 | . 28 28 28 28 11 32 . 40 40 41 41 41 35 22 15 19 9 7 Treads 4 | . 28 28 14 14 2 . . . . . . . . . . . . . Leg 3 | . . . . . . . . . 5 17 17 17 15 4 . . . . Hover 3 | . . . . . . 8 . 20 15 5 5 5 3 1 . . . . Flight 2 | . . . 14 14 9 3 . . . . . . . . 1 . . 3 Processor 7 | . . . . . . 8 . 13 13 11 11 11 11 14 14 14 9 4 Slashing Weapon 2 | . . . . . . 6 . 6 6 5 5 5 5 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 6 | . . . . . . 6 3 3 3 3 3 3 3 3 . 1 1 . Greatest Support 47 | 3 3 3 4 4 4 36 27 27 47 3 3 3 3 10 6 10 10 15 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 2 5 5 2 3 3 4 5 5 4 3 3 Average Carried 3 | 3 4 5 4 5 5 2 2 4 4 2 2 3 3 4 4 3 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 2 2 5 2 2 3 3 4 5 4 3 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -6/Garrison Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Garrison Mutant | -3/Research Mutant | -3/DSF Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Gar Fac Upp Upp Fac Res Gar Res DSF Res Matter Collected 376 | 220 . . . . . 96 . . . . 30 . . . . . 1 29 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 152 | . . . . . . 121 . . . . . . 31 . . . . . Parts 12 | . . . . . . 7 . . . . . . 5 . . . . . Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Gar Fac Upp Upp Fac Res Gar Res DSF Res Combat Hostiles Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . Classes Destroyed 4 | . . . . . . 3 . . . . . . 1 . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . 1 . . . . . Sentry 1 | . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 1 | . . . . . . 1 . . . . . . 1 . . . . . Combat Bots Only 1 | . . . . . . 1 . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . 1 . . . . . . 1 . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Gar Fac Upp Upp Fac Res Gar Res DSF Res Damage Taken 4523 | . . 61 . 11 107 590 . . 106 . . . 409 988 420 . 182 1649 Core 3284 | . . . . . 99 277 . . 27 . . . 127 747 420 . 120 1467 Absorbed by Shields 16 | . . . . . . . . . 16 . . . . . . . . . Core Remaining (%) 78 | 100 . . . 100 82 60 . . 96 . . 100 88 . . . 1 . Volleys Fired . | . . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 6 | . . . . . . 5 . . . . . . 1 . . . . . Core Hits 8 | . . . . . . 3 . . . . . . 2 1 . . . 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . Melee Attacks 15 | . . . . . . 8 . . . . . . 3 4 . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . 8 . . . . . . 3 4 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 496 | . . . . . 17 332 . . . . . . 79 23 . . 5 40 Guns . | . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 378 | . . . . . . 314 . . . . . . 64 . . . . . Ramming 118 | . . . . . 17 18 . . . . . . 15 23 . . 5 40 Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 378 | . . . . . . 314 . . . . . . 64 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . 2 6 . . 1 . . . . 6 6 6 6 . Average Corruption 4 | . . . . . 2 3 . . 1 . . . . 4 6 6 6 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 8 | . . . . . . 1 . . . . . . . 1 2 2 2 . Message Errors 1 | . . . . . . . . . . . . . . . . 1 . . Matter Fused 2 | . . . . . . . . . . . . . . . 1 1 . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . 1 . 1 . Energy Discharges 2 | . . . . . . 1 . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 82 | . . . . . . 82 . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 82 | . . . . . . 82 . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 51 | . . . . . 8 8 . . . . . . 5 11 . . 2 17 Shots . | . . . . . . . . . . . . . . . . . . . Rammed 25 | . . . . . 1 2 . . . . . . 7 2 . . 1 12 Targets Rammed 25 | . . . . . 1 2 . . . . . . 7 2 . . 1 12 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 119 | . . . . . . 1 . . . . . . . . 119 . 53 . Average Temperature 55 | . . . . . . 1 . . . . . . . . 75 . 53 . Received Heat Transfer 285 | . . . . 6 . 159 . . . . . . 21 . . . . 99 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Gar Fac Upp Upp Fac Res Gar Res DSF Res Peak Influence 275 | . . 