Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.28 @ 17:05:59 // AFD2020/Player2 Player: CreepyD Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (96) 480 Value Destroyed (4086) 4086 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2965) 2965 TOTAL SCORE: 14871 Bonus ------- High Alert Combat Kills 661 Follower Combat Kills 2795 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -1191 Cogmind --------- Core Integrity 0/1600 Matter 102/300 Energy 430/430 System Corruption 11% Temperature Cool (-200) Movement Treading (161) Location -1/Access Parts ------- > --- POWER (3) -------- Graviton Reactor Light Quantum Reactor > --- PROPULSION (6) --- Enhanced Armored Medium Treads Heavy Siege Treads Biometal Medium Treads Advanced Heavy Siege Treads > --- UTILITY (11) ----- Advanced Cryofiber Web Advanced Heat Sink Long-range Terrain Scanner Terrain Scan Processor Transmission Jammer Improved Utility Shielding Thermal Shield Improved Field Recycling Unit > --- WEAPON (5) ------- Railgun > --- INVENTORY (5) ---- Neutrino Core Light Quantum Reactor Stasis Canceller Peak State ------------ > --- POWER ------------ Graviton Reactor Graviton Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Armored Medium Treads Heavy Siege Treads Biometal Medium Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Power Amplifier Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Long-range Terrain Scanner Terrain Scan Processor Transmission Jammer Improved Focal Shield Thermal Shield Field Recycling Unit Improved Field Recycling Unit > --- WEAPON ----------- Compact HERF Cannon Railgun Linear Accelerator > --- INVENTORY -------- Neutrino Core Light Quantum Reactor Stasis Canceller Improved Utility Shielding [Rating: 156] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Gravmag System Treads Medium Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Improved Focal Shield Device Improved Focal Shield Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Heavy Flail Energy Gun Advanced Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Railgun Ballistic Cannon Linear Accelerator Launcher Heavy Shock Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Carbide Saw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 2 2 . . 2 2 2 2 2 2 Power 2 | . . . . . 1 . . . . 1 . . . Propulsion 4 | . . . . 2 1 . . . . . . . 1 Utility 9 | . . . 2 . . . . . 2 1 2 1 1 Weapon 3 | . . . . . . . . 2 . . . 1 . Parts Attached 182 | 8 3 . 7 9 8 13 5 6 45 42 14 13 9 Power 30 | 1 . . 1 1 1 3 2 . 4 11 1 2 3 Engine 9 | 1 . . 1 1 1 . 2 . 2 1 . . . Core 17 | . . . . . . 3 . . 2 9 1 1 1 Reactor 4 | . . . . . . . . . . 1 . 1 2 Propulsion 44 | 2 1 . . 5 3 . 1 . 14 10 4 2 2 Treads 8 | . . . . . . . . . 1 1 2 2 2 Leg 7 | 2 1 . . 4 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 25 | . . . . . 3 . 1 . 10 9 2 . . Flight 4 | . . . . 1 . . . . 3 . . . . Utility 57 | 3 1 . 2 1 1 7 2 1 11 12 6 7 3 Device 42 | 2 1 . 2 . . 4 2 1 9 9 4 6 2 Storage 1 | 1 . . . . . . . . . . . . . Processor 4 | . . . . . . . . . 1 2 1 . . Hackware 3 | . . . . . . . . . 1 1 1 . . Protection 7 | . . . . 1 1 3 . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 51 | 2 1 . 4 2 3 3 . 5 16 9 3 2 1 Energy Gun 14 | 2 1 . 1 1 1 . . 2 4 2 . . . Energy Cannon 8 | . . . . . 1 . . . 5 . . 1 1 Ballistic Gun 2 | . . . . . . . . . . 1 1 . . Ballistic Cannon 9 | . . . 1 . 1 1 . . 