Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.14 @ 22:52:40 Player: Minty Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (137) 685 Value Destroyed (4038) 4038 Prototype IDs (240) 4800 Alien Tech Used (0) 0 Bonus (3850) 3850 TOTAL SCORE: 18373 Bonus ------- High Alert Combat Kills 256 Follower Combat Kills 421 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -427 Cogmind --------- Core Integrity 0/850 Matter 228/300 Energy 26/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Targeting Computer Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Matter Compressor (250) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Cooled Gravmag System > --- UTILITY ---------- Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Advanced ECM Suite Supersonic Drone Bay > --- WEAPON ----------- Firepult Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Cooled Aerolev Unit Cooled Gravmag System [Rating: 86] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit Diametric Drive Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Firepult Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . 1 . . . . Utility 4 | . . . . . . . 1 2 . . 1 . . . . Weapon 2 | . . . 2 . . . . . . . . . . . . Parts Attached 102 | . 16 . 5 . 2 . 17 6 9 33 9 2 3 . . Power 12 | . 1 . 1 . . . 2 . 1 4 1 1 1 . . Engine 8 | . 1 . 1 . . . 2 . . 2 1 . 1 . . Core 2 | . . . . . . . . . . 1 . 1 . . . Reactor 2 | . . . . . . . . . 1 1 . . . . . Propulsion 29 | . 6 . 2 . . . 6 2 1 10 1 . 1 . . Treads 10 | . 3 . 2 . . . 1 . 1 3 . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 9 | . 2 . . . . . 5 2 . . . . . . . Hover 8 | . 1 . . . . . . . . 5 1 . 1 . . Flight 2 | . . . . . . . . . . 2 . . . . . Utility 27 | . 3 . . . 1 . 3 3 2 10 5 . . . . Device 9 | . . . . . . . 2 . 1 6 . . . . . Storage 2 | . 1 . . . . . . . . . 1 . . . . Processor 10 | . 1 . . . . . . 1 1 3 4 . . . . Hackware 1 | . . . . . . . . 1 . . . . . . . Protection 5 | . 1 . . . 1 . 1 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 34 | . 6 . 2 . 1 . 6 1 5 9 2 1 1 . . Energy Gun 4 | . 1 . . . . . 1 . . 2 . . . . . Energy Cannon 2 | . . . . . . . 1 . 1 . . . . . . Ballistic Gun 16 | . 4 . 2 . 1 . 1 . 4 4 . . . . . Ballistic Cannon 2 | . . . . . . . . . . 1 . 1 . . . Launcher 6 | . 1 . . . . . 3 . . 2 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . . 2 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . 1 . . . . . 1 . . 11 . . . . . Parts Lost 42 | . 5 1 2 . . . 6 . . 13 . 2 1 9 3 Power 5 | . . 1 . . . . . . . 2 . 1 1 . . Propulsion 13 | . 2 . 2 . . . 2 . . 3 . . . 3 1 Utility 9 | . . . . . . . 1 . . 4 . . . 2 2 Weapon 15 | . 3 . . . . . 3 . . 4 . 1 . 4 . Highest Loss Streak 12 | . 3 1 2 . . . 6 . . 9 . 2 1 9 12 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 9 | . 9 15 14 15 13 11 10 9 9 7 4 4 3 2 2 Power . | . . . . . . . . . . . . . . . 1 Propulsion 1 | . 4 4 4 4 1 . . . . 1 2 2 1 . . Utility 4 | . 4 7 7 8 6 6 5 4 3 3 . 1 1 1 1 Weapon 3 | . . 4 2 3 5 5 5 5 5 3 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 21 | . 9 . . . 5 . 2 . 2 3 . . . . . Power 1 | . 1 . . . . . . . . . . . . . . Propulsion 5 | . 2 . . . 3 . . . . . . . . . . Utility 12 | . 3 . . . 2 . 2 . 2 3 . . . . . Weapon 3 | . 3 . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 80 95 93 100 89 100 90 93 89 84 87 98 95 77 26 Engine 6 | . 12 9 6 11 11 11 9 7 4 . 3 5 3 4 . Reactor 1 | . . . . . . . . . 2 5 . . . . . Treads 9 | . 11 . 6 22 22 22 6 2 5 10 . . . . . Leg 1 | . 