15 . 15 5 275 119 83 67 29 . . 169 176 140 78 58 124 Initial 135 | . . . . . 5 2 119 83 62 29 . . 8 88 135 78 58 29 Average 75 | . . 1 . 14 5 129 119 83 60 29 . . 59 98 136 78 51 71 Maximum Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . Low Security (%) 93 | 100 100 100 . 100 100 72 100 100 100 100 . . 100 100 100 100 100 100 Level 1 6 | . . . . . . 27 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . . . 1 7 . 1 . 1 . . 2 1 . . 1 1 Investigation 7 | . . . . . . 5 . . . . . . 1 1 . . . . Extermination 1 | . . . . . . 1 . . . . . . . . . . . . Reinforcement 7 | . . . . . 1 1 . 1 . 1 . . 1 . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Gar Fac Upp Upp Fac Res Gar Res DSF Res Distress Signals 4 | . . . . . 1 1 . . . . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 96 | . . 6 . 3 5 16 . 1 2 1 . . 14 15 11 . 3 19 Peak Tracking Total 15 | . . 3 . 3 6 6 . 1 2 1 . . 8 15 13 . 3 14 Tactical Retreats 12 | . . 1 . . . 5 . . . . . . 2 2 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Gar Fac Upp Upp Fac Res Gar Res DSF Res Traps Triggered 11 | . . . . . 1 4 . . 1 . . . . 1 1 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Gar Fac Upp Upp Fac Res Gar Res DSF Res Machines Disabled . | . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Gar Fac Upp Upp Fac Res Gar Res DSF Res Machines Accessed 14 | . 1 . 1 . . 6 1 . . . . . 2 2 . 1 . . Terminals 10 | . 1 . . . . 4 1 . . . . . 2 1 . 1 . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . 1 . . . . Total Hacks 36 | . 3 . 1 . . 16 1 . . . . . 10 4 . 1 . . Successful 12 | . . . 1 . . 4 1 . . . . . 4 1 . 1 . . Failed 24 | . 3 . . . . 12 . . . . . . 6 3 . . . . Catastrophic 6 | . . . . . . 5 . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 9 | . . . 1 . . 4 . . . . . . 4 . . . . . Terminals 28 | . 3 . . . . 10 1 . . . . . 10 3 . 1 . . Fabricators 3 | . . . . . . 3 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 3 . . . . . . . 1 . . . . Terminal Hacks 7 | . . . 1 . . 1 1 . . . . . 3 . . 1 . . Prototype ID Bank 1 | . . . . . . . . . . . . . 1 . . . . . Open DSF 2 | . . . . . . . 1 . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . 2 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 3 | . . . . . . 2 . . . . . . 1 . . . . . Terminals 2 | . . . . . . 1 . . . . . . 1 . . . . . Botnet 2 | . . . . . . 1 . . . . . . 1 . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . Hacking Detections 10 | . 1 . . . . 6 . . . . . . 2 1 . . . . Full Trace Events 8 | . 1 . . . . 5 . . . . . . 1 1 . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac DSF Gar Fac Upp Upp Fac Res Gar Res DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Gar Fac Upp Upp Fac Res Gar Res DSF Res Total Allies 2 | . . 2 . . . . . . . . . . . . . . . . Largest Group 2 | . . 2 . . . . . . . . . . . . . . . . Highest-Rated Group 41 | . . 41 . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 6 | . . 6 . . . . . . . . . . . . . . . . Total Damage 41 | . . 41 . . . . . . . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Gar Fac Upp Upp Fac Res Gar Res DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Gar Fac Upp Upp Fac Res Gar Res DSF Res Turns Passed 1554 | 23 52 108 126 16 35 292 6 19 65 39 65 40 152 113 81 99 28 195 Spaces Moved 2782 | 31 97 215 203 26 79 579 10 30 104 77 128 79 273 211 76 91 56 417 Core 1430 | 31 97 215 8 . . 144 . . 35 77 128 79 273 118 65 76 41 43 Treads . | . . . . . . . . . . . . . . . . . . . Legs 1 | . . . . . . . . . 1 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 368 | . . . . . . 137 10 30 68 . . . . 93 . 15 15 . Flight 983 | . . . 195 26 79 298 . . . . . . . . 11 . . 374 Fastest Speed 40 | 50 50 50 50 60 40 40 52 52 50 50 50 50 50 40 40 40 40 40 Average Speed 47 | 50 50 50 59 60 42 44 52 52 52 50 50 50 50 45 48 48 47 41 Slowest Speed 110 | 50 50 50 60 60 60 60 52 52 110 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . 1 1 3 . . . . . . . . . . . 