1 3 2 . . Launcher 5 | . . . . . . . . 2 2 1 . . . Special Weapon 3 | . . . . . . . . . 1 1 . 1 . Impact Weapon 8 | . . . 2 1 . 2 . . 2 1 . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . Unidentified Prototypes 12 | . . . 1 3 . . 1 . 2 1 1 1 2 Corrupted Parts 15 | . . . . . . . . . 3 7 4 . 1 System Corruption 76 | . . . . . . . . . 18 29 19 . 10 Parts Lost 67 | . 2 . 1 6 1 4 1 1 23 18 3 2 5 Power 11 | . . . . . . 2 . . 5 2 . 1 1 Propulsion 14 | . . . . 3 . 1 . 1 6 3 . . . Utility 21 | . 1 . . 2 1 . 1 . 5 6 3 . 2 Weapon 21 | . 1 . 1 1 . 1 . . 7 7 . 1 2 Highest Loss Streak 12 | . 2 . 1 3 1 3 1 1 12 7 3 1 4 To Critical Strikes 1 | . . . . . . . . . 1 . . . . Average Slot Usage (%) 83 | . 99 100 91 79 80 83 85 86 80 82 73 95 82 Engine 5 | . 14 14 11 9 15 8 11 13 8 . . . . Core 3 | . . . . . . 4 3 . . 5 13 12 3 Reactor 1 | . . . . . . . . . . 2 . . 7 Treads 3 | . . . . . . . . . . 3 1 12 17 Leg 4 | . 28 28 22 23 20 2 . . . . . . . Hover 13 | . . . . . 8 23 27 21 16 15 18 7 . Flight 1 | . . . . 2 . . . . 4 . . . . Device 23 | . 28 28 36 22 9 21 20 20 18 22 19 31 33 Processor 3 | . . . . . . . . . 3 7 4 4 4 Hackware 1 | . . . . . . . . . 2 2 5 2 . Protection 2 | . . . . 3 11 6 7 6 . . . 3 1 Energy Gun 5 | . 27 28 12 3 5 5 . 4 4 6 . . . Energy Cannon 2 | . . . . . 2 4 . . 5 . . 1 5 Ballistic Gun 1 | . . . . . . . . . . 2 . 4 4 Ballistic Cannon 2 | . . . 4 . 2 2 7 2 . 1 7 8 5 Launcher 1 | . . . . . . . . 4 . 3 . . . Special Weapon 1 | . . . . . . . . . . 4 . 3 . Impact Weapon 2 | . . . 5 14 3 2 7 6 4 . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 115 | 14 12 12 18 25 37 33 32 36 53 68 66 98 115 Greatest Support 220 | 20 20 20 20 40 32 27 35 35 51 60 59 171 220 Greatest Overweight (x) 3 | . . . . 1 3 1 1 1 2 3 1 3 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 4 4 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 1 4 4 4 4 4 5 3 4 4 5 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 4 5 5 5 5 5 4 4 5 5 4 3 Class Distribution -------------------- 35% | Mutant 26% | Scavenger-Mutant 6% | Skirmisher 6% | Assassin 6% | Generator-Skirmisher 5% | Scavenger-Skirmisher 4% | Generator-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Generator-Mutant | -3/Research Scavenger-Tank | -2/Research Generator-Skirmisher | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Fac Res Res Acc Matter Collected 3301 | 250 129 81 1 147 51 238 86 85 383 904 362 149 435 Remotely . | . . . . . . . . . . . . . . Salvage Created 4663 | 126 336 38 108 139 48 571 201 139 979 819 236 63 860 Parts 189 | 10 26 2 4 8 2 27 5 3 29 39 8 1 25 Haulers Intercepted 5 | . 1 . . 1 . . 1 1 . . . . 1 Recyclers Shooed 5 | . . . . 1 . . . . 2 . 1 . 1 Parts Field Recycled 3 | . . . . . . . . . . 1 . . 2 Retrieved Matter 57 | . . . . . . . . . . 15 . . 42 Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 60 | . 4 1 2 2 2 13 1 2 11 12 . 1 9 Melee 4 | . . . . 2 . 2 . . . . . . . Guns 14 | . 4 1 1 . 1 2 . . 1 2 . . 2 Cannons 25 | . . . 1 . 1 6 1 1 6 3 . 1 5 AOE 8 | . . . . . . 1 . 1 3 3 . . . Classes Destroyed 14 | 2 5 . . 1 1 2 . 1 1 . . . 1 Worker 6 | . 1 . . . . . . . 3 1 . . 1 Builder 7 | . 3 . . . . . . . 1 1 1 . 1 Tunneler 3 | 2 . . . . . . . . 1 . . . . Hauler 5 | . 1 . . 1 . . 1 1 . . . . 1 Recycler 11 | 1 . . 1 . . . 2 . 3 1 2 . 1 Watcher 4 | . 2 . . . . . . . 2 . . . . Swarmer 12 | . . . . . 2 2 . . 1 4 . . 3 Cutter 2 | . . . . . . 