8 . . . . . . . . . . . . . . Wheel 6 | . 7 28 14 . . . 15 20 10 . . . . . . Hover 3 | . . . . . . . . . . 3 25 26 25 21 1 Device 5 | . . . . . . . 3 15 14 7 10 10 13 10 6 Storage 8 | . 14 14 11 11 11 11 9 7 7 5 . 2 . . . Processor 8 | . 5 . . . . . . 2 7 14 27 26 26 25 18 Hackware 1 | . . . . . . . . 3 7 1 . . . . . Protection 5 | . 2 14 11 11 11 11 13 3 . 4 . . . . . Energy Gun 2 | . 1 14 3 . . . 1 15 8 . . . . . . Ballistic Gun 23 | . 11 14 40 44 34 44 31 12 13 26 13 11 5 . . Slashing Weapon 1 | . . . . . . . . 1 1 . 6 13 7 4 . Peak Build Rating 86 | . 13 13 16 16 46 20 37 42 64 79 86 75 69 73 16 Average Rating 38 | . 7 12 15 16 25 20 23 40 55 61 67 70 65 47 9 On Entrance 32 | 6 6 13 12 16 16 20 20 35 42 63 60 72 68 59 16 Avg Prop Armor Cover (%) 4 | . . . . . . . 10 5 2 2 . . 3 15 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 70 | 13 36 36 40 40 40 36 59 70 65 63 31 31 32 26 3 Greatest Support 90 | 20 40 32 40 40 40 40 48 36 70 90 55 38 43 36 3 Greatest Overweight (x) 8 | . 8 1 2 . . . 2 2 2 5 5 . . 1 . Average Overweight (x) . | . . . . . . . . 1 . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 12 | . 11 15 15 15 15 15 15 15 15 13 5 5 5 5 5 Most Carried 15 | . 15 15 15 15 15 15 15 15 15 15 5 5 5 4 2 Average Carried 12 | . 9 15 14 15 14 15 14 13 14 12 4 5 4 2 2 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 6 15 15 15 15 15 15 15 15 15 5 5 5 3 2 2 Class Distribution -------------------- 28% | Mutant 20% | Tank 16% | Derelict-Tank 13% | Scavenger-Tank 10% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Derelict-Tank | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Matter Collected 4118 | 200 502 . 332 . . 71 686 109 107 1381 238 443 49 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6506 | . 471 . 616 . . . 918 158 1408 1744 628 268 99 196 . Parts 321 | . 40 . 43 . . . 71 13 9 96 28 14 3 4 . Haulers Intercepted 5 | . 1 . 1 . . . 1 . . 2 . . . . . Recyclers Shooed 6 | . 1 . 2 . . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . 14 . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 89 | . 14 . 13 . . . 14 . 5 27 7 7 . 2 . Melee 1 | . 1 . . . . . . . . . . . . . . Guns 69 | . 9 . 13 . . . 11 . . 22 7 7 . . . Cannons 2 | . . . . . . . . . 1 1 . . . . . AOE 9 | . 4 . . . . . 3 . . 2 . . . . . Classes Destroyed 22 | . 4 . 5 . . . 5 . 1 4 1 . 2 . . Worker 10 | . 1 . . . . . 1 3 . 4 1 . . . . Builder 11 | . . . . . . . 5 . . 5 1 . . . . Tunneler 6 | . . . 2 . . . . 1 . 2 1 . . . . Hauler 5 | . 1 . 1 . . . 1 . . 2 . . . . . Recycler 9 | . . . 1 . . . 1 1 . 4 2 . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . Watcher 3 | . . . 2 . . . 1 . . . . . . . . Swarmer 25 | . 3 . 7 . . . 3 . . 5 3 4 . . . Grunt 30 | . 11 . 4 . . . 6 . . 4 3 2 . . . Brawler 2 | . . . 1 . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . . Protector 3 | . . . . . . . . . . 3 . . . . . Sentry 8 | . . . 1 . . . 2 . . 4 . 1 . . . Demolisher 1 | . . . . . . . . . . 1 . . . . . Specialist 3 | . . . . . . . . . . 3 . . . . . Hunter 4 | . . . . . . . 1 . . 3 . . . . . Programmer 4 | . . . . . . . . . . 4 . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . Compactor 5 | . . . . . . . . . 5 . . . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . 2 . Samaritan 1 | . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 21 | . 5 . 6 . . . 10 2 4 21 9 5 . 2 . Combat Bots Only 11 | . 5 . 6 . . . 4 . 4 11 4 5 . 2 . Max Kills in Single Turn 4 | . 2 . 3 . . . 