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 4 26 66 59 11 18 23 1 48 29 4 31 15 17 12 20 2 72 16 Regions Visited 18 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 . . . . . 1 1 . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . . 1 1 1 . . . . . . Scrap Searched 1 | . . . . . . . . . . . 1 . . . . . . . Spaces Dug 9 | . . . . . . 3 . . . . . . 2 4 . . . . Terrain Destroyed 9 | . . . . . . 3 . . . . . . 2 4 . . . . Melee 9 | . . . . . . 3 . . . . . . 2 4 . . . . Projectile . | . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Gar Fac Upp Upp Fac Res Gar Res DSF Res Total 2955 | 37 100 214 207 24 79 598 10 32 114 76 128 78 284 224 119 145 56 430 Wait 91 | . . . . . . . . . 4 . . . . . 28 50 . 9 Move 2741 | 30 96 214 202 23 77 574 10 29 103 76 127 78 272 211 75 90 55 399 Hop 12 | . . . . 1 1 2 . . . . . . . . . . . 8 Pick Up 15 | 5 2 . 1 . . 1 . 3 . . 1 . 1 1 . . . . Fast Attach 18 | 2 . . 1 . . 8 . . . . . . 1 2 . 2 . 2 Attach 9 | . . . . . . 3 . . 3 . . . . 1 1 1 . . Detach 2 | . . . . . . . . . . . . . . 1 . 1 . . Swap 1 | . . . 1 . . . . . . . . . . . . . . . Drop 9 | . 2 . 2 . 1 1 . . . . . . . 2 . 1 . . Fire . | . . . . . . . . . . . . . . . . . . . Melee 15 | . . . . . . 8 . . . . . . 3 4 . . . . Ram 23 | . . . . . . 1 . . . . . . 7 2 . . 1 12 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . 4 . . . . . 15 . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -6/DSF -6/Garrison -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Garrison -3/Research -3/DSF -2/Research History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 24 | -11/Junkyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 12) 76 | -10/Materials | Entered Mines 79 | -10/Mines | Assembled infested the area 84 | -10/Mines | Assisted by a Guerilla fighting off Assembled 130 | -10/Mines | Learned location of Zion (-7) 182 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 182 | -10/Mines | Discovered new exit (range 5) 184 | -10/Mines | Entered Exiles 200 | -10/Exiles | Met 8R-AWN 210 | -10/Exiles | Met EX-HEX 227 | -10/Exiles | Met EX-BIN 233 | -10/Exiles | Aligned with FarCom system 234 | -10/Exiles | Given EX-Vault access code 248 | -10/Exiles | Opened EX-Vault 251 | -10/Exiles | Found Longsword +1 253 | -10/Exiles | Found Superbattery 267 | -10/Exiles | Warned to stay clear of 0b10 Research branches 284 | -10/Exiles | Met EX-DEC 305 | -10/Exiles | Discovered new exit (range 10) 310 | -10/Exiles | Left Exiles lab with Longsword +1 310 | -10/Exiles | Entered Mines 314 | -9/Mines | Build established: Mutant 321 | -9/Mines | Discovered new exit (range 7) 326 | -9/Mines | Entered Materials 326 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 355 | -8/Materials | Discovered new exit (range 16) 361 | -8/Materials | Entered Factory 361 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 408 | -7/Factory | Discovered new exit (range 3) 408 | -7/Factory | Identified exit to Lower Caves 640 | -7/Factory | Discovered new exit (range 19) 650 | -7/Factory | Identified exit to Factory 653 | -7/Factory | Entered another Factory area 653 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 659 | -6/Factory | Identified exit to DSF 659 | -6/Factory | Entered DSF 668 | -6/DSF | Discovered new exit (range 20) 678 | -6/DSF | Entered Garrison 681 | -6/Garrison | Lost 3 parts (1p1n1u) 706 | -6/Garrison | Triggered checkpoint 710 | -6/Garrison | Spotted B-75 Beast 738 | -6/Garrison | Triggered checkpoint 738 | -6/Garrison | Discovered new exit (range 12) 743 | -6/Garrison | Entered Factory 743 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 773 | -5/Factory | Discovered new exit (range 18) 782 | -5/Factory | Entered Upper Caves 800 | -5/Upper Caves | Learned 4 Factory zone layouts 837 | -5/Upper Caves | Discovered new exit (range 6) 847 | -5/Upper Caves | Entered another Upper Caves area 885 | -5/Upper Caves | Discovered new exit (range 5) 887 | -5/Upper Caves | Entered Factory 887 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 888 | -4/Factory | Identified exit to Research 987 | -4/Factory | Spotted B-86 Titan 1039 | -4/Factory | Entered Research 1039 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 1145 | -3/Research | Core integrity fell below 50% 1152 | -3/Research | Identified exit to Garrison 1152 | -3/Research | Entered Garrison 1162 | -3/Garrison | Lost 4 parts (2n1u1w) 1210 | -3/Garrison | Spotted B-86 Titan 1212 | -3/Garrison | Triggered checkpoint 1213 | -3/Garrison | Triggered checkpoint 1222 | -3/Garrison | Core integrity fell below 20% 1227 | -3/Garrison | Discovered new exit (range 12) 1232 | -3/Garrison | Identified exit to Research 1233 | -3/Garrison | Entered Research 1332 | -3/Research | Identified exit to DSF 1332 | -3/Research | Entered DSF 1346 | -3/DSF | Additional patrols routed to DSF 1352 | -3/DSF | Discovered new exit (range 16) 1359 | -3/DSF | Identified exit to Research 1360 | -3/DSF | Entered Research 1360 | -2/Research | Evolved 2 slots: Utility x2 1543 | -2/Research | Core integrity fell below 50% 1552 | -2/Research | Core integrity fell below 20% 1555 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 01539_ Slammed into S-43 Plague. 01540_ Destabilizing: System interference. 01540_ Adv. Signal Interpreter temporarily disabled. 01540_ Slug penetrates Wall. 01540_ Slug penetrates H-88 Terminator. 01541_ Slammed into S-43 Plague. 01542_ Penetrated by Slug. 01543_ Slammed into H-88 Terminator. 01543_ Penetrated by Slug. 01544_ Slammed into S-43 Plague. 01546_ S-43 Plague destroyed. 01546_ Acquired 29 matter. 01546_ Slug penetrates Wall. 01547_ Acquired Xenon Bombardment Thruster. 01548_ Xenon Bombardment Thruster destroyed. 01551_ Slammed into S-43 Plague. 01551_ Slug penetrates Wall. 01552_ Slammed into S-43 Plague. 01554_ Penetrated by Slug. 01555_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ??????????????????????????????############# ### | | ?????????????????????????????# # | | ?????????????????????????????# + ### | | ?????????????????????????????# # #?? | | ?????????????????????????????# # #?? | | ?????????????????????????????# ?# ### | | ?????????????????????????????############?# | | ?????????????????????#####????????????????# | | ?????????????????????# ????????????????# | | ?????????????????????# ???????????????# | | ?????????????????????# ""?????########### ### | | ?????????????????????# ""S ????# # #?? | | ?????????????????????# "" ????# # #? | | ?????????????????????# ! ???#! # #? | | ?????????????????????# #### """ # # | | ????????############## + # """ # # | | ????????# # ! # ; """ + + | | ????????# # # # # # | | ????????# # ! ?# # ! # ### | | ????????# ######### ######+#### #? | | ????????# # g #? | | ????????# ; g # | | ????????# #% s # | | ????????# #s% g g + | | ????????# # h% s ############## # | | ????????# #%[ @ #????????????# # | | ????????# #= #???########## #? | | ????????# * #s##### #??? """ # #?# | | ????????############## #???# #??# """ # #?? | | ?????????????????????# #???# #??# """ # #?? | | ?????????????????????#h#???#+#??# + #?? | | ?????????????????????# #????????# * # #?? | | ?????????????????????# #????????# # #?? | | ?????????????????#####+##???????# # ### | | ?????????????????# #???????# # | | ?????????????????# #???????########### | | ?????????????????#= #?????????????????# | | ?????????????????# #?????????????????# | | ?????????????????# #?????????????????# ### | | ?????????????????# #?????????????????# # | | ?????????????????########?????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ?????????????????????????????????????????? ### | | ??????????????????????????????????????????? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 6 Evasion (%) 69 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionGaussNanoactuators Manual? 0 Play Time 00:36:29 Cumulative 228.3 hours Start 2023.03.22 @ 00:46:18 End 2023.03.22 @ 01:18:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 9 Types 5/0/1/2/0/0/1/0/0 Lore% 76 Gallery% 80 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63bcfb63-5278-429d-a52f-858b2f626fa1