1 . 1 . . . . . Grunt 28 | . 4 1 2 1 . 9 1 . 5 2 . . 3 Sentry 9 | . . . . 1 . . . . 3 4 . 1 . Specialist 2 | . . . . . . 1 . . . 1 . . . Hunter 3 | . . . . . . . . 1 . . . . 2 Programmer 3 | . . . . . . . . . 2 1 . . . Behemoth 1 | . . . . . . . . . . . . . 1 Best Kill Streak 6 | 3 6 1 2 3 2 3 1 1 4 3 2 1 3 Combat Bots Only 3 | . 2 1 2 2 2 3 1 1 3 3 . 1 3 Max Kills in Single Turn 2 | 1 1 1 1 1 1 1 1 1 2 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . 1 . 1 2 2 . . . Melee 1 | . . . . 1 . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Fac Res Res Acc Damage Taken 9387 | . 251 10 76 639 171 849 115 253 2464 2116 543 104 1796 Core 1487 | . 55 . 30 107 16 87 29 . 472 475 46 22 148 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 111 | . . . . . . . . . . . . . 111 Redirected to Shielding 24 | . . . . . . . . . . . . . 24 Core Remaining (%) 74 | 100 . 54 88 80 . . 59 96 24 45 96 98 . Volleys Fired 266 | 7 32 2 6 6 2 29 9 14 44 52 15 7 41 Largest 5 | 2 2 2 2 1 2 2 1 2 3 3 2 4 5 Hottest 342 | 90 115 115 115 61 96 130 35 80 248 140 132 187 342 Shots Fired 480 | 14 58 4 12 6 4 56 9 16 64 94 27 16 100 Gun 237 | 14 58 4 9 6 2 27 . 4 9 68 . 4 32 Cannon 219 | . . . 3 . 2 29 9 10 44 16 27 11 68 Launcher 21 | . . . . . . . . 2 11 8 . . . Special 3 | . . . . . . . . . . 2 . 1 . Kinetic 189 | . . . 3 . 2 4 9 10 6 41 27 15 72 Thermal 110 | 7 35 4 9 6 2 27 . 4 15 . . 1 . Explosive 11 | . . . . . . . . 2 9 . . . . Electromagnetic 168 | 7 23 . . . . 25 . . 34 51 . . 28 Robot Hit Streak 17 | 6 6 9 11 5 2 8 7 3 9 9 3 8 17 Robot Miss Streak 7 | 1 3 . 1 1 1 3 2 2 4 7 2 1 4 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 326 | 8 33 4 7 15 2 37 12 11 51 58 14 10 64 Core Hits 144 | 4 16 3 6 3 2 17 5 8 24 26 6 3 21 Critical Kills 2 | . . . . . . . . . 1 . . . 1 Critical Parts Destroyed 10 | . . . . 3 . 1 . . 5 1 . . . Critical Strikes 24 | 2 2 . 1 3 . 3 . . 8 3 . 1 1 Burn 6 | 1 2 . 1 . . 2 . . . . . . . Destroy 3 | . . . . . . . . . . 2 . . 1 Blast 4 | . . . . . . . . . 2 1 . 1 . Corrupt 1 | 1 . . . . . . . . . . . . . Smash 10 | . . . . 3 . 1 . . 6 . . . . Melee Attacks 70 | . . . 1 21 . 9 6 1 32 . . . . Impact 70 | . . . 1 21 . 9 6 1 32 . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . 2 . . 2 1 8 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . 1 . . . . 1 . . . . Damage Inflicted 11463 | 111 545 58 119 663 59 1226 472 315 2997 1890 566 349 2093 Guns 2900 | 111 545 58 74 100 20 280 . 100 61 839 . 115 597 Cannons 4642 | . . . 34 . 39 550 117 84 1167 413 566 225 1447 Explosions 1488 | . . . . . . 117 . 69 664 638 . . . Melee 2358 | . . . . 557 . 279 355 62 1105 . . . . Ramming 75 | . . . 11 6 . . . . . . . 9 49 Kinetic 3717 | . . . 34 . 39 14 117 84 434 772 566 340 1317 Thermal 1779 | 48 344 58 74 100 20 397 . 100 243 395 . . . Explosive 677 | . . . . . . . . 69 608 . . . . Electromagnetic 2857 | 63 201 . . . . 536 . . 607 723 . . 727 Impact 2358 | . . . . 557 . 279 355 62 1105 . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 39 | . . . . . . . . . 20 39 29 . 11 Average Corruption 16 | . . . . . . . . . 14 19 13 . 9 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 85 | . . . . . . . . . 20 46 6 . 13 Message Errors 15 | . . . . . . . . . 3 8 2 . 2 Matter Fused 17 | . . . . . . . . . 2 9 2 . 4 Heat Flow Errors 11 | . . . . . . . . . 3 7 1 . . Energy Discharges 9 | . . . . . . . . . 