3 2 1 4 2 2 1 1 . Gunslinging 1 | . . . 1 . . . 1 . . 1 1 1 . . . Exploded 2 | . 1 . . . . . 2 . . 2 . . . . . Melee 1 | . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Hostile Shots Fired 733 | . 140 4 24 . 10 . 66 . . 375 32 38 9 24 11 Missed 240 | . 42 2 11 . 3 . 18 . . 132 13 12 2 2 3 Hits 493 | . 98 2 13 . 7 . 48 . . 243 19 26 7 22 8 Melee 4 | . . . 1 . . . . . . . . . 3 . . Projectile 489 | . 98 2 12 . 7 . 48 . . 243 19 26 4 22 8 AOE 1 | . . . . . . . . . . 1 . . . . . Critical Strikes 13 | . 1 . . . . . 2 . . 8 1 . 1 . . Actively Blocked 1 | . . . . . . . 1 . . . . . . . . Damage Taken 8484 | . 1190 29 130 . 93 . 1056 . . 3942 327 350 79 1136 152 Core 1842 | . 182 . 24 . 17 . 238 . . 516 53 70 20 633 89 Absorbed by Shields . | . . . . . . . . . . . . . . . . Reduced by Siege Mode 118 | . . . . . . . . . . 118 . . . . . Redirected to Shielding 78 | . . . . . 12 . 66 . . . . . . . . Regen/Repaired (Parts) 55 | . . . . . . . . . 8 47 . . . . . Core Remaining (%) 59 | 100 . 27 . . . 89 56 . . 26 . . . . . Volleys Fired 249 | . 43 . 21 . 4 . 45 3 6 81 15 19 4 8 . Largest 4 | . 2 . 4 . 4 . 4 4 1 4 2 2 2 1 . Hottest 273 | . 46 . 92 . 92 . 273 141 250 250 70 70 79 250 . Shots Fired 663 | . 75 . 84 . 16 . 156 12 6 241 30 30 5 8 . Gun 626 | . 70 . 84 . 16 . 150 12 . 233 30 30 1 . . Cannon 24 | . . . . . . . 4 . 6 2 . . 4 8 . Launcher 13 | . 5 . . . . . 2 . . 6 . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 625 | . 70 . 84 . 16 . 148 6 . 233 30 30 5 3 . Thermal 17 | . . . . . . . 4 . 6 2 . . . 5 . Explosive 12 | . 5 . . . . . 1 . . 6 . . . . . Electromagnetic 9 | . . . . . . . 3 6 . . . . . . . Robot Hit Streak 29 | . 7 . 7 . 3 . 11 4 17 29 9 18 4 16 . Robot Miss Streak 4 | . 4 . 4 . 4 . 4 2 2 4 3 3 3 3 . Penetration Max 1 | . . . . . . . . . . 1 1 . . . . Secondary Targets 20 | . 3 . 6 . . . 4 . . 3 3 1 . . . Max Gunslinging Chain 2 | . 1 . 2 . . . 1 . . 1 1 1 . . . Shots Hit Robots 353 | . 46 . 43 . 9 . 86 6 6 95 19 24 9 10 . Core Hits 247 | . 20 . 24 . 1 . 46 4 7 84 25 10 4 22 . Critical Kills 8 | . . . . . . . . . . 1 5 2 . . . Critical Parts Destroyed 8 | . . . . . . . . . . 4 2 2 . . . Critical Strikes 17 | . . . . . . . . . . 6 7 4 . . . Destroy 16 | . . . . . . . . . . 5 7 4 . . . Sever 1 | . . . . . . . . . . 1 . . . . . Melee Attacks 15 | . . . . . . . . 1 3 2 . 2 5 2 . Impact . | . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . . . 1 3 2 . 2 2 1 . Piercing 4 | . . . . . . . . . . . . . 3 1 . Sneak Attacks 7 | . . . . . . . . 1 . . . . 4 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . 1 1 . Damage Inflicted 10877 | . 937 . 690 13 114 . 1539 256 565 4419 865 646 379 454 . Guns 6986 | . 645 . 690 . 114 . 1294 68 . 2955 588 605 27 . . Cannons 519 | . . . . . . . 35 . 186 54 . . 104 140 . Explosions 2700 | . 274 . . . . . 190 77 379 1267 277 . . 236 . Melee 570 | . . . . . . . . 111 . 92 . 41 248 78 . Ramming 102 | . 18 . . 13 . . 20 . . 51 . . . . . Kinetic 7122 | . 645 . 690 . 114 . 1276 12 . 2955 588 605 131 106 . Thermal 1580 | . 61 . . . . . 191 77 565 416 . . . 270 . Explosive 1118 | . 213 . . . . . . . . 905 . . . . . Electromagnetic 385 | . . . . . . . 52 56 . . 277 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 316 | . . . . . . . . 111 . 92 . 41 72 . . Piercing 254 | . . . . . . . . . . . . . 176 78 . Highest Corruption 6 | . . . . . . . . . . 6 . . . . . Average Corruption 5 | . . . . . . . . . . 5 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 11 | . . . . . . . . . . 