Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 21:17:45 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (624) 624 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2474 Bonus ------- None Cogmind --------- Core Integrity 464/550 Matter 189/300 Energy 160/160 System Corruption 1% Temperature Critical (525) Movement Flying (27) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (3) ------ Small Storage Unit Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON (3) ------- Pulse Rifle Pulse Rifle Advanced Beam Rifle > --- INVENTORY (8) ---- Light Nuclear Core Flight Unit Cesium-ion Thruster Advanced Weight Redist. System Hacking Suite Pulse Rifle Pulse Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- Pulse Rifle Pulse Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Nuclear Core Flight Unit Hacking Suite Pulse Rifle [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 47 | 5 10 21 11 Power 6 | 1 1 3 1 Engine 4 | 1 1 2 . Core 2 | . . 1 1 Reactor . | . . . . Propulsion 16 | 2 2 7 5 Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight 14 | . 2 7 5 Utility 10 | 1 2 6 1 Device 5 | . 2 3 . Storage 2 | 1 . 1 . Processor 3 | . . 2 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 1 5 5 4 Energy Gun 7 | . 2 2 3 Energy Cannon . | . . . . Ballistic Gun 5 | 1 2 2 . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 5 | . 1 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . 1 . . Highest Loss Streak 2 | . 1 2 1 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 95 91 97 Engine 8 | . 14 9 . Core 3 | . . 1 8 Leg 6 | . 22 . . Flight 23 | . 5 30 34 Device 12 | . 27 8 2 Storage 6 | . . 7 9 Processor 8 | . . 11 15 Energy Gun 10 | . 3 8 18 Ballistic Gun 11 | . 16 11 4 Launcher 1 | . . . 3 Special Weapon 1 | . 3 . . Naked Turns . | . . . . Heaviest Build 19 | 11 12 16 19 Greatest Support 26 | 20 20 21 26 Greatest Overweight (x) 1 | 1 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 6 | 6 5 7 8 Most Carried 8 | 3 5 8 8 Average Carried 5 | 1 3 5 6 Final Capacity 8 | 8 5 8 8 Final Carried 8 | 3 3 8 7 Class Distribution -------------------- 39% | Scavenger-Mutant 28% | Sprinter 25% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 739 | 242 39 258 200 Remotely . | . . . . Salvage Created 643 | . 39 319 285 Parts 61 | . 8 32 21 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . 3 8 9 Guns 16 | . 3 7 6 AOE 4 | . . 1 3 Classes Destroyed 8 | . 1 3 4 Worker 1 | . . . 1 Hauler 2 | . . 2 . Operator 1 | . . . 1 Watcher 2 | . . 2 . Swarmer 10 | . 3 4 3 Grunt 5 | . . . 5 Brawler 1 | . . . 1 Sentry 4 | . . 4 . Best Kill Streak 5 | . 3 5 3 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . . 1 Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 107 | . 33 33 41 Missed 28 | . 8 10 10 Damage Taken 860 | . 195 276 389 Core 193 | . 35 72 86 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 17 | . . . 17 Core Remaining (%) 89 | 100 86 82 . Volleys Fired 82 | . 22 37 23 Largest 3 | . 2 2 3 Hottest 187 | . 120 86 187 Shots Fired 157 | . 30 72 55 Gun 133 | . 16 68 49 Cannon . | . . . . Launcher 10 | . . 4 6 Special 14 | . 14 . . Kinetic 71 | . 12 47 12 Thermal 76 | . 18 21 37 Explosive 10 | . . 4 6 Electromagnetic . | . . . . Robot Hit Streak 12 | . 4 12 5 Robot Miss Streak 5 | . 2 5 4 Penetration Max . | . . . . Secondary Targets 7 | . 2 3 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 82 | . 11 47 24 Core Hits 54 | . 5 33 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1383 | . 100 605 678 Guns 979 | . 100 486 393 Cannons . | . . . . Explosions 404 | . . 119 285 Melee . | . . . . Ramming . | . . . . Kinetic 338 | . 78 204 56 Thermal 641 | . 22 282 337 Explosive 404 | . . 119 285 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 525 | . . 114 525 Average Temperature 125 | . . 41 184 Received Heat Transfer 252 | . . 54 198 Effects 10 | . . . 10 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Interference 7 | . . . 7 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1170 | . 50 454 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 415 | . 116 415 324 Initial 54 | . . 48 54 Average 141 | . 39 221 171 Maximum Alert Level 2 | . . 2 1 Low Security (%) 70 | 100 100 48 61 Level 1 28 | . . 46 38 Level 2 1 | . . 5 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 5 17 25 Peak Tracking Total 9 | . 3 5 9 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 3 3 4 Terminals 8 | . 2 3 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 8 9 12 Successful 14 | . 3 4 7 Failed 15 | . 5 5 5 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 24 | . 6 9 9 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 1 4 4 Prototype ID Bank 2 | . 1 1 . Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . . . 1 Scanalyzer Index 1 | . . 1 . Unreport Threat 3 | . . 2 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 2 | . . . 2 Repair 1 | . . . 1 Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 3 3 3 Full Trace Events 1 | . . . 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 38 | . . . 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 998 | 59 290 366 283 Spaces Moved 983 | 44 228 407 304 Core 7 | 7 . . . Treads . | . . . . Legs 156 | 37 119 . . Wheels . | . . . . Hover . | . . . . Flight 820 | . 109 407 304 Fastest Speed 26 | 50 37 29 26 Average Speed 47 | 111 81 36 26 Slowest Speed 120 | 120 120 120 27 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 41 31 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 8 | . 8 . . Terrain Destroyed 55 | . 9 13 33 Melee . | . . . . Projectile 9 | . 9 . . AOE 46 | . . 13 33 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1346 | 51 277 561 457 Wait 174 | . . 69 105 Move 978 | 43 227 406 302 Hop 1 | . . . 1 Pick Up 31 | 3 9 11 8 Fast Attach 18 | 5 3 7 3 Attach 7 | . 2 1 4 Detach . | . . . . Swap 22 | . 5 13 4 Drop 33 | . 9 17 7 Fire 82 | . 22 37 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Discovered new exit (range 7) 350 | -10/Materials | Entered another Materials area 350 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 608 | -9/Materials | Build established: Scavenger-Mutant 658 | -9/Materials | Discovered new exit (range 7) 716 | -9/Materials | Entered another Materials area 716 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 906 | -8/Materials | Repaired Cesium-ion Thruster 999 | -8/Materials | Self-destructed Last Messages --------------- 00947_ Acquired 9 matter. 00947_ Acquired 18 matter. 00950_ Acquired Adv. Weight Redist. System. 00952_ Overheating: System interference. 00952_ Pulse Rifle temporarily disabled. 00961_ Power failure, Lgt. Nuclear Core shutdown. 00969_ Overheating: Energy bleed (-20). 00984_ G-47 Trooper destroyed. 00991_ W-25 Informer sends out distress signal. 00996_ Slug penetrates Wall. 00996_ Material Compactor disabled. 00998_ Overheating: System interference. 00998_ Pulse Rifle temporarily disabled. 00998_ Imp. Targeting Computer temporarily disabled. 00998_ Adv. Visual Processing Unit temporarily disabled. 00999_ Overheating: Pulse Rifle damaged (-30). 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"" #####"######????????????? | | / =%== #????????????? | | * #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 292 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 64 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubdwellerHeatWand Manual? 0 Play Time 00:19:49 Cumulative 32.8 hours Start 2024.04.22 @ 20:59:57 End 2024.04.22 @ 21:17:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 33 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb21baba-67fd-460a-95c9-087667ef0e9d