2 5 1 . 1 Parts Rejected 3 | . . . . . . . . . 2 1 . . . Data Loss (minor) 9 | . . . . . . . . . 4 5 . . . Data Loss (major) 4 | . . . . . . . . . . 3 . . 1 Misfires 3 | . . . . . . . . . 1 1 . . 1 Alerts 3 | . . . . . . . . . 1 . . . 2 Misdirections 6 | . . . . . . . . . 1 5 . . . Weapon Failures 5 | . . . . . . . . . 1 2 . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1334 | . . . . 328 . 70 15 48 701 98 22 . 52 Projectiles 99 | . . . . . . . . . 25 1 22 . 51 Explosions 173 | . . . . . . . . 6 70 97 . . . Melee 1062 | . . . . 328 . 70 15 42 606 . . . 1 Knockbacks 19 | . . . . 1 . 2 1 1 2 2 4 . 6 Impact 6 | . . . . 1 . 1 . . 2 . . . 2 Kinetic 13 | . . . . . . 1 1 1 . 2 4 . 4 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 241 | . . . . . . . . 22 93 126 . . . Shots 8 | . . . . . . . . 1 3 4 . . . Rammed 7 | . . . . . . . . . . . . 1 6 Targets Rammed 12 | . . . 1 2 . . . . . . . 1 8 Kicked 3 | . . . 1 2 . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . 2 Highest Temperature 514 | 150 310 24 15 147 96 372 . 4 281 385 514 . 404 Average Temperature 126 | 63 152 16 6 66 52 92 . 3 88 118 217 . 232 Received Heat Transfer 1464 | . 117 6 18 225 . 312 60 . 306 153 96 27 144 Effects 20 | . . . . . . 2 . . 1 2 14 . 1 Shutdowns 9 | . . . . . . 1 . . . 1 7 . . Energy Bleed 1 | . . . . . . . . . . 1 . . . Interference 8 | . . . . . . . . . 1 . 6 . 1 Matter Decay 2 | . . . . . . 1 . . . . 1 . . Siege Activations 3 | . . . . . . . . . . . . . 3 Total Turns 39 | . . . . . . . . . . . . . 39 Longest Duration 33 | . . . . . . . . . . . . . 33 Robots Corrupted 9 | . . . . . . 1 . . 1 4 . . 3 Combat Hostiles 8 | . . . . . . 1 . . 1 4 . . 2 Parts Fried 31 | . . . . 1 . 4 1 1 13 4 . . 7 Impact Corruptions 32 | . . . . 7 . 2 1 2 19 . . . 1 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . . . 1 . . 3 . . 1 . . . 1 Heat Transferred 3371 | 222 1119 148 259 185 37 716 . 225 374 86 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Fac Res Res Acc Peak Influence 1067 | 15 391 287 181 255 218 924 671 542 968 1067 668 481 483 Initial 504 | . 9 117 111 71 111 152 485 328 265 396 504 375 282 Average 435 | 3 190 184 99 144 188 581 597 437 381 636 574 408 347 Maximum Alert Level 3 | . 1 1 . 1 1 3 2 2 3 3 2 2 2 Low Security (%) 20 | 100 51 56 100 82 27 5 . . 31 . . . . Level 1 31 | . 48 43 . 17 72 20 . 16 39 23 . 56 71 Level 2 29 | . . . . . . 35 100 83 10 33 100 43 28 Level 3 18 | . . . . . . 38 . . 18 43 . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 . 1 2 . . . 4 6 9 . 2 3 Investigation 1 | . 1 . . . . . . . . . . . . Extermination 4 | . . . . . . . . . 1 3 . . . Reinforcement 18 | . 1 . 1 2 . . . 3 5 2 . 1 3 Assault 1 | . . . . . . . . . . 1 . . . Garrison 5 | . . . . . . . . 1 . 3 . 1 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Fac Res Res Acc Distress Signals 5 | . 2 . 1 . . . . . 1 . . . 1 Communications Jammed 7 | . . . . . . . . . . 4 . . 3 Distress Signals 6 | . . . . . . . . . . 3 . . 3 Times Spotted 173 | . 17 2 8 13 4 22 5 9 27 39 5 3 19 Peak Tracking Total 7 | . 7 2 4 4 4 4 3 4 6 6 4 2 6 Tactical Retreats 9 | . . . . 1 . . . 1 3 3 . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Fac Res Res Acc Traps Triggered 14 | . 1 . . . . 4 . . 3 3 . 1 2 Indirectly 1 | . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Fac Res Res Acc Machines Disabled 21 | . 1 . . 1 . 3 . 1 9 5 . . 