11 . . . . . Message Errors 5 | . . . . . . . . . . 5 . . . . . Matter Fused 2 | . . . . . . . . . . 2 . . . . . Heat Flow Errors 2 | . . . . . . . . . . 2 . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 110 | . 26 . . . . . . 71 . 13 . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 29 | . 26 . . . . . . . . 3 . . . . . Melee 81 | . . . . . . . . 71 . 10 . . . . . Knockbacks 10 | . . . . . . . . . . . . . 10 . . Impact . | . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . 8 . . Secondary 2 | . . . . . . . . . . . . . 2 . . Self-Inflicted Damage 178 | . 77 . . . . . 31 . . 70 . . . . . Shots 10 | . 2 . . . . . 4 . . 4 . . . . . Rammed 22 | . 9 . . 1 . . 2 . . 10 . . . . . Targets Rammed 24 | . 10 . . 1 . . 2 . . 11 . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . . . 1 . . . . . Highest Temperature 712 | . 99 . 144 . 42 . 475 69 364 423 19 4 8 712 . Average Temperature 111 | . 56 . 51 . 19 . 99 38 129 116 5 3 8 400 . Received Heat Transfer 1668 | . 525 18 18 . . . 144 . . 705 90 102 45 . 21 Effects 23 | . . . . . . . 5 . . 4 . . . 14 . Shutdowns 4 | . . . . . . . 1 . . 1 . . . 2 . Energy Bleed 2 | . . . . . . . . . . 1 . . . 1 . Interference 9 | . . . . . . . 4 . . . . . . 5 . Matter Decay 1 | . . . . . . . . . . . . . . 1 . Short Circuit 3 | . . . . . . . . . . . . . . 3 . Damage (minor) 3 | . . . . . . . . . . 2 . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . . 1 . Siege Activations 3 | . . . . . . . . . . 3 . . . . . Total Turns 33 | . . . . . . . . . . 33 . . . . . Longest Duration 14 | . . . . . . . . . . 14 . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . 4 2 . . . 2 . Combat Hostiles 8 | . . . . . . . . . 4 2 . . . 2 . Parts Melted 35 | . . . . . . . 1 . 14 9 . . . 11 . Heat Transferred 7891 | . 50 . . . . . 900 50 2880 1851 . . . 2160 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . . 3 . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Maximum Alert Level 3 | . . . 1 . . . 1 . . 3 3 . . . . Low Security (%) 62 | . 100 100 69 100 . 100 77 100 100 14 . . . . . Level 1 26 | . . . 30 . . . 22 . . 55 62 . . . . Level 2 7 | . . . . . . . . . . 19 23 . . . . Level 3 3 | . . . . . . . . . . 10 14 . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 737 | . 138 34 282 93 . . 260 112 20 737 714 . . . . Initial 344 | . . 34 9 93 . . . 107 20 . 344 . . . . Average 172 | . 56 28 86 37 . . 113 90 1 357 465 . . . . Influence Increases 3564 | . 496 . 374 . . . 515 42 6 1481 440 150 60 . . Destroy 0b10 Robot/C 1800 | . 280 . 260 . . . 280 . . 700 140 140 . . . Destroy 0b10 Robot/NC 255 | . 10 . 30 . . . 55 35 . 100 25 . . . . Destroy Leader 450 | . 72 . 66 . . . 84 4 . 194 20 10 . . . Allied During Kill 261 | . . . . . . . . . . 261 . . . . . Successful Hack 47 | . 14 . 18 . . . 4 . . . 11 . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . Disable Machine 345 | . 30 . . . . . 30 . . 45 240 . . . . Destroy Structure 151 | . 45 . . . . . 32 3 6 61 4 . . . . Lose Combat Pursuer 225 | . 15 . . . . . 30 . . 120 . . 60 . . Influence Decreases 3564 | . 406 66 158 240 . . 279 219 65 778 439 402 177 335 . Entered New Map 1429 | . . 56 15 147 . . . 129 39 . 359 262 87 335 . Time Decay 1683 | . 356 . 123 93 . . 219 90 24 508 70 120 80 . . Lost Part 300 | . 50 10 20 . . . 60 . . 130 . 20 10 . . Lost Ally 152 | . . . . . . . . . 2 140 10 . . . . Squads Dispatched 25 | . 4 . 1 . . . 3 . . 15 2 . . . . Investigation 9 | . 3 . 1 . . . . . . 