1 Max in Single Turn 3 | . . . . 1 . 1 . . 1 3 . . 1 Garrison Access 4 | . . . . . . . . 1 1 . . 1 1 Garrison Relay 3 | . . . . . . 3 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Fac Res Res Acc Machines Accessed 22 | . 2 . 2 1 2 . 1 1 8 2 . 1 2 Terminals 11 | . 1 . 2 1 1 . . . 4 1 . . 1 Fabricators 2 | . . . . . . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 . 1 . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . Garrison Access 5 | . . . . . 1 . . 1 1 . . 1 1 Total Hacks 40 | . 4 . 4 2 2 . 1 1 19 4 . 1 2 Successful 25 | . 3 . 1 . 2 . 1 1 13 2 . 1 1 Failed 15 | . 1 . 3 2 . . . . 6 2 . . 1 Catastrophic 5 | . 1 . 1 . . . . . 1 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 11 | . 2 . 3 . . . . . 2 3 . . 1 Terminals 24 | . 3 . 4 2 1 . . . 10 3 . . 1 Fabricators 2 | . . . . . . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 . 1 . . . . Scanalyzers 5 | . . . . . . . . . 5 . . . . Garrison Access 6 | . . . . . 1 . . 1 2 . . 1 1 Terminal Hacks 10 | . 2 . 1 . 1 . . . 5 1 . . . Record 1 | . . . . . . . . . 1 . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . Open DSF 2 | . . . . . 1 . . . 1 . . . . Unreport Threat 3 | . 1 . 1 . . . . . . 1 . . . Zone Layout 2 | . 1 . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . 1 . 1 . . . . Retrieve Components 3 | . 1 . . . . . 1 . 1 . . . . Scanalyzer 5 | . . . . . . . . . 5 . . . . Insert Component 2 | . . . . . . . . . 2 . . . . Analyze 3 | . . . . . . . . . 3 . . . . Garrison Access Hacks 6 | . . . . . 1 . . 1 2 . . 1 1 Unlock Access 1 | . . . . . 1 . . . . . . . . Seal Access 4 | . . . . . . . . 1 1 . . 1 1 Coupler Status 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 9 | . 1 . 2 1 . . . . 4 . . . 1 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 3 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . 139 . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 13 | . 1 . . . . . 3 . 9 . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Fac Res Res Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . disrupt_area 1 | . . . . . . . . . . 1 . . . Relay Couplers Released 11 | . . . . . . 11 . . . . . . . Machine Destruction 11 | . . . . . . 11 . . . . . . . Attached 1 | . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Fac Res Res Acc Total Allies 4 | . 1 3 . . . . . . . . . . . Largest Group 4 | . 1 4 4 4 1 1 1 1 1 1 1 1 1 Highest-Rated Group 189 | . 57 97 104 105 75 83 83 89 122 158 161 182 189 Highest-Rated Ally 189 | . 57 57 64 71 75 83 83 89 122 158 161 182 189 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 316 | . 25 11 16 36 7 36 9 10 52 49 9 5 51 Total Damage 12131 | . 599 93 242 538 158 955 423 362 2581 3470 731 496 1483 Kills 100 | . 11 4 3 8 2 8 4 3 17 29 6 1 4 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Fac Res Res Acc Robot Analysis Total 1 | . . . . . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Fac Res Res Acc Turns Passed 5823 | 92 269 69 209 295 190 634 254 174 1279 1363 231 318 446 Spaces Moved 3437 | 54 114 42 131 154 109 472 275 112 812 680 146 169 167 Core 16 | 16 . . . . . . . . . . . . . Treads 581 | . . . . . . . . . 67 185 . 162 167 Legs 539 | 38 114 42 131 154 60 . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 2301 | . . . . . 49 472 275 112 745 495 146 7 . Flight . | . . . . . . . . . . . . . . Fastest Speed 45 | 50 120 120 120 110 72 52 45 45 45 56 52 155 156 Average Speed 115 | 99 120 120 120 123 149 79 53 97 109 153 96 157 158 Slowest Speed 276 | 120 120 120 120 190 270 132 112 108 171 260 152 276 161 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 15 | 5 33 11 18 16 4 66 9 4 23 15 3 6 6 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 13 | . . . . . . . . . 10 . . 3 . Terrain Destroyed 234 | . . . . . . 1 . 8 115 72 13 3 22 Melee 10 | . . . . . . . . . 10 . . . . Projectile 52 | . . . . . . . . . 3 11 13 3 22 AOE 172 | . . . . . . 1 . 8 102 61 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Fac Res Res Acc Total 4693 | 76 189 56 168 221 130 662 364 160 1090 903 203 206 265 Wait 523 | 1 31 13 11 25 7 81 65 21 113 98 27 2 28 Move 3420 | 53 113 41 130 154 108 465 274 111 811 679 145 169 167 Hop . | . . . . . . . . . . . . . . Pick Up 97 | 7 6 . 6 3 3 6 1 4 29 16 . 8 8 Fast Attach 79 | 4 . . 3 5 2 1 5 . 17 24 14 4 . Attach 67 | 3 2 . 2 2 2 5 . 4 22 12 . 6 7 Detach 3 | . . . . . . 1 . . 1 1 . . . Swap 39 | 1 1 . 3 3 4 7 . 2 6 6 . 4 2 Drop 72 | . 4 . 5 3 2 6 4 3 18 15 2 6 4 Fire 266 | 7 32 2 6 6 2 29 9 14 44 52 15 7 41 Melee 64 | . . . 1 19 . 9 6 1 28 . . . . Ram 1 | . . . . . . . . . 1 . . . . Kick 2 | . . . 1 1 . . . . . . . . . Crush 8 | . . . . . . . . . . . . . 8 Escape Stasis 52 | . . . . . . 52 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Discovered new exit (range 11) 362 | -10/Materials | Entered Mines 365 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 417 | -10/Mines | Discovered new exit (range 5) 431 | -10/Mines | Entered Materials 431 | -9/Materials | Accompanied by 3 allies 431 | -9/Materials | Evolved 2 slots: Utility x2 620 | -9/Materials | Build established: Scavenger-Mutant 622 | -9/Materials | Discovered new exit (range 10) 640 | -9/Materials | Entered another Materials area 640 | -8/Materials | Accompanied by 3 allies 640 | -8/Materials | Evolved 2 slots: Propulsion x2 792 | -8/Materials | Lost 3 parts (2n1u) 924 | -8/Materials | Discovered new exit (range 5) 935 | -8/Materials | Entered Factory 935 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1087 | -7/Factory | Build established: Mutant 1121 | -7/Factory | Identified exit to Garrison 1125 | -7/Factory | Entered Garrison 1142 | -7/Garrison | Triggered checkpoint 1203 | -7/Garrison | Garrison Relay disabled 1212 | -7/Garrison | Triggered checkpoint 1310 | -7/Garrison | Triggered checkpoint 1405 | -7/Garrison | Discovered new exit (range 12) 1418 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1474 | -7/Garrison | Triggered checkpoint 1517 | -7/Garrison | Garrison Relay disabled 1518 | -7/Garrison | Lost 3 parts (2p1w) 1624 | -7/Garrison | Discovered new exit (range 9) 1638 | -7/Garrison | Triggered checkpoint 1638 | -7/Garrison | Garrison Relay disabled 1669 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1700 | -7/Garrison | Triggered checkpoint 1723 | -7/Garrison | Discovered new exit (range 15) 1726 | -7/Garrison | Triggered checkpoint 1734 | -7/Garrison | Installed Relay Interface Framework 1759 | -7/Garrison | Entered Factory 1786 | -7/Factory | Build established: Scavenger-Mutant 1989 | -7/Factory | Discovered new exit (range 11) 2013 | -7/Factory | Entered another Factory area 2013 | -6/Factory | Evolved 2 slots: Weapon x2 2026 | -6/Factory | Garrison activated, responded to threat 2098 | -6/Factory | Build established: Mutant 