3 2 . . . . Extermination 3 | . . . . . . . . . . 3 . . . . . Reinforcement 7 | . 1 . . . . . 3 . . 3 . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . . 6 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Distress Signals 11 | . . . 2 . . . 4 . . 4 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 176 | . 29 3 16 . 4 . 23 3 5 55 12 7 7 4 8 Peak Tracking Total 12 | . 6 4 4 . 4 . 5 1 3 12 7 5 4 4 6 Tactical Retreats 10 | . 1 . . . . . 2 . . 5 . . 1 . 1 ECM-based Alert Blocks 2 | . . . . . . . . . . . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Traps Triggered 2 | . . . . . . . 1 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Machines Disabled 24 | . 2 . . . 1 . 2 . . 3 16 . . . . Max in Single Turn 6 | . 2 . . . 1 . 1 . . 1 6 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Machines Accessed 23 | . 5 . 3 . 2 . 1 . . 6 2 . . 4 . Terminals 13 | . 4 . 3 . . . 1 . . 3 2 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Total Hacks 87 | . 15 . 10 . 2 . 3 . . 14 13 . . 30 . Successful 56 | . 6 . 6 . 2 . 2 . . 4 6 . . 30 . Failed 31 | . 9 . 4 . . . 1 . . 10 7 . . . . Catastrophic 9 | . 3 . 1 . . . . . . 5 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 24 | . 3 . 5 . 1 . 1 . . 4 10 . . . . Terminals 46 | . 14 . 10 . . . 3 . . 6 13 . . . . Fabricators 3 | . . . . . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 3 . . . . . Terminal Hacks 48 | . 5 . 6 . 2 . 1 . . . 4 . . 30 . Record 12 | . . . . . 1 . . . . . . . . 11 . Part Schematic 12 | . . . . . . . . . . . . . . 12 . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . Robot Analysis 3 | . . . 2 . . . . . . . 1 . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . . 3 . Branch Access Points 2 | . . . 1 . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . Alert Level 3 | . 1 . 1 . . . . . . . 1 . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . . . 1 . . 1 2 . . . . Terminals 3 | . . . . . . . 1 . . . 2 . . . . Assimilate 2 | . . . . . . . 1 . . . 1 . . . . Botnet 1 | . . . . . . . . . . . 1 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 16 | . 4 . 3 . . . 1 . . 6 2 . . . . Full Trace Events 9 | . 2 . 2 . . . . . . 3 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . . 12 . Parts Built 2 | . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . 117 . . . . . Total Part Build Rating 14 | . . . . . . . . . . 14 . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Total Allies 22 | . . . . . . . . 2 19 . 1 . . . . Largest Group 19 | . . . . . . . . 2 19 19 1 . . . . Highest-Rated Group 465 | . . . . . . . . 64 465 465 10 . . . . Highest-Rated Ally 35 | . . . . . . . . 32 35 35 10 . . . . Total Orders 3 | . . . . . . . . . . 2 1 . . . . EXPLORE 2 | . . . . . . . . . . 1 1 . . . . RETURN 1 | . . . . . . . . . . 1 . . . . . Ally Attacks 96 | . . . . . . . . 3 12 81 . . . . . Total Damage 1848 | . . . . . . . . 84 511 1253 . . . . . Kills 15 | . . . . . . . . 2 1 12 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Active Infowar (turns) 2739 | . . . . . . . 33 189 580 1387 136 244 101 62 7 Optics 1259 | . . . . . . . . . 8 1251 . . . . . Terrain 676 | . . . . . . . . . . 136 136 244 101 59 . Jamming 953 | . . . . . . . 33 189 580 151 . . . . . ECM 14 | . . . . . . . . . . 2 . 2 . 3 7 Robot Analysis Total 154 | . . . 2 . . . . . . . 1 . . 151 . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . 2 . . . Drone Launches 2 | . . . . . . . . . . 1 1 . . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Turns Passed 6113 | . 1036 18 466 255 529 37 599 189 600 1705 143 244 169 97 26 Spaces Moved 4166 | 1 637 17 283 157 313 24 299 130 363 971 127 380 268 150 46 Core 101 | . 2 . . . . . . . . 12 1 . . 40 46 Treads 1772 | . 221 . 74 157 313 24 83 . 256 644 . . . . . Legs 186 | 1 185 . . . . . . . . . . . . . . Wheels 905 | . 226 17 209 . . . 216 130 107 . . . . . . Hover 1183 | . 3 . . . . . . . . 296 126 380 268 110 . Flight 19 | . . . . . . . . . . 19 . . . . . Fastest Speed 22 | 120 100 100 115 160 160 160 100 95 95 27 22 38 34 38 50 Average Speed 110 | 120 131 106 127 160 160 160 123 106 141 120 38 38 39 44 50 Slowest Speed 450 | 120 450 115 240 160 160 160 240 120 160 300 300 38 42 100 50 Overloaded Moves 26 | . . . . . . . . . . 9 15 . 2 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 . . . . . Potential Cave-ins 2 | . . . . . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 2 89 11 27 54 65 10 29 5 92 23 27 57 47 78 6 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 35 | . 1 . . . 1 . . . . . . . . 33 . Known Exits Taken 4 | . . . 1 1 . . . . . 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 . . 1 1 1 . . . . 1 1 1 . Scrap Searched 4 | . . . . 1 . . . . . . . 2 1 . . Spaces Dug 20 | . . . . . . . . . 3 13 . 4 . . . Terrain Destroyed 203 | . 50 . . . . . 28 3 3 98 3 18 . . . Melee 4 | . . . . . . . . . 3 . . 1 . . . Projectile 66 | . . . . . . . 1 . . 45 3 17 . . . AOE 133 | . 50 . . . . . 27 3 . 53 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Total 5171 | . 753 16 332 160 337 23 424 174 441 1338 187 445 321 171 49 Wait 405 | . 3 . 20 3 . . 33 . 39 183 32 40 42 7 3 Move 4148 | . 636 16 282 156 312 23 298 130 362 966 126 379 267 149 46 Hop 2 | . . . . . . . . . . 2 . . . . . Pick Up 51 | . 21 . 2 . 3 . 4 3 6 10 1 . 1 . . Fast Attach 64 | . 7 . 3 . 1 . 15 4 5 20 6 2 1 . . Attach 46 | . 7 . 2 . 5 . 5 4 4 13 2 . 1 3 . Detach 28 | . 4 . . . 4 . 4 4 . 7 2 . . 3 . Swap 43 | . 8 . 2 . . . 6 . 3 19 2 2 1 . . Drop 78 | . 14 . . . 8 . 12 5 13 23 1 1 1 . . Fire 249 | . 43 . 21 . 4 . 45 3 6 81 15 19 4 8 . Melee 12 | . . . . . . . . 1 3 2 . 2 3 1 . Ram 3 | . . . . . . . 1 . . 2 . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 21 | . 10 . . 1 . . 1 . . 9 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 21 | . . . . . . . . 20 . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 15) 234 | -10/Materials | Discovered new exit (range 14) 337 | -10/Materials | Build established: Mutant 337 | -10/Materials | Lost 3 parts (1n2w) 768 | -10/Materials | Discovered new exit (range 15) 794 | -10/Materials | Discovered new exit (range 8) 835 | -10/Materials | Core integrity fell below 50% 1037 | -10/Materials | Entered Mines 1049 | -10/Mines | Discovered new exit (range 8) 1055 | -10/Mines | Entered Materials 1055 | -9/Materials | Evolved 2 slots: Weapon x2 1351 | -9/Materials | Build established: Tank 1355 | -9/Materials | Identified exit to Mines 1355 | -9/Materials | Identified exit to Storage 1521 | -9/Materials | Entered Mines 1563 | -9/Mines | Found a hidden stash of uninstalled traps 1630 | -9/Mines | Discovered new exit (range 12) 1647 | -9/Mines | Identified exit to Exiles 1707 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1736 | -9/Mines | Discovered new exit (range 9) 1769 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1776 | -9/Mines | Entered Exiles 1802 | -9/Exiles | Discovered new exit (range 15) 1820 | -9/Exiles | Met 8R-AWN 1844 | -9/Exiles | Met EX-HEX 1885 | -9/Exiles | Met EX-BIN 1906 | -9/Exiles | Aligned with FarCom system 1908 | -9/Exiles | Given EX-Vault access code 1946 | -9/Exiles | Opened EX-Vault 1960 | -9/Exiles | Found XL Autogun Array 1968 | -9/Exiles | Found Firepult 2011 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2020 | -9/Exiles | Exiles lab attacked by MAIN.C 2104 | -9/Exiles | Found Supersonic Drone Bay 2197 | -9/Exiles | Learned location of Zion (-7) 2292 | -9/Exiles | Discovered new exit (range 10) 2305 | -9/Exiles | Stole three prototypes: Supersonic Drone Bay, Firepult, XL Autogun Array 2305 | -9/Exiles | Entered Mines 2305 | -8/Mines | Discovered new exit (range 5) 2342 | -8/Mines | Entered Materials 2342 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2620 | -8/Materials | Build established: Skirmisher 2892 | -8/Materials | Lost 6 parts (2n1u3w) 2926 | -8/Materials | Discovered new exit (range 8) 2941 | -8/Materials | Entered Factory 2941 | -7/Factory | Evolved 2 slots: Utility x2 2943 | -7/Factory | FarCom data flow suspended 3130 | -7/Factory | Sucked down chute 3130 | -7/Factory | Entered Waste 3139 | -7/Waste | Spotted C-40 Crusher 3185 | -7/Waste | 2 allies followed down the chute 3190 | -7/Waste | Spotted C-40 Crusher 3192 | -7/Waste | Spotted C-40 Crusher 3194 | -7/Waste | Spotted C-40 Crusher 3195 | -7/Waste | Spotted C-40 Crusher 3234 | -7/Waste | Destroyed C-40 Crusher 3245 | -7/Waste | Destroyed C-40 Crusher 3253 | -7/Waste | Destroyed C-40 Crusher 3260 | -7/Waste | Destroyed C-40 Crusher 3313 | -7/Waste | Spotted C-40 Crusher 3322 | -7/Waste | Destroyed C-40 Crusher 3380 | -7/Waste | Warlord forces began an assault 3445 | -7/Waste | Allies destroyed C-40 Crusher 3552 | -7/Waste | Build established: Scavenger-Tank 3690 | -7/Waste | Discovered new exit (range 13) 3730 | -7/Waste | Entered Factory 3730 | -7/Factory | Accompanied by 19 allies 3914 | -7/Factory | Lost 8 allies 3966 | -7/Factory | Garrison activated, responded to threat 4022 | -7/Factory | Discovered new exit (range 11) 4123 | -7/Factory | Identified exit to Factory 4326 | -7/Factory | Build established: Derelict-Tank 4509 | -7/Factory | Fabricated Antimatter Reactor (x2) 4887 | -7/Factory | Lost 3 allies 5044 | -7/Factory | Cargo convoy interrupted 5095 | -7/Factory | Lost 9 parts (1p2n4u2w) 5108 | -7/Factory | Destroyed 11 combat bots 5108 | -7/Factory | Garrison activated, responded to threat 5143 | -7/Factory | Core integrity fell below 50% 5186 | -7/Factory | Lost 3 parts (1n2w) 5435 | -7/Factory | Entered another Factory area 5435 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5455 | -6/Factory | Discovered new exit (range 58) 5544 | -6/Factory | Identified exit to Lower Caves 5578 | -6/Factory | Entered Lower Caves 5686 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5718 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 5763 | -6/Lower Caves | Discovered new exit (range 8) 5816 | -6/Lower Caves | Learned Factory security intel 5822 | -6/Lower Caves | Entered another Lower Caves area 5852 | -6/Lower Caves | Build established: Mutant 5896 | -6/Lower Caves | Encountered a Warlord checkpoint 5965 | -6/Lower Caves | Encountered a Master Thief 5965 | -6/Lower Caves | Encountered a Master Thief 5965 | -6/Lower Caves | Encountered a Master Thief 5966 | -6/Lower Caves | Cld. Gravmag System stolen by Master Thief 5966 | -6/Lower Caves | Adv. KE Penetrator stolen by Master Thief 5969 | -6/Lower Caves | Cld. Gravmag System stolen by Master Thief 5986 | -6/Lower Caves | Discovered new exit (range 10) 5991 | -6/Lower Caves | Entered Data Miner 5991 | -6/Data Miner | Discovered new exit (range 6) 5999 | -6/Data Miner | Met Data Miner 6006 | -6/Data Miner | Learned location of Section 7 (-2) 6006 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6011 | -6/Data Miner | Received God Mode back door access code from Data Miner 6030 | -6/Data Miner | Interfaced with the Data Conduit 6056 | -6/Data Miner | Core integrity fell below 50% 6078 | -6/Data Miner | Core integrity fell below 20% 6088 | -6/Data Miner | Entered Proximity Caves 6089 | -5/Proximity Caves | Identified exit to Factory 6114 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06057_ Overheating: System interference. 06057_ Imp. Targeting Computer temporarily disabled. 06057_ Broken Cld. Aerolev Unit destroyed. 06058_ Cld. Aerolev Unit broken. 06058_ Overheating: Short circuit. 06062_ Overheating: Matter decay (-39). 06069_ Chainsword destroyed. 06071_ Broken Cld. Aerolev Unit destroyed. 06071_ Adv. Terrain Scan Processor destroyed. 06072_ Hvy. Flak Cannon destroyed. LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Proximity Caves exit... 06089_ Broken Cld. Aerolev Unit destroyed. 06098_ M-22 Extractor extracts Fire Trap. 06099_ M-22 Extractor reprogrammed Fire Trap. 06101_ M-22 Extractor extracts Fire Trap. 06109_ Slug penetrates Wall. 06109_ Imp. Targeting Computer destroyed. 06112_ Adv. ECM Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#####?????????????????????????????????? | | ???????????# #########?????????????????????????? | | ???????????# #?????????????????????????? | | ???????????# ####### #####?????????????????????? | | ???????????# #?????# #?????????????? ????? | | ???????????# #????#### #???????????? ???? | | ???????????## #??????# #?????????? ???? | | ????????????# ?????# #??????## #???? | | ????????????## #????# h###### #????? | | ?????????????## ## #???## #??????? | | ??????????????? ? #???# #????????? | | ??????????????? ??#???# #### ##????????? | | ??????????????? " ?????## #??? # #?????????? | | ???????????????"" ?????## #??? #? #?????????? | | ???????????????"""????## #### ##? ????????? | | ???????????????"?? ???# #?? #??????? | | ??????????? " "" ????# #???# ##??????? | | ???????????"" ### ##### #????#???????? | | ?????????????# #?????? #????????????? | | ?????????????????# ### #??????? ##????????????? | | ?????????????????????## @#???????##?????????????? | | ??????????????????????## #?????????????????????? | | ???????????????????????### #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 100 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 550 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Armor Coverage 600 Weapon Shielding 33 Evasion (%) 60 Targeting Accuracy 18 Core Analysis 6 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Railgun | -6/Data Miner | Free Hyp. Coil Gun | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Antimatter Reactor | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonVampiricFirepult Manual? 0 Play Time 00:39:46 Cumulative 1365.7 hours Start 2026.08.14 @ 22:10:56 End 2026.08.14 @ 22:52:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1674 Rogue 1390 Adventurer 124 Explorer 160 Win Type - Total 71 Types 55/0/10/4/1/0/0/1/0/0 Lore% 93 Gallery% 84 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bb9a9da-444a-4d30-b9fc-9233a8609f63