2152 | -6/Factory | Discovered new exit (range 9) 2172 | -6/Factory | Found Prototype Device 2187 | -6/Factory | Entered another Factory area 2187 | -5/Factory | Evolved 2 slots: Utility x2 2188 | -5/Factory | Identified Active Sensor Suite 2491 | -5/Factory | Build established: Assassin 2859 | -5/Factory | Build established: Mutant 2985 | -5/Factory | Spotted B-75 Beast 3010 | -5/Factory | Allies destroyed B-75 Beast 3016 | -5/Factory | Lost 3 parts (1n1u1w) 3203 | -5/Factory | System corruption reached 10% 3281 | -5/Factory | Lost 12 parts (3p3n2u4w) 3302 | -5/Factory | Core integrity fell below 50% 3328 | -5/Factory | Cargo convoy interrupted 3340 | -5/Factory | Lost 6 parts (1p1n2u2w) 3406 | -5/Factory | Discovered new exit (range 11) 3466 | -5/Factory | Entered another Factory area 3466 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3618 | -4/Factory | Build established: Scavenger-Mutant 4072 | -4/Factory | Garrison activated, responded to threat 4092 | -4/Factory | System corruption reached 10% 4299 | -4/Factory | Discovered new exit (range 24) 4409 | -4/Factory | System corruption reached 30% 4755 | -4/Factory | First assault squad dispatched 4772 | -4/Factory | Lost 6 parts (2p2u2w) 4802 | -4/Factory | Core integrity fell below 50% 4829 | -4/Factory | Entered Research 4829 | -3/Research | Evolved 2 slots: Utility x2 4838 | -3/Research | Lost 7 parts (2n2u3w) 4923 | -3/Research | System corruption reached 10% 4953 | -3/Research | Lost 3 parts (3u) 4999 | -3/Research | Discovered new exit (range 16) 5060 | -3/Research | Entered another Research area 5060 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 5305 | -2/Research | Discovered new exit (range 23) 5378 | -2/Research | Entered Access 5378 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5499 | -1/Access | Spotted B-99 Colossus 5521 | -1/Access | Destroyed B-99 Colossus 5552 | -1/Access | Lost 4 parts (1p1u2w) 5558 | -1/Access | System corruption reached 10% 5753 | -1/Access | Core integrity fell below 50% 5805 | -1/Access | Core integrity fell below 20% 5824 | -1/Access | Core destroyed Last Messages --------------- 05805_ U-05 Engineer lays Concrete. 05807_ Ended siege mode. 05807_ Slug penetrates Door. 05807_ Slug penetrates Wall. 05807_ U-05 Engineer lays Concrete. 05813_ U-05 Engineer builds a Wall. 05822_ Triggered Blade Trap. 05822_ Massive razor-sharp blades shoot up from within the floor. 05822_ Linear Accelerator severed. 05822_ Adv. Heat Sink severed. 05822_ U-05 Engineer builds a Wall. 05823_ Crushed U-05 Engineer. 05823_ Structural Scanner fried. 05823_ U-05 Engineer destroyed. 05823_ Triggered Blade Trap. 05823_ Massive razor-sharp blades shoot up from within the floor. 05823_ Exp. Power Amplifier severed. 05823_ Com. HERF Cannon severed. 05823_ Graviton Reactor severed. 05824_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? ??????#?#?# | | ??????????????????????????????????????????#??????# | | ?????????????????????????????????????????#???##??# | | ???????????????????????????#?????????????? ? ??? ? | | ??????????????????????????????????#????? ?? ? ?? | | ??????????????????????????#???????????? ? ? ? ??? | | ????????????????????????????????#??????????? ??? | | ??????????????????????#??????????????# ? ? ???? ? | | ???????????????????????????#?????????#? ??? ?? | | ?????????????????????????????#?????###??? ? ? | | ???????????????????????????????????????? ? ?? | | ????????????????????????????##??????#??? ?? ?? | | ?????????????????????????#??##?#??#### ? ? ? | | ?????????????????? ??????????####?#?# ? | | ????????????????????????#???#?#?#???#?? %!%= | | ?????????????#?? ???????#??????#?##?######"#"""### | | ?????? ??????????? ??????################ =!| | | ???????????????????????????# # ! % | | ????????????????????????#??# " | | ???????? ? ?????????? ? ???#"" " / %[ | | ?????????????????? ?? ???###""" """ " | | ?????????????????? #????#"R """ # %= | | ???????????????## ?#???#""" " # [%=% | | ????"???????????# #????#"" # =%% | | ?????"??? ?????## ###### # %=% | | ?? ????????????# *!km@]+ # *% | | ?????????????#?# ]##### # ! | | ?????""??????#?# ??#?# # %%*%= | | ????? ?????????# #???# # = | | ????????? ?????# #??###########+##" | | ???????????????# ##????#???# = | | ?????????####### #??##?##??# == | | ???????? ##?????##?# =%! | | ???????? ###?####??# | | ??????? #####"##### ! | | ??????? =% ! = % | | ???? ?? ########### % =[ | | ??????? #?###??#?################%= | | ??????? ##????????#?##????#?## "=% | | ????????######## #????? ????????#???#??### | | ???????????? ?# #???? ? ???#? ? ???? ? ?# | | #??? ????? ? ??# #?? ??? ?? ???? ???# | | ???????????? ??+ #?????? ???# ??? ?? ?? # | | ???????????????# # ??????????????? ???? ?# | | ???????????????# #??????????????????"?? ?? | | ???????????????# ??? ? ????????????? ?? | | ???? ?????? ???# ? ???????? ??????"?"??? ? | | ?????????????? # ??? ?? ? ?????? "??""????? | | ???????????????# ????? ????#???? ???? ??? ? | | ???????????????# ???? ?? ? ????? ?????? ?#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 100 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Power Amplification 40 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 25 Resistance: TH 20 Utility Shielding 66 Evasion (%) 64 Melee Accuracy 8 Armor Integrity Analysis 40 Recoil Reduction 11 Kinecelleration 30 Defensive Hacking 12 Relay Coupler Types 1 Relay Coupler Value 25 Item Schematics ----------------- Lgt. Antimatter Reactor | -5/Factory | Hacked Stasis Canceller | -5/Factory | Scanalyzed Imp. Focal Shield | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 2 2 2 2 . Power 2 | . . . . . . . 1 . . 1 . . . Propulsion 4 | . . . . 1 . . 1 . 1 . 1 . . Utility 9 | . . 1 1 1 . . . 2 . 1 1 2 . Weapon 3 | . . 1 1 . . . . . 1 . . . . Parts Attached 137 | . 11 . 6 7 4 9 3 5 22 37 16 4 13 Parts Lost 58 | . . . . . . 3 . 1 16 9 2 . 27 Damage Taken 8658 | . 214 47 48 80 145 723 . 102 1914 1490 175 15 3705 Core 2165 | . 43 15 16 . 37 115 . 32 285 148 . . 1474 Player 2/Cogmind (%) 59 | . 43 100 34 . 69 56 . 100 37 23 . . 90 Absorbed by Shields 201 | . . . . . . . . . . . . 15 186 Damage Inflicted 11870 | . 599 48 143 421 158 955 423 362 2581 3470 731 496 1483 Player 2/Cogmind (%) 50 | . 52 45 54 38 72 43 47 53 46 64 56 58 41 Combat Hostiles Destroyed 78 | . 8 1 1 5 2 8 4 3 13 24 5 1 3 Player 2/Cogmind (%) 56 | . 66 50 33 71 50 38 80 60 54 66 100 50 25 Game ------ Seed CompositeExperimentalShifter Manual? 0 Play Time 02:09:19 Cumulative 112.4 hours Start 2022.04.25 @ 16:24:35 End 2022.04.28 @ 17:05:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 102 Rogue 101 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 59 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e3410b5-0f43-4267-bb